@infernus/core 0.11.0-beta.9 → 0.11.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bundle.d.ts CHANGED
@@ -1,6 +1,6 @@
1
1
  import * as _infernus_streamer from '@infernus/streamer';
2
2
  import { MapIconStyles, StreamerItemTypes, StreamerAreaTypes } from '@infernus/streamer';
3
- export { E_STREAMER, MapIconStyles, MaterialTextSizes, StreamerAreaTypes, StreamerArrayData, StreamerDistances, StreamerItemTypeTuple, StreamerItemTypes, StreamerMiscellaneous, StreamerObjectTypes } from '@infernus/streamer';
3
+ export { E_STREAMER, MapIconStyles, MaterialTextAlign, MaterialTextSizes, StreamerAreaTypes, StreamerArrayData, StreamerDistances, StreamerItemTypeTuple, StreamerItemTypes, StreamerMiscellaneous, StreamerObjectTypes } from '@infernus/streamer';
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4
 
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  declare enum ArtworkEnum {
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  DOWNLOAD_REQUEST_EMPTY = 0,
@@ -302,9 +302,9 @@ declare enum CarModTypeEnum {
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  REAR_BULLBAR = 15
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  }
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  declare enum VehicleParamsEnum {
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- UNSET = 0,
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- OFF = 1,
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- ON = 2
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+ UNSET = -1,
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+ OFF = 0,
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+ ON = 1
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  }
309
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  declare enum VehicleModelInfoEnum {
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  SIZE = 1,
@@ -428,13 +428,18 @@ type Options<T extends object> = {
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  };
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  declare function defineEvent<T extends object>(options: Options<T>): readonly [(cb: (ret: T & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void, (...args: any[]) => number];
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+ }) => PromisifyCallbackRet) => () => number | undefined, (...args: any[]) => number];
432
432
 
433
433
  type CmdBusCallback = {
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  player: Player;
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  subcommand: string[];
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  next: () => CallbackRet;
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  };
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+ interface ICmdOptions {
439
+ caseSensitive?: boolean;
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+ command: string | string[];
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+ run: (ret: CmdBusCallback) => PromisifyCallbackRet;
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+ }
438
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  declare const CommandErrors: {
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  NOT_EXIST: {
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  code: number;
@@ -449,6 +454,16 @@ declare const CommandErrors: {
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  msg: string;
450
455
  };
451
456
  };
457
+ declare class CmdBus {
458
+ static caseSensitive: boolean;
459
+ private constructor();
460
+ static on(command: ICmdOptions["command"], run: ICmdOptions["run"]): () => void;
461
+ static on(options: ICmdOptions): () => void;
462
+ static off(command: string | string[]): void;
463
+ static enableCaseSensitive(): void;
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+ static disableCaseSensitive(): void;
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+ static isCaseSensitive(): boolean;
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+ }
452
467
 
453
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  /**
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  * You don't need to care about the dialog id.
@@ -457,9 +472,9 @@ declare const CommandErrors: {
457
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  declare class Dialog {
458
473
  private id;
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  private static showingIds;
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- private static max_dialogId;
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+ private static maxDialogId;
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476
  private dialog;
462
- static waitingQueue: Map<Player, IDialogFuncQueue>;
477
+ static waitingQueue: WeakMap<Player, IDialogFuncQueue>;
463
478
  constructor(dialog?: IDialog);
464
479
  get style(): DialogStylesEnum | undefined;
465
480
  set style(v: DialogStylesEnum | undefined);
@@ -481,19 +496,19 @@ declare const PlayerEvent: Readonly<{
481
496
  player: Player;
482
497
  } & {
483
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  next: () => CallbackRet;
484
- }) => PromisifyCallbackRet) => () => void;
499
+ }) => PromisifyCallbackRet) => () => number | undefined;
485
500
  onDisconnect: (cb: (ret: {
486
501
  player: Player;
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502
  reason: number;
488
503
  } & {
489
504
  next: () => CallbackRet;
490
- }) => PromisifyCallbackRet) => () => void;
505
+ }) => PromisifyCallbackRet) => () => number | undefined;
491
506
  onPause: (cb: (ret: {
492
507
  player: Player;
493
508
  pausedAt: number;
494
509
  } & {
495
510
  next: () => CallbackRet;
496
- }) => PromisifyCallbackRet) => () => void;
511
+ }) => PromisifyCallbackRet) => () => number | undefined;
497
512
  onResume: (cb: (ret: {
498
513
  player: Player;
499
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  pausedAt: number;
@@ -501,26 +516,26 @@ declare const PlayerEvent: Readonly<{
501
516
  diff: number;
502
517
  } & {
503
518
  next: () => CallbackRet;
504
- }) => PromisifyCallbackRet) => () => void;
519
+ }) => PromisifyCallbackRet) => () => number | undefined;
505
520
  onUpdate: (cb: (ret: {
506
521
  player: Player;
507
522
  } & {
508
523
  next: () => CallbackRet;
509
- }) => PromisifyCallbackRet) => () => void;
524
+ }) => PromisifyCallbackRet) => () => number | undefined;
510
525
  onText: (cb: (ret: {
511
526
  player: Player;
512
527
  text: string;
513
528
  buffer: number[];
514
529
  } & {
515
530
  next: () => CallbackRet;
516
- }) => PromisifyCallbackRet) => () => void;
531
+ }) => PromisifyCallbackRet) => () => number | undefined;
517
532
  onEnterExitModShop: (cb: (ret: {
518
533
  player: Player;
519
534
  enterExit: boolean;
520
535
  interior: number;
521
536
  } & {
522
537
  next: () => CallbackRet;
523
- }) => PromisifyCallbackRet) => () => void;
538
+ }) => PromisifyCallbackRet) => () => number | undefined;
524
539
  onClickMap: (cb: (ret: {
525
540
  player: Player;
526
541
  fX: number;
@@ -528,21 +543,21 @@ declare const PlayerEvent: Readonly<{
528
543
  fZ: number;
529
544
  } & {
530
545
  next: () => CallbackRet;
531
- }) => PromisifyCallbackRet) => () => void;
546
+ }) => PromisifyCallbackRet) => () => number | undefined;
532
547
  onClickPlayer: (cb: (ret: {
533
548
  player: Player;
534
549
  clickedPlayer: Player;
535
550
  source: number;
536
551
  } & {
537
552
  next: () => CallbackRet;
538
- }) => PromisifyCallbackRet) => () => void;
553
+ }) => PromisifyCallbackRet) => () => number | undefined;
539
554
  onDeath: (cb: (ret: {
540
555
  player: Player;
541
556
  killer: Player | InvalidEnum.PLAYER_ID;
542
557
  reason: number;
543
558
  } & {
544
559
  next: () => CallbackRet;
545
- }) => PromisifyCallbackRet) => () => void;
560
+ }) => PromisifyCallbackRet) => () => number | undefined;
546
561
  onGiveDamage: (cb: (ret: {
547
562
  player: Player;
548
563
  damage: Player;
@@ -551,49 +566,49 @@ declare const PlayerEvent: Readonly<{
551
566
  bodyPart: BodyPartsEnum;
552
567
  } & {
553
568
  next: () => CallbackRet;
554
- }) => PromisifyCallbackRet) => () => void;
569
+ }) => PromisifyCallbackRet) => () => number | undefined;
555
570
  onKeyStateChange: (cb: (ret: {
556
571
  player: Player;
557
572
  newKeys: KeysEnum;
558
573
  oldKeys: KeysEnum;
559
574
  } & {
560
575
  next: () => CallbackRet;
561
- }) => PromisifyCallbackRet) => () => void;
576
+ }) => PromisifyCallbackRet) => () => number | undefined;
562
577
  onRequestClass: (cb: (ret: {
563
578
  player: Player;
564
579
  classId: number;
565
580
  } & {
566
581
  next: () => CallbackRet;
567
- }) => PromisifyCallbackRet) => () => void;
582
+ }) => PromisifyCallbackRet) => () => number | undefined;
568
583
  onRequestSpawn: (cb: (ret: {
569
584
  player: Player;
570
585
  } & {
571
586
  next: () => CallbackRet;
572
- }) => PromisifyCallbackRet) => () => void;
587
+ }) => PromisifyCallbackRet) => () => number | undefined;
573
588
  onSpawn: (cb: (ret: {
574
589
  player: Player;
575
590
  } & {
576
591
  next: () => CallbackRet;
577
- }) => PromisifyCallbackRet) => () => void;
592
+ }) => PromisifyCallbackRet) => () => number | undefined;
578
593
  onStateChange: (cb: (ret: {
579
594
  player: Player;
580
595
  newState: PlayerStateEnum;
581
596
  oldState: PlayerStateEnum;
582
597
  } & {
583
598
  next: () => CallbackRet;
584
- }) => PromisifyCallbackRet) => () => void;
599
+ }) => PromisifyCallbackRet) => () => number | undefined;
585
600
  onStreamIn: (cb: (ret: {
586
601
  player: Player;
587
602
  forPlayer: Player | undefined;
588
603
  } & {
589
604
  next: () => CallbackRet;
590
- }) => PromisifyCallbackRet) => () => void;
605
+ }) => PromisifyCallbackRet) => () => number | undefined;
591
606
  onStreamOut: (cb: (ret: {
592
607
  player: Player;
593
608
  forPlayer: Player | undefined;
594
609
  } & {
595
610
  next: () => CallbackRet;
596
- }) => PromisifyCallbackRet) => () => void;
611
+ }) => PromisifyCallbackRet) => () => number | undefined;
597
612
  onTakeDamage: (cb: (ret: {
598
613
  player: Player;
599
614
  damage: Player | InvalidEnum.PLAYER_ID;
@@ -602,27 +617,27 @@ declare const PlayerEvent: Readonly<{
602
617
  bodyPart: BodyPartsEnum;
603
618
  } & {
604
619
  next: () => CallbackRet;
605
- }) => PromisifyCallbackRet) => () => void;
620
+ }) => PromisifyCallbackRet) => () => number | undefined;
606
621
  onInteriorChange: (cb: (ret: {
607
622
  player: Player;
608
623
  newInteriorId: number;
609
624
  oldInteriorId: number;
610
625
  } & {
611
626
  next: () => CallbackRet;
612
- }) => PromisifyCallbackRet) => () => void;
627
+ }) => PromisifyCallbackRet) => () => number | undefined;
613
628
  onRequestDownload: (cb: (ret: {
614
629
  player: Player;
615
630
  type: number;
616
631
  crc: number;
617
632
  } & {
618
633
  next: () => CallbackRet;
619
- }) => PromisifyCallbackRet) => () => void;
634
+ }) => PromisifyCallbackRet) => () => number | undefined;
620
635
  onFinishedDownloading: (cb: (ret: {
621
636
  player: Player;
622
637
  virtualWorld: number;
623
638
  } & {
624
639
  next: () => CallbackRet;
625
- }) => PromisifyCallbackRet) => () => void;
640
+ }) => PromisifyCallbackRet) => () => number | undefined;
626
641
  onCheckResponse: (cb: (ret: {
627
642
  player: Player;
628
643
  actionId: number;
@@ -630,19 +645,19 @@ declare const PlayerEvent: Readonly<{
630
645
  data: number;
631
646
  } & {
632
647
  next: () => CallbackRet;
633
- }) => PromisifyCallbackRet) => () => void;
648
+ }) => PromisifyCallbackRet) => () => number | undefined;
634
649
  onCommandReceived: (cb: (ret: {
635
650
  player: Player;
636
651
  command: string;
637
652
  } & {
638
653
  next: () => CallbackRet;
639
- }) => PromisifyCallbackRet) => () => void;
654
+ }) => PromisifyCallbackRet) => () => number | undefined;
640
655
  onCommandPerformed: (cb: (ret: {
641
656
  player: Player;
642
657
  command: string;
643
658
  } & {
644
659
  next: () => CallbackRet;
645
- }) => PromisifyCallbackRet) => () => void;
660
+ }) => PromisifyCallbackRet) => () => number | undefined;
646
661
  onCommandError: (cb: (ret: {
647
662
  player: Player;
648
663
  command: string;
@@ -652,9 +667,9 @@ declare const PlayerEvent: Readonly<{
652
667
  };
653
668
  } & {
654
669
  next: () => CallbackRet;
655
- }) => PromisifyCallbackRet) => () => void;
656
- onCommandText: (command: string | string[], cb: (ret: CmdBusCallback) => PromisifyCallbackRet) => () => void;
657
- offCommandText: (command: string | string[]) => void;
670
+ }) => PromisifyCallbackRet) => () => number | undefined;
671
+ onCommandText: typeof CmdBus.on;
672
+ offCommandText: typeof CmdBus.off;
658
673
  onDialogResponse: (cb: (ret: {
659
674
  player: Player;
660
675
  dialogId: number;
@@ -663,28 +678,39 @@ declare const PlayerEvent: Readonly<{
663
678
  buffer: number[];
664
679
  } & {
665
680
  next: () => CallbackRet;
666
- }) => PromisifyCallbackRet) => () => void;
681
+ }) => PromisifyCallbackRet) => () => number | undefined;
667
682
  onLocaleChange: (cb: (ret: {
668
683
  player: Player;
669
684
  newLocale: string;
670
685
  oldLocale: string;
671
686
  } & {
672
687
  next: () => CallbackRet;
673
- }) => PromisifyCallbackRet) => () => void;
688
+ }) => PromisifyCallbackRet) => () => number | undefined;
674
689
  onCharsetChange: (cb: (ret: {
675
690
  player: Player;
676
691
  newCharset: string;
677
692
  oldCharset: string;
678
693
  } & {
679
694
  next: () => CallbackRet;
680
- }) => PromisifyCallbackRet) => () => void;
695
+ }) => PromisifyCallbackRet) => () => number | undefined;
681
696
  onFpsUpdate: (cb: (ret: {
682
697
  player: Player;
683
698
  newFps: number;
684
699
  oldFps: number;
685
700
  } & {
686
701
  next: () => CallbackRet;
687
- }) => PromisifyCallbackRet) => () => void;
702
+ }) => PromisifyCallbackRet) => () => number | undefined;
703
+ onWeaponShot: (cb: (ret: {
704
+ player: Player;
705
+ weapon: WeaponEnum;
706
+ hitType: BulletHitTypesEnum;
707
+ hitId: number;
708
+ fX: number;
709
+ fY: number;
710
+ fZ: number;
711
+ } & {
712
+ next: () => CallbackRet;
713
+ }) => PromisifyCallbackRet) => () => number | undefined;
688
714
  }>;
689
715
 
690
716
  interface IDialog {
@@ -709,9 +735,9 @@ interface IVehicle {
709
735
  x: number;
710
736
  y: number;
711
737
  z: number;
712
- z_angle: number;
738
+ zAngle: number;
713
739
  color: [string | number, string | number];
714
- respawn_delay?: number;
740
+ respawnDelay?: number;
715
741
  addSiren?: boolean;
716
742
  }
717
743
  interface IAnimateInfo {
@@ -866,17 +892,17 @@ declare class Vehicle {
866
892
  getVirtualWorld(): number;
867
893
  repair(): number;
868
894
  setPos(x: number, y: number, z: number): number;
869
- getPos(): void | TPos;
895
+ getPos(): TPos;
870
896
  getHealth(): number;
871
897
  setHealth(health: number): number;
872
898
  isPlayerIn(player: Player): boolean;
873
899
  putPlayerIn(player: Player, seatId: number): boolean | 0;
874
900
  getZAngle(): number;
875
- setZAngle(z_angle: number): number;
901
+ setZAngle(zAngle: number): number;
876
902
  setNumberPlate(numberplate: string): number;
877
903
  changeColors(color1: string | number, color2: string | number): number;
878
904
  setVelocity(X: number, Y: number, Z: number): boolean;
879
- getVelocity(): void | TPos;
905
+ getVelocity(): TPos;
880
906
  getSpeed(magic?: number): number;
881
907
  setAngularVelocity(X: number, Y: number, Z: number): number;
882
908
  getDamageStatus(): {
@@ -889,7 +915,7 @@ declare class Vehicle {
889
915
  getDistanceFromPoint(X: number, Y: number, Z: number): number;
890
916
  getModel(): number;
891
917
  static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum): TPos;
892
- getModelInfo(infoType: VehicleModelInfoEnum): void | TPos;
918
+ getModelInfo(infoType: VehicleModelInfoEnum): TPos;
893
919
  getRotationQuat(): {
894
920
  w: number;
895
921
  x: number;
@@ -901,26 +927,26 @@ declare class Vehicle {
901
927
  setParamsCarDoors(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
902
928
  setParamsCarWindows(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
903
929
  getParamsCarDoors(): {
904
- driver: 0 | 1 | -1;
905
- passenger: 0 | 1 | -1;
906
- backLeft: 0 | 1 | -1;
907
- backRight: 0 | 1 | -1;
930
+ driver: -1 | 0 | 1;
931
+ passenger: -1 | 0 | 1;
932
+ backLeft: -1 | 0 | 1;
933
+ backRight: -1 | 0 | 1;
908
934
  } | undefined;
909
935
  getParamsCarWindows(): {
910
- driver: 0 | 1 | -1;
911
- passenger: 0 | 1 | -1;
912
- backLeft: 0 | 1 | -1;
913
- backRight: 0 | 1 | -1;
936
+ driver: -1 | 0 | 1;
937
+ passenger: -1 | 0 | 1;
938
+ backLeft: -1 | 0 | 1;
939
+ backRight: -1 | 0 | 1;
914
940
  } | undefined;
915
- setParamsEx(engine: boolean, lights: boolean, alarm: boolean, doors: boolean, bonnet: boolean, boot: boolean, objective: boolean): number;
941
+ setParamsEx(engine: boolean | number, lights: boolean | number, alarm: boolean | number, doors: boolean | number, bonnet: boolean | number, boot: boolean | number, objective: boolean | number): number;
916
942
  getParamsEx(): {
917
- engine: number;
918
- lights: number;
919
- alarm: number;
920
- doors: number;
921
- bonnet: number;
922
- boot: number;
923
- objective: number;
943
+ engine: boolean;
944
+ lights: boolean;
945
+ alarm: boolean;
946
+ doors: boolean;
947
+ bonnet: boolean;
948
+ boot: boolean;
949
+ objective: boolean;
924
950
  } | undefined;
925
951
  getParamsSirenState(): number;
926
952
  setParamsForPlayer(player: Player, objective: boolean, doorsLocked: boolean): number;
@@ -986,10 +1012,10 @@ declare class DynamicMapIcon {
986
1012
  private _id;
987
1013
  get id(): number;
988
1014
  constructor(mapIcon: IDynamicMapIcon);
989
- create(): void | this;
990
- destroy(): void | this;
1015
+ create(): this;
1016
+ destroy(): this;
991
1017
  isValid(): boolean;
992
- toggleCallbacks(toggle?: boolean): void | number;
1018
+ toggleCallbacks(toggle?: boolean): number;
993
1019
  isToggleCallbacks(): boolean;
994
1020
  static getInstance(id: number): DynamicMapIcon | undefined;
995
1021
  static getInstances(): DynamicMapIcon[];
@@ -1001,13 +1027,13 @@ declare const DynamicMapIconEvent: Readonly<{
1001
1027
  instance: DynamicMapIcon;
1002
1028
  } & {
1003
1029
  next: () => CallbackRet;
1004
- }) => PromisifyCallbackRet) => () => void;
1030
+ }) => PromisifyCallbackRet) => () => number | undefined;
1005
1031
  onStreamOut: (cb: (ret: {
1006
1032
  player: Player;
1007
1033
  instance: DynamicMapIcon;
1008
1034
  } & {
1009
1035
  next: () => CallbackRet;
1010
- }) => PromisifyCallbackRet) => () => void;
1036
+ }) => PromisifyCallbackRet) => () => number | undefined;
1011
1037
  }>;
1012
1038
 
1013
1039
  declare class DynamicPickup {
@@ -1016,10 +1042,10 @@ declare class DynamicPickup {
1016
1042
  private _id;
1017
1043
  get id(): number;
1018
1044
  constructor(pickup: IDynamicPickup);
1019
- create(): void | this;
1020
- destroy(): void | this;
1045
+ create(): this;
1046
+ destroy(): this;
1021
1047
  isValid(): boolean;
1022
- toggleCallbacks(toggle?: boolean): void | number;
1048
+ toggleCallbacks(toggle?: boolean): number;
1023
1049
  isToggleCallbacks(): boolean;
1024
1050
  static getInstance(id: number): DynamicPickup | undefined;
1025
1051
  static getInstances(): DynamicPickup[];
@@ -1031,19 +1057,19 @@ declare const DynamicPickupEvent: Readonly<{
1031
1057
  pickup: DynamicPickup;
1032
1058
  } & {
1033
1059
  next: () => CallbackRet;
1034
- }) => PromisifyCallbackRet) => () => void;
1060
+ }) => PromisifyCallbackRet) => () => number | undefined;
1035
1061
  onStreamIn: (cb: (ret: {
1036
1062
  player: Player;
1037
1063
  instance: DynamicPickup;
1038
1064
  } & {
1039
1065
  next: () => CallbackRet;
1040
- }) => PromisifyCallbackRet) => () => void;
1066
+ }) => PromisifyCallbackRet) => () => number | undefined;
1041
1067
  onStreamOut: (cb: (ret: {
1042
1068
  player: Player;
1043
1069
  instance: DynamicPickup;
1044
1070
  } & {
1045
1071
  next: () => CallbackRet;
1046
- }) => PromisifyCallbackRet) => () => void;
1072
+ }) => PromisifyCallbackRet) => () => number | undefined;
1047
1073
  }>;
1048
1074
 
1049
1075
  declare class DynamicCheckpoint {
@@ -1052,14 +1078,14 @@ declare class DynamicCheckpoint {
1052
1078
  private _id;
1053
1079
  get id(): number;
1054
1080
  constructor(checkPoint: IDynamicCheckPoint);
1055
- create(): void | this;
1056
- destroy(): void | this;
1081
+ create(): this;
1082
+ destroy(): this;
1057
1083
  isValid(): boolean;
1058
- togglePlayer(player: Player, toggle: boolean): void | this;
1084
+ togglePlayer(player: Player, toggle: boolean): this;
1059
1085
  static togglePlayerAll(player: Player, toggle: boolean): number;
1060
1086
  isPlayerIn(player: Player): boolean;
1061
1087
  static getPlayerVisible(player: Player): DynamicCheckpoint | undefined;
1062
- toggleCallbacks(toggle?: boolean): void | number;
1088
+ toggleCallbacks(toggle?: boolean): number;
1063
1089
  isToggleCallbacks(): boolean;
1064
1090
  static getInstance(id: number): DynamicCheckpoint | undefined;
1065
1091
  static getInstances(): DynamicCheckpoint[];
@@ -1068,28 +1094,28 @@ declare class DynamicCheckpoint {
1068
1094
  declare const DynamicCheckPointEvent: Readonly<{
1069
1095
  onPlayerEnter: (cb: (ret: {
1070
1096
  player: Player;
1071
- pickup: DynamicCheckpoint;
1097
+ cp: DynamicCheckpoint;
1072
1098
  } & {
1073
1099
  next: () => CallbackRet;
1074
- }) => PromisifyCallbackRet) => () => void;
1100
+ }) => PromisifyCallbackRet) => () => number | undefined;
1075
1101
  onPlayerLeave: (cb: (ret: {
1076
1102
  player: Player;
1077
- pickup: DynamicCheckpoint;
1103
+ cp: DynamicCheckpoint;
1078
1104
  } & {
1079
1105
  next: () => CallbackRet;
1080
- }) => PromisifyCallbackRet) => () => void;
1106
+ }) => PromisifyCallbackRet) => () => number | undefined;
1081
1107
  onStreamIn: (cb: (ret: {
1082
1108
  player: Player;
1083
1109
  instance: DynamicCheckpoint;
1084
1110
  } & {
1085
1111
  next: () => CallbackRet;
1086
- }) => PromisifyCallbackRet) => () => void;
1112
+ }) => PromisifyCallbackRet) => () => number | undefined;
1087
1113
  onStreamOut: (cb: (ret: {
1088
1114
  player: Player;
1089
1115
  instance: DynamicCheckpoint;
1090
1116
  } & {
1091
1117
  next: () => CallbackRet;
1092
- }) => PromisifyCallbackRet) => () => void;
1118
+ }) => PromisifyCallbackRet) => () => number | undefined;
1093
1119
  }>;
1094
1120
 
1095
1121
  declare class DynamicRaceCP {
@@ -1098,14 +1124,14 @@ declare class DynamicRaceCP {
1098
1124
  private _id;
1099
1125
  get id(): number;
1100
1126
  constructor(checkPoint: IDynamicRaceCp);
1101
- create(): void | this;
1102
- destroy(): void | this;
1127
+ create(): this;
1128
+ destroy(): this;
1103
1129
  isValid(): boolean;
1104
- togglePlayer(player: Player, toggle: boolean): void | this;
1130
+ togglePlayer(player: Player, toggle: boolean): this;
1105
1131
  static togglePlayerAll(player: Player, toggle: boolean): number;
1106
1132
  isPlayerIn(player: Player): boolean;
1107
1133
  static getPlayerVisible(player: Player): DynamicRaceCP | undefined;
1108
- toggleCallbacks(toggle?: boolean): void | number;
1134
+ toggleCallbacks(toggle?: boolean): number;
1109
1135
  isToggleCallbacks(): boolean;
1110
1136
  static getInstance(id: number): DynamicRaceCP | undefined;
1111
1137
  static getInstances(): DynamicRaceCP[];
@@ -1114,28 +1140,28 @@ declare class DynamicRaceCP {
1114
1140
  declare const DynamicRaceCPEvent: Readonly<{
1115
1141
  onPlayerEnter: (cb: (ret: {
1116
1142
  player: Player;
1117
- pickup: DynamicRaceCP;
1143
+ raceCP: DynamicRaceCP;
1118
1144
  } & {
1119
1145
  next: () => CallbackRet;
1120
- }) => PromisifyCallbackRet) => () => void;
1146
+ }) => PromisifyCallbackRet) => () => number | undefined;
1121
1147
  onPlayerLeave: (cb: (ret: {
1122
1148
  player: Player;
1123
- pickup: DynamicRaceCP;
1149
+ raceCp: DynamicRaceCP;
1124
1150
  } & {
1125
1151
  next: () => CallbackRet;
1126
- }) => PromisifyCallbackRet) => () => void;
1152
+ }) => PromisifyCallbackRet) => () => number | undefined;
1127
1153
  onStreamIn: (cb: (ret: {
1128
1154
  player: Player;
1129
1155
  instance: DynamicRaceCP;
1130
1156
  } & {
1131
1157
  next: () => CallbackRet;
1132
- }) => PromisifyCallbackRet) => () => void;
1158
+ }) => PromisifyCallbackRet) => () => number | undefined;
1133
1159
  onStreamOut: (cb: (ret: {
1134
1160
  player: Player;
1135
1161
  instance: DynamicRaceCP;
1136
1162
  } & {
1137
1163
  next: () => CallbackRet;
1138
- }) => PromisifyCallbackRet) => () => void;
1164
+ }) => PromisifyCallbackRet) => () => number | undefined;
1139
1165
  }>;
1140
1166
 
1141
1167
  interface IActorSpawn {
@@ -1157,10 +1183,10 @@ interface IActorAnimation {
1157
1183
  }
1158
1184
 
1159
1185
  interface IBounds {
1160
- x_max: number;
1161
- x_min: number;
1162
- y_max: number;
1163
- y_min: number;
1186
+ xMax: number;
1187
+ xMin: number;
1188
+ yMax: number;
1189
+ yMin: number;
1164
1190
  }
1165
1191
 
1166
1192
  interface ICheckPoint {
@@ -1219,9 +1245,9 @@ interface IMaterialText {
1219
1245
  textAlignment: number;
1220
1246
  }
1221
1247
  interface IAttachedData {
1222
- attached_vehicleId: number;
1223
- attached_objectId?: number;
1224
- attached_playerId: number;
1248
+ attachedVehicleId: number;
1249
+ attachedObjectId?: number;
1250
+ attachedPlayerId: number;
1225
1251
  }
1226
1252
 
1227
1253
  interface IOffsets {
@@ -1233,16 +1259,16 @@ interface IOffsets {
1233
1259
  interface IPlayerClass {
1234
1260
  teamId: number;
1235
1261
  modelId: number;
1236
- spawn_x: number;
1237
- spawn_y: number;
1238
- spawn_z: number;
1239
- z_angle: number;
1262
+ spawnX: number;
1263
+ spawnY: number;
1264
+ spawnZ: number;
1265
+ zAngle: number;
1240
1266
  weapon1: number;
1241
- weapon1_ammo: number;
1267
+ weapon1Ammo: number;
1242
1268
  weapon2: number;
1243
- weapon2_ammo: number;
1269
+ weapon2Ammo: number;
1244
1270
  weapon3: number;
1245
- weapon3_ammo: number;
1271
+ weapon3Ammo: number;
1246
1272
  }
1247
1273
 
1248
1274
  interface IQuat {
@@ -1291,32 +1317,32 @@ declare class DynamicActor {
1291
1317
  private _id;
1292
1318
  get id(): number;
1293
1319
  constructor(actor: IDynamicActor);
1294
- create(): void | this;
1295
- destroy(): void | this;
1320
+ create(): this;
1321
+ destroy(): this;
1296
1322
  isValid(): boolean;
1297
1323
  isStreamedIn(forPlayer: Player): boolean;
1298
- getVirtualWorld(): void | number;
1299
- setVirtualWorld(vWorld: number): void | number;
1300
- applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean): void | number;
1301
- clearAnimations(): void | number;
1302
- getFacingAngle(): void | number;
1303
- setFacingAngle(ang: number): void | number;
1304
- getPos(): void | {
1324
+ getVirtualWorld(): number;
1325
+ setVirtualWorld(vWorld: number): number;
1326
+ applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number): number;
1327
+ clearAnimations(): number;
1328
+ getFacingAngle(): number;
1329
+ setFacingAngle(ang: number): number;
1330
+ getPos(): {
1305
1331
  x: number;
1306
1332
  y: number;
1307
1333
  z: number;
1308
1334
  };
1309
- setPos(x: number, y: number, z: number): void | number;
1310
- getHealth(): void | number;
1311
- setHealth(health: number): void | number;
1335
+ setPos(x: number, y: number, z: number): number;
1336
+ getHealth(): number;
1337
+ setHealth(health: number): number;
1312
1338
  isInvulnerable(): boolean;
1313
- setInvulnerable(invulnerable?: boolean): void | number;
1339
+ setInvulnerable(invulnerable?: boolean): number;
1314
1340
  getPlayerTarget(player: Player): DynamicActor | undefined;
1315
1341
  getPlayerCameraTarget(player: Player): DynamicActor | undefined;
1316
- getSkin(): void | number;
1317
- setSkin(model: number, ignoreRange?: boolean): void | number;
1318
- getSpawnInfo(): void | IActorSpawn;
1319
- getAnimation(): void | {
1342
+ getSkin(): number;
1343
+ setSkin(model: number, ignoreRange?: boolean): number;
1344
+ getSpawnInfo(): IActorSpawn;
1345
+ getAnimation(): {
1320
1346
  animLib: string;
1321
1347
  animName: string;
1322
1348
  fDelta: number;
@@ -1326,7 +1352,7 @@ declare class DynamicActor {
1326
1352
  freeze: number;
1327
1353
  time: number;
1328
1354
  };
1329
- toggleCallbacks(toggle?: boolean): void | number;
1355
+ toggleCallbacks(toggle?: boolean): number;
1330
1356
  isToggleCallbacks(): boolean;
1331
1357
  static getInstance(id: number): DynamicActor | undefined;
1332
1358
  static getInstances(): DynamicActor[];
@@ -1338,13 +1364,13 @@ declare const DynamicActorEvent: Readonly<{
1338
1364
  forPlayer: Player;
1339
1365
  } & {
1340
1366
  next: () => CallbackRet;
1341
- }) => PromisifyCallbackRet) => () => void;
1367
+ }) => PromisifyCallbackRet) => () => number | undefined;
1342
1368
  onStreamOut: (cb: (ret: {
1343
1369
  actor: DynamicActor;
1344
1370
  forPlayer: Player;
1345
1371
  } & {
1346
1372
  next: () => CallbackRet;
1347
- }) => PromisifyCallbackRet) => () => void;
1373
+ }) => PromisifyCallbackRet) => () => number | undefined;
1348
1374
  onPlayerGiveDamage: (cb: (ret: {
1349
1375
  player: Player;
1350
1376
  actor: DynamicActor;
@@ -1353,7 +1379,7 @@ declare const DynamicActorEvent: Readonly<{
1353
1379
  bodyPart: BodyPartsEnum;
1354
1380
  } & {
1355
1381
  next: () => CallbackRet;
1356
- }) => PromisifyCallbackRet) => () => void;
1382
+ }) => PromisifyCallbackRet) => () => number | undefined;
1357
1383
  }>;
1358
1384
 
1359
1385
  declare class Dynamic3DTextLabel {
@@ -1362,14 +1388,14 @@ declare class Dynamic3DTextLabel {
1362
1388
  private _id;
1363
1389
  get id(): number;
1364
1390
  constructor(textLabel: IDynamic3DTextLabel);
1365
- create(): void | this;
1366
- destroy(): void | this;
1391
+ create(): this;
1392
+ destroy(): this;
1367
1393
  isValid(): boolean;
1368
- getColor(): void | string | number;
1394
+ getColor(): string | number;
1369
1395
  getCharset(): void | string;
1370
- getText(): void | string;
1371
- updateText(color: string | number, text: string, charset?: string | undefined): void | number;
1372
- toggleCallbacks(toggle?: boolean): void | number;
1396
+ getText(): string;
1397
+ updateText(color: string | number, text: string, charset?: string | undefined): number;
1398
+ toggleCallbacks(toggle?: boolean): number;
1373
1399
  isToggleCallbacks(): boolean;
1374
1400
  static getInstance(id: number): Dynamic3DTextLabel | undefined;
1375
1401
  static getInstances(): Dynamic3DTextLabel[];
@@ -1381,22 +1407,22 @@ declare const Dynamic3DTextLabelEvent: Readonly<{
1381
1407
  instance: Dynamic3DTextLabel;
1382
1408
  } & {
1383
1409
  next: () => CallbackRet;
1384
- }) => PromisifyCallbackRet) => () => void;
1410
+ }) => PromisifyCallbackRet) => () => number | undefined;
1385
1411
  onStreamOut: (cb: (ret: {
1386
1412
  player: Player;
1387
1413
  instance: Dynamic3DTextLabel;
1388
1414
  } & {
1389
1415
  next: () => CallbackRet;
1390
- }) => PromisifyCallbackRet) => () => void;
1416
+ }) => PromisifyCallbackRet) => () => number | undefined;
1391
1417
  }>;
1392
1418
 
1393
1419
  declare class Streamer {
1394
1420
  private constructor();
1395
1421
  static getTickRate: () => number;
1396
- static setTickRate: (rate?: number | undefined) => number;
1422
+ static setTickRate: (rate?: number) => number;
1397
1423
  static getPlayerTickRate(player: Player): number;
1398
1424
  static setPlayerTickRate(player: Player, rate?: number): number;
1399
- static toggleChunkStream: (toggle?: boolean | undefined) => number;
1425
+ static toggleChunkStream: (toggle?: boolean) => number;
1400
1426
  static isToggleChunkStream: () => boolean;
1401
1427
  static getChunkTickRate(type: StreamerItemTypes, player?: number | Player): number;
1402
1428
  static setChunkTickRate(type: StreamerItemTypes, rate: number, player?: number | Player): number;
@@ -1408,12 +1434,12 @@ declare class Streamer {
1408
1434
  static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
1409
1435
  static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): number;
1410
1436
  static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
1411
- static getTypePriority: () => number | _infernus_streamer.StreamerItemTypeTuple;
1437
+ static getTypePriority: () => _infernus_streamer.StreamerItemTypeTuple | number;
1412
1438
  static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
1413
1439
  static getCellDistance: () => number;
1414
- static setCellDistance: (distance?: number | undefined) => number;
1440
+ static setCellDistance: (distance?: number) => number;
1415
1441
  static getCellSize: () => number;
1416
- static setCellSize: (size?: number | undefined) => number;
1442
+ static setCellSize: (size?: number) => number;
1417
1443
  static toggleItemStatic: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
1418
1444
  static isToggleItemStatic: (type: StreamerItemTypes, id: number) => boolean;
1419
1445
  static toggleItemInvAreas: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
@@ -1433,7 +1459,7 @@ declare class Streamer {
1433
1459
  static getLastUpdateTime(): number;
1434
1460
  static update(player: Player, type?: StreamerItemTypes | -1): number;
1435
1461
  static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedTime?: number, freezePlayer?: boolean): number;
1436
- static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3 | undefined) => number;
1462
+ static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3) => number;
1437
1463
  static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
1438
1464
  static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
1439
1465
  static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
@@ -1442,9 +1468,9 @@ declare class Streamer {
1442
1468
  static isItemVisible(player: Player, type: StreamerItemTypes, id: number): boolean;
1443
1469
  static destroyAllVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
1444
1470
  static countVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
1445
- static destroyAllItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
1446
- static countItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
1447
- static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, maxItems?: number | undefined, range?: number | undefined, worldId?: number | undefined) => number[];
1471
+ static destroyAllItems: (type: StreamerItemTypes, serverWide?: number) => number;
1472
+ static countItems: (type: StreamerItemTypes, serverWide?: number) => number;
1473
+ static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, maxItems?: number, range?: number, worldId?: number) => number[];
1448
1474
  static getAllVisibleItems(player: Player, type: StreamerItemTypes, maxItems?: number): number[];
1449
1475
  static getItemPos: (type: StreamerItemTypes, id: number) => {
1450
1476
  x: number;
@@ -1473,7 +1499,7 @@ declare class Streamer {
1473
1499
  error: string;
1474
1500
  } & {
1475
1501
  next: () => CallbackRet;
1476
- }) => PromisifyCallbackRet) => () => void;
1502
+ }) => PromisifyCallbackRet) => () => number | undefined;
1477
1503
  }
1478
1504
 
1479
1505
  declare const VehicleEvent: Readonly<{
@@ -1482,86 +1508,99 @@ declare const VehicleEvent: Readonly<{
1482
1508
  player: Player;
1483
1509
  } & {
1484
1510
  next: () => CallbackRet;
1485
- }) => PromisifyCallbackRet) => () => void;
1511
+ }) => PromisifyCallbackRet) => () => number | undefined;
1486
1512
  onDeath: (cb: (ret: {
1487
1513
  vehicle: Vehicle;
1488
1514
  killer: Player;
1489
1515
  } & {
1490
1516
  next: () => CallbackRet;
1491
- }) => PromisifyCallbackRet) => () => void;
1517
+ }) => PromisifyCallbackRet) => () => number | undefined;
1492
1518
  onMod: (cb: (ret: {
1493
1519
  player: Player;
1494
1520
  vehicle: Vehicle;
1495
1521
  componentId: number;
1496
1522
  } & {
1497
1523
  next: () => CallbackRet;
1498
- }) => PromisifyCallbackRet) => () => void;
1524
+ }) => PromisifyCallbackRet) => () => number | undefined;
1499
1525
  onPaintjob: (cb: (ret: {
1500
1526
  player: Player;
1501
1527
  vehicle: Vehicle;
1502
1528
  paintjobId: number;
1503
1529
  } & {
1504
1530
  next: () => CallbackRet;
1505
- }) => PromisifyCallbackRet) => () => void;
1531
+ }) => PromisifyCallbackRet) => () => number | undefined;
1506
1532
  onRespray: (cb: (ret: {
1507
1533
  player: Player;
1508
1534
  vehicle: Vehicle;
1509
1535
  color: number[];
1510
1536
  } & {
1511
1537
  next: () => CallbackRet;
1512
- }) => PromisifyCallbackRet) => () => void;
1538
+ }) => PromisifyCallbackRet) => () => number | undefined;
1513
1539
  onSirenStateChange: (cb: (ret: {
1514
1540
  player: Player;
1515
1541
  vehicle: Vehicle;
1516
1542
  state: boolean;
1517
1543
  } & {
1518
1544
  next: () => CallbackRet;
1519
- }) => PromisifyCallbackRet) => () => void;
1545
+ }) => PromisifyCallbackRet) => () => number | undefined;
1520
1546
  onSpawn: (cb: (ret: {
1521
1547
  vehicle: Vehicle;
1522
1548
  } & {
1523
1549
  next: () => CallbackRet;
1524
- }) => PromisifyCallbackRet) => () => void;
1550
+ }) => PromisifyCallbackRet) => () => number | undefined;
1525
1551
  onStreamIn: (cb: (ret: {
1526
1552
  vehicle: Vehicle;
1527
1553
  forPlayer: Player;
1528
1554
  } & {
1529
1555
  next: () => CallbackRet;
1530
- }) => PromisifyCallbackRet) => () => void;
1556
+ }) => PromisifyCallbackRet) => () => number | undefined;
1531
1557
  onStreamOut: (cb: (ret: {
1532
1558
  vehicle: Vehicle;
1533
1559
  forPlayer: Player;
1534
1560
  } & {
1535
1561
  next: () => CallbackRet;
1536
- }) => PromisifyCallbackRet) => () => void;
1562
+ }) => PromisifyCallbackRet) => () => number | undefined;
1537
1563
  onPlayerEnter: (cb: (ret: {
1538
1564
  player: Player;
1539
1565
  vehicle: Vehicle;
1540
1566
  isPassenger: boolean;
1541
1567
  } & {
1542
1568
  next: () => CallbackRet;
1543
- }) => PromisifyCallbackRet) => () => void;
1569
+ }) => PromisifyCallbackRet) => () => number | undefined;
1544
1570
  onPlayerExit: (cb: (ret: {
1545
1571
  player: Player;
1546
1572
  vehicle: Vehicle;
1547
1573
  } & {
1548
1574
  next: () => CallbackRet;
1549
- }) => PromisifyCallbackRet) => () => void;
1575
+ }) => PromisifyCallbackRet) => () => number | undefined;
1550
1576
  onNpcEnter: (cb: (ret: {
1551
1577
  vehicle: Vehicle;
1552
1578
  seatId: number;
1553
1579
  } & {
1554
1580
  next: () => CallbackRet;
1555
- }) => PromisifyCallbackRet) => () => void;
1581
+ }) => PromisifyCallbackRet) => () => number | undefined;
1556
1582
  onNpcExit: (cb: (ret: object & {
1557
1583
  next: () => CallbackRet;
1558
- }) => PromisifyCallbackRet) => () => void;
1584
+ }) => PromisifyCallbackRet) => () => number | undefined;
1559
1585
  onTrailerUpdate: (cb: (ret: {
1560
1586
  player: Player;
1561
1587
  vehicle: Vehicle;
1562
1588
  } & {
1563
1589
  next: () => CallbackRet;
1564
- }) => PromisifyCallbackRet) => () => void;
1590
+ }) => PromisifyCallbackRet) => () => number | undefined;
1591
+ onUnoccupiedUpdate: (cb: (ret: {
1592
+ vehicle: Vehicle;
1593
+ player: Player;
1594
+ passengerSeat: number;
1595
+ newX: number;
1596
+ newY: number;
1597
+ newZ: number;
1598
+ velX: number;
1599
+ velY: number;
1600
+ velZ: number;
1601
+ } & {
1602
+ next: () => CallbackRet;
1603
+ }) => PromisifyCallbackRet) => () => number | undefined;
1565
1604
  }>;
1566
1605
 
1567
1606
  declare class DynamicObject {
@@ -1570,40 +1609,40 @@ declare class DynamicObject {
1570
1609
  private _id;
1571
1610
  get id(): number;
1572
1611
  constructor(object: IDynamicObject);
1573
- create(): void | this;
1574
- destroy(): void | this;
1612
+ create(): this;
1613
+ destroy(): this;
1575
1614
  isValid(): boolean;
1576
1615
  getModel(): number;
1577
- getPos(): void | {
1616
+ getPos(): {
1578
1617
  x: number;
1579
1618
  y: number;
1580
1619
  z: number;
1581
1620
  };
1582
- setPos(x: number, y: number, z: number): void | number;
1583
- getRot(): void | {
1621
+ setPos(x: number, y: number, z: number): number;
1622
+ getRot(): {
1584
1623
  rx: number;
1585
1624
  ry: number;
1586
1625
  rz: number;
1587
1626
  };
1588
- setRot(rx: number, ry: number, rz: number): void | number;
1589
- move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): void | number;
1590
- stop(): void | number;
1627
+ setRot(rx: number, ry: number, rz: number): number;
1628
+ move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): number;
1629
+ stop(): number;
1591
1630
  isMoving(): boolean;
1592
- attachCamera(player: Player): void | number;
1593
- attachToObject(attachTo: DynamicObject, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean): void | number;
1594
- attachToPlayer(player: Player, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
1595
- attachToVehicle(vehicle: Vehicle, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
1596
- edit(player: Player): void | number;
1631
+ attachCamera(player: Player): number;
1632
+ attachToObject(attachTo: DynamicObject, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean): number;
1633
+ attachToPlayer(player: Player, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): number;
1634
+ attachToVehicle(vehicle: Vehicle, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): number;
1635
+ edit(player: Player): number;
1597
1636
  isMaterialUsed(materialIndex: number): boolean;
1598
1637
  removeMaterial(materialIndex: number): number;
1599
- getMaterial(materialIndex: number, txdName: string, textureName: string): void | {
1638
+ getMaterial(materialIndex: number, txdName: string, textureName: string): {
1600
1639
  modelId: number;
1601
1640
  materialColor: string | number;
1602
1641
  };
1603
- setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): void | number;
1642
+ setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): number;
1604
1643
  isMaterialTextUsed(materialIndex: number): boolean;
1605
1644
  removeMaterialText(materialIndex: number): number;
1606
- getMaterialText(materialIndex: number): void | {
1645
+ getMaterialText(materialIndex: number): {
1607
1646
  text: string;
1608
1647
  materialSize: number;
1609
1648
  fontFace: string;
@@ -1612,9 +1651,9 @@ declare class DynamicObject {
1612
1651
  backColor: number;
1613
1652
  textAlignment: number;
1614
1653
  };
1615
- setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number): void | number;
1654
+ setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number): number;
1616
1655
  getPlayerCameraTarget(player: Player): DynamicObject | undefined;
1617
- toggleCallbacks(toggle?: boolean): void | number;
1656
+ toggleCallbacks(toggle?: boolean): number;
1618
1657
  isToggleCallbacks(): boolean;
1619
1658
  setNoCameraCollision(): boolean;
1620
1659
  getNoCameraCollision(): boolean;
@@ -1627,7 +1666,7 @@ declare const DynamicObjectEvent: Readonly<{
1627
1666
  object: DynamicObject;
1628
1667
  } & {
1629
1668
  next: () => CallbackRet;
1630
- }) => PromisifyCallbackRet) => () => void;
1669
+ }) => PromisifyCallbackRet) => () => number | undefined;
1631
1670
  onPlayerEdit: (cb: (ret: {
1632
1671
  player: Player;
1633
1672
  object: DynamicObject;
@@ -1640,7 +1679,7 @@ declare const DynamicObjectEvent: Readonly<{
1640
1679
  rZ: number;
1641
1680
  } & {
1642
1681
  next: () => CallbackRet;
1643
- }) => PromisifyCallbackRet) => () => void;
1682
+ }) => PromisifyCallbackRet) => () => number | undefined;
1644
1683
  onPlayerSelect: (cb: (ret: {
1645
1684
  player: Player;
1646
1685
  object: DynamicObject;
@@ -1650,7 +1689,7 @@ declare const DynamicObjectEvent: Readonly<{
1650
1689
  z: number;
1651
1690
  } & {
1652
1691
  next: () => CallbackRet;
1653
- }) => PromisifyCallbackRet) => () => void;
1692
+ }) => PromisifyCallbackRet) => () => number | undefined;
1654
1693
  onPlayerShoot: (cb: (ret: {
1655
1694
  player: Player;
1656
1695
  object: DynamicObject;
@@ -1660,7 +1699,7 @@ declare const DynamicObjectEvent: Readonly<{
1660
1699
  z: number;
1661
1700
  } & {
1662
1701
  next: () => CallbackRet;
1663
- }) => PromisifyCallbackRet) => () => void;
1702
+ }) => PromisifyCallbackRet) => () => number | undefined;
1664
1703
  onPlayerEditAttached: (cb: (ret: {
1665
1704
  player: Player;
1666
1705
  response: number;
@@ -1678,19 +1717,19 @@ declare const DynamicObjectEvent: Readonly<{
1678
1717
  fScaleZ: number;
1679
1718
  } & {
1680
1719
  next: () => CallbackRet;
1681
- }) => PromisifyCallbackRet) => () => void;
1720
+ }) => PromisifyCallbackRet) => () => number | undefined;
1682
1721
  onStreamIn: (cb: (ret: {
1683
1722
  player: Player;
1684
1723
  instance: DynamicObject;
1685
1724
  } & {
1686
1725
  next: () => CallbackRet;
1687
- }) => PromisifyCallbackRet) => () => void;
1726
+ }) => PromisifyCallbackRet) => () => number | undefined;
1688
1727
  onStreamOut: (cb: (ret: {
1689
1728
  player: Player;
1690
1729
  instance: DynamicObject;
1691
1730
  } & {
1692
1731
  next: () => CallbackRet;
1693
- }) => PromisifyCallbackRet) => () => void;
1732
+ }) => PromisifyCallbackRet) => () => number | undefined;
1694
1733
  }>;
1695
1734
 
1696
1735
  declare class DynamicArea {
@@ -1700,12 +1739,12 @@ declare class DynamicArea {
1700
1739
  get type(): TDynamicAreaTypes;
1701
1740
  get id(): number;
1702
1741
  constructor(area: TDynamicArea);
1703
- create(): void | this;
1704
- destroy(): void | this;
1742
+ create(): this;
1743
+ destroy(): this;
1705
1744
  isValid(): boolean;
1706
- getType(): void | StreamerAreaTypes;
1707
- getPolygonPoints(): void | number[];
1708
- getPolygonNumberPoints(): void | number;
1745
+ getType(): StreamerAreaTypes;
1746
+ getPolygonPoints(): number[];
1747
+ getPolygonNumberPoints(): number;
1709
1748
  isPlayerIn(player: Player, recheck?: boolean): boolean;
1710
1749
  static isPlayerInAny(player: Player, recheck?: boolean): boolean;
1711
1750
  isAnyPlayerIn(recheck?: boolean): boolean;
@@ -1720,12 +1759,12 @@ declare class DynamicArea {
1720
1759
  static getNumberForPoint(x: number, y: number, z: number): number;
1721
1760
  static getForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): DynamicArea[];
1722
1761
  static getNumberForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): number;
1723
- attachToObject(obj: DynamicObject, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
1724
- attachToPlayer(player: Player, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
1725
- attachToVehicle(vehicle: Vehicle, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
1726
- toggleSpectateMode(toggle: boolean): void | number;
1762
+ attachToObject(obj: DynamicObject, offsetX?: number, offsetY?: number, offsetZ?: number): number;
1763
+ attachToPlayer(player: Player, offsetX?: number, offsetY?: number, offsetZ?: number): number;
1764
+ attachToVehicle(vehicle: Vehicle, offsetX?: number, offsetY?: number, offsetZ?: number): number;
1765
+ toggleSpectateMode(toggle: boolean): number;
1727
1766
  isToggleSpectateMode(): boolean;
1728
- toggleCallbacks(toggle?: boolean): void | number;
1767
+ toggleCallbacks(toggle?: boolean): number;
1729
1768
  isToggleCallbacks(): boolean;
1730
1769
  static getInstance(id: number): DynamicArea | undefined;
1731
1770
  static getInstances(): DynamicArea[];
@@ -1737,25 +1776,25 @@ declare const DynamicAreaEvent: Readonly<{
1737
1776
  instance: DynamicArea;
1738
1777
  } & {
1739
1778
  next: () => CallbackRet;
1740
- }) => PromisifyCallbackRet) => () => void;
1779
+ }) => PromisifyCallbackRet) => () => number | undefined;
1741
1780
  onStreamOut: (cb: (ret: {
1742
1781
  player: Player;
1743
1782
  instance: DynamicArea;
1744
1783
  } & {
1745
1784
  next: () => CallbackRet;
1746
- }) => PromisifyCallbackRet) => () => void;
1785
+ }) => PromisifyCallbackRet) => () => number | undefined;
1747
1786
  onPlayerEnter: (cb: (ret: {
1748
1787
  player: Player;
1749
- pickup: DynamicArea;
1788
+ area: DynamicArea;
1750
1789
  } & {
1751
1790
  next: () => CallbackRet;
1752
- }) => PromisifyCallbackRet) => () => void;
1791
+ }) => PromisifyCallbackRet) => () => number | undefined;
1753
1792
  onPlayerLeave: (cb: (ret: {
1754
1793
  player: Player;
1755
- pickup: DynamicArea;
1794
+ area: DynamicArea;
1756
1795
  } & {
1757
1796
  next: () => CallbackRet;
1758
- }) => PromisifyCallbackRet) => () => void;
1797
+ }) => PromisifyCallbackRet) => () => number | undefined;
1759
1798
  }>;
1760
1799
 
1761
1800
  declare class Player {
@@ -1861,43 +1900,44 @@ declare class Player {
1861
1900
  getArmour(): number;
1862
1901
  setCameraBehind(): boolean;
1863
1902
  setCameraPos(x: number, y: number, z: number): boolean;
1864
- setCameraLookAt(x: number, y: number, z: number, cut: CameraCutStylesEnum): boolean;
1903
+ setCameraLookAt(x: number, y: number, z: number, style?: CameraCutStylesEnum): boolean;
1865
1904
  getCameraAspectRatio(): number;
1866
1905
  getCameraFrontVector(): TPos;
1867
1906
  getCameraMode(): CameraModesEnum;
1868
1907
  getCameraPos(): TPos;
1869
- getCameraTargetPlayer(players: Array<Player>): Player | undefined;
1870
- getCameraTargetVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
1908
+ getCameraTargetPlayer(): Player | undefined;
1909
+ getCameraTargetVehicle(): Vehicle | undefined;
1871
1910
  getCameraZoom(): number;
1872
1911
  playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): boolean;
1873
1912
  stopAudioStream(): boolean;
1874
1913
  playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): boolean;
1875
1914
  static getMaxPlayers(): number;
1876
1915
  playCrimeReport(suspect: Player, crimeId: number): boolean;
1877
- interpolateCameraPos(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
1878
- interpolateCameraLookAt(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
1879
- createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): boolean;
1916
+ interpolateCameraPos(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
1917
+ interpolateCameraLookAt(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
1918
+ createExplosion(x: number, y: number, z: number, type: number, Radius: number): boolean;
1880
1919
  static isConnected(id: number): boolean;
1881
1920
  isConnected(): boolean;
1882
1921
  disableRemoteVehicleCollisions(disable: boolean): boolean;
1883
- getVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
1922
+ getVehicle(): Vehicle | undefined;
1884
1923
  getVehicleSeat(): number;
1885
- getSurfingVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
1924
+ getSurfingVehicle(): Vehicle | undefined;
1886
1925
  applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number, forceSync?: boolean | ForceSyncEnum): boolean;
1887
1926
  clearAnimations(forceSync?: boolean): boolean;
1888
1927
  getAnimationIndex(): number;
1889
- getAnimationName(): {
1928
+ getAnimationName(index?: number): {
1929
+ index: number;
1890
1930
  animLib: string;
1891
1931
  animName: string;
1892
1932
  };
1893
1933
  setShopName(shopName: string): boolean;
1894
1934
  setPosFindZ(x: number, y: number, z?: number): Promise<boolean>;
1895
- setWorldBounds(x_max: number, x_min: number, y_max: number, y_min: number): boolean;
1935
+ setWorldBounds(xMax: number, xMin: number, yMax: number, yMin: number): boolean;
1896
1936
  clearWorldBounds(): boolean;
1897
1937
  setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): boolean;
1898
1938
  getDistanceFromPoint(X: number, Y: number, Z: number): boolean;
1899
1939
  getCustomSkin(): number;
1900
- getTargetPlayer(players: Array<Player>): undefined | Player;
1940
+ getTargetPlayer(): Player | undefined;
1901
1941
  getLastShotVectors(): {
1902
1942
  fOriginX: number;
1903
1943
  fOriginY: number;
@@ -1910,7 +1950,7 @@ declare class Player {
1910
1950
  getWeaponData(slot: number): {
1911
1951
  weapons: number;
1912
1952
  ammo: number;
1913
- } | undefined;
1953
+ };
1914
1954
  getWeaponState(): WeaponStatesEnum;
1915
1955
  giveWeapon(weaponId: WeaponEnum, ammo: number): boolean;
1916
1956
  setAmmo(weaponId: number, ammo: number): boolean;
@@ -1919,9 +1959,9 @@ declare class Player {
1919
1959
  clearDeathMessage(): void;
1920
1960
  sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): number;
1921
1961
  sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): boolean;
1922
- setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1_ammo: number, weapon2: WeaponEnum, weapon2_ammo: number, weapon3: WeaponEnum, weapon3_ammo: number): number | false;
1962
+ setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1Ammo: number, weapon2: WeaponEnum, weapon2Ammo: number, weapon3: WeaponEnum, weapon3Ammo: number): number | false;
1923
1963
  redirectDownload(url: string): number;
1924
- sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): void | Promise<IClientResRaw>;
1964
+ sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): Promise<IClientResRaw>;
1925
1965
  selectTextDraw(color: string | number): void;
1926
1966
  cancelSelectTextDraw(): void;
1927
1967
  beginObjectSelecting(): boolean;
@@ -2002,6 +2042,7 @@ declare class I18n {
2002
2042
  static decodeFromBuf(buf: Buffer | number[], charset?: string): string;
2003
2043
  static getValidStr(byteArr: number[]): number[];
2004
2044
  static snakeLocaleKeys(locales: TLocales): any;
2045
+ static convertSpecialChar(input: string): string;
2005
2046
  }
2006
2047
 
2007
2048
  declare const NpcEvent: Readonly<{
@@ -2009,34 +2050,34 @@ declare const NpcEvent: Readonly<{
2009
2050
  myPlayerId: number;
2010
2051
  } & {
2011
2052
  next: () => CallbackRet;
2012
- }) => PromisifyCallbackRet) => () => void;
2053
+ }) => PromisifyCallbackRet) => () => number | undefined;
2013
2054
  onDisconnect: (cb: (ret: {
2014
2055
  reason: string;
2015
2056
  } & {
2016
2057
  next: () => CallbackRet;
2017
- }) => PromisifyCallbackRet) => () => void;
2058
+ }) => PromisifyCallbackRet) => () => number | undefined;
2018
2059
  onModeInit: (cb: (ret: object & {
2019
2060
  next: () => CallbackRet;
2020
- }) => PromisifyCallbackRet) => () => void;
2061
+ }) => PromisifyCallbackRet) => () => number | undefined;
2021
2062
  onModeExit: (cb: (ret: object & {
2022
2063
  next: () => CallbackRet;
2023
- }) => PromisifyCallbackRet) => () => void;
2064
+ }) => PromisifyCallbackRet) => () => number | undefined;
2024
2065
  onSpawn: (cb: (ret: object & {
2025
2066
  next: () => CallbackRet;
2026
- }) => PromisifyCallbackRet) => () => void;
2067
+ }) => PromisifyCallbackRet) => () => number | undefined;
2027
2068
  onClientMessage: (cb: (ret: {
2028
2069
  color: number;
2029
2070
  buffer: number[];
2030
2071
  string: string;
2031
2072
  } & {
2032
2073
  next: () => CallbackRet;
2033
- }) => PromisifyCallbackRet) => () => void;
2074
+ }) => PromisifyCallbackRet) => () => number | undefined;
2034
2075
  }>;
2035
2076
 
2036
2077
  declare class Npc {
2037
2078
  private constructor();
2038
2079
  private static recordStatus;
2039
- static readonly connectNPC: (name: string, script: string) => number;
2080
+ static readonly connect: (name: string, script: string) => number;
2040
2081
  static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
2041
2082
  static stopRecordingPlayerData(player: Player): void;
2042
2083
  static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
@@ -2045,174 +2086,28 @@ declare class Npc {
2045
2086
  static resumeRecordingPlayback(): void;
2046
2087
  }
2047
2088
 
2048
- declare const GameMode: {
2049
- use(plugin: IFilterScript, ...options: any[]): {
2050
- use(plugin: IFilterScript, ...options: any[]): any;
2051
- loadUseScript: (scriptName: string) => Promise<void>;
2052
- reloadUseScript: (scriptName: string) => Promise<void>;
2053
- unloadUseScript: (scriptName: string) => Promise<void>;
2054
- supportAllNickname(): void;
2055
- setWeather(weather: number): number;
2056
- setWorldTime(hour: number): number;
2057
- getWorldTime: () => number;
2058
- setTeamCount: (count: number) => number;
2059
- sendRconCommand: (command: string, charset?: string) => number;
2060
- addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
2061
- addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
2062
- createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
2063
- manualVehicleEngineAndLights: () => number;
2064
- blockIpAddress: (ip_address: string, timeMs: number) => number;
2065
- unBlockIpAddress: (ip_address: string) => number;
2066
- getServerTickRate: () => number;
2067
- addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
2068
- addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
2069
- checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
2070
- isValidCustomModel: (modelId: number) => boolean;
2071
- getCustomModePath: (modelId: number) => {
2072
- dffPath: any;
2073
- txdPath: any;
2074
- } | null;
2075
- getConsoleVarAsString(varname: string, charset?: string): string;
2076
- getRestartTime: () => number;
2077
- setRestartTime: (seconds: number) => boolean;
2078
- allowAdminTeleport: (allow: boolean) => void;
2079
- isAdminTeleportAllowed: () => boolean;
2080
- allowInteriorWeapons: (allow: boolean) => void;
2081
- areInteriorWeaponsAllowed: () => boolean;
2082
- areAllAnimationsEnabled: () => boolean;
2083
- enableAllAnimations: (enable: boolean) => void;
2084
- enableStuntBonusForAll: (enable: boolean) => number;
2085
- enableVehicleFriendlyFire: () => number;
2086
- enableZoneNames: (enable: boolean) => number;
2087
- disableInteriorEnterExits: () => number;
2088
- setGameModeText: (string: string) => number;
2089
- getGravity: () => number;
2090
- setGravity: (gravity: number) => number;
2091
- showNameTags: (show: boolean) => number;
2092
- disableNameTagLOS: () => number;
2093
- usePlayerPedAnims: () => number;
2094
- showPlayerMarkers: (mode: MarkerModesEnum) => number;
2095
- limitPlayerMarkerRadius: (marker_radius: number) => number;
2096
- limitGlobalChatRadius: (chat_radius: number) => number;
2097
- setNameTagDrawDistance: (distance: number) => number;
2098
- findModelFileNameFromCRC: (crc: number) => string;
2099
- findTextureFileNameFromCRC: (crc: number) => string;
2100
- getWeaponName: (weaponId: number) => string;
2101
- setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
2102
- vectorSize: (x: number, y: number, z: number) => number;
2103
- clearBanList: () => void;
2104
- isBanned: (ipAddress: string) => boolean;
2105
- isValidNickName: (name: string) => boolean;
2106
- allowNickNameCharacter: (byte: number, allow: boolean) => void;
2107
- isNickNameCharacterAllowed: (byte: number) => boolean;
2108
- addServerRule: (name: string, value: string) => boolean;
2109
- setServerRule: (name: string, value: string) => boolean;
2110
- isValidServerRule: (name: string) => boolean;
2111
- removeServerRule: (name: string) => boolean;
2112
- getWeaponSlot: (weaponId: number) => number;
2113
- getAvailableClasses: () => number;
2114
- getPlayerClass: (classId: number) => boolean | IPlayerClass;
2115
- editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
2116
- toggleChatTextReplacement: (toggle: boolean) => void;
2117
- chatTextReplacementToggled: () => boolean;
2118
- getConsoleVarAsInt: (varname: string) => number;
2119
- getConsoleVarAsBool: (varname: string) => boolean;
2120
- getWeather: () => number;
2121
- getServerRuleFlag: (rule: string) => number;
2122
- setServerRuleFlags: (rule: string, flags: number) => boolean;
2123
- };
2124
- loadUseScript: (scriptName: string) => Promise<void>;
2125
- reloadUseScript: (scriptName: string) => Promise<void>;
2126
- unloadUseScript: (scriptName: string) => Promise<void>;
2127
- supportAllNickname(): void;
2128
- setWeather(weather: number): number;
2129
- setWorldTime(hour: number): number;
2130
- getWorldTime: () => number;
2131
- setTeamCount: (count: number) => number;
2132
- sendRconCommand: (command: string, charset?: string) => number;
2133
- addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
2134
- addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
2135
- createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
2136
- manualVehicleEngineAndLights: () => number;
2137
- blockIpAddress: (ip_address: string, timeMs: number) => number;
2138
- unBlockIpAddress: (ip_address: string) => number;
2139
- getServerTickRate: () => number;
2140
- addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
2141
- addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
2142
- checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
2143
- isValidCustomModel: (modelId: number) => boolean;
2144
- getCustomModePath: (modelId: number) => {
2145
- dffPath: any;
2146
- txdPath: any;
2147
- } | null;
2148
- getConsoleVarAsString(varname: string, charset?: string): string;
2149
- getRestartTime: () => number;
2150
- setRestartTime: (seconds: number) => boolean;
2151
- allowAdminTeleport: (allow: boolean) => void;
2152
- isAdminTeleportAllowed: () => boolean;
2153
- allowInteriorWeapons: (allow: boolean) => void;
2154
- areInteriorWeaponsAllowed: () => boolean;
2155
- areAllAnimationsEnabled: () => boolean;
2156
- enableAllAnimations: (enable: boolean) => void;
2157
- enableStuntBonusForAll: (enable: boolean) => number;
2158
- enableVehicleFriendlyFire: () => number;
2159
- enableZoneNames: (enable: boolean) => number;
2160
- disableInteriorEnterExits: () => number;
2161
- setGameModeText: (string: string) => number;
2162
- getGravity: () => number;
2163
- setGravity: (gravity: number) => number;
2164
- showNameTags: (show: boolean) => number;
2165
- disableNameTagLOS: () => number;
2166
- usePlayerPedAnims: () => number;
2167
- showPlayerMarkers: (mode: MarkerModesEnum) => number;
2168
- limitPlayerMarkerRadius: (marker_radius: number) => number;
2169
- limitGlobalChatRadius: (chat_radius: number) => number;
2170
- setNameTagDrawDistance: (distance: number) => number;
2171
- findModelFileNameFromCRC: (crc: number) => string;
2172
- findTextureFileNameFromCRC: (crc: number) => string;
2173
- getWeaponName: (weaponId: number) => string;
2174
- setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
2175
- vectorSize: (x: number, y: number, z: number) => number;
2176
- clearBanList: () => void;
2177
- isBanned: (ipAddress: string) => boolean;
2178
- isValidNickName: (name: string) => boolean;
2179
- allowNickNameCharacter: (byte: number, allow: boolean) => void;
2180
- isNickNameCharacterAllowed: (byte: number) => boolean;
2181
- addServerRule: (name: string, value: string) => boolean;
2182
- setServerRule: (name: string, value: string) => boolean;
2183
- isValidServerRule: (name: string) => boolean;
2184
- removeServerRule: (name: string) => boolean;
2185
- getWeaponSlot: (weaponId: number) => number;
2186
- getAvailableClasses: () => number;
2187
- getPlayerClass: (classId: number) => boolean | IPlayerClass;
2188
- editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
2189
- toggleChatTextReplacement: (toggle: boolean) => void;
2190
- chatTextReplacementToggled: () => boolean;
2191
- getConsoleVarAsInt: (varname: string) => number;
2192
- getConsoleVarAsBool: (varname: string) => boolean;
2193
- getWeather: () => number;
2194
- getServerRuleFlag: (rule: string) => number;
2195
- setServerRuleFlags: (rule: string, flags: number) => boolean;
2196
- onInit: (cb: (ret: object & {
2197
- next: () => CallbackRet;
2198
- }) => PromisifyCallbackRet) => () => void;
2199
- onExit: (cb: (ret: object & {
2200
- next: () => CallbackRet;
2201
- }) => PromisifyCallbackRet) => () => void;
2202
- onIncomingConnection: (cb: (ret: {
2089
+ declare class GameMode {
2090
+ private constructor();
2091
+ static onInit: (cb: (ret: object & {
2092
+ next: () => CallbackRet;
2093
+ }) => PromisifyCallbackRet) => () => number | undefined;
2094
+ static onExit: (cb: (ret: object & {
2095
+ next: () => CallbackRet;
2096
+ }) => PromisifyCallbackRet) => () => number | undefined;
2097
+ static onIncomingConnection: (cb: (ret: {
2203
2098
  playerId: number;
2204
2099
  ipAddress: string;
2205
2100
  port: number;
2206
2101
  } & {
2207
2102
  next: () => CallbackRet;
2208
- }) => PromisifyCallbackRet) => () => void;
2209
- onRconCommand: (cb: (ret: {
2103
+ }) => PromisifyCallbackRet) => () => number | undefined;
2104
+ static onRconCommand: (cb: (ret: {
2210
2105
  buffer: number[];
2211
2106
  cmd: string;
2212
2107
  } & {
2213
2108
  next: () => CallbackRet;
2214
- }) => PromisifyCallbackRet) => () => void;
2215
- onRconLoginAttempt: (cb: (ret: {
2109
+ }) => PromisifyCallbackRet) => () => number | undefined;
2110
+ static onRconLoginAttempt: (cb: (ret: {
2216
2111
  ip: string;
2217
2112
  password: string;
2218
2113
  success: boolean;
@@ -2220,8 +2115,84 @@ declare const GameMode: {
2220
2115
  passwordBuffer: number[];
2221
2116
  } & {
2222
2117
  next: () => CallbackRet;
2223
- }) => PromisifyCallbackRet) => () => void;
2224
- };
2118
+ }) => PromisifyCallbackRet) => () => number | undefined;
2119
+ static use(plugin: IFilterScript, ...options: Array<any>): typeof GameMode;
2120
+ static loadUseScript: (scriptName: string) => Promise<void>;
2121
+ static reloadUseScript: (scriptName: string) => Promise<void>;
2122
+ static unloadUseScript: (scriptName: string) => Promise<void>;
2123
+ static enableCmdCaseSensitive: typeof CmdBus.enableCaseSensitive;
2124
+ static disableCmdCaseSensitive: typeof CmdBus.disableCaseSensitive;
2125
+ static isCmdCaseSensitive: typeof CmdBus.isCaseSensitive;
2126
+ static supportAllNickname(): void;
2127
+ static setWeather(weather: number): number;
2128
+ static setWorldTime(hour: number): number;
2129
+ static getWorldTime: () => number;
2130
+ static setTeamCount: (count: number) => number;
2131
+ static sendRconCommand: (command: string, charset?: string) => number;
2132
+ static addPlayerClass: (modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => number;
2133
+ static addPlayerClassEx: (teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => number;
2134
+ static createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
2135
+ static manualVehicleEngineAndLights: () => number;
2136
+ static blockIpAddress: (ipAddress: string, timeMs: number) => number;
2137
+ static unBlockIpAddress: (ipAddress: string) => number;
2138
+ static getServerTickRate: () => number;
2139
+ static addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
2140
+ static addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
2141
+ static checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number, timeOff?: number): number;
2142
+ static isValidCustomModel: (modelId: number) => boolean;
2143
+ static getCustomModePath: (modelId: number) => {
2144
+ dffPath: any;
2145
+ txdPath: any;
2146
+ } | null;
2147
+ static getConsoleVarAsString(varname: string, charset?: string): string;
2148
+ static getRestartTime: () => number;
2149
+ static setRestartTime: (seconds: number) => boolean;
2150
+ static allowAdminTeleport: (allow: boolean) => void;
2151
+ static isAdminTeleportAllowed: () => boolean;
2152
+ static allowInteriorWeapons: (allow: boolean) => void;
2153
+ static areInteriorWeaponsAllowed: () => boolean;
2154
+ static areAllAnimationsEnabled: () => boolean;
2155
+ static enableAllAnimations: (enable: boolean) => void;
2156
+ static enableStuntBonusForAll: (enable: boolean) => number;
2157
+ static enableVehicleFriendlyFire: () => number;
2158
+ static enableZoneNames: (enable: boolean) => number;
2159
+ static disableInteriorEnterExits: () => number;
2160
+ static setGameModeText: (string: string) => number;
2161
+ static getGravity: () => number;
2162
+ static setGravity: (gravity: number) => number;
2163
+ static showNameTags: (show: boolean) => number;
2164
+ static disableNameTagLOS: () => number;
2165
+ static usePlayerPedAnims: () => number;
2166
+ static showPlayerMarkers: (mode: MarkerModesEnum) => number;
2167
+ static limitPlayerMarkerRadius: (markerRadius: number) => number;
2168
+ static limitGlobalChatRadius: (chatRadius: number) => number;
2169
+ static setNameTagDrawDistance: (distance: number) => number;
2170
+ static findModelFileNameFromCRC: (crc: number) => string;
2171
+ static findTextureFileNameFromCRC: (crc: number) => string;
2172
+ static getWeaponName: (weaponId: number) => string;
2173
+ static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
2174
+ static vectorSize: (x: number, y: number, z: number) => number;
2175
+ static clearBanList: () => void;
2176
+ static isBanned: (ipAddress: string) => boolean;
2177
+ static isValidNickName: (name: string) => boolean;
2178
+ static allowNickNameCharacter: (byte: number, allow: boolean) => void;
2179
+ static isNickNameCharacterAllowed: (byte: number) => boolean;
2180
+ static addServerRule: (name: string, value: string) => boolean;
2181
+ static setServerRule: (name: string, value: string) => boolean;
2182
+ static isValidServerRule: (name: string) => boolean;
2183
+ static removeServerRule: (name: string) => boolean;
2184
+ static getWeaponSlot: (weaponId: number) => number;
2185
+ static getAvailableClasses: () => number;
2186
+ static getPlayerClass: (classId: number) => boolean | IPlayerClass;
2187
+ static editPlayerClass: (classId: number, teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => boolean;
2188
+ static toggleChatTextReplacement: (toggle: boolean) => void;
2189
+ static chatTextReplacementToggled: () => boolean;
2190
+ static getConsoleVarAsInt: (varname: string) => number;
2191
+ static getConsoleVarAsBool: (varname: string) => boolean;
2192
+ static getWeather: () => number;
2193
+ static getServerRuleFlag: (rule: string) => number;
2194
+ static setServerRuleFlags: (rule: string, flags: number) => boolean;
2195
+ }
2225
2196
 
2226
2197
  declare class NetStats {
2227
2198
  private constructor();
@@ -2251,8 +2222,8 @@ declare class GameText {
2251
2222
  constructor(str: string, time: number, style: number);
2252
2223
  static hideForAll(style: number): void;
2253
2224
  static has(player: Player, style: number): boolean;
2254
- forAll(): void;
2255
- forPlayer(player: Player): void;
2225
+ forAll(charset?: string): void;
2226
+ forPlayer(player: Player, charset?: string): void;
2256
2227
  hideForPlayer(player: Player): boolean;
2257
2228
  }
2258
2229
 
@@ -2281,15 +2252,15 @@ declare class Menu {
2281
2252
  get col2width(): number;
2282
2253
  set col2width(value: number);
2283
2254
  constructor(title: string, columns: number, x: number, y: number, col1width: number, col2width: number);
2284
- create(): void | this;
2285
- destroy(): void | this;
2286
- addItem(column: number, title: string): void | this;
2287
- setColumnHeader(column: number, header: string): void | this;
2288
- disable(): void | this;
2255
+ create(): this;
2256
+ destroy(): this;
2257
+ addItem(column: number, title: string): this;
2258
+ setColumnHeader(column: number, header: string): this;
2259
+ disable(): this;
2289
2260
  disableRow(row: number): void;
2290
2261
  isValid(): boolean;
2291
- showForPlayer(player: Player): void | number;
2292
- hideForPlayer(player: Player): void | number;
2262
+ showForPlayer(player: Player): number;
2263
+ hideForPlayer(player: Player): number;
2293
2264
  isDisabled(): boolean;
2294
2265
  isRowDisabled(row: number): boolean;
2295
2266
  getItems(column: number): number;
@@ -2301,8 +2272,8 @@ declare class Menu {
2301
2272
  fColumn1: number;
2302
2273
  fColumn2: number;
2303
2274
  };
2304
- getColumnHeader(column: number): void | string;
2305
- getItem(column: number, item: number): void | string;
2275
+ getColumnHeader(column: number): string;
2276
+ getItem(column: number, item: number): string;
2306
2277
  static getInstance(id: number): Menu | undefined;
2307
2278
  static getInstances(): Menu[];
2308
2279
  static getInstanceByPlayer(player: Player): Menu | undefined;
@@ -2313,14 +2284,14 @@ declare const MenuEvent: Readonly<{
2313
2284
  player: Player;
2314
2285
  } & {
2315
2286
  next: () => CallbackRet;
2316
- }) => PromisifyCallbackRet) => () => void;
2287
+ }) => PromisifyCallbackRet) => () => number | undefined;
2317
2288
  onPlayerSelectedRow: (cb: (ret: {
2318
2289
  player: Player;
2319
2290
  menu: Menu;
2320
2291
  row: number;
2321
2292
  } & {
2322
2293
  next: () => CallbackRet;
2323
- }) => PromisifyCallbackRet) => () => void;
2294
+ }) => PromisifyCallbackRet) => () => number | undefined;
2324
2295
  }>;
2325
2296
 
2326
2297
  declare class GangZone {
@@ -2343,10 +2314,10 @@ declare class GangZone {
2343
2314
  isValid(): boolean;
2344
2315
  isPlayerIn(player: Player): boolean;
2345
2316
  isVisibleForPlayer(player: Player): boolean;
2346
- getColorForPlayer(player: Player): void | number;
2347
- getFlashColorForPlayer(player: Player): void | number;
2317
+ getColorForPlayer(player: Player): number;
2318
+ getFlashColorForPlayer(player: Player): number;
2348
2319
  isFlashingForPlayer(player: Player): boolean;
2349
- getPos(): void | GangZonePos;
2320
+ getPos(): GangZonePos;
2350
2321
  useCheck(toggle: boolean): this;
2351
2322
  static getInstance(id: number, isGlobal: boolean): GangZone | undefined;
2352
2323
  static getInstances(isGlobal: boolean): GangZone[];
@@ -2358,37 +2329,37 @@ declare const GangZoneEvent: Readonly<{
2358
2329
  gangZone: GangZone;
2359
2330
  } & {
2360
2331
  next: () => CallbackRet;
2361
- }) => PromisifyCallbackRet) => () => void;
2332
+ }) => PromisifyCallbackRet) => () => number | undefined;
2362
2333
  onPlayerLeaveGlobal: (cb: (ret: {
2363
2334
  player: Player;
2364
2335
  gangZone: GangZone;
2365
2336
  } & {
2366
2337
  next: () => CallbackRet;
2367
- }) => PromisifyCallbackRet) => () => void;
2338
+ }) => PromisifyCallbackRet) => () => number | undefined;
2368
2339
  onPlayerEnterPlayer: (cb: (ret: {
2369
2340
  player: Player;
2370
2341
  gangZone: GangZone;
2371
2342
  } & {
2372
2343
  next: () => CallbackRet;
2373
- }) => PromisifyCallbackRet) => () => void;
2344
+ }) => PromisifyCallbackRet) => () => number | undefined;
2374
2345
  onPlayerLeavePlayer: (cb: (ret: {
2375
2346
  player: Player;
2376
2347
  gangZone: GangZone;
2377
2348
  } & {
2378
2349
  next: () => CallbackRet;
2379
- }) => PromisifyCallbackRet) => () => void;
2350
+ }) => PromisifyCallbackRet) => () => number | undefined;
2380
2351
  onPlayerClickGlobal: (cb: (ret: {
2381
2352
  player: Player;
2382
2353
  gangZone: GangZone;
2383
2354
  } & {
2384
2355
  next: () => CallbackRet;
2385
- }) => PromisifyCallbackRet) => () => void;
2356
+ }) => PromisifyCallbackRet) => () => number | undefined;
2386
2357
  onPlayerClickPlayer: (cb: (ret: {
2387
2358
  player: Player;
2388
2359
  gangZone: GangZone;
2389
2360
  } & {
2390
2361
  next: () => CallbackRet;
2391
- }) => PromisifyCallbackRet) => () => void;
2362
+ }) => PromisifyCallbackRet) => () => number | undefined;
2392
2363
  }>;
2393
2364
 
2394
2365
  declare class TextDraw {
@@ -2398,8 +2369,8 @@ declare class TextDraw {
2398
2369
  private _id;
2399
2370
  get id(): number;
2400
2371
  constructor(textDraw: ITextDraw);
2401
- create(): void | this;
2402
- destroy(): void | this;
2372
+ create(): this;
2373
+ destroy(): this;
2403
2374
  setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): this;
2404
2375
  setColor(color: string | number): this;
2405
2376
  setBoxColors(color: string | number): this;
@@ -2455,13 +2426,13 @@ declare const TextDrawEvent: Readonly<{
2455
2426
  textDraw: InvalidEnum | TextDraw;
2456
2427
  } & {
2457
2428
  next: () => CallbackRet;
2458
- }) => PromisifyCallbackRet) => () => void;
2429
+ }) => PromisifyCallbackRet) => () => number | undefined;
2459
2430
  onPlayerClickPlayer: (cb: (ret: {
2460
2431
  player: Player;
2461
2432
  textDraw: InvalidEnum | TextDraw;
2462
2433
  } & {
2463
2434
  next: () => CallbackRet;
2464
- }) => PromisifyCallbackRet) => () => void;
2435
+ }) => PromisifyCallbackRet) => () => number | undefined;
2465
2436
  }>;
2466
2437
 
2467
2438
  declare const rgba: (value: string | number) => number;
@@ -2476,4 +2447,4 @@ declare const isValidAnimateLib: (lib: string) => false | IAnimateInfo[];
2476
2447
  declare const isValidAnimateName: (lib: string, name: string) => boolean | undefined;
2477
2448
  declare const getAnimateDurationByLibName: (lib: string, name: string) => number | undefined;
2478
2449
 
2479
- export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, type CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, type GangZoneCb, GangZoneEvent, type GangZonePos, I18n, type IActorAnimation, type IActorSpawn, type IAnimateInfo, type IAttachedData, type IAttachedObject, type IBounds, type ICheckPoint, type IClientResRaw, type ICommonTextDrawKey, type IDialog, type IDialogFuncQueue, type IDialogResCommon, type IDialogResRaw, type IDialogResResult, type IDynamic, type IDynamic3DTextLabel, type IDynamicActor, type IDynamicAreaKey, type IDynamicCheckPoint, type IDynamicCircle, type IDynamicCircleCommon, type IDynamicCommon, type IDynamicCuboid, type IDynamicCylinder, type IDynamicMapIcon, type IDynamicObject, type IDynamicPickup, type IDynamicPolygon, type IDynamicRaceCp, type IDynamicRectangle, type IDynamicRectangleCommon, type IDynamicSphere, type IFilterScript, type IGangZone, type IMaterial, type IMaterialText, type IObjectPos, type IObjectRotPos, type IOffsets, type IPlayerClass, type IQuat, type IRaceCheckPoint, type ITextDraw, type ITextDrawCommonSize, type ITextDrawRot, type IVehColor, type IVehMatrix, type IVehSpawnInfo, type IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, type TCommonCallback, type TDynamicArea, type TDynamicAreaTypes, type TEventFunc, type TEventName, type TLocales, type TPos, type TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba };
2450
+ export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, type CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, type GangZoneCb, GangZoneEvent, type GangZonePos, I18n, type IActorAnimation, type IActorSpawn, type IAnimateInfo, type IAttachedData, type IAttachedObject, type IBounds, type ICheckPoint, type IClientResRaw, type ICmdOptions, type ICommonTextDrawKey, type IDialog, type IDialogFuncQueue, type IDialogResCommon, type IDialogResRaw, type IDialogResResult, type IDynamic, type IDynamic3DTextLabel, type IDynamicActor, type IDynamicAreaKey, type IDynamicCheckPoint, type IDynamicCircle, type IDynamicCircleCommon, type IDynamicCommon, type IDynamicCuboid, type IDynamicCylinder, type IDynamicMapIcon, type IDynamicObject, type IDynamicPickup, type IDynamicPolygon, type IDynamicRaceCp, type IDynamicRectangle, type IDynamicRectangleCommon, type IDynamicSphere, type IFilterScript, type IGangZone, type IMaterial, type IMaterialText, type IObjectPos, type IObjectRotPos, type IOffsets, type IPlayerClass, type IQuat, type IRaceCheckPoint, type ITextDraw, type ITextDrawCommonSize, type ITextDrawRot, type IVehColor, type IVehMatrix, type IVehSpawnInfo, type IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, type TCommonCallback, type TDynamicArea, type TDynamicAreaTypes, type TEventFunc, type TEventName, type TLocales, type TPos, type TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba };