@infernus/core 0.11.0-beta.9 → 0.11.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +380 -409
- package/dist/bundle.js +4 -1
- package/dist/bundle.mjs +4 -1
- package/package.json +2 -4
package/dist/bundle.d.ts
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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import * as _infernus_streamer from '@infernus/streamer';
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2
2
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import { MapIconStyles, StreamerItemTypes, StreamerAreaTypes } from '@infernus/streamer';
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3
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-
export { E_STREAMER, MapIconStyles, MaterialTextSizes, StreamerAreaTypes, StreamerArrayData, StreamerDistances, StreamerItemTypeTuple, StreamerItemTypes, StreamerMiscellaneous, StreamerObjectTypes } from '@infernus/streamer';
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3
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export { E_STREAMER, MapIconStyles, MaterialTextAlign, MaterialTextSizes, StreamerAreaTypes, StreamerArrayData, StreamerDistances, StreamerItemTypeTuple, StreamerItemTypes, StreamerMiscellaneous, StreamerObjectTypes } from '@infernus/streamer';
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4
4
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5
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declare enum ArtworkEnum {
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DOWNLOAD_REQUEST_EMPTY = 0,
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@@ -302,9 +302,9 @@ declare enum CarModTypeEnum {
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REAR_BULLBAR = 15
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}
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declare enum VehicleParamsEnum {
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-
UNSET =
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-
OFF =
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-
ON =
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UNSET = -1,
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OFF = 0,
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ON = 1
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}
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declare enum VehicleModelInfoEnum {
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SIZE = 1,
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@@ -428,13 +428,18 @@ type Options<T extends object> = {
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};
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declare function defineEvent<T extends object>(options: Options<T>): readonly [(cb: (ret: T & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined, (...args: any[]) => number];
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type CmdBusCallback = {
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player: Player;
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subcommand: string[];
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next: () => CallbackRet;
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};
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+
interface ICmdOptions {
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caseSensitive?: boolean;
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command: string | string[];
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run: (ret: CmdBusCallback) => PromisifyCallbackRet;
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}
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declare const CommandErrors: {
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NOT_EXIST: {
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code: number;
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@@ -449,6 +454,16 @@ declare const CommandErrors: {
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msg: string;
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};
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};
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+
declare class CmdBus {
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static caseSensitive: boolean;
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private constructor();
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static on(command: ICmdOptions["command"], run: ICmdOptions["run"]): () => void;
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static on(options: ICmdOptions): () => void;
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static off(command: string | string[]): void;
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static enableCaseSensitive(): void;
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static disableCaseSensitive(): void;
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static isCaseSensitive(): boolean;
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}
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/**
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* You don't need to care about the dialog id.
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@@ -457,9 +472,9 @@ declare const CommandErrors: {
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declare class Dialog {
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private id;
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private static showingIds;
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private static
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private static maxDialogId;
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private dialog;
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-
static waitingQueue:
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static waitingQueue: WeakMap<Player, IDialogFuncQueue>;
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constructor(dialog?: IDialog);
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get style(): DialogStylesEnum | undefined;
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set style(v: DialogStylesEnum | undefined);
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@@ -481,19 +496,19 @@ declare const PlayerEvent: Readonly<{
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player: Player;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onDisconnect: (cb: (ret: {
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player: Player;
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reason: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onPause: (cb: (ret: {
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player: Player;
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pausedAt: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onResume: (cb: (ret: {
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player: Player;
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pausedAt: number;
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@@ -501,26 +516,26 @@ declare const PlayerEvent: Readonly<{
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diff: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onUpdate: (cb: (ret: {
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player: Player;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onText: (cb: (ret: {
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player: Player;
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text: string;
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buffer: number[];
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onEnterExitModShop: (cb: (ret: {
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player: Player;
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enterExit: boolean;
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interior: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onClickMap: (cb: (ret: {
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player: Player;
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fX: number;
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@@ -528,21 +543,21 @@ declare const PlayerEvent: Readonly<{
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fZ: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onClickPlayer: (cb: (ret: {
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player: Player;
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clickedPlayer: Player;
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source: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onDeath: (cb: (ret: {
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player: Player;
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killer: Player | InvalidEnum.PLAYER_ID;
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reason: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onGiveDamage: (cb: (ret: {
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player: Player;
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damage: Player;
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@@ -551,49 +566,49 @@ declare const PlayerEvent: Readonly<{
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bodyPart: BodyPartsEnum;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onKeyStateChange: (cb: (ret: {
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player: Player;
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newKeys: KeysEnum;
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oldKeys: KeysEnum;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onRequestClass: (cb: (ret: {
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player: Player;
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classId: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onRequestSpawn: (cb: (ret: {
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player: Player;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onSpawn: (cb: (ret: {
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player: Player;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onStateChange: (cb: (ret: {
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player: Player;
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newState: PlayerStateEnum;
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oldState: PlayerStateEnum;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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onStreamIn: (cb: (ret: {
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player: Player;
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forPlayer: Player | undefined;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onStreamOut: (cb: (ret: {
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player: Player;
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forPlayer: Player | undefined;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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onTakeDamage: (cb: (ret: {
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player: Player;
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damage: Player | InvalidEnum.PLAYER_ID;
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@@ -602,27 +617,27 @@ declare const PlayerEvent: Readonly<{
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bodyPart: BodyPartsEnum;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onInteriorChange: (cb: (ret: {
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player: Player;
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newInteriorId: number;
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oldInteriorId: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onRequestDownload: (cb: (ret: {
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player: Player;
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type: number;
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crc: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onFinishedDownloading: (cb: (ret: {
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player: Player;
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virtualWorld: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onCheckResponse: (cb: (ret: {
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player: Player;
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actionId: number;
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@@ -630,19 +645,19 @@ declare const PlayerEvent: Readonly<{
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data: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onCommandReceived: (cb: (ret: {
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player: Player;
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command: string;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onCommandPerformed: (cb: (ret: {
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player: Player;
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command: string;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onCommandError: (cb: (ret: {
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player: Player;
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command: string;
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@@ -652,9 +667,9 @@ declare const PlayerEvent: Readonly<{
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};
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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-
onCommandText:
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-
offCommandText:
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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671
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+
onCommandText: typeof CmdBus.on;
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+
offCommandText: typeof CmdBus.off;
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onDialogResponse: (cb: (ret: {
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player: Player;
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dialogId: number;
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@@ -663,28 +678,39 @@ declare const PlayerEvent: Readonly<{
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buffer: number[];
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onLocaleChange: (cb: (ret: {
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player: Player;
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newLocale: string;
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oldLocale: string;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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onCharsetChange: (cb: (ret: {
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player: Player;
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newCharset: string;
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oldCharset: string;
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} & {
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next: () => CallbackRet;
|
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}) => PromisifyCallbackRet) => () =>
|
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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onFpsUpdate: (cb: (ret: {
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player: Player;
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newFps: number;
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oldFps: number;
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685
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} & {
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next: () => CallbackRet;
|
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687
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-
}) => PromisifyCallbackRet) => () =>
|
|
702
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+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
703
|
+
onWeaponShot: (cb: (ret: {
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|
704
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+
player: Player;
|
|
705
|
+
weapon: WeaponEnum;
|
|
706
|
+
hitType: BulletHitTypesEnum;
|
|
707
|
+
hitId: number;
|
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708
|
+
fX: number;
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|
709
|
+
fY: number;
|
|
710
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+
fZ: number;
|
|
711
|
+
} & {
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712
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+
next: () => CallbackRet;
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713
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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714
|
}>;
|
|
689
715
|
|
|
690
716
|
interface IDialog {
|
|
@@ -709,9 +735,9 @@ interface IVehicle {
|
|
|
709
735
|
x: number;
|
|
710
736
|
y: number;
|
|
711
737
|
z: number;
|
|
712
|
-
|
|
738
|
+
zAngle: number;
|
|
713
739
|
color: [string | number, string | number];
|
|
714
|
-
|
|
740
|
+
respawnDelay?: number;
|
|
715
741
|
addSiren?: boolean;
|
|
716
742
|
}
|
|
717
743
|
interface IAnimateInfo {
|
|
@@ -866,17 +892,17 @@ declare class Vehicle {
|
|
|
866
892
|
getVirtualWorld(): number;
|
|
867
893
|
repair(): number;
|
|
868
894
|
setPos(x: number, y: number, z: number): number;
|
|
869
|
-
getPos():
|
|
895
|
+
getPos(): TPos;
|
|
870
896
|
getHealth(): number;
|
|
871
897
|
setHealth(health: number): number;
|
|
872
898
|
isPlayerIn(player: Player): boolean;
|
|
873
899
|
putPlayerIn(player: Player, seatId: number): boolean | 0;
|
|
874
900
|
getZAngle(): number;
|
|
875
|
-
setZAngle(
|
|
901
|
+
setZAngle(zAngle: number): number;
|
|
876
902
|
setNumberPlate(numberplate: string): number;
|
|
877
903
|
changeColors(color1: string | number, color2: string | number): number;
|
|
878
904
|
setVelocity(X: number, Y: number, Z: number): boolean;
|
|
879
|
-
getVelocity():
|
|
905
|
+
getVelocity(): TPos;
|
|
880
906
|
getSpeed(magic?: number): number;
|
|
881
907
|
setAngularVelocity(X: number, Y: number, Z: number): number;
|
|
882
908
|
getDamageStatus(): {
|
|
@@ -889,7 +915,7 @@ declare class Vehicle {
|
|
|
889
915
|
getDistanceFromPoint(X: number, Y: number, Z: number): number;
|
|
890
916
|
getModel(): number;
|
|
891
917
|
static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum): TPos;
|
|
892
|
-
getModelInfo(infoType: VehicleModelInfoEnum):
|
|
918
|
+
getModelInfo(infoType: VehicleModelInfoEnum): TPos;
|
|
893
919
|
getRotationQuat(): {
|
|
894
920
|
w: number;
|
|
895
921
|
x: number;
|
|
@@ -901,26 +927,26 @@ declare class Vehicle {
|
|
|
901
927
|
setParamsCarDoors(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
|
|
902
928
|
setParamsCarWindows(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
|
|
903
929
|
getParamsCarDoors(): {
|
|
904
|
-
driver:
|
|
905
|
-
passenger:
|
|
906
|
-
backLeft:
|
|
907
|
-
backRight:
|
|
930
|
+
driver: -1 | 0 | 1;
|
|
931
|
+
passenger: -1 | 0 | 1;
|
|
932
|
+
backLeft: -1 | 0 | 1;
|
|
933
|
+
backRight: -1 | 0 | 1;
|
|
908
934
|
} | undefined;
|
|
909
935
|
getParamsCarWindows(): {
|
|
910
|
-
driver:
|
|
911
|
-
passenger:
|
|
912
|
-
backLeft:
|
|
913
|
-
backRight:
|
|
936
|
+
driver: -1 | 0 | 1;
|
|
937
|
+
passenger: -1 | 0 | 1;
|
|
938
|
+
backLeft: -1 | 0 | 1;
|
|
939
|
+
backRight: -1 | 0 | 1;
|
|
914
940
|
} | undefined;
|
|
915
|
-
setParamsEx(engine: boolean, lights: boolean, alarm: boolean, doors: boolean, bonnet: boolean, boot: boolean, objective: boolean): number;
|
|
941
|
+
setParamsEx(engine: boolean | number, lights: boolean | number, alarm: boolean | number, doors: boolean | number, bonnet: boolean | number, boot: boolean | number, objective: boolean | number): number;
|
|
916
942
|
getParamsEx(): {
|
|
917
|
-
engine:
|
|
918
|
-
lights:
|
|
919
|
-
alarm:
|
|
920
|
-
doors:
|
|
921
|
-
bonnet:
|
|
922
|
-
boot:
|
|
923
|
-
objective:
|
|
943
|
+
engine: boolean;
|
|
944
|
+
lights: boolean;
|
|
945
|
+
alarm: boolean;
|
|
946
|
+
doors: boolean;
|
|
947
|
+
bonnet: boolean;
|
|
948
|
+
boot: boolean;
|
|
949
|
+
objective: boolean;
|
|
924
950
|
} | undefined;
|
|
925
951
|
getParamsSirenState(): number;
|
|
926
952
|
setParamsForPlayer(player: Player, objective: boolean, doorsLocked: boolean): number;
|
|
@@ -986,10 +1012,10 @@ declare class DynamicMapIcon {
|
|
|
986
1012
|
private _id;
|
|
987
1013
|
get id(): number;
|
|
988
1014
|
constructor(mapIcon: IDynamicMapIcon);
|
|
989
|
-
create():
|
|
990
|
-
destroy():
|
|
1015
|
+
create(): this;
|
|
1016
|
+
destroy(): this;
|
|
991
1017
|
isValid(): boolean;
|
|
992
|
-
toggleCallbacks(toggle?: boolean):
|
|
1018
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
993
1019
|
isToggleCallbacks(): boolean;
|
|
994
1020
|
static getInstance(id: number): DynamicMapIcon | undefined;
|
|
995
1021
|
static getInstances(): DynamicMapIcon[];
|
|
@@ -1001,13 +1027,13 @@ declare const DynamicMapIconEvent: Readonly<{
|
|
|
1001
1027
|
instance: DynamicMapIcon;
|
|
1002
1028
|
} & {
|
|
1003
1029
|
next: () => CallbackRet;
|
|
1004
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1030
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1005
1031
|
onStreamOut: (cb: (ret: {
|
|
1006
1032
|
player: Player;
|
|
1007
1033
|
instance: DynamicMapIcon;
|
|
1008
1034
|
} & {
|
|
1009
1035
|
next: () => CallbackRet;
|
|
1010
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1036
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1011
1037
|
}>;
|
|
1012
1038
|
|
|
1013
1039
|
declare class DynamicPickup {
|
|
@@ -1016,10 +1042,10 @@ declare class DynamicPickup {
|
|
|
1016
1042
|
private _id;
|
|
1017
1043
|
get id(): number;
|
|
1018
1044
|
constructor(pickup: IDynamicPickup);
|
|
1019
|
-
create():
|
|
1020
|
-
destroy():
|
|
1045
|
+
create(): this;
|
|
1046
|
+
destroy(): this;
|
|
1021
1047
|
isValid(): boolean;
|
|
1022
|
-
toggleCallbacks(toggle?: boolean):
|
|
1048
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1023
1049
|
isToggleCallbacks(): boolean;
|
|
1024
1050
|
static getInstance(id: number): DynamicPickup | undefined;
|
|
1025
1051
|
static getInstances(): DynamicPickup[];
|
|
@@ -1031,19 +1057,19 @@ declare const DynamicPickupEvent: Readonly<{
|
|
|
1031
1057
|
pickup: DynamicPickup;
|
|
1032
1058
|
} & {
|
|
1033
1059
|
next: () => CallbackRet;
|
|
1034
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1060
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1035
1061
|
onStreamIn: (cb: (ret: {
|
|
1036
1062
|
player: Player;
|
|
1037
1063
|
instance: DynamicPickup;
|
|
1038
1064
|
} & {
|
|
1039
1065
|
next: () => CallbackRet;
|
|
1040
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1066
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1041
1067
|
onStreamOut: (cb: (ret: {
|
|
1042
1068
|
player: Player;
|
|
1043
1069
|
instance: DynamicPickup;
|
|
1044
1070
|
} & {
|
|
1045
1071
|
next: () => CallbackRet;
|
|
1046
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1072
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1047
1073
|
}>;
|
|
1048
1074
|
|
|
1049
1075
|
declare class DynamicCheckpoint {
|
|
@@ -1052,14 +1078,14 @@ declare class DynamicCheckpoint {
|
|
|
1052
1078
|
private _id;
|
|
1053
1079
|
get id(): number;
|
|
1054
1080
|
constructor(checkPoint: IDynamicCheckPoint);
|
|
1055
|
-
create():
|
|
1056
|
-
destroy():
|
|
1081
|
+
create(): this;
|
|
1082
|
+
destroy(): this;
|
|
1057
1083
|
isValid(): boolean;
|
|
1058
|
-
togglePlayer(player: Player, toggle: boolean):
|
|
1084
|
+
togglePlayer(player: Player, toggle: boolean): this;
|
|
1059
1085
|
static togglePlayerAll(player: Player, toggle: boolean): number;
|
|
1060
1086
|
isPlayerIn(player: Player): boolean;
|
|
1061
1087
|
static getPlayerVisible(player: Player): DynamicCheckpoint | undefined;
|
|
1062
|
-
toggleCallbacks(toggle?: boolean):
|
|
1088
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1063
1089
|
isToggleCallbacks(): boolean;
|
|
1064
1090
|
static getInstance(id: number): DynamicCheckpoint | undefined;
|
|
1065
1091
|
static getInstances(): DynamicCheckpoint[];
|
|
@@ -1068,28 +1094,28 @@ declare class DynamicCheckpoint {
|
|
|
1068
1094
|
declare const DynamicCheckPointEvent: Readonly<{
|
|
1069
1095
|
onPlayerEnter: (cb: (ret: {
|
|
1070
1096
|
player: Player;
|
|
1071
|
-
|
|
1097
|
+
cp: DynamicCheckpoint;
|
|
1072
1098
|
} & {
|
|
1073
1099
|
next: () => CallbackRet;
|
|
1074
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1100
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1075
1101
|
onPlayerLeave: (cb: (ret: {
|
|
1076
1102
|
player: Player;
|
|
1077
|
-
|
|
1103
|
+
cp: DynamicCheckpoint;
|
|
1078
1104
|
} & {
|
|
1079
1105
|
next: () => CallbackRet;
|
|
1080
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1106
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1081
1107
|
onStreamIn: (cb: (ret: {
|
|
1082
1108
|
player: Player;
|
|
1083
1109
|
instance: DynamicCheckpoint;
|
|
1084
1110
|
} & {
|
|
1085
1111
|
next: () => CallbackRet;
|
|
1086
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1112
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1087
1113
|
onStreamOut: (cb: (ret: {
|
|
1088
1114
|
player: Player;
|
|
1089
1115
|
instance: DynamicCheckpoint;
|
|
1090
1116
|
} & {
|
|
1091
1117
|
next: () => CallbackRet;
|
|
1092
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1118
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1093
1119
|
}>;
|
|
1094
1120
|
|
|
1095
1121
|
declare class DynamicRaceCP {
|
|
@@ -1098,14 +1124,14 @@ declare class DynamicRaceCP {
|
|
|
1098
1124
|
private _id;
|
|
1099
1125
|
get id(): number;
|
|
1100
1126
|
constructor(checkPoint: IDynamicRaceCp);
|
|
1101
|
-
create():
|
|
1102
|
-
destroy():
|
|
1127
|
+
create(): this;
|
|
1128
|
+
destroy(): this;
|
|
1103
1129
|
isValid(): boolean;
|
|
1104
|
-
togglePlayer(player: Player, toggle: boolean):
|
|
1130
|
+
togglePlayer(player: Player, toggle: boolean): this;
|
|
1105
1131
|
static togglePlayerAll(player: Player, toggle: boolean): number;
|
|
1106
1132
|
isPlayerIn(player: Player): boolean;
|
|
1107
1133
|
static getPlayerVisible(player: Player): DynamicRaceCP | undefined;
|
|
1108
|
-
toggleCallbacks(toggle?: boolean):
|
|
1134
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1109
1135
|
isToggleCallbacks(): boolean;
|
|
1110
1136
|
static getInstance(id: number): DynamicRaceCP | undefined;
|
|
1111
1137
|
static getInstances(): DynamicRaceCP[];
|
|
@@ -1114,28 +1140,28 @@ declare class DynamicRaceCP {
|
|
|
1114
1140
|
declare const DynamicRaceCPEvent: Readonly<{
|
|
1115
1141
|
onPlayerEnter: (cb: (ret: {
|
|
1116
1142
|
player: Player;
|
|
1117
|
-
|
|
1143
|
+
raceCP: DynamicRaceCP;
|
|
1118
1144
|
} & {
|
|
1119
1145
|
next: () => CallbackRet;
|
|
1120
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1146
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1121
1147
|
onPlayerLeave: (cb: (ret: {
|
|
1122
1148
|
player: Player;
|
|
1123
|
-
|
|
1149
|
+
raceCp: DynamicRaceCP;
|
|
1124
1150
|
} & {
|
|
1125
1151
|
next: () => CallbackRet;
|
|
1126
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1152
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1127
1153
|
onStreamIn: (cb: (ret: {
|
|
1128
1154
|
player: Player;
|
|
1129
1155
|
instance: DynamicRaceCP;
|
|
1130
1156
|
} & {
|
|
1131
1157
|
next: () => CallbackRet;
|
|
1132
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1158
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1133
1159
|
onStreamOut: (cb: (ret: {
|
|
1134
1160
|
player: Player;
|
|
1135
1161
|
instance: DynamicRaceCP;
|
|
1136
1162
|
} & {
|
|
1137
1163
|
next: () => CallbackRet;
|
|
1138
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1164
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1139
1165
|
}>;
|
|
1140
1166
|
|
|
1141
1167
|
interface IActorSpawn {
|
|
@@ -1157,10 +1183,10 @@ interface IActorAnimation {
|
|
|
1157
1183
|
}
|
|
1158
1184
|
|
|
1159
1185
|
interface IBounds {
|
|
1160
|
-
|
|
1161
|
-
|
|
1162
|
-
|
|
1163
|
-
|
|
1186
|
+
xMax: number;
|
|
1187
|
+
xMin: number;
|
|
1188
|
+
yMax: number;
|
|
1189
|
+
yMin: number;
|
|
1164
1190
|
}
|
|
1165
1191
|
|
|
1166
1192
|
interface ICheckPoint {
|
|
@@ -1219,9 +1245,9 @@ interface IMaterialText {
|
|
|
1219
1245
|
textAlignment: number;
|
|
1220
1246
|
}
|
|
1221
1247
|
interface IAttachedData {
|
|
1222
|
-
|
|
1223
|
-
|
|
1224
|
-
|
|
1248
|
+
attachedVehicleId: number;
|
|
1249
|
+
attachedObjectId?: number;
|
|
1250
|
+
attachedPlayerId: number;
|
|
1225
1251
|
}
|
|
1226
1252
|
|
|
1227
1253
|
interface IOffsets {
|
|
@@ -1233,16 +1259,16 @@ interface IOffsets {
|
|
|
1233
1259
|
interface IPlayerClass {
|
|
1234
1260
|
teamId: number;
|
|
1235
1261
|
modelId: number;
|
|
1236
|
-
|
|
1237
|
-
|
|
1238
|
-
|
|
1239
|
-
|
|
1262
|
+
spawnX: number;
|
|
1263
|
+
spawnY: number;
|
|
1264
|
+
spawnZ: number;
|
|
1265
|
+
zAngle: number;
|
|
1240
1266
|
weapon1: number;
|
|
1241
|
-
|
|
1267
|
+
weapon1Ammo: number;
|
|
1242
1268
|
weapon2: number;
|
|
1243
|
-
|
|
1269
|
+
weapon2Ammo: number;
|
|
1244
1270
|
weapon3: number;
|
|
1245
|
-
|
|
1271
|
+
weapon3Ammo: number;
|
|
1246
1272
|
}
|
|
1247
1273
|
|
|
1248
1274
|
interface IQuat {
|
|
@@ -1291,32 +1317,32 @@ declare class DynamicActor {
|
|
|
1291
1317
|
private _id;
|
|
1292
1318
|
get id(): number;
|
|
1293
1319
|
constructor(actor: IDynamicActor);
|
|
1294
|
-
create():
|
|
1295
|
-
destroy():
|
|
1320
|
+
create(): this;
|
|
1321
|
+
destroy(): this;
|
|
1296
1322
|
isValid(): boolean;
|
|
1297
1323
|
isStreamedIn(forPlayer: Player): boolean;
|
|
1298
|
-
getVirtualWorld():
|
|
1299
|
-
setVirtualWorld(vWorld: number):
|
|
1300
|
-
applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean):
|
|
1301
|
-
clearAnimations():
|
|
1302
|
-
getFacingAngle():
|
|
1303
|
-
setFacingAngle(ang: number):
|
|
1304
|
-
getPos():
|
|
1324
|
+
getVirtualWorld(): number;
|
|
1325
|
+
setVirtualWorld(vWorld: number): number;
|
|
1326
|
+
applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number): number;
|
|
1327
|
+
clearAnimations(): number;
|
|
1328
|
+
getFacingAngle(): number;
|
|
1329
|
+
setFacingAngle(ang: number): number;
|
|
1330
|
+
getPos(): {
|
|
1305
1331
|
x: number;
|
|
1306
1332
|
y: number;
|
|
1307
1333
|
z: number;
|
|
1308
1334
|
};
|
|
1309
|
-
setPos(x: number, y: number, z: number):
|
|
1310
|
-
getHealth():
|
|
1311
|
-
setHealth(health: number):
|
|
1335
|
+
setPos(x: number, y: number, z: number): number;
|
|
1336
|
+
getHealth(): number;
|
|
1337
|
+
setHealth(health: number): number;
|
|
1312
1338
|
isInvulnerable(): boolean;
|
|
1313
|
-
setInvulnerable(invulnerable?: boolean):
|
|
1339
|
+
setInvulnerable(invulnerable?: boolean): number;
|
|
1314
1340
|
getPlayerTarget(player: Player): DynamicActor | undefined;
|
|
1315
1341
|
getPlayerCameraTarget(player: Player): DynamicActor | undefined;
|
|
1316
|
-
getSkin():
|
|
1317
|
-
setSkin(model: number, ignoreRange?: boolean):
|
|
1318
|
-
getSpawnInfo():
|
|
1319
|
-
getAnimation():
|
|
1342
|
+
getSkin(): number;
|
|
1343
|
+
setSkin(model: number, ignoreRange?: boolean): number;
|
|
1344
|
+
getSpawnInfo(): IActorSpawn;
|
|
1345
|
+
getAnimation(): {
|
|
1320
1346
|
animLib: string;
|
|
1321
1347
|
animName: string;
|
|
1322
1348
|
fDelta: number;
|
|
@@ -1326,7 +1352,7 @@ declare class DynamicActor {
|
|
|
1326
1352
|
freeze: number;
|
|
1327
1353
|
time: number;
|
|
1328
1354
|
};
|
|
1329
|
-
toggleCallbacks(toggle?: boolean):
|
|
1355
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1330
1356
|
isToggleCallbacks(): boolean;
|
|
1331
1357
|
static getInstance(id: number): DynamicActor | undefined;
|
|
1332
1358
|
static getInstances(): DynamicActor[];
|
|
@@ -1338,13 +1364,13 @@ declare const DynamicActorEvent: Readonly<{
|
|
|
1338
1364
|
forPlayer: Player;
|
|
1339
1365
|
} & {
|
|
1340
1366
|
next: () => CallbackRet;
|
|
1341
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1367
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1342
1368
|
onStreamOut: (cb: (ret: {
|
|
1343
1369
|
actor: DynamicActor;
|
|
1344
1370
|
forPlayer: Player;
|
|
1345
1371
|
} & {
|
|
1346
1372
|
next: () => CallbackRet;
|
|
1347
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1373
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1348
1374
|
onPlayerGiveDamage: (cb: (ret: {
|
|
1349
1375
|
player: Player;
|
|
1350
1376
|
actor: DynamicActor;
|
|
@@ -1353,7 +1379,7 @@ declare const DynamicActorEvent: Readonly<{
|
|
|
1353
1379
|
bodyPart: BodyPartsEnum;
|
|
1354
1380
|
} & {
|
|
1355
1381
|
next: () => CallbackRet;
|
|
1356
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1382
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1357
1383
|
}>;
|
|
1358
1384
|
|
|
1359
1385
|
declare class Dynamic3DTextLabel {
|
|
@@ -1362,14 +1388,14 @@ declare class Dynamic3DTextLabel {
|
|
|
1362
1388
|
private _id;
|
|
1363
1389
|
get id(): number;
|
|
1364
1390
|
constructor(textLabel: IDynamic3DTextLabel);
|
|
1365
|
-
create():
|
|
1366
|
-
destroy():
|
|
1391
|
+
create(): this;
|
|
1392
|
+
destroy(): this;
|
|
1367
1393
|
isValid(): boolean;
|
|
1368
|
-
getColor():
|
|
1394
|
+
getColor(): string | number;
|
|
1369
1395
|
getCharset(): void | string;
|
|
1370
|
-
getText():
|
|
1371
|
-
updateText(color: string | number, text: string, charset?: string | undefined):
|
|
1372
|
-
toggleCallbacks(toggle?: boolean):
|
|
1396
|
+
getText(): string;
|
|
1397
|
+
updateText(color: string | number, text: string, charset?: string | undefined): number;
|
|
1398
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1373
1399
|
isToggleCallbacks(): boolean;
|
|
1374
1400
|
static getInstance(id: number): Dynamic3DTextLabel | undefined;
|
|
1375
1401
|
static getInstances(): Dynamic3DTextLabel[];
|
|
@@ -1381,22 +1407,22 @@ declare const Dynamic3DTextLabelEvent: Readonly<{
|
|
|
1381
1407
|
instance: Dynamic3DTextLabel;
|
|
1382
1408
|
} & {
|
|
1383
1409
|
next: () => CallbackRet;
|
|
1384
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1410
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1385
1411
|
onStreamOut: (cb: (ret: {
|
|
1386
1412
|
player: Player;
|
|
1387
1413
|
instance: Dynamic3DTextLabel;
|
|
1388
1414
|
} & {
|
|
1389
1415
|
next: () => CallbackRet;
|
|
1390
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1416
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1391
1417
|
}>;
|
|
1392
1418
|
|
|
1393
1419
|
declare class Streamer {
|
|
1394
1420
|
private constructor();
|
|
1395
1421
|
static getTickRate: () => number;
|
|
1396
|
-
static setTickRate: (rate?: number
|
|
1422
|
+
static setTickRate: (rate?: number) => number;
|
|
1397
1423
|
static getPlayerTickRate(player: Player): number;
|
|
1398
1424
|
static setPlayerTickRate(player: Player, rate?: number): number;
|
|
1399
|
-
static toggleChunkStream: (toggle?: boolean
|
|
1425
|
+
static toggleChunkStream: (toggle?: boolean) => number;
|
|
1400
1426
|
static isToggleChunkStream: () => boolean;
|
|
1401
1427
|
static getChunkTickRate(type: StreamerItemTypes, player?: number | Player): number;
|
|
1402
1428
|
static setChunkTickRate(type: StreamerItemTypes, rate: number, player?: number | Player): number;
|
|
@@ -1408,12 +1434,12 @@ declare class Streamer {
|
|
|
1408
1434
|
static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
|
|
1409
1435
|
static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): number;
|
|
1410
1436
|
static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
|
|
1411
|
-
static getTypePriority: () =>
|
|
1437
|
+
static getTypePriority: () => _infernus_streamer.StreamerItemTypeTuple | number;
|
|
1412
1438
|
static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
|
|
1413
1439
|
static getCellDistance: () => number;
|
|
1414
|
-
static setCellDistance: (distance?: number
|
|
1440
|
+
static setCellDistance: (distance?: number) => number;
|
|
1415
1441
|
static getCellSize: () => number;
|
|
1416
|
-
static setCellSize: (size?: number
|
|
1442
|
+
static setCellSize: (size?: number) => number;
|
|
1417
1443
|
static toggleItemStatic: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
|
|
1418
1444
|
static isToggleItemStatic: (type: StreamerItemTypes, id: number) => boolean;
|
|
1419
1445
|
static toggleItemInvAreas: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
|
|
@@ -1433,7 +1459,7 @@ declare class Streamer {
|
|
|
1433
1459
|
static getLastUpdateTime(): number;
|
|
1434
1460
|
static update(player: Player, type?: StreamerItemTypes | -1): number;
|
|
1435
1461
|
static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedTime?: number, freezePlayer?: boolean): number;
|
|
1436
|
-
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3
|
|
1462
|
+
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3) => number;
|
|
1437
1463
|
static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
|
|
1438
1464
|
static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
|
|
1439
1465
|
static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
|
|
@@ -1442,9 +1468,9 @@ declare class Streamer {
|
|
|
1442
1468
|
static isItemVisible(player: Player, type: StreamerItemTypes, id: number): boolean;
|
|
1443
1469
|
static destroyAllVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
|
|
1444
1470
|
static countVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
|
|
1445
|
-
static destroyAllItems: (type: StreamerItemTypes, serverWide?: number
|
|
1446
|
-
static countItems: (type: StreamerItemTypes, serverWide?: number
|
|
1447
|
-
static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, maxItems?: number
|
|
1471
|
+
static destroyAllItems: (type: StreamerItemTypes, serverWide?: number) => number;
|
|
1472
|
+
static countItems: (type: StreamerItemTypes, serverWide?: number) => number;
|
|
1473
|
+
static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, maxItems?: number, range?: number, worldId?: number) => number[];
|
|
1448
1474
|
static getAllVisibleItems(player: Player, type: StreamerItemTypes, maxItems?: number): number[];
|
|
1449
1475
|
static getItemPos: (type: StreamerItemTypes, id: number) => {
|
|
1450
1476
|
x: number;
|
|
@@ -1473,7 +1499,7 @@ declare class Streamer {
|
|
|
1473
1499
|
error: string;
|
|
1474
1500
|
} & {
|
|
1475
1501
|
next: () => CallbackRet;
|
|
1476
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1502
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1477
1503
|
}
|
|
1478
1504
|
|
|
1479
1505
|
declare const VehicleEvent: Readonly<{
|
|
@@ -1482,86 +1508,99 @@ declare const VehicleEvent: Readonly<{
|
|
|
1482
1508
|
player: Player;
|
|
1483
1509
|
} & {
|
|
1484
1510
|
next: () => CallbackRet;
|
|
1485
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1511
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1486
1512
|
onDeath: (cb: (ret: {
|
|
1487
1513
|
vehicle: Vehicle;
|
|
1488
1514
|
killer: Player;
|
|
1489
1515
|
} & {
|
|
1490
1516
|
next: () => CallbackRet;
|
|
1491
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1517
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1492
1518
|
onMod: (cb: (ret: {
|
|
1493
1519
|
player: Player;
|
|
1494
1520
|
vehicle: Vehicle;
|
|
1495
1521
|
componentId: number;
|
|
1496
1522
|
} & {
|
|
1497
1523
|
next: () => CallbackRet;
|
|
1498
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1524
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1499
1525
|
onPaintjob: (cb: (ret: {
|
|
1500
1526
|
player: Player;
|
|
1501
1527
|
vehicle: Vehicle;
|
|
1502
1528
|
paintjobId: number;
|
|
1503
1529
|
} & {
|
|
1504
1530
|
next: () => CallbackRet;
|
|
1505
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1531
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1506
1532
|
onRespray: (cb: (ret: {
|
|
1507
1533
|
player: Player;
|
|
1508
1534
|
vehicle: Vehicle;
|
|
1509
1535
|
color: number[];
|
|
1510
1536
|
} & {
|
|
1511
1537
|
next: () => CallbackRet;
|
|
1512
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1538
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1513
1539
|
onSirenStateChange: (cb: (ret: {
|
|
1514
1540
|
player: Player;
|
|
1515
1541
|
vehicle: Vehicle;
|
|
1516
1542
|
state: boolean;
|
|
1517
1543
|
} & {
|
|
1518
1544
|
next: () => CallbackRet;
|
|
1519
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1545
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1520
1546
|
onSpawn: (cb: (ret: {
|
|
1521
1547
|
vehicle: Vehicle;
|
|
1522
1548
|
} & {
|
|
1523
1549
|
next: () => CallbackRet;
|
|
1524
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1550
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1525
1551
|
onStreamIn: (cb: (ret: {
|
|
1526
1552
|
vehicle: Vehicle;
|
|
1527
1553
|
forPlayer: Player;
|
|
1528
1554
|
} & {
|
|
1529
1555
|
next: () => CallbackRet;
|
|
1530
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1556
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1531
1557
|
onStreamOut: (cb: (ret: {
|
|
1532
1558
|
vehicle: Vehicle;
|
|
1533
1559
|
forPlayer: Player;
|
|
1534
1560
|
} & {
|
|
1535
1561
|
next: () => CallbackRet;
|
|
1536
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1562
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1537
1563
|
onPlayerEnter: (cb: (ret: {
|
|
1538
1564
|
player: Player;
|
|
1539
1565
|
vehicle: Vehicle;
|
|
1540
1566
|
isPassenger: boolean;
|
|
1541
1567
|
} & {
|
|
1542
1568
|
next: () => CallbackRet;
|
|
1543
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1569
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1544
1570
|
onPlayerExit: (cb: (ret: {
|
|
1545
1571
|
player: Player;
|
|
1546
1572
|
vehicle: Vehicle;
|
|
1547
1573
|
} & {
|
|
1548
1574
|
next: () => CallbackRet;
|
|
1549
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1575
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1550
1576
|
onNpcEnter: (cb: (ret: {
|
|
1551
1577
|
vehicle: Vehicle;
|
|
1552
1578
|
seatId: number;
|
|
1553
1579
|
} & {
|
|
1554
1580
|
next: () => CallbackRet;
|
|
1555
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1581
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1556
1582
|
onNpcExit: (cb: (ret: object & {
|
|
1557
1583
|
next: () => CallbackRet;
|
|
1558
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1584
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1559
1585
|
onTrailerUpdate: (cb: (ret: {
|
|
1560
1586
|
player: Player;
|
|
1561
1587
|
vehicle: Vehicle;
|
|
1562
1588
|
} & {
|
|
1563
1589
|
next: () => CallbackRet;
|
|
1564
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1590
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1591
|
+
onUnoccupiedUpdate: (cb: (ret: {
|
|
1592
|
+
vehicle: Vehicle;
|
|
1593
|
+
player: Player;
|
|
1594
|
+
passengerSeat: number;
|
|
1595
|
+
newX: number;
|
|
1596
|
+
newY: number;
|
|
1597
|
+
newZ: number;
|
|
1598
|
+
velX: number;
|
|
1599
|
+
velY: number;
|
|
1600
|
+
velZ: number;
|
|
1601
|
+
} & {
|
|
1602
|
+
next: () => CallbackRet;
|
|
1603
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1565
1604
|
}>;
|
|
1566
1605
|
|
|
1567
1606
|
declare class DynamicObject {
|
|
@@ -1570,40 +1609,40 @@ declare class DynamicObject {
|
|
|
1570
1609
|
private _id;
|
|
1571
1610
|
get id(): number;
|
|
1572
1611
|
constructor(object: IDynamicObject);
|
|
1573
|
-
create():
|
|
1574
|
-
destroy():
|
|
1612
|
+
create(): this;
|
|
1613
|
+
destroy(): this;
|
|
1575
1614
|
isValid(): boolean;
|
|
1576
1615
|
getModel(): number;
|
|
1577
|
-
getPos():
|
|
1616
|
+
getPos(): {
|
|
1578
1617
|
x: number;
|
|
1579
1618
|
y: number;
|
|
1580
1619
|
z: number;
|
|
1581
1620
|
};
|
|
1582
|
-
setPos(x: number, y: number, z: number):
|
|
1583
|
-
getRot():
|
|
1621
|
+
setPos(x: number, y: number, z: number): number;
|
|
1622
|
+
getRot(): {
|
|
1584
1623
|
rx: number;
|
|
1585
1624
|
ry: number;
|
|
1586
1625
|
rz: number;
|
|
1587
1626
|
};
|
|
1588
|
-
setRot(rx: number, ry: number, rz: number):
|
|
1589
|
-
move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number):
|
|
1590
|
-
stop():
|
|
1627
|
+
setRot(rx: number, ry: number, rz: number): number;
|
|
1628
|
+
move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): number;
|
|
1629
|
+
stop(): number;
|
|
1591
1630
|
isMoving(): boolean;
|
|
1592
|
-
attachCamera(player: Player):
|
|
1593
|
-
attachToObject(attachTo: DynamicObject, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean):
|
|
1594
|
-
attachToPlayer(player: Player, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number):
|
|
1595
|
-
attachToVehicle(vehicle: Vehicle, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number):
|
|
1596
|
-
edit(player: Player):
|
|
1631
|
+
attachCamera(player: Player): number;
|
|
1632
|
+
attachToObject(attachTo: DynamicObject, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean): number;
|
|
1633
|
+
attachToPlayer(player: Player, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): number;
|
|
1634
|
+
attachToVehicle(vehicle: Vehicle, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): number;
|
|
1635
|
+
edit(player: Player): number;
|
|
1597
1636
|
isMaterialUsed(materialIndex: number): boolean;
|
|
1598
1637
|
removeMaterial(materialIndex: number): number;
|
|
1599
|
-
getMaterial(materialIndex: number, txdName: string, textureName: string):
|
|
1638
|
+
getMaterial(materialIndex: number, txdName: string, textureName: string): {
|
|
1600
1639
|
modelId: number;
|
|
1601
1640
|
materialColor: string | number;
|
|
1602
1641
|
};
|
|
1603
|
-
setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number):
|
|
1642
|
+
setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): number;
|
|
1604
1643
|
isMaterialTextUsed(materialIndex: number): boolean;
|
|
1605
1644
|
removeMaterialText(materialIndex: number): number;
|
|
1606
|
-
getMaterialText(materialIndex: number):
|
|
1645
|
+
getMaterialText(materialIndex: number): {
|
|
1607
1646
|
text: string;
|
|
1608
1647
|
materialSize: number;
|
|
1609
1648
|
fontFace: string;
|
|
@@ -1612,9 +1651,9 @@ declare class DynamicObject {
|
|
|
1612
1651
|
backColor: number;
|
|
1613
1652
|
textAlignment: number;
|
|
1614
1653
|
};
|
|
1615
|
-
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number):
|
|
1654
|
+
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number): number;
|
|
1616
1655
|
getPlayerCameraTarget(player: Player): DynamicObject | undefined;
|
|
1617
|
-
toggleCallbacks(toggle?: boolean):
|
|
1656
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1618
1657
|
isToggleCallbacks(): boolean;
|
|
1619
1658
|
setNoCameraCollision(): boolean;
|
|
1620
1659
|
getNoCameraCollision(): boolean;
|
|
@@ -1627,7 +1666,7 @@ declare const DynamicObjectEvent: Readonly<{
|
|
|
1627
1666
|
object: DynamicObject;
|
|
1628
1667
|
} & {
|
|
1629
1668
|
next: () => CallbackRet;
|
|
1630
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1669
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1631
1670
|
onPlayerEdit: (cb: (ret: {
|
|
1632
1671
|
player: Player;
|
|
1633
1672
|
object: DynamicObject;
|
|
@@ -1640,7 +1679,7 @@ declare const DynamicObjectEvent: Readonly<{
|
|
|
1640
1679
|
rZ: number;
|
|
1641
1680
|
} & {
|
|
1642
1681
|
next: () => CallbackRet;
|
|
1643
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1682
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1644
1683
|
onPlayerSelect: (cb: (ret: {
|
|
1645
1684
|
player: Player;
|
|
1646
1685
|
object: DynamicObject;
|
|
@@ -1650,7 +1689,7 @@ declare const DynamicObjectEvent: Readonly<{
|
|
|
1650
1689
|
z: number;
|
|
1651
1690
|
} & {
|
|
1652
1691
|
next: () => CallbackRet;
|
|
1653
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1692
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1654
1693
|
onPlayerShoot: (cb: (ret: {
|
|
1655
1694
|
player: Player;
|
|
1656
1695
|
object: DynamicObject;
|
|
@@ -1660,7 +1699,7 @@ declare const DynamicObjectEvent: Readonly<{
|
|
|
1660
1699
|
z: number;
|
|
1661
1700
|
} & {
|
|
1662
1701
|
next: () => CallbackRet;
|
|
1663
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1702
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1664
1703
|
onPlayerEditAttached: (cb: (ret: {
|
|
1665
1704
|
player: Player;
|
|
1666
1705
|
response: number;
|
|
@@ -1678,19 +1717,19 @@ declare const DynamicObjectEvent: Readonly<{
|
|
|
1678
1717
|
fScaleZ: number;
|
|
1679
1718
|
} & {
|
|
1680
1719
|
next: () => CallbackRet;
|
|
1681
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1720
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1682
1721
|
onStreamIn: (cb: (ret: {
|
|
1683
1722
|
player: Player;
|
|
1684
1723
|
instance: DynamicObject;
|
|
1685
1724
|
} & {
|
|
1686
1725
|
next: () => CallbackRet;
|
|
1687
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1726
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1688
1727
|
onStreamOut: (cb: (ret: {
|
|
1689
1728
|
player: Player;
|
|
1690
1729
|
instance: DynamicObject;
|
|
1691
1730
|
} & {
|
|
1692
1731
|
next: () => CallbackRet;
|
|
1693
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1732
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1694
1733
|
}>;
|
|
1695
1734
|
|
|
1696
1735
|
declare class DynamicArea {
|
|
@@ -1700,12 +1739,12 @@ declare class DynamicArea {
|
|
|
1700
1739
|
get type(): TDynamicAreaTypes;
|
|
1701
1740
|
get id(): number;
|
|
1702
1741
|
constructor(area: TDynamicArea);
|
|
1703
|
-
create():
|
|
1704
|
-
destroy():
|
|
1742
|
+
create(): this;
|
|
1743
|
+
destroy(): this;
|
|
1705
1744
|
isValid(): boolean;
|
|
1706
|
-
getType():
|
|
1707
|
-
getPolygonPoints():
|
|
1708
|
-
getPolygonNumberPoints():
|
|
1745
|
+
getType(): StreamerAreaTypes;
|
|
1746
|
+
getPolygonPoints(): number[];
|
|
1747
|
+
getPolygonNumberPoints(): number;
|
|
1709
1748
|
isPlayerIn(player: Player, recheck?: boolean): boolean;
|
|
1710
1749
|
static isPlayerInAny(player: Player, recheck?: boolean): boolean;
|
|
1711
1750
|
isAnyPlayerIn(recheck?: boolean): boolean;
|
|
@@ -1720,12 +1759,12 @@ declare class DynamicArea {
|
|
|
1720
1759
|
static getNumberForPoint(x: number, y: number, z: number): number;
|
|
1721
1760
|
static getForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): DynamicArea[];
|
|
1722
1761
|
static getNumberForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): number;
|
|
1723
|
-
attachToObject(obj: DynamicObject, offsetX?: number, offsetY?: number, offsetZ?: number):
|
|
1724
|
-
attachToPlayer(player: Player, offsetX?: number, offsetY?: number, offsetZ?: number):
|
|
1725
|
-
attachToVehicle(vehicle: Vehicle, offsetX?: number, offsetY?: number, offsetZ?: number):
|
|
1726
|
-
toggleSpectateMode(toggle: boolean):
|
|
1762
|
+
attachToObject(obj: DynamicObject, offsetX?: number, offsetY?: number, offsetZ?: number): number;
|
|
1763
|
+
attachToPlayer(player: Player, offsetX?: number, offsetY?: number, offsetZ?: number): number;
|
|
1764
|
+
attachToVehicle(vehicle: Vehicle, offsetX?: number, offsetY?: number, offsetZ?: number): number;
|
|
1765
|
+
toggleSpectateMode(toggle: boolean): number;
|
|
1727
1766
|
isToggleSpectateMode(): boolean;
|
|
1728
|
-
toggleCallbacks(toggle?: boolean):
|
|
1767
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1729
1768
|
isToggleCallbacks(): boolean;
|
|
1730
1769
|
static getInstance(id: number): DynamicArea | undefined;
|
|
1731
1770
|
static getInstances(): DynamicArea[];
|
|
@@ -1737,25 +1776,25 @@ declare const DynamicAreaEvent: Readonly<{
|
|
|
1737
1776
|
instance: DynamicArea;
|
|
1738
1777
|
} & {
|
|
1739
1778
|
next: () => CallbackRet;
|
|
1740
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1779
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1741
1780
|
onStreamOut: (cb: (ret: {
|
|
1742
1781
|
player: Player;
|
|
1743
1782
|
instance: DynamicArea;
|
|
1744
1783
|
} & {
|
|
1745
1784
|
next: () => CallbackRet;
|
|
1746
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1785
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1747
1786
|
onPlayerEnter: (cb: (ret: {
|
|
1748
1787
|
player: Player;
|
|
1749
|
-
|
|
1788
|
+
area: DynamicArea;
|
|
1750
1789
|
} & {
|
|
1751
1790
|
next: () => CallbackRet;
|
|
1752
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1791
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1753
1792
|
onPlayerLeave: (cb: (ret: {
|
|
1754
1793
|
player: Player;
|
|
1755
|
-
|
|
1794
|
+
area: DynamicArea;
|
|
1756
1795
|
} & {
|
|
1757
1796
|
next: () => CallbackRet;
|
|
1758
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1797
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1759
1798
|
}>;
|
|
1760
1799
|
|
|
1761
1800
|
declare class Player {
|
|
@@ -1861,43 +1900,44 @@ declare class Player {
|
|
|
1861
1900
|
getArmour(): number;
|
|
1862
1901
|
setCameraBehind(): boolean;
|
|
1863
1902
|
setCameraPos(x: number, y: number, z: number): boolean;
|
|
1864
|
-
setCameraLookAt(x: number, y: number, z: number,
|
|
1903
|
+
setCameraLookAt(x: number, y: number, z: number, style?: CameraCutStylesEnum): boolean;
|
|
1865
1904
|
getCameraAspectRatio(): number;
|
|
1866
1905
|
getCameraFrontVector(): TPos;
|
|
1867
1906
|
getCameraMode(): CameraModesEnum;
|
|
1868
1907
|
getCameraPos(): TPos;
|
|
1869
|
-
getCameraTargetPlayer(
|
|
1870
|
-
getCameraTargetVehicle(
|
|
1908
|
+
getCameraTargetPlayer(): Player | undefined;
|
|
1909
|
+
getCameraTargetVehicle(): Vehicle | undefined;
|
|
1871
1910
|
getCameraZoom(): number;
|
|
1872
1911
|
playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): boolean;
|
|
1873
1912
|
stopAudioStream(): boolean;
|
|
1874
1913
|
playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): boolean;
|
|
1875
1914
|
static getMaxPlayers(): number;
|
|
1876
1915
|
playCrimeReport(suspect: Player, crimeId: number): boolean;
|
|
1877
|
-
interpolateCameraPos(
|
|
1878
|
-
interpolateCameraLookAt(
|
|
1879
|
-
createExplosion(
|
|
1916
|
+
interpolateCameraPos(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
|
|
1917
|
+
interpolateCameraLookAt(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
|
|
1918
|
+
createExplosion(x: number, y: number, z: number, type: number, Radius: number): boolean;
|
|
1880
1919
|
static isConnected(id: number): boolean;
|
|
1881
1920
|
isConnected(): boolean;
|
|
1882
1921
|
disableRemoteVehicleCollisions(disable: boolean): boolean;
|
|
1883
|
-
getVehicle(
|
|
1922
|
+
getVehicle(): Vehicle | undefined;
|
|
1884
1923
|
getVehicleSeat(): number;
|
|
1885
|
-
getSurfingVehicle(
|
|
1924
|
+
getSurfingVehicle(): Vehicle | undefined;
|
|
1886
1925
|
applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number, forceSync?: boolean | ForceSyncEnum): boolean;
|
|
1887
1926
|
clearAnimations(forceSync?: boolean): boolean;
|
|
1888
1927
|
getAnimationIndex(): number;
|
|
1889
|
-
getAnimationName(): {
|
|
1928
|
+
getAnimationName(index?: number): {
|
|
1929
|
+
index: number;
|
|
1890
1930
|
animLib: string;
|
|
1891
1931
|
animName: string;
|
|
1892
1932
|
};
|
|
1893
1933
|
setShopName(shopName: string): boolean;
|
|
1894
1934
|
setPosFindZ(x: number, y: number, z?: number): Promise<boolean>;
|
|
1895
|
-
setWorldBounds(
|
|
1935
|
+
setWorldBounds(xMax: number, xMin: number, yMax: number, yMin: number): boolean;
|
|
1896
1936
|
clearWorldBounds(): boolean;
|
|
1897
1937
|
setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): boolean;
|
|
1898
1938
|
getDistanceFromPoint(X: number, Y: number, Z: number): boolean;
|
|
1899
1939
|
getCustomSkin(): number;
|
|
1900
|
-
getTargetPlayer(
|
|
1940
|
+
getTargetPlayer(): Player | undefined;
|
|
1901
1941
|
getLastShotVectors(): {
|
|
1902
1942
|
fOriginX: number;
|
|
1903
1943
|
fOriginY: number;
|
|
@@ -1910,7 +1950,7 @@ declare class Player {
|
|
|
1910
1950
|
getWeaponData(slot: number): {
|
|
1911
1951
|
weapons: number;
|
|
1912
1952
|
ammo: number;
|
|
1913
|
-
}
|
|
1953
|
+
};
|
|
1914
1954
|
getWeaponState(): WeaponStatesEnum;
|
|
1915
1955
|
giveWeapon(weaponId: WeaponEnum, ammo: number): boolean;
|
|
1916
1956
|
setAmmo(weaponId: number, ammo: number): boolean;
|
|
@@ -1919,9 +1959,9 @@ declare class Player {
|
|
|
1919
1959
|
clearDeathMessage(): void;
|
|
1920
1960
|
sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): number;
|
|
1921
1961
|
sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): boolean;
|
|
1922
|
-
setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum,
|
|
1962
|
+
setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1Ammo: number, weapon2: WeaponEnum, weapon2Ammo: number, weapon3: WeaponEnum, weapon3Ammo: number): number | false;
|
|
1923
1963
|
redirectDownload(url: string): number;
|
|
1924
|
-
sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number):
|
|
1964
|
+
sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): Promise<IClientResRaw>;
|
|
1925
1965
|
selectTextDraw(color: string | number): void;
|
|
1926
1966
|
cancelSelectTextDraw(): void;
|
|
1927
1967
|
beginObjectSelecting(): boolean;
|
|
@@ -2002,6 +2042,7 @@ declare class I18n {
|
|
|
2002
2042
|
static decodeFromBuf(buf: Buffer | number[], charset?: string): string;
|
|
2003
2043
|
static getValidStr(byteArr: number[]): number[];
|
|
2004
2044
|
static snakeLocaleKeys(locales: TLocales): any;
|
|
2045
|
+
static convertSpecialChar(input: string): string;
|
|
2005
2046
|
}
|
|
2006
2047
|
|
|
2007
2048
|
declare const NpcEvent: Readonly<{
|
|
@@ -2009,34 +2050,34 @@ declare const NpcEvent: Readonly<{
|
|
|
2009
2050
|
myPlayerId: number;
|
|
2010
2051
|
} & {
|
|
2011
2052
|
next: () => CallbackRet;
|
|
2012
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2053
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2013
2054
|
onDisconnect: (cb: (ret: {
|
|
2014
2055
|
reason: string;
|
|
2015
2056
|
} & {
|
|
2016
2057
|
next: () => CallbackRet;
|
|
2017
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2058
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2018
2059
|
onModeInit: (cb: (ret: object & {
|
|
2019
2060
|
next: () => CallbackRet;
|
|
2020
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2061
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2021
2062
|
onModeExit: (cb: (ret: object & {
|
|
2022
2063
|
next: () => CallbackRet;
|
|
2023
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2064
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2024
2065
|
onSpawn: (cb: (ret: object & {
|
|
2025
2066
|
next: () => CallbackRet;
|
|
2026
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2067
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2027
2068
|
onClientMessage: (cb: (ret: {
|
|
2028
2069
|
color: number;
|
|
2029
2070
|
buffer: number[];
|
|
2030
2071
|
string: string;
|
|
2031
2072
|
} & {
|
|
2032
2073
|
next: () => CallbackRet;
|
|
2033
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2074
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2034
2075
|
}>;
|
|
2035
2076
|
|
|
2036
2077
|
declare class Npc {
|
|
2037
2078
|
private constructor();
|
|
2038
2079
|
private static recordStatus;
|
|
2039
|
-
static readonly
|
|
2080
|
+
static readonly connect: (name: string, script: string) => number;
|
|
2040
2081
|
static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
|
|
2041
2082
|
static stopRecordingPlayerData(player: Player): void;
|
|
2042
2083
|
static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
|
|
@@ -2045,174 +2086,28 @@ declare class Npc {
|
|
|
2045
2086
|
static resumeRecordingPlayback(): void;
|
|
2046
2087
|
}
|
|
2047
2088
|
|
|
2048
|
-
declare
|
|
2049
|
-
|
|
2050
|
-
|
|
2051
|
-
|
|
2052
|
-
|
|
2053
|
-
|
|
2054
|
-
|
|
2055
|
-
|
|
2056
|
-
|
|
2057
|
-
getWorldTime: () => number;
|
|
2058
|
-
setTeamCount: (count: number) => number;
|
|
2059
|
-
sendRconCommand: (command: string, charset?: string) => number;
|
|
2060
|
-
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2061
|
-
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2062
|
-
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
2063
|
-
manualVehicleEngineAndLights: () => number;
|
|
2064
|
-
blockIpAddress: (ip_address: string, timeMs: number) => number;
|
|
2065
|
-
unBlockIpAddress: (ip_address: string) => number;
|
|
2066
|
-
getServerTickRate: () => number;
|
|
2067
|
-
addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
|
|
2068
|
-
addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
|
|
2069
|
-
checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
|
|
2070
|
-
isValidCustomModel: (modelId: number) => boolean;
|
|
2071
|
-
getCustomModePath: (modelId: number) => {
|
|
2072
|
-
dffPath: any;
|
|
2073
|
-
txdPath: any;
|
|
2074
|
-
} | null;
|
|
2075
|
-
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2076
|
-
getRestartTime: () => number;
|
|
2077
|
-
setRestartTime: (seconds: number) => boolean;
|
|
2078
|
-
allowAdminTeleport: (allow: boolean) => void;
|
|
2079
|
-
isAdminTeleportAllowed: () => boolean;
|
|
2080
|
-
allowInteriorWeapons: (allow: boolean) => void;
|
|
2081
|
-
areInteriorWeaponsAllowed: () => boolean;
|
|
2082
|
-
areAllAnimationsEnabled: () => boolean;
|
|
2083
|
-
enableAllAnimations: (enable: boolean) => void;
|
|
2084
|
-
enableStuntBonusForAll: (enable: boolean) => number;
|
|
2085
|
-
enableVehicleFriendlyFire: () => number;
|
|
2086
|
-
enableZoneNames: (enable: boolean) => number;
|
|
2087
|
-
disableInteriorEnterExits: () => number;
|
|
2088
|
-
setGameModeText: (string: string) => number;
|
|
2089
|
-
getGravity: () => number;
|
|
2090
|
-
setGravity: (gravity: number) => number;
|
|
2091
|
-
showNameTags: (show: boolean) => number;
|
|
2092
|
-
disableNameTagLOS: () => number;
|
|
2093
|
-
usePlayerPedAnims: () => number;
|
|
2094
|
-
showPlayerMarkers: (mode: MarkerModesEnum) => number;
|
|
2095
|
-
limitPlayerMarkerRadius: (marker_radius: number) => number;
|
|
2096
|
-
limitGlobalChatRadius: (chat_radius: number) => number;
|
|
2097
|
-
setNameTagDrawDistance: (distance: number) => number;
|
|
2098
|
-
findModelFileNameFromCRC: (crc: number) => string;
|
|
2099
|
-
findTextureFileNameFromCRC: (crc: number) => string;
|
|
2100
|
-
getWeaponName: (weaponId: number) => string;
|
|
2101
|
-
setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
2102
|
-
vectorSize: (x: number, y: number, z: number) => number;
|
|
2103
|
-
clearBanList: () => void;
|
|
2104
|
-
isBanned: (ipAddress: string) => boolean;
|
|
2105
|
-
isValidNickName: (name: string) => boolean;
|
|
2106
|
-
allowNickNameCharacter: (byte: number, allow: boolean) => void;
|
|
2107
|
-
isNickNameCharacterAllowed: (byte: number) => boolean;
|
|
2108
|
-
addServerRule: (name: string, value: string) => boolean;
|
|
2109
|
-
setServerRule: (name: string, value: string) => boolean;
|
|
2110
|
-
isValidServerRule: (name: string) => boolean;
|
|
2111
|
-
removeServerRule: (name: string) => boolean;
|
|
2112
|
-
getWeaponSlot: (weaponId: number) => number;
|
|
2113
|
-
getAvailableClasses: () => number;
|
|
2114
|
-
getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
|
2115
|
-
editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
|
|
2116
|
-
toggleChatTextReplacement: (toggle: boolean) => void;
|
|
2117
|
-
chatTextReplacementToggled: () => boolean;
|
|
2118
|
-
getConsoleVarAsInt: (varname: string) => number;
|
|
2119
|
-
getConsoleVarAsBool: (varname: string) => boolean;
|
|
2120
|
-
getWeather: () => number;
|
|
2121
|
-
getServerRuleFlag: (rule: string) => number;
|
|
2122
|
-
setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
2123
|
-
};
|
|
2124
|
-
loadUseScript: (scriptName: string) => Promise<void>;
|
|
2125
|
-
reloadUseScript: (scriptName: string) => Promise<void>;
|
|
2126
|
-
unloadUseScript: (scriptName: string) => Promise<void>;
|
|
2127
|
-
supportAllNickname(): void;
|
|
2128
|
-
setWeather(weather: number): number;
|
|
2129
|
-
setWorldTime(hour: number): number;
|
|
2130
|
-
getWorldTime: () => number;
|
|
2131
|
-
setTeamCount: (count: number) => number;
|
|
2132
|
-
sendRconCommand: (command: string, charset?: string) => number;
|
|
2133
|
-
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2134
|
-
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2135
|
-
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
2136
|
-
manualVehicleEngineAndLights: () => number;
|
|
2137
|
-
blockIpAddress: (ip_address: string, timeMs: number) => number;
|
|
2138
|
-
unBlockIpAddress: (ip_address: string) => number;
|
|
2139
|
-
getServerTickRate: () => number;
|
|
2140
|
-
addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
|
|
2141
|
-
addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
|
|
2142
|
-
checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
|
|
2143
|
-
isValidCustomModel: (modelId: number) => boolean;
|
|
2144
|
-
getCustomModePath: (modelId: number) => {
|
|
2145
|
-
dffPath: any;
|
|
2146
|
-
txdPath: any;
|
|
2147
|
-
} | null;
|
|
2148
|
-
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2149
|
-
getRestartTime: () => number;
|
|
2150
|
-
setRestartTime: (seconds: number) => boolean;
|
|
2151
|
-
allowAdminTeleport: (allow: boolean) => void;
|
|
2152
|
-
isAdminTeleportAllowed: () => boolean;
|
|
2153
|
-
allowInteriorWeapons: (allow: boolean) => void;
|
|
2154
|
-
areInteriorWeaponsAllowed: () => boolean;
|
|
2155
|
-
areAllAnimationsEnabled: () => boolean;
|
|
2156
|
-
enableAllAnimations: (enable: boolean) => void;
|
|
2157
|
-
enableStuntBonusForAll: (enable: boolean) => number;
|
|
2158
|
-
enableVehicleFriendlyFire: () => number;
|
|
2159
|
-
enableZoneNames: (enable: boolean) => number;
|
|
2160
|
-
disableInteriorEnterExits: () => number;
|
|
2161
|
-
setGameModeText: (string: string) => number;
|
|
2162
|
-
getGravity: () => number;
|
|
2163
|
-
setGravity: (gravity: number) => number;
|
|
2164
|
-
showNameTags: (show: boolean) => number;
|
|
2165
|
-
disableNameTagLOS: () => number;
|
|
2166
|
-
usePlayerPedAnims: () => number;
|
|
2167
|
-
showPlayerMarkers: (mode: MarkerModesEnum) => number;
|
|
2168
|
-
limitPlayerMarkerRadius: (marker_radius: number) => number;
|
|
2169
|
-
limitGlobalChatRadius: (chat_radius: number) => number;
|
|
2170
|
-
setNameTagDrawDistance: (distance: number) => number;
|
|
2171
|
-
findModelFileNameFromCRC: (crc: number) => string;
|
|
2172
|
-
findTextureFileNameFromCRC: (crc: number) => string;
|
|
2173
|
-
getWeaponName: (weaponId: number) => string;
|
|
2174
|
-
setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
2175
|
-
vectorSize: (x: number, y: number, z: number) => number;
|
|
2176
|
-
clearBanList: () => void;
|
|
2177
|
-
isBanned: (ipAddress: string) => boolean;
|
|
2178
|
-
isValidNickName: (name: string) => boolean;
|
|
2179
|
-
allowNickNameCharacter: (byte: number, allow: boolean) => void;
|
|
2180
|
-
isNickNameCharacterAllowed: (byte: number) => boolean;
|
|
2181
|
-
addServerRule: (name: string, value: string) => boolean;
|
|
2182
|
-
setServerRule: (name: string, value: string) => boolean;
|
|
2183
|
-
isValidServerRule: (name: string) => boolean;
|
|
2184
|
-
removeServerRule: (name: string) => boolean;
|
|
2185
|
-
getWeaponSlot: (weaponId: number) => number;
|
|
2186
|
-
getAvailableClasses: () => number;
|
|
2187
|
-
getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
|
2188
|
-
editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
|
|
2189
|
-
toggleChatTextReplacement: (toggle: boolean) => void;
|
|
2190
|
-
chatTextReplacementToggled: () => boolean;
|
|
2191
|
-
getConsoleVarAsInt: (varname: string) => number;
|
|
2192
|
-
getConsoleVarAsBool: (varname: string) => boolean;
|
|
2193
|
-
getWeather: () => number;
|
|
2194
|
-
getServerRuleFlag: (rule: string) => number;
|
|
2195
|
-
setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
2196
|
-
onInit: (cb: (ret: object & {
|
|
2197
|
-
next: () => CallbackRet;
|
|
2198
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
2199
|
-
onExit: (cb: (ret: object & {
|
|
2200
|
-
next: () => CallbackRet;
|
|
2201
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
2202
|
-
onIncomingConnection: (cb: (ret: {
|
|
2089
|
+
declare class GameMode {
|
|
2090
|
+
private constructor();
|
|
2091
|
+
static onInit: (cb: (ret: object & {
|
|
2092
|
+
next: () => CallbackRet;
|
|
2093
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2094
|
+
static onExit: (cb: (ret: object & {
|
|
2095
|
+
next: () => CallbackRet;
|
|
2096
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2097
|
+
static onIncomingConnection: (cb: (ret: {
|
|
2203
2098
|
playerId: number;
|
|
2204
2099
|
ipAddress: string;
|
|
2205
2100
|
port: number;
|
|
2206
2101
|
} & {
|
|
2207
2102
|
next: () => CallbackRet;
|
|
2208
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2209
|
-
onRconCommand: (cb: (ret: {
|
|
2103
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2104
|
+
static onRconCommand: (cb: (ret: {
|
|
2210
2105
|
buffer: number[];
|
|
2211
2106
|
cmd: string;
|
|
2212
2107
|
} & {
|
|
2213
2108
|
next: () => CallbackRet;
|
|
2214
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2215
|
-
onRconLoginAttempt: (cb: (ret: {
|
|
2109
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2110
|
+
static onRconLoginAttempt: (cb: (ret: {
|
|
2216
2111
|
ip: string;
|
|
2217
2112
|
password: string;
|
|
2218
2113
|
success: boolean;
|
|
@@ -2220,8 +2115,84 @@ declare const GameMode: {
|
|
|
2220
2115
|
passwordBuffer: number[];
|
|
2221
2116
|
} & {
|
|
2222
2117
|
next: () => CallbackRet;
|
|
2223
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2224
|
-
|
|
2118
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2119
|
+
static use(plugin: IFilterScript, ...options: Array<any>): typeof GameMode;
|
|
2120
|
+
static loadUseScript: (scriptName: string) => Promise<void>;
|
|
2121
|
+
static reloadUseScript: (scriptName: string) => Promise<void>;
|
|
2122
|
+
static unloadUseScript: (scriptName: string) => Promise<void>;
|
|
2123
|
+
static enableCmdCaseSensitive: typeof CmdBus.enableCaseSensitive;
|
|
2124
|
+
static disableCmdCaseSensitive: typeof CmdBus.disableCaseSensitive;
|
|
2125
|
+
static isCmdCaseSensitive: typeof CmdBus.isCaseSensitive;
|
|
2126
|
+
static supportAllNickname(): void;
|
|
2127
|
+
static setWeather(weather: number): number;
|
|
2128
|
+
static setWorldTime(hour: number): number;
|
|
2129
|
+
static getWorldTime: () => number;
|
|
2130
|
+
static setTeamCount: (count: number) => number;
|
|
2131
|
+
static sendRconCommand: (command: string, charset?: string) => number;
|
|
2132
|
+
static addPlayerClass: (modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => number;
|
|
2133
|
+
static addPlayerClassEx: (teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => number;
|
|
2134
|
+
static createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
2135
|
+
static manualVehicleEngineAndLights: () => number;
|
|
2136
|
+
static blockIpAddress: (ipAddress: string, timeMs: number) => number;
|
|
2137
|
+
static unBlockIpAddress: (ipAddress: string) => number;
|
|
2138
|
+
static getServerTickRate: () => number;
|
|
2139
|
+
static addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
|
|
2140
|
+
static addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
|
|
2141
|
+
static checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number, timeOff?: number): number;
|
|
2142
|
+
static isValidCustomModel: (modelId: number) => boolean;
|
|
2143
|
+
static getCustomModePath: (modelId: number) => {
|
|
2144
|
+
dffPath: any;
|
|
2145
|
+
txdPath: any;
|
|
2146
|
+
} | null;
|
|
2147
|
+
static getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2148
|
+
static getRestartTime: () => number;
|
|
2149
|
+
static setRestartTime: (seconds: number) => boolean;
|
|
2150
|
+
static allowAdminTeleport: (allow: boolean) => void;
|
|
2151
|
+
static isAdminTeleportAllowed: () => boolean;
|
|
2152
|
+
static allowInteriorWeapons: (allow: boolean) => void;
|
|
2153
|
+
static areInteriorWeaponsAllowed: () => boolean;
|
|
2154
|
+
static areAllAnimationsEnabled: () => boolean;
|
|
2155
|
+
static enableAllAnimations: (enable: boolean) => void;
|
|
2156
|
+
static enableStuntBonusForAll: (enable: boolean) => number;
|
|
2157
|
+
static enableVehicleFriendlyFire: () => number;
|
|
2158
|
+
static enableZoneNames: (enable: boolean) => number;
|
|
2159
|
+
static disableInteriorEnterExits: () => number;
|
|
2160
|
+
static setGameModeText: (string: string) => number;
|
|
2161
|
+
static getGravity: () => number;
|
|
2162
|
+
static setGravity: (gravity: number) => number;
|
|
2163
|
+
static showNameTags: (show: boolean) => number;
|
|
2164
|
+
static disableNameTagLOS: () => number;
|
|
2165
|
+
static usePlayerPedAnims: () => number;
|
|
2166
|
+
static showPlayerMarkers: (mode: MarkerModesEnum) => number;
|
|
2167
|
+
static limitPlayerMarkerRadius: (markerRadius: number) => number;
|
|
2168
|
+
static limitGlobalChatRadius: (chatRadius: number) => number;
|
|
2169
|
+
static setNameTagDrawDistance: (distance: number) => number;
|
|
2170
|
+
static findModelFileNameFromCRC: (crc: number) => string;
|
|
2171
|
+
static findTextureFileNameFromCRC: (crc: number) => string;
|
|
2172
|
+
static getWeaponName: (weaponId: number) => string;
|
|
2173
|
+
static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
2174
|
+
static vectorSize: (x: number, y: number, z: number) => number;
|
|
2175
|
+
static clearBanList: () => void;
|
|
2176
|
+
static isBanned: (ipAddress: string) => boolean;
|
|
2177
|
+
static isValidNickName: (name: string) => boolean;
|
|
2178
|
+
static allowNickNameCharacter: (byte: number, allow: boolean) => void;
|
|
2179
|
+
static isNickNameCharacterAllowed: (byte: number) => boolean;
|
|
2180
|
+
static addServerRule: (name: string, value: string) => boolean;
|
|
2181
|
+
static setServerRule: (name: string, value: string) => boolean;
|
|
2182
|
+
static isValidServerRule: (name: string) => boolean;
|
|
2183
|
+
static removeServerRule: (name: string) => boolean;
|
|
2184
|
+
static getWeaponSlot: (weaponId: number) => number;
|
|
2185
|
+
static getAvailableClasses: () => number;
|
|
2186
|
+
static getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
|
2187
|
+
static editPlayerClass: (classId: number, teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => boolean;
|
|
2188
|
+
static toggleChatTextReplacement: (toggle: boolean) => void;
|
|
2189
|
+
static chatTextReplacementToggled: () => boolean;
|
|
2190
|
+
static getConsoleVarAsInt: (varname: string) => number;
|
|
2191
|
+
static getConsoleVarAsBool: (varname: string) => boolean;
|
|
2192
|
+
static getWeather: () => number;
|
|
2193
|
+
static getServerRuleFlag: (rule: string) => number;
|
|
2194
|
+
static setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
2195
|
+
}
|
|
2225
2196
|
|
|
2226
2197
|
declare class NetStats {
|
|
2227
2198
|
private constructor();
|
|
@@ -2251,8 +2222,8 @@ declare class GameText {
|
|
|
2251
2222
|
constructor(str: string, time: number, style: number);
|
|
2252
2223
|
static hideForAll(style: number): void;
|
|
2253
2224
|
static has(player: Player, style: number): boolean;
|
|
2254
|
-
forAll(): void;
|
|
2255
|
-
forPlayer(player: Player): void;
|
|
2225
|
+
forAll(charset?: string): void;
|
|
2226
|
+
forPlayer(player: Player, charset?: string): void;
|
|
2256
2227
|
hideForPlayer(player: Player): boolean;
|
|
2257
2228
|
}
|
|
2258
2229
|
|
|
@@ -2281,15 +2252,15 @@ declare class Menu {
|
|
|
2281
2252
|
get col2width(): number;
|
|
2282
2253
|
set col2width(value: number);
|
|
2283
2254
|
constructor(title: string, columns: number, x: number, y: number, col1width: number, col2width: number);
|
|
2284
|
-
create():
|
|
2285
|
-
destroy():
|
|
2286
|
-
addItem(column: number, title: string):
|
|
2287
|
-
setColumnHeader(column: number, header: string):
|
|
2288
|
-
disable():
|
|
2255
|
+
create(): this;
|
|
2256
|
+
destroy(): this;
|
|
2257
|
+
addItem(column: number, title: string): this;
|
|
2258
|
+
setColumnHeader(column: number, header: string): this;
|
|
2259
|
+
disable(): this;
|
|
2289
2260
|
disableRow(row: number): void;
|
|
2290
2261
|
isValid(): boolean;
|
|
2291
|
-
showForPlayer(player: Player):
|
|
2292
|
-
hideForPlayer(player: Player):
|
|
2262
|
+
showForPlayer(player: Player): number;
|
|
2263
|
+
hideForPlayer(player: Player): number;
|
|
2293
2264
|
isDisabled(): boolean;
|
|
2294
2265
|
isRowDisabled(row: number): boolean;
|
|
2295
2266
|
getItems(column: number): number;
|
|
@@ -2301,8 +2272,8 @@ declare class Menu {
|
|
|
2301
2272
|
fColumn1: number;
|
|
2302
2273
|
fColumn2: number;
|
|
2303
2274
|
};
|
|
2304
|
-
getColumnHeader(column: number):
|
|
2305
|
-
getItem(column: number, item: number):
|
|
2275
|
+
getColumnHeader(column: number): string;
|
|
2276
|
+
getItem(column: number, item: number): string;
|
|
2306
2277
|
static getInstance(id: number): Menu | undefined;
|
|
2307
2278
|
static getInstances(): Menu[];
|
|
2308
2279
|
static getInstanceByPlayer(player: Player): Menu | undefined;
|
|
@@ -2313,14 +2284,14 @@ declare const MenuEvent: Readonly<{
|
|
|
2313
2284
|
player: Player;
|
|
2314
2285
|
} & {
|
|
2315
2286
|
next: () => CallbackRet;
|
|
2316
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2287
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2317
2288
|
onPlayerSelectedRow: (cb: (ret: {
|
|
2318
2289
|
player: Player;
|
|
2319
2290
|
menu: Menu;
|
|
2320
2291
|
row: number;
|
|
2321
2292
|
} & {
|
|
2322
2293
|
next: () => CallbackRet;
|
|
2323
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2294
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2324
2295
|
}>;
|
|
2325
2296
|
|
|
2326
2297
|
declare class GangZone {
|
|
@@ -2343,10 +2314,10 @@ declare class GangZone {
|
|
|
2343
2314
|
isValid(): boolean;
|
|
2344
2315
|
isPlayerIn(player: Player): boolean;
|
|
2345
2316
|
isVisibleForPlayer(player: Player): boolean;
|
|
2346
|
-
getColorForPlayer(player: Player):
|
|
2347
|
-
getFlashColorForPlayer(player: Player):
|
|
2317
|
+
getColorForPlayer(player: Player): number;
|
|
2318
|
+
getFlashColorForPlayer(player: Player): number;
|
|
2348
2319
|
isFlashingForPlayer(player: Player): boolean;
|
|
2349
|
-
getPos():
|
|
2320
|
+
getPos(): GangZonePos;
|
|
2350
2321
|
useCheck(toggle: boolean): this;
|
|
2351
2322
|
static getInstance(id: number, isGlobal: boolean): GangZone | undefined;
|
|
2352
2323
|
static getInstances(isGlobal: boolean): GangZone[];
|
|
@@ -2358,37 +2329,37 @@ declare const GangZoneEvent: Readonly<{
|
|
|
2358
2329
|
gangZone: GangZone;
|
|
2359
2330
|
} & {
|
|
2360
2331
|
next: () => CallbackRet;
|
|
2361
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2332
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2362
2333
|
onPlayerLeaveGlobal: (cb: (ret: {
|
|
2363
2334
|
player: Player;
|
|
2364
2335
|
gangZone: GangZone;
|
|
2365
2336
|
} & {
|
|
2366
2337
|
next: () => CallbackRet;
|
|
2367
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2338
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2368
2339
|
onPlayerEnterPlayer: (cb: (ret: {
|
|
2369
2340
|
player: Player;
|
|
2370
2341
|
gangZone: GangZone;
|
|
2371
2342
|
} & {
|
|
2372
2343
|
next: () => CallbackRet;
|
|
2373
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2344
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2374
2345
|
onPlayerLeavePlayer: (cb: (ret: {
|
|
2375
2346
|
player: Player;
|
|
2376
2347
|
gangZone: GangZone;
|
|
2377
2348
|
} & {
|
|
2378
2349
|
next: () => CallbackRet;
|
|
2379
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2350
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2380
2351
|
onPlayerClickGlobal: (cb: (ret: {
|
|
2381
2352
|
player: Player;
|
|
2382
2353
|
gangZone: GangZone;
|
|
2383
2354
|
} & {
|
|
2384
2355
|
next: () => CallbackRet;
|
|
2385
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2356
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2386
2357
|
onPlayerClickPlayer: (cb: (ret: {
|
|
2387
2358
|
player: Player;
|
|
2388
2359
|
gangZone: GangZone;
|
|
2389
2360
|
} & {
|
|
2390
2361
|
next: () => CallbackRet;
|
|
2391
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2362
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2392
2363
|
}>;
|
|
2393
2364
|
|
|
2394
2365
|
declare class TextDraw {
|
|
@@ -2398,8 +2369,8 @@ declare class TextDraw {
|
|
|
2398
2369
|
private _id;
|
|
2399
2370
|
get id(): number;
|
|
2400
2371
|
constructor(textDraw: ITextDraw);
|
|
2401
|
-
create():
|
|
2402
|
-
destroy():
|
|
2372
|
+
create(): this;
|
|
2373
|
+
destroy(): this;
|
|
2403
2374
|
setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): this;
|
|
2404
2375
|
setColor(color: string | number): this;
|
|
2405
2376
|
setBoxColors(color: string | number): this;
|
|
@@ -2455,13 +2426,13 @@ declare const TextDrawEvent: Readonly<{
|
|
|
2455
2426
|
textDraw: InvalidEnum | TextDraw;
|
|
2456
2427
|
} & {
|
|
2457
2428
|
next: () => CallbackRet;
|
|
2458
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2429
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2459
2430
|
onPlayerClickPlayer: (cb: (ret: {
|
|
2460
2431
|
player: Player;
|
|
2461
2432
|
textDraw: InvalidEnum | TextDraw;
|
|
2462
2433
|
} & {
|
|
2463
2434
|
next: () => CallbackRet;
|
|
2464
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2435
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2465
2436
|
}>;
|
|
2466
2437
|
|
|
2467
2438
|
declare const rgba: (value: string | number) => number;
|
|
@@ -2476,4 +2447,4 @@ declare const isValidAnimateLib: (lib: string) => false | IAnimateInfo[];
|
|
|
2476
2447
|
declare const isValidAnimateName: (lib: string, name: string) => boolean | undefined;
|
|
2477
2448
|
declare const getAnimateDurationByLibName: (lib: string, name: string) => number | undefined;
|
|
2478
2449
|
|
|
2479
|
-
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, type CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, type GangZoneCb, GangZoneEvent, type GangZonePos, I18n, type IActorAnimation, type IActorSpawn, type IAnimateInfo, type IAttachedData, type IAttachedObject, type IBounds, type ICheckPoint, type IClientResRaw, type ICommonTextDrawKey, type IDialog, type IDialogFuncQueue, type IDialogResCommon, type IDialogResRaw, type IDialogResResult, type IDynamic, type IDynamic3DTextLabel, type IDynamicActor, type IDynamicAreaKey, type IDynamicCheckPoint, type IDynamicCircle, type IDynamicCircleCommon, type IDynamicCommon, type IDynamicCuboid, type IDynamicCylinder, type IDynamicMapIcon, type IDynamicObject, type IDynamicPickup, type IDynamicPolygon, type IDynamicRaceCp, type IDynamicRectangle, type IDynamicRectangleCommon, type IDynamicSphere, type IFilterScript, type IGangZone, type IMaterial, type IMaterialText, type IObjectPos, type IObjectRotPos, type IOffsets, type IPlayerClass, type IQuat, type IRaceCheckPoint, type ITextDraw, type ITextDrawCommonSize, type ITextDrawRot, type IVehColor, type IVehMatrix, type IVehSpawnInfo, type IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, type TCommonCallback, type TDynamicArea, type TDynamicAreaTypes, type TEventFunc, type TEventName, type TLocales, type TPos, type TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba };
|
|
2450
|
+
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, type CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, type GangZoneCb, GangZoneEvent, type GangZonePos, I18n, type IActorAnimation, type IActorSpawn, type IAnimateInfo, type IAttachedData, type IAttachedObject, type IBounds, type ICheckPoint, type IClientResRaw, type ICmdOptions, type ICommonTextDrawKey, type IDialog, type IDialogFuncQueue, type IDialogResCommon, type IDialogResRaw, type IDialogResResult, type IDynamic, type IDynamic3DTextLabel, type IDynamicActor, type IDynamicAreaKey, type IDynamicCheckPoint, type IDynamicCircle, type IDynamicCircleCommon, type IDynamicCommon, type IDynamicCuboid, type IDynamicCylinder, type IDynamicMapIcon, type IDynamicObject, type IDynamicPickup, type IDynamicPolygon, type IDynamicRaceCp, type IDynamicRectangle, type IDynamicRectangleCommon, type IDynamicSphere, type IFilterScript, type IGangZone, type IMaterial, type IMaterialText, type IObjectPos, type IObjectRotPos, type IOffsets, type IPlayerClass, type IQuat, type IRaceCheckPoint, type ITextDraw, type ITextDrawCommonSize, type ITextDrawRot, type IVehColor, type IVehMatrix, type IVehSpawnInfo, type IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, type TCommonCallback, type TDynamicArea, type TDynamicAreaTypes, type TEventFunc, type TEventName, type TLocales, type TPos, type TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba };
|