@infernus/core 0.11.0-beta.9 → 0.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bundle.d.ts CHANGED
@@ -428,13 +428,18 @@ type Options<T extends object> = {
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  };
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  declare function defineEvent<T extends object>(options: Options<T>): readonly [(cb: (ret: T & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void, (...args: any[]) => number];
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+ }) => PromisifyCallbackRet) => () => number | undefined, (...args: any[]) => number];
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  type CmdBusCallback = {
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  player: Player;
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  subcommand: string[];
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  next: () => CallbackRet;
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  };
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+ interface ICmdOptions {
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+ caseSensitive?: boolean;
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+ command: string | string[];
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+ run: (ret: CmdBusCallback) => PromisifyCallbackRet;
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+ }
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  declare const CommandErrors: {
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  NOT_EXIST: {
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  code: number;
@@ -449,6 +454,16 @@ declare const CommandErrors: {
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  msg: string;
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  };
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  };
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+ declare class CmdBus {
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+ static caseSensitive: boolean;
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+ private constructor();
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+ static on(command: ICmdOptions["command"], run: ICmdOptions["run"]): () => void;
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+ static on(options: ICmdOptions): () => void;
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+ static off(command: string | string[]): void;
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+ static enableCaseSensitive(): void;
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+ static disableCaseSensitive(): void;
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+ static isCaseSensitive(): boolean;
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+ }
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  /**
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  * You don't need to care about the dialog id.
@@ -457,9 +472,9 @@ declare const CommandErrors: {
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  declare class Dialog {
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  private id;
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  private static showingIds;
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- private static max_dialogId;
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+ private static maxDialogId;
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  private dialog;
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- static waitingQueue: Map<Player, IDialogFuncQueue>;
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+ static waitingQueue: WeakMap<Player, IDialogFuncQueue>;
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  constructor(dialog?: IDialog);
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  get style(): DialogStylesEnum | undefined;
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  set style(v: DialogStylesEnum | undefined);
@@ -481,19 +496,19 @@ declare const PlayerEvent: Readonly<{
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  player: Player;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onDisconnect: (cb: (ret: {
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  player: Player;
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  reason: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onPause: (cb: (ret: {
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  player: Player;
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  pausedAt: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onResume: (cb: (ret: {
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  player: Player;
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  pausedAt: number;
@@ -501,26 +516,26 @@ declare const PlayerEvent: Readonly<{
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  diff: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onUpdate: (cb: (ret: {
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  player: Player;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onText: (cb: (ret: {
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  player: Player;
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  text: string;
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  buffer: number[];
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onEnterExitModShop: (cb: (ret: {
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  player: Player;
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  enterExit: boolean;
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  interior: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onClickMap: (cb: (ret: {
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  player: Player;
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  fX: number;
@@ -528,21 +543,21 @@ declare const PlayerEvent: Readonly<{
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  fZ: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onClickPlayer: (cb: (ret: {
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  player: Player;
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  clickedPlayer: Player;
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  source: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onDeath: (cb: (ret: {
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  player: Player;
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  killer: Player | InvalidEnum.PLAYER_ID;
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  reason: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onGiveDamage: (cb: (ret: {
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  player: Player;
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  damage: Player;
@@ -551,49 +566,49 @@ declare const PlayerEvent: Readonly<{
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  bodyPart: BodyPartsEnum;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onKeyStateChange: (cb: (ret: {
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  player: Player;
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  newKeys: KeysEnum;
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  oldKeys: KeysEnum;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onRequestClass: (cb: (ret: {
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  player: Player;
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  classId: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onRequestSpawn: (cb: (ret: {
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  player: Player;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onSpawn: (cb: (ret: {
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  player: Player;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onStateChange: (cb: (ret: {
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  player: Player;
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  newState: PlayerStateEnum;
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  oldState: PlayerStateEnum;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onStreamIn: (cb: (ret: {
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  player: Player;
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  forPlayer: Player | undefined;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onStreamOut: (cb: (ret: {
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  player: Player;
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  forPlayer: Player | undefined;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onTakeDamage: (cb: (ret: {
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  player: Player;
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  damage: Player | InvalidEnum.PLAYER_ID;
@@ -602,27 +617,27 @@ declare const PlayerEvent: Readonly<{
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  bodyPart: BodyPartsEnum;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onInteriorChange: (cb: (ret: {
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  player: Player;
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  newInteriorId: number;
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  oldInteriorId: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onRequestDownload: (cb: (ret: {
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  player: Player;
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  type: number;
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  crc: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onFinishedDownloading: (cb: (ret: {
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  player: Player;
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  virtualWorld: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onCheckResponse: (cb: (ret: {
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  player: Player;
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  actionId: number;
@@ -630,19 +645,19 @@ declare const PlayerEvent: Readonly<{
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  data: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onCommandReceived: (cb: (ret: {
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  player: Player;
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  command: string;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onCommandPerformed: (cb: (ret: {
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  player: Player;
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  command: string;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onCommandError: (cb: (ret: {
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  player: Player;
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  command: string;
@@ -652,9 +667,9 @@ declare const PlayerEvent: Readonly<{
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  };
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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- onCommandText: (command: string | string[], cb: (ret: CmdBusCallback) => PromisifyCallbackRet) => () => void;
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- offCommandText: (command: string | string[]) => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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+ onCommandText: typeof CmdBus.on;
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+ offCommandText: typeof CmdBus.off;
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  onDialogResponse: (cb: (ret: {
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  player: Player;
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  dialogId: number;
@@ -663,28 +678,28 @@ declare const PlayerEvent: Readonly<{
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  buffer: number[];
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onLocaleChange: (cb: (ret: {
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  player: Player;
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  newLocale: string;
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  oldLocale: string;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onCharsetChange: (cb: (ret: {
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  player: Player;
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  newCharset: string;
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  oldCharset: string;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  onFpsUpdate: (cb: (ret: {
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  player: Player;
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  newFps: number;
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  oldFps: number;
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  } & {
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  next: () => CallbackRet;
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- }) => PromisifyCallbackRet) => () => void;
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+ }) => PromisifyCallbackRet) => () => number | undefined;
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  }>;
689
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690
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  interface IDialog {
@@ -709,9 +724,9 @@ interface IVehicle {
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  x: number;
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  y: number;
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  z: number;
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- z_angle: number;
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+ zAngle: number;
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  color: [string | number, string | number];
714
- respawn_delay?: number;
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+ respawnDelay?: number;
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730
  addSiren?: boolean;
716
731
  }
717
732
  interface IAnimateInfo {
@@ -866,17 +881,17 @@ declare class Vehicle {
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  getVirtualWorld(): number;
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  repair(): number;
868
883
  setPos(x: number, y: number, z: number): number;
869
- getPos(): void | TPos;
884
+ getPos(): TPos;
870
885
  getHealth(): number;
871
886
  setHealth(health: number): number;
872
887
  isPlayerIn(player: Player): boolean;
873
888
  putPlayerIn(player: Player, seatId: number): boolean | 0;
874
889
  getZAngle(): number;
875
- setZAngle(z_angle: number): number;
890
+ setZAngle(zAngle: number): number;
876
891
  setNumberPlate(numberplate: string): number;
877
892
  changeColors(color1: string | number, color2: string | number): number;
878
893
  setVelocity(X: number, Y: number, Z: number): boolean;
879
- getVelocity(): void | TPos;
894
+ getVelocity(): TPos;
880
895
  getSpeed(magic?: number): number;
881
896
  setAngularVelocity(X: number, Y: number, Z: number): number;
882
897
  getDamageStatus(): {
@@ -889,7 +904,7 @@ declare class Vehicle {
889
904
  getDistanceFromPoint(X: number, Y: number, Z: number): number;
890
905
  getModel(): number;
891
906
  static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum): TPos;
892
- getModelInfo(infoType: VehicleModelInfoEnum): void | TPos;
907
+ getModelInfo(infoType: VehicleModelInfoEnum): TPos;
893
908
  getRotationQuat(): {
894
909
  w: number;
895
910
  x: number;
@@ -901,26 +916,26 @@ declare class Vehicle {
901
916
  setParamsCarDoors(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
902
917
  setParamsCarWindows(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
903
918
  getParamsCarDoors(): {
904
- driver: 0 | 1 | -1;
905
- passenger: 0 | 1 | -1;
906
- backLeft: 0 | 1 | -1;
907
- backRight: 0 | 1 | -1;
919
+ driver: -1 | 0 | 1;
920
+ passenger: -1 | 0 | 1;
921
+ backLeft: -1 | 0 | 1;
922
+ backRight: -1 | 0 | 1;
908
923
  } | undefined;
909
924
  getParamsCarWindows(): {
910
- driver: 0 | 1 | -1;
911
- passenger: 0 | 1 | -1;
912
- backLeft: 0 | 1 | -1;
913
- backRight: 0 | 1 | -1;
925
+ driver: -1 | 0 | 1;
926
+ passenger: -1 | 0 | 1;
927
+ backLeft: -1 | 0 | 1;
928
+ backRight: -1 | 0 | 1;
914
929
  } | undefined;
915
930
  setParamsEx(engine: boolean, lights: boolean, alarm: boolean, doors: boolean, bonnet: boolean, boot: boolean, objective: boolean): number;
916
931
  getParamsEx(): {
917
- engine: number;
918
- lights: number;
919
- alarm: number;
920
- doors: number;
921
- bonnet: number;
922
- boot: number;
923
- objective: number;
932
+ engine: boolean;
933
+ lights: boolean;
934
+ alarm: boolean;
935
+ doors: boolean;
936
+ bonnet: boolean;
937
+ boot: boolean;
938
+ objective: boolean;
924
939
  } | undefined;
925
940
  getParamsSirenState(): number;
926
941
  setParamsForPlayer(player: Player, objective: boolean, doorsLocked: boolean): number;
@@ -986,10 +1001,10 @@ declare class DynamicMapIcon {
986
1001
  private _id;
987
1002
  get id(): number;
988
1003
  constructor(mapIcon: IDynamicMapIcon);
989
- create(): void | this;
990
- destroy(): void | this;
1004
+ create(): this;
1005
+ destroy(): this;
991
1006
  isValid(): boolean;
992
- toggleCallbacks(toggle?: boolean): void | number;
1007
+ toggleCallbacks(toggle?: boolean): number;
993
1008
  isToggleCallbacks(): boolean;
994
1009
  static getInstance(id: number): DynamicMapIcon | undefined;
995
1010
  static getInstances(): DynamicMapIcon[];
@@ -1001,13 +1016,13 @@ declare const DynamicMapIconEvent: Readonly<{
1001
1016
  instance: DynamicMapIcon;
1002
1017
  } & {
1003
1018
  next: () => CallbackRet;
1004
- }) => PromisifyCallbackRet) => () => void;
1019
+ }) => PromisifyCallbackRet) => () => number | undefined;
1005
1020
  onStreamOut: (cb: (ret: {
1006
1021
  player: Player;
1007
1022
  instance: DynamicMapIcon;
1008
1023
  } & {
1009
1024
  next: () => CallbackRet;
1010
- }) => PromisifyCallbackRet) => () => void;
1025
+ }) => PromisifyCallbackRet) => () => number | undefined;
1011
1026
  }>;
1012
1027
 
1013
1028
  declare class DynamicPickup {
@@ -1016,10 +1031,10 @@ declare class DynamicPickup {
1016
1031
  private _id;
1017
1032
  get id(): number;
1018
1033
  constructor(pickup: IDynamicPickup);
1019
- create(): void | this;
1020
- destroy(): void | this;
1034
+ create(): this;
1035
+ destroy(): this;
1021
1036
  isValid(): boolean;
1022
- toggleCallbacks(toggle?: boolean): void | number;
1037
+ toggleCallbacks(toggle?: boolean): number;
1023
1038
  isToggleCallbacks(): boolean;
1024
1039
  static getInstance(id: number): DynamicPickup | undefined;
1025
1040
  static getInstances(): DynamicPickup[];
@@ -1031,19 +1046,19 @@ declare const DynamicPickupEvent: Readonly<{
1031
1046
  pickup: DynamicPickup;
1032
1047
  } & {
1033
1048
  next: () => CallbackRet;
1034
- }) => PromisifyCallbackRet) => () => void;
1049
+ }) => PromisifyCallbackRet) => () => number | undefined;
1035
1050
  onStreamIn: (cb: (ret: {
1036
1051
  player: Player;
1037
1052
  instance: DynamicPickup;
1038
1053
  } & {
1039
1054
  next: () => CallbackRet;
1040
- }) => PromisifyCallbackRet) => () => void;
1055
+ }) => PromisifyCallbackRet) => () => number | undefined;
1041
1056
  onStreamOut: (cb: (ret: {
1042
1057
  player: Player;
1043
1058
  instance: DynamicPickup;
1044
1059
  } & {
1045
1060
  next: () => CallbackRet;
1046
- }) => PromisifyCallbackRet) => () => void;
1061
+ }) => PromisifyCallbackRet) => () => number | undefined;
1047
1062
  }>;
1048
1063
 
1049
1064
  declare class DynamicCheckpoint {
@@ -1052,14 +1067,14 @@ declare class DynamicCheckpoint {
1052
1067
  private _id;
1053
1068
  get id(): number;
1054
1069
  constructor(checkPoint: IDynamicCheckPoint);
1055
- create(): void | this;
1056
- destroy(): void | this;
1070
+ create(): this;
1071
+ destroy(): this;
1057
1072
  isValid(): boolean;
1058
- togglePlayer(player: Player, toggle: boolean): void | this;
1073
+ togglePlayer(player: Player, toggle: boolean): this;
1059
1074
  static togglePlayerAll(player: Player, toggle: boolean): number;
1060
1075
  isPlayerIn(player: Player): boolean;
1061
1076
  static getPlayerVisible(player: Player): DynamicCheckpoint | undefined;
1062
- toggleCallbacks(toggle?: boolean): void | number;
1077
+ toggleCallbacks(toggle?: boolean): number;
1063
1078
  isToggleCallbacks(): boolean;
1064
1079
  static getInstance(id: number): DynamicCheckpoint | undefined;
1065
1080
  static getInstances(): DynamicCheckpoint[];
@@ -1068,28 +1083,28 @@ declare class DynamicCheckpoint {
1068
1083
  declare const DynamicCheckPointEvent: Readonly<{
1069
1084
  onPlayerEnter: (cb: (ret: {
1070
1085
  player: Player;
1071
- pickup: DynamicCheckpoint;
1086
+ cp: DynamicCheckpoint;
1072
1087
  } & {
1073
1088
  next: () => CallbackRet;
1074
- }) => PromisifyCallbackRet) => () => void;
1089
+ }) => PromisifyCallbackRet) => () => number | undefined;
1075
1090
  onPlayerLeave: (cb: (ret: {
1076
1091
  player: Player;
1077
- pickup: DynamicCheckpoint;
1092
+ cp: DynamicCheckpoint;
1078
1093
  } & {
1079
1094
  next: () => CallbackRet;
1080
- }) => PromisifyCallbackRet) => () => void;
1095
+ }) => PromisifyCallbackRet) => () => number | undefined;
1081
1096
  onStreamIn: (cb: (ret: {
1082
1097
  player: Player;
1083
1098
  instance: DynamicCheckpoint;
1084
1099
  } & {
1085
1100
  next: () => CallbackRet;
1086
- }) => PromisifyCallbackRet) => () => void;
1101
+ }) => PromisifyCallbackRet) => () => number | undefined;
1087
1102
  onStreamOut: (cb: (ret: {
1088
1103
  player: Player;
1089
1104
  instance: DynamicCheckpoint;
1090
1105
  } & {
1091
1106
  next: () => CallbackRet;
1092
- }) => PromisifyCallbackRet) => () => void;
1107
+ }) => PromisifyCallbackRet) => () => number | undefined;
1093
1108
  }>;
1094
1109
 
1095
1110
  declare class DynamicRaceCP {
@@ -1098,14 +1113,14 @@ declare class DynamicRaceCP {
1098
1113
  private _id;
1099
1114
  get id(): number;
1100
1115
  constructor(checkPoint: IDynamicRaceCp);
1101
- create(): void | this;
1102
- destroy(): void | this;
1116
+ create(): this;
1117
+ destroy(): this;
1103
1118
  isValid(): boolean;
1104
- togglePlayer(player: Player, toggle: boolean): void | this;
1119
+ togglePlayer(player: Player, toggle: boolean): this;
1105
1120
  static togglePlayerAll(player: Player, toggle: boolean): number;
1106
1121
  isPlayerIn(player: Player): boolean;
1107
1122
  static getPlayerVisible(player: Player): DynamicRaceCP | undefined;
1108
- toggleCallbacks(toggle?: boolean): void | number;
1123
+ toggleCallbacks(toggle?: boolean): number;
1109
1124
  isToggleCallbacks(): boolean;
1110
1125
  static getInstance(id: number): DynamicRaceCP | undefined;
1111
1126
  static getInstances(): DynamicRaceCP[];
@@ -1114,28 +1129,28 @@ declare class DynamicRaceCP {
1114
1129
  declare const DynamicRaceCPEvent: Readonly<{
1115
1130
  onPlayerEnter: (cb: (ret: {
1116
1131
  player: Player;
1117
- pickup: DynamicRaceCP;
1132
+ raceCP: DynamicRaceCP;
1118
1133
  } & {
1119
1134
  next: () => CallbackRet;
1120
- }) => PromisifyCallbackRet) => () => void;
1135
+ }) => PromisifyCallbackRet) => () => number | undefined;
1121
1136
  onPlayerLeave: (cb: (ret: {
1122
1137
  player: Player;
1123
- pickup: DynamicRaceCP;
1138
+ raceCp: DynamicRaceCP;
1124
1139
  } & {
1125
1140
  next: () => CallbackRet;
1126
- }) => PromisifyCallbackRet) => () => void;
1141
+ }) => PromisifyCallbackRet) => () => number | undefined;
1127
1142
  onStreamIn: (cb: (ret: {
1128
1143
  player: Player;
1129
1144
  instance: DynamicRaceCP;
1130
1145
  } & {
1131
1146
  next: () => CallbackRet;
1132
- }) => PromisifyCallbackRet) => () => void;
1147
+ }) => PromisifyCallbackRet) => () => number | undefined;
1133
1148
  onStreamOut: (cb: (ret: {
1134
1149
  player: Player;
1135
1150
  instance: DynamicRaceCP;
1136
1151
  } & {
1137
1152
  next: () => CallbackRet;
1138
- }) => PromisifyCallbackRet) => () => void;
1153
+ }) => PromisifyCallbackRet) => () => number | undefined;
1139
1154
  }>;
1140
1155
 
1141
1156
  interface IActorSpawn {
@@ -1157,10 +1172,10 @@ interface IActorAnimation {
1157
1172
  }
1158
1173
 
1159
1174
  interface IBounds {
1160
- x_max: number;
1161
- x_min: number;
1162
- y_max: number;
1163
- y_min: number;
1175
+ xMax: number;
1176
+ xMin: number;
1177
+ yMax: number;
1178
+ yMin: number;
1164
1179
  }
1165
1180
 
1166
1181
  interface ICheckPoint {
@@ -1219,9 +1234,9 @@ interface IMaterialText {
1219
1234
  textAlignment: number;
1220
1235
  }
1221
1236
  interface IAttachedData {
1222
- attached_vehicleId: number;
1223
- attached_objectId?: number;
1224
- attached_playerId: number;
1237
+ attachedVehicleId: number;
1238
+ attachedObjectId?: number;
1239
+ attachedPlayerId: number;
1225
1240
  }
1226
1241
 
1227
1242
  interface IOffsets {
@@ -1233,16 +1248,16 @@ interface IOffsets {
1233
1248
  interface IPlayerClass {
1234
1249
  teamId: number;
1235
1250
  modelId: number;
1236
- spawn_x: number;
1237
- spawn_y: number;
1238
- spawn_z: number;
1239
- z_angle: number;
1251
+ spawnX: number;
1252
+ spawnY: number;
1253
+ spawnZ: number;
1254
+ zAngle: number;
1240
1255
  weapon1: number;
1241
- weapon1_ammo: number;
1256
+ weapon1Ammo: number;
1242
1257
  weapon2: number;
1243
- weapon2_ammo: number;
1258
+ weapon2Ammo: number;
1244
1259
  weapon3: number;
1245
- weapon3_ammo: number;
1260
+ weapon3Ammo: number;
1246
1261
  }
1247
1262
 
1248
1263
  interface IQuat {
@@ -1291,32 +1306,32 @@ declare class DynamicActor {
1291
1306
  private _id;
1292
1307
  get id(): number;
1293
1308
  constructor(actor: IDynamicActor);
1294
- create(): void | this;
1295
- destroy(): void | this;
1309
+ create(): this;
1310
+ destroy(): this;
1296
1311
  isValid(): boolean;
1297
1312
  isStreamedIn(forPlayer: Player): boolean;
1298
- getVirtualWorld(): void | number;
1299
- setVirtualWorld(vWorld: number): void | number;
1300
- applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean): void | number;
1301
- clearAnimations(): void | number;
1302
- getFacingAngle(): void | number;
1303
- setFacingAngle(ang: number): void | number;
1304
- getPos(): void | {
1313
+ getVirtualWorld(): number;
1314
+ setVirtualWorld(vWorld: number): number;
1315
+ applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number): number;
1316
+ clearAnimations(): number;
1317
+ getFacingAngle(): number;
1318
+ setFacingAngle(ang: number): number;
1319
+ getPos(): {
1305
1320
  x: number;
1306
1321
  y: number;
1307
1322
  z: number;
1308
1323
  };
1309
- setPos(x: number, y: number, z: number): void | number;
1310
- getHealth(): void | number;
1311
- setHealth(health: number): void | number;
1324
+ setPos(x: number, y: number, z: number): number;
1325
+ getHealth(): number;
1326
+ setHealth(health: number): number;
1312
1327
  isInvulnerable(): boolean;
1313
- setInvulnerable(invulnerable?: boolean): void | number;
1328
+ setInvulnerable(invulnerable?: boolean): number;
1314
1329
  getPlayerTarget(player: Player): DynamicActor | undefined;
1315
1330
  getPlayerCameraTarget(player: Player): DynamicActor | undefined;
1316
- getSkin(): void | number;
1317
- setSkin(model: number, ignoreRange?: boolean): void | number;
1318
- getSpawnInfo(): void | IActorSpawn;
1319
- getAnimation(): void | {
1331
+ getSkin(): number;
1332
+ setSkin(model: number, ignoreRange?: boolean): number;
1333
+ getSpawnInfo(): IActorSpawn;
1334
+ getAnimation(): {
1320
1335
  animLib: string;
1321
1336
  animName: string;
1322
1337
  fDelta: number;
@@ -1326,7 +1341,7 @@ declare class DynamicActor {
1326
1341
  freeze: number;
1327
1342
  time: number;
1328
1343
  };
1329
- toggleCallbacks(toggle?: boolean): void | number;
1344
+ toggleCallbacks(toggle?: boolean): number;
1330
1345
  isToggleCallbacks(): boolean;
1331
1346
  static getInstance(id: number): DynamicActor | undefined;
1332
1347
  static getInstances(): DynamicActor[];
@@ -1338,13 +1353,13 @@ declare const DynamicActorEvent: Readonly<{
1338
1353
  forPlayer: Player;
1339
1354
  } & {
1340
1355
  next: () => CallbackRet;
1341
- }) => PromisifyCallbackRet) => () => void;
1356
+ }) => PromisifyCallbackRet) => () => number | undefined;
1342
1357
  onStreamOut: (cb: (ret: {
1343
1358
  actor: DynamicActor;
1344
1359
  forPlayer: Player;
1345
1360
  } & {
1346
1361
  next: () => CallbackRet;
1347
- }) => PromisifyCallbackRet) => () => void;
1362
+ }) => PromisifyCallbackRet) => () => number | undefined;
1348
1363
  onPlayerGiveDamage: (cb: (ret: {
1349
1364
  player: Player;
1350
1365
  actor: DynamicActor;
@@ -1353,7 +1368,7 @@ declare const DynamicActorEvent: Readonly<{
1353
1368
  bodyPart: BodyPartsEnum;
1354
1369
  } & {
1355
1370
  next: () => CallbackRet;
1356
- }) => PromisifyCallbackRet) => () => void;
1371
+ }) => PromisifyCallbackRet) => () => number | undefined;
1357
1372
  }>;
1358
1373
 
1359
1374
  declare class Dynamic3DTextLabel {
@@ -1362,14 +1377,14 @@ declare class Dynamic3DTextLabel {
1362
1377
  private _id;
1363
1378
  get id(): number;
1364
1379
  constructor(textLabel: IDynamic3DTextLabel);
1365
- create(): void | this;
1366
- destroy(): void | this;
1380
+ create(): this;
1381
+ destroy(): this;
1367
1382
  isValid(): boolean;
1368
- getColor(): void | string | number;
1383
+ getColor(): string | number;
1369
1384
  getCharset(): void | string;
1370
- getText(): void | string;
1371
- updateText(color: string | number, text: string, charset?: string | undefined): void | number;
1372
- toggleCallbacks(toggle?: boolean): void | number;
1385
+ getText(): string;
1386
+ updateText(color: string | number, text: string, charset?: string | undefined): number;
1387
+ toggleCallbacks(toggle?: boolean): number;
1373
1388
  isToggleCallbacks(): boolean;
1374
1389
  static getInstance(id: number): Dynamic3DTextLabel | undefined;
1375
1390
  static getInstances(): Dynamic3DTextLabel[];
@@ -1381,22 +1396,22 @@ declare const Dynamic3DTextLabelEvent: Readonly<{
1381
1396
  instance: Dynamic3DTextLabel;
1382
1397
  } & {
1383
1398
  next: () => CallbackRet;
1384
- }) => PromisifyCallbackRet) => () => void;
1399
+ }) => PromisifyCallbackRet) => () => number | undefined;
1385
1400
  onStreamOut: (cb: (ret: {
1386
1401
  player: Player;
1387
1402
  instance: Dynamic3DTextLabel;
1388
1403
  } & {
1389
1404
  next: () => CallbackRet;
1390
- }) => PromisifyCallbackRet) => () => void;
1405
+ }) => PromisifyCallbackRet) => () => number | undefined;
1391
1406
  }>;
1392
1407
 
1393
1408
  declare class Streamer {
1394
1409
  private constructor();
1395
1410
  static getTickRate: () => number;
1396
- static setTickRate: (rate?: number | undefined) => number;
1411
+ static setTickRate: (rate?: number) => number;
1397
1412
  static getPlayerTickRate(player: Player): number;
1398
1413
  static setPlayerTickRate(player: Player, rate?: number): number;
1399
- static toggleChunkStream: (toggle?: boolean | undefined) => number;
1414
+ static toggleChunkStream: (toggle?: boolean) => number;
1400
1415
  static isToggleChunkStream: () => boolean;
1401
1416
  static getChunkTickRate(type: StreamerItemTypes, player?: number | Player): number;
1402
1417
  static setChunkTickRate(type: StreamerItemTypes, rate: number, player?: number | Player): number;
@@ -1408,12 +1423,12 @@ declare class Streamer {
1408
1423
  static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
1409
1424
  static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): number;
1410
1425
  static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
1411
- static getTypePriority: () => number | _infernus_streamer.StreamerItemTypeTuple;
1426
+ static getTypePriority: () => _infernus_streamer.StreamerItemTypeTuple | number;
1412
1427
  static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
1413
1428
  static getCellDistance: () => number;
1414
- static setCellDistance: (distance?: number | undefined) => number;
1429
+ static setCellDistance: (distance?: number) => number;
1415
1430
  static getCellSize: () => number;
1416
- static setCellSize: (size?: number | undefined) => number;
1431
+ static setCellSize: (size?: number) => number;
1417
1432
  static toggleItemStatic: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
1418
1433
  static isToggleItemStatic: (type: StreamerItemTypes, id: number) => boolean;
1419
1434
  static toggleItemInvAreas: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
@@ -1433,7 +1448,7 @@ declare class Streamer {
1433
1448
  static getLastUpdateTime(): number;
1434
1449
  static update(player: Player, type?: StreamerItemTypes | -1): number;
1435
1450
  static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedTime?: number, freezePlayer?: boolean): number;
1436
- static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3 | undefined) => number;
1451
+ static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3) => number;
1437
1452
  static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
1438
1453
  static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
1439
1454
  static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
@@ -1442,9 +1457,9 @@ declare class Streamer {
1442
1457
  static isItemVisible(player: Player, type: StreamerItemTypes, id: number): boolean;
1443
1458
  static destroyAllVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
1444
1459
  static countVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
1445
- static destroyAllItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
1446
- static countItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
1447
- static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, maxItems?: number | undefined, range?: number | undefined, worldId?: number | undefined) => number[];
1460
+ static destroyAllItems: (type: StreamerItemTypes, serverWide?: number) => number;
1461
+ static countItems: (type: StreamerItemTypes, serverWide?: number) => number;
1462
+ static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, maxItems?: number, range?: number, worldId?: number) => number[];
1448
1463
  static getAllVisibleItems(player: Player, type: StreamerItemTypes, maxItems?: number): number[];
1449
1464
  static getItemPos: (type: StreamerItemTypes, id: number) => {
1450
1465
  x: number;
@@ -1473,7 +1488,7 @@ declare class Streamer {
1473
1488
  error: string;
1474
1489
  } & {
1475
1490
  next: () => CallbackRet;
1476
- }) => PromisifyCallbackRet) => () => void;
1491
+ }) => PromisifyCallbackRet) => () => number | undefined;
1477
1492
  }
1478
1493
 
1479
1494
  declare const VehicleEvent: Readonly<{
@@ -1482,86 +1497,86 @@ declare const VehicleEvent: Readonly<{
1482
1497
  player: Player;
1483
1498
  } & {
1484
1499
  next: () => CallbackRet;
1485
- }) => PromisifyCallbackRet) => () => void;
1500
+ }) => PromisifyCallbackRet) => () => number | undefined;
1486
1501
  onDeath: (cb: (ret: {
1487
1502
  vehicle: Vehicle;
1488
1503
  killer: Player;
1489
1504
  } & {
1490
1505
  next: () => CallbackRet;
1491
- }) => PromisifyCallbackRet) => () => void;
1506
+ }) => PromisifyCallbackRet) => () => number | undefined;
1492
1507
  onMod: (cb: (ret: {
1493
1508
  player: Player;
1494
1509
  vehicle: Vehicle;
1495
1510
  componentId: number;
1496
1511
  } & {
1497
1512
  next: () => CallbackRet;
1498
- }) => PromisifyCallbackRet) => () => void;
1513
+ }) => PromisifyCallbackRet) => () => number | undefined;
1499
1514
  onPaintjob: (cb: (ret: {
1500
1515
  player: Player;
1501
1516
  vehicle: Vehicle;
1502
1517
  paintjobId: number;
1503
1518
  } & {
1504
1519
  next: () => CallbackRet;
1505
- }) => PromisifyCallbackRet) => () => void;
1520
+ }) => PromisifyCallbackRet) => () => number | undefined;
1506
1521
  onRespray: (cb: (ret: {
1507
1522
  player: Player;
1508
1523
  vehicle: Vehicle;
1509
1524
  color: number[];
1510
1525
  } & {
1511
1526
  next: () => CallbackRet;
1512
- }) => PromisifyCallbackRet) => () => void;
1527
+ }) => PromisifyCallbackRet) => () => number | undefined;
1513
1528
  onSirenStateChange: (cb: (ret: {
1514
1529
  player: Player;
1515
1530
  vehicle: Vehicle;
1516
1531
  state: boolean;
1517
1532
  } & {
1518
1533
  next: () => CallbackRet;
1519
- }) => PromisifyCallbackRet) => () => void;
1534
+ }) => PromisifyCallbackRet) => () => number | undefined;
1520
1535
  onSpawn: (cb: (ret: {
1521
1536
  vehicle: Vehicle;
1522
1537
  } & {
1523
1538
  next: () => CallbackRet;
1524
- }) => PromisifyCallbackRet) => () => void;
1539
+ }) => PromisifyCallbackRet) => () => number | undefined;
1525
1540
  onStreamIn: (cb: (ret: {
1526
1541
  vehicle: Vehicle;
1527
1542
  forPlayer: Player;
1528
1543
  } & {
1529
1544
  next: () => CallbackRet;
1530
- }) => PromisifyCallbackRet) => () => void;
1545
+ }) => PromisifyCallbackRet) => () => number | undefined;
1531
1546
  onStreamOut: (cb: (ret: {
1532
1547
  vehicle: Vehicle;
1533
1548
  forPlayer: Player;
1534
1549
  } & {
1535
1550
  next: () => CallbackRet;
1536
- }) => PromisifyCallbackRet) => () => void;
1551
+ }) => PromisifyCallbackRet) => () => number | undefined;
1537
1552
  onPlayerEnter: (cb: (ret: {
1538
1553
  player: Player;
1539
1554
  vehicle: Vehicle;
1540
1555
  isPassenger: boolean;
1541
1556
  } & {
1542
1557
  next: () => CallbackRet;
1543
- }) => PromisifyCallbackRet) => () => void;
1558
+ }) => PromisifyCallbackRet) => () => number | undefined;
1544
1559
  onPlayerExit: (cb: (ret: {
1545
1560
  player: Player;
1546
1561
  vehicle: Vehicle;
1547
1562
  } & {
1548
1563
  next: () => CallbackRet;
1549
- }) => PromisifyCallbackRet) => () => void;
1564
+ }) => PromisifyCallbackRet) => () => number | undefined;
1550
1565
  onNpcEnter: (cb: (ret: {
1551
1566
  vehicle: Vehicle;
1552
1567
  seatId: number;
1553
1568
  } & {
1554
1569
  next: () => CallbackRet;
1555
- }) => PromisifyCallbackRet) => () => void;
1570
+ }) => PromisifyCallbackRet) => () => number | undefined;
1556
1571
  onNpcExit: (cb: (ret: object & {
1557
1572
  next: () => CallbackRet;
1558
- }) => PromisifyCallbackRet) => () => void;
1573
+ }) => PromisifyCallbackRet) => () => number | undefined;
1559
1574
  onTrailerUpdate: (cb: (ret: {
1560
1575
  player: Player;
1561
1576
  vehicle: Vehicle;
1562
1577
  } & {
1563
1578
  next: () => CallbackRet;
1564
- }) => PromisifyCallbackRet) => () => void;
1579
+ }) => PromisifyCallbackRet) => () => number | undefined;
1565
1580
  }>;
1566
1581
 
1567
1582
  declare class DynamicObject {
@@ -1570,40 +1585,40 @@ declare class DynamicObject {
1570
1585
  private _id;
1571
1586
  get id(): number;
1572
1587
  constructor(object: IDynamicObject);
1573
- create(): void | this;
1574
- destroy(): void | this;
1588
+ create(): this;
1589
+ destroy(): this;
1575
1590
  isValid(): boolean;
1576
1591
  getModel(): number;
1577
- getPos(): void | {
1592
+ getPos(): {
1578
1593
  x: number;
1579
1594
  y: number;
1580
1595
  z: number;
1581
1596
  };
1582
- setPos(x: number, y: number, z: number): void | number;
1583
- getRot(): void | {
1597
+ setPos(x: number, y: number, z: number): number;
1598
+ getRot(): {
1584
1599
  rx: number;
1585
1600
  ry: number;
1586
1601
  rz: number;
1587
1602
  };
1588
- setRot(rx: number, ry: number, rz: number): void | number;
1589
- move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): void | number;
1590
- stop(): void | number;
1603
+ setRot(rx: number, ry: number, rz: number): number;
1604
+ move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): number;
1605
+ stop(): number;
1591
1606
  isMoving(): boolean;
1592
- attachCamera(player: Player): void | number;
1593
- attachToObject(attachTo: DynamicObject, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean): void | number;
1594
- attachToPlayer(player: Player, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
1595
- attachToVehicle(vehicle: Vehicle, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
1596
- edit(player: Player): void | number;
1607
+ attachCamera(player: Player): number;
1608
+ attachToObject(attachTo: DynamicObject, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean): number;
1609
+ attachToPlayer(player: Player, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): number;
1610
+ attachToVehicle(vehicle: Vehicle, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): number;
1611
+ edit(player: Player): number;
1597
1612
  isMaterialUsed(materialIndex: number): boolean;
1598
1613
  removeMaterial(materialIndex: number): number;
1599
- getMaterial(materialIndex: number, txdName: string, textureName: string): void | {
1614
+ getMaterial(materialIndex: number, txdName: string, textureName: string): {
1600
1615
  modelId: number;
1601
1616
  materialColor: string | number;
1602
1617
  };
1603
- setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): void | number;
1618
+ setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): number;
1604
1619
  isMaterialTextUsed(materialIndex: number): boolean;
1605
1620
  removeMaterialText(materialIndex: number): number;
1606
- getMaterialText(materialIndex: number): void | {
1621
+ getMaterialText(materialIndex: number): {
1607
1622
  text: string;
1608
1623
  materialSize: number;
1609
1624
  fontFace: string;
@@ -1612,9 +1627,9 @@ declare class DynamicObject {
1612
1627
  backColor: number;
1613
1628
  textAlignment: number;
1614
1629
  };
1615
- setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number): void | number;
1630
+ setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number): number;
1616
1631
  getPlayerCameraTarget(player: Player): DynamicObject | undefined;
1617
- toggleCallbacks(toggle?: boolean): void | number;
1632
+ toggleCallbacks(toggle?: boolean): number;
1618
1633
  isToggleCallbacks(): boolean;
1619
1634
  setNoCameraCollision(): boolean;
1620
1635
  getNoCameraCollision(): boolean;
@@ -1627,7 +1642,7 @@ declare const DynamicObjectEvent: Readonly<{
1627
1642
  object: DynamicObject;
1628
1643
  } & {
1629
1644
  next: () => CallbackRet;
1630
- }) => PromisifyCallbackRet) => () => void;
1645
+ }) => PromisifyCallbackRet) => () => number | undefined;
1631
1646
  onPlayerEdit: (cb: (ret: {
1632
1647
  player: Player;
1633
1648
  object: DynamicObject;
@@ -1640,7 +1655,7 @@ declare const DynamicObjectEvent: Readonly<{
1640
1655
  rZ: number;
1641
1656
  } & {
1642
1657
  next: () => CallbackRet;
1643
- }) => PromisifyCallbackRet) => () => void;
1658
+ }) => PromisifyCallbackRet) => () => number | undefined;
1644
1659
  onPlayerSelect: (cb: (ret: {
1645
1660
  player: Player;
1646
1661
  object: DynamicObject;
@@ -1650,7 +1665,7 @@ declare const DynamicObjectEvent: Readonly<{
1650
1665
  z: number;
1651
1666
  } & {
1652
1667
  next: () => CallbackRet;
1653
- }) => PromisifyCallbackRet) => () => void;
1668
+ }) => PromisifyCallbackRet) => () => number | undefined;
1654
1669
  onPlayerShoot: (cb: (ret: {
1655
1670
  player: Player;
1656
1671
  object: DynamicObject;
@@ -1660,7 +1675,7 @@ declare const DynamicObjectEvent: Readonly<{
1660
1675
  z: number;
1661
1676
  } & {
1662
1677
  next: () => CallbackRet;
1663
- }) => PromisifyCallbackRet) => () => void;
1678
+ }) => PromisifyCallbackRet) => () => number | undefined;
1664
1679
  onPlayerEditAttached: (cb: (ret: {
1665
1680
  player: Player;
1666
1681
  response: number;
@@ -1678,19 +1693,19 @@ declare const DynamicObjectEvent: Readonly<{
1678
1693
  fScaleZ: number;
1679
1694
  } & {
1680
1695
  next: () => CallbackRet;
1681
- }) => PromisifyCallbackRet) => () => void;
1696
+ }) => PromisifyCallbackRet) => () => number | undefined;
1682
1697
  onStreamIn: (cb: (ret: {
1683
1698
  player: Player;
1684
1699
  instance: DynamicObject;
1685
1700
  } & {
1686
1701
  next: () => CallbackRet;
1687
- }) => PromisifyCallbackRet) => () => void;
1702
+ }) => PromisifyCallbackRet) => () => number | undefined;
1688
1703
  onStreamOut: (cb: (ret: {
1689
1704
  player: Player;
1690
1705
  instance: DynamicObject;
1691
1706
  } & {
1692
1707
  next: () => CallbackRet;
1693
- }) => PromisifyCallbackRet) => () => void;
1708
+ }) => PromisifyCallbackRet) => () => number | undefined;
1694
1709
  }>;
1695
1710
 
1696
1711
  declare class DynamicArea {
@@ -1700,12 +1715,12 @@ declare class DynamicArea {
1700
1715
  get type(): TDynamicAreaTypes;
1701
1716
  get id(): number;
1702
1717
  constructor(area: TDynamicArea);
1703
- create(): void | this;
1704
- destroy(): void | this;
1718
+ create(): this;
1719
+ destroy(): this;
1705
1720
  isValid(): boolean;
1706
- getType(): void | StreamerAreaTypes;
1707
- getPolygonPoints(): void | number[];
1708
- getPolygonNumberPoints(): void | number;
1721
+ getType(): StreamerAreaTypes;
1722
+ getPolygonPoints(): number[];
1723
+ getPolygonNumberPoints(): number;
1709
1724
  isPlayerIn(player: Player, recheck?: boolean): boolean;
1710
1725
  static isPlayerInAny(player: Player, recheck?: boolean): boolean;
1711
1726
  isAnyPlayerIn(recheck?: boolean): boolean;
@@ -1720,12 +1735,12 @@ declare class DynamicArea {
1720
1735
  static getNumberForPoint(x: number, y: number, z: number): number;
1721
1736
  static getForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): DynamicArea[];
1722
1737
  static getNumberForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): number;
1723
- attachToObject(obj: DynamicObject, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
1724
- attachToPlayer(player: Player, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
1725
- attachToVehicle(vehicle: Vehicle, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
1726
- toggleSpectateMode(toggle: boolean): void | number;
1738
+ attachToObject(obj: DynamicObject, offsetX?: number, offsetY?: number, offsetZ?: number): number;
1739
+ attachToPlayer(player: Player, offsetX?: number, offsetY?: number, offsetZ?: number): number;
1740
+ attachToVehicle(vehicle: Vehicle, offsetX?: number, offsetY?: number, offsetZ?: number): number;
1741
+ toggleSpectateMode(toggle: boolean): number;
1727
1742
  isToggleSpectateMode(): boolean;
1728
- toggleCallbacks(toggle?: boolean): void | number;
1743
+ toggleCallbacks(toggle?: boolean): number;
1729
1744
  isToggleCallbacks(): boolean;
1730
1745
  static getInstance(id: number): DynamicArea | undefined;
1731
1746
  static getInstances(): DynamicArea[];
@@ -1737,25 +1752,25 @@ declare const DynamicAreaEvent: Readonly<{
1737
1752
  instance: DynamicArea;
1738
1753
  } & {
1739
1754
  next: () => CallbackRet;
1740
- }) => PromisifyCallbackRet) => () => void;
1755
+ }) => PromisifyCallbackRet) => () => number | undefined;
1741
1756
  onStreamOut: (cb: (ret: {
1742
1757
  player: Player;
1743
1758
  instance: DynamicArea;
1744
1759
  } & {
1745
1760
  next: () => CallbackRet;
1746
- }) => PromisifyCallbackRet) => () => void;
1761
+ }) => PromisifyCallbackRet) => () => number | undefined;
1747
1762
  onPlayerEnter: (cb: (ret: {
1748
1763
  player: Player;
1749
- pickup: DynamicArea;
1764
+ area: DynamicArea;
1750
1765
  } & {
1751
1766
  next: () => CallbackRet;
1752
- }) => PromisifyCallbackRet) => () => void;
1767
+ }) => PromisifyCallbackRet) => () => number | undefined;
1753
1768
  onPlayerLeave: (cb: (ret: {
1754
1769
  player: Player;
1755
- pickup: DynamicArea;
1770
+ area: DynamicArea;
1756
1771
  } & {
1757
1772
  next: () => CallbackRet;
1758
- }) => PromisifyCallbackRet) => () => void;
1773
+ }) => PromisifyCallbackRet) => () => number | undefined;
1759
1774
  }>;
1760
1775
 
1761
1776
  declare class Player {
@@ -1866,23 +1881,23 @@ declare class Player {
1866
1881
  getCameraFrontVector(): TPos;
1867
1882
  getCameraMode(): CameraModesEnum;
1868
1883
  getCameraPos(): TPos;
1869
- getCameraTargetPlayer(players: Array<Player>): Player | undefined;
1870
- getCameraTargetVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
1884
+ getCameraTargetPlayer(): Player | undefined;
1885
+ getCameraTargetVehicle(): Vehicle | undefined;
1871
1886
  getCameraZoom(): number;
1872
1887
  playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): boolean;
1873
1888
  stopAudioStream(): boolean;
1874
1889
  playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): boolean;
1875
1890
  static getMaxPlayers(): number;
1876
1891
  playCrimeReport(suspect: Player, crimeId: number): boolean;
1877
- interpolateCameraPos(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
1878
- interpolateCameraLookAt(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
1892
+ interpolateCameraPos(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
1893
+ interpolateCameraLookAt(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
1879
1894
  createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): boolean;
1880
1895
  static isConnected(id: number): boolean;
1881
1896
  isConnected(): boolean;
1882
1897
  disableRemoteVehicleCollisions(disable: boolean): boolean;
1883
- getVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
1898
+ getVehicle(): Vehicle | undefined;
1884
1899
  getVehicleSeat(): number;
1885
- getSurfingVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
1900
+ getSurfingVehicle(): Vehicle | undefined;
1886
1901
  applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number, forceSync?: boolean | ForceSyncEnum): boolean;
1887
1902
  clearAnimations(forceSync?: boolean): boolean;
1888
1903
  getAnimationIndex(): number;
@@ -1892,12 +1907,12 @@ declare class Player {
1892
1907
  };
1893
1908
  setShopName(shopName: string): boolean;
1894
1909
  setPosFindZ(x: number, y: number, z?: number): Promise<boolean>;
1895
- setWorldBounds(x_max: number, x_min: number, y_max: number, y_min: number): boolean;
1910
+ setWorldBounds(xMax: number, xMin: number, yMax: number, yMin: number): boolean;
1896
1911
  clearWorldBounds(): boolean;
1897
1912
  setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): boolean;
1898
1913
  getDistanceFromPoint(X: number, Y: number, Z: number): boolean;
1899
1914
  getCustomSkin(): number;
1900
- getTargetPlayer(players: Array<Player>): undefined | Player;
1915
+ getTargetPlayer(): Player | undefined;
1901
1916
  getLastShotVectors(): {
1902
1917
  fOriginX: number;
1903
1918
  fOriginY: number;
@@ -1910,7 +1925,7 @@ declare class Player {
1910
1925
  getWeaponData(slot: number): {
1911
1926
  weapons: number;
1912
1927
  ammo: number;
1913
- } | undefined;
1928
+ };
1914
1929
  getWeaponState(): WeaponStatesEnum;
1915
1930
  giveWeapon(weaponId: WeaponEnum, ammo: number): boolean;
1916
1931
  setAmmo(weaponId: number, ammo: number): boolean;
@@ -1919,9 +1934,9 @@ declare class Player {
1919
1934
  clearDeathMessage(): void;
1920
1935
  sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): number;
1921
1936
  sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): boolean;
1922
- setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1_ammo: number, weapon2: WeaponEnum, weapon2_ammo: number, weapon3: WeaponEnum, weapon3_ammo: number): number | false;
1937
+ setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1Ammo: number, weapon2: WeaponEnum, weapon2Ammo: number, weapon3: WeaponEnum, weapon3Ammo: number): number | false;
1923
1938
  redirectDownload(url: string): number;
1924
- sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): void | Promise<IClientResRaw>;
1939
+ sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): Promise<IClientResRaw>;
1925
1940
  selectTextDraw(color: string | number): void;
1926
1941
  cancelSelectTextDraw(): void;
1927
1942
  beginObjectSelecting(): boolean;
@@ -2009,34 +2024,34 @@ declare const NpcEvent: Readonly<{
2009
2024
  myPlayerId: number;
2010
2025
  } & {
2011
2026
  next: () => CallbackRet;
2012
- }) => PromisifyCallbackRet) => () => void;
2027
+ }) => PromisifyCallbackRet) => () => number | undefined;
2013
2028
  onDisconnect: (cb: (ret: {
2014
2029
  reason: string;
2015
2030
  } & {
2016
2031
  next: () => CallbackRet;
2017
- }) => PromisifyCallbackRet) => () => void;
2032
+ }) => PromisifyCallbackRet) => () => number | undefined;
2018
2033
  onModeInit: (cb: (ret: object & {
2019
2034
  next: () => CallbackRet;
2020
- }) => PromisifyCallbackRet) => () => void;
2035
+ }) => PromisifyCallbackRet) => () => number | undefined;
2021
2036
  onModeExit: (cb: (ret: object & {
2022
2037
  next: () => CallbackRet;
2023
- }) => PromisifyCallbackRet) => () => void;
2038
+ }) => PromisifyCallbackRet) => () => number | undefined;
2024
2039
  onSpawn: (cb: (ret: object & {
2025
2040
  next: () => CallbackRet;
2026
- }) => PromisifyCallbackRet) => () => void;
2041
+ }) => PromisifyCallbackRet) => () => number | undefined;
2027
2042
  onClientMessage: (cb: (ret: {
2028
2043
  color: number;
2029
2044
  buffer: number[];
2030
2045
  string: string;
2031
2046
  } & {
2032
2047
  next: () => CallbackRet;
2033
- }) => PromisifyCallbackRet) => () => void;
2048
+ }) => PromisifyCallbackRet) => () => number | undefined;
2034
2049
  }>;
2035
2050
 
2036
2051
  declare class Npc {
2037
2052
  private constructor();
2038
2053
  private static recordStatus;
2039
- static readonly connectNPC: (name: string, script: string) => number;
2054
+ static readonly connect: (name: string, script: string) => number;
2040
2055
  static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
2041
2056
  static stopRecordingPlayerData(player: Player): void;
2042
2057
  static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
@@ -2045,174 +2060,28 @@ declare class Npc {
2045
2060
  static resumeRecordingPlayback(): void;
2046
2061
  }
2047
2062
 
2048
- declare const GameMode: {
2049
- use(plugin: IFilterScript, ...options: any[]): {
2050
- use(plugin: IFilterScript, ...options: any[]): any;
2051
- loadUseScript: (scriptName: string) => Promise<void>;
2052
- reloadUseScript: (scriptName: string) => Promise<void>;
2053
- unloadUseScript: (scriptName: string) => Promise<void>;
2054
- supportAllNickname(): void;
2055
- setWeather(weather: number): number;
2056
- setWorldTime(hour: number): number;
2057
- getWorldTime: () => number;
2058
- setTeamCount: (count: number) => number;
2059
- sendRconCommand: (command: string, charset?: string) => number;
2060
- addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
2061
- addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
2062
- createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
2063
- manualVehicleEngineAndLights: () => number;
2064
- blockIpAddress: (ip_address: string, timeMs: number) => number;
2065
- unBlockIpAddress: (ip_address: string) => number;
2066
- getServerTickRate: () => number;
2067
- addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
2068
- addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
2069
- checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
2070
- isValidCustomModel: (modelId: number) => boolean;
2071
- getCustomModePath: (modelId: number) => {
2072
- dffPath: any;
2073
- txdPath: any;
2074
- } | null;
2075
- getConsoleVarAsString(varname: string, charset?: string): string;
2076
- getRestartTime: () => number;
2077
- setRestartTime: (seconds: number) => boolean;
2078
- allowAdminTeleport: (allow: boolean) => void;
2079
- isAdminTeleportAllowed: () => boolean;
2080
- allowInteriorWeapons: (allow: boolean) => void;
2081
- areInteriorWeaponsAllowed: () => boolean;
2082
- areAllAnimationsEnabled: () => boolean;
2083
- enableAllAnimations: (enable: boolean) => void;
2084
- enableStuntBonusForAll: (enable: boolean) => number;
2085
- enableVehicleFriendlyFire: () => number;
2086
- enableZoneNames: (enable: boolean) => number;
2087
- disableInteriorEnterExits: () => number;
2088
- setGameModeText: (string: string) => number;
2089
- getGravity: () => number;
2090
- setGravity: (gravity: number) => number;
2091
- showNameTags: (show: boolean) => number;
2092
- disableNameTagLOS: () => number;
2093
- usePlayerPedAnims: () => number;
2094
- showPlayerMarkers: (mode: MarkerModesEnum) => number;
2095
- limitPlayerMarkerRadius: (marker_radius: number) => number;
2096
- limitGlobalChatRadius: (chat_radius: number) => number;
2097
- setNameTagDrawDistance: (distance: number) => number;
2098
- findModelFileNameFromCRC: (crc: number) => string;
2099
- findTextureFileNameFromCRC: (crc: number) => string;
2100
- getWeaponName: (weaponId: number) => string;
2101
- setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
2102
- vectorSize: (x: number, y: number, z: number) => number;
2103
- clearBanList: () => void;
2104
- isBanned: (ipAddress: string) => boolean;
2105
- isValidNickName: (name: string) => boolean;
2106
- allowNickNameCharacter: (byte: number, allow: boolean) => void;
2107
- isNickNameCharacterAllowed: (byte: number) => boolean;
2108
- addServerRule: (name: string, value: string) => boolean;
2109
- setServerRule: (name: string, value: string) => boolean;
2110
- isValidServerRule: (name: string) => boolean;
2111
- removeServerRule: (name: string) => boolean;
2112
- getWeaponSlot: (weaponId: number) => number;
2113
- getAvailableClasses: () => number;
2114
- getPlayerClass: (classId: number) => boolean | IPlayerClass;
2115
- editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
2116
- toggleChatTextReplacement: (toggle: boolean) => void;
2117
- chatTextReplacementToggled: () => boolean;
2118
- getConsoleVarAsInt: (varname: string) => number;
2119
- getConsoleVarAsBool: (varname: string) => boolean;
2120
- getWeather: () => number;
2121
- getServerRuleFlag: (rule: string) => number;
2122
- setServerRuleFlags: (rule: string, flags: number) => boolean;
2123
- };
2124
- loadUseScript: (scriptName: string) => Promise<void>;
2125
- reloadUseScript: (scriptName: string) => Promise<void>;
2126
- unloadUseScript: (scriptName: string) => Promise<void>;
2127
- supportAllNickname(): void;
2128
- setWeather(weather: number): number;
2129
- setWorldTime(hour: number): number;
2130
- getWorldTime: () => number;
2131
- setTeamCount: (count: number) => number;
2132
- sendRconCommand: (command: string, charset?: string) => number;
2133
- addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
2134
- addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
2135
- createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
2136
- manualVehicleEngineAndLights: () => number;
2137
- blockIpAddress: (ip_address: string, timeMs: number) => number;
2138
- unBlockIpAddress: (ip_address: string) => number;
2139
- getServerTickRate: () => number;
2140
- addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
2141
- addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
2142
- checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
2143
- isValidCustomModel: (modelId: number) => boolean;
2144
- getCustomModePath: (modelId: number) => {
2145
- dffPath: any;
2146
- txdPath: any;
2147
- } | null;
2148
- getConsoleVarAsString(varname: string, charset?: string): string;
2149
- getRestartTime: () => number;
2150
- setRestartTime: (seconds: number) => boolean;
2151
- allowAdminTeleport: (allow: boolean) => void;
2152
- isAdminTeleportAllowed: () => boolean;
2153
- allowInteriorWeapons: (allow: boolean) => void;
2154
- areInteriorWeaponsAllowed: () => boolean;
2155
- areAllAnimationsEnabled: () => boolean;
2156
- enableAllAnimations: (enable: boolean) => void;
2157
- enableStuntBonusForAll: (enable: boolean) => number;
2158
- enableVehicleFriendlyFire: () => number;
2159
- enableZoneNames: (enable: boolean) => number;
2160
- disableInteriorEnterExits: () => number;
2161
- setGameModeText: (string: string) => number;
2162
- getGravity: () => number;
2163
- setGravity: (gravity: number) => number;
2164
- showNameTags: (show: boolean) => number;
2165
- disableNameTagLOS: () => number;
2166
- usePlayerPedAnims: () => number;
2167
- showPlayerMarkers: (mode: MarkerModesEnum) => number;
2168
- limitPlayerMarkerRadius: (marker_radius: number) => number;
2169
- limitGlobalChatRadius: (chat_radius: number) => number;
2170
- setNameTagDrawDistance: (distance: number) => number;
2171
- findModelFileNameFromCRC: (crc: number) => string;
2172
- findTextureFileNameFromCRC: (crc: number) => string;
2173
- getWeaponName: (weaponId: number) => string;
2174
- setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
2175
- vectorSize: (x: number, y: number, z: number) => number;
2176
- clearBanList: () => void;
2177
- isBanned: (ipAddress: string) => boolean;
2178
- isValidNickName: (name: string) => boolean;
2179
- allowNickNameCharacter: (byte: number, allow: boolean) => void;
2180
- isNickNameCharacterAllowed: (byte: number) => boolean;
2181
- addServerRule: (name: string, value: string) => boolean;
2182
- setServerRule: (name: string, value: string) => boolean;
2183
- isValidServerRule: (name: string) => boolean;
2184
- removeServerRule: (name: string) => boolean;
2185
- getWeaponSlot: (weaponId: number) => number;
2186
- getAvailableClasses: () => number;
2187
- getPlayerClass: (classId: number) => boolean | IPlayerClass;
2188
- editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
2189
- toggleChatTextReplacement: (toggle: boolean) => void;
2190
- chatTextReplacementToggled: () => boolean;
2191
- getConsoleVarAsInt: (varname: string) => number;
2192
- getConsoleVarAsBool: (varname: string) => boolean;
2193
- getWeather: () => number;
2194
- getServerRuleFlag: (rule: string) => number;
2195
- setServerRuleFlags: (rule: string, flags: number) => boolean;
2196
- onInit: (cb: (ret: object & {
2197
- next: () => CallbackRet;
2198
- }) => PromisifyCallbackRet) => () => void;
2199
- onExit: (cb: (ret: object & {
2200
- next: () => CallbackRet;
2201
- }) => PromisifyCallbackRet) => () => void;
2202
- onIncomingConnection: (cb: (ret: {
2063
+ declare class GameMode {
2064
+ private constructor();
2065
+ static onInit: (cb: (ret: object & {
2066
+ next: () => CallbackRet;
2067
+ }) => PromisifyCallbackRet) => () => number | undefined;
2068
+ static onExit: (cb: (ret: object & {
2069
+ next: () => CallbackRet;
2070
+ }) => PromisifyCallbackRet) => () => number | undefined;
2071
+ static onIncomingConnection: (cb: (ret: {
2203
2072
  playerId: number;
2204
2073
  ipAddress: string;
2205
2074
  port: number;
2206
2075
  } & {
2207
2076
  next: () => CallbackRet;
2208
- }) => PromisifyCallbackRet) => () => void;
2209
- onRconCommand: (cb: (ret: {
2077
+ }) => PromisifyCallbackRet) => () => number | undefined;
2078
+ static onRconCommand: (cb: (ret: {
2210
2079
  buffer: number[];
2211
2080
  cmd: string;
2212
2081
  } & {
2213
2082
  next: () => CallbackRet;
2214
- }) => PromisifyCallbackRet) => () => void;
2215
- onRconLoginAttempt: (cb: (ret: {
2083
+ }) => PromisifyCallbackRet) => () => number | undefined;
2084
+ static onRconLoginAttempt: (cb: (ret: {
2216
2085
  ip: string;
2217
2086
  password: string;
2218
2087
  success: boolean;
@@ -2220,8 +2089,84 @@ declare const GameMode: {
2220
2089
  passwordBuffer: number[];
2221
2090
  } & {
2222
2091
  next: () => CallbackRet;
2223
- }) => PromisifyCallbackRet) => () => void;
2224
- };
2092
+ }) => PromisifyCallbackRet) => () => number | undefined;
2093
+ static use(plugin: IFilterScript, ...options: Array<any>): typeof GameMode;
2094
+ static loadUseScript: (scriptName: string) => Promise<void>;
2095
+ static reloadUseScript: (scriptName: string) => Promise<void>;
2096
+ static unloadUseScript: (scriptName: string) => Promise<void>;
2097
+ static enableCmdCaseSensitive: typeof CmdBus.enableCaseSensitive;
2098
+ static disableCmdCaseSensitive: typeof CmdBus.disableCaseSensitive;
2099
+ static isCmdCaseSensitive: typeof CmdBus.isCaseSensitive;
2100
+ static supportAllNickname(): void;
2101
+ static setWeather(weather: number): number;
2102
+ static setWorldTime(hour: number): number;
2103
+ static getWorldTime: () => number;
2104
+ static setTeamCount: (count: number) => number;
2105
+ static sendRconCommand: (command: string, charset?: string) => number;
2106
+ static addPlayerClass: (modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => number;
2107
+ static addPlayerClassEx: (teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => number;
2108
+ static createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
2109
+ static manualVehicleEngineAndLights: () => number;
2110
+ static blockIpAddress: (ipAddress: string, timeMs: number) => number;
2111
+ static unBlockIpAddress: (ipAddress: string) => number;
2112
+ static getServerTickRate: () => number;
2113
+ static addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
2114
+ static addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
2115
+ static checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number, timeOff?: number): number;
2116
+ static isValidCustomModel: (modelId: number) => boolean;
2117
+ static getCustomModePath: (modelId: number) => {
2118
+ dffPath: any;
2119
+ txdPath: any;
2120
+ } | null;
2121
+ static getConsoleVarAsString(varname: string, charset?: string): string;
2122
+ static getRestartTime: () => number;
2123
+ static setRestartTime: (seconds: number) => boolean;
2124
+ static allowAdminTeleport: (allow: boolean) => void;
2125
+ static isAdminTeleportAllowed: () => boolean;
2126
+ static allowInteriorWeapons: (allow: boolean) => void;
2127
+ static areInteriorWeaponsAllowed: () => boolean;
2128
+ static areAllAnimationsEnabled: () => boolean;
2129
+ static enableAllAnimations: (enable: boolean) => void;
2130
+ static enableStuntBonusForAll: (enable: boolean) => number;
2131
+ static enableVehicleFriendlyFire: () => number;
2132
+ static enableZoneNames: (enable: boolean) => number;
2133
+ static disableInteriorEnterExits: () => number;
2134
+ static setGameModeText: (string: string) => number;
2135
+ static getGravity: () => number;
2136
+ static setGravity: (gravity: number) => number;
2137
+ static showNameTags: (show: boolean) => number;
2138
+ static disableNameTagLOS: () => number;
2139
+ static usePlayerPedAnims: () => number;
2140
+ static showPlayerMarkers: (mode: MarkerModesEnum) => number;
2141
+ static limitPlayerMarkerRadius: (markerRadius: number) => number;
2142
+ static limitGlobalChatRadius: (chatRadius: number) => number;
2143
+ static setNameTagDrawDistance: (distance: number) => number;
2144
+ static findModelFileNameFromCRC: (crc: number) => string;
2145
+ static findTextureFileNameFromCRC: (crc: number) => string;
2146
+ static getWeaponName: (weaponId: number) => string;
2147
+ static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
2148
+ static vectorSize: (x: number, y: number, z: number) => number;
2149
+ static clearBanList: () => void;
2150
+ static isBanned: (ipAddress: string) => boolean;
2151
+ static isValidNickName: (name: string) => boolean;
2152
+ static allowNickNameCharacter: (byte: number, allow: boolean) => void;
2153
+ static isNickNameCharacterAllowed: (byte: number) => boolean;
2154
+ static addServerRule: (name: string, value: string) => boolean;
2155
+ static setServerRule: (name: string, value: string) => boolean;
2156
+ static isValidServerRule: (name: string) => boolean;
2157
+ static removeServerRule: (name: string) => boolean;
2158
+ static getWeaponSlot: (weaponId: number) => number;
2159
+ static getAvailableClasses: () => number;
2160
+ static getPlayerClass: (classId: number) => boolean | IPlayerClass;
2161
+ static editPlayerClass: (classId: number, teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => boolean;
2162
+ static toggleChatTextReplacement: (toggle: boolean) => void;
2163
+ static chatTextReplacementToggled: () => boolean;
2164
+ static getConsoleVarAsInt: (varname: string) => number;
2165
+ static getConsoleVarAsBool: (varname: string) => boolean;
2166
+ static getWeather: () => number;
2167
+ static getServerRuleFlag: (rule: string) => number;
2168
+ static setServerRuleFlags: (rule: string, flags: number) => boolean;
2169
+ }
2225
2170
 
2226
2171
  declare class NetStats {
2227
2172
  private constructor();
@@ -2281,15 +2226,15 @@ declare class Menu {
2281
2226
  get col2width(): number;
2282
2227
  set col2width(value: number);
2283
2228
  constructor(title: string, columns: number, x: number, y: number, col1width: number, col2width: number);
2284
- create(): void | this;
2285
- destroy(): void | this;
2286
- addItem(column: number, title: string): void | this;
2287
- setColumnHeader(column: number, header: string): void | this;
2288
- disable(): void | this;
2229
+ create(): this;
2230
+ destroy(): this;
2231
+ addItem(column: number, title: string): this;
2232
+ setColumnHeader(column: number, header: string): this;
2233
+ disable(): this;
2289
2234
  disableRow(row: number): void;
2290
2235
  isValid(): boolean;
2291
- showForPlayer(player: Player): void | number;
2292
- hideForPlayer(player: Player): void | number;
2236
+ showForPlayer(player: Player): number;
2237
+ hideForPlayer(player: Player): number;
2293
2238
  isDisabled(): boolean;
2294
2239
  isRowDisabled(row: number): boolean;
2295
2240
  getItems(column: number): number;
@@ -2301,8 +2246,8 @@ declare class Menu {
2301
2246
  fColumn1: number;
2302
2247
  fColumn2: number;
2303
2248
  };
2304
- getColumnHeader(column: number): void | string;
2305
- getItem(column: number, item: number): void | string;
2249
+ getColumnHeader(column: number): string;
2250
+ getItem(column: number, item: number): string;
2306
2251
  static getInstance(id: number): Menu | undefined;
2307
2252
  static getInstances(): Menu[];
2308
2253
  static getInstanceByPlayer(player: Player): Menu | undefined;
@@ -2313,14 +2258,14 @@ declare const MenuEvent: Readonly<{
2313
2258
  player: Player;
2314
2259
  } & {
2315
2260
  next: () => CallbackRet;
2316
- }) => PromisifyCallbackRet) => () => void;
2261
+ }) => PromisifyCallbackRet) => () => number | undefined;
2317
2262
  onPlayerSelectedRow: (cb: (ret: {
2318
2263
  player: Player;
2319
2264
  menu: Menu;
2320
2265
  row: number;
2321
2266
  } & {
2322
2267
  next: () => CallbackRet;
2323
- }) => PromisifyCallbackRet) => () => void;
2268
+ }) => PromisifyCallbackRet) => () => number | undefined;
2324
2269
  }>;
2325
2270
 
2326
2271
  declare class GangZone {
@@ -2343,10 +2288,10 @@ declare class GangZone {
2343
2288
  isValid(): boolean;
2344
2289
  isPlayerIn(player: Player): boolean;
2345
2290
  isVisibleForPlayer(player: Player): boolean;
2346
- getColorForPlayer(player: Player): void | number;
2347
- getFlashColorForPlayer(player: Player): void | number;
2291
+ getColorForPlayer(player: Player): number;
2292
+ getFlashColorForPlayer(player: Player): number;
2348
2293
  isFlashingForPlayer(player: Player): boolean;
2349
- getPos(): void | GangZonePos;
2294
+ getPos(): GangZonePos;
2350
2295
  useCheck(toggle: boolean): this;
2351
2296
  static getInstance(id: number, isGlobal: boolean): GangZone | undefined;
2352
2297
  static getInstances(isGlobal: boolean): GangZone[];
@@ -2358,37 +2303,37 @@ declare const GangZoneEvent: Readonly<{
2358
2303
  gangZone: GangZone;
2359
2304
  } & {
2360
2305
  next: () => CallbackRet;
2361
- }) => PromisifyCallbackRet) => () => void;
2306
+ }) => PromisifyCallbackRet) => () => number | undefined;
2362
2307
  onPlayerLeaveGlobal: (cb: (ret: {
2363
2308
  player: Player;
2364
2309
  gangZone: GangZone;
2365
2310
  } & {
2366
2311
  next: () => CallbackRet;
2367
- }) => PromisifyCallbackRet) => () => void;
2312
+ }) => PromisifyCallbackRet) => () => number | undefined;
2368
2313
  onPlayerEnterPlayer: (cb: (ret: {
2369
2314
  player: Player;
2370
2315
  gangZone: GangZone;
2371
2316
  } & {
2372
2317
  next: () => CallbackRet;
2373
- }) => PromisifyCallbackRet) => () => void;
2318
+ }) => PromisifyCallbackRet) => () => number | undefined;
2374
2319
  onPlayerLeavePlayer: (cb: (ret: {
2375
2320
  player: Player;
2376
2321
  gangZone: GangZone;
2377
2322
  } & {
2378
2323
  next: () => CallbackRet;
2379
- }) => PromisifyCallbackRet) => () => void;
2324
+ }) => PromisifyCallbackRet) => () => number | undefined;
2380
2325
  onPlayerClickGlobal: (cb: (ret: {
2381
2326
  player: Player;
2382
2327
  gangZone: GangZone;
2383
2328
  } & {
2384
2329
  next: () => CallbackRet;
2385
- }) => PromisifyCallbackRet) => () => void;
2330
+ }) => PromisifyCallbackRet) => () => number | undefined;
2386
2331
  onPlayerClickPlayer: (cb: (ret: {
2387
2332
  player: Player;
2388
2333
  gangZone: GangZone;
2389
2334
  } & {
2390
2335
  next: () => CallbackRet;
2391
- }) => PromisifyCallbackRet) => () => void;
2336
+ }) => PromisifyCallbackRet) => () => number | undefined;
2392
2337
  }>;
2393
2338
 
2394
2339
  declare class TextDraw {
@@ -2398,8 +2343,8 @@ declare class TextDraw {
2398
2343
  private _id;
2399
2344
  get id(): number;
2400
2345
  constructor(textDraw: ITextDraw);
2401
- create(): void | this;
2402
- destroy(): void | this;
2346
+ create(): this;
2347
+ destroy(): this;
2403
2348
  setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): this;
2404
2349
  setColor(color: string | number): this;
2405
2350
  setBoxColors(color: string | number): this;
@@ -2455,13 +2400,13 @@ declare const TextDrawEvent: Readonly<{
2455
2400
  textDraw: InvalidEnum | TextDraw;
2456
2401
  } & {
2457
2402
  next: () => CallbackRet;
2458
- }) => PromisifyCallbackRet) => () => void;
2403
+ }) => PromisifyCallbackRet) => () => number | undefined;
2459
2404
  onPlayerClickPlayer: (cb: (ret: {
2460
2405
  player: Player;
2461
2406
  textDraw: InvalidEnum | TextDraw;
2462
2407
  } & {
2463
2408
  next: () => CallbackRet;
2464
- }) => PromisifyCallbackRet) => () => void;
2409
+ }) => PromisifyCallbackRet) => () => number | undefined;
2465
2410
  }>;
2466
2411
 
2467
2412
  declare const rgba: (value: string | number) => number;
@@ -2476,4 +2421,4 @@ declare const isValidAnimateLib: (lib: string) => false | IAnimateInfo[];
2476
2421
  declare const isValidAnimateName: (lib: string, name: string) => boolean | undefined;
2477
2422
  declare const getAnimateDurationByLibName: (lib: string, name: string) => number | undefined;
2478
2423
 
2479
- export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, type CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, type GangZoneCb, GangZoneEvent, type GangZonePos, I18n, type IActorAnimation, type IActorSpawn, type IAnimateInfo, type IAttachedData, type IAttachedObject, type IBounds, type ICheckPoint, type IClientResRaw, type ICommonTextDrawKey, type IDialog, type IDialogFuncQueue, type IDialogResCommon, type IDialogResRaw, type IDialogResResult, type IDynamic, type IDynamic3DTextLabel, type IDynamicActor, type IDynamicAreaKey, type IDynamicCheckPoint, type IDynamicCircle, type IDynamicCircleCommon, type IDynamicCommon, type IDynamicCuboid, type IDynamicCylinder, type IDynamicMapIcon, type IDynamicObject, type IDynamicPickup, type IDynamicPolygon, type IDynamicRaceCp, type IDynamicRectangle, type IDynamicRectangleCommon, type IDynamicSphere, type IFilterScript, type IGangZone, type IMaterial, type IMaterialText, type IObjectPos, type IObjectRotPos, type IOffsets, type IPlayerClass, type IQuat, type IRaceCheckPoint, type ITextDraw, type ITextDrawCommonSize, type ITextDrawRot, type IVehColor, type IVehMatrix, type IVehSpawnInfo, type IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, type TCommonCallback, type TDynamicArea, type TDynamicAreaTypes, type TEventFunc, type TEventName, type TLocales, type TPos, type TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba };
2424
+ export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, type CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, type GangZoneCb, GangZoneEvent, type GangZonePos, I18n, type IActorAnimation, type IActorSpawn, type IAnimateInfo, type IAttachedData, type IAttachedObject, type IBounds, type ICheckPoint, type IClientResRaw, type ICmdOptions, type ICommonTextDrawKey, type IDialog, type IDialogFuncQueue, type IDialogResCommon, type IDialogResRaw, type IDialogResResult, type IDynamic, type IDynamic3DTextLabel, type IDynamicActor, type IDynamicAreaKey, type IDynamicCheckPoint, type IDynamicCircle, type IDynamicCircleCommon, type IDynamicCommon, type IDynamicCuboid, type IDynamicCylinder, type IDynamicMapIcon, type IDynamicObject, type IDynamicPickup, type IDynamicPolygon, type IDynamicRaceCp, type IDynamicRectangle, type IDynamicRectangleCommon, type IDynamicSphere, type IFilterScript, type IGangZone, type IMaterial, type IMaterialText, type IObjectPos, type IObjectRotPos, type IOffsets, type IPlayerClass, type IQuat, type IRaceCheckPoint, type ITextDraw, type ITextDrawCommonSize, type ITextDrawRot, type IVehColor, type IVehMatrix, type IVehSpawnInfo, type IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, type TCommonCallback, type TDynamicArea, type TDynamicAreaTypes, type TEventFunc, type TEventName, type TLocales, type TPos, type TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba };