@infernus/core 0.11.0-beta.8 → 0.11.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +419 -465
- package/dist/bundle.js +4 -1
- package/dist/bundle.mjs +4 -1
- package/package.json +2 -4
package/dist/bundle.d.ts
CHANGED
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@@ -428,13 +428,18 @@ type Options<T extends object> = {
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};
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declare function defineEvent<T extends object>(options: Options<T>): readonly [(cb: (ret: T & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined, (...args: any[]) => number];
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type CmdBusCallback = {
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player: Player;
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subcommand: string[];
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next: () => CallbackRet;
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};
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+
interface ICmdOptions {
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caseSensitive?: boolean;
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command: string | string[];
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run: (ret: CmdBusCallback) => PromisifyCallbackRet;
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}
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declare const CommandErrors: {
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NOT_EXIST: {
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code: number;
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@@ -449,6 +454,16 @@ declare const CommandErrors: {
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msg: string;
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};
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};
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declare class CmdBus {
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static caseSensitive: boolean;
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private constructor();
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static on(command: ICmdOptions["command"], run: ICmdOptions["run"]): () => void;
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static on(options: ICmdOptions): () => void;
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static off(command: string | string[]): void;
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static enableCaseSensitive(): void;
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static disableCaseSensitive(): void;
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static isCaseSensitive(): boolean;
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}
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/**
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* You don't need to care about the dialog id.
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@@ -457,9 +472,9 @@ declare const CommandErrors: {
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declare class Dialog {
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private id;
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private static showingIds;
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-
private static
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private static maxDialogId;
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private dialog;
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static waitingQueue:
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static waitingQueue: WeakMap<Player, IDialogFuncQueue>;
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constructor(dialog?: IDialog);
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get style(): DialogStylesEnum | undefined;
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set style(v: DialogStylesEnum | undefined);
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@@ -481,19 +496,19 @@ declare const PlayerEvent: Readonly<{
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player: Player;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onDisconnect: (cb: (ret: {
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player: Player;
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reason: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onPause: (cb: (ret: {
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player: Player;
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pausedAt: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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onResume: (cb: (ret: {
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player: Player;
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pausedAt: number;
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@@ -501,26 +516,26 @@ declare const PlayerEvent: Readonly<{
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diff: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onUpdate: (cb: (ret: {
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player: Player;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onText: (cb: (ret: {
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player: Player;
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text: string;
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buffer: number[];
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onEnterExitModShop: (cb: (ret: {
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player: Player;
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enterExit: boolean;
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interior: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onClickMap: (cb: (ret: {
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player: Player;
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fX: number;
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@@ -528,21 +543,21 @@ declare const PlayerEvent: Readonly<{
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fZ: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onClickPlayer: (cb: (ret: {
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player: Player;
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clickedPlayer: Player;
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source: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onDeath: (cb: (ret: {
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player: Player;
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killer: Player | InvalidEnum.PLAYER_ID;
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reason: number;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onGiveDamage: (cb: (ret: {
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player: Player;
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damage: Player;
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@@ -551,49 +566,49 @@ declare const PlayerEvent: Readonly<{
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bodyPart: BodyPartsEnum;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onKeyStateChange: (cb: (ret: {
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player: Player;
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newKeys: KeysEnum;
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oldKeys: KeysEnum;
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} & {
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next: () => CallbackRet;
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-
}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onRequestClass: (cb: (ret: {
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player: Player;
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classId: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onRequestSpawn: (cb: (ret: {
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player: Player;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onSpawn: (cb: (ret: {
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player: Player;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onStateChange: (cb: (ret: {
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player: Player;
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newState: PlayerStateEnum;
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oldState: PlayerStateEnum;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onStreamIn: (cb: (ret: {
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player: Player;
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forPlayer: Player | undefined;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onStreamOut: (cb: (ret: {
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player: Player;
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forPlayer: Player | undefined;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onTakeDamage: (cb: (ret: {
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player: Player;
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damage: Player | InvalidEnum.PLAYER_ID;
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@@ -602,27 +617,27 @@ declare const PlayerEvent: Readonly<{
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bodyPart: BodyPartsEnum;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onInteriorChange: (cb: (ret: {
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player: Player;
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newInteriorId: number;
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oldInteriorId: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onRequestDownload: (cb: (ret: {
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player: Player;
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type: number;
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crc: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onFinishedDownloading: (cb: (ret: {
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player: Player;
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virtualWorld: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onCheckResponse: (cb: (ret: {
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player: Player;
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actionId: number;
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@@ -630,19 +645,19 @@ declare const PlayerEvent: Readonly<{
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data: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onCommandReceived: (cb: (ret: {
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player: Player;
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command: string;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onCommandPerformed: (cb: (ret: {
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player: Player;
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command: string;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onCommandError: (cb: (ret: {
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player: Player;
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command: string;
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@@ -652,9 +667,9 @@ declare const PlayerEvent: Readonly<{
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};
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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-
onCommandText:
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offCommandText:
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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+
onCommandText: typeof CmdBus.on;
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+
offCommandText: typeof CmdBus.off;
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onDialogResponse: (cb: (ret: {
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player: Player;
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dialogId: number;
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@@ -663,28 +678,28 @@ declare const PlayerEvent: Readonly<{
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buffer: number[];
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onLocaleChange: (cb: (ret: {
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player: Player;
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newLocale: string;
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oldLocale: string;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onCharsetChange: (cb: (ret: {
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player: Player;
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newCharset: string;
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oldCharset: string;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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onFpsUpdate: (cb: (ret: {
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player: Player;
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newFps: number;
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oldFps: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () =>
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}) => PromisifyCallbackRet) => () => number | undefined;
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}>;
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interface IDialog {
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@@ -709,9 +724,9 @@ interface IVehicle {
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x: number;
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y: number;
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z: number;
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-
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zAngle: number;
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color: [string | number, string | number];
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-
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+
respawnDelay?: number;
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addSiren?: boolean;
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}
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interface IAnimateInfo {
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@@ -866,17 +881,17 @@ declare class Vehicle {
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getVirtualWorld(): number;
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repair(): number;
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setPos(x: number, y: number, z: number): number;
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-
getPos():
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884
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+
getPos(): TPos;
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getHealth(): number;
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setHealth(health: number): number;
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isPlayerIn(player: Player): boolean;
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873
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-
putPlayerIn(player: Player, seatId: number):
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888
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+
putPlayerIn(player: Player, seatId: number): boolean | 0;
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874
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getZAngle(): number;
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875
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-
setZAngle(
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890
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+
setZAngle(zAngle: number): number;
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876
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setNumberPlate(numberplate: string): number;
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changeColors(color1: string | number, color2: string | number): number;
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878
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setVelocity(X: number, Y: number, Z: number): boolean;
|
|
879
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-
getVelocity():
|
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894
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+
getVelocity(): TPos;
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880
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getSpeed(magic?: number): number;
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881
896
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setAngularVelocity(X: number, Y: number, Z: number): number;
|
|
882
897
|
getDamageStatus(): {
|
|
@@ -889,7 +904,7 @@ declare class Vehicle {
|
|
|
889
904
|
getDistanceFromPoint(X: number, Y: number, Z: number): number;
|
|
890
905
|
getModel(): number;
|
|
891
906
|
static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum): TPos;
|
|
892
|
-
getModelInfo(infoType: VehicleModelInfoEnum):
|
|
907
|
+
getModelInfo(infoType: VehicleModelInfoEnum): TPos;
|
|
893
908
|
getRotationQuat(): {
|
|
894
909
|
w: number;
|
|
895
910
|
x: number;
|
|
@@ -901,26 +916,26 @@ declare class Vehicle {
|
|
|
901
916
|
setParamsCarDoors(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
|
|
902
917
|
setParamsCarWindows(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
|
|
903
918
|
getParamsCarDoors(): {
|
|
904
|
-
driver:
|
|
905
|
-
passenger:
|
|
906
|
-
backLeft:
|
|
907
|
-
backRight:
|
|
919
|
+
driver: -1 | 0 | 1;
|
|
920
|
+
passenger: -1 | 0 | 1;
|
|
921
|
+
backLeft: -1 | 0 | 1;
|
|
922
|
+
backRight: -1 | 0 | 1;
|
|
908
923
|
} | undefined;
|
|
909
924
|
getParamsCarWindows(): {
|
|
910
|
-
driver:
|
|
911
|
-
passenger:
|
|
912
|
-
backLeft:
|
|
913
|
-
backRight:
|
|
925
|
+
driver: -1 | 0 | 1;
|
|
926
|
+
passenger: -1 | 0 | 1;
|
|
927
|
+
backLeft: -1 | 0 | 1;
|
|
928
|
+
backRight: -1 | 0 | 1;
|
|
914
929
|
} | undefined;
|
|
915
930
|
setParamsEx(engine: boolean, lights: boolean, alarm: boolean, doors: boolean, bonnet: boolean, boot: boolean, objective: boolean): number;
|
|
916
931
|
getParamsEx(): {
|
|
917
|
-
engine:
|
|
918
|
-
lights:
|
|
919
|
-
alarm:
|
|
920
|
-
doors:
|
|
921
|
-
bonnet:
|
|
922
|
-
boot:
|
|
923
|
-
objective:
|
|
932
|
+
engine: boolean;
|
|
933
|
+
lights: boolean;
|
|
934
|
+
alarm: boolean;
|
|
935
|
+
doors: boolean;
|
|
936
|
+
bonnet: boolean;
|
|
937
|
+
boot: boolean;
|
|
938
|
+
objective: boolean;
|
|
924
939
|
} | undefined;
|
|
925
940
|
getParamsSirenState(): number;
|
|
926
941
|
setParamsForPlayer(player: Player, objective: boolean, doorsLocked: boolean): number;
|
|
@@ -964,12 +979,16 @@ declare class Vehicle {
|
|
|
964
979
|
show(): boolean;
|
|
965
980
|
hide(): boolean;
|
|
966
981
|
isHidden(): boolean;
|
|
967
|
-
|
|
982
|
+
getVehicleOccupant(seatId: number): number;
|
|
983
|
+
getVehicleMaxPassengers(): number;
|
|
984
|
+
countVehicleOccupants(): number;
|
|
985
|
+
static getVehicleMaxPassengers: (modelId: number) => number;
|
|
986
|
+
static getRandomColorPair: (modelId: number) => {
|
|
968
987
|
color: [number, number, number, number];
|
|
969
988
|
};
|
|
970
989
|
static getComponentType: (component: number) => CarModTypeEnum;
|
|
971
990
|
static colorIndexToColor: (index: number, alpha?: number) => number;
|
|
972
|
-
static isValid(
|
|
991
|
+
static isValid: (vehicleId: number) => boolean;
|
|
973
992
|
static getModelsUsed: () => number;
|
|
974
993
|
static getModelCount: (modelId: number) => number;
|
|
975
994
|
static getInstance(id: number): Vehicle | undefined;
|
|
@@ -982,10 +1001,10 @@ declare class DynamicMapIcon {
|
|
|
982
1001
|
private _id;
|
|
983
1002
|
get id(): number;
|
|
984
1003
|
constructor(mapIcon: IDynamicMapIcon);
|
|
985
|
-
create():
|
|
986
|
-
destroy():
|
|
1004
|
+
create(): this;
|
|
1005
|
+
destroy(): this;
|
|
987
1006
|
isValid(): boolean;
|
|
988
|
-
toggleCallbacks(toggle?: boolean):
|
|
1007
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
989
1008
|
isToggleCallbacks(): boolean;
|
|
990
1009
|
static getInstance(id: number): DynamicMapIcon | undefined;
|
|
991
1010
|
static getInstances(): DynamicMapIcon[];
|
|
@@ -997,13 +1016,13 @@ declare const DynamicMapIconEvent: Readonly<{
|
|
|
997
1016
|
instance: DynamicMapIcon;
|
|
998
1017
|
} & {
|
|
999
1018
|
next: () => CallbackRet;
|
|
1000
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1019
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1001
1020
|
onStreamOut: (cb: (ret: {
|
|
1002
1021
|
player: Player;
|
|
1003
1022
|
instance: DynamicMapIcon;
|
|
1004
1023
|
} & {
|
|
1005
1024
|
next: () => CallbackRet;
|
|
1006
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1025
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1007
1026
|
}>;
|
|
1008
1027
|
|
|
1009
1028
|
declare class DynamicPickup {
|
|
@@ -1012,10 +1031,10 @@ declare class DynamicPickup {
|
|
|
1012
1031
|
private _id;
|
|
1013
1032
|
get id(): number;
|
|
1014
1033
|
constructor(pickup: IDynamicPickup);
|
|
1015
|
-
create():
|
|
1016
|
-
destroy():
|
|
1034
|
+
create(): this;
|
|
1035
|
+
destroy(): this;
|
|
1017
1036
|
isValid(): boolean;
|
|
1018
|
-
toggleCallbacks(toggle?: boolean):
|
|
1037
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1019
1038
|
isToggleCallbacks(): boolean;
|
|
1020
1039
|
static getInstance(id: number): DynamicPickup | undefined;
|
|
1021
1040
|
static getInstances(): DynamicPickup[];
|
|
@@ -1027,19 +1046,19 @@ declare const DynamicPickupEvent: Readonly<{
|
|
|
1027
1046
|
pickup: DynamicPickup;
|
|
1028
1047
|
} & {
|
|
1029
1048
|
next: () => CallbackRet;
|
|
1030
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1049
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1031
1050
|
onStreamIn: (cb: (ret: {
|
|
1032
1051
|
player: Player;
|
|
1033
1052
|
instance: DynamicPickup;
|
|
1034
1053
|
} & {
|
|
1035
1054
|
next: () => CallbackRet;
|
|
1036
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1055
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1037
1056
|
onStreamOut: (cb: (ret: {
|
|
1038
1057
|
player: Player;
|
|
1039
1058
|
instance: DynamicPickup;
|
|
1040
1059
|
} & {
|
|
1041
1060
|
next: () => CallbackRet;
|
|
1042
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1061
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1043
1062
|
}>;
|
|
1044
1063
|
|
|
1045
1064
|
declare class DynamicCheckpoint {
|
|
@@ -1048,14 +1067,14 @@ declare class DynamicCheckpoint {
|
|
|
1048
1067
|
private _id;
|
|
1049
1068
|
get id(): number;
|
|
1050
1069
|
constructor(checkPoint: IDynamicCheckPoint);
|
|
1051
|
-
create():
|
|
1052
|
-
destroy():
|
|
1070
|
+
create(): this;
|
|
1071
|
+
destroy(): this;
|
|
1053
1072
|
isValid(): boolean;
|
|
1054
|
-
togglePlayer(player: Player, toggle: boolean):
|
|
1073
|
+
togglePlayer(player: Player, toggle: boolean): this;
|
|
1055
1074
|
static togglePlayerAll(player: Player, toggle: boolean): number;
|
|
1056
1075
|
isPlayerIn(player: Player): boolean;
|
|
1057
1076
|
static getPlayerVisible(player: Player): DynamicCheckpoint | undefined;
|
|
1058
|
-
toggleCallbacks(toggle?: boolean):
|
|
1077
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1059
1078
|
isToggleCallbacks(): boolean;
|
|
1060
1079
|
static getInstance(id: number): DynamicCheckpoint | undefined;
|
|
1061
1080
|
static getInstances(): DynamicCheckpoint[];
|
|
@@ -1064,28 +1083,28 @@ declare class DynamicCheckpoint {
|
|
|
1064
1083
|
declare const DynamicCheckPointEvent: Readonly<{
|
|
1065
1084
|
onPlayerEnter: (cb: (ret: {
|
|
1066
1085
|
player: Player;
|
|
1067
|
-
|
|
1086
|
+
cp: DynamicCheckpoint;
|
|
1068
1087
|
} & {
|
|
1069
1088
|
next: () => CallbackRet;
|
|
1070
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1089
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1071
1090
|
onPlayerLeave: (cb: (ret: {
|
|
1072
1091
|
player: Player;
|
|
1073
|
-
|
|
1092
|
+
cp: DynamicCheckpoint;
|
|
1074
1093
|
} & {
|
|
1075
1094
|
next: () => CallbackRet;
|
|
1076
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1095
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1077
1096
|
onStreamIn: (cb: (ret: {
|
|
1078
1097
|
player: Player;
|
|
1079
1098
|
instance: DynamicCheckpoint;
|
|
1080
1099
|
} & {
|
|
1081
1100
|
next: () => CallbackRet;
|
|
1082
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1101
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1083
1102
|
onStreamOut: (cb: (ret: {
|
|
1084
1103
|
player: Player;
|
|
1085
1104
|
instance: DynamicCheckpoint;
|
|
1086
1105
|
} & {
|
|
1087
1106
|
next: () => CallbackRet;
|
|
1088
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1107
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1089
1108
|
}>;
|
|
1090
1109
|
|
|
1091
1110
|
declare class DynamicRaceCP {
|
|
@@ -1094,14 +1113,14 @@ declare class DynamicRaceCP {
|
|
|
1094
1113
|
private _id;
|
|
1095
1114
|
get id(): number;
|
|
1096
1115
|
constructor(checkPoint: IDynamicRaceCp);
|
|
1097
|
-
create():
|
|
1098
|
-
destroy():
|
|
1116
|
+
create(): this;
|
|
1117
|
+
destroy(): this;
|
|
1099
1118
|
isValid(): boolean;
|
|
1100
|
-
togglePlayer(player: Player, toggle: boolean):
|
|
1119
|
+
togglePlayer(player: Player, toggle: boolean): this;
|
|
1101
1120
|
static togglePlayerAll(player: Player, toggle: boolean): number;
|
|
1102
1121
|
isPlayerIn(player: Player): boolean;
|
|
1103
1122
|
static getPlayerVisible(player: Player): DynamicRaceCP | undefined;
|
|
1104
|
-
toggleCallbacks(toggle?: boolean):
|
|
1123
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1105
1124
|
isToggleCallbacks(): boolean;
|
|
1106
1125
|
static getInstance(id: number): DynamicRaceCP | undefined;
|
|
1107
1126
|
static getInstances(): DynamicRaceCP[];
|
|
@@ -1110,28 +1129,28 @@ declare class DynamicRaceCP {
|
|
|
1110
1129
|
declare const DynamicRaceCPEvent: Readonly<{
|
|
1111
1130
|
onPlayerEnter: (cb: (ret: {
|
|
1112
1131
|
player: Player;
|
|
1113
|
-
|
|
1132
|
+
raceCP: DynamicRaceCP;
|
|
1114
1133
|
} & {
|
|
1115
1134
|
next: () => CallbackRet;
|
|
1116
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1135
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1117
1136
|
onPlayerLeave: (cb: (ret: {
|
|
1118
1137
|
player: Player;
|
|
1119
|
-
|
|
1138
|
+
raceCp: DynamicRaceCP;
|
|
1120
1139
|
} & {
|
|
1121
1140
|
next: () => CallbackRet;
|
|
1122
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1141
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1123
1142
|
onStreamIn: (cb: (ret: {
|
|
1124
1143
|
player: Player;
|
|
1125
1144
|
instance: DynamicRaceCP;
|
|
1126
1145
|
} & {
|
|
1127
1146
|
next: () => CallbackRet;
|
|
1128
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1147
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1129
1148
|
onStreamOut: (cb: (ret: {
|
|
1130
1149
|
player: Player;
|
|
1131
1150
|
instance: DynamicRaceCP;
|
|
1132
1151
|
} & {
|
|
1133
1152
|
next: () => CallbackRet;
|
|
1134
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1153
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1135
1154
|
}>;
|
|
1136
1155
|
|
|
1137
1156
|
interface IActorSpawn {
|
|
@@ -1153,10 +1172,10 @@ interface IActorAnimation {
|
|
|
1153
1172
|
}
|
|
1154
1173
|
|
|
1155
1174
|
interface IBounds {
|
|
1156
|
-
|
|
1157
|
-
|
|
1158
|
-
|
|
1159
|
-
|
|
1175
|
+
xMax: number;
|
|
1176
|
+
xMin: number;
|
|
1177
|
+
yMax: number;
|
|
1178
|
+
yMin: number;
|
|
1160
1179
|
}
|
|
1161
1180
|
|
|
1162
1181
|
interface ICheckPoint {
|
|
@@ -1215,9 +1234,9 @@ interface IMaterialText {
|
|
|
1215
1234
|
textAlignment: number;
|
|
1216
1235
|
}
|
|
1217
1236
|
interface IAttachedData {
|
|
1218
|
-
|
|
1219
|
-
|
|
1220
|
-
|
|
1237
|
+
attachedVehicleId: number;
|
|
1238
|
+
attachedObjectId?: number;
|
|
1239
|
+
attachedPlayerId: number;
|
|
1221
1240
|
}
|
|
1222
1241
|
|
|
1223
1242
|
interface IOffsets {
|
|
@@ -1229,16 +1248,16 @@ interface IOffsets {
|
|
|
1229
1248
|
interface IPlayerClass {
|
|
1230
1249
|
teamId: number;
|
|
1231
1250
|
modelId: number;
|
|
1232
|
-
|
|
1233
|
-
|
|
1234
|
-
|
|
1235
|
-
|
|
1251
|
+
spawnX: number;
|
|
1252
|
+
spawnY: number;
|
|
1253
|
+
spawnZ: number;
|
|
1254
|
+
zAngle: number;
|
|
1236
1255
|
weapon1: number;
|
|
1237
|
-
|
|
1256
|
+
weapon1Ammo: number;
|
|
1238
1257
|
weapon2: number;
|
|
1239
|
-
|
|
1258
|
+
weapon2Ammo: number;
|
|
1240
1259
|
weapon3: number;
|
|
1241
|
-
|
|
1260
|
+
weapon3Ammo: number;
|
|
1242
1261
|
}
|
|
1243
1262
|
|
|
1244
1263
|
interface IQuat {
|
|
@@ -1287,32 +1306,32 @@ declare class DynamicActor {
|
|
|
1287
1306
|
private _id;
|
|
1288
1307
|
get id(): number;
|
|
1289
1308
|
constructor(actor: IDynamicActor);
|
|
1290
|
-
create():
|
|
1291
|
-
destroy():
|
|
1309
|
+
create(): this;
|
|
1310
|
+
destroy(): this;
|
|
1292
1311
|
isValid(): boolean;
|
|
1293
1312
|
isStreamedIn(forPlayer: Player): boolean;
|
|
1294
|
-
getVirtualWorld():
|
|
1295
|
-
setVirtualWorld(vWorld: number):
|
|
1296
|
-
applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean):
|
|
1297
|
-
clearAnimations():
|
|
1298
|
-
getFacingAngle():
|
|
1299
|
-
setFacingAngle(ang: number):
|
|
1300
|
-
getPos():
|
|
1313
|
+
getVirtualWorld(): number;
|
|
1314
|
+
setVirtualWorld(vWorld: number): number;
|
|
1315
|
+
applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number): number;
|
|
1316
|
+
clearAnimations(): number;
|
|
1317
|
+
getFacingAngle(): number;
|
|
1318
|
+
setFacingAngle(ang: number): number;
|
|
1319
|
+
getPos(): {
|
|
1301
1320
|
x: number;
|
|
1302
1321
|
y: number;
|
|
1303
1322
|
z: number;
|
|
1304
1323
|
};
|
|
1305
|
-
setPos(x: number, y: number, z: number):
|
|
1306
|
-
getHealth():
|
|
1307
|
-
setHealth(health: number):
|
|
1324
|
+
setPos(x: number, y: number, z: number): number;
|
|
1325
|
+
getHealth(): number;
|
|
1326
|
+
setHealth(health: number): number;
|
|
1308
1327
|
isInvulnerable(): boolean;
|
|
1309
|
-
setInvulnerable(invulnerable?: boolean):
|
|
1328
|
+
setInvulnerable(invulnerable?: boolean): number;
|
|
1310
1329
|
getPlayerTarget(player: Player): DynamicActor | undefined;
|
|
1311
1330
|
getPlayerCameraTarget(player: Player): DynamicActor | undefined;
|
|
1312
|
-
getSkin():
|
|
1313
|
-
setSkin(model: number, ignoreRange?: boolean):
|
|
1314
|
-
getSpawnInfo():
|
|
1315
|
-
getAnimation():
|
|
1331
|
+
getSkin(): number;
|
|
1332
|
+
setSkin(model: number, ignoreRange?: boolean): number;
|
|
1333
|
+
getSpawnInfo(): IActorSpawn;
|
|
1334
|
+
getAnimation(): {
|
|
1316
1335
|
animLib: string;
|
|
1317
1336
|
animName: string;
|
|
1318
1337
|
fDelta: number;
|
|
@@ -1322,7 +1341,7 @@ declare class DynamicActor {
|
|
|
1322
1341
|
freeze: number;
|
|
1323
1342
|
time: number;
|
|
1324
1343
|
};
|
|
1325
|
-
toggleCallbacks(toggle?: boolean):
|
|
1344
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1326
1345
|
isToggleCallbacks(): boolean;
|
|
1327
1346
|
static getInstance(id: number): DynamicActor | undefined;
|
|
1328
1347
|
static getInstances(): DynamicActor[];
|
|
@@ -1334,13 +1353,13 @@ declare const DynamicActorEvent: Readonly<{
|
|
|
1334
1353
|
forPlayer: Player;
|
|
1335
1354
|
} & {
|
|
1336
1355
|
next: () => CallbackRet;
|
|
1337
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1356
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1338
1357
|
onStreamOut: (cb: (ret: {
|
|
1339
1358
|
actor: DynamicActor;
|
|
1340
1359
|
forPlayer: Player;
|
|
1341
1360
|
} & {
|
|
1342
1361
|
next: () => CallbackRet;
|
|
1343
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1362
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1344
1363
|
onPlayerGiveDamage: (cb: (ret: {
|
|
1345
1364
|
player: Player;
|
|
1346
1365
|
actor: DynamicActor;
|
|
@@ -1349,7 +1368,7 @@ declare const DynamicActorEvent: Readonly<{
|
|
|
1349
1368
|
bodyPart: BodyPartsEnum;
|
|
1350
1369
|
} & {
|
|
1351
1370
|
next: () => CallbackRet;
|
|
1352
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1371
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1353
1372
|
}>;
|
|
1354
1373
|
|
|
1355
1374
|
declare class Dynamic3DTextLabel {
|
|
@@ -1358,14 +1377,14 @@ declare class Dynamic3DTextLabel {
|
|
|
1358
1377
|
private _id;
|
|
1359
1378
|
get id(): number;
|
|
1360
1379
|
constructor(textLabel: IDynamic3DTextLabel);
|
|
1361
|
-
create():
|
|
1362
|
-
destroy():
|
|
1380
|
+
create(): this;
|
|
1381
|
+
destroy(): this;
|
|
1363
1382
|
isValid(): boolean;
|
|
1364
|
-
getColor():
|
|
1383
|
+
getColor(): string | number;
|
|
1365
1384
|
getCharset(): void | string;
|
|
1366
|
-
getText():
|
|
1367
|
-
updateText(color: string | number, text: string, charset?: string | undefined):
|
|
1368
|
-
toggleCallbacks(toggle?: boolean):
|
|
1385
|
+
getText(): string;
|
|
1386
|
+
updateText(color: string | number, text: string, charset?: string | undefined): number;
|
|
1387
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1369
1388
|
isToggleCallbacks(): boolean;
|
|
1370
1389
|
static getInstance(id: number): Dynamic3DTextLabel | undefined;
|
|
1371
1390
|
static getInstances(): Dynamic3DTextLabel[];
|
|
@@ -1377,22 +1396,22 @@ declare const Dynamic3DTextLabelEvent: Readonly<{
|
|
|
1377
1396
|
instance: Dynamic3DTextLabel;
|
|
1378
1397
|
} & {
|
|
1379
1398
|
next: () => CallbackRet;
|
|
1380
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1399
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1381
1400
|
onStreamOut: (cb: (ret: {
|
|
1382
1401
|
player: Player;
|
|
1383
1402
|
instance: Dynamic3DTextLabel;
|
|
1384
1403
|
} & {
|
|
1385
1404
|
next: () => CallbackRet;
|
|
1386
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1405
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1387
1406
|
}>;
|
|
1388
1407
|
|
|
1389
1408
|
declare class Streamer {
|
|
1390
1409
|
private constructor();
|
|
1391
1410
|
static getTickRate: () => number;
|
|
1392
|
-
static setTickRate: (rate?: number
|
|
1411
|
+
static setTickRate: (rate?: number) => number;
|
|
1393
1412
|
static getPlayerTickRate(player: Player): number;
|
|
1394
1413
|
static setPlayerTickRate(player: Player, rate?: number): number;
|
|
1395
|
-
static toggleChunkStream: (toggle?: boolean
|
|
1414
|
+
static toggleChunkStream: (toggle?: boolean) => number;
|
|
1396
1415
|
static isToggleChunkStream: () => boolean;
|
|
1397
1416
|
static getChunkTickRate(type: StreamerItemTypes, player?: number | Player): number;
|
|
1398
1417
|
static setChunkTickRate(type: StreamerItemTypes, rate: number, player?: number | Player): number;
|
|
@@ -1404,12 +1423,12 @@ declare class Streamer {
|
|
|
1404
1423
|
static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
|
|
1405
1424
|
static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): number;
|
|
1406
1425
|
static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
|
|
1407
|
-
static getTypePriority: () =>
|
|
1426
|
+
static getTypePriority: () => _infernus_streamer.StreamerItemTypeTuple | number;
|
|
1408
1427
|
static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
|
|
1409
1428
|
static getCellDistance: () => number;
|
|
1410
|
-
static setCellDistance: (distance?: number
|
|
1429
|
+
static setCellDistance: (distance?: number) => number;
|
|
1411
1430
|
static getCellSize: () => number;
|
|
1412
|
-
static setCellSize: (size?: number
|
|
1431
|
+
static setCellSize: (size?: number) => number;
|
|
1413
1432
|
static toggleItemStatic: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
|
|
1414
1433
|
static isToggleItemStatic: (type: StreamerItemTypes, id: number) => boolean;
|
|
1415
1434
|
static toggleItemInvAreas: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
|
|
@@ -1429,7 +1448,7 @@ declare class Streamer {
|
|
|
1429
1448
|
static getLastUpdateTime(): number;
|
|
1430
1449
|
static update(player: Player, type?: StreamerItemTypes | -1): number;
|
|
1431
1450
|
static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedTime?: number, freezePlayer?: boolean): number;
|
|
1432
|
-
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3
|
|
1451
|
+
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3) => number;
|
|
1433
1452
|
static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
|
|
1434
1453
|
static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
|
|
1435
1454
|
static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
|
|
@@ -1438,9 +1457,9 @@ declare class Streamer {
|
|
|
1438
1457
|
static isItemVisible(player: Player, type: StreamerItemTypes, id: number): boolean;
|
|
1439
1458
|
static destroyAllVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
|
|
1440
1459
|
static countVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
|
|
1441
|
-
static destroyAllItems: (type: StreamerItemTypes, serverWide?: number
|
|
1442
|
-
static countItems: (type: StreamerItemTypes, serverWide?: number
|
|
1443
|
-
static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, maxItems?: number
|
|
1460
|
+
static destroyAllItems: (type: StreamerItemTypes, serverWide?: number) => number;
|
|
1461
|
+
static countItems: (type: StreamerItemTypes, serverWide?: number) => number;
|
|
1462
|
+
static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, maxItems?: number, range?: number, worldId?: number) => number[];
|
|
1444
1463
|
static getAllVisibleItems(player: Player, type: StreamerItemTypes, maxItems?: number): number[];
|
|
1445
1464
|
static getItemPos: (type: StreamerItemTypes, id: number) => {
|
|
1446
1465
|
x: number;
|
|
@@ -1469,7 +1488,7 @@ declare class Streamer {
|
|
|
1469
1488
|
error: string;
|
|
1470
1489
|
} & {
|
|
1471
1490
|
next: () => CallbackRet;
|
|
1472
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1491
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1473
1492
|
}
|
|
1474
1493
|
|
|
1475
1494
|
declare const VehicleEvent: Readonly<{
|
|
@@ -1478,86 +1497,86 @@ declare const VehicleEvent: Readonly<{
|
|
|
1478
1497
|
player: Player;
|
|
1479
1498
|
} & {
|
|
1480
1499
|
next: () => CallbackRet;
|
|
1481
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1500
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1482
1501
|
onDeath: (cb: (ret: {
|
|
1483
1502
|
vehicle: Vehicle;
|
|
1484
1503
|
killer: Player;
|
|
1485
1504
|
} & {
|
|
1486
1505
|
next: () => CallbackRet;
|
|
1487
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1506
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1488
1507
|
onMod: (cb: (ret: {
|
|
1489
1508
|
player: Player;
|
|
1490
1509
|
vehicle: Vehicle;
|
|
1491
1510
|
componentId: number;
|
|
1492
1511
|
} & {
|
|
1493
1512
|
next: () => CallbackRet;
|
|
1494
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1513
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1495
1514
|
onPaintjob: (cb: (ret: {
|
|
1496
1515
|
player: Player;
|
|
1497
1516
|
vehicle: Vehicle;
|
|
1498
1517
|
paintjobId: number;
|
|
1499
1518
|
} & {
|
|
1500
1519
|
next: () => CallbackRet;
|
|
1501
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1520
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1502
1521
|
onRespray: (cb: (ret: {
|
|
1503
1522
|
player: Player;
|
|
1504
1523
|
vehicle: Vehicle;
|
|
1505
1524
|
color: number[];
|
|
1506
1525
|
} & {
|
|
1507
1526
|
next: () => CallbackRet;
|
|
1508
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1527
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1509
1528
|
onSirenStateChange: (cb: (ret: {
|
|
1510
1529
|
player: Player;
|
|
1511
1530
|
vehicle: Vehicle;
|
|
1512
1531
|
state: boolean;
|
|
1513
1532
|
} & {
|
|
1514
1533
|
next: () => CallbackRet;
|
|
1515
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1534
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1516
1535
|
onSpawn: (cb: (ret: {
|
|
1517
1536
|
vehicle: Vehicle;
|
|
1518
1537
|
} & {
|
|
1519
1538
|
next: () => CallbackRet;
|
|
1520
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1539
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1521
1540
|
onStreamIn: (cb: (ret: {
|
|
1522
1541
|
vehicle: Vehicle;
|
|
1523
1542
|
forPlayer: Player;
|
|
1524
1543
|
} & {
|
|
1525
1544
|
next: () => CallbackRet;
|
|
1526
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1545
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1527
1546
|
onStreamOut: (cb: (ret: {
|
|
1528
1547
|
vehicle: Vehicle;
|
|
1529
1548
|
forPlayer: Player;
|
|
1530
1549
|
} & {
|
|
1531
1550
|
next: () => CallbackRet;
|
|
1532
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1551
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1533
1552
|
onPlayerEnter: (cb: (ret: {
|
|
1534
1553
|
player: Player;
|
|
1535
1554
|
vehicle: Vehicle;
|
|
1536
1555
|
isPassenger: boolean;
|
|
1537
1556
|
} & {
|
|
1538
1557
|
next: () => CallbackRet;
|
|
1539
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1558
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1540
1559
|
onPlayerExit: (cb: (ret: {
|
|
1541
1560
|
player: Player;
|
|
1542
1561
|
vehicle: Vehicle;
|
|
1543
1562
|
} & {
|
|
1544
1563
|
next: () => CallbackRet;
|
|
1545
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1564
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1546
1565
|
onNpcEnter: (cb: (ret: {
|
|
1547
1566
|
vehicle: Vehicle;
|
|
1548
1567
|
seatId: number;
|
|
1549
1568
|
} & {
|
|
1550
1569
|
next: () => CallbackRet;
|
|
1551
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1570
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1552
1571
|
onNpcExit: (cb: (ret: object & {
|
|
1553
1572
|
next: () => CallbackRet;
|
|
1554
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1573
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1555
1574
|
onTrailerUpdate: (cb: (ret: {
|
|
1556
1575
|
player: Player;
|
|
1557
1576
|
vehicle: Vehicle;
|
|
1558
1577
|
} & {
|
|
1559
1578
|
next: () => CallbackRet;
|
|
1560
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1579
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1561
1580
|
}>;
|
|
1562
1581
|
|
|
1563
1582
|
declare class DynamicObject {
|
|
@@ -1566,40 +1585,40 @@ declare class DynamicObject {
|
|
|
1566
1585
|
private _id;
|
|
1567
1586
|
get id(): number;
|
|
1568
1587
|
constructor(object: IDynamicObject);
|
|
1569
|
-
create():
|
|
1570
|
-
destroy():
|
|
1588
|
+
create(): this;
|
|
1589
|
+
destroy(): this;
|
|
1571
1590
|
isValid(): boolean;
|
|
1572
1591
|
getModel(): number;
|
|
1573
|
-
getPos():
|
|
1592
|
+
getPos(): {
|
|
1574
1593
|
x: number;
|
|
1575
1594
|
y: number;
|
|
1576
1595
|
z: number;
|
|
1577
1596
|
};
|
|
1578
|
-
setPos(x: number, y: number, z: number):
|
|
1579
|
-
getRot():
|
|
1597
|
+
setPos(x: number, y: number, z: number): number;
|
|
1598
|
+
getRot(): {
|
|
1580
1599
|
rx: number;
|
|
1581
1600
|
ry: number;
|
|
1582
1601
|
rz: number;
|
|
1583
1602
|
};
|
|
1584
|
-
setRot(rx: number, ry: number, rz: number):
|
|
1585
|
-
move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number):
|
|
1586
|
-
stop():
|
|
1603
|
+
setRot(rx: number, ry: number, rz: number): number;
|
|
1604
|
+
move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): number;
|
|
1605
|
+
stop(): number;
|
|
1587
1606
|
isMoving(): boolean;
|
|
1588
|
-
attachCamera(player: Player):
|
|
1589
|
-
attachToObject(attachTo: DynamicObject, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean):
|
|
1590
|
-
attachToPlayer(player: Player, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number):
|
|
1591
|
-
attachToVehicle(vehicle: Vehicle, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number):
|
|
1592
|
-
edit(player: Player):
|
|
1607
|
+
attachCamera(player: Player): number;
|
|
1608
|
+
attachToObject(attachTo: DynamicObject, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean): number;
|
|
1609
|
+
attachToPlayer(player: Player, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): number;
|
|
1610
|
+
attachToVehicle(vehicle: Vehicle, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): number;
|
|
1611
|
+
edit(player: Player): number;
|
|
1593
1612
|
isMaterialUsed(materialIndex: number): boolean;
|
|
1594
1613
|
removeMaterial(materialIndex: number): number;
|
|
1595
|
-
getMaterial(materialIndex: number, txdName: string, textureName: string):
|
|
1614
|
+
getMaterial(materialIndex: number, txdName: string, textureName: string): {
|
|
1596
1615
|
modelId: number;
|
|
1597
1616
|
materialColor: string | number;
|
|
1598
1617
|
};
|
|
1599
|
-
setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string
|
|
1618
|
+
setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): number;
|
|
1600
1619
|
isMaterialTextUsed(materialIndex: number): boolean;
|
|
1601
1620
|
removeMaterialText(materialIndex: number): number;
|
|
1602
|
-
getMaterialText(materialIndex: number):
|
|
1621
|
+
getMaterialText(materialIndex: number): {
|
|
1603
1622
|
text: string;
|
|
1604
1623
|
materialSize: number;
|
|
1605
1624
|
fontFace: string;
|
|
@@ -1608,9 +1627,9 @@ declare class DynamicObject {
|
|
|
1608
1627
|
backColor: number;
|
|
1609
1628
|
textAlignment: number;
|
|
1610
1629
|
};
|
|
1611
|
-
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string, backColor?: string, textAlignment?: number):
|
|
1630
|
+
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number): number;
|
|
1612
1631
|
getPlayerCameraTarget(player: Player): DynamicObject | undefined;
|
|
1613
|
-
toggleCallbacks(toggle?: boolean):
|
|
1632
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1614
1633
|
isToggleCallbacks(): boolean;
|
|
1615
1634
|
setNoCameraCollision(): boolean;
|
|
1616
1635
|
getNoCameraCollision(): boolean;
|
|
@@ -1623,7 +1642,7 @@ declare const DynamicObjectEvent: Readonly<{
|
|
|
1623
1642
|
object: DynamicObject;
|
|
1624
1643
|
} & {
|
|
1625
1644
|
next: () => CallbackRet;
|
|
1626
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1645
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1627
1646
|
onPlayerEdit: (cb: (ret: {
|
|
1628
1647
|
player: Player;
|
|
1629
1648
|
object: DynamicObject;
|
|
@@ -1636,7 +1655,7 @@ declare const DynamicObjectEvent: Readonly<{
|
|
|
1636
1655
|
rZ: number;
|
|
1637
1656
|
} & {
|
|
1638
1657
|
next: () => CallbackRet;
|
|
1639
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1658
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1640
1659
|
onPlayerSelect: (cb: (ret: {
|
|
1641
1660
|
player: Player;
|
|
1642
1661
|
object: DynamicObject;
|
|
@@ -1646,7 +1665,7 @@ declare const DynamicObjectEvent: Readonly<{
|
|
|
1646
1665
|
z: number;
|
|
1647
1666
|
} & {
|
|
1648
1667
|
next: () => CallbackRet;
|
|
1649
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1668
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1650
1669
|
onPlayerShoot: (cb: (ret: {
|
|
1651
1670
|
player: Player;
|
|
1652
1671
|
object: DynamicObject;
|
|
@@ -1656,7 +1675,7 @@ declare const DynamicObjectEvent: Readonly<{
|
|
|
1656
1675
|
z: number;
|
|
1657
1676
|
} & {
|
|
1658
1677
|
next: () => CallbackRet;
|
|
1659
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1678
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1660
1679
|
onPlayerEditAttached: (cb: (ret: {
|
|
1661
1680
|
player: Player;
|
|
1662
1681
|
response: number;
|
|
@@ -1674,19 +1693,19 @@ declare const DynamicObjectEvent: Readonly<{
|
|
|
1674
1693
|
fScaleZ: number;
|
|
1675
1694
|
} & {
|
|
1676
1695
|
next: () => CallbackRet;
|
|
1677
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1696
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1678
1697
|
onStreamIn: (cb: (ret: {
|
|
1679
1698
|
player: Player;
|
|
1680
1699
|
instance: DynamicObject;
|
|
1681
1700
|
} & {
|
|
1682
1701
|
next: () => CallbackRet;
|
|
1683
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1702
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1684
1703
|
onStreamOut: (cb: (ret: {
|
|
1685
1704
|
player: Player;
|
|
1686
1705
|
instance: DynamicObject;
|
|
1687
1706
|
} & {
|
|
1688
1707
|
next: () => CallbackRet;
|
|
1689
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1708
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1690
1709
|
}>;
|
|
1691
1710
|
|
|
1692
1711
|
declare class DynamicArea {
|
|
@@ -1696,12 +1715,12 @@ declare class DynamicArea {
|
|
|
1696
1715
|
get type(): TDynamicAreaTypes;
|
|
1697
1716
|
get id(): number;
|
|
1698
1717
|
constructor(area: TDynamicArea);
|
|
1699
|
-
create():
|
|
1700
|
-
destroy():
|
|
1718
|
+
create(): this;
|
|
1719
|
+
destroy(): this;
|
|
1701
1720
|
isValid(): boolean;
|
|
1702
|
-
getType():
|
|
1703
|
-
getPolygonPoints():
|
|
1704
|
-
getPolygonNumberPoints():
|
|
1721
|
+
getType(): StreamerAreaTypes;
|
|
1722
|
+
getPolygonPoints(): number[];
|
|
1723
|
+
getPolygonNumberPoints(): number;
|
|
1705
1724
|
isPlayerIn(player: Player, recheck?: boolean): boolean;
|
|
1706
1725
|
static isPlayerInAny(player: Player, recheck?: boolean): boolean;
|
|
1707
1726
|
isAnyPlayerIn(recheck?: boolean): boolean;
|
|
@@ -1716,12 +1735,12 @@ declare class DynamicArea {
|
|
|
1716
1735
|
static getNumberForPoint(x: number, y: number, z: number): number;
|
|
1717
1736
|
static getForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): DynamicArea[];
|
|
1718
1737
|
static getNumberForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): number;
|
|
1719
|
-
attachToObject(obj: DynamicObject, offsetX?: number, offsetY?: number, offsetZ?: number):
|
|
1720
|
-
attachToPlayer(player: Player, offsetX?: number, offsetY?: number, offsetZ?: number):
|
|
1721
|
-
attachToVehicle(vehicle: Vehicle, offsetX?: number, offsetY?: number, offsetZ?: number):
|
|
1722
|
-
toggleSpectateMode(toggle: boolean):
|
|
1738
|
+
attachToObject(obj: DynamicObject, offsetX?: number, offsetY?: number, offsetZ?: number): number;
|
|
1739
|
+
attachToPlayer(player: Player, offsetX?: number, offsetY?: number, offsetZ?: number): number;
|
|
1740
|
+
attachToVehicle(vehicle: Vehicle, offsetX?: number, offsetY?: number, offsetZ?: number): number;
|
|
1741
|
+
toggleSpectateMode(toggle: boolean): number;
|
|
1723
1742
|
isToggleSpectateMode(): boolean;
|
|
1724
|
-
toggleCallbacks(toggle?: boolean):
|
|
1743
|
+
toggleCallbacks(toggle?: boolean): number;
|
|
1725
1744
|
isToggleCallbacks(): boolean;
|
|
1726
1745
|
static getInstance(id: number): DynamicArea | undefined;
|
|
1727
1746
|
static getInstances(): DynamicArea[];
|
|
@@ -1733,25 +1752,25 @@ declare const DynamicAreaEvent: Readonly<{
|
|
|
1733
1752
|
instance: DynamicArea;
|
|
1734
1753
|
} & {
|
|
1735
1754
|
next: () => CallbackRet;
|
|
1736
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1755
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1737
1756
|
onStreamOut: (cb: (ret: {
|
|
1738
1757
|
player: Player;
|
|
1739
1758
|
instance: DynamicArea;
|
|
1740
1759
|
} & {
|
|
1741
1760
|
next: () => CallbackRet;
|
|
1742
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1761
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1743
1762
|
onPlayerEnter: (cb: (ret: {
|
|
1744
1763
|
player: Player;
|
|
1745
|
-
|
|
1764
|
+
area: DynamicArea;
|
|
1746
1765
|
} & {
|
|
1747
1766
|
next: () => CallbackRet;
|
|
1748
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1767
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1749
1768
|
onPlayerLeave: (cb: (ret: {
|
|
1750
1769
|
player: Player;
|
|
1751
|
-
|
|
1770
|
+
area: DynamicArea;
|
|
1752
1771
|
} & {
|
|
1753
1772
|
next: () => CallbackRet;
|
|
1754
|
-
}) => PromisifyCallbackRet) => () =>
|
|
1773
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
1755
1774
|
}>;
|
|
1756
1775
|
|
|
1757
1776
|
declare class Player {
|
|
@@ -1777,72 +1796,72 @@ declare class Player {
|
|
|
1777
1796
|
isNpc(): boolean;
|
|
1778
1797
|
getFps(): number;
|
|
1779
1798
|
getDrunkLevel(): number;
|
|
1780
|
-
setDrunkLevel(level: number):
|
|
1781
|
-
allowTeleport(allow: boolean):
|
|
1799
|
+
setDrunkLevel(level: number): boolean;
|
|
1800
|
+
allowTeleport(allow: boolean): boolean;
|
|
1782
1801
|
isTeleportAllowed(): boolean;
|
|
1783
|
-
enableCameraTarget(enable: boolean):
|
|
1784
|
-
enableStuntBonus(enable: boolean):
|
|
1802
|
+
enableCameraTarget(enable: boolean): boolean;
|
|
1803
|
+
enableStuntBonus(enable: boolean): boolean;
|
|
1785
1804
|
getInterior(): number;
|
|
1786
|
-
setInterior(interiorId: number):
|
|
1787
|
-
showNameTag(showPlayer: Player, show: boolean):
|
|
1788
|
-
setColor(color: string | number):
|
|
1805
|
+
setInterior(interiorId: number): boolean;
|
|
1806
|
+
showNameTag(showPlayer: Player, show: boolean): boolean;
|
|
1807
|
+
setColor(color: string | number): boolean;
|
|
1789
1808
|
getColor(): number;
|
|
1790
1809
|
setMarker(showPlayer: Player, color: string | number): void;
|
|
1791
1810
|
getMarker(targetPlayer: Player): number;
|
|
1792
|
-
resetMoney():
|
|
1811
|
+
resetMoney(): boolean;
|
|
1793
1812
|
getMoney(): number;
|
|
1794
|
-
giveMoney(money: number):
|
|
1795
|
-
resetWeapons():
|
|
1813
|
+
giveMoney(money: number): boolean;
|
|
1814
|
+
resetWeapons(): boolean;
|
|
1796
1815
|
spawn(): number;
|
|
1797
|
-
setHealth(health: number):
|
|
1816
|
+
setHealth(health: number): boolean;
|
|
1798
1817
|
getHealth(): number;
|
|
1799
|
-
toggleClock(toggle: boolean):
|
|
1800
|
-
toggleControllable(toggle: boolean):
|
|
1801
|
-
toggleSpectating(toggle: boolean):
|
|
1802
|
-
spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum):
|
|
1803
|
-
spectateVehicle(targetVehicle: Vehicle, mode?: SpectateModesEnum):
|
|
1804
|
-
forceClassSelection():
|
|
1805
|
-
kick():
|
|
1806
|
-
ban():
|
|
1807
|
-
banEx(reason: string, charset: string):
|
|
1818
|
+
toggleClock(toggle: boolean): boolean;
|
|
1819
|
+
toggleControllable(toggle: boolean): boolean;
|
|
1820
|
+
toggleSpectating(toggle: boolean): boolean;
|
|
1821
|
+
spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum): boolean;
|
|
1822
|
+
spectateVehicle(targetVehicle: Vehicle, mode?: SpectateModesEnum): boolean;
|
|
1823
|
+
forceClassSelection(): boolean;
|
|
1824
|
+
kick(): boolean;
|
|
1825
|
+
ban(): boolean;
|
|
1826
|
+
banEx(reason: string, charset: string): number;
|
|
1808
1827
|
isAdmin(): boolean;
|
|
1809
1828
|
isInRangeOfPoint(range: number, x: number, y: number, z: number): boolean;
|
|
1810
1829
|
isStreamedIn(forPlayer: Player): boolean;
|
|
1811
|
-
setSkin(skinId: number, ignoreRange?: boolean):
|
|
1830
|
+
setSkin(skinId: number, ignoreRange?: boolean): boolean;
|
|
1812
1831
|
getSkin(): number;
|
|
1813
1832
|
isInAnyVehicle(): boolean;
|
|
1814
1833
|
getSpecialAction(): SpecialActionsEnum;
|
|
1815
|
-
setSpecialAction(actionId: SpecialActionsEnum):
|
|
1816
|
-
setScore(score: number):
|
|
1834
|
+
setSpecialAction(actionId: SpecialActionsEnum): boolean;
|
|
1835
|
+
setScore(score: number): boolean;
|
|
1817
1836
|
getScore(): number;
|
|
1818
1837
|
getPing(): number;
|
|
1819
|
-
setPos(x: number, y: number, z: number):
|
|
1838
|
+
setPos(x: number, y: number, z: number): boolean;
|
|
1820
1839
|
getPos(): TPos | undefined;
|
|
1821
1840
|
isSpectating(): boolean;
|
|
1822
1841
|
isWasted(): boolean;
|
|
1823
1842
|
getState(): PlayerStateEnum;
|
|
1824
1843
|
getVersion(): string;
|
|
1825
|
-
setVirtualWorld(worldId: number):
|
|
1844
|
+
setVirtualWorld(worldId: number): boolean;
|
|
1826
1845
|
getVirtualWorld(): number;
|
|
1827
|
-
removeFromVehicle():
|
|
1828
|
-
setWantedLevel(level: number):
|
|
1846
|
+
removeFromVehicle(): boolean;
|
|
1847
|
+
setWantedLevel(level: number): boolean;
|
|
1829
1848
|
getWantedLevel(): number;
|
|
1830
|
-
setFacingAngle(ang: number):
|
|
1849
|
+
setFacingAngle(ang: number): boolean;
|
|
1831
1850
|
getFacingAngle(): number;
|
|
1832
|
-
setWeather(weather: number):
|
|
1851
|
+
setWeather(weather: number): boolean;
|
|
1833
1852
|
getWeather(): number;
|
|
1834
|
-
setTime(hour: number, minute: number):
|
|
1853
|
+
setTime(hour: number, minute: number): boolean;
|
|
1835
1854
|
getTime(): {
|
|
1836
1855
|
hour: number;
|
|
1837
1856
|
minute: number;
|
|
1838
1857
|
};
|
|
1839
|
-
removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number):
|
|
1858
|
+
removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): boolean;
|
|
1840
1859
|
setTeam(team: number): void;
|
|
1841
1860
|
getTeam(): number;
|
|
1842
|
-
setSkillLevel(skill: WeaponSkillsEnum, level: number):
|
|
1861
|
+
setSkillLevel(skill: WeaponSkillsEnum, level: number): boolean;
|
|
1843
1862
|
getName(): string;
|
|
1844
1863
|
setName(name: string): number;
|
|
1845
|
-
setVelocity(x: number, y: number, z: number):
|
|
1864
|
+
setVelocity(x: number, y: number, z: number): boolean;
|
|
1846
1865
|
getVelocity(): TPos;
|
|
1847
1866
|
getSpeed(magic?: number): number;
|
|
1848
1867
|
getKeys(): {
|
|
@@ -1852,48 +1871,48 @@ declare class Player {
|
|
|
1852
1871
|
};
|
|
1853
1872
|
getIp(): string;
|
|
1854
1873
|
getFightingStyle(): FightingStylesEnum;
|
|
1855
|
-
setFightingStyle(style: FightingStylesEnum):
|
|
1856
|
-
setArmour(armour: number):
|
|
1874
|
+
setFightingStyle(style: FightingStylesEnum): boolean;
|
|
1875
|
+
setArmour(armour: number): boolean;
|
|
1857
1876
|
getArmour(): number;
|
|
1858
|
-
setCameraBehind():
|
|
1859
|
-
setCameraPos(x: number, y: number, z: number):
|
|
1860
|
-
setCameraLookAt(x: number, y: number, z: number, cut: CameraCutStylesEnum):
|
|
1877
|
+
setCameraBehind(): boolean;
|
|
1878
|
+
setCameraPos(x: number, y: number, z: number): boolean;
|
|
1879
|
+
setCameraLookAt(x: number, y: number, z: number, cut: CameraCutStylesEnum): boolean;
|
|
1861
1880
|
getCameraAspectRatio(): number;
|
|
1862
1881
|
getCameraFrontVector(): TPos;
|
|
1863
1882
|
getCameraMode(): CameraModesEnum;
|
|
1864
1883
|
getCameraPos(): TPos;
|
|
1865
|
-
getCameraTargetPlayer(
|
|
1866
|
-
getCameraTargetVehicle(
|
|
1884
|
+
getCameraTargetPlayer(): Player | undefined;
|
|
1885
|
+
getCameraTargetVehicle(): Vehicle | undefined;
|
|
1867
1886
|
getCameraZoom(): number;
|
|
1868
|
-
playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number):
|
|
1869
|
-
stopAudioStream():
|
|
1870
|
-
playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number):
|
|
1887
|
+
playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): boolean;
|
|
1888
|
+
stopAudioStream(): boolean;
|
|
1889
|
+
playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): boolean;
|
|
1871
1890
|
static getMaxPlayers(): number;
|
|
1872
|
-
playCrimeReport(suspect: Player, crimeId: number):
|
|
1873
|
-
interpolateCameraPos(
|
|
1874
|
-
interpolateCameraLookAt(
|
|
1875
|
-
createExplosion(X: number, Y: number, Z: number, type: number, Radius: number):
|
|
1891
|
+
playCrimeReport(suspect: Player, crimeId: number): boolean;
|
|
1892
|
+
interpolateCameraPos(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
|
|
1893
|
+
interpolateCameraLookAt(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
|
|
1894
|
+
createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): boolean;
|
|
1876
1895
|
static isConnected(id: number): boolean;
|
|
1877
1896
|
isConnected(): boolean;
|
|
1878
|
-
disableRemoteVehicleCollisions(disable: boolean):
|
|
1879
|
-
getVehicle(
|
|
1897
|
+
disableRemoteVehicleCollisions(disable: boolean): boolean;
|
|
1898
|
+
getVehicle(): Vehicle | undefined;
|
|
1880
1899
|
getVehicleSeat(): number;
|
|
1881
|
-
getSurfingVehicle(
|
|
1882
|
-
applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, forceSync?: boolean | ForceSyncEnum):
|
|
1883
|
-
clearAnimations(forceSync?: boolean):
|
|
1900
|
+
getSurfingVehicle(): Vehicle | undefined;
|
|
1901
|
+
applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number, forceSync?: boolean | ForceSyncEnum): boolean;
|
|
1902
|
+
clearAnimations(forceSync?: boolean): boolean;
|
|
1884
1903
|
getAnimationIndex(): number;
|
|
1885
1904
|
getAnimationName(): {
|
|
1886
1905
|
animLib: string;
|
|
1887
1906
|
animName: string;
|
|
1888
1907
|
};
|
|
1889
|
-
setShopName(shopName: string):
|
|
1890
|
-
setPosFindZ(x: number, y: number, z?: number): Promise<
|
|
1891
|
-
setWorldBounds(
|
|
1908
|
+
setShopName(shopName: string): boolean;
|
|
1909
|
+
setPosFindZ(x: number, y: number, z?: number): Promise<boolean>;
|
|
1910
|
+
setWorldBounds(xMax: number, xMin: number, yMax: number, yMin: number): boolean;
|
|
1892
1911
|
clearWorldBounds(): boolean;
|
|
1893
|
-
setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number):
|
|
1894
|
-
getDistanceFromPoint(X: number, Y: number, Z: number):
|
|
1912
|
+
setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): boolean;
|
|
1913
|
+
getDistanceFromPoint(X: number, Y: number, Z: number): boolean;
|
|
1895
1914
|
getCustomSkin(): number;
|
|
1896
|
-
getTargetPlayer(
|
|
1915
|
+
getTargetPlayer(): Player | undefined;
|
|
1897
1916
|
getLastShotVectors(): {
|
|
1898
1917
|
fOriginX: number;
|
|
1899
1918
|
fOriginY: number;
|
|
@@ -1906,32 +1925,32 @@ declare class Player {
|
|
|
1906
1925
|
getWeaponData(slot: number): {
|
|
1907
1926
|
weapons: number;
|
|
1908
1927
|
ammo: number;
|
|
1909
|
-
}
|
|
1928
|
+
};
|
|
1910
1929
|
getWeaponState(): WeaponStatesEnum;
|
|
1911
|
-
giveWeapon(weaponId: WeaponEnum, ammo: number):
|
|
1912
|
-
setAmmo(weaponId: number, ammo: number):
|
|
1930
|
+
giveWeapon(weaponId: WeaponEnum, ammo: number): boolean;
|
|
1931
|
+
setAmmo(weaponId: number, ammo: number): boolean;
|
|
1913
1932
|
getAmmo(): number;
|
|
1914
|
-
setArmedWeapon(weaponId: number):
|
|
1933
|
+
setArmedWeapon(weaponId: number): boolean;
|
|
1915
1934
|
clearDeathMessage(): void;
|
|
1916
|
-
sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum):
|
|
1917
|
-
sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum):
|
|
1918
|
-
setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum,
|
|
1935
|
+
sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): number;
|
|
1936
|
+
sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): boolean;
|
|
1937
|
+
setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1Ammo: number, weapon2: WeaponEnum, weapon2Ammo: number, weapon3: WeaponEnum, weapon3Ammo: number): number | false;
|
|
1919
1938
|
redirectDownload(url: string): number;
|
|
1920
|
-
sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number):
|
|
1939
|
+
sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): Promise<IClientResRaw>;
|
|
1921
1940
|
selectTextDraw(color: string | number): void;
|
|
1922
1941
|
cancelSelectTextDraw(): void;
|
|
1923
|
-
beginObjectSelecting():
|
|
1924
|
-
endObjectEditing():
|
|
1942
|
+
beginObjectSelecting(): boolean;
|
|
1943
|
+
endObjectEditing(): boolean;
|
|
1925
1944
|
getSurfingObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1926
1945
|
getSurfingPlayerObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1927
1946
|
isAttachedObjectSlotUsed(index: number): boolean;
|
|
1928
1947
|
editAttachedObject(index: number): boolean;
|
|
1929
|
-
setAttachedObject(index: number, modelId: number, bone: BoneIdsEnum, fOffsetX?: number, fOffsetY?: number, fOffsetZ?: number, fRotX?: number, fRotY?: number, fRotZ?: number, fScaleX?: number, fScaleY?: number, fScaleZ?: number, materialColor1?: string | number, materialColor2?: string | number):
|
|
1948
|
+
setAttachedObject(index: number, modelId: number, bone: BoneIdsEnum, fOffsetX?: number, fOffsetY?: number, fOffsetZ?: number, fRotX?: number, fRotY?: number, fRotZ?: number, fScaleX?: number, fScaleY?: number, fScaleZ?: number, materialColor1?: string | number, materialColor2?: string | number): number;
|
|
1930
1949
|
removeAttachedObject(index: number): number;
|
|
1931
1950
|
getAnimationFlags(): number;
|
|
1932
1951
|
getLastSyncedTrailerID(): number;
|
|
1933
1952
|
getLastSyncedVehicleID(): number;
|
|
1934
|
-
toggleWidescreen(set: boolean):
|
|
1953
|
+
toggleWidescreen(set: boolean): boolean;
|
|
1935
1954
|
isWidescreenToggled(): boolean;
|
|
1936
1955
|
getSpawnInfo(): IPlayerClass;
|
|
1937
1956
|
getSkillLevel(skill: WeaponSkillsEnum): number;
|
|
@@ -1952,17 +1971,17 @@ declare class Player {
|
|
|
1952
1971
|
getSpectateID(): number;
|
|
1953
1972
|
getSpectateType(): SpectateModesEnum;
|
|
1954
1973
|
getRawIp(): string;
|
|
1955
|
-
setGravity(gravity: number):
|
|
1974
|
+
setGravity(gravity: number): boolean;
|
|
1956
1975
|
getGravity(): number;
|
|
1957
|
-
setAdmin(admin: boolean):
|
|
1976
|
+
setAdmin(admin: boolean): boolean;
|
|
1958
1977
|
isSpawned(): boolean;
|
|
1959
1978
|
isControllable(): boolean;
|
|
1960
1979
|
isCameraTargetEnabled(): boolean;
|
|
1961
|
-
toggleGhostMode(toggle: boolean):
|
|
1980
|
+
toggleGhostMode(toggle: boolean): boolean;
|
|
1962
1981
|
getGhostMode(): boolean;
|
|
1963
1982
|
getBuildingsRemoved(): number;
|
|
1964
1983
|
getAttachedObject(index: number): IAttachedObject;
|
|
1965
|
-
removeWeapon(weaponId: number):
|
|
1984
|
+
removeWeapon(weaponId: number): boolean;
|
|
1966
1985
|
isUsingOfficialClient(): boolean;
|
|
1967
1986
|
allowWeapons(allow: boolean): boolean;
|
|
1968
1987
|
areWeaponsAllowed(): boolean;
|
|
@@ -2005,34 +2024,34 @@ declare const NpcEvent: Readonly<{
|
|
|
2005
2024
|
myPlayerId: number;
|
|
2006
2025
|
} & {
|
|
2007
2026
|
next: () => CallbackRet;
|
|
2008
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2027
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2009
2028
|
onDisconnect: (cb: (ret: {
|
|
2010
2029
|
reason: string;
|
|
2011
2030
|
} & {
|
|
2012
2031
|
next: () => CallbackRet;
|
|
2013
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2032
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2014
2033
|
onModeInit: (cb: (ret: object & {
|
|
2015
2034
|
next: () => CallbackRet;
|
|
2016
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2035
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2017
2036
|
onModeExit: (cb: (ret: object & {
|
|
2018
2037
|
next: () => CallbackRet;
|
|
2019
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2038
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2020
2039
|
onSpawn: (cb: (ret: object & {
|
|
2021
2040
|
next: () => CallbackRet;
|
|
2022
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2041
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2023
2042
|
onClientMessage: (cb: (ret: {
|
|
2024
2043
|
color: number;
|
|
2025
2044
|
buffer: number[];
|
|
2026
2045
|
string: string;
|
|
2027
2046
|
} & {
|
|
2028
2047
|
next: () => CallbackRet;
|
|
2029
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2048
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2030
2049
|
}>;
|
|
2031
2050
|
|
|
2032
2051
|
declare class Npc {
|
|
2033
2052
|
private constructor();
|
|
2034
2053
|
private static recordStatus;
|
|
2035
|
-
static readonly
|
|
2054
|
+
static readonly connect: (name: string, script: string) => number;
|
|
2036
2055
|
static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
|
|
2037
2056
|
static stopRecordingPlayerData(player: Player): void;
|
|
2038
2057
|
static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
|
|
@@ -2041,174 +2060,28 @@ declare class Npc {
|
|
|
2041
2060
|
static resumeRecordingPlayback(): void;
|
|
2042
2061
|
}
|
|
2043
2062
|
|
|
2044
|
-
declare
|
|
2045
|
-
|
|
2046
|
-
|
|
2047
|
-
|
|
2048
|
-
|
|
2049
|
-
|
|
2050
|
-
|
|
2051
|
-
|
|
2052
|
-
|
|
2053
|
-
getWorldTime: () => number;
|
|
2054
|
-
setTeamCount: (count: number) => number;
|
|
2055
|
-
sendRconCommand: (command: string, charset?: string) => number;
|
|
2056
|
-
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2057
|
-
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2058
|
-
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
2059
|
-
manualVehicleEngineAndLights: () => number;
|
|
2060
|
-
blockIpAddress: (ip_address: string, timeMs: number) => number;
|
|
2061
|
-
unBlockIpAddress: (ip_address: string) => number;
|
|
2062
|
-
getServerTickRate: () => number;
|
|
2063
|
-
addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
|
|
2064
|
-
addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
|
|
2065
|
-
checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
|
|
2066
|
-
isValidCustomModel: (modelId: number) => boolean;
|
|
2067
|
-
getCustomModePath: (modelId: number) => {
|
|
2068
|
-
dffPath: any;
|
|
2069
|
-
txdPath: any;
|
|
2070
|
-
} | null;
|
|
2071
|
-
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2072
|
-
getRestartTime: () => number;
|
|
2073
|
-
setRestartTime: (seconds: number) => boolean;
|
|
2074
|
-
allowAdminTeleport: (allow: boolean) => void;
|
|
2075
|
-
isAdminTeleportAllowed: () => boolean;
|
|
2076
|
-
allowInteriorWeapons: (allow: boolean) => void;
|
|
2077
|
-
areInteriorWeaponsAllowed: () => boolean;
|
|
2078
|
-
areAllAnimationsEnabled: () => boolean;
|
|
2079
|
-
enableAllAnimations: (enable: boolean) => void;
|
|
2080
|
-
enableStuntBonusForAll: (enable: boolean) => number;
|
|
2081
|
-
enableVehicleFriendlyFire: () => number;
|
|
2082
|
-
enableZoneNames: (enable: boolean) => number;
|
|
2083
|
-
disableInteriorEnterExits: () => number;
|
|
2084
|
-
setGameModeText: (string: string) => number;
|
|
2085
|
-
getGravity: () => number;
|
|
2086
|
-
setGravity: (gravity: number) => number;
|
|
2087
|
-
showNameTags: (show: boolean) => number;
|
|
2088
|
-
disableNameTagLOS: () => number;
|
|
2089
|
-
usePlayerPedAnims: () => number;
|
|
2090
|
-
showPlayerMarkers: (mode: MarkerModesEnum) => number;
|
|
2091
|
-
limitPlayerMarkerRadius: (marker_radius: number) => number;
|
|
2092
|
-
limitGlobalChatRadius: (chat_radius: number) => number;
|
|
2093
|
-
setNameTagDrawDistance: (distance: number) => number;
|
|
2094
|
-
findModelFileNameFromCRC: (crc: number) => string;
|
|
2095
|
-
findTextureFileNameFromCRC: (crc: number) => string;
|
|
2096
|
-
getWeaponName: (weaponId: number) => string;
|
|
2097
|
-
setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
2098
|
-
vectorSize: (x: number, y: number, z: number) => number;
|
|
2099
|
-
clearBanList: () => void;
|
|
2100
|
-
isBanned: (ipAddress: string) => boolean;
|
|
2101
|
-
isValidNickName: (name: string) => boolean;
|
|
2102
|
-
allowNickNameCharacter: (byte: number, allow: boolean) => void;
|
|
2103
|
-
isNickNameCharacterAllowed: (byte: number) => boolean;
|
|
2104
|
-
addServerRule: (name: string, value: string) => boolean;
|
|
2105
|
-
setServerRule: (name: string, value: string) => boolean;
|
|
2106
|
-
isValidServerRule: (name: string) => boolean;
|
|
2107
|
-
removeServerRule: (name: string) => boolean;
|
|
2108
|
-
getWeaponSlot: (weaponId: number) => number;
|
|
2109
|
-
getAvailableClasses: () => number;
|
|
2110
|
-
getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
|
2111
|
-
editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
|
|
2112
|
-
toggleChatTextReplacement: (toggle: boolean) => void;
|
|
2113
|
-
chatTextReplacementToggled: () => boolean;
|
|
2114
|
-
getConsoleVarAsInt: (varname: string) => number;
|
|
2115
|
-
getConsoleVarAsBool: (varname: string) => boolean;
|
|
2116
|
-
getWeather: () => number;
|
|
2117
|
-
getServerRuleFlag: (rule: string) => number;
|
|
2118
|
-
setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
2119
|
-
};
|
|
2120
|
-
loadUseScript: (scriptName: string) => void;
|
|
2121
|
-
reloadUseScript: (scriptName: string) => void;
|
|
2122
|
-
unloadUseScript: (scriptName: string) => void;
|
|
2123
|
-
supportAllNickname(): void;
|
|
2124
|
-
setWeather(weather: number): number;
|
|
2125
|
-
setWorldTime(hour: number): number;
|
|
2126
|
-
getWorldTime: () => number;
|
|
2127
|
-
setTeamCount: (count: number) => number;
|
|
2128
|
-
sendRconCommand: (command: string, charset?: string) => number;
|
|
2129
|
-
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2130
|
-
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2131
|
-
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
2132
|
-
manualVehicleEngineAndLights: () => number;
|
|
2133
|
-
blockIpAddress: (ip_address: string, timeMs: number) => number;
|
|
2134
|
-
unBlockIpAddress: (ip_address: string) => number;
|
|
2135
|
-
getServerTickRate: () => number;
|
|
2136
|
-
addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
|
|
2137
|
-
addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
|
|
2138
|
-
checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
|
|
2139
|
-
isValidCustomModel: (modelId: number) => boolean;
|
|
2140
|
-
getCustomModePath: (modelId: number) => {
|
|
2141
|
-
dffPath: any;
|
|
2142
|
-
txdPath: any;
|
|
2143
|
-
} | null;
|
|
2144
|
-
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2145
|
-
getRestartTime: () => number;
|
|
2146
|
-
setRestartTime: (seconds: number) => boolean;
|
|
2147
|
-
allowAdminTeleport: (allow: boolean) => void;
|
|
2148
|
-
isAdminTeleportAllowed: () => boolean;
|
|
2149
|
-
allowInteriorWeapons: (allow: boolean) => void;
|
|
2150
|
-
areInteriorWeaponsAllowed: () => boolean;
|
|
2151
|
-
areAllAnimationsEnabled: () => boolean;
|
|
2152
|
-
enableAllAnimations: (enable: boolean) => void;
|
|
2153
|
-
enableStuntBonusForAll: (enable: boolean) => number;
|
|
2154
|
-
enableVehicleFriendlyFire: () => number;
|
|
2155
|
-
enableZoneNames: (enable: boolean) => number;
|
|
2156
|
-
disableInteriorEnterExits: () => number;
|
|
2157
|
-
setGameModeText: (string: string) => number;
|
|
2158
|
-
getGravity: () => number;
|
|
2159
|
-
setGravity: (gravity: number) => number;
|
|
2160
|
-
showNameTags: (show: boolean) => number;
|
|
2161
|
-
disableNameTagLOS: () => number;
|
|
2162
|
-
usePlayerPedAnims: () => number;
|
|
2163
|
-
showPlayerMarkers: (mode: MarkerModesEnum) => number;
|
|
2164
|
-
limitPlayerMarkerRadius: (marker_radius: number) => number;
|
|
2165
|
-
limitGlobalChatRadius: (chat_radius: number) => number;
|
|
2166
|
-
setNameTagDrawDistance: (distance: number) => number;
|
|
2167
|
-
findModelFileNameFromCRC: (crc: number) => string;
|
|
2168
|
-
findTextureFileNameFromCRC: (crc: number) => string;
|
|
2169
|
-
getWeaponName: (weaponId: number) => string;
|
|
2170
|
-
setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
2171
|
-
vectorSize: (x: number, y: number, z: number) => number;
|
|
2172
|
-
clearBanList: () => void;
|
|
2173
|
-
isBanned: (ipAddress: string) => boolean;
|
|
2174
|
-
isValidNickName: (name: string) => boolean;
|
|
2175
|
-
allowNickNameCharacter: (byte: number, allow: boolean) => void;
|
|
2176
|
-
isNickNameCharacterAllowed: (byte: number) => boolean;
|
|
2177
|
-
addServerRule: (name: string, value: string) => boolean;
|
|
2178
|
-
setServerRule: (name: string, value: string) => boolean;
|
|
2179
|
-
isValidServerRule: (name: string) => boolean;
|
|
2180
|
-
removeServerRule: (name: string) => boolean;
|
|
2181
|
-
getWeaponSlot: (weaponId: number) => number;
|
|
2182
|
-
getAvailableClasses: () => number;
|
|
2183
|
-
getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
|
2184
|
-
editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
|
|
2185
|
-
toggleChatTextReplacement: (toggle: boolean) => void;
|
|
2186
|
-
chatTextReplacementToggled: () => boolean;
|
|
2187
|
-
getConsoleVarAsInt: (varname: string) => number;
|
|
2188
|
-
getConsoleVarAsBool: (varname: string) => boolean;
|
|
2189
|
-
getWeather: () => number;
|
|
2190
|
-
getServerRuleFlag: (rule: string) => number;
|
|
2191
|
-
setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
2192
|
-
onInit: (cb: (ret: object & {
|
|
2193
|
-
next: () => CallbackRet;
|
|
2194
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
2195
|
-
onExit: (cb: (ret: object & {
|
|
2196
|
-
next: () => CallbackRet;
|
|
2197
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
2198
|
-
onIncomingConnection: (cb: (ret: {
|
|
2063
|
+
declare class GameMode {
|
|
2064
|
+
private constructor();
|
|
2065
|
+
static onInit: (cb: (ret: object & {
|
|
2066
|
+
next: () => CallbackRet;
|
|
2067
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2068
|
+
static onExit: (cb: (ret: object & {
|
|
2069
|
+
next: () => CallbackRet;
|
|
2070
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2071
|
+
static onIncomingConnection: (cb: (ret: {
|
|
2199
2072
|
playerId: number;
|
|
2200
2073
|
ipAddress: string;
|
|
2201
2074
|
port: number;
|
|
2202
2075
|
} & {
|
|
2203
2076
|
next: () => CallbackRet;
|
|
2204
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2205
|
-
onRconCommand: (cb: (ret: {
|
|
2077
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2078
|
+
static onRconCommand: (cb: (ret: {
|
|
2206
2079
|
buffer: number[];
|
|
2207
2080
|
cmd: string;
|
|
2208
2081
|
} & {
|
|
2209
2082
|
next: () => CallbackRet;
|
|
2210
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2211
|
-
onRconLoginAttempt: (cb: (ret: {
|
|
2083
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2084
|
+
static onRconLoginAttempt: (cb: (ret: {
|
|
2212
2085
|
ip: string;
|
|
2213
2086
|
password: string;
|
|
2214
2087
|
success: boolean;
|
|
@@ -2216,8 +2089,84 @@ declare const GameMode: {
|
|
|
2216
2089
|
passwordBuffer: number[];
|
|
2217
2090
|
} & {
|
|
2218
2091
|
next: () => CallbackRet;
|
|
2219
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2220
|
-
|
|
2092
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2093
|
+
static use(plugin: IFilterScript, ...options: Array<any>): typeof GameMode;
|
|
2094
|
+
static loadUseScript: (scriptName: string) => Promise<void>;
|
|
2095
|
+
static reloadUseScript: (scriptName: string) => Promise<void>;
|
|
2096
|
+
static unloadUseScript: (scriptName: string) => Promise<void>;
|
|
2097
|
+
static enableCmdCaseSensitive: typeof CmdBus.enableCaseSensitive;
|
|
2098
|
+
static disableCmdCaseSensitive: typeof CmdBus.disableCaseSensitive;
|
|
2099
|
+
static isCmdCaseSensitive: typeof CmdBus.isCaseSensitive;
|
|
2100
|
+
static supportAllNickname(): void;
|
|
2101
|
+
static setWeather(weather: number): number;
|
|
2102
|
+
static setWorldTime(hour: number): number;
|
|
2103
|
+
static getWorldTime: () => number;
|
|
2104
|
+
static setTeamCount: (count: number) => number;
|
|
2105
|
+
static sendRconCommand: (command: string, charset?: string) => number;
|
|
2106
|
+
static addPlayerClass: (modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => number;
|
|
2107
|
+
static addPlayerClassEx: (teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => number;
|
|
2108
|
+
static createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
2109
|
+
static manualVehicleEngineAndLights: () => number;
|
|
2110
|
+
static blockIpAddress: (ipAddress: string, timeMs: number) => number;
|
|
2111
|
+
static unBlockIpAddress: (ipAddress: string) => number;
|
|
2112
|
+
static getServerTickRate: () => number;
|
|
2113
|
+
static addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
|
|
2114
|
+
static addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
|
|
2115
|
+
static checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number, timeOff?: number): number;
|
|
2116
|
+
static isValidCustomModel: (modelId: number) => boolean;
|
|
2117
|
+
static getCustomModePath: (modelId: number) => {
|
|
2118
|
+
dffPath: any;
|
|
2119
|
+
txdPath: any;
|
|
2120
|
+
} | null;
|
|
2121
|
+
static getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2122
|
+
static getRestartTime: () => number;
|
|
2123
|
+
static setRestartTime: (seconds: number) => boolean;
|
|
2124
|
+
static allowAdminTeleport: (allow: boolean) => void;
|
|
2125
|
+
static isAdminTeleportAllowed: () => boolean;
|
|
2126
|
+
static allowInteriorWeapons: (allow: boolean) => void;
|
|
2127
|
+
static areInteriorWeaponsAllowed: () => boolean;
|
|
2128
|
+
static areAllAnimationsEnabled: () => boolean;
|
|
2129
|
+
static enableAllAnimations: (enable: boolean) => void;
|
|
2130
|
+
static enableStuntBonusForAll: (enable: boolean) => number;
|
|
2131
|
+
static enableVehicleFriendlyFire: () => number;
|
|
2132
|
+
static enableZoneNames: (enable: boolean) => number;
|
|
2133
|
+
static disableInteriorEnterExits: () => number;
|
|
2134
|
+
static setGameModeText: (string: string) => number;
|
|
2135
|
+
static getGravity: () => number;
|
|
2136
|
+
static setGravity: (gravity: number) => number;
|
|
2137
|
+
static showNameTags: (show: boolean) => number;
|
|
2138
|
+
static disableNameTagLOS: () => number;
|
|
2139
|
+
static usePlayerPedAnims: () => number;
|
|
2140
|
+
static showPlayerMarkers: (mode: MarkerModesEnum) => number;
|
|
2141
|
+
static limitPlayerMarkerRadius: (markerRadius: number) => number;
|
|
2142
|
+
static limitGlobalChatRadius: (chatRadius: number) => number;
|
|
2143
|
+
static setNameTagDrawDistance: (distance: number) => number;
|
|
2144
|
+
static findModelFileNameFromCRC: (crc: number) => string;
|
|
2145
|
+
static findTextureFileNameFromCRC: (crc: number) => string;
|
|
2146
|
+
static getWeaponName: (weaponId: number) => string;
|
|
2147
|
+
static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
2148
|
+
static vectorSize: (x: number, y: number, z: number) => number;
|
|
2149
|
+
static clearBanList: () => void;
|
|
2150
|
+
static isBanned: (ipAddress: string) => boolean;
|
|
2151
|
+
static isValidNickName: (name: string) => boolean;
|
|
2152
|
+
static allowNickNameCharacter: (byte: number, allow: boolean) => void;
|
|
2153
|
+
static isNickNameCharacterAllowed: (byte: number) => boolean;
|
|
2154
|
+
static addServerRule: (name: string, value: string) => boolean;
|
|
2155
|
+
static setServerRule: (name: string, value: string) => boolean;
|
|
2156
|
+
static isValidServerRule: (name: string) => boolean;
|
|
2157
|
+
static removeServerRule: (name: string) => boolean;
|
|
2158
|
+
static getWeaponSlot: (weaponId: number) => number;
|
|
2159
|
+
static getAvailableClasses: () => number;
|
|
2160
|
+
static getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
|
2161
|
+
static editPlayerClass: (classId: number, teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => boolean;
|
|
2162
|
+
static toggleChatTextReplacement: (toggle: boolean) => void;
|
|
2163
|
+
static chatTextReplacementToggled: () => boolean;
|
|
2164
|
+
static getConsoleVarAsInt: (varname: string) => number;
|
|
2165
|
+
static getConsoleVarAsBool: (varname: string) => boolean;
|
|
2166
|
+
static getWeather: () => number;
|
|
2167
|
+
static getServerRuleFlag: (rule: string) => number;
|
|
2168
|
+
static setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
2169
|
+
}
|
|
2221
2170
|
|
|
2222
2171
|
declare class NetStats {
|
|
2223
2172
|
private constructor();
|
|
@@ -2277,15 +2226,15 @@ declare class Menu {
|
|
|
2277
2226
|
get col2width(): number;
|
|
2278
2227
|
set col2width(value: number);
|
|
2279
2228
|
constructor(title: string, columns: number, x: number, y: number, col1width: number, col2width: number);
|
|
2280
|
-
create():
|
|
2281
|
-
destroy():
|
|
2282
|
-
addItem(column: number, title: string):
|
|
2283
|
-
setColumnHeader(column: number, header: string):
|
|
2284
|
-
disable():
|
|
2229
|
+
create(): this;
|
|
2230
|
+
destroy(): this;
|
|
2231
|
+
addItem(column: number, title: string): this;
|
|
2232
|
+
setColumnHeader(column: number, header: string): this;
|
|
2233
|
+
disable(): this;
|
|
2285
2234
|
disableRow(row: number): void;
|
|
2286
2235
|
isValid(): boolean;
|
|
2287
|
-
showForPlayer(player: Player):
|
|
2288
|
-
hideForPlayer(player: Player):
|
|
2236
|
+
showForPlayer(player: Player): number;
|
|
2237
|
+
hideForPlayer(player: Player): number;
|
|
2289
2238
|
isDisabled(): boolean;
|
|
2290
2239
|
isRowDisabled(row: number): boolean;
|
|
2291
2240
|
getItems(column: number): number;
|
|
@@ -2297,8 +2246,8 @@ declare class Menu {
|
|
|
2297
2246
|
fColumn1: number;
|
|
2298
2247
|
fColumn2: number;
|
|
2299
2248
|
};
|
|
2300
|
-
getColumnHeader(column: number):
|
|
2301
|
-
getItem(column: number, item: number):
|
|
2249
|
+
getColumnHeader(column: number): string;
|
|
2250
|
+
getItem(column: number, item: number): string;
|
|
2302
2251
|
static getInstance(id: number): Menu | undefined;
|
|
2303
2252
|
static getInstances(): Menu[];
|
|
2304
2253
|
static getInstanceByPlayer(player: Player): Menu | undefined;
|
|
@@ -2309,14 +2258,14 @@ declare const MenuEvent: Readonly<{
|
|
|
2309
2258
|
player: Player;
|
|
2310
2259
|
} & {
|
|
2311
2260
|
next: () => CallbackRet;
|
|
2312
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2261
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2313
2262
|
onPlayerSelectedRow: (cb: (ret: {
|
|
2314
2263
|
player: Player;
|
|
2315
2264
|
menu: Menu;
|
|
2316
2265
|
row: number;
|
|
2317
2266
|
} & {
|
|
2318
2267
|
next: () => CallbackRet;
|
|
2319
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2268
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2320
2269
|
}>;
|
|
2321
2270
|
|
|
2322
2271
|
declare class GangZone {
|
|
@@ -2339,10 +2288,10 @@ declare class GangZone {
|
|
|
2339
2288
|
isValid(): boolean;
|
|
2340
2289
|
isPlayerIn(player: Player): boolean;
|
|
2341
2290
|
isVisibleForPlayer(player: Player): boolean;
|
|
2342
|
-
getColorForPlayer(player: Player):
|
|
2343
|
-
getFlashColorForPlayer(player: Player):
|
|
2291
|
+
getColorForPlayer(player: Player): number;
|
|
2292
|
+
getFlashColorForPlayer(player: Player): number;
|
|
2344
2293
|
isFlashingForPlayer(player: Player): boolean;
|
|
2345
|
-
getPos():
|
|
2294
|
+
getPos(): GangZonePos;
|
|
2346
2295
|
useCheck(toggle: boolean): this;
|
|
2347
2296
|
static getInstance(id: number, isGlobal: boolean): GangZone | undefined;
|
|
2348
2297
|
static getInstances(isGlobal: boolean): GangZone[];
|
|
@@ -2354,37 +2303,37 @@ declare const GangZoneEvent: Readonly<{
|
|
|
2354
2303
|
gangZone: GangZone;
|
|
2355
2304
|
} & {
|
|
2356
2305
|
next: () => CallbackRet;
|
|
2357
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2306
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2358
2307
|
onPlayerLeaveGlobal: (cb: (ret: {
|
|
2359
2308
|
player: Player;
|
|
2360
2309
|
gangZone: GangZone;
|
|
2361
2310
|
} & {
|
|
2362
2311
|
next: () => CallbackRet;
|
|
2363
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2312
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2364
2313
|
onPlayerEnterPlayer: (cb: (ret: {
|
|
2365
2314
|
player: Player;
|
|
2366
2315
|
gangZone: GangZone;
|
|
2367
2316
|
} & {
|
|
2368
2317
|
next: () => CallbackRet;
|
|
2369
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2318
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2370
2319
|
onPlayerLeavePlayer: (cb: (ret: {
|
|
2371
2320
|
player: Player;
|
|
2372
2321
|
gangZone: GangZone;
|
|
2373
2322
|
} & {
|
|
2374
2323
|
next: () => CallbackRet;
|
|
2375
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2324
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2376
2325
|
onPlayerClickGlobal: (cb: (ret: {
|
|
2377
2326
|
player: Player;
|
|
2378
2327
|
gangZone: GangZone;
|
|
2379
2328
|
} & {
|
|
2380
2329
|
next: () => CallbackRet;
|
|
2381
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2330
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2382
2331
|
onPlayerClickPlayer: (cb: (ret: {
|
|
2383
2332
|
player: Player;
|
|
2384
2333
|
gangZone: GangZone;
|
|
2385
2334
|
} & {
|
|
2386
2335
|
next: () => CallbackRet;
|
|
2387
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2336
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2388
2337
|
}>;
|
|
2389
2338
|
|
|
2390
2339
|
declare class TextDraw {
|
|
@@ -2394,8 +2343,8 @@ declare class TextDraw {
|
|
|
2394
2343
|
private _id;
|
|
2395
2344
|
get id(): number;
|
|
2396
2345
|
constructor(textDraw: ITextDraw);
|
|
2397
|
-
create():
|
|
2398
|
-
destroy():
|
|
2346
|
+
create(): this;
|
|
2347
|
+
destroy(): this;
|
|
2399
2348
|
setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): this;
|
|
2400
2349
|
setColor(color: string | number): this;
|
|
2401
2350
|
setBoxColors(color: string | number): this;
|
|
@@ -2451,13 +2400,13 @@ declare const TextDrawEvent: Readonly<{
|
|
|
2451
2400
|
textDraw: InvalidEnum | TextDraw;
|
|
2452
2401
|
} & {
|
|
2453
2402
|
next: () => CallbackRet;
|
|
2454
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2403
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2455
2404
|
onPlayerClickPlayer: (cb: (ret: {
|
|
2456
2405
|
player: Player;
|
|
2457
2406
|
textDraw: InvalidEnum | TextDraw;
|
|
2458
2407
|
} & {
|
|
2459
2408
|
next: () => CallbackRet;
|
|
2460
|
-
}) => PromisifyCallbackRet) => () =>
|
|
2409
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2461
2410
|
}>;
|
|
2462
2411
|
|
|
2463
2412
|
declare const rgba: (value: string | number) => number;
|
|
@@ -2467,4 +2416,9 @@ declare function isPressed(newKeys: KeysEnum, oldKeys: KeysEnum, key: KeysEnum):
|
|
|
2467
2416
|
declare function isPressing(keys: KeysEnum, key: KeysEnum): boolean;
|
|
2468
2417
|
declare function isReleased(newKeys: KeysEnum, oldKeys: KeysEnum, key: KeysEnum): boolean;
|
|
2469
2418
|
|
|
2470
|
-
|
|
2419
|
+
declare const animateLib: Map<string, IAnimateInfo[]>;
|
|
2420
|
+
declare const isValidAnimateLib: (lib: string) => false | IAnimateInfo[];
|
|
2421
|
+
declare const isValidAnimateName: (lib: string, name: string) => boolean | undefined;
|
|
2422
|
+
declare const getAnimateDurationByLibName: (lib: string, name: string) => number | undefined;
|
|
2423
|
+
|
|
2424
|
+
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, type CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, type GangZoneCb, GangZoneEvent, type GangZonePos, I18n, type IActorAnimation, type IActorSpawn, type IAnimateInfo, type IAttachedData, type IAttachedObject, type IBounds, type ICheckPoint, type IClientResRaw, type ICmdOptions, type ICommonTextDrawKey, type IDialog, type IDialogFuncQueue, type IDialogResCommon, type IDialogResRaw, type IDialogResResult, type IDynamic, type IDynamic3DTextLabel, type IDynamicActor, type IDynamicAreaKey, type IDynamicCheckPoint, type IDynamicCircle, type IDynamicCircleCommon, type IDynamicCommon, type IDynamicCuboid, type IDynamicCylinder, type IDynamicMapIcon, type IDynamicObject, type IDynamicPickup, type IDynamicPolygon, type IDynamicRaceCp, type IDynamicRectangle, type IDynamicRectangleCommon, type IDynamicSphere, type IFilterScript, type IGangZone, type IMaterial, type IMaterialText, type IObjectPos, type IObjectRotPos, type IOffsets, type IPlayerClass, type IQuat, type IRaceCheckPoint, type ITextDraw, type ITextDrawCommonSize, type ITextDrawRot, type IVehColor, type IVehMatrix, type IVehSpawnInfo, type IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, type TCommonCallback, type TDynamicArea, type TDynamicAreaTypes, type TEventFunc, type TEventName, type TLocales, type TPos, type TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba };
|