@infernus/core 0.11.0-beta.10 → 0.11.0-beta.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +107 -180
- package/dist/bundle.js +1 -1
- package/dist/bundle.mjs +1 -1
- package/package.json +2 -2
package/dist/bundle.d.ts
CHANGED
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@@ -457,7 +457,7 @@ declare const CommandErrors: {
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457
457
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declare class Dialog {
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458
458
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private id;
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459
459
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private static showingIds;
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460
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-
private static
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460
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+
private static maxDialogId;
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461
461
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private dialog;
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462
462
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static waitingQueue: Map<Player, IDialogFuncQueue>;
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463
463
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constructor(dialog?: IDialog);
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@@ -538,7 +538,7 @@ declare const PlayerEvent: Readonly<{
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538
538
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}) => PromisifyCallbackRet) => () => void;
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539
539
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onDeath: (cb: (ret: {
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540
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player: Player;
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541
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-
killer:
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541
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+
killer: InvalidEnum.PLAYER_ID | Player;
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542
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reason: number;
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543
543
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} & {
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next: () => CallbackRet;
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@@ -596,7 +596,7 @@ declare const PlayerEvent: Readonly<{
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596
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}) => PromisifyCallbackRet) => () => void;
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597
597
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onTakeDamage: (cb: (ret: {
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598
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player: Player;
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599
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-
damage:
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599
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+
damage: InvalidEnum.PLAYER_ID | Player;
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600
600
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amount: number;
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601
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weapon: WeaponEnum;
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602
602
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bodyPart: BodyPartsEnum;
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@@ -709,9 +709,9 @@ interface IVehicle {
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709
709
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x: number;
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710
710
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y: number;
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711
711
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z: number;
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712
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-
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712
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+
zAngle: number;
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713
713
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color: [string | number, string | number];
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714
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-
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714
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+
respawnDelay?: number;
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715
715
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addSiren?: boolean;
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716
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}
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717
717
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interface IAnimateInfo {
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@@ -872,7 +872,7 @@ declare class Vehicle {
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872
872
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isPlayerIn(player: Player): boolean;
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873
873
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putPlayerIn(player: Player, seatId: number): boolean | 0;
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874
874
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getZAngle(): number;
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875
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-
setZAngle(
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875
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+
setZAngle(zAngle: number): number;
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876
876
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setNumberPlate(numberplate: string): number;
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877
877
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changeColors(color1: string | number, color2: string | number): number;
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878
878
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setVelocity(X: number, Y: number, Z: number): boolean;
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@@ -1157,10 +1157,10 @@ interface IActorAnimation {
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1157
1157
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}
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1158
1158
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1159
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interface IBounds {
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1160
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-
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1161
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-
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1162
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-
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1163
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-
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1160
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+
xMax: number;
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1161
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+
xMin: number;
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1162
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+
yMax: number;
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1163
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+
yMin: number;
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}
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1165
1165
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interface ICheckPoint {
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@@ -1219,9 +1219,9 @@ interface IMaterialText {
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1219
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textAlignment: number;
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1220
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}
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1221
1221
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interface IAttachedData {
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1222
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-
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1223
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-
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1224
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-
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1222
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+
attachedVehicleId: number;
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1223
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+
attachedObjectId?: number;
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1224
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+
attachedPlayerId: number;
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1225
1225
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}
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1226
1226
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1227
1227
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interface IOffsets {
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@@ -1233,16 +1233,16 @@ interface IOffsets {
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1233
1233
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interface IPlayerClass {
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1234
1234
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teamId: number;
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1235
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modelId: number;
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1236
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-
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1237
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-
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1238
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-
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1239
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-
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1236
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+
spawnX: number;
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1237
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+
spawnY: number;
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1238
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+
spawnZ: number;
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1239
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+
zAngle: number;
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1240
1240
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weapon1: number;
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1241
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-
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1241
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+
weapon1Ammo: number;
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1242
1242
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weapon2: number;
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1243
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-
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1243
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+
weapon2Ammo: number;
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1244
1244
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weapon3: number;
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1245
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-
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1245
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+
weapon3Ammo: number;
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1246
1246
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}
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1247
1247
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1248
1248
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interface IQuat {
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@@ -1892,7 +1892,7 @@ declare class Player {
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1892
1892
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};
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1893
1893
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setShopName(shopName: string): boolean;
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1894
1894
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setPosFindZ(x: number, y: number, z?: number): Promise<boolean>;
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1895
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-
setWorldBounds(
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1895
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+
setWorldBounds(xMax: number, xMin: number, yMax: number, yMin: number): boolean;
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1896
1896
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clearWorldBounds(): boolean;
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1897
1897
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setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): boolean;
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1898
1898
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getDistanceFromPoint(X: number, Y: number, Z: number): boolean;
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@@ -1919,7 +1919,7 @@ declare class Player {
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1919
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clearDeathMessage(): void;
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1920
1920
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sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): number;
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1921
1921
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sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): boolean;
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1922
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-
setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum,
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1922
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+
setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1Ammo: number, weapon2: WeaponEnum, weapon2Ammo: number, weapon3: WeaponEnum, weapon3Ammo: number): number | false;
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1923
1923
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redirectDownload(url: string): number;
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1924
1924
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sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): void | Promise<IClientResRaw>;
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1925
1925
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selectTextDraw(color: string | number): void;
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@@ -2045,174 +2045,28 @@ declare class Npc {
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2045
2045
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static resumeRecordingPlayback(): void;
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2046
2046
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}
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2047
2047
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2048
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-
declare
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2049
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-
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2050
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-
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2051
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-
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2052
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-
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2053
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-
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2054
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-
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2055
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-
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2056
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-
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2057
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-
getWorldTime: () => number;
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2058
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-
setTeamCount: (count: number) => number;
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2059
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-
sendRconCommand: (command: string, charset?: string) => number;
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2060
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-
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
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2061
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-
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
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2062
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-
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
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2063
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-
manualVehicleEngineAndLights: () => number;
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2064
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-
blockIpAddress: (ip_address: string, timeMs: number) => number;
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2065
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-
unBlockIpAddress: (ip_address: string) => number;
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2066
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-
getServerTickRate: () => number;
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2067
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-
addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
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2068
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-
addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
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2069
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-
checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
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2070
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-
isValidCustomModel: (modelId: number) => boolean;
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2071
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-
getCustomModePath: (modelId: number) => {
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2072
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-
dffPath: any;
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2073
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-
txdPath: any;
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2074
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-
} | null;
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2075
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-
getConsoleVarAsString(varname: string, charset?: string): string;
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2076
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-
getRestartTime: () => number;
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2077
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-
setRestartTime: (seconds: number) => boolean;
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2078
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-
allowAdminTeleport: (allow: boolean) => void;
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2079
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-
isAdminTeleportAllowed: () => boolean;
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2080
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-
allowInteriorWeapons: (allow: boolean) => void;
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2081
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-
areInteriorWeaponsAllowed: () => boolean;
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2082
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-
areAllAnimationsEnabled: () => boolean;
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2083
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-
enableAllAnimations: (enable: boolean) => void;
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2084
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-
enableStuntBonusForAll: (enable: boolean) => number;
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2085
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-
enableVehicleFriendlyFire: () => number;
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2086
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-
enableZoneNames: (enable: boolean) => number;
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2087
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-
disableInteriorEnterExits: () => number;
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2088
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-
setGameModeText: (string: string) => number;
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2089
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-
getGravity: () => number;
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2090
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-
setGravity: (gravity: number) => number;
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2091
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-
showNameTags: (show: boolean) => number;
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2092
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-
disableNameTagLOS: () => number;
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2093
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-
usePlayerPedAnims: () => number;
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2094
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-
showPlayerMarkers: (mode: MarkerModesEnum) => number;
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2095
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-
limitPlayerMarkerRadius: (marker_radius: number) => number;
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2096
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-
limitGlobalChatRadius: (chat_radius: number) => number;
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2097
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-
setNameTagDrawDistance: (distance: number) => number;
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2098
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-
findModelFileNameFromCRC: (crc: number) => string;
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2099
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-
findTextureFileNameFromCRC: (crc: number) => string;
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2100
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-
getWeaponName: (weaponId: number) => string;
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2101
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-
setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
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2102
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-
vectorSize: (x: number, y: number, z: number) => number;
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2103
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-
clearBanList: () => void;
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2104
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-
isBanned: (ipAddress: string) => boolean;
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2105
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-
isValidNickName: (name: string) => boolean;
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2106
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-
allowNickNameCharacter: (byte: number, allow: boolean) => void;
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2107
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-
isNickNameCharacterAllowed: (byte: number) => boolean;
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2108
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-
addServerRule: (name: string, value: string) => boolean;
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2109
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-
setServerRule: (name: string, value: string) => boolean;
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2110
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-
isValidServerRule: (name: string) => boolean;
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2111
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-
removeServerRule: (name: string) => boolean;
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2112
|
-
getWeaponSlot: (weaponId: number) => number;
|
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2113
|
-
getAvailableClasses: () => number;
|
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2114
|
-
getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
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2115
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-
editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
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2116
|
-
toggleChatTextReplacement: (toggle: boolean) => void;
|
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2117
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-
chatTextReplacementToggled: () => boolean;
|
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2118
|
-
getConsoleVarAsInt: (varname: string) => number;
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2119
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-
getConsoleVarAsBool: (varname: string) => boolean;
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2120
|
-
getWeather: () => number;
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2121
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-
getServerRuleFlag: (rule: string) => number;
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2122
|
-
setServerRuleFlags: (rule: string, flags: number) => boolean;
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2123
|
-
};
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2124
|
-
loadUseScript: (scriptName: string) => Promise<void>;
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2125
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-
reloadUseScript: (scriptName: string) => Promise<void>;
|
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2126
|
-
unloadUseScript: (scriptName: string) => Promise<void>;
|
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2127
|
-
supportAllNickname(): void;
|
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2128
|
-
setWeather(weather: number): number;
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2129
|
-
setWorldTime(hour: number): number;
|
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2130
|
-
getWorldTime: () => number;
|
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2131
|
-
setTeamCount: (count: number) => number;
|
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2132
|
-
sendRconCommand: (command: string, charset?: string) => number;
|
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2133
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-
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
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2134
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-
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
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2135
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-
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
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2136
|
-
manualVehicleEngineAndLights: () => number;
|
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2137
|
-
blockIpAddress: (ip_address: string, timeMs: number) => number;
|
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2138
|
-
unBlockIpAddress: (ip_address: string) => number;
|
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2139
|
-
getServerTickRate: () => number;
|
|
2140
|
-
addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
|
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2141
|
-
addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
|
|
2142
|
-
checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
|
|
2143
|
-
isValidCustomModel: (modelId: number) => boolean;
|
|
2144
|
-
getCustomModePath: (modelId: number) => {
|
|
2145
|
-
dffPath: any;
|
|
2146
|
-
txdPath: any;
|
|
2147
|
-
} | null;
|
|
2148
|
-
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2149
|
-
getRestartTime: () => number;
|
|
2150
|
-
setRestartTime: (seconds: number) => boolean;
|
|
2151
|
-
allowAdminTeleport: (allow: boolean) => void;
|
|
2152
|
-
isAdminTeleportAllowed: () => boolean;
|
|
2153
|
-
allowInteriorWeapons: (allow: boolean) => void;
|
|
2154
|
-
areInteriorWeaponsAllowed: () => boolean;
|
|
2155
|
-
areAllAnimationsEnabled: () => boolean;
|
|
2156
|
-
enableAllAnimations: (enable: boolean) => void;
|
|
2157
|
-
enableStuntBonusForAll: (enable: boolean) => number;
|
|
2158
|
-
enableVehicleFriendlyFire: () => number;
|
|
2159
|
-
enableZoneNames: (enable: boolean) => number;
|
|
2160
|
-
disableInteriorEnterExits: () => number;
|
|
2161
|
-
setGameModeText: (string: string) => number;
|
|
2162
|
-
getGravity: () => number;
|
|
2163
|
-
setGravity: (gravity: number) => number;
|
|
2164
|
-
showNameTags: (show: boolean) => number;
|
|
2165
|
-
disableNameTagLOS: () => number;
|
|
2166
|
-
usePlayerPedAnims: () => number;
|
|
2167
|
-
showPlayerMarkers: (mode: MarkerModesEnum) => number;
|
|
2168
|
-
limitPlayerMarkerRadius: (marker_radius: number) => number;
|
|
2169
|
-
limitGlobalChatRadius: (chat_radius: number) => number;
|
|
2170
|
-
setNameTagDrawDistance: (distance: number) => number;
|
|
2171
|
-
findModelFileNameFromCRC: (crc: number) => string;
|
|
2172
|
-
findTextureFileNameFromCRC: (crc: number) => string;
|
|
2173
|
-
getWeaponName: (weaponId: number) => string;
|
|
2174
|
-
setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
2175
|
-
vectorSize: (x: number, y: number, z: number) => number;
|
|
2176
|
-
clearBanList: () => void;
|
|
2177
|
-
isBanned: (ipAddress: string) => boolean;
|
|
2178
|
-
isValidNickName: (name: string) => boolean;
|
|
2179
|
-
allowNickNameCharacter: (byte: number, allow: boolean) => void;
|
|
2180
|
-
isNickNameCharacterAllowed: (byte: number) => boolean;
|
|
2181
|
-
addServerRule: (name: string, value: string) => boolean;
|
|
2182
|
-
setServerRule: (name: string, value: string) => boolean;
|
|
2183
|
-
isValidServerRule: (name: string) => boolean;
|
|
2184
|
-
removeServerRule: (name: string) => boolean;
|
|
2185
|
-
getWeaponSlot: (weaponId: number) => number;
|
|
2186
|
-
getAvailableClasses: () => number;
|
|
2187
|
-
getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
|
2188
|
-
editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
|
|
2189
|
-
toggleChatTextReplacement: (toggle: boolean) => void;
|
|
2190
|
-
chatTextReplacementToggled: () => boolean;
|
|
2191
|
-
getConsoleVarAsInt: (varname: string) => number;
|
|
2192
|
-
getConsoleVarAsBool: (varname: string) => boolean;
|
|
2193
|
-
getWeather: () => number;
|
|
2194
|
-
getServerRuleFlag: (rule: string) => number;
|
|
2195
|
-
setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
2196
|
-
onInit: (cb: (ret: object & {
|
|
2197
|
-
next: () => CallbackRet;
|
|
2198
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
2199
|
-
onExit: (cb: (ret: object & {
|
|
2200
|
-
next: () => CallbackRet;
|
|
2201
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
2202
|
-
onIncomingConnection: (cb: (ret: {
|
|
2048
|
+
declare class GameMode {
|
|
2049
|
+
private constructor();
|
|
2050
|
+
static onInit: (cb: (ret: object & {
|
|
2051
|
+
next: () => CallbackRet;
|
|
2052
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
2053
|
+
static onExit: (cb: (ret: object & {
|
|
2054
|
+
next: () => CallbackRet;
|
|
2055
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
2056
|
+
static onIncomingConnection: (cb: (ret: {
|
|
2203
2057
|
playerId: number;
|
|
2204
2058
|
ipAddress: string;
|
|
2205
2059
|
port: number;
|
|
2206
2060
|
} & {
|
|
2207
2061
|
next: () => CallbackRet;
|
|
2208
2062
|
}) => PromisifyCallbackRet) => () => void;
|
|
2209
|
-
onRconCommand: (cb: (ret: {
|
|
2063
|
+
static onRconCommand: (cb: (ret: {
|
|
2210
2064
|
buffer: number[];
|
|
2211
2065
|
cmd: string;
|
|
2212
2066
|
} & {
|
|
2213
2067
|
next: () => CallbackRet;
|
|
2214
2068
|
}) => PromisifyCallbackRet) => () => void;
|
|
2215
|
-
onRconLoginAttempt: (cb: (ret: {
|
|
2069
|
+
static onRconLoginAttempt: (cb: (ret: {
|
|
2216
2070
|
ip: string;
|
|
2217
2071
|
password: string;
|
|
2218
2072
|
success: boolean;
|
|
@@ -2221,7 +2075,80 @@ declare const GameMode: {
|
|
|
2221
2075
|
} & {
|
|
2222
2076
|
next: () => CallbackRet;
|
|
2223
2077
|
}) => PromisifyCallbackRet) => () => void;
|
|
2224
|
-
|
|
2078
|
+
static use(plugin: IFilterScript, ...options: Array<any>): typeof GameMode;
|
|
2079
|
+
static loadUseScript: (scriptName: string) => Promise<void>;
|
|
2080
|
+
static reloadUseScript: (scriptName: string) => Promise<void>;
|
|
2081
|
+
static unloadUseScript: (scriptName: string) => Promise<void>;
|
|
2082
|
+
static supportAllNickname(): void;
|
|
2083
|
+
static setWeather(weather: number): number;
|
|
2084
|
+
static setWorldTime(hour: number): number;
|
|
2085
|
+
static getWorldTime: () => number;
|
|
2086
|
+
static setTeamCount: (count: number) => number;
|
|
2087
|
+
static sendRconCommand: (command: string, charset?: string) => number;
|
|
2088
|
+
static addPlayerClass: (modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => number;
|
|
2089
|
+
static addPlayerClassEx: (teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => number;
|
|
2090
|
+
static createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
2091
|
+
static manualVehicleEngineAndLights: () => number;
|
|
2092
|
+
static blockIpAddress: (ipAddress: string, timeMs: number) => number;
|
|
2093
|
+
static unBlockIpAddress: (ipAddress: string) => number;
|
|
2094
|
+
static getServerTickRate: () => number;
|
|
2095
|
+
static addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
|
|
2096
|
+
static addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
|
|
2097
|
+
static checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number, timeOff?: number): number;
|
|
2098
|
+
static isValidCustomModel: (modelId: number) => boolean;
|
|
2099
|
+
static getCustomModePath: (modelId: number) => {
|
|
2100
|
+
dffPath: any;
|
|
2101
|
+
txdPath: any;
|
|
2102
|
+
} | null;
|
|
2103
|
+
static getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2104
|
+
static getRestartTime: () => number;
|
|
2105
|
+
static setRestartTime: (seconds: number) => boolean;
|
|
2106
|
+
static allowAdminTeleport: (allow: boolean) => void;
|
|
2107
|
+
static isAdminTeleportAllowed: () => boolean;
|
|
2108
|
+
static allowInteriorWeapons: (allow: boolean) => void;
|
|
2109
|
+
static areInteriorWeaponsAllowed: () => boolean;
|
|
2110
|
+
static areAllAnimationsEnabled: () => boolean;
|
|
2111
|
+
static enableAllAnimations: (enable: boolean) => void;
|
|
2112
|
+
static enableStuntBonusForAll: (enable: boolean) => number;
|
|
2113
|
+
static enableVehicleFriendlyFire: () => number;
|
|
2114
|
+
static enableZoneNames: (enable: boolean) => number;
|
|
2115
|
+
static disableInteriorEnterExits: () => number;
|
|
2116
|
+
static setGameModeText: (string: string) => number;
|
|
2117
|
+
static getGravity: () => number;
|
|
2118
|
+
static setGravity: (gravity: number) => number;
|
|
2119
|
+
static showNameTags: (show: boolean) => number;
|
|
2120
|
+
static disableNameTagLOS: () => number;
|
|
2121
|
+
static usePlayerPedAnims: () => number;
|
|
2122
|
+
static showPlayerMarkers: (mode: MarkerModesEnum) => number;
|
|
2123
|
+
static limitPlayerMarkerRadius: (markerRadius: number) => number;
|
|
2124
|
+
static limitGlobalChatRadius: (chatRadius: number) => number;
|
|
2125
|
+
static setNameTagDrawDistance: (distance: number) => number;
|
|
2126
|
+
static findModelFileNameFromCRC: (crc: number) => string;
|
|
2127
|
+
static findTextureFileNameFromCRC: (crc: number) => string;
|
|
2128
|
+
static getWeaponName: (weaponId: number) => string;
|
|
2129
|
+
static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
2130
|
+
static vectorSize: (x: number, y: number, z: number) => number;
|
|
2131
|
+
static clearBanList: () => void;
|
|
2132
|
+
static isBanned: (ipAddress: string) => boolean;
|
|
2133
|
+
static isValidNickName: (name: string) => boolean;
|
|
2134
|
+
static allowNickNameCharacter: (byte: number, allow: boolean) => void;
|
|
2135
|
+
static isNickNameCharacterAllowed: (byte: number) => boolean;
|
|
2136
|
+
static addServerRule: (name: string, value: string) => boolean;
|
|
2137
|
+
static setServerRule: (name: string, value: string) => boolean;
|
|
2138
|
+
static isValidServerRule: (name: string) => boolean;
|
|
2139
|
+
static removeServerRule: (name: string) => boolean;
|
|
2140
|
+
static getWeaponSlot: (weaponId: number) => number;
|
|
2141
|
+
static getAvailableClasses: () => number;
|
|
2142
|
+
static getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
|
2143
|
+
static editPlayerClass: (classId: number, teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => boolean;
|
|
2144
|
+
static toggleChatTextReplacement: (toggle: boolean) => void;
|
|
2145
|
+
static chatTextReplacementToggled: () => boolean;
|
|
2146
|
+
static getConsoleVarAsInt: (varname: string) => number;
|
|
2147
|
+
static getConsoleVarAsBool: (varname: string) => boolean;
|
|
2148
|
+
static getWeather: () => number;
|
|
2149
|
+
static getServerRuleFlag: (rule: string) => number;
|
|
2150
|
+
static setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
2151
|
+
}
|
|
2225
2152
|
|
|
2226
2153
|
declare class NetStats {
|
|
2227
2154
|
private constructor();
|