@infernus/core 0.11.0-beta.1 → 0.11.0-beta.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/bundle.d.ts +166 -124
- package/dist/bundle.js +1 -1
- package/dist/bundle.mjs +1 -1
- package/package.json +3 -3
package/README.md
CHANGED
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@@ -2,4 +2,4 @@
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2
2
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3
3
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[](https://www.npmjs.com/package/@infernus/core)  
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4
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5
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-
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5
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+
Node.js library for Scripting [Open Multiplayer](https://open.mp).
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package/dist/bundle.d.ts
CHANGED
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@@ -54,6 +54,7 @@ declare enum InvalidEnum {
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}
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declare enum KeysEnum {
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NONE = 0,
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ACTION = 1,
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CROUCH = 2,
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FIRE = 4,
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@@ -226,6 +227,12 @@ declare enum BoneIdsEnum {
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Neck = 17,
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Jaw = 18
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}
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declare enum ForceSyncEnum {
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UNKNOWN = -1,
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NONE = 0,
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ALL = 1,
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OTHER = 2
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}
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declare enum SpecialActionsEnum {
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NONE = 0,
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@@ -419,7 +426,7 @@ type Options<T extends object> = {
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beforeEach?: (...args: any[]) => Exclude<T, Array<any> | Function>;
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afterEach?: (arg: T) => void;
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};
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-
declare function defineEvent<T extends object>(options: Options<T>): [(cb: (ret: T & {
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declare function defineEvent<T extends object>(options: Options<T>): readonly [(cb: (ret: T & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void, (...args: any[]) => number];
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@@ -657,6 +664,27 @@ declare const PlayerEvent: Readonly<{
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onLocaleChange: (cb: (ret: {
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player: Player;
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newLocale: string;
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oldLocale: string;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onCharsetChange: (cb: (ret: {
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player: Player;
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newCharset: string;
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oldCharset: string;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onFpsUpdate: (cb: (ret: {
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player: Player;
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newFps: number;
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oldFps: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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}>;
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interface IDialog {
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@@ -815,7 +843,7 @@ interface IDynamicAreaKey {
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}
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interface IFilterScript {
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name: string;
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-
load: (...args: Array<any>) =>
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load: (...args: Array<any>) => Array<() => void> | Promise<Array<() => void>>;
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unload: () => any;
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[propName: string | number | symbol]: any;
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}
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@@ -842,7 +870,7 @@ declare class Vehicle {
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getHealth(): number;
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setHealth(health: number): number;
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isPlayerIn(player: Player): boolean;
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-
putPlayerIn(player: Player, seatId: number):
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putPlayerIn(player: Player, seatId: number): boolean | 0;
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getZAngle(): number;
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setZAngle(z_angle: number): number;
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setNumberPlate(numberplate: string): number;
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@@ -936,12 +964,16 @@ declare class Vehicle {
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show(): boolean;
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hide(): boolean;
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isHidden(): boolean;
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-
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getVehicleOccupant(seatId: number): number;
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getVehicleMaxPassengers(): number;
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countVehicleOccupants(): number;
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static getVehicleMaxPassengers: (modelId: number) => number;
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static getRandomColorPair: (modelId: number) => {
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color: [number, number, number, number];
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};
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static getComponentType: (component: number) => CarModTypeEnum;
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static colorIndexToColor: (index: number, alpha?: number) => number;
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-
static isValid(
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static isValid: (vehicleId: number) => boolean;
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static getModelsUsed: () => number;
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static getModelCount: (modelId: number) => number;
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static getInstance(id: number): Vehicle | undefined;
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@@ -1036,13 +1068,13 @@ declare class DynamicCheckpoint {
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declare const DynamicCheckPointEvent: Readonly<{
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onPlayerEnter: (cb: (ret: {
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player: Player;
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-
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cp: DynamicCheckpoint;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onPlayerLeave: (cb: (ret: {
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player: Player;
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-
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cp: DynamicCheckpoint;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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@@ -1082,13 +1114,13 @@ declare class DynamicRaceCP {
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declare const DynamicRaceCPEvent: Readonly<{
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onPlayerEnter: (cb: (ret: {
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player: Player;
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raceCP: DynamicRaceCP;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onPlayerLeave: (cb: (ret: {
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player: Player;
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raceCp: DynamicRaceCP;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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@@ -1412,8 +1444,8 @@ declare class Streamer {
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static countVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
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static destroyAllItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
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static countItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
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-
static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes,
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static getAllVisibleItems(player: Player, type: StreamerItemTypes,
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static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, maxItems?: number | undefined, range?: number | undefined, worldId?: number | undefined) => number[];
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static getAllVisibleItems(player: Player, type: StreamerItemTypes, maxItems?: number): number[];
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static getItemPos: (type: StreamerItemTypes, id: number) => {
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x: number;
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y: number;
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@@ -1568,7 +1600,7 @@ declare class DynamicObject {
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modelId: number;
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materialColor: string | number;
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};
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-
setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string): void | number;
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setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): void | number;
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isMaterialTextUsed(materialIndex: number): boolean;
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removeMaterialText(materialIndex: number): number;
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getMaterialText(materialIndex: number): void | {
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@@ -1580,7 +1612,7 @@ declare class DynamicObject {
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backColor: number;
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textAlignment: number;
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};
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-
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string, backColor?: string, textAlignment?: number): void | number;
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setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number): void | number;
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getPlayerCameraTarget(player: Player): DynamicObject | undefined;
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toggleCallbacks(toggle?: boolean): void | number;
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isToggleCallbacks(): boolean;
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@@ -1714,13 +1746,13 @@ declare const DynamicAreaEvent: Readonly<{
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}) => PromisifyCallbackRet) => () => void;
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onPlayerEnter: (cb: (ret: {
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player: Player;
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area: DynamicArea;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onPlayerLeave: (cb: (ret: {
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player: Player;
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area: DynamicArea;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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@@ -1729,14 +1761,18 @@ declare const DynamicAreaEvent: Readonly<{
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declare class Player {
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readonly id: number;
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static readonly players: Map<number, Player>;
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private _charset;
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private _locale;
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lastDrunkLevel: number;
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lastFps: number;
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lastUpdateTick: number;
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lastUpdateFpsTick: number;
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isPaused: boolean;
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isRecording: boolean;
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+
get charset(): string;
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set charset(newCharset: string);
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get locale(): string;
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set locale(newLocale: string);
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constructor(id: number);
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sendClientMessage(color: string | number, msg: string): number;
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static sendClientMessageToAll(color: string | number, msg: string): void;
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@@ -1745,72 +1781,72 @@ declare class Player {
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isNpc(): boolean;
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getFps(): number;
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getDrunkLevel(): number;
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1748
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-
setDrunkLevel(level: number):
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1749
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-
allowTeleport(allow: boolean):
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1784
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+
setDrunkLevel(level: number): boolean;
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1785
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+
allowTeleport(allow: boolean): boolean;
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1750
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isTeleportAllowed(): boolean;
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1751
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-
enableCameraTarget(enable: boolean):
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1752
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-
enableStuntBonus(enable: boolean):
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1787
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+
enableCameraTarget(enable: boolean): boolean;
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1788
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+
enableStuntBonus(enable: boolean): boolean;
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getInterior(): number;
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1754
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-
setInterior(interiorId: number):
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1755
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-
showNameTag(showPlayer: Player, show: boolean):
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1756
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-
setColor(color: string | number):
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1790
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+
setInterior(interiorId: number): boolean;
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1791
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+
showNameTag(showPlayer: Player, show: boolean): boolean;
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+
setColor(color: string | number): boolean;
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getColor(): number;
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setMarker(showPlayer: Player, color: string | number): void;
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getMarker(targetPlayer: Player): number;
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1760
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-
resetMoney():
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+
resetMoney(): boolean;
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getMoney(): number;
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1762
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-
giveMoney(money: number):
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1763
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-
resetWeapons():
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1798
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+
giveMoney(money: number): boolean;
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1799
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resetWeapons(): boolean;
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spawn(): number;
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1765
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setHealth(health: number):
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1801
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+
setHealth(health: number): boolean;
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getHealth(): number;
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-
toggleClock(toggle: boolean):
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toggleControllable(toggle: boolean):
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toggleSpectating(toggle: boolean):
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spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum):
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spectateVehicle(targetVehicle: Vehicle, mode?: SpectateModesEnum):
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forceClassSelection():
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-
kick():
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-
ban():
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1775
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-
banEx(reason: string, charset: string):
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toggleClock(toggle: boolean): boolean;
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1804
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toggleControllable(toggle: boolean): boolean;
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1805
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toggleSpectating(toggle: boolean): boolean;
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1806
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+
spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum): boolean;
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1807
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spectateVehicle(targetVehicle: Vehicle, mode?: SpectateModesEnum): boolean;
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1808
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forceClassSelection(): boolean;
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1809
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+
kick(): boolean;
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ban(): boolean;
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banEx(reason: string, charset: string): number;
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isAdmin(): boolean;
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isInRangeOfPoint(range: number, x: number, y: number, z: number): boolean;
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isStreamedIn(forPlayer: Player): boolean;
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1779
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setSkin(skinId: number, ignoreRange?: boolean):
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1815
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+
setSkin(skinId: number, ignoreRange?: boolean): boolean;
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getSkin(): number;
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isInAnyVehicle(): boolean;
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getSpecialAction(): SpecialActionsEnum;
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|
-
setSpecialAction(actionId: SpecialActionsEnum):
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1784
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-
setScore(score: number):
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1819
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+
setSpecialAction(actionId: SpecialActionsEnum): boolean;
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1820
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+
setScore(score: number): boolean;
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getScore(): number;
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getPing(): number;
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setPos(x: number, y: number, z: number):
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1823
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+
setPos(x: number, y: number, z: number): boolean;
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getPos(): TPos | undefined;
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isSpectating(): boolean;
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isWasted(): boolean;
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getState(): PlayerStateEnum;
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getVersion(): string;
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1793
|
-
setVirtualWorld(worldId: number):
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1829
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+
setVirtualWorld(worldId: number): boolean;
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1794
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getVirtualWorld(): number;
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1795
|
-
removeFromVehicle():
|
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1796
|
-
setWantedLevel(level: number):
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1831
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+
removeFromVehicle(): boolean;
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1832
|
+
setWantedLevel(level: number): boolean;
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1797
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getWantedLevel(): number;
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1798
|
-
setFacingAngle(ang: number):
|
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1834
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+
setFacingAngle(ang: number): boolean;
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1799
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getFacingAngle(): number;
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1800
|
-
setWeather(weather: number):
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1836
|
+
setWeather(weather: number): boolean;
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1801
1837
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getWeather(): number;
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1802
|
-
setTime(hour: number, minute: number):
|
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1838
|
+
setTime(hour: number, minute: number): boolean;
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1803
1839
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getTime(): {
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1804
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hour: number;
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1805
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minute: number;
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1806
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};
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1807
|
-
removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number):
|
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1843
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+
removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): boolean;
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|
1808
1844
|
setTeam(team: number): void;
|
|
1809
1845
|
getTeam(): number;
|
|
1810
|
-
setSkillLevel(skill: WeaponSkillsEnum, level: number):
|
|
1846
|
+
setSkillLevel(skill: WeaponSkillsEnum, level: number): boolean;
|
|
1811
1847
|
getName(): string;
|
|
1812
1848
|
setName(name: string): number;
|
|
1813
|
-
setVelocity(x: number, y: number, z: number):
|
|
1849
|
+
setVelocity(x: number, y: number, z: number): boolean;
|
|
1814
1850
|
getVelocity(): TPos;
|
|
1815
1851
|
getSpeed(magic?: number): number;
|
|
1816
1852
|
getKeys(): {
|
|
@@ -1820,12 +1856,12 @@ declare class Player {
|
|
|
1820
1856
|
};
|
|
1821
1857
|
getIp(): string;
|
|
1822
1858
|
getFightingStyle(): FightingStylesEnum;
|
|
1823
|
-
setFightingStyle(style: FightingStylesEnum):
|
|
1824
|
-
setArmour(armour: number):
|
|
1859
|
+
setFightingStyle(style: FightingStylesEnum): boolean;
|
|
1860
|
+
setArmour(armour: number): boolean;
|
|
1825
1861
|
getArmour(): number;
|
|
1826
|
-
setCameraBehind():
|
|
1827
|
-
setCameraPos(x: number, y: number, z: number):
|
|
1828
|
-
setCameraLookAt(x: number, y: number, z: number, cut: CameraCutStylesEnum):
|
|
1862
|
+
setCameraBehind(): boolean;
|
|
1863
|
+
setCameraPos(x: number, y: number, z: number): boolean;
|
|
1864
|
+
setCameraLookAt(x: number, y: number, z: number, cut: CameraCutStylesEnum): boolean;
|
|
1829
1865
|
getCameraAspectRatio(): number;
|
|
1830
1866
|
getCameraFrontVector(): TPos;
|
|
1831
1867
|
getCameraMode(): CameraModesEnum;
|
|
@@ -1833,33 +1869,33 @@ declare class Player {
|
|
|
1833
1869
|
getCameraTargetPlayer(players: Array<Player>): Player | undefined;
|
|
1834
1870
|
getCameraTargetVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
|
|
1835
1871
|
getCameraZoom(): number;
|
|
1836
|
-
playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number):
|
|
1837
|
-
stopAudioStream():
|
|
1838
|
-
playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number):
|
|
1872
|
+
playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): boolean;
|
|
1873
|
+
stopAudioStream(): boolean;
|
|
1874
|
+
playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): boolean;
|
|
1839
1875
|
static getMaxPlayers(): number;
|
|
1840
|
-
playCrimeReport(suspect: Player, crimeId: number):
|
|
1841
|
-
interpolateCameraPos(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum):
|
|
1842
|
-
interpolateCameraLookAt(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum):
|
|
1843
|
-
createExplosion(X: number, Y: number, Z: number, type: number, Radius: number):
|
|
1876
|
+
playCrimeReport(suspect: Player, crimeId: number): boolean;
|
|
1877
|
+
interpolateCameraPos(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
|
|
1878
|
+
interpolateCameraLookAt(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
|
|
1879
|
+
createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): boolean;
|
|
1844
1880
|
static isConnected(id: number): boolean;
|
|
1845
1881
|
isConnected(): boolean;
|
|
1846
|
-
disableRemoteVehicleCollisions(disable: boolean):
|
|
1882
|
+
disableRemoteVehicleCollisions(disable: boolean): boolean;
|
|
1847
1883
|
getVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
|
|
1848
1884
|
getVehicleSeat(): number;
|
|
1849
1885
|
getSurfingVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
|
|
1850
|
-
applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, forceSync?: boolean):
|
|
1851
|
-
clearAnimations(forceSync?: boolean):
|
|
1886
|
+
applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number, forceSync?: boolean | ForceSyncEnum): boolean;
|
|
1887
|
+
clearAnimations(forceSync?: boolean): boolean;
|
|
1852
1888
|
getAnimationIndex(): number;
|
|
1853
1889
|
getAnimationName(): {
|
|
1854
1890
|
animLib: string;
|
|
1855
1891
|
animName: string;
|
|
1856
1892
|
};
|
|
1857
|
-
setShopName(shopName: string):
|
|
1858
|
-
setPosFindZ(x: number, y: number, z?: number): Promise<
|
|
1859
|
-
setWorldBounds(x_max: number, x_min: number, y_max: number, y_min: number):
|
|
1893
|
+
setShopName(shopName: string): boolean;
|
|
1894
|
+
setPosFindZ(x: number, y: number, z?: number): Promise<boolean>;
|
|
1895
|
+
setWorldBounds(x_max: number, x_min: number, y_max: number, y_min: number): boolean;
|
|
1860
1896
|
clearWorldBounds(): boolean;
|
|
1861
|
-
setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number):
|
|
1862
|
-
getDistanceFromPoint(X: number, Y: number, Z: number):
|
|
1897
|
+
setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): boolean;
|
|
1898
|
+
getDistanceFromPoint(X: number, Y: number, Z: number): boolean;
|
|
1863
1899
|
getCustomSkin(): number;
|
|
1864
1900
|
getTargetPlayer(players: Array<Player>): undefined | Player;
|
|
1865
1901
|
getLastShotVectors(): {
|
|
@@ -1876,29 +1912,30 @@ declare class Player {
|
|
|
1876
1912
|
ammo: number;
|
|
1877
1913
|
} | undefined;
|
|
1878
1914
|
getWeaponState(): WeaponStatesEnum;
|
|
1879
|
-
giveWeapon(weaponId: WeaponEnum, ammo: number):
|
|
1880
|
-
setAmmo(weaponId: number, ammo: number):
|
|
1915
|
+
giveWeapon(weaponId: WeaponEnum, ammo: number): boolean;
|
|
1916
|
+
setAmmo(weaponId: number, ammo: number): boolean;
|
|
1881
1917
|
getAmmo(): number;
|
|
1882
|
-
setArmedWeapon(weaponId: number):
|
|
1918
|
+
setArmedWeapon(weaponId: number): boolean;
|
|
1883
1919
|
clearDeathMessage(): void;
|
|
1884
|
-
sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum):
|
|
1885
|
-
sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum):
|
|
1886
|
-
setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1_ammo: number, weapon2: WeaponEnum, weapon2_ammo: number, weapon3: WeaponEnum, weapon3_ammo: number):
|
|
1920
|
+
sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): number;
|
|
1921
|
+
sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): boolean;
|
|
1922
|
+
setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1_ammo: number, weapon2: WeaponEnum, weapon2_ammo: number, weapon3: WeaponEnum, weapon3_ammo: number): number | false;
|
|
1887
1923
|
redirectDownload(url: string): number;
|
|
1888
1924
|
sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): void | Promise<IClientResRaw>;
|
|
1889
1925
|
selectTextDraw(color: string | number): void;
|
|
1890
1926
|
cancelSelectTextDraw(): void;
|
|
1891
|
-
beginObjectSelecting():
|
|
1892
|
-
endObjectEditing():
|
|
1927
|
+
beginObjectSelecting(): boolean;
|
|
1928
|
+
endObjectEditing(): boolean;
|
|
1893
1929
|
getSurfingObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1894
1930
|
getSurfingPlayerObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1895
1931
|
isAttachedObjectSlotUsed(index: number): boolean;
|
|
1896
|
-
|
|
1932
|
+
editAttachedObject(index: number): boolean;
|
|
1933
|
+
setAttachedObject(index: number, modelId: number, bone: BoneIdsEnum, fOffsetX?: number, fOffsetY?: number, fOffsetZ?: number, fRotX?: number, fRotY?: number, fRotZ?: number, fScaleX?: number, fScaleY?: number, fScaleZ?: number, materialColor1?: string | number, materialColor2?: string | number): number;
|
|
1897
1934
|
removeAttachedObject(index: number): number;
|
|
1898
1935
|
getAnimationFlags(): number;
|
|
1899
1936
|
getLastSyncedTrailerID(): number;
|
|
1900
1937
|
getLastSyncedVehicleID(): number;
|
|
1901
|
-
toggleWidescreen(set: boolean):
|
|
1938
|
+
toggleWidescreen(set: boolean): boolean;
|
|
1902
1939
|
isWidescreenToggled(): boolean;
|
|
1903
1940
|
getSpawnInfo(): IPlayerClass;
|
|
1904
1941
|
getSkillLevel(skill: WeaponSkillsEnum): number;
|
|
@@ -1919,17 +1956,17 @@ declare class Player {
|
|
|
1919
1956
|
getSpectateID(): number;
|
|
1920
1957
|
getSpectateType(): SpectateModesEnum;
|
|
1921
1958
|
getRawIp(): string;
|
|
1922
|
-
setGravity(gravity: number):
|
|
1959
|
+
setGravity(gravity: number): boolean;
|
|
1923
1960
|
getGravity(): number;
|
|
1924
|
-
setAdmin(admin: boolean):
|
|
1961
|
+
setAdmin(admin: boolean): boolean;
|
|
1925
1962
|
isSpawned(): boolean;
|
|
1926
1963
|
isControllable(): boolean;
|
|
1927
1964
|
isCameraTargetEnabled(): boolean;
|
|
1928
|
-
toggleGhostMode(toggle: boolean):
|
|
1965
|
+
toggleGhostMode(toggle: boolean): boolean;
|
|
1929
1966
|
getGhostMode(): boolean;
|
|
1930
1967
|
getBuildingsRemoved(): number;
|
|
1931
1968
|
getAttachedObject(index: number): IAttachedObject;
|
|
1932
|
-
removeWeapon(weaponId: number):
|
|
1969
|
+
removeWeapon(weaponId: number): boolean;
|
|
1933
1970
|
isUsingOfficialClient(): boolean;
|
|
1934
1971
|
allowWeapons(allow: boolean): boolean;
|
|
1935
1972
|
areWeaponsAllowed(): boolean;
|
|
@@ -2011,15 +2048,15 @@ declare class Npc {
|
|
|
2011
2048
|
declare const GameMode: {
|
|
2012
2049
|
use(plugin: IFilterScript, ...options: any[]): {
|
|
2013
2050
|
use(plugin: IFilterScript, ...options: any[]): any;
|
|
2014
|
-
loadUseScript: (scriptName: string) => void
|
|
2015
|
-
reloadUseScript: (scriptName: string) => void
|
|
2016
|
-
unloadUseScript: (scriptName: string) => void
|
|
2051
|
+
loadUseScript: (scriptName: string) => Promise<void>;
|
|
2052
|
+
reloadUseScript: (scriptName: string) => Promise<void>;
|
|
2053
|
+
unloadUseScript: (scriptName: string) => Promise<void>;
|
|
2017
2054
|
supportAllNickname(): void;
|
|
2018
2055
|
setWeather(weather: number): number;
|
|
2019
2056
|
setWorldTime(hour: number): number;
|
|
2020
2057
|
getWorldTime: () => number;
|
|
2021
2058
|
setTeamCount: (count: number) => number;
|
|
2022
|
-
sendRconCommand: (command: string) => number;
|
|
2059
|
+
sendRconCommand: (command: string, charset?: string) => number;
|
|
2023
2060
|
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2024
2061
|
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2025
2062
|
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
@@ -2084,15 +2121,15 @@ declare const GameMode: {
|
|
|
2084
2121
|
getServerRuleFlag: (rule: string) => number;
|
|
2085
2122
|
setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
2086
2123
|
};
|
|
2087
|
-
loadUseScript: (scriptName: string) => void
|
|
2088
|
-
reloadUseScript: (scriptName: string) => void
|
|
2089
|
-
unloadUseScript: (scriptName: string) => void
|
|
2124
|
+
loadUseScript: (scriptName: string) => Promise<void>;
|
|
2125
|
+
reloadUseScript: (scriptName: string) => Promise<void>;
|
|
2126
|
+
unloadUseScript: (scriptName: string) => Promise<void>;
|
|
2090
2127
|
supportAllNickname(): void;
|
|
2091
2128
|
setWeather(weather: number): number;
|
|
2092
2129
|
setWorldTime(hour: number): number;
|
|
2093
2130
|
getWorldTime: () => number;
|
|
2094
2131
|
setTeamCount: (count: number) => number;
|
|
2095
|
-
sendRconCommand: (command: string) => number;
|
|
2132
|
+
sendRconCommand: (command: string, charset?: string) => number;
|
|
2096
2133
|
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2097
2134
|
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
2098
2135
|
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
@@ -2295,14 +2332,14 @@ declare class GangZone {
|
|
|
2295
2332
|
get id(): number;
|
|
2296
2333
|
create(): void;
|
|
2297
2334
|
destroy(): void;
|
|
2298
|
-
showForAll(color: string | number):
|
|
2299
|
-
showForPlayer(color: string | number, player?: Player):
|
|
2300
|
-
hideForAll():
|
|
2301
|
-
hideForPlayer(player?: Player):
|
|
2302
|
-
flashForAll(flashColor: string | number):
|
|
2303
|
-
flashForPlayer(player: Player, flashColor: string | number):
|
|
2304
|
-
stopFlashForAll():
|
|
2305
|
-
stopFlashForPlayer(player: Player):
|
|
2335
|
+
showForAll(color: string | number): this;
|
|
2336
|
+
showForPlayer(color: string | number, player?: Player): this;
|
|
2337
|
+
hideForAll(): this;
|
|
2338
|
+
hideForPlayer(player?: Player): this;
|
|
2339
|
+
flashForAll(flashColor: string | number): this;
|
|
2340
|
+
flashForPlayer(player: Player, flashColor: string | number): this;
|
|
2341
|
+
stopFlashForAll(): this;
|
|
2342
|
+
stopFlashForPlayer(player: Player): this;
|
|
2306
2343
|
isValid(): boolean;
|
|
2307
2344
|
isPlayerIn(player: Player): boolean;
|
|
2308
2345
|
isVisibleForPlayer(player: Player): boolean;
|
|
@@ -2310,7 +2347,7 @@ declare class GangZone {
|
|
|
2310
2347
|
getFlashColorForPlayer(player: Player): void | number;
|
|
2311
2348
|
isFlashingForPlayer(player: Player): boolean;
|
|
2312
2349
|
getPos(): void | GangZonePos;
|
|
2313
|
-
useCheck(toggle: boolean):
|
|
2350
|
+
useCheck(toggle: boolean): this;
|
|
2314
2351
|
static getInstance(id: number, isGlobal: boolean): GangZone | undefined;
|
|
2315
2352
|
static getInstances(isGlobal: boolean): GangZone[];
|
|
2316
2353
|
}
|
|
@@ -2363,31 +2400,31 @@ declare class TextDraw {
|
|
|
2363
2400
|
constructor(textDraw: ITextDraw);
|
|
2364
2401
|
create(): void | this;
|
|
2365
2402
|
destroy(): void | this;
|
|
2366
|
-
setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum):
|
|
2367
|
-
setColor(color: string | number):
|
|
2368
|
-
setBoxColors(color: string | number):
|
|
2369
|
-
setBackgroundColors(color: string | number):
|
|
2370
|
-
setAlignment(alignment: TextDrawAlignEnum):
|
|
2371
|
-
setLetterSize(x: number, y: number):
|
|
2372
|
-
setOutline(size: number):
|
|
2373
|
-
setPreviewModel(modelIndex: number):
|
|
2374
|
-
setPreviewRot(fRotX: number, fRotY: number, fRotZ: number, fZoom?: number):
|
|
2375
|
-
setPreviewVehColors(color1: string, color2: string):
|
|
2376
|
-
setProportional(set?: boolean):
|
|
2377
|
-
setSelectable(set: boolean):
|
|
2378
|
-
setShadow(size: number):
|
|
2379
|
-
setString(text: string, player?: Player):
|
|
2380
|
-
setTextSize(x: number, y: number):
|
|
2381
|
-
useBox(use: boolean):
|
|
2403
|
+
setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): this;
|
|
2404
|
+
setColor(color: string | number): this;
|
|
2405
|
+
setBoxColors(color: string | number): this;
|
|
2406
|
+
setBackgroundColors(color: string | number): this;
|
|
2407
|
+
setAlignment(alignment: TextDrawAlignEnum): this;
|
|
2408
|
+
setLetterSize(x: number, y: number): this;
|
|
2409
|
+
setOutline(size: number): this;
|
|
2410
|
+
setPreviewModel(modelIndex: number): this;
|
|
2411
|
+
setPreviewRot(fRotX: number, fRotY: number, fRotZ: number, fZoom?: number): this;
|
|
2412
|
+
setPreviewVehColors(color1: string, color2: string): this;
|
|
2413
|
+
setProportional(set?: boolean): this;
|
|
2414
|
+
setSelectable(set: boolean): this;
|
|
2415
|
+
setShadow(size: number): this;
|
|
2416
|
+
setString(text: string, player?: Player): this;
|
|
2417
|
+
setTextSize(x: number, y: number): this;
|
|
2418
|
+
useBox(use: boolean): this;
|
|
2382
2419
|
private static beforeCreateWarn;
|
|
2383
|
-
show(player?: Player):
|
|
2384
|
-
hide(player?: Player):
|
|
2385
|
-
showAll():
|
|
2386
|
-
hideAll():
|
|
2420
|
+
show(player?: Player): this;
|
|
2421
|
+
hide(player?: Player): this;
|
|
2422
|
+
showAll(): this;
|
|
2423
|
+
hideAll(): this;
|
|
2387
2424
|
isValid(): boolean;
|
|
2388
|
-
isVisibleForPlayer(player
|
|
2425
|
+
isVisibleForPlayer(player?: Player): boolean;
|
|
2389
2426
|
getString(): string;
|
|
2390
|
-
setPos(fX: number, fY: number):
|
|
2427
|
+
setPos(fX: number, fY: number): this;
|
|
2391
2428
|
getLetterSize(): void | ITextDrawCommonSize;
|
|
2392
2429
|
getTextSize(): void | ITextDrawCommonSize;
|
|
2393
2430
|
getPos(): void | ITextDrawCommonSize;
|
|
@@ -2434,4 +2471,9 @@ declare function isPressed(newKeys: KeysEnum, oldKeys: KeysEnum, key: KeysEnum):
|
|
|
2434
2471
|
declare function isPressing(keys: KeysEnum, key: KeysEnum): boolean;
|
|
2435
2472
|
declare function isReleased(newKeys: KeysEnum, oldKeys: KeysEnum, key: KeysEnum): boolean;
|
|
2436
2473
|
|
|
2437
|
-
|
|
2474
|
+
declare const animateLib: Map<string, IAnimateInfo[]>;
|
|
2475
|
+
declare const isValidAnimateLib: (lib: string) => false | IAnimateInfo[];
|
|
2476
|
+
declare const isValidAnimateName: (lib: string, name: string) => boolean | undefined;
|
|
2477
|
+
declare const getAnimateDurationByLibName: (lib: string, name: string) => number | undefined;
|
|
2478
|
+
|
|
2479
|
+
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, type CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, type GangZoneCb, GangZoneEvent, type GangZonePos, I18n, type IActorAnimation, type IActorSpawn, type IAnimateInfo, type IAttachedData, type IAttachedObject, type IBounds, type ICheckPoint, type IClientResRaw, type ICommonTextDrawKey, type IDialog, type IDialogFuncQueue, type IDialogResCommon, type IDialogResRaw, type IDialogResResult, type IDynamic, type IDynamic3DTextLabel, type IDynamicActor, type IDynamicAreaKey, type IDynamicCheckPoint, type IDynamicCircle, type IDynamicCircleCommon, type IDynamicCommon, type IDynamicCuboid, type IDynamicCylinder, type IDynamicMapIcon, type IDynamicObject, type IDynamicPickup, type IDynamicPolygon, type IDynamicRaceCp, type IDynamicRectangle, type IDynamicRectangleCommon, type IDynamicSphere, type IFilterScript, type IGangZone, type IMaterial, type IMaterialText, type IObjectPos, type IObjectRotPos, type IOffsets, type IPlayerClass, type IQuat, type IRaceCheckPoint, type ITextDraw, type ITextDrawCommonSize, type ITextDrawRot, type IVehColor, type IVehMatrix, type IVehSpawnInfo, type IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, type TCommonCallback, type TDynamicArea, type TDynamicAreaTypes, type TEventFunc, type TEventName, type TLocales, type TPos, type TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba };
|