@infernus/core 0.10.0-beta.9 → 0.11.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +50 -19
- package/dist/bundle.js +1 -1
- package/dist/bundle.mjs +1 -1
- package/package.json +2 -2
package/dist/bundle.d.ts
CHANGED
|
@@ -275,8 +275,8 @@ declare enum TextDrawAlignEnum {
|
|
|
275
275
|
}
|
|
276
276
|
|
|
277
277
|
declare enum CarModTypeEnum {
|
|
278
|
-
|
|
279
|
-
|
|
278
|
+
UNKNOWN = -1,
|
|
279
|
+
NONE = -1,
|
|
280
280
|
SPOILER = 0,
|
|
281
281
|
HOOD = 1,
|
|
282
282
|
ROOF = 2,
|
|
@@ -290,7 +290,9 @@ declare enum CarModTypeEnum {
|
|
|
290
290
|
FRONT_BUMPER = 10,
|
|
291
291
|
REAR_BUMPER = 11,
|
|
292
292
|
VENT_RIGHT = 12,
|
|
293
|
-
VENT_LEFT = 13
|
|
293
|
+
VENT_LEFT = 13,
|
|
294
|
+
FRONT_BULLBAR = 14,
|
|
295
|
+
REAR_BULLBAR = 15
|
|
294
296
|
}
|
|
295
297
|
declare enum VehicleParamsEnum {
|
|
296
298
|
UNSET = 0,
|
|
@@ -831,7 +833,6 @@ declare class Vehicle {
|
|
|
831
833
|
addComponent(componentId: number): number;
|
|
832
834
|
removeComponent(componentId: number): number;
|
|
833
835
|
getComponentInSlot(slot: CarModTypeEnum): number;
|
|
834
|
-
static getComponentType(component: number): CarModTypeEnum;
|
|
835
836
|
linkToInterior(interiorId: number): number;
|
|
836
837
|
setVirtualWorld(worldId: number): number;
|
|
837
838
|
getVirtualWorld(): number;
|
|
@@ -901,16 +902,13 @@ declare class Vehicle {
|
|
|
901
902
|
detachTrailer(): void;
|
|
902
903
|
getTrailer(): Vehicle | undefined;
|
|
903
904
|
isValid(): boolean;
|
|
904
|
-
static isValid(id: number): boolean;
|
|
905
905
|
getMatrix(): IVehMatrix | undefined;
|
|
906
906
|
getTrainSpeed(): number;
|
|
907
907
|
getHydraReactorAngle(): number;
|
|
908
908
|
getLandingGearState(): number;
|
|
909
909
|
getSirenState(): number;
|
|
910
|
-
static getModelsUsed: () => number;
|
|
911
910
|
getDriver(players: Map<number, Player>): Player | undefined;
|
|
912
911
|
getLastDriver(players: Map<number, Player>): Player | undefined;
|
|
913
|
-
static getModelCount: (modelId: number) => number;
|
|
914
912
|
isSirenEnabled(): boolean;
|
|
915
913
|
toggleSirenEnabled(enabled: boolean): number;
|
|
916
914
|
setParamsSirenState(enabled: boolean): number;
|
|
@@ -935,9 +933,17 @@ declare class Vehicle {
|
|
|
935
933
|
getRandomColorPair(): {
|
|
936
934
|
color: [number, number, number, number];
|
|
937
935
|
} | undefined;
|
|
936
|
+
show(): boolean;
|
|
937
|
+
hide(): boolean;
|
|
938
|
+
isHidden(): boolean;
|
|
938
939
|
static getRandomColorPair(modelId: number): {
|
|
939
940
|
color: [number, number, number, number];
|
|
940
941
|
};
|
|
942
|
+
static getComponentType: (component: number) => CarModTypeEnum;
|
|
943
|
+
static colorIndexToColor: (index: number, alpha?: number) => number;
|
|
944
|
+
static isValid(id: number): boolean;
|
|
945
|
+
static getModelsUsed: () => number;
|
|
946
|
+
static getModelCount: (modelId: number) => number;
|
|
941
947
|
static getInstance(id: number): Vehicle | undefined;
|
|
942
948
|
static getInstances(): Vehicle[];
|
|
943
949
|
}
|
|
@@ -1278,7 +1284,16 @@ declare class DynamicActor {
|
|
|
1278
1284
|
getSkin(): void | number;
|
|
1279
1285
|
setSkin(model: number, ignoreRange?: boolean): void | number;
|
|
1280
1286
|
getSpawnInfo(): void | IActorSpawn;
|
|
1281
|
-
getAnimation(): void |
|
|
1287
|
+
getAnimation(): void | {
|
|
1288
|
+
animLib: string;
|
|
1289
|
+
animName: string;
|
|
1290
|
+
fDelta: number;
|
|
1291
|
+
loop: number;
|
|
1292
|
+
lockX: number;
|
|
1293
|
+
lockY: number;
|
|
1294
|
+
freeze: number;
|
|
1295
|
+
time: number;
|
|
1296
|
+
};
|
|
1282
1297
|
toggleCallbacks(toggle?: boolean): void | number;
|
|
1283
1298
|
isToggleCallbacks(): boolean;
|
|
1284
1299
|
static getInstance(id: number): DynamicActor | undefined;
|
|
@@ -1569,6 +1584,8 @@ declare class DynamicObject {
|
|
|
1569
1584
|
getPlayerCameraTarget(player: Player): DynamicObject | undefined;
|
|
1570
1585
|
toggleCallbacks(toggle?: boolean): void | number;
|
|
1571
1586
|
isToggleCallbacks(): boolean;
|
|
1587
|
+
setNoCameraCollision(): boolean;
|
|
1588
|
+
getNoCameraCollision(): boolean;
|
|
1572
1589
|
static getInstance(id: number): DynamicObject | undefined;
|
|
1573
1590
|
static getInstances(): DynamicObject[];
|
|
1574
1591
|
}
|
|
@@ -1795,6 +1812,7 @@ declare class Player {
|
|
|
1795
1812
|
setName(name: string): number;
|
|
1796
1813
|
setVelocity(x: number, y: number, z: number): number;
|
|
1797
1814
|
getVelocity(): TPos;
|
|
1815
|
+
getSpeed(magic?: number): number;
|
|
1798
1816
|
getKeys(): {
|
|
1799
1817
|
keys: KeysEnum;
|
|
1800
1818
|
upDown: KeysEnum;
|
|
@@ -1875,7 +1893,8 @@ declare class Player {
|
|
|
1875
1893
|
getSurfingObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1876
1894
|
getSurfingPlayerObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1877
1895
|
isAttachedObjectSlotUsed(index: number): boolean;
|
|
1878
|
-
|
|
1896
|
+
editAttachedObject(index: number): boolean;
|
|
1897
|
+
setAttachedObject(index: number, modelId: number, bone: BoneIdsEnum, fOffsetX?: number, fOffsetY?: number, fOffsetZ?: number, fRotX?: number, fRotY?: number, fRotZ?: number, fScaleX?: number, fScaleY?: number, fScaleZ?: number, materialColor1?: string | number, materialColor2?: string | number): void | number;
|
|
1879
1898
|
removeAttachedObject(index: number): number;
|
|
1880
1899
|
getAnimationFlags(): number;
|
|
1881
1900
|
getLastSyncedTrailerID(): number;
|
|
@@ -1916,6 +1935,8 @@ declare class Player {
|
|
|
1916
1935
|
allowWeapons(allow: boolean): boolean;
|
|
1917
1936
|
areWeaponsAllowed(): boolean;
|
|
1918
1937
|
gpci(charset?: string): string;
|
|
1938
|
+
isCuffed(): boolean;
|
|
1939
|
+
isInDriveByMode(): boolean;
|
|
1919
1940
|
static getInstance(id: number): Player | undefined;
|
|
1920
1941
|
static getInstances(): Player[];
|
|
1921
1942
|
}
|
|
@@ -2007,9 +2028,14 @@ declare const GameMode: {
|
|
|
2007
2028
|
blockIpAddress: (ip_address: string, timeMs: number) => number;
|
|
2008
2029
|
unBlockIpAddress: (ip_address: string) => number;
|
|
2009
2030
|
getServerTickRate: () => number;
|
|
2010
|
-
addSimpleModel(virtualWorld: number,
|
|
2011
|
-
addSimpleModelTimed(virtualWorld: number,
|
|
2012
|
-
checkSimpleModel(virtualWorld: number,
|
|
2031
|
+
addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
|
|
2032
|
+
addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
|
|
2033
|
+
checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
|
|
2034
|
+
isValidCustomModel: (modelId: number) => boolean;
|
|
2035
|
+
getCustomModePath: (modelId: number) => {
|
|
2036
|
+
dffPath: any;
|
|
2037
|
+
txdPath: any;
|
|
2038
|
+
} | null;
|
|
2013
2039
|
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2014
2040
|
getRestartTime: () => number;
|
|
2015
2041
|
setRestartTime: (seconds: number) => boolean;
|
|
@@ -2037,7 +2063,7 @@ declare const GameMode: {
|
|
|
2037
2063
|
findTextureFileNameFromCRC: (crc: number) => string;
|
|
2038
2064
|
getWeaponName: (weaponId: number) => string;
|
|
2039
2065
|
setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
2040
|
-
vectorSize: (
|
|
2066
|
+
vectorSize: (x: number, y: number, z: number) => number;
|
|
2041
2067
|
clearBanList: () => void;
|
|
2042
2068
|
isBanned: (ipAddress: string) => boolean;
|
|
2043
2069
|
isValidNickName: (name: string) => boolean;
|
|
@@ -2075,9 +2101,14 @@ declare const GameMode: {
|
|
|
2075
2101
|
blockIpAddress: (ip_address: string, timeMs: number) => number;
|
|
2076
2102
|
unBlockIpAddress: (ip_address: string) => number;
|
|
2077
2103
|
getServerTickRate: () => number;
|
|
2078
|
-
addSimpleModel(virtualWorld: number,
|
|
2079
|
-
addSimpleModelTimed(virtualWorld: number,
|
|
2080
|
-
checkSimpleModel(virtualWorld: number,
|
|
2104
|
+
addSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string): number;
|
|
2105
|
+
addSimpleModelTimed(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn: number, timeOff: number): number;
|
|
2106
|
+
checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number | undefined, timeOff?: number | undefined): number;
|
|
2107
|
+
isValidCustomModel: (modelId: number) => boolean;
|
|
2108
|
+
getCustomModePath: (modelId: number) => {
|
|
2109
|
+
dffPath: any;
|
|
2110
|
+
txdPath: any;
|
|
2111
|
+
} | null;
|
|
2081
2112
|
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2082
2113
|
getRestartTime: () => number;
|
|
2083
2114
|
setRestartTime: (seconds: number) => boolean;
|
|
@@ -2105,7 +2136,7 @@ declare const GameMode: {
|
|
|
2105
2136
|
findTextureFileNameFromCRC: (crc: number) => string;
|
|
2106
2137
|
getWeaponName: (weaponId: number) => string;
|
|
2107
2138
|
setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
2108
|
-
vectorSize: (
|
|
2139
|
+
vectorSize: (x: number, y: number, z: number) => number;
|
|
2109
2140
|
clearBanList: () => void;
|
|
2110
2141
|
isBanned: (ipAddress: string) => boolean;
|
|
2111
2142
|
isValidNickName: (name: string) => boolean;
|
|
@@ -2346,7 +2377,7 @@ declare class TextDraw {
|
|
|
2346
2377
|
setProportional(set?: boolean): void | this;
|
|
2347
2378
|
setSelectable(set: boolean): void | this;
|
|
2348
2379
|
setShadow(size: number): void | this;
|
|
2349
|
-
setString(text: string): void | this;
|
|
2380
|
+
setString(text: string, player?: Player): void | this;
|
|
2350
2381
|
setTextSize(x: number, y: number): void | this;
|
|
2351
2382
|
useBox(use: boolean): void | this;
|
|
2352
2383
|
private static beforeCreateWarn;
|
|
@@ -2404,4 +2435,4 @@ declare function isPressed(newKeys: KeysEnum, oldKeys: KeysEnum, key: KeysEnum):
|
|
|
2404
2435
|
declare function isPressing(keys: KeysEnum, key: KeysEnum): boolean;
|
|
2405
2436
|
declare function isReleased(newKeys: KeysEnum, oldKeys: KeysEnum, key: KeysEnum): boolean;
|
|
2406
2437
|
|
|
2407
|
-
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, GangZoneCb, GangZoneEvent, GangZonePos, I18n, IActorAnimation, IActorSpawn, IAnimateInfo, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IClientResRaw, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDialogResRaw, IDialogResResult, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDraw, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo, IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, TLocales, TPos, TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, defineEvent, isHolding, isPressed, isPressing, isReleased, rgba };
|
|
2438
|
+
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, type CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, type GangZoneCb, GangZoneEvent, type GangZonePos, I18n, type IActorAnimation, type IActorSpawn, type IAnimateInfo, type IAttachedData, type IAttachedObject, type IBounds, type ICheckPoint, type IClientResRaw, type ICommonTextDrawKey, type IDialog, type IDialogFuncQueue, type IDialogResCommon, type IDialogResRaw, type IDialogResResult, type IDynamic, type IDynamic3DTextLabel, type IDynamicActor, type IDynamicAreaKey, type IDynamicCheckPoint, type IDynamicCircle, type IDynamicCircleCommon, type IDynamicCommon, type IDynamicCuboid, type IDynamicCylinder, type IDynamicMapIcon, type IDynamicObject, type IDynamicPickup, type IDynamicPolygon, type IDynamicRaceCp, type IDynamicRectangle, type IDynamicRectangleCommon, type IDynamicSphere, type IFilterScript, type IGangZone, type IMaterial, type IMaterialText, type IObjectPos, type IObjectRotPos, type IOffsets, type IPlayerClass, type IQuat, type IRaceCheckPoint, type ITextDraw, type ITextDrawCommonSize, type ITextDrawRot, type IVehColor, type IVehMatrix, type IVehSpawnInfo, type IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, type TCommonCallback, type TDynamicArea, type TDynamicAreaTypes, type TEventFunc, type TEventName, type TLocales, type TPos, type TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, defineEvent, isHolding, isPressed, isPressing, isReleased, rgba };
|