@infernus/core 0.10.0-beta.7 → 0.10.0-beta.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +1289 -1102
- package/dist/bundle.js +1 -1
- package/dist/bundle.mjs +1 -1
- package/package.json +2 -3
package/dist/bundle.d.ts
CHANGED
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@@ -1,9 +1,6 @@
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1
1
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import * as _infernus_streamer from '@infernus/streamer';
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import { StreamerItemTypes, StreamerAreaTypes
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import { MapIconStyles, StreamerItemTypes, StreamerAreaTypes } from '@infernus/streamer';
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export { E_STREAMER, MapIconStyles, MaterialTextSizes, StreamerAreaTypes, StreamerArrayData, StreamerDistances, StreamerItemTypeTuple, StreamerItemTypes, StreamerMiscellaneous, StreamerObjectTypes } from '@infernus/streamer';
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import * as w from '@infernus/wrapper';
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import { GangZonePos } from '@infernus/wrapper';
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export { GangZonePos, IActorAnimation, IActorSpawn, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo } from '@infernus/wrapper';
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declare enum ArtworkEnum {
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DOWNLOAD_REQUEST_EMPTY = 0,
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@@ -321,7 +318,7 @@ declare enum WeaponEnum {
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REASON_CONNECT = 200,
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REASON_DISCONNECT = 200,
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REASON_SUICIDE = 255,
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-
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FIST = 0,
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BRASSKNUCKLE = 1,
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GOLFCLUB = 2,
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NITESTICK = 3,
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@@ -424,1346 +421,1507 @@ declare function defineEvent<T extends object>(options: Options<T>): [(cb: (ret:
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void, (...args: any[]) => number];
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static
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static
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w: number;
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x: number;
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y: number;
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z: number;
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} | undefined;
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setRespawn(): number;
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477
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isStreamedIn<P extends Player>(forplayer: P): boolean;
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setParamsCarDoors(driver: boolean, passenger: boolean, backleft: boolean, backright: boolean): number;
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setParamsCarWindows(driver: boolean, passenger: boolean, backleft: boolean, backright: boolean): number;
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getParamsCarDoors(): {
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driver: 0 | 1 | -1;
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passenger: 0 | 1 | -1;
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backleft: 0 | 1 | -1;
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backright: 0 | 1 | -1;
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} | undefined;
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getParamsCarWindows(): {
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driver: 0 | 1 | -1;
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passenger: 0 | 1 | -1;
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backleft: 0 | 1 | -1;
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backright: 0 | 1 | -1;
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} | undefined;
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setParamsEx(engine: boolean, lights: boolean, alarm: boolean, doors: boolean, bonnet: boolean, boot: boolean, objective: boolean): number;
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getParamsEx(): {
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engine: number;
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lights: number;
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alarm: number;
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doors: number;
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bonnet: number;
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boot: number;
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objective: number;
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} | undefined;
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getParamsSirenState(): number;
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setParamsForPlayer<P extends Player>(player: P, objective: boolean, doorslocked: boolean): number;
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isTrailerAttached(): boolean;
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changePaintjob(paintjobId: 0 | 1 | 2): number;
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attachTrailer<V extends Vehicle>(trailer: V): number;
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detachTrailer(): void;
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getTrailer<V extends Vehicle>(vehicles: Array<V>): V | undefined;
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isValid(): boolean;
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static isValid(id: number): boolean;
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getMatrix(): w.IVehMatrix | undefined;
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getTrainSpeed(): number;
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getHydraReactorAngle(): number;
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getLandingGearState(): number;
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getSirenState(): number;
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static getModelsUsed: () => number;
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getDriver<P extends Player>(players: Map<number, P>): P | undefined;
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getLastDriver<P extends Player>(players: Map<number, P>): P | undefined;
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static getModelCount: (modelId: number) => number;
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isSirenEnabled(): boolean;
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toggleSirenEnabled(enabled: boolean): number;
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isDead(): boolean;
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getRespawnTick(): number;
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isOccupied(): boolean;
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hasBeenOccupied(): boolean;
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getOccupiedTick(): number;
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getCab(): number;
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getRespawnDelay(): number;
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setRespawnDelay(delay: number): number;
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getNumberPlate(): string;
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getInterior(): number;
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getPaintjob(): number;
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getColors(): w.IVehColor | undefined;
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setSpawnInfo(modelId: number, fX: number, fY: number, fZ: number, fAngle: number, color1: string | number, color2: string | number, respawnTime?: number, interior?: number, ignoreRange?: boolean): number;
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getSpawnInfo(): w.IVehSpawnInfo | undefined;
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static getInstance(id: number): Vehicle | undefined;
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static getInstances(): Vehicle[];
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type CmdBusCallback = {
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player: Player;
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subcommand: string[];
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next: () => CallbackRet;
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};
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declare const CommandErrors: {
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NOT_EXIST: {
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code: number;
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msg: string;
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};
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REJECTED: {
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code: number;
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msg: string;
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};
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PERFORMED: {
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code: number;
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msg: string;
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};
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};
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/**
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* You don't need to care about the dialog id.
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* If you need to change the value dynamically, you should do it by setter method.
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*/
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declare class Dialog {
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private id;
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private static showingIds;
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private static max_dialogId;
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private dialog;
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static waitingQueue: Map<Player, IDialogFuncQueue>;
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constructor(dialog?: IDialog);
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get style(): DialogStylesEnum | undefined;
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set style(v: DialogStylesEnum | undefined);
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get caption(): string | undefined;
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set caption(v: string | undefined);
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get info(): string | undefined;
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set info(v: string | undefined);
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get button1(): string | undefined;
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set button1(v: string | undefined);
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get button2(): string | undefined;
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set button2(v: string | undefined);
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private static delDialogTask;
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show(player: Player): Promise<IDialogResResult>;
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static close(player: Player): void;
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}
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declare const
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vehicle: Vehicle;
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declare const PlayerEvent: Readonly<{
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onConnect: (cb: (ret: {
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player: Player;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onDisconnect: (cb: (ret: {
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player: Player;
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reason: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onPause: (cb: (ret: {
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player: Player;
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componentId: number;
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pausedAt: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onResume: (cb: (ret: {
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player: Player;
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pausedAt: number;
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now: number;
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diff: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onUpdate: (cb: (ret: {
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player: Player;
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vehicle: Vehicle;
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color: number[];
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onText: (cb: (ret: {
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player: Player;
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text: string;
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buffer: number[];
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onEnterExitModShop: (cb: (ret: {
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player: Player;
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enterExit: boolean;
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interior: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onClickMap: (cb: (ret: {
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player: Player;
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fX: number;
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fY: number;
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fZ: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onClickPlayer: (cb: (ret: {
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player: Player;
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clickedPlayer: Player;
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source: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onDeath: (cb: (ret: {
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player: Player;
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-
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killer: Player | InvalidEnum.PLAYER_ID;
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reason: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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-
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onGiveDamage: (cb: (ret: {
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player: Player;
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-
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damage: Player;
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amount: number;
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weapon: WeaponEnum;
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bodyPart: BodyPartsEnum;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onKeyStateChange: (cb: (ret: {
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player: Player;
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newKeys: KeysEnum;
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oldKeys: KeysEnum;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onRequestClass: (cb: (ret: {
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player: Player;
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classId: number;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onRequestSpawn: (cb: (ret: {
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player: Player;
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vehicle: Vehicle;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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636
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637
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638
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isToggleCallbacks(): boolean;
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639
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static getInstance(id: number): DynamicMapIcon | undefined;
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640
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-
static getInstances(): DynamicMapIcon[];
|
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641
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}
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642
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643
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declare const DynamicMapIconEvent: Readonly<{
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onSpawn: (cb: (ret: {
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player: Player;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onStateChange: (cb: (ret: {
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570
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player: Player;
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newState: PlayerStateEnum;
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oldState: PlayerStateEnum;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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onStreamIn: (cb: (ret: {
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645
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player: Player;
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646
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578
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forPlayer: Player | undefined;
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647
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} & {
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648
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next: () => CallbackRet;
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649
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}) => PromisifyCallbackRet) => () => void;
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650
582
|
onStreamOut: (cb: (ret: {
|
|
651
583
|
player: Player;
|
|
652
|
-
|
|
584
|
+
forPlayer: Player | undefined;
|
|
653
585
|
} & {
|
|
654
586
|
next: () => CallbackRet;
|
|
655
587
|
}) => PromisifyCallbackRet) => () => void;
|
|
656
|
-
|
|
657
|
-
|
|
658
|
-
declare class DynamicPickup {
|
|
659
|
-
static readonly pickups: Map<number, DynamicPickup>;
|
|
660
|
-
private sourceInfo;
|
|
661
|
-
private _id;
|
|
662
|
-
get id(): number;
|
|
663
|
-
constructor(pickup: IDynamicPickup);
|
|
664
|
-
create(): void | this;
|
|
665
|
-
destroy(): void | this;
|
|
666
|
-
isValid(): boolean;
|
|
667
|
-
toggleCallbacks(toggle?: boolean): void | number;
|
|
668
|
-
isToggleCallbacks(): boolean;
|
|
669
|
-
static getInstance(id: number): DynamicPickup | undefined;
|
|
670
|
-
static getInstances(): DynamicPickup[];
|
|
671
|
-
}
|
|
672
|
-
|
|
673
|
-
declare const DynamicPickupEvent: Readonly<{
|
|
674
|
-
onPlayerPickUp: (cb: (ret: {
|
|
675
|
-
player: Player;
|
|
676
|
-
pickup: DynamicPickup;
|
|
677
|
-
} & {
|
|
678
|
-
next: () => CallbackRet;
|
|
679
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
680
|
-
onStreamIn: (cb: (ret: {
|
|
681
|
-
player: Player;
|
|
682
|
-
instance: DynamicPickup;
|
|
683
|
-
} & {
|
|
684
|
-
next: () => CallbackRet;
|
|
685
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
686
|
-
onStreamOut: (cb: (ret: {
|
|
588
|
+
onTakeDamage: (cb: (ret: {
|
|
687
589
|
player: Player;
|
|
688
|
-
|
|
590
|
+
damage: Player | InvalidEnum.PLAYER_ID;
|
|
591
|
+
amount: number;
|
|
592
|
+
weapon: WeaponEnum;
|
|
593
|
+
bodyPart: BodyPartsEnum;
|
|
689
594
|
} & {
|
|
690
595
|
next: () => CallbackRet;
|
|
691
596
|
}) => PromisifyCallbackRet) => () => void;
|
|
692
|
-
|
|
693
|
-
|
|
694
|
-
declare class DynamicCheckpoint {
|
|
695
|
-
static readonly checkpoints: Map<number, DynamicCheckpoint>;
|
|
696
|
-
private sourceInfo;
|
|
697
|
-
private _id;
|
|
698
|
-
get id(): number;
|
|
699
|
-
constructor(checkPoint: IDynamicCheckPoint);
|
|
700
|
-
create(): void | this;
|
|
701
|
-
destroy(): void | this;
|
|
702
|
-
isValid(): boolean;
|
|
703
|
-
togglePlayer<P extends Player>(player: P, toggle: boolean): void | this;
|
|
704
|
-
static togglePlayerAll<P extends Player>(player: P, toggle: boolean): number;
|
|
705
|
-
isPlayerIn<P extends Player>(player: P): boolean;
|
|
706
|
-
static getPlayerVisible<P extends Player, C extends DynamicCheckpoint>(player: P, checkpoints: Map<number, C>): C | undefined;
|
|
707
|
-
toggleCallbacks(toggle?: boolean): void | number;
|
|
708
|
-
isToggleCallbacks(): boolean;
|
|
709
|
-
static getInstance(id: number): DynamicCheckpoint | undefined;
|
|
710
|
-
static getInstances(): DynamicCheckpoint[];
|
|
711
|
-
}
|
|
712
|
-
|
|
713
|
-
declare const DynamicCheckPointEvent: Readonly<{
|
|
714
|
-
onPlayerEnter: (cb: (ret: {
|
|
597
|
+
onInteriorChange: (cb: (ret: {
|
|
715
598
|
player: Player;
|
|
716
|
-
|
|
599
|
+
newInteriorId: number;
|
|
600
|
+
oldInteriorId: number;
|
|
717
601
|
} & {
|
|
718
602
|
next: () => CallbackRet;
|
|
719
603
|
}) => PromisifyCallbackRet) => () => void;
|
|
720
|
-
|
|
604
|
+
onRequestDownload: (cb: (ret: {
|
|
721
605
|
player: Player;
|
|
722
|
-
|
|
606
|
+
type: number;
|
|
607
|
+
crc: number;
|
|
723
608
|
} & {
|
|
724
609
|
next: () => CallbackRet;
|
|
725
610
|
}) => PromisifyCallbackRet) => () => void;
|
|
726
|
-
|
|
611
|
+
onFinishedDownloading: (cb: (ret: {
|
|
727
612
|
player: Player;
|
|
728
|
-
|
|
613
|
+
virtualWorld: number;
|
|
729
614
|
} & {
|
|
730
615
|
next: () => CallbackRet;
|
|
731
616
|
}) => PromisifyCallbackRet) => () => void;
|
|
732
|
-
|
|
617
|
+
onCheckResponse: (cb: (ret: {
|
|
733
618
|
player: Player;
|
|
734
|
-
|
|
619
|
+
actionId: number;
|
|
620
|
+
memAddr: number;
|
|
621
|
+
data: number;
|
|
735
622
|
} & {
|
|
736
623
|
next: () => CallbackRet;
|
|
737
624
|
}) => PromisifyCallbackRet) => () => void;
|
|
738
|
-
|
|
739
|
-
|
|
740
|
-
declare class DynamicRaceCP {
|
|
741
|
-
static readonly checkpoints: Map<number, DynamicRaceCP>;
|
|
742
|
-
private sourceInfo;
|
|
743
|
-
private _id;
|
|
744
|
-
get id(): number;
|
|
745
|
-
constructor(checkPoint: IDynamicRaceCp);
|
|
746
|
-
create(): void | this;
|
|
747
|
-
destroy(): void | this;
|
|
748
|
-
isValid(): boolean;
|
|
749
|
-
togglePlayer<P extends Player>(player: P, toggle: boolean): void | this;
|
|
750
|
-
static togglePlayerAll<P extends Player>(player: P, toggle: boolean): number;
|
|
751
|
-
isPlayerIn<P extends Player>(player: P): boolean;
|
|
752
|
-
static getPlayerVisible<P extends Player, C extends DynamicRaceCP>(player: P, checkpoints: Map<number, C>): C | undefined;
|
|
753
|
-
toggleCallbacks(toggle?: boolean): void | number;
|
|
754
|
-
isToggleCallbacks(): boolean;
|
|
755
|
-
static getInstance(id: number): DynamicRaceCP | undefined;
|
|
756
|
-
static getInstances(): DynamicRaceCP[];
|
|
757
|
-
}
|
|
758
|
-
|
|
759
|
-
declare const DynamicRaceCPEvent: Readonly<{
|
|
760
|
-
onPlayerEnter: (cb: (ret: {
|
|
625
|
+
onCommandReceived: (cb: (ret: {
|
|
761
626
|
player: Player;
|
|
762
|
-
|
|
627
|
+
command: string;
|
|
763
628
|
} & {
|
|
764
629
|
next: () => CallbackRet;
|
|
765
630
|
}) => PromisifyCallbackRet) => () => void;
|
|
766
|
-
|
|
631
|
+
onCommandPerformed: (cb: (ret: {
|
|
767
632
|
player: Player;
|
|
768
|
-
|
|
633
|
+
command: string;
|
|
769
634
|
} & {
|
|
770
635
|
next: () => CallbackRet;
|
|
771
636
|
}) => PromisifyCallbackRet) => () => void;
|
|
772
|
-
|
|
637
|
+
onCommandError: (cb: (ret: {
|
|
773
638
|
player: Player;
|
|
774
|
-
|
|
639
|
+
command: string;
|
|
640
|
+
error: {
|
|
641
|
+
code: number;
|
|
642
|
+
msg: string;
|
|
643
|
+
};
|
|
775
644
|
} & {
|
|
776
645
|
next: () => CallbackRet;
|
|
777
646
|
}) => PromisifyCallbackRet) => () => void;
|
|
778
|
-
|
|
647
|
+
onCommandText: (command: string | string[], cb: (ret: CmdBusCallback) => PromisifyCallbackRet) => () => void;
|
|
648
|
+
offCommandText: (command: string | string[]) => void;
|
|
649
|
+
onDialogResponse: (cb: (ret: {
|
|
779
650
|
player: Player;
|
|
780
|
-
|
|
651
|
+
dialogId: number;
|
|
652
|
+
response: number;
|
|
653
|
+
listItem: number;
|
|
654
|
+
buffer: number[];
|
|
781
655
|
} & {
|
|
782
656
|
next: () => CallbackRet;
|
|
783
657
|
}) => PromisifyCallbackRet) => () => void;
|
|
784
658
|
}>;
|
|
785
659
|
|
|
786
|
-
|
|
787
|
-
|
|
788
|
-
|
|
789
|
-
|
|
790
|
-
|
|
791
|
-
|
|
792
|
-
create(): void | this;
|
|
793
|
-
destroy(): void | this;
|
|
794
|
-
isValid(): boolean;
|
|
795
|
-
isStreamedIn<P extends Player>(forplayer: P): boolean;
|
|
796
|
-
getVirtualWorld(): void | number;
|
|
797
|
-
setVirtualWorld(vWorld: number): void | number;
|
|
798
|
-
applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean): void | number;
|
|
799
|
-
clearAnimations(): void | number;
|
|
800
|
-
getFacingAngle(): void | number;
|
|
801
|
-
setFacingAngle(ang: number): void | number;
|
|
802
|
-
getPos(): void | {
|
|
803
|
-
x: number;
|
|
804
|
-
y: number;
|
|
805
|
-
z: number;
|
|
806
|
-
};
|
|
807
|
-
setPos(x: number, y: number, z: number): void | number;
|
|
808
|
-
getHealth(): void | number;
|
|
809
|
-
setHealth(health: number): void | number;
|
|
810
|
-
isInvulnerable(): boolean;
|
|
811
|
-
setInvulnerable(invulnerable?: boolean): void | number;
|
|
812
|
-
getPlayerTarget<P extends Player, A extends DynamicActor>(player: P, actors: Map<number, A>): void | A;
|
|
813
|
-
getPlayerCameraTarget<P extends Player, A extends DynamicActor>(player: P, actors: Map<number, A>): void | A;
|
|
814
|
-
getSkin(): void | number;
|
|
815
|
-
setSkin(model: number, ignoreRange?: boolean): void | number;
|
|
816
|
-
getSpawnInfo(): void | w.IActorSpawn;
|
|
817
|
-
getAnimation(): void | w.IActorAnimation;
|
|
818
|
-
toggleCallbacks(toggle?: boolean): void | number;
|
|
819
|
-
isToggleCallbacks(): boolean;
|
|
820
|
-
static getInstance(id: number): DynamicActor | undefined;
|
|
821
|
-
static getInstances(): DynamicActor[];
|
|
660
|
+
interface IDialog {
|
|
661
|
+
style?: DialogStylesEnum;
|
|
662
|
+
caption?: string;
|
|
663
|
+
info?: string;
|
|
664
|
+
button1?: string;
|
|
665
|
+
button2?: string;
|
|
822
666
|
}
|
|
823
|
-
|
|
824
|
-
|
|
825
|
-
|
|
826
|
-
actor: DynamicActor;
|
|
827
|
-
forPlayer: Player;
|
|
828
|
-
} & {
|
|
829
|
-
next: () => CallbackRet;
|
|
830
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
831
|
-
onStreamOut: (cb: (ret: {
|
|
832
|
-
actor: DynamicActor;
|
|
833
|
-
forPlayer: Player;
|
|
834
|
-
} & {
|
|
835
|
-
next: () => CallbackRet;
|
|
836
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
837
|
-
onPlayerGiveDamage: (cb: (ret: {
|
|
838
|
-
player: Player;
|
|
839
|
-
actor: DynamicActor;
|
|
840
|
-
amount: number;
|
|
841
|
-
weapon: WeaponEnum;
|
|
842
|
-
bodyPart: BodyPartsEnum;
|
|
843
|
-
} & {
|
|
844
|
-
next: () => CallbackRet;
|
|
845
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
846
|
-
}>;
|
|
847
|
-
|
|
848
|
-
declare class Dynamic3DTextLabel {
|
|
849
|
-
static readonly texts: Map<number, Dynamic3DTextLabel>;
|
|
850
|
-
private sourceInfo;
|
|
851
|
-
private _id;
|
|
852
|
-
get id(): number;
|
|
853
|
-
constructor(textLabel: IDynamic3DTextLabel);
|
|
854
|
-
create(): void | this;
|
|
855
|
-
destroy(): void | this;
|
|
856
|
-
isValid(): boolean;
|
|
857
|
-
getColor(): void | string | number;
|
|
858
|
-
getCharset(): void | string;
|
|
859
|
-
getText(): void | string;
|
|
860
|
-
updateText(color: string | number, text: string, charset?: string | undefined): void | number;
|
|
861
|
-
toggleCallbacks(toggle?: boolean): void | number;
|
|
862
|
-
isToggleCallbacks(): boolean;
|
|
863
|
-
static getInstance(id: number): Dynamic3DTextLabel | undefined;
|
|
864
|
-
static getInstances(): Dynamic3DTextLabel[];
|
|
667
|
+
interface IDialogResCommon {
|
|
668
|
+
response: number;
|
|
669
|
+
listItem: number;
|
|
865
670
|
}
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
|
|
871
|
-
|
|
872
|
-
|
|
873
|
-
|
|
874
|
-
|
|
875
|
-
|
|
876
|
-
|
|
877
|
-
|
|
878
|
-
|
|
879
|
-
|
|
880
|
-
|
|
881
|
-
|
|
882
|
-
|
|
883
|
-
|
|
884
|
-
|
|
885
|
-
|
|
886
|
-
|
|
887
|
-
|
|
888
|
-
|
|
889
|
-
|
|
890
|
-
|
|
891
|
-
|
|
892
|
-
|
|
893
|
-
|
|
894
|
-
|
|
895
|
-
|
|
896
|
-
|
|
897
|
-
|
|
898
|
-
|
|
899
|
-
|
|
900
|
-
|
|
901
|
-
|
|
902
|
-
|
|
903
|
-
|
|
904
|
-
|
|
905
|
-
|
|
906
|
-
|
|
907
|
-
|
|
908
|
-
|
|
909
|
-
|
|
910
|
-
|
|
911
|
-
|
|
912
|
-
|
|
913
|
-
|
|
914
|
-
|
|
915
|
-
|
|
916
|
-
|
|
917
|
-
|
|
918
|
-
|
|
919
|
-
|
|
920
|
-
|
|
921
|
-
|
|
922
|
-
|
|
923
|
-
|
|
924
|
-
|
|
925
|
-
|
|
926
|
-
|
|
927
|
-
|
|
928
|
-
|
|
929
|
-
|
|
930
|
-
|
|
931
|
-
|
|
932
|
-
|
|
933
|
-
|
|
934
|
-
|
|
935
|
-
|
|
936
|
-
|
|
937
|
-
|
|
938
|
-
|
|
939
|
-
|
|
940
|
-
|
|
941
|
-
|
|
942
|
-
|
|
943
|
-
|
|
944
|
-
|
|
671
|
+
interface IDialogResRaw extends IDialogResCommon {
|
|
672
|
+
buffer: number[];
|
|
673
|
+
}
|
|
674
|
+
interface IDialogResResult extends IDialogResCommon {
|
|
675
|
+
inputText: string;
|
|
676
|
+
}
|
|
677
|
+
interface IVehicle {
|
|
678
|
+
modelId: number;
|
|
679
|
+
x: number;
|
|
680
|
+
y: number;
|
|
681
|
+
z: number;
|
|
682
|
+
z_angle: number;
|
|
683
|
+
color: [string | number, string | number];
|
|
684
|
+
respawn_delay?: number;
|
|
685
|
+
addSiren?: boolean;
|
|
686
|
+
}
|
|
687
|
+
interface IAnimateInfo {
|
|
688
|
+
n: string;
|
|
689
|
+
d: number;
|
|
690
|
+
}
|
|
691
|
+
interface IGangZone {
|
|
692
|
+
player?: Player;
|
|
693
|
+
minX: number;
|
|
694
|
+
minY: number;
|
|
695
|
+
maxX: number;
|
|
696
|
+
maxY: number;
|
|
697
|
+
}
|
|
698
|
+
interface ICommonTextDrawKey {
|
|
699
|
+
id: number;
|
|
700
|
+
global: boolean;
|
|
701
|
+
}
|
|
702
|
+
interface ITextDraw {
|
|
703
|
+
player?: Player;
|
|
704
|
+
x: number;
|
|
705
|
+
y: number;
|
|
706
|
+
text: string;
|
|
707
|
+
}
|
|
708
|
+
interface IDialogFuncQueue {
|
|
709
|
+
showId: number;
|
|
710
|
+
resolve: (value: IDialogResRaw | PromiseLike<IDialogResRaw>) => void;
|
|
711
|
+
reject: (reason: string) => void;
|
|
712
|
+
}
|
|
713
|
+
interface IDynamic {
|
|
714
|
+
worldId?: TStreamerExtendable;
|
|
715
|
+
interiorId?: TStreamerExtendable;
|
|
716
|
+
playerId?: TStreamerExtendable;
|
|
717
|
+
extended?: boolean;
|
|
718
|
+
}
|
|
719
|
+
interface IDynamicCommon extends IDynamic {
|
|
720
|
+
x: number;
|
|
721
|
+
y: number;
|
|
722
|
+
z: number;
|
|
723
|
+
areaId?: TStreamerExtendable;
|
|
724
|
+
streamDistance?: number;
|
|
725
|
+
priority?: number;
|
|
726
|
+
}
|
|
727
|
+
interface IDynamicMapIcon extends IDynamicCommon {
|
|
728
|
+
type: number;
|
|
729
|
+
color: string | number;
|
|
730
|
+
style?: MapIconStyles;
|
|
731
|
+
}
|
|
732
|
+
interface IDynamicPickup extends IDynamicCommon {
|
|
733
|
+
type: number;
|
|
734
|
+
modelId: number;
|
|
735
|
+
}
|
|
736
|
+
interface IDynamicCheckPoint extends IDynamicCommon {
|
|
737
|
+
size: number;
|
|
738
|
+
}
|
|
739
|
+
interface IDynamicRaceCp extends IDynamicCheckPoint {
|
|
740
|
+
type: number;
|
|
741
|
+
nextX: number;
|
|
742
|
+
nextY: number;
|
|
743
|
+
nextZ: number;
|
|
744
|
+
}
|
|
745
|
+
interface IDynamicActor extends IDynamicCommon {
|
|
746
|
+
r: number;
|
|
747
|
+
modelId: number;
|
|
748
|
+
invulnerable: boolean;
|
|
749
|
+
health: number;
|
|
750
|
+
}
|
|
751
|
+
interface IDynamic3DTextLabel extends IDynamicCommon {
|
|
752
|
+
charset?: string;
|
|
753
|
+
text: string;
|
|
754
|
+
color: string | number;
|
|
755
|
+
attachedPlayer?: number;
|
|
756
|
+
attachedVehicle?: number;
|
|
757
|
+
testLos?: boolean;
|
|
758
|
+
drawDistance: number;
|
|
759
|
+
}
|
|
760
|
+
interface IDynamicObject extends IDynamicCommon {
|
|
761
|
+
charset?: string;
|
|
762
|
+
modelId: number;
|
|
763
|
+
rx: number;
|
|
764
|
+
ry: number;
|
|
765
|
+
rz: number;
|
|
766
|
+
drawDistance?: number;
|
|
767
|
+
}
|
|
768
|
+
interface IClientResRaw {
|
|
769
|
+
actionId: number;
|
|
770
|
+
memAddr: number;
|
|
771
|
+
data: number;
|
|
772
|
+
}
|
|
773
|
+
interface IDynamicCircleCommon extends IDynamic {
|
|
774
|
+
x: number;
|
|
775
|
+
y: number;
|
|
776
|
+
size: number;
|
|
777
|
+
}
|
|
778
|
+
interface IDynamicCircle extends IDynamicCircleCommon {
|
|
779
|
+
type: "circle";
|
|
780
|
+
}
|
|
781
|
+
interface IDynamicCylinder extends IDynamicCircleCommon {
|
|
782
|
+
type: "cylinder";
|
|
783
|
+
minZ: number;
|
|
784
|
+
maxZ: number;
|
|
785
|
+
}
|
|
786
|
+
interface IDynamicSphere extends IDynamicCircleCommon {
|
|
787
|
+
type: "sphere";
|
|
788
|
+
z: number;
|
|
789
|
+
}
|
|
790
|
+
interface IDynamicRectangleCommon extends IDynamic {
|
|
791
|
+
minX: number;
|
|
792
|
+
minY: number;
|
|
793
|
+
maxX: number;
|
|
794
|
+
maxY: number;
|
|
795
|
+
}
|
|
796
|
+
interface IDynamicRectangle extends IDynamicRectangleCommon {
|
|
797
|
+
type: "rectangle";
|
|
798
|
+
}
|
|
799
|
+
interface IDynamicCuboid extends IDynamicRectangleCommon {
|
|
800
|
+
type: "cuboid";
|
|
801
|
+
minZ: number;
|
|
802
|
+
maxZ: number;
|
|
803
|
+
}
|
|
804
|
+
interface IDynamicPolygon extends IDynamic {
|
|
805
|
+
type: "polygon";
|
|
806
|
+
points: number[];
|
|
807
|
+
minZ: number;
|
|
808
|
+
maxZ: number;
|
|
809
|
+
}
|
|
810
|
+
interface IDynamicAreaKey {
|
|
811
|
+
id: number;
|
|
812
|
+
type: TDynamicAreaTypes;
|
|
813
|
+
}
|
|
814
|
+
interface IFilterScript {
|
|
815
|
+
name: string;
|
|
816
|
+
load: (...args: Array<any>) => any;
|
|
817
|
+
unload: () => any;
|
|
818
|
+
[propName: string | number | symbol]: any;
|
|
819
|
+
}
|
|
820
|
+
|
|
821
|
+
declare class Vehicle {
|
|
822
|
+
static readonly vehicles: Map<number, Vehicle>;
|
|
823
|
+
private static createdCount;
|
|
824
|
+
private readonly sourceInfo;
|
|
825
|
+
private readonly isStatic;
|
|
826
|
+
private _id;
|
|
827
|
+
get id(): number;
|
|
828
|
+
constructor(veh: IVehicle, isStatic?: boolean);
|
|
829
|
+
create(ignoreRange?: boolean): void;
|
|
830
|
+
destroy(): void;
|
|
831
|
+
addComponent(componentId: number): number;
|
|
832
|
+
removeComponent(componentId: number): number;
|
|
833
|
+
getComponentInSlot(slot: CarModTypeEnum): number;
|
|
834
|
+
static getComponentType(component: number): CarModTypeEnum;
|
|
835
|
+
linkToInterior(interiorId: number): number;
|
|
836
|
+
setVirtualWorld(worldId: number): number;
|
|
837
|
+
getVirtualWorld(): number;
|
|
838
|
+
repair(): number;
|
|
839
|
+
setPos(x: number, y: number, z: number): number;
|
|
840
|
+
getPos(): void | TPos;
|
|
841
|
+
getHealth(): number;
|
|
842
|
+
setHealth(health: number): number;
|
|
843
|
+
isPlayerIn(player: Player): boolean;
|
|
844
|
+
putPlayerIn(player: Player, seatId: number): number;
|
|
845
|
+
getZAngle(): number;
|
|
846
|
+
setZAngle(z_angle: number): number;
|
|
847
|
+
setNumberPlate(numberplate: string): number;
|
|
848
|
+
changeColors(color1: string | number, color2: string | number): number;
|
|
849
|
+
setVelocity(X: number, Y: number, Z: number): boolean;
|
|
850
|
+
getVelocity(): void | TPos;
|
|
851
|
+
getSpeed(magic?: number): number;
|
|
852
|
+
setAngularVelocity(X: number, Y: number, Z: number): number;
|
|
853
|
+
getDamageStatus(): {
|
|
854
|
+
panels: number;
|
|
855
|
+
doors: number;
|
|
856
|
+
lights: number;
|
|
857
|
+
tires: number;
|
|
858
|
+
} | undefined;
|
|
859
|
+
updateDamageStatus(panels: number, doors: number, lights: number, tires: number): void;
|
|
860
|
+
getDistanceFromPoint(X: number, Y: number, Z: number): number;
|
|
861
|
+
getModel(): number;
|
|
862
|
+
static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum): TPos;
|
|
863
|
+
getModelInfo(infoType: VehicleModelInfoEnum): void | TPos;
|
|
864
|
+
getRotationQuat(): {
|
|
865
|
+
w: number;
|
|
945
866
|
x: number;
|
|
946
867
|
y: number;
|
|
947
868
|
z: number;
|
|
869
|
+
} | undefined;
|
|
870
|
+
setRespawn(): number;
|
|
871
|
+
isStreamedIn(forPlayer: Player): boolean;
|
|
872
|
+
setParamsCarDoors(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
|
|
873
|
+
setParamsCarWindows(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
|
|
874
|
+
getParamsCarDoors(): {
|
|
875
|
+
driver: 0 | 1 | -1;
|
|
876
|
+
passenger: 0 | 1 | -1;
|
|
877
|
+
backLeft: 0 | 1 | -1;
|
|
878
|
+
backRight: 0 | 1 | -1;
|
|
879
|
+
} | undefined;
|
|
880
|
+
getParamsCarWindows(): {
|
|
881
|
+
driver: 0 | 1 | -1;
|
|
882
|
+
passenger: 0 | 1 | -1;
|
|
883
|
+
backLeft: 0 | 1 | -1;
|
|
884
|
+
backRight: 0 | 1 | -1;
|
|
885
|
+
} | undefined;
|
|
886
|
+
setParamsEx(engine: boolean, lights: boolean, alarm: boolean, doors: boolean, bonnet: boolean, boot: boolean, objective: boolean): number;
|
|
887
|
+
getParamsEx(): {
|
|
888
|
+
engine: number;
|
|
889
|
+
lights: number;
|
|
890
|
+
alarm: number;
|
|
891
|
+
doors: number;
|
|
892
|
+
bonnet: number;
|
|
893
|
+
boot: number;
|
|
894
|
+
objective: number;
|
|
895
|
+
} | undefined;
|
|
896
|
+
getParamsSirenState(): number;
|
|
897
|
+
setParamsForPlayer(player: Player, objective: boolean, doorsLocked: boolean): number;
|
|
898
|
+
isTrailerAttached(): boolean;
|
|
899
|
+
changePaintjob(paintjobId: 0 | 1 | 2): number;
|
|
900
|
+
attachTrailer(trailer: Vehicle): number;
|
|
901
|
+
detachTrailer(): void;
|
|
902
|
+
getTrailer(): Vehicle | undefined;
|
|
903
|
+
isValid(): boolean;
|
|
904
|
+
static isValid(id: number): boolean;
|
|
905
|
+
getMatrix(): IVehMatrix | undefined;
|
|
906
|
+
getTrainSpeed(): number;
|
|
907
|
+
getHydraReactorAngle(): number;
|
|
908
|
+
getLandingGearState(): number;
|
|
909
|
+
getSirenState(): number;
|
|
910
|
+
static getModelsUsed: () => number;
|
|
911
|
+
getDriver(players: Map<number, Player>): Player | undefined;
|
|
912
|
+
getLastDriver(players: Map<number, Player>): Player | undefined;
|
|
913
|
+
static getModelCount: (modelId: number) => number;
|
|
914
|
+
isSirenEnabled(): boolean;
|
|
915
|
+
toggleSirenEnabled(enabled: boolean): number;
|
|
916
|
+
setParamsSirenState(enabled: boolean): number;
|
|
917
|
+
isDead(): boolean;
|
|
918
|
+
setDead(dead: boolean): boolean;
|
|
919
|
+
setBeenOccupied(occupied: boolean): boolean;
|
|
920
|
+
getRespawnTick(): number;
|
|
921
|
+
setRespawnTick(ticks: number): number | false;
|
|
922
|
+
isOccupied(): boolean;
|
|
923
|
+
hasBeenOccupied(): boolean;
|
|
924
|
+
getOccupiedTick(): number;
|
|
925
|
+
setOccupiedTick(ticks: number): number;
|
|
926
|
+
getCab(): number;
|
|
927
|
+
getRespawnDelay(): number;
|
|
928
|
+
setRespawnDelay(delay: number): number;
|
|
929
|
+
getNumberPlate(): string;
|
|
930
|
+
getInterior(): number;
|
|
931
|
+
getPaintjob(): number;
|
|
932
|
+
getColors(): IVehColor | undefined;
|
|
933
|
+
setSpawnInfo(modelId: number, fX: number, fY: number, fZ: number, fAngle: number, color1: string | number, color2: string | number, respawnTime?: number, interior?: number, ignoreRange?: boolean): number;
|
|
934
|
+
getSpawnInfo(): IVehSpawnInfo | undefined;
|
|
935
|
+
getRandomColorPair(): {
|
|
936
|
+
color: [number, number, number, number];
|
|
937
|
+
} | undefined;
|
|
938
|
+
static getRandomColorPair(modelId: number): {
|
|
939
|
+
color: [number, number, number, number];
|
|
948
940
|
};
|
|
949
|
-
static
|
|
950
|
-
static
|
|
951
|
-
|
|
952
|
-
|
|
953
|
-
|
|
954
|
-
static
|
|
955
|
-
|
|
956
|
-
|
|
957
|
-
|
|
958
|
-
|
|
959
|
-
|
|
960
|
-
|
|
961
|
-
|
|
962
|
-
|
|
941
|
+
static getInstance(id: number): Vehicle | undefined;
|
|
942
|
+
static getInstances(): Vehicle[];
|
|
943
|
+
}
|
|
944
|
+
|
|
945
|
+
declare class DynamicMapIcon {
|
|
946
|
+
static readonly mapIcons: Map<number, DynamicMapIcon>;
|
|
947
|
+
private sourceInfo;
|
|
948
|
+
private _id;
|
|
949
|
+
get id(): number;
|
|
950
|
+
constructor(mapIcon: IDynamicMapIcon);
|
|
951
|
+
create(): void | this;
|
|
952
|
+
destroy(): void | this;
|
|
953
|
+
isValid(): boolean;
|
|
954
|
+
toggleCallbacks(toggle?: boolean): void | number;
|
|
955
|
+
isToggleCallbacks(): boolean;
|
|
956
|
+
static getInstance(id: number): DynamicMapIcon | undefined;
|
|
957
|
+
static getInstances(): DynamicMapIcon[];
|
|
958
|
+
}
|
|
959
|
+
|
|
960
|
+
declare const DynamicMapIconEvent: Readonly<{
|
|
961
|
+
onStreamIn: (cb: (ret: {
|
|
962
|
+
player: Player;
|
|
963
|
+
instance: DynamicMapIcon;
|
|
964
|
+
} & {
|
|
965
|
+
next: () => CallbackRet;
|
|
966
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
967
|
+
onStreamOut: (cb: (ret: {
|
|
968
|
+
player: Player;
|
|
969
|
+
instance: DynamicMapIcon;
|
|
963
970
|
} & {
|
|
964
971
|
next: () => CallbackRet;
|
|
965
972
|
}) => PromisifyCallbackRet) => () => void;
|
|
973
|
+
}>;
|
|
974
|
+
|
|
975
|
+
declare class DynamicPickup {
|
|
976
|
+
static readonly pickups: Map<number, DynamicPickup>;
|
|
977
|
+
private sourceInfo;
|
|
978
|
+
private _id;
|
|
979
|
+
get id(): number;
|
|
980
|
+
constructor(pickup: IDynamicPickup);
|
|
981
|
+
create(): void | this;
|
|
982
|
+
destroy(): void | this;
|
|
983
|
+
isValid(): boolean;
|
|
984
|
+
toggleCallbacks(toggle?: boolean): void | number;
|
|
985
|
+
isToggleCallbacks(): boolean;
|
|
986
|
+
static getInstance(id: number): DynamicPickup | undefined;
|
|
987
|
+
static getInstances(): DynamicPickup[];
|
|
966
988
|
}
|
|
967
989
|
|
|
968
|
-
declare
|
|
969
|
-
|
|
990
|
+
declare const DynamicPickupEvent: Readonly<{
|
|
991
|
+
onPlayerPickUp: (cb: (ret: {
|
|
992
|
+
player: Player;
|
|
993
|
+
pickup: DynamicPickup;
|
|
994
|
+
} & {
|
|
995
|
+
next: () => CallbackRet;
|
|
996
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
997
|
+
onStreamIn: (cb: (ret: {
|
|
998
|
+
player: Player;
|
|
999
|
+
instance: DynamicPickup;
|
|
1000
|
+
} & {
|
|
1001
|
+
next: () => CallbackRet;
|
|
1002
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
1003
|
+
onStreamOut: (cb: (ret: {
|
|
1004
|
+
player: Player;
|
|
1005
|
+
instance: DynamicPickup;
|
|
1006
|
+
} & {
|
|
1007
|
+
next: () => CallbackRet;
|
|
1008
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
1009
|
+
}>;
|
|
1010
|
+
|
|
1011
|
+
declare class DynamicCheckpoint {
|
|
1012
|
+
static readonly checkpoints: Map<number, DynamicCheckpoint>;
|
|
970
1013
|
private sourceInfo;
|
|
971
1014
|
private _id;
|
|
972
1015
|
get id(): number;
|
|
973
|
-
constructor(
|
|
1016
|
+
constructor(checkPoint: IDynamicCheckPoint);
|
|
974
1017
|
create(): void | this;
|
|
975
1018
|
destroy(): void | this;
|
|
976
1019
|
isValid(): boolean;
|
|
977
|
-
|
|
978
|
-
|
|
979
|
-
|
|
980
|
-
|
|
981
|
-
z: number;
|
|
982
|
-
};
|
|
983
|
-
setPos(x: number, y: number, z: number): void | number;
|
|
984
|
-
getRot(): void | {
|
|
985
|
-
rx: number;
|
|
986
|
-
ry: number;
|
|
987
|
-
rz: number;
|
|
988
|
-
};
|
|
989
|
-
setRot(rx: number, ry: number, rz: number): void | number;
|
|
990
|
-
move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): void | number;
|
|
991
|
-
stop(): void | number;
|
|
992
|
-
isMoving(): boolean;
|
|
993
|
-
attachCamera<P extends Player>(player: P): void | number;
|
|
994
|
-
attachToObject<O extends DynamicObject>(attachto: O, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean): void | number;
|
|
995
|
-
attachToPlayer<P extends Player>(player: P, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
|
|
996
|
-
attachToVehicle<V extends Vehicle>(vehicle: V, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
|
|
997
|
-
edit<P extends Player>(player: P): void | number;
|
|
998
|
-
isMaterialUsed(materialIndex: number): boolean;
|
|
999
|
-
removeMaterial(materialIndex: number): number;
|
|
1000
|
-
getMaterial(materialIndex: number, txdName: string, textureName: string): void | {
|
|
1001
|
-
modelId: number;
|
|
1002
|
-
materialColor: string | number;
|
|
1003
|
-
};
|
|
1004
|
-
setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string): void | number;
|
|
1005
|
-
isMaterialTextUsed(materialIndex: number): boolean;
|
|
1006
|
-
removeMaterialText(materialIndex: number): number;
|
|
1007
|
-
getMaterialText(materialIndex: number): void | {
|
|
1008
|
-
text: string;
|
|
1009
|
-
materialSize: number;
|
|
1010
|
-
fontFace: string;
|
|
1011
|
-
bold: number;
|
|
1012
|
-
fontColor: number;
|
|
1013
|
-
backColor: number;
|
|
1014
|
-
textAlignment: number;
|
|
1015
|
-
};
|
|
1016
|
-
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string, backColor?: string, textAlignment?: number): void | number;
|
|
1017
|
-
getPlayerCameraTarget<P extends Player, O extends DynamicObject>(player: P, objMap: Map<number, O>): void | O;
|
|
1020
|
+
togglePlayer(player: Player, toggle: boolean): void | this;
|
|
1021
|
+
static togglePlayerAll(player: Player, toggle: boolean): number;
|
|
1022
|
+
isPlayerIn(player: Player): boolean;
|
|
1023
|
+
static getPlayerVisible(player: Player): DynamicCheckpoint | undefined;
|
|
1018
1024
|
toggleCallbacks(toggle?: boolean): void | number;
|
|
1019
1025
|
isToggleCallbacks(): boolean;
|
|
1020
|
-
static getInstance(id: number):
|
|
1021
|
-
static getInstances():
|
|
1026
|
+
static getInstance(id: number): DynamicCheckpoint | undefined;
|
|
1027
|
+
static getInstances(): DynamicCheckpoint[];
|
|
1022
1028
|
}
|
|
1023
1029
|
|
|
1024
|
-
declare const
|
|
1025
|
-
|
|
1026
|
-
|
|
1030
|
+
declare const DynamicCheckPointEvent: Readonly<{
|
|
1031
|
+
onPlayerEnter: (cb: (ret: {
|
|
1032
|
+
player: Player;
|
|
1033
|
+
pickup: DynamicCheckpoint;
|
|
1027
1034
|
} & {
|
|
1028
1035
|
next: () => CallbackRet;
|
|
1029
1036
|
}) => PromisifyCallbackRet) => () => void;
|
|
1030
|
-
|
|
1037
|
+
onPlayerLeave: (cb: (ret: {
|
|
1031
1038
|
player: Player;
|
|
1032
|
-
|
|
1033
|
-
response: number;
|
|
1034
|
-
x: number;
|
|
1035
|
-
y: number;
|
|
1036
|
-
z: number;
|
|
1037
|
-
rX: number;
|
|
1038
|
-
rY: number;
|
|
1039
|
-
rZ: number;
|
|
1039
|
+
pickup: DynamicCheckpoint;
|
|
1040
1040
|
} & {
|
|
1041
1041
|
next: () => CallbackRet;
|
|
1042
1042
|
}) => PromisifyCallbackRet) => () => void;
|
|
1043
|
-
|
|
1043
|
+
onStreamIn: (cb: (ret: {
|
|
1044
1044
|
player: Player;
|
|
1045
|
-
|
|
1046
|
-
modelId: number;
|
|
1047
|
-
x: number;
|
|
1048
|
-
y: number;
|
|
1049
|
-
z: number;
|
|
1045
|
+
instance: DynamicCheckpoint;
|
|
1050
1046
|
} & {
|
|
1051
1047
|
next: () => CallbackRet;
|
|
1052
1048
|
}) => PromisifyCallbackRet) => () => void;
|
|
1053
|
-
|
|
1049
|
+
onStreamOut: (cb: (ret: {
|
|
1054
1050
|
player: Player;
|
|
1055
|
-
|
|
1056
|
-
weapon: WeaponEnum;
|
|
1057
|
-
x: number;
|
|
1058
|
-
y: number;
|
|
1059
|
-
z: number;
|
|
1051
|
+
instance: DynamicCheckpoint;
|
|
1060
1052
|
} & {
|
|
1061
1053
|
next: () => CallbackRet;
|
|
1062
1054
|
}) => PromisifyCallbackRet) => () => void;
|
|
1063
|
-
|
|
1055
|
+
}>;
|
|
1056
|
+
|
|
1057
|
+
declare class DynamicRaceCP {
|
|
1058
|
+
static readonly checkpoints: Map<number, DynamicRaceCP>;
|
|
1059
|
+
private sourceInfo;
|
|
1060
|
+
private _id;
|
|
1061
|
+
get id(): number;
|
|
1062
|
+
constructor(checkPoint: IDynamicRaceCp);
|
|
1063
|
+
create(): void | this;
|
|
1064
|
+
destroy(): void | this;
|
|
1065
|
+
isValid(): boolean;
|
|
1066
|
+
togglePlayer(player: Player, toggle: boolean): void | this;
|
|
1067
|
+
static togglePlayerAll(player: Player, toggle: boolean): number;
|
|
1068
|
+
isPlayerIn(player: Player): boolean;
|
|
1069
|
+
static getPlayerVisible(player: Player): DynamicRaceCP | undefined;
|
|
1070
|
+
toggleCallbacks(toggle?: boolean): void | number;
|
|
1071
|
+
isToggleCallbacks(): boolean;
|
|
1072
|
+
static getInstance(id: number): DynamicRaceCP | undefined;
|
|
1073
|
+
static getInstances(): DynamicRaceCP[];
|
|
1074
|
+
}
|
|
1075
|
+
|
|
1076
|
+
declare const DynamicRaceCPEvent: Readonly<{
|
|
1077
|
+
onPlayerEnter: (cb: (ret: {
|
|
1064
1078
|
player: Player;
|
|
1065
|
-
|
|
1066
|
-
|
|
1067
|
-
|
|
1068
|
-
|
|
1069
|
-
|
|
1070
|
-
|
|
1071
|
-
|
|
1072
|
-
fRotX: number;
|
|
1073
|
-
fRotY: number;
|
|
1074
|
-
fRotZ: number;
|
|
1075
|
-
fScaleX: number;
|
|
1076
|
-
fScaleY: number;
|
|
1077
|
-
fScaleZ: number;
|
|
1079
|
+
pickup: DynamicRaceCP;
|
|
1080
|
+
} & {
|
|
1081
|
+
next: () => CallbackRet;
|
|
1082
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
1083
|
+
onPlayerLeave: (cb: (ret: {
|
|
1084
|
+
player: Player;
|
|
1085
|
+
pickup: DynamicRaceCP;
|
|
1078
1086
|
} & {
|
|
1079
1087
|
next: () => CallbackRet;
|
|
1080
1088
|
}) => PromisifyCallbackRet) => () => void;
|
|
1081
1089
|
onStreamIn: (cb: (ret: {
|
|
1082
1090
|
player: Player;
|
|
1083
|
-
instance:
|
|
1091
|
+
instance: DynamicRaceCP;
|
|
1084
1092
|
} & {
|
|
1085
1093
|
next: () => CallbackRet;
|
|
1086
1094
|
}) => PromisifyCallbackRet) => () => void;
|
|
1087
1095
|
onStreamOut: (cb: (ret: {
|
|
1088
1096
|
player: Player;
|
|
1089
|
-
instance:
|
|
1097
|
+
instance: DynamicRaceCP;
|
|
1090
1098
|
} & {
|
|
1091
1099
|
next: () => CallbackRet;
|
|
1092
1100
|
}) => PromisifyCallbackRet) => () => void;
|
|
1093
1101
|
}>;
|
|
1094
1102
|
|
|
1095
|
-
|
|
1096
|
-
|
|
1103
|
+
interface IActorSpawn {
|
|
1104
|
+
skinId: number;
|
|
1105
|
+
fX: number;
|
|
1106
|
+
fY: number;
|
|
1107
|
+
fZ: number;
|
|
1108
|
+
fAngle: number;
|
|
1109
|
+
}
|
|
1110
|
+
interface IActorAnimation {
|
|
1111
|
+
animLib: string;
|
|
1112
|
+
animName: string;
|
|
1113
|
+
fDelta: number;
|
|
1114
|
+
loop: number;
|
|
1115
|
+
lockX: number;
|
|
1116
|
+
lockY: number;
|
|
1117
|
+
freeze: number;
|
|
1118
|
+
time: number;
|
|
1119
|
+
}
|
|
1120
|
+
|
|
1121
|
+
interface IBounds {
|
|
1122
|
+
x_max: number;
|
|
1123
|
+
x_min: number;
|
|
1124
|
+
y_max: number;
|
|
1125
|
+
y_min: number;
|
|
1126
|
+
}
|
|
1127
|
+
|
|
1128
|
+
interface ICheckPoint {
|
|
1129
|
+
fX: number;
|
|
1130
|
+
fY: number;
|
|
1131
|
+
fZ: number;
|
|
1132
|
+
fSize: number;
|
|
1133
|
+
}
|
|
1134
|
+
interface IRaceCheckPoint extends ICheckPoint {
|
|
1135
|
+
fNextX: number;
|
|
1136
|
+
fNextY: number;
|
|
1137
|
+
fNextZ: number;
|
|
1138
|
+
}
|
|
1139
|
+
|
|
1140
|
+
interface GangZonePos {
|
|
1141
|
+
fMinX: number;
|
|
1142
|
+
fMinY: number;
|
|
1143
|
+
fMaxX: number;
|
|
1144
|
+
fMaxY: number;
|
|
1145
|
+
}
|
|
1146
|
+
type GangZoneCb = (playerId: number, zoneId: number) => void;
|
|
1147
|
+
|
|
1148
|
+
interface IObjectPos {
|
|
1149
|
+
fX: number;
|
|
1150
|
+
fY: number;
|
|
1151
|
+
fZ: number;
|
|
1152
|
+
}
|
|
1153
|
+
interface IObjectRotPos extends IObjectPos {
|
|
1154
|
+
fRotX: number;
|
|
1155
|
+
fRotY: number;
|
|
1156
|
+
fRotZ: number;
|
|
1157
|
+
}
|
|
1158
|
+
interface IAttachedObject extends IObjectRotPos {
|
|
1159
|
+
modelId: number;
|
|
1160
|
+
bone: number;
|
|
1161
|
+
fScaleX: number;
|
|
1162
|
+
fScaleY: number;
|
|
1163
|
+
fScaleZ: number;
|
|
1164
|
+
materialColor1: number;
|
|
1165
|
+
materialColor2: number;
|
|
1166
|
+
}
|
|
1167
|
+
interface IMaterial {
|
|
1168
|
+
modelId: number;
|
|
1169
|
+
txdName: string;
|
|
1170
|
+
textureName: string;
|
|
1171
|
+
materialColor: number;
|
|
1172
|
+
}
|
|
1173
|
+
interface IMaterialText {
|
|
1174
|
+
text: string;
|
|
1175
|
+
materialSize: number;
|
|
1176
|
+
fontFace: string;
|
|
1177
|
+
fontsize: number;
|
|
1178
|
+
bold: number;
|
|
1179
|
+
fontColor: number;
|
|
1180
|
+
backColor: number;
|
|
1181
|
+
textAlignment: number;
|
|
1182
|
+
}
|
|
1183
|
+
interface IAttachedData {
|
|
1184
|
+
attached_vehicleId: number;
|
|
1185
|
+
attached_objectId?: number;
|
|
1186
|
+
attached_playerId: number;
|
|
1187
|
+
}
|
|
1188
|
+
|
|
1189
|
+
interface IOffsets {
|
|
1190
|
+
fOffsetX: number;
|
|
1191
|
+
fOffsetY: number;
|
|
1192
|
+
fOffsetZ: number;
|
|
1193
|
+
}
|
|
1194
|
+
|
|
1195
|
+
interface IPlayerClass {
|
|
1196
|
+
teamId: number;
|
|
1197
|
+
modelId: number;
|
|
1198
|
+
spawn_x: number;
|
|
1199
|
+
spawn_y: number;
|
|
1200
|
+
spawn_z: number;
|
|
1201
|
+
z_angle: number;
|
|
1202
|
+
weapon1: number;
|
|
1203
|
+
weapon1_ammo: number;
|
|
1204
|
+
weapon2: number;
|
|
1205
|
+
weapon2_ammo: number;
|
|
1206
|
+
weapon3: number;
|
|
1207
|
+
weapon3_ammo: number;
|
|
1208
|
+
}
|
|
1209
|
+
|
|
1210
|
+
interface IQuat {
|
|
1211
|
+
w: number;
|
|
1212
|
+
x: number;
|
|
1213
|
+
y: number;
|
|
1214
|
+
z: number;
|
|
1215
|
+
}
|
|
1216
|
+
|
|
1217
|
+
interface ITextDrawCommonSize {
|
|
1218
|
+
fX: number;
|
|
1219
|
+
fY: number;
|
|
1220
|
+
}
|
|
1221
|
+
interface ITextDrawRot {
|
|
1222
|
+
fRotX: number;
|
|
1223
|
+
fRotY: number;
|
|
1224
|
+
fRotZ: number;
|
|
1225
|
+
fZoom: number;
|
|
1226
|
+
}
|
|
1227
|
+
|
|
1228
|
+
interface IVehColor {
|
|
1229
|
+
color1: number;
|
|
1230
|
+
color2: number;
|
|
1231
|
+
}
|
|
1232
|
+
interface IVehSpawnInfo extends IVehColor {
|
|
1233
|
+
fX: number;
|
|
1234
|
+
fY: number;
|
|
1235
|
+
fZ: number;
|
|
1236
|
+
fRot: number;
|
|
1237
|
+
}
|
|
1238
|
+
interface IVehMatrix {
|
|
1239
|
+
rightX: number;
|
|
1240
|
+
rightY: number;
|
|
1241
|
+
rightZ: number;
|
|
1242
|
+
upX: number;
|
|
1243
|
+
upY: number;
|
|
1244
|
+
upZ: number;
|
|
1245
|
+
atX: number;
|
|
1246
|
+
atY: number;
|
|
1247
|
+
atZ: number;
|
|
1248
|
+
}
|
|
1249
|
+
|
|
1250
|
+
declare class DynamicActor {
|
|
1251
|
+
static readonly actors: Map<number, DynamicActor>;
|
|
1097
1252
|
private sourceInfo;
|
|
1098
1253
|
private _id;
|
|
1099
|
-
get type(): TDynamicAreaTypes;
|
|
1100
1254
|
get id(): number;
|
|
1101
|
-
constructor(
|
|
1255
|
+
constructor(actor: IDynamicActor);
|
|
1102
1256
|
create(): void | this;
|
|
1103
1257
|
destroy(): void | this;
|
|
1104
1258
|
isValid(): boolean;
|
|
1105
|
-
|
|
1106
|
-
|
|
1107
|
-
|
|
1108
|
-
|
|
1109
|
-
|
|
1110
|
-
|
|
1111
|
-
|
|
1112
|
-
|
|
1113
|
-
|
|
1114
|
-
|
|
1115
|
-
|
|
1116
|
-
|
|
1117
|
-
|
|
1118
|
-
|
|
1119
|
-
|
|
1120
|
-
|
|
1121
|
-
|
|
1122
|
-
|
|
1123
|
-
|
|
1124
|
-
|
|
1125
|
-
|
|
1126
|
-
|
|
1259
|
+
isStreamedIn(forPlayer: Player): boolean;
|
|
1260
|
+
getVirtualWorld(): void | number;
|
|
1261
|
+
setVirtualWorld(vWorld: number): void | number;
|
|
1262
|
+
applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean): void | number;
|
|
1263
|
+
clearAnimations(): void | number;
|
|
1264
|
+
getFacingAngle(): void | number;
|
|
1265
|
+
setFacingAngle(ang: number): void | number;
|
|
1266
|
+
getPos(): void | {
|
|
1267
|
+
x: number;
|
|
1268
|
+
y: number;
|
|
1269
|
+
z: number;
|
|
1270
|
+
};
|
|
1271
|
+
setPos(x: number, y: number, z: number): void | number;
|
|
1272
|
+
getHealth(): void | number;
|
|
1273
|
+
setHealth(health: number): void | number;
|
|
1274
|
+
isInvulnerable(): boolean;
|
|
1275
|
+
setInvulnerable(invulnerable?: boolean): void | number;
|
|
1276
|
+
getPlayerTarget(player: Player): DynamicActor | undefined;
|
|
1277
|
+
getPlayerCameraTarget(player: Player): DynamicActor | undefined;
|
|
1278
|
+
getSkin(): void | number;
|
|
1279
|
+
setSkin(model: number, ignoreRange?: boolean): void | number;
|
|
1280
|
+
getSpawnInfo(): void | IActorSpawn;
|
|
1281
|
+
getAnimation(): void | IActorAnimation;
|
|
1127
1282
|
toggleCallbacks(toggle?: boolean): void | number;
|
|
1128
1283
|
isToggleCallbacks(): boolean;
|
|
1129
|
-
static getInstance(id: number):
|
|
1130
|
-
static getInstances():
|
|
1284
|
+
static getInstance(id: number): DynamicActor | undefined;
|
|
1285
|
+
static getInstances(): DynamicActor[];
|
|
1131
1286
|
}
|
|
1132
1287
|
|
|
1133
|
-
declare const
|
|
1288
|
+
declare const DynamicActorEvent: Readonly<{
|
|
1134
1289
|
onStreamIn: (cb: (ret: {
|
|
1135
|
-
|
|
1136
|
-
|
|
1290
|
+
actor: DynamicActor;
|
|
1291
|
+
forPlayer: Player;
|
|
1137
1292
|
} & {
|
|
1138
1293
|
next: () => CallbackRet;
|
|
1139
1294
|
}) => PromisifyCallbackRet) => () => void;
|
|
1140
1295
|
onStreamOut: (cb: (ret: {
|
|
1141
|
-
|
|
1142
|
-
|
|
1143
|
-
} & {
|
|
1144
|
-
next: () => CallbackRet;
|
|
1145
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
1146
|
-
onPlayerEnter: (cb: (ret: {
|
|
1147
|
-
player: Player;
|
|
1148
|
-
pickup: DynamicArea;
|
|
1296
|
+
actor: DynamicActor;
|
|
1297
|
+
forPlayer: Player;
|
|
1149
1298
|
} & {
|
|
1150
1299
|
next: () => CallbackRet;
|
|
1151
1300
|
}) => PromisifyCallbackRet) => () => void;
|
|
1152
|
-
|
|
1301
|
+
onPlayerGiveDamage: (cb: (ret: {
|
|
1153
1302
|
player: Player;
|
|
1154
|
-
|
|
1155
|
-
|
|
1156
|
-
|
|
1157
|
-
|
|
1158
|
-
}
|
|
1159
|
-
|
|
1160
|
-
|
|
1161
|
-
|
|
1162
|
-
|
|
1163
|
-
|
|
1164
|
-
|
|
1165
|
-
|
|
1166
|
-
|
|
1167
|
-
|
|
1168
|
-
|
|
1169
|
-
|
|
1170
|
-
|
|
1171
|
-
|
|
1172
|
-
|
|
1173
|
-
|
|
1174
|
-
|
|
1175
|
-
|
|
1176
|
-
|
|
1177
|
-
|
|
1178
|
-
|
|
1179
|
-
|
|
1180
|
-
allowTeleport(allow: boolean): void;
|
|
1181
|
-
isTeleportAllowed(): boolean;
|
|
1182
|
-
enableCameraTarget(enable: boolean): void;
|
|
1183
|
-
enableStuntBonus(enable: boolean): void;
|
|
1184
|
-
getInterior(): number;
|
|
1185
|
-
setInterior(interiorId: number): number;
|
|
1186
|
-
showPlayerNameTag(showPlayer: Player, show: boolean): void;
|
|
1187
|
-
setColor(color: string | number): void;
|
|
1188
|
-
getColor(): number;
|
|
1189
|
-
setPlayerMarker(showPlayer: Player, color: string | number): void;
|
|
1190
|
-
resetMoney(): number;
|
|
1191
|
-
getMoney(): number;
|
|
1192
|
-
giveMoney(money: number): number;
|
|
1193
|
-
resetWeapons(): number;
|
|
1194
|
-
spawn(): number;
|
|
1195
|
-
setHealth(health: number): number;
|
|
1196
|
-
getHealth(): number;
|
|
1197
|
-
toggleClock(toggle: boolean): number;
|
|
1198
|
-
toggleControllable(toggle: boolean): number;
|
|
1199
|
-
toggleSpectating(toggle: boolean): number;
|
|
1200
|
-
spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum): number;
|
|
1201
|
-
spectateVehicle<V extends Vehicle>(targetVehicle: V, mode?: SpectateModesEnum): number;
|
|
1202
|
-
forceClassSelection(): void;
|
|
1203
|
-
kick(): void;
|
|
1204
|
-
ban(): void;
|
|
1205
|
-
banEx(reason: string, charset: string): void;
|
|
1206
|
-
isAdmin(): boolean;
|
|
1207
|
-
isInRangeOfPoint(range: number, x: number, y: number, z: number): boolean;
|
|
1208
|
-
isStreamedIn(forplayer: Player): boolean;
|
|
1209
|
-
setSkin(skinId: number, ignoreRange?: boolean): number;
|
|
1210
|
-
getSkin(): number;
|
|
1211
|
-
isInAnyVehicle(): boolean;
|
|
1212
|
-
getSpecialAction(): SpecialActionsEnum;
|
|
1213
|
-
setSpecialAction(actionId: SpecialActionsEnum): number;
|
|
1214
|
-
setScore(score: number): number;
|
|
1215
|
-
getScore(): number;
|
|
1216
|
-
getPing(): number;
|
|
1217
|
-
setPos(x: number, y: number, z: number): number;
|
|
1218
|
-
getPos(): TPos | undefined;
|
|
1219
|
-
isSpectating(): boolean;
|
|
1220
|
-
isWasted(): boolean;
|
|
1221
|
-
getState(): PlayerStateEnum;
|
|
1222
|
-
getVersion(): string;
|
|
1223
|
-
setVirtualWorld(worldId: number): number;
|
|
1224
|
-
getVirtualWorld(): number;
|
|
1225
|
-
removeFromVehicle(): number;
|
|
1226
|
-
setWantedLevel(level: number): number;
|
|
1227
|
-
getWantedLevel(): number;
|
|
1228
|
-
setFacingAngle(ang: number): number;
|
|
1229
|
-
getFacingAngle(): number;
|
|
1230
|
-
setWeather(weather: number): void;
|
|
1231
|
-
getWeather(): number;
|
|
1232
|
-
setTime(hour: number, minute: number): void | number;
|
|
1233
|
-
getTime(): {
|
|
1234
|
-
hour: number;
|
|
1235
|
-
minute: number;
|
|
1236
|
-
};
|
|
1237
|
-
removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): void;
|
|
1238
|
-
setTeam(team: number): void;
|
|
1239
|
-
getTeam(): number;
|
|
1240
|
-
setSkillLevel(skill: WeaponSkillsEnum, level: number): void;
|
|
1241
|
-
getName(): string;
|
|
1242
|
-
setName(name: string): number;
|
|
1243
|
-
setVelocity(x: number, y: number, z: number): number;
|
|
1244
|
-
getVelocity(): TPos;
|
|
1245
|
-
getKeys(): {
|
|
1246
|
-
keys: KeysEnum;
|
|
1247
|
-
upDown: KeysEnum;
|
|
1248
|
-
leftRight: KeysEnum;
|
|
1249
|
-
};
|
|
1250
|
-
getIp(): string;
|
|
1251
|
-
getFightingStyle(): FightingStylesEnum;
|
|
1252
|
-
setFightingStyle(style: FightingStylesEnum): void;
|
|
1253
|
-
setArmour(armour: number): number;
|
|
1254
|
-
getArmour(): number;
|
|
1255
|
-
setCameraBehind(): number;
|
|
1256
|
-
setCameraPos(x: number, y: number, z: number): number;
|
|
1257
|
-
setCameraLookAt(x: number, y: number, z: number, cut: CameraCutStylesEnum): number;
|
|
1258
|
-
getCameraAspectRatio(): number;
|
|
1259
|
-
getCameraFrontVector(): TPos;
|
|
1260
|
-
getCameraMode(): CameraModesEnum;
|
|
1261
|
-
getCameraPos(): TPos;
|
|
1262
|
-
getCameraTargetPlayer(players: Array<Player>): Player | undefined;
|
|
1263
|
-
getCameraTargetVehicle<V extends Vehicle>(vehicles: Array<V>): V | undefined;
|
|
1264
|
-
getCameraZoom(): number;
|
|
1265
|
-
playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): number;
|
|
1266
|
-
stopAudioStream(): void;
|
|
1267
|
-
playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): number;
|
|
1268
|
-
static getPoolSize(): number;
|
|
1269
|
-
static getMaxPlayers(): number;
|
|
1270
|
-
playCrimeReport(suspect: Player, crimeId: number): number;
|
|
1271
|
-
interpolateCameraPos(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): void;
|
|
1272
|
-
interpolateCameraLookAt(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): void;
|
|
1273
|
-
createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): number;
|
|
1274
|
-
static isConnected(id: number): boolean;
|
|
1275
|
-
isConnected(): boolean;
|
|
1276
|
-
disableRemoteVehicleCollisions(disable: boolean): number;
|
|
1277
|
-
getVehicle<V extends Vehicle>(vehicles: Array<V>): V | undefined;
|
|
1278
|
-
getVehicleSeat(): number;
|
|
1279
|
-
getSurfingVehicle<V extends Vehicle>(vehicles: Array<V>): V | undefined;
|
|
1280
|
-
applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, forceSync?: boolean): void;
|
|
1281
|
-
clearAnimations(forceSync?: boolean): void;
|
|
1282
|
-
getAnimationIndex(): number;
|
|
1283
|
-
getAnimationName(): {
|
|
1284
|
-
animLib: string;
|
|
1285
|
-
animName: string;
|
|
1286
|
-
};
|
|
1287
|
-
setShopName(shopName: string): void;
|
|
1288
|
-
setPosFindZ(x: number, y: number, z?: number): Promise<number>;
|
|
1289
|
-
setWorldBounds(x_max: number, x_min: number, y_max: number, y_min: number): void;
|
|
1290
|
-
setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): void;
|
|
1291
|
-
getDistanceFromPoint(X: number, Y: number, Z: number): number;
|
|
1292
|
-
getCustomSkin(): number;
|
|
1293
|
-
getTargetPlayer(players: Array<Player>): undefined | Player;
|
|
1294
|
-
getLastShotVectors(): {
|
|
1295
|
-
fOriginX: number;
|
|
1296
|
-
fOriginY: number;
|
|
1297
|
-
fOriginZ: number;
|
|
1298
|
-
fHitPosX: number;
|
|
1299
|
-
fHitPosY: number;
|
|
1300
|
-
fHitPosZ: number;
|
|
1301
|
-
};
|
|
1302
|
-
getWeapon(): WeaponEnum | -1;
|
|
1303
|
-
getWeaponData(slot: number): {
|
|
1304
|
-
weapons: number;
|
|
1305
|
-
ammo: number;
|
|
1306
|
-
} | undefined;
|
|
1307
|
-
getWeaponState(): WeaponStatesEnum;
|
|
1308
|
-
giveWeapon(weaponId: WeaponEnum, ammo: number): number;
|
|
1309
|
-
setAmmo(weaponId: number, ammo: number): number;
|
|
1310
|
-
getAmmo(): number;
|
|
1311
|
-
setArmedWeapon(weaponId: number): number;
|
|
1312
|
-
clearDeathMessage(): void;
|
|
1313
|
-
sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
|
|
1314
|
-
sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
|
|
1315
|
-
setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1_ammo: number, weapon2: WeaponEnum, weapon2_ammo: number, weapon3: WeaponEnum, weapon3_ammo: number): void;
|
|
1316
|
-
redirectDownload(url: string): number;
|
|
1317
|
-
sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): void | Promise<IClientResRaw>;
|
|
1318
|
-
selectTextDraw(color: string | number): void;
|
|
1319
|
-
cancelSelectTextDraw(): void;
|
|
1320
|
-
beginObjectSelecting(): void;
|
|
1321
|
-
endObjectEditing(): void;
|
|
1322
|
-
getSurfingObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1323
|
-
getSurfingPlayerObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1324
|
-
isAttachedObjectSlotUsed(index: number): boolean;
|
|
1325
|
-
setAttachedObject(index: number, modelId: number, bone: BoneIdsEnum, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number, materialColor1: string | number, materialColor2: string | number): void | number;
|
|
1326
|
-
removeAttachedObject(index: number): number;
|
|
1327
|
-
toggleWidescreen(set: boolean): number;
|
|
1328
|
-
isPlayerWidescreenToggled(): boolean;
|
|
1329
|
-
getSpawnInfo(): w.IPlayerClass;
|
|
1330
|
-
getSkillLevel(skill: WeaponSkillsEnum): number;
|
|
1331
|
-
isCheckpointActive(): boolean;
|
|
1332
|
-
getCheckpoint(): w.ICheckPoint;
|
|
1333
|
-
isRaceCheckpointActive(): boolean;
|
|
1334
|
-
getRaceCheckpoint(): w.IRaceCheckPoint;
|
|
1335
|
-
getWorldBounds(): void;
|
|
1336
|
-
isInModShop(): boolean;
|
|
1337
|
-
getSirenState(): number;
|
|
1338
|
-
getLandingGearState(): number;
|
|
1339
|
-
getHydraReactorAngle(): number;
|
|
1340
|
-
getTrainSpeed(): number;
|
|
1341
|
-
getZAim(): number;
|
|
1342
|
-
getSurfingOffsets(): w.IOffsets;
|
|
1343
|
-
getRotationQuat(): w.IQuat;
|
|
1344
|
-
getDialogID(): number;
|
|
1345
|
-
getSpectateID(): number;
|
|
1346
|
-
getSpectateType(): SpectateModesEnum;
|
|
1347
|
-
getRawIp(): string;
|
|
1348
|
-
setGravity(gravity: number): number;
|
|
1349
|
-
getGravity(): number;
|
|
1350
|
-
setAdmin(admin: boolean): number;
|
|
1351
|
-
isSpawned(): boolean;
|
|
1352
|
-
isControllable(): boolean;
|
|
1353
|
-
isCameraTargetEnabled(): boolean;
|
|
1354
|
-
toggleGhostMode(toggle: boolean): number;
|
|
1355
|
-
getGhostMode(): boolean;
|
|
1356
|
-
getBuildingsRemoved(): number;
|
|
1357
|
-
getAttachedObject(index: number): w.IAttachedObject;
|
|
1358
|
-
removeWeapon(weaponId: number): number;
|
|
1359
|
-
isUsingOfficialClient(): boolean;
|
|
1360
|
-
allowWeapons(allow: boolean): boolean;
|
|
1361
|
-
areWeaponsAllowed(): boolean;
|
|
1362
|
-
gpci(charset?: string): string;
|
|
1363
|
-
static getInstance(id: number): Player | undefined;
|
|
1364
|
-
static getInstances(): Player[];
|
|
1365
|
-
}
|
|
1366
|
-
|
|
1367
|
-
type CmdBusCallback = {
|
|
1368
|
-
player: Player;
|
|
1369
|
-
subcommand: string[];
|
|
1370
|
-
next: () => CallbackRet;
|
|
1371
|
-
};
|
|
1372
|
-
declare const CommandErrors: {
|
|
1373
|
-
NOT_EXIST: {
|
|
1374
|
-
code: number;
|
|
1375
|
-
msg: string;
|
|
1376
|
-
};
|
|
1377
|
-
REJECTED: {
|
|
1378
|
-
code: number;
|
|
1379
|
-
msg: string;
|
|
1380
|
-
};
|
|
1381
|
-
PERFORMED: {
|
|
1382
|
-
code: number;
|
|
1383
|
-
msg: string;
|
|
1384
|
-
};
|
|
1385
|
-
};
|
|
1386
|
-
|
|
1387
|
-
/**
|
|
1388
|
-
* You don't need to care about the dialog id.
|
|
1389
|
-
* If you need to change the value dynamically, you should do it by setter method.
|
|
1390
|
-
*/
|
|
1391
|
-
declare class Dialog {
|
|
1392
|
-
private id;
|
|
1393
|
-
private static showingIds;
|
|
1394
|
-
private static max_dialogId;
|
|
1395
|
-
private dialog;
|
|
1396
|
-
static waitingQueue: Map<Player, IDialogFuncQueue>;
|
|
1397
|
-
constructor(dialog?: IDialog);
|
|
1398
|
-
get style(): DialogStylesEnum | undefined;
|
|
1399
|
-
set style(v: DialogStylesEnum | undefined);
|
|
1400
|
-
get caption(): string | undefined;
|
|
1401
|
-
set caption(v: string | undefined);
|
|
1402
|
-
get info(): string | undefined;
|
|
1403
|
-
set info(v: string | undefined);
|
|
1404
|
-
get button1(): string | undefined;
|
|
1405
|
-
set button1(v: string | undefined);
|
|
1406
|
-
get button2(): string | undefined;
|
|
1407
|
-
set button2(v: string | undefined);
|
|
1408
|
-
private static delDialogTask;
|
|
1409
|
-
show(player: Player): Promise<IDialogResResult>;
|
|
1410
|
-
static close(player: Player): void;
|
|
1303
|
+
actor: DynamicActor;
|
|
1304
|
+
amount: number;
|
|
1305
|
+
weapon: WeaponEnum;
|
|
1306
|
+
bodyPart: BodyPartsEnum;
|
|
1307
|
+
} & {
|
|
1308
|
+
next: () => CallbackRet;
|
|
1309
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
1310
|
+
}>;
|
|
1311
|
+
|
|
1312
|
+
declare class Dynamic3DTextLabel {
|
|
1313
|
+
static readonly texts: Map<number, Dynamic3DTextLabel>;
|
|
1314
|
+
private sourceInfo;
|
|
1315
|
+
private _id;
|
|
1316
|
+
get id(): number;
|
|
1317
|
+
constructor(textLabel: IDynamic3DTextLabel);
|
|
1318
|
+
create(): void | this;
|
|
1319
|
+
destroy(): void | this;
|
|
1320
|
+
isValid(): boolean;
|
|
1321
|
+
getColor(): void | string | number;
|
|
1322
|
+
getCharset(): void | string;
|
|
1323
|
+
getText(): void | string;
|
|
1324
|
+
updateText(color: string | number, text: string, charset?: string | undefined): void | number;
|
|
1325
|
+
toggleCallbacks(toggle?: boolean): void | number;
|
|
1326
|
+
isToggleCallbacks(): boolean;
|
|
1327
|
+
static getInstance(id: number): Dynamic3DTextLabel | undefined;
|
|
1328
|
+
static getInstances(): Dynamic3DTextLabel[];
|
|
1411
1329
|
}
|
|
1412
1330
|
|
|
1413
|
-
declare const
|
|
1414
|
-
|
|
1331
|
+
declare const Dynamic3DTextLabelEvent: Readonly<{
|
|
1332
|
+
onStreamIn: (cb: (ret: {
|
|
1415
1333
|
player: Player;
|
|
1334
|
+
instance: Dynamic3DTextLabel;
|
|
1416
1335
|
} & {
|
|
1417
1336
|
next: () => CallbackRet;
|
|
1418
1337
|
}) => PromisifyCallbackRet) => () => void;
|
|
1419
|
-
|
|
1338
|
+
onStreamOut: (cb: (ret: {
|
|
1420
1339
|
player: Player;
|
|
1421
|
-
|
|
1340
|
+
instance: Dynamic3DTextLabel;
|
|
1422
1341
|
} & {
|
|
1423
1342
|
next: () => CallbackRet;
|
|
1424
1343
|
}) => PromisifyCallbackRet) => () => void;
|
|
1425
|
-
|
|
1426
|
-
|
|
1427
|
-
|
|
1344
|
+
}>;
|
|
1345
|
+
|
|
1346
|
+
declare class Streamer {
|
|
1347
|
+
private constructor();
|
|
1348
|
+
static getTickRate: () => number;
|
|
1349
|
+
static setTickRate: (rate?: number | undefined) => number;
|
|
1350
|
+
static getPlayerTickRate(player: Player): number;
|
|
1351
|
+
static setPlayerTickRate(player: Player, rate?: number): number;
|
|
1352
|
+
static toggleChunkStream: (toggle?: boolean | undefined) => number;
|
|
1353
|
+
static isToggleChunkStream: () => boolean;
|
|
1354
|
+
static getChunkTickRate(type: StreamerItemTypes, player?: number | Player): number;
|
|
1355
|
+
static setChunkTickRate(type: StreamerItemTypes, rate: number, player?: number | Player): number;
|
|
1356
|
+
static getChunkSize: (type: StreamerItemTypes) => number;
|
|
1357
|
+
static setChunkSize: (type: StreamerItemTypes, size: number) => number;
|
|
1358
|
+
static getMaxItems: (type: StreamerItemTypes) => number;
|
|
1359
|
+
static setMaxItems: (type: StreamerItemTypes, items: number) => number;
|
|
1360
|
+
static getVisibleItems(type: StreamerItemTypes, player?: number | Player): number;
|
|
1361
|
+
static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
|
|
1362
|
+
static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): number;
|
|
1363
|
+
static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
|
|
1364
|
+
static getTypePriority: () => number | _infernus_streamer.StreamerItemTypeTuple;
|
|
1365
|
+
static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
|
|
1366
|
+
static getCellDistance: () => number;
|
|
1367
|
+
static setCellDistance: (distance?: number | undefined) => number;
|
|
1368
|
+
static getCellSize: () => number;
|
|
1369
|
+
static setCellSize: (size?: number | undefined) => number;
|
|
1370
|
+
static toggleItemStatic: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
|
|
1371
|
+
static isToggleItemStatic: (type: StreamerItemTypes, id: number) => boolean;
|
|
1372
|
+
static toggleItemInvAreas: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
|
|
1373
|
+
static isToggleItemInvAreas: (type: StreamerItemTypes, id: number) => boolean;
|
|
1374
|
+
static toggleItemCallbacks: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
|
|
1375
|
+
static isToggleItemCallbacks: (type: StreamerItemTypes, id: number) => boolean;
|
|
1376
|
+
static toggleErrorCallback: (toggle: boolean) => number;
|
|
1377
|
+
static isToggleErrorCallback: () => boolean;
|
|
1378
|
+
static amxUnloadDestroyItems: (toggle: boolean) => number;
|
|
1379
|
+
static processActiveItems: () => number;
|
|
1380
|
+
static toggleIdleUpdate(player: Player, toggle: boolean): number;
|
|
1381
|
+
static isToggleIdleUpdate(player: Player): boolean;
|
|
1382
|
+
static toggleCameraUpdate(player: Player, toggle: boolean): number;
|
|
1383
|
+
static isToggleCameraUpdate(player: Player): boolean;
|
|
1384
|
+
static toggleItemUpdate(player: Player, type: StreamerItemTypes, toggle: boolean): number;
|
|
1385
|
+
static isToggleItemUpdate(player: Player, type: StreamerItemTypes): boolean;
|
|
1386
|
+
static getLastUpdateTime(): number;
|
|
1387
|
+
static update(player: Player, type?: StreamerItemTypes | -1): number;
|
|
1388
|
+
static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedTime?: number, freezePlayer?: boolean): number;
|
|
1389
|
+
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3 | undefined) => number;
|
|
1390
|
+
static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
|
|
1391
|
+
static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
|
|
1392
|
+
static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
|
|
1393
|
+
static getItemInternalID(player: Player, type: StreamerItemTypes, streamerId: number): number;
|
|
1394
|
+
static getItemStreamerID(player: Player, type: StreamerItemTypes, internalId: number): number;
|
|
1395
|
+
static isItemVisible(player: Player, type: StreamerItemTypes, id: number): boolean;
|
|
1396
|
+
static destroyAllVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
|
|
1397
|
+
static countVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
|
|
1398
|
+
static destroyAllItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
|
|
1399
|
+
static countItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
|
|
1400
|
+
static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, items: number[], maxItems?: number | undefined, range?: number | undefined, worldId?: number | undefined) => void;
|
|
1401
|
+
static getAllVisibleItems(player: Player, type: StreamerItemTypes, items: number[]): void;
|
|
1402
|
+
static getItemPos: (type: StreamerItemTypes, id: number) => {
|
|
1403
|
+
x: number;
|
|
1404
|
+
y: number;
|
|
1405
|
+
z: number;
|
|
1406
|
+
};
|
|
1407
|
+
static setItemPos: (type: StreamerItemTypes, id: number, x: number, y: number, z: number) => any;
|
|
1408
|
+
static getItemOffset: (type: StreamerItemTypes, id: number) => {
|
|
1409
|
+
x: number;
|
|
1410
|
+
y: number;
|
|
1411
|
+
z: number;
|
|
1412
|
+
};
|
|
1413
|
+
static setItemOffset: (type: StreamerItemTypes, id: number, x: number, y: number, z: number) => any;
|
|
1414
|
+
static getFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) => number;
|
|
1415
|
+
static setFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER, value: number) => number;
|
|
1416
|
+
static getIntData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) => number;
|
|
1417
|
+
static setIntData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER, value: number) => number;
|
|
1418
|
+
static getArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) => number[];
|
|
1419
|
+
static setArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, dest: number[]) => number;
|
|
1420
|
+
static isInArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => boolean;
|
|
1421
|
+
static appendArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => number;
|
|
1422
|
+
static removeArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => number;
|
|
1423
|
+
static getArrayDataLength: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) => number;
|
|
1424
|
+
static getUpperBound: (type: StreamerItemTypes) => number;
|
|
1425
|
+
static onPluginError: (cb: (ret: {
|
|
1426
|
+
error: string;
|
|
1428
1427
|
} & {
|
|
1429
1428
|
next: () => CallbackRet;
|
|
1430
1429
|
}) => PromisifyCallbackRet) => () => void;
|
|
1431
|
-
|
|
1430
|
+
}
|
|
1431
|
+
|
|
1432
|
+
declare const VehicleEvent: Readonly<{
|
|
1433
|
+
onDamageStatusUpdate: (cb: (ret: {
|
|
1434
|
+
vehicle: Vehicle;
|
|
1432
1435
|
player: Player;
|
|
1433
|
-
pausedAt: number;
|
|
1434
|
-
now: number;
|
|
1435
|
-
diff: number;
|
|
1436
1436
|
} & {
|
|
1437
1437
|
next: () => CallbackRet;
|
|
1438
1438
|
}) => PromisifyCallbackRet) => () => void;
|
|
1439
|
-
|
|
1440
|
-
|
|
1439
|
+
onDeath: (cb: (ret: {
|
|
1440
|
+
vehicle: Vehicle;
|
|
1441
|
+
killer: Player;
|
|
1441
1442
|
} & {
|
|
1442
1443
|
next: () => CallbackRet;
|
|
1443
1444
|
}) => PromisifyCallbackRet) => () => void;
|
|
1444
|
-
|
|
1445
|
+
onMod: (cb: (ret: {
|
|
1445
1446
|
player: Player;
|
|
1446
|
-
|
|
1447
|
-
|
|
1447
|
+
vehicle: Vehicle;
|
|
1448
|
+
componentId: number;
|
|
1448
1449
|
} & {
|
|
1449
1450
|
next: () => CallbackRet;
|
|
1450
1451
|
}) => PromisifyCallbackRet) => () => void;
|
|
1451
|
-
|
|
1452
|
+
onPaintjob: (cb: (ret: {
|
|
1452
1453
|
player: Player;
|
|
1453
|
-
|
|
1454
|
-
|
|
1454
|
+
vehicle: Vehicle;
|
|
1455
|
+
paintjobId: number;
|
|
1455
1456
|
} & {
|
|
1456
1457
|
next: () => CallbackRet;
|
|
1457
1458
|
}) => PromisifyCallbackRet) => () => void;
|
|
1458
|
-
|
|
1459
|
+
onRespray: (cb: (ret: {
|
|
1459
1460
|
player: Player;
|
|
1460
|
-
|
|
1461
|
-
|
|
1462
|
-
fZ: number;
|
|
1461
|
+
vehicle: Vehicle;
|
|
1462
|
+
color: number[];
|
|
1463
1463
|
} & {
|
|
1464
1464
|
next: () => CallbackRet;
|
|
1465
1465
|
}) => PromisifyCallbackRet) => () => void;
|
|
1466
|
-
|
|
1466
|
+
onSirenStateChange: (cb: (ret: {
|
|
1467
1467
|
player: Player;
|
|
1468
|
-
|
|
1469
|
-
|
|
1468
|
+
vehicle: Vehicle;
|
|
1469
|
+
state: boolean;
|
|
1470
1470
|
} & {
|
|
1471
1471
|
next: () => CallbackRet;
|
|
1472
1472
|
}) => PromisifyCallbackRet) => () => void;
|
|
1473
|
-
|
|
1474
|
-
|
|
1475
|
-
killer: Player | InvalidEnum.PLAYER_ID;
|
|
1476
|
-
reason: number;
|
|
1473
|
+
onSpawn: (cb: (ret: {
|
|
1474
|
+
vehicle: Vehicle;
|
|
1477
1475
|
} & {
|
|
1478
1476
|
next: () => CallbackRet;
|
|
1479
1477
|
}) => PromisifyCallbackRet) => () => void;
|
|
1480
|
-
|
|
1481
|
-
|
|
1482
|
-
|
|
1483
|
-
amount: number;
|
|
1484
|
-
weapon: WeaponEnum;
|
|
1485
|
-
bodyPart: BodyPartsEnum;
|
|
1478
|
+
onStreamIn: (cb: (ret: {
|
|
1479
|
+
vehicle: Vehicle;
|
|
1480
|
+
forPlayer: Player;
|
|
1486
1481
|
} & {
|
|
1487
1482
|
next: () => CallbackRet;
|
|
1488
1483
|
}) => PromisifyCallbackRet) => () => void;
|
|
1489
|
-
|
|
1490
|
-
|
|
1491
|
-
|
|
1492
|
-
oldKeys: KeysEnum;
|
|
1484
|
+
onStreamOut: (cb: (ret: {
|
|
1485
|
+
vehicle: Vehicle;
|
|
1486
|
+
forPlayer: Player;
|
|
1493
1487
|
} & {
|
|
1494
1488
|
next: () => CallbackRet;
|
|
1495
1489
|
}) => PromisifyCallbackRet) => () => void;
|
|
1496
|
-
|
|
1490
|
+
onPlayerEnter: (cb: (ret: {
|
|
1497
1491
|
player: Player;
|
|
1498
|
-
|
|
1492
|
+
vehicle: Vehicle;
|
|
1493
|
+
isPassenger: boolean;
|
|
1499
1494
|
} & {
|
|
1500
1495
|
next: () => CallbackRet;
|
|
1501
1496
|
}) => PromisifyCallbackRet) => () => void;
|
|
1502
|
-
|
|
1497
|
+
onPlayerExit: (cb: (ret: {
|
|
1503
1498
|
player: Player;
|
|
1499
|
+
vehicle: Vehicle;
|
|
1504
1500
|
} & {
|
|
1505
1501
|
next: () => CallbackRet;
|
|
1506
1502
|
}) => PromisifyCallbackRet) => () => void;
|
|
1507
|
-
|
|
1508
|
-
|
|
1503
|
+
onNpcEnter: (cb: (ret: {
|
|
1504
|
+
vehicle: Vehicle;
|
|
1505
|
+
seatId: number;
|
|
1509
1506
|
} & {
|
|
1510
1507
|
next: () => CallbackRet;
|
|
1511
1508
|
}) => PromisifyCallbackRet) => () => void;
|
|
1512
|
-
|
|
1509
|
+
onNpcExit: (cb: (ret: object & {
|
|
1510
|
+
next: () => CallbackRet;
|
|
1511
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
1512
|
+
onTrailerUpdate: (cb: (ret: {
|
|
1513
1513
|
player: Player;
|
|
1514
|
-
|
|
1515
|
-
|
|
1514
|
+
vehicle: Vehicle;
|
|
1515
|
+
} & {
|
|
1516
|
+
next: () => CallbackRet;
|
|
1517
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
1518
|
+
}>;
|
|
1519
|
+
|
|
1520
|
+
declare class DynamicObject {
|
|
1521
|
+
static readonly objects: Map<number, DynamicObject>;
|
|
1522
|
+
private sourceInfo;
|
|
1523
|
+
private _id;
|
|
1524
|
+
get id(): number;
|
|
1525
|
+
constructor(object: IDynamicObject);
|
|
1526
|
+
create(): void | this;
|
|
1527
|
+
destroy(): void | this;
|
|
1528
|
+
isValid(): boolean;
|
|
1529
|
+
getModel(): number;
|
|
1530
|
+
getPos(): void | {
|
|
1531
|
+
x: number;
|
|
1532
|
+
y: number;
|
|
1533
|
+
z: number;
|
|
1534
|
+
};
|
|
1535
|
+
setPos(x: number, y: number, z: number): void | number;
|
|
1536
|
+
getRot(): void | {
|
|
1537
|
+
rx: number;
|
|
1538
|
+
ry: number;
|
|
1539
|
+
rz: number;
|
|
1540
|
+
};
|
|
1541
|
+
setRot(rx: number, ry: number, rz: number): void | number;
|
|
1542
|
+
move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): void | number;
|
|
1543
|
+
stop(): void | number;
|
|
1544
|
+
isMoving(): boolean;
|
|
1545
|
+
attachCamera(player: Player): void | number;
|
|
1546
|
+
attachToObject(attachTo: DynamicObject, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean): void | number;
|
|
1547
|
+
attachToPlayer(player: Player, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
|
|
1548
|
+
attachToVehicle(vehicle: Vehicle, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
|
|
1549
|
+
edit(player: Player): void | number;
|
|
1550
|
+
isMaterialUsed(materialIndex: number): boolean;
|
|
1551
|
+
removeMaterial(materialIndex: number): number;
|
|
1552
|
+
getMaterial(materialIndex: number, txdName: string, textureName: string): void | {
|
|
1553
|
+
modelId: number;
|
|
1554
|
+
materialColor: string | number;
|
|
1555
|
+
};
|
|
1556
|
+
setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string): void | number;
|
|
1557
|
+
isMaterialTextUsed(materialIndex: number): boolean;
|
|
1558
|
+
removeMaterialText(materialIndex: number): number;
|
|
1559
|
+
getMaterialText(materialIndex: number): void | {
|
|
1560
|
+
text: string;
|
|
1561
|
+
materialSize: number;
|
|
1562
|
+
fontFace: string;
|
|
1563
|
+
bold: number;
|
|
1564
|
+
fontColor: number;
|
|
1565
|
+
backColor: number;
|
|
1566
|
+
textAlignment: number;
|
|
1567
|
+
};
|
|
1568
|
+
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string, backColor?: string, textAlignment?: number): void | number;
|
|
1569
|
+
getPlayerCameraTarget(player: Player): DynamicObject | undefined;
|
|
1570
|
+
toggleCallbacks(toggle?: boolean): void | number;
|
|
1571
|
+
isToggleCallbacks(): boolean;
|
|
1572
|
+
static getInstance(id: number): DynamicObject | undefined;
|
|
1573
|
+
static getInstances(): DynamicObject[];
|
|
1574
|
+
}
|
|
1575
|
+
|
|
1576
|
+
declare const DynamicObjectEvent: Readonly<{
|
|
1577
|
+
onMoved: (cb: (ret: {
|
|
1578
|
+
object: DynamicObject;
|
|
1516
1579
|
} & {
|
|
1517
1580
|
next: () => CallbackRet;
|
|
1518
1581
|
}) => PromisifyCallbackRet) => () => void;
|
|
1519
|
-
|
|
1582
|
+
onPlayerEdit: (cb: (ret: {
|
|
1520
1583
|
player: Player;
|
|
1521
|
-
|
|
1584
|
+
object: DynamicObject;
|
|
1585
|
+
response: number;
|
|
1586
|
+
x: number;
|
|
1587
|
+
y: number;
|
|
1588
|
+
z: number;
|
|
1589
|
+
rX: number;
|
|
1590
|
+
rY: number;
|
|
1591
|
+
rZ: number;
|
|
1522
1592
|
} & {
|
|
1523
1593
|
next: () => CallbackRet;
|
|
1524
1594
|
}) => PromisifyCallbackRet) => () => void;
|
|
1525
|
-
|
|
1595
|
+
onPlayerSelect: (cb: (ret: {
|
|
1526
1596
|
player: Player;
|
|
1527
|
-
|
|
1597
|
+
object: DynamicObject;
|
|
1598
|
+
modelId: number;
|
|
1599
|
+
x: number;
|
|
1600
|
+
y: number;
|
|
1601
|
+
z: number;
|
|
1528
1602
|
} & {
|
|
1529
1603
|
next: () => CallbackRet;
|
|
1530
1604
|
}) => PromisifyCallbackRet) => () => void;
|
|
1531
|
-
|
|
1605
|
+
onPlayerShoot: (cb: (ret: {
|
|
1532
1606
|
player: Player;
|
|
1533
|
-
|
|
1534
|
-
amount: number;
|
|
1607
|
+
object: DynamicObject;
|
|
1535
1608
|
weapon: WeaponEnum;
|
|
1536
|
-
|
|
1537
|
-
|
|
1538
|
-
|
|
1539
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
1540
|
-
onInteriorChange: (cb: (ret: {
|
|
1541
|
-
player: Player;
|
|
1542
|
-
newInteriorId: number;
|
|
1543
|
-
oldInteriorId: number;
|
|
1544
|
-
} & {
|
|
1545
|
-
next: () => CallbackRet;
|
|
1546
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
1547
|
-
onRequestDownload: (cb: (ret: {
|
|
1548
|
-
player: Player;
|
|
1549
|
-
type: number;
|
|
1550
|
-
crc: number;
|
|
1551
|
-
} & {
|
|
1552
|
-
next: () => CallbackRet;
|
|
1553
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
1554
|
-
onFinishedDownloading: (cb: (ret: {
|
|
1555
|
-
player: Player;
|
|
1556
|
-
virtualWorld: number;
|
|
1557
|
-
} & {
|
|
1558
|
-
next: () => CallbackRet;
|
|
1559
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
1560
|
-
onCheckResponse: (cb: (ret: {
|
|
1561
|
-
player: Player;
|
|
1562
|
-
actionId: number;
|
|
1563
|
-
memAddr: number;
|
|
1564
|
-
data: number;
|
|
1565
|
-
} & {
|
|
1566
|
-
next: () => CallbackRet;
|
|
1567
|
-
}) => PromisifyCallbackRet) => () => void;
|
|
1568
|
-
onCommandReceived: (cb: (ret: {
|
|
1569
|
-
player: Player;
|
|
1570
|
-
command: string;
|
|
1609
|
+
x: number;
|
|
1610
|
+
y: number;
|
|
1611
|
+
z: number;
|
|
1571
1612
|
} & {
|
|
1572
1613
|
next: () => CallbackRet;
|
|
1573
1614
|
}) => PromisifyCallbackRet) => () => void;
|
|
1574
|
-
|
|
1615
|
+
onPlayerEditAttached: (cb: (ret: {
|
|
1575
1616
|
player: Player;
|
|
1576
|
-
|
|
1617
|
+
response: number;
|
|
1618
|
+
index: number;
|
|
1619
|
+
modelId: number;
|
|
1620
|
+
boneId: number;
|
|
1621
|
+
fOffsetX: number;
|
|
1622
|
+
fOffsetY: number;
|
|
1623
|
+
fOffsetZ: number;
|
|
1624
|
+
fRotX: number;
|
|
1625
|
+
fRotY: number;
|
|
1626
|
+
fRotZ: number;
|
|
1627
|
+
fScaleX: number;
|
|
1628
|
+
fScaleY: number;
|
|
1629
|
+
fScaleZ: number;
|
|
1577
1630
|
} & {
|
|
1578
1631
|
next: () => CallbackRet;
|
|
1579
1632
|
}) => PromisifyCallbackRet) => () => void;
|
|
1580
|
-
|
|
1633
|
+
onStreamIn: (cb: (ret: {
|
|
1581
1634
|
player: Player;
|
|
1582
|
-
|
|
1583
|
-
error: {
|
|
1584
|
-
code: number;
|
|
1585
|
-
msg: string;
|
|
1586
|
-
};
|
|
1635
|
+
instance: DynamicObject;
|
|
1587
1636
|
} & {
|
|
1588
1637
|
next: () => CallbackRet;
|
|
1589
1638
|
}) => PromisifyCallbackRet) => () => void;
|
|
1590
|
-
|
|
1591
|
-
offCommandText: (command: string | string[]) => void;
|
|
1592
|
-
onDialogResponse: (cb: (ret: {
|
|
1639
|
+
onStreamOut: (cb: (ret: {
|
|
1593
1640
|
player: Player;
|
|
1594
|
-
|
|
1595
|
-
response: number;
|
|
1596
|
-
listItem: number;
|
|
1597
|
-
buffer: number[];
|
|
1641
|
+
instance: DynamicObject;
|
|
1598
1642
|
} & {
|
|
1599
1643
|
next: () => CallbackRet;
|
|
1600
1644
|
}) => PromisifyCallbackRet) => () => void;
|
|
1601
1645
|
}>;
|
|
1602
1646
|
|
|
1603
|
-
|
|
1604
|
-
|
|
1605
|
-
|
|
1606
|
-
|
|
1607
|
-
|
|
1608
|
-
|
|
1609
|
-
|
|
1610
|
-
|
|
1611
|
-
|
|
1612
|
-
|
|
1613
|
-
|
|
1614
|
-
|
|
1615
|
-
|
|
1616
|
-
|
|
1617
|
-
|
|
1618
|
-
|
|
1619
|
-
|
|
1620
|
-
|
|
1621
|
-
|
|
1622
|
-
x: number;
|
|
1623
|
-
y: number;
|
|
1624
|
-
|
|
1625
|
-
|
|
1626
|
-
|
|
1627
|
-
|
|
1628
|
-
|
|
1629
|
-
|
|
1630
|
-
|
|
1631
|
-
|
|
1632
|
-
|
|
1633
|
-
|
|
1634
|
-
|
|
1635
|
-
|
|
1636
|
-
|
|
1637
|
-
|
|
1638
|
-
|
|
1639
|
-
maxY: number;
|
|
1640
|
-
}
|
|
1641
|
-
interface ICommonTextDrawKey {
|
|
1642
|
-
id: number;
|
|
1643
|
-
global: boolean;
|
|
1644
|
-
}
|
|
1645
|
-
interface ITextDraw {
|
|
1646
|
-
player?: Player;
|
|
1647
|
-
x: number;
|
|
1648
|
-
y: number;
|
|
1649
|
-
text: string;
|
|
1650
|
-
}
|
|
1651
|
-
interface IDialogFuncQueue {
|
|
1652
|
-
showId: number;
|
|
1653
|
-
resolve: (value: IDialogResRaw | PromiseLike<IDialogResRaw>) => void;
|
|
1654
|
-
reject: (reason: string) => void;
|
|
1655
|
-
}
|
|
1656
|
-
interface IDynamic {
|
|
1657
|
-
worldId?: TStreamerExtendable;
|
|
1658
|
-
interiorId?: TStreamerExtendable;
|
|
1659
|
-
playerId?: TStreamerExtendable;
|
|
1660
|
-
extended?: boolean;
|
|
1661
|
-
}
|
|
1662
|
-
interface IDynamicCommon extends IDynamic {
|
|
1663
|
-
x: number;
|
|
1664
|
-
y: number;
|
|
1665
|
-
z: number;
|
|
1666
|
-
areaId?: TStreamerExtendable;
|
|
1667
|
-
streamDistance?: number;
|
|
1668
|
-
priority?: number;
|
|
1669
|
-
}
|
|
1670
|
-
interface IDynamicMapIcon extends IDynamicCommon {
|
|
1671
|
-
type: number;
|
|
1672
|
-
color: string | number;
|
|
1673
|
-
style?: MapIconStyles;
|
|
1674
|
-
}
|
|
1675
|
-
interface IDynamicPickup extends IDynamicCommon {
|
|
1676
|
-
type: number;
|
|
1677
|
-
modelId: number;
|
|
1678
|
-
}
|
|
1679
|
-
interface IDynamicCheckPoint extends IDynamicCommon {
|
|
1680
|
-
size: number;
|
|
1681
|
-
}
|
|
1682
|
-
interface IDynamicRaceCp extends IDynamicCheckPoint {
|
|
1683
|
-
type: number;
|
|
1684
|
-
nextX: number;
|
|
1685
|
-
nextY: number;
|
|
1686
|
-
nextZ: number;
|
|
1687
|
-
}
|
|
1688
|
-
interface IDynamicActor extends IDynamicCommon {
|
|
1689
|
-
r: number;
|
|
1690
|
-
modelId: number;
|
|
1691
|
-
invulnerable: boolean;
|
|
1692
|
-
health: number;
|
|
1693
|
-
}
|
|
1694
|
-
interface IDynamic3DTextLabel extends IDynamicCommon {
|
|
1695
|
-
charset?: string;
|
|
1696
|
-
text: string;
|
|
1697
|
-
color: string | number;
|
|
1698
|
-
attachedPlayer?: number;
|
|
1699
|
-
attachedVehicle?: number;
|
|
1700
|
-
testLos?: boolean;
|
|
1701
|
-
drawDistance: number;
|
|
1702
|
-
}
|
|
1703
|
-
interface IDynamicObject extends IDynamicCommon {
|
|
1704
|
-
charset?: string;
|
|
1705
|
-
modelId: number;
|
|
1706
|
-
rx: number;
|
|
1707
|
-
ry: number;
|
|
1708
|
-
rz: number;
|
|
1709
|
-
drawDistance?: number;
|
|
1710
|
-
}
|
|
1711
|
-
interface IClientResRaw {
|
|
1712
|
-
actionId: number;
|
|
1713
|
-
memAddr: number;
|
|
1714
|
-
data: number;
|
|
1715
|
-
}
|
|
1716
|
-
interface IDynamicCircleCommon extends IDynamic {
|
|
1717
|
-
x: number;
|
|
1718
|
-
y: number;
|
|
1719
|
-
size: number;
|
|
1720
|
-
}
|
|
1721
|
-
interface IDynamicCircle extends IDynamicCircleCommon {
|
|
1722
|
-
type: "circle";
|
|
1723
|
-
}
|
|
1724
|
-
interface IDynamicCylinder extends IDynamicCircleCommon {
|
|
1725
|
-
type: "cylinder";
|
|
1726
|
-
minZ: number;
|
|
1727
|
-
maxZ: number;
|
|
1728
|
-
}
|
|
1729
|
-
interface IDynamicSphere extends IDynamicCircleCommon {
|
|
1730
|
-
type: "sphere";
|
|
1731
|
-
z: number;
|
|
1732
|
-
}
|
|
1733
|
-
interface IDynamicRectangleCommon extends IDynamic {
|
|
1734
|
-
minX: number;
|
|
1735
|
-
minY: number;
|
|
1736
|
-
maxX: number;
|
|
1737
|
-
maxY: number;
|
|
1738
|
-
}
|
|
1739
|
-
interface IDynamicRectangle extends IDynamicRectangleCommon {
|
|
1740
|
-
type: "rectangle";
|
|
1741
|
-
}
|
|
1742
|
-
interface IDynamicCuboid extends IDynamicRectangleCommon {
|
|
1743
|
-
type: "cuboid";
|
|
1744
|
-
minZ: number;
|
|
1745
|
-
maxZ: number;
|
|
1746
|
-
}
|
|
1747
|
-
interface IDynamicPolygon extends IDynamic {
|
|
1748
|
-
type: "polygon";
|
|
1749
|
-
points: number[];
|
|
1750
|
-
minZ: number;
|
|
1751
|
-
maxZ: number;
|
|
1752
|
-
}
|
|
1753
|
-
interface IDynamicAreaKey {
|
|
1754
|
-
id: number;
|
|
1755
|
-
type: TDynamicAreaTypes;
|
|
1647
|
+
declare class DynamicArea {
|
|
1648
|
+
static readonly areas: Map<number, DynamicArea>;
|
|
1649
|
+
private sourceInfo;
|
|
1650
|
+
private _id;
|
|
1651
|
+
get type(): TDynamicAreaTypes;
|
|
1652
|
+
get id(): number;
|
|
1653
|
+
constructor(area: TDynamicArea);
|
|
1654
|
+
create(): void | this;
|
|
1655
|
+
destroy(): void | this;
|
|
1656
|
+
isValid(): boolean;
|
|
1657
|
+
getType(): void | StreamerAreaTypes;
|
|
1658
|
+
getPolygonPoints(): void | number[];
|
|
1659
|
+
getPolygonNumberPoints(): void | number;
|
|
1660
|
+
isPlayerIn(player: Player, recheck?: boolean): boolean;
|
|
1661
|
+
static isPlayerInAny(player: Player, recheck?: boolean): boolean;
|
|
1662
|
+
isAnyPlayerIn(recheck?: boolean): boolean;
|
|
1663
|
+
static isAnyPlayerInAny(recheck?: boolean): boolean;
|
|
1664
|
+
static getPlayerAreas(player: Player): Array<DynamicArea | undefined>;
|
|
1665
|
+
static getPlayerAreasNumber(player: Player): any;
|
|
1666
|
+
isPointIn(x: number, y: number, z: number): boolean;
|
|
1667
|
+
static isPointInAny(x: number, y: number, z: number): boolean;
|
|
1668
|
+
isLineIn(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): boolean;
|
|
1669
|
+
static isLineInAny(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): boolean;
|
|
1670
|
+
static getForPoint(x: number, y: number, z: number): DynamicArea[];
|
|
1671
|
+
static getNumberForPoint(x: number, y: number, z: number): number;
|
|
1672
|
+
static getForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): DynamicArea[];
|
|
1673
|
+
static getNumberForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): number;
|
|
1674
|
+
attachToObject(obj: DynamicObject, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
|
|
1675
|
+
attachToPlayer(player: Player, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
|
|
1676
|
+
attachToVehicle(vehicle: Vehicle, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
|
|
1677
|
+
toggleSpectateMode(toggle: boolean): void | number;
|
|
1678
|
+
isToggleSpectateMode(): boolean;
|
|
1679
|
+
toggleCallbacks(toggle?: boolean): void | number;
|
|
1680
|
+
isToggleCallbacks(): boolean;
|
|
1681
|
+
static getInstance(id: number): DynamicArea | undefined;
|
|
1682
|
+
static getInstances(): DynamicArea[];
|
|
1756
1683
|
}
|
|
1757
1684
|
|
|
1758
|
-
|
|
1759
|
-
|
|
1760
|
-
|
|
1761
|
-
|
|
1762
|
-
|
|
1685
|
+
declare const DynamicAreaEvent: Readonly<{
|
|
1686
|
+
onStreamIn: (cb: (ret: {
|
|
1687
|
+
player: Player;
|
|
1688
|
+
instance: DynamicArea;
|
|
1689
|
+
} & {
|
|
1690
|
+
next: () => CallbackRet;
|
|
1691
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
1692
|
+
onStreamOut: (cb: (ret: {
|
|
1693
|
+
player: Player;
|
|
1694
|
+
instance: DynamicArea;
|
|
1695
|
+
} & {
|
|
1696
|
+
next: () => CallbackRet;
|
|
1697
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
1698
|
+
onPlayerEnter: (cb: (ret: {
|
|
1699
|
+
player: Player;
|
|
1700
|
+
pickup: DynamicArea;
|
|
1701
|
+
} & {
|
|
1702
|
+
next: () => CallbackRet;
|
|
1703
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
1704
|
+
onPlayerLeave: (cb: (ret: {
|
|
1705
|
+
player: Player;
|
|
1706
|
+
pickup: DynamicArea;
|
|
1707
|
+
} & {
|
|
1708
|
+
next: () => CallbackRet;
|
|
1709
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
1710
|
+
}>;
|
|
1711
|
+
|
|
1712
|
+
declare class Player {
|
|
1713
|
+
readonly id: number;
|
|
1714
|
+
static readonly players: Map<number, Player>;
|
|
1715
|
+
charset: string;
|
|
1716
|
+
locale: string;
|
|
1717
|
+
lastDrunkLevel: number;
|
|
1718
|
+
lastFps: number;
|
|
1719
|
+
lastUpdateTick: number;
|
|
1720
|
+
lastUpdateFpsTick: number;
|
|
1721
|
+
isPaused: boolean;
|
|
1722
|
+
isRecording: boolean;
|
|
1723
|
+
constructor(id: number);
|
|
1724
|
+
sendClientMessage(color: string | number, msg: string): number;
|
|
1725
|
+
static sendClientMessageToAll(color: string | number, msg: string): void;
|
|
1726
|
+
sendMessageToPlayer(player: Player, message: string): number;
|
|
1727
|
+
sendMessageToAll(message: string): number;
|
|
1728
|
+
isNpc(): boolean;
|
|
1729
|
+
getFps(): number;
|
|
1730
|
+
getDrunkLevel(): number;
|
|
1731
|
+
setDrunkLevel(level: number): void;
|
|
1732
|
+
allowTeleport(allow: boolean): void;
|
|
1733
|
+
isTeleportAllowed(): boolean;
|
|
1734
|
+
enableCameraTarget(enable: boolean): void;
|
|
1735
|
+
enableStuntBonus(enable: boolean): void;
|
|
1736
|
+
getInterior(): number;
|
|
1737
|
+
setInterior(interiorId: number): number;
|
|
1738
|
+
showNameTag(showPlayer: Player, show: boolean): void;
|
|
1739
|
+
setColor(color: string | number): void;
|
|
1740
|
+
getColor(): number;
|
|
1741
|
+
setMarker(showPlayer: Player, color: string | number): void;
|
|
1742
|
+
getMarker(targetPlayer: Player): number;
|
|
1743
|
+
resetMoney(): number;
|
|
1744
|
+
getMoney(): number;
|
|
1745
|
+
giveMoney(money: number): number;
|
|
1746
|
+
resetWeapons(): number;
|
|
1747
|
+
spawn(): number;
|
|
1748
|
+
setHealth(health: number): number;
|
|
1749
|
+
getHealth(): number;
|
|
1750
|
+
toggleClock(toggle: boolean): number;
|
|
1751
|
+
toggleControllable(toggle: boolean): number;
|
|
1752
|
+
toggleSpectating(toggle: boolean): number;
|
|
1753
|
+
spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum): number;
|
|
1754
|
+
spectateVehicle(targetVehicle: Vehicle, mode?: SpectateModesEnum): number;
|
|
1755
|
+
forceClassSelection(): void;
|
|
1756
|
+
kick(): void;
|
|
1757
|
+
ban(): void;
|
|
1758
|
+
banEx(reason: string, charset: string): void;
|
|
1759
|
+
isAdmin(): boolean;
|
|
1760
|
+
isInRangeOfPoint(range: number, x: number, y: number, z: number): boolean;
|
|
1761
|
+
isStreamedIn(forPlayer: Player): boolean;
|
|
1762
|
+
setSkin(skinId: number, ignoreRange?: boolean): number;
|
|
1763
|
+
getSkin(): number;
|
|
1764
|
+
isInAnyVehicle(): boolean;
|
|
1765
|
+
getSpecialAction(): SpecialActionsEnum;
|
|
1766
|
+
setSpecialAction(actionId: SpecialActionsEnum): number;
|
|
1767
|
+
setScore(score: number): number;
|
|
1768
|
+
getScore(): number;
|
|
1769
|
+
getPing(): number;
|
|
1770
|
+
setPos(x: number, y: number, z: number): number;
|
|
1771
|
+
getPos(): TPos | undefined;
|
|
1772
|
+
isSpectating(): boolean;
|
|
1773
|
+
isWasted(): boolean;
|
|
1774
|
+
getState(): PlayerStateEnum;
|
|
1775
|
+
getVersion(): string;
|
|
1776
|
+
setVirtualWorld(worldId: number): number;
|
|
1777
|
+
getVirtualWorld(): number;
|
|
1778
|
+
removeFromVehicle(): number;
|
|
1779
|
+
setWantedLevel(level: number): number;
|
|
1780
|
+
getWantedLevel(): number;
|
|
1781
|
+
setFacingAngle(ang: number): number;
|
|
1782
|
+
getFacingAngle(): number;
|
|
1783
|
+
setWeather(weather: number): void;
|
|
1784
|
+
getWeather(): number;
|
|
1785
|
+
setTime(hour: number, minute: number): void | number;
|
|
1786
|
+
getTime(): {
|
|
1787
|
+
hour: number;
|
|
1788
|
+
minute: number;
|
|
1789
|
+
};
|
|
1790
|
+
removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): void;
|
|
1791
|
+
setTeam(team: number): void;
|
|
1792
|
+
getTeam(): number;
|
|
1793
|
+
setSkillLevel(skill: WeaponSkillsEnum, level: number): void;
|
|
1794
|
+
getName(): string;
|
|
1795
|
+
setName(name: string): number;
|
|
1796
|
+
setVelocity(x: number, y: number, z: number): number;
|
|
1797
|
+
getVelocity(): TPos;
|
|
1798
|
+
getKeys(): {
|
|
1799
|
+
keys: KeysEnum;
|
|
1800
|
+
upDown: KeysEnum;
|
|
1801
|
+
leftRight: KeysEnum;
|
|
1802
|
+
};
|
|
1803
|
+
getIp(): string;
|
|
1804
|
+
getFightingStyle(): FightingStylesEnum;
|
|
1805
|
+
setFightingStyle(style: FightingStylesEnum): void;
|
|
1806
|
+
setArmour(armour: number): number;
|
|
1807
|
+
getArmour(): number;
|
|
1808
|
+
setCameraBehind(): number;
|
|
1809
|
+
setCameraPos(x: number, y: number, z: number): number;
|
|
1810
|
+
setCameraLookAt(x: number, y: number, z: number, cut: CameraCutStylesEnum): number;
|
|
1811
|
+
getCameraAspectRatio(): number;
|
|
1812
|
+
getCameraFrontVector(): TPos;
|
|
1813
|
+
getCameraMode(): CameraModesEnum;
|
|
1814
|
+
getCameraPos(): TPos;
|
|
1815
|
+
getCameraTargetPlayer(players: Array<Player>): Player | undefined;
|
|
1816
|
+
getCameraTargetVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
|
|
1817
|
+
getCameraZoom(): number;
|
|
1818
|
+
playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): number;
|
|
1819
|
+
stopAudioStream(): void;
|
|
1820
|
+
playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): number;
|
|
1821
|
+
static getMaxPlayers(): number;
|
|
1822
|
+
playCrimeReport(suspect: Player, crimeId: number): number;
|
|
1823
|
+
interpolateCameraPos(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): void;
|
|
1824
|
+
interpolateCameraLookAt(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): void;
|
|
1825
|
+
createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): number;
|
|
1826
|
+
static isConnected(id: number): boolean;
|
|
1827
|
+
isConnected(): boolean;
|
|
1828
|
+
disableRemoteVehicleCollisions(disable: boolean): number;
|
|
1829
|
+
getVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
|
|
1830
|
+
getVehicleSeat(): number;
|
|
1831
|
+
getSurfingVehicle(vehicles: Array<Vehicle>): Vehicle | undefined;
|
|
1832
|
+
applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, forceSync?: boolean): void;
|
|
1833
|
+
clearAnimations(forceSync?: boolean): void;
|
|
1834
|
+
getAnimationIndex(): number;
|
|
1835
|
+
getAnimationName(): {
|
|
1836
|
+
animLib: string;
|
|
1837
|
+
animName: string;
|
|
1838
|
+
};
|
|
1839
|
+
setShopName(shopName: string): void;
|
|
1840
|
+
setPosFindZ(x: number, y: number, z?: number): Promise<number>;
|
|
1841
|
+
setWorldBounds(x_max: number, x_min: number, y_max: number, y_min: number): void;
|
|
1842
|
+
clearWorldBounds(): boolean;
|
|
1843
|
+
setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): void;
|
|
1844
|
+
getDistanceFromPoint(X: number, Y: number, Z: number): number;
|
|
1845
|
+
getCustomSkin(): number;
|
|
1846
|
+
getTargetPlayer(players: Array<Player>): undefined | Player;
|
|
1847
|
+
getLastShotVectors(): {
|
|
1848
|
+
fOriginX: number;
|
|
1849
|
+
fOriginY: number;
|
|
1850
|
+
fOriginZ: number;
|
|
1851
|
+
fHitPosX: number;
|
|
1852
|
+
fHitPosY: number;
|
|
1853
|
+
fHitPosZ: number;
|
|
1854
|
+
};
|
|
1855
|
+
getWeapon(): WeaponEnum | -1;
|
|
1856
|
+
getWeaponData(slot: number): {
|
|
1857
|
+
weapons: number;
|
|
1858
|
+
ammo: number;
|
|
1859
|
+
} | undefined;
|
|
1860
|
+
getWeaponState(): WeaponStatesEnum;
|
|
1861
|
+
giveWeapon(weaponId: WeaponEnum, ammo: number): number;
|
|
1862
|
+
setAmmo(weaponId: number, ammo: number): number;
|
|
1863
|
+
getAmmo(): number;
|
|
1864
|
+
setArmedWeapon(weaponId: number): number;
|
|
1865
|
+
clearDeathMessage(): void;
|
|
1866
|
+
sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
|
|
1867
|
+
sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
|
|
1868
|
+
setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1_ammo: number, weapon2: WeaponEnum, weapon2_ammo: number, weapon3: WeaponEnum, weapon3_ammo: number): void;
|
|
1869
|
+
redirectDownload(url: string): number;
|
|
1870
|
+
sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): void | Promise<IClientResRaw>;
|
|
1871
|
+
selectTextDraw(color: string | number): void;
|
|
1872
|
+
cancelSelectTextDraw(): void;
|
|
1873
|
+
beginObjectSelecting(): void;
|
|
1874
|
+
endObjectEditing(): void;
|
|
1875
|
+
getSurfingObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1876
|
+
getSurfingPlayerObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1877
|
+
isAttachedObjectSlotUsed(index: number): boolean;
|
|
1878
|
+
setAttachedObject(index: number, modelId: number, bone: BoneIdsEnum, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number, materialColor1: string | number, materialColor2: string | number): void | number;
|
|
1879
|
+
removeAttachedObject(index: number): number;
|
|
1880
|
+
getAnimationFlags(): number;
|
|
1881
|
+
getLastSyncedTrailerID(): number;
|
|
1882
|
+
getLastSyncedVehicleID(): number;
|
|
1883
|
+
toggleWidescreen(set: boolean): number;
|
|
1884
|
+
isWidescreenToggled(): boolean;
|
|
1885
|
+
getSpawnInfo(): IPlayerClass;
|
|
1886
|
+
getSkillLevel(skill: WeaponSkillsEnum): number;
|
|
1887
|
+
isCheckpointActive(): boolean;
|
|
1888
|
+
getCheckpoint(): ICheckPoint;
|
|
1889
|
+
isRaceCheckpointActive(): boolean;
|
|
1890
|
+
getRaceCheckpoint(): IRaceCheckPoint;
|
|
1891
|
+
getWorldBounds(): void;
|
|
1892
|
+
isInModShop(): boolean;
|
|
1893
|
+
getSirenState(): number;
|
|
1894
|
+
getLandingGearState(): number;
|
|
1895
|
+
getHydraReactorAngle(): number;
|
|
1896
|
+
getTrainSpeed(): number;
|
|
1897
|
+
getZAim(): number;
|
|
1898
|
+
getSurfingOffsets(): IOffsets;
|
|
1899
|
+
getRotationQuat(): IQuat;
|
|
1900
|
+
getDialogID(): number;
|
|
1901
|
+
getSpectateID(): number;
|
|
1902
|
+
getSpectateType(): SpectateModesEnum;
|
|
1903
|
+
getRawIp(): string;
|
|
1904
|
+
setGravity(gravity: number): number;
|
|
1905
|
+
getGravity(): number;
|
|
1906
|
+
setAdmin(admin: boolean): number;
|
|
1907
|
+
isSpawned(): boolean;
|
|
1908
|
+
isControllable(): boolean;
|
|
1909
|
+
isCameraTargetEnabled(): boolean;
|
|
1910
|
+
toggleGhostMode(toggle: boolean): number;
|
|
1911
|
+
getGhostMode(): boolean;
|
|
1912
|
+
getBuildingsRemoved(): number;
|
|
1913
|
+
getAttachedObject(index: number): IAttachedObject;
|
|
1914
|
+
removeWeapon(weaponId: number): number;
|
|
1915
|
+
isUsingOfficialClient(): boolean;
|
|
1916
|
+
allowWeapons(allow: boolean): boolean;
|
|
1917
|
+
areWeaponsAllowed(): boolean;
|
|
1918
|
+
gpci(charset?: string): string;
|
|
1919
|
+
static getInstance(id: number): Player | undefined;
|
|
1920
|
+
static getInstances(): Player[];
|
|
1763
1921
|
}
|
|
1764
1922
|
|
|
1765
1923
|
type TEventName = string | string[];
|
|
1766
|
-
type TEventFunc<EventInstance
|
|
1924
|
+
type TEventFunc<EventInstance> = (this: EventInstance, player: Player, ...args: string[]) => boolean | number | void | Promise<boolean | number | void>;
|
|
1767
1925
|
type TLocales = Record<string, Record<string, any>>;
|
|
1768
1926
|
type TPos = {
|
|
1769
1927
|
x: number;
|
|
@@ -1839,19 +1997,22 @@ declare const GameMode: {
|
|
|
1839
1997
|
supportAllNickname(): void;
|
|
1840
1998
|
setWeather(weather: number): number;
|
|
1841
1999
|
setWorldTime(hour: number): number;
|
|
2000
|
+
getWorldTime: () => number;
|
|
1842
2001
|
setTeamCount: (count: number) => number;
|
|
1843
2002
|
sendRconCommand: (command: string) => number;
|
|
1844
2003
|
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
1845
2004
|
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
1846
2005
|
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
1847
2006
|
manualVehicleEngineAndLights: () => number;
|
|
1848
|
-
blockIpAddress: (ip_address: string,
|
|
2007
|
+
blockIpAddress: (ip_address: string, timeMs: number) => number;
|
|
1849
2008
|
unBlockIpAddress: (ip_address: string) => number;
|
|
1850
2009
|
getServerTickRate: () => number;
|
|
1851
2010
|
addSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string): number;
|
|
1852
2011
|
addSimpleModelTimed(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon: number, timeoff: number): number;
|
|
1853
2012
|
checkSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon?: number | undefined, timeoff?: number | undefined): number;
|
|
1854
2013
|
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2014
|
+
getRestartTime: () => number;
|
|
2015
|
+
setRestartTime: (seconds: number) => boolean;
|
|
1855
2016
|
allowAdminTeleport: (allow: boolean) => void;
|
|
1856
2017
|
isAdminTeleportAllowed: () => boolean;
|
|
1857
2018
|
allowInteriorWeapons: (allow: boolean) => void;
|
|
@@ -1888,12 +2049,15 @@ declare const GameMode: {
|
|
|
1888
2049
|
removeServerRule: (name: string) => boolean;
|
|
1889
2050
|
getWeaponSlot: (weaponId: number) => number;
|
|
1890
2051
|
getAvailableClasses: () => number;
|
|
1891
|
-
getPlayerClass: (classId: number) => boolean |
|
|
2052
|
+
getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
|
1892
2053
|
editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
|
|
1893
2054
|
toggleChatTextReplacement: (toggle: boolean) => void;
|
|
1894
2055
|
chatTextReplacementToggled: () => boolean;
|
|
1895
2056
|
getConsoleVarAsInt: (varname: string) => number;
|
|
1896
2057
|
getConsoleVarAsBool: (varname: string) => boolean;
|
|
2058
|
+
getWeather: () => number;
|
|
2059
|
+
getServerRuleFlag: (rule: string) => number;
|
|
2060
|
+
setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
1897
2061
|
};
|
|
1898
2062
|
loadUseScript: (scriptName: string) => void;
|
|
1899
2063
|
reloadUseScript: (scriptName: string) => void;
|
|
@@ -1901,19 +2065,22 @@ declare const GameMode: {
|
|
|
1901
2065
|
supportAllNickname(): void;
|
|
1902
2066
|
setWeather(weather: number): number;
|
|
1903
2067
|
setWorldTime(hour: number): number;
|
|
2068
|
+
getWorldTime: () => number;
|
|
1904
2069
|
setTeamCount: (count: number) => number;
|
|
1905
2070
|
sendRconCommand: (command: string) => number;
|
|
1906
2071
|
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
1907
2072
|
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
1908
2073
|
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
1909
2074
|
manualVehicleEngineAndLights: () => number;
|
|
1910
|
-
blockIpAddress: (ip_address: string,
|
|
2075
|
+
blockIpAddress: (ip_address: string, timeMs: number) => number;
|
|
1911
2076
|
unBlockIpAddress: (ip_address: string) => number;
|
|
1912
2077
|
getServerTickRate: () => number;
|
|
1913
2078
|
addSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string): number;
|
|
1914
2079
|
addSimpleModelTimed(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon: number, timeoff: number): number;
|
|
1915
2080
|
checkSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon?: number | undefined, timeoff?: number | undefined): number;
|
|
1916
2081
|
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
2082
|
+
getRestartTime: () => number;
|
|
2083
|
+
setRestartTime: (seconds: number) => boolean;
|
|
1917
2084
|
allowAdminTeleport: (allow: boolean) => void;
|
|
1918
2085
|
isAdminTeleportAllowed: () => boolean;
|
|
1919
2086
|
allowInteriorWeapons: (allow: boolean) => void;
|
|
@@ -1950,12 +2117,15 @@ declare const GameMode: {
|
|
|
1950
2117
|
removeServerRule: (name: string) => boolean;
|
|
1951
2118
|
getWeaponSlot: (weaponId: number) => number;
|
|
1952
2119
|
getAvailableClasses: () => number;
|
|
1953
|
-
getPlayerClass: (classId: number) => boolean |
|
|
2120
|
+
getPlayerClass: (classId: number) => boolean | IPlayerClass;
|
|
1954
2121
|
editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
|
|
1955
2122
|
toggleChatTextReplacement: (toggle: boolean) => void;
|
|
1956
2123
|
chatTextReplacementToggled: () => boolean;
|
|
1957
2124
|
getConsoleVarAsInt: (varname: string) => number;
|
|
1958
2125
|
getConsoleVarAsBool: (varname: string) => boolean;
|
|
2126
|
+
getWeather: () => number;
|
|
2127
|
+
getServerRuleFlag: (rule: string) => number;
|
|
2128
|
+
setServerRuleFlags: (rule: string, flags: number) => boolean;
|
|
1959
2129
|
onInit: (cb: (ret: object & {
|
|
1960
2130
|
next: () => CallbackRet;
|
|
1961
2131
|
}) => PromisifyCallbackRet) => () => void;
|
|
@@ -1989,16 +2159,16 @@ declare const GameMode: {
|
|
|
1989
2159
|
declare class NetStats {
|
|
1990
2160
|
private constructor();
|
|
1991
2161
|
static getNetworkStats(): string;
|
|
1992
|
-
static getPlayerNetworkStats
|
|
1993
|
-
static getBytesReceived
|
|
1994
|
-
static getBytesSent
|
|
1995
|
-
static getConnectionStatus
|
|
1996
|
-
static getConnectedTime
|
|
1997
|
-
static getIpPort
|
|
1998
|
-
static getMessagesReceived
|
|
1999
|
-
static getMessagesRecvPerSecond
|
|
2000
|
-
static getMessagesSent
|
|
2001
|
-
static getPacketLossPercent
|
|
2162
|
+
static getPlayerNetworkStats(player: Player): string;
|
|
2163
|
+
static getBytesReceived(player: Player): number;
|
|
2164
|
+
static getBytesSent(player: Player): number;
|
|
2165
|
+
static getConnectionStatus(player: Player): ConnectionStatusEnum;
|
|
2166
|
+
static getConnectedTime(player: Player): number;
|
|
2167
|
+
static getIpPort(player: Player): string;
|
|
2168
|
+
static getMessagesReceived(player: Player): number;
|
|
2169
|
+
static getMessagesRecvPerSecond(player: Player): number;
|
|
2170
|
+
static getMessagesSent(player: Player): number;
|
|
2171
|
+
static getPacketLossPercent(player: Player): number;
|
|
2002
2172
|
}
|
|
2003
2173
|
|
|
2004
2174
|
declare class GameText {
|
|
@@ -2140,6 +2310,18 @@ declare const GangZoneEvent: Readonly<{
|
|
|
2140
2310
|
} & {
|
|
2141
2311
|
next: () => CallbackRet;
|
|
2142
2312
|
}) => PromisifyCallbackRet) => () => void;
|
|
2313
|
+
onPlayerClickGlobal: (cb: (ret: {
|
|
2314
|
+
player: Player;
|
|
2315
|
+
gangZone: GangZone;
|
|
2316
|
+
} & {
|
|
2317
|
+
next: () => CallbackRet;
|
|
2318
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
2319
|
+
onPlayerClickPlayer: (cb: (ret: {
|
|
2320
|
+
player: Player;
|
|
2321
|
+
gangZone: GangZone;
|
|
2322
|
+
} & {
|
|
2323
|
+
next: () => CallbackRet;
|
|
2324
|
+
}) => PromisifyCallbackRet) => () => void;
|
|
2143
2325
|
}>;
|
|
2144
2326
|
|
|
2145
2327
|
declare class TextDraw {
|
|
@@ -2176,9 +2358,9 @@ declare class TextDraw {
|
|
|
2176
2358
|
isVisibleForPlayer(player: Player): boolean;
|
|
2177
2359
|
getString(): string;
|
|
2178
2360
|
setPos(fX: number, fY: number): void | this;
|
|
2179
|
-
getLetterSize(): void |
|
|
2180
|
-
getTextSize(): void |
|
|
2181
|
-
getPos(): void |
|
|
2361
|
+
getLetterSize(): void | ITextDrawCommonSize;
|
|
2362
|
+
getTextSize(): void | ITextDrawCommonSize;
|
|
2363
|
+
getPos(): void | ITextDrawCommonSize;
|
|
2182
2364
|
getColor(): number | void;
|
|
2183
2365
|
getBoxColor(): number | void;
|
|
2184
2366
|
getBackgroundColor(): number | void;
|
|
@@ -2190,7 +2372,7 @@ declare class TextDraw {
|
|
|
2190
2372
|
isSelectable(): boolean;
|
|
2191
2373
|
getAlignment(): number | void;
|
|
2192
2374
|
getPreviewModel(): number | void;
|
|
2193
|
-
getPreviewRot(): void |
|
|
2375
|
+
getPreviewRot(): void | ITextDrawRot;
|
|
2194
2376
|
getPreviewVehColors(): void | {
|
|
2195
2377
|
color1: number;
|
|
2196
2378
|
color2: number;
|
|
@@ -2217,4 +2399,9 @@ declare const TextDrawEvent: Readonly<{
|
|
|
2217
2399
|
|
|
2218
2400
|
declare const rgba: (value: string | number) => number;
|
|
2219
2401
|
|
|
2220
|
-
|
|
2402
|
+
declare function isHolding(newKeys: KeysEnum, key: KeysEnum): boolean;
|
|
2403
|
+
declare function isPressed(newKeys: KeysEnum, oldKeys: KeysEnum, key: KeysEnum): boolean;
|
|
2404
|
+
declare function isPressing(keys: KeysEnum, key: KeysEnum): boolean;
|
|
2405
|
+
declare function isReleased(newKeys: KeysEnum, oldKeys: KeysEnum, key: KeysEnum): boolean;
|
|
2406
|
+
|
|
2407
|
+
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, GangZoneCb, GangZoneEvent, GangZonePos, I18n, IActorAnimation, IActorSpawn, IAnimateInfo, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IClientResRaw, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDialogResRaw, IDialogResResult, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDraw, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo, IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, TLocales, TPos, TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, defineEvent, isHolding, isPressed, isPressing, isReleased, rgba };
|