@infernus/core 0.10.0-beta.5 → 0.10.0-beta.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +128 -130
- package/dist/bundle.js +1 -1
- package/dist/bundle.mjs +1 -1
- package/package.json +3 -3
package/dist/bundle.d.ts
CHANGED
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@@ -412,6 +412,17 @@ declare enum RecordTypesEnum {
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type CallbackRet = boolean | number | void;
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type PromisifyCallbackRet = CallbackRet | Promise<CallbackRet>;
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type Options<T extends object> = {
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name: string;
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defaultValue?: boolean;
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identifier?: string;
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isNative?: boolean;
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beforeEach?: (...args: any[]) => Exclude<T, Array<any> | Function>;
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afterEach?: (arg: T) => void;
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};
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declare function defineEvent<T extends object>(options: Options<T>): [(cb: (ret: T & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void, (...args: any[]) => number];
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declare class Vehicle {
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static readonly vehicles: Map<number, Vehicle>;
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@@ -423,8 +434,8 @@ declare class Vehicle {
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constructor(veh: IVehicle, isStatic?: boolean);
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create(ignoreRange?: boolean): void;
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destroy(): void;
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addComponent(
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removeComponent(
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addComponent(componentId: number): number;
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removeComponent(componentId: number): number;
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getComponentInSlot(slot: CarModTypeEnum): number;
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static getComponentType(component: number): CarModTypeEnum;
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linkToInterior(interiorId: number): number;
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@@ -441,7 +452,7 @@ declare class Vehicle {
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setZAngle(z_angle: number): number;
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setNumberPlate(numberplate: string): number;
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static getPoolSize(): number;
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-
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changeColors(color1: string | number, color2: string | number): number;
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setVelocity(X: number, Y: number, Z: number): number;
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getVelocity(): void | TPos;
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setAngularVelocity(X: number, Y: number, Z: number): number;
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@@ -491,7 +502,7 @@ declare class Vehicle {
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getParamsSirenState(): number;
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setParamsForPlayer<P extends Player>(player: P, objective: boolean, doorslocked: boolean): number;
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isTrailerAttached(): boolean;
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changePaintjob(
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changePaintjob(paintjobId: 0 | 1 | 2): number;
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attachTrailer<V extends Vehicle>(trailer: V): number;
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detachTrailer(): void;
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getTrailer<V extends Vehicle>(vehicles: Array<V>): V | undefined;
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@@ -505,7 +516,7 @@ declare class Vehicle {
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static getModelsUsed: () => number;
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getDriver<P extends Player>(players: Map<number, P>): P | undefined;
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getLastDriver<P extends Player>(players: Map<number, P>): P | undefined;
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static getModelCount: (
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static getModelCount: (modelId: number) => number;
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isSirenEnabled(): boolean;
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toggleSirenEnabled(enabled: boolean): number;
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isDead(): boolean;
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@@ -520,13 +531,13 @@ declare class Vehicle {
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getInterior(): number;
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getPaintjob(): number;
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getColors(): w.IVehColor | undefined;
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-
setSpawnInfo(modelId: number, fX: number, fY: number, fZ: number, fAngle: number, color1: string | number, color2: string | number,
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setSpawnInfo(modelId: number, fX: number, fY: number, fZ: number, fAngle: number, color1: string | number, color2: string | number, respawnTime?: number, interior?: number, ignoreRange?: boolean): number;
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getSpawnInfo(): w.IVehSpawnInfo | undefined;
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static getInstance(id: number): Vehicle | undefined;
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static getInstances(): Vehicle[];
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}
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-
declare const VehicleEvent: {
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declare const VehicleEvent: Readonly<{
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onDamageStatusUpdate: (cb: (ret: {
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vehicle: Vehicle;
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player: Player;
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@@ -612,7 +623,7 @@ declare const VehicleEvent: {
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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-
}
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}>;
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declare class DynamicMapIcon {
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static readonly mapIcons: Map<number, DynamicMapIcon>;
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@@ -629,7 +640,7 @@ declare class DynamicMapIcon {
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static getInstances(): DynamicMapIcon[];
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}
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-
declare const DynamicMapIconEvent: {
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declare const DynamicMapIconEvent: Readonly<{
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onStreamIn: (cb: (ret: {
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player: Player;
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instance: DynamicMapIcon;
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@@ -642,7 +653,7 @@ declare const DynamicMapIconEvent: {
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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-
}
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}>;
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declare class DynamicPickup {
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static readonly pickups: Map<number, DynamicPickup>;
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@@ -659,7 +670,7 @@ declare class DynamicPickup {
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static getInstances(): DynamicPickup[];
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}
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-
declare const DynamicPickupEvent: {
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declare const DynamicPickupEvent: Readonly<{
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onPlayerPickUp: (cb: (ret: {
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player: Player;
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pickup: DynamicPickup;
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@@ -678,7 +689,7 @@ declare const DynamicPickupEvent: {
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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-
}
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}>;
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declare class DynamicCheckpoint {
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static readonly checkpoints: Map<number, DynamicCheckpoint>;
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@@ -699,7 +710,7 @@ declare class DynamicCheckpoint {
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static getInstances(): DynamicCheckpoint[];
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}
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-
declare const DynamicCheckPointEvent: {
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declare const DynamicCheckPointEvent: Readonly<{
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onPlayerEnter: (cb: (ret: {
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player: Player;
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pickup: DynamicCheckpoint;
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@@ -724,7 +735,7 @@ declare const DynamicCheckPointEvent: {
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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-
}
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+
}>;
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declare class DynamicRaceCP {
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static readonly checkpoints: Map<number, DynamicRaceCP>;
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@@ -745,7 +756,7 @@ declare class DynamicRaceCP {
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static getInstances(): DynamicRaceCP[];
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}
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-
declare const DynamicRaceCPEvent: {
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declare const DynamicRaceCPEvent: Readonly<{
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onPlayerEnter: (cb: (ret: {
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player: Player;
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pickup: DynamicRaceCP;
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@@ -770,7 +781,7 @@ declare const DynamicRaceCPEvent: {
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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-
}
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}>;
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declare class DynamicActor {
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static readonly actors: Map<number, DynamicActor>;
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@@ -783,7 +794,7 @@ declare class DynamicActor {
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isValid(): boolean;
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isStreamedIn<P extends Player>(forplayer: P): boolean;
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getVirtualWorld(): void | number;
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setVirtualWorld(
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setVirtualWorld(vWorld: number): void | number;
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applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean): void | number;
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clearAnimations(): void | number;
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getFacingAngle(): void | number;
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@@ -810,7 +821,7 @@ declare class DynamicActor {
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static getInstances(): DynamicActor[];
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}
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declare const DynamicActorEvent: {
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declare const DynamicActorEvent: Readonly<{
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onStreamIn: (cb: (ret: {
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actor: DynamicActor;
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forPlayer: Player;
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@@ -832,7 +843,7 @@ declare const DynamicActorEvent: {
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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}
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}>;
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declare class Dynamic3DTextLabel {
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static readonly texts: Map<number, Dynamic3DTextLabel>;
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static getInstances(): Dynamic3DTextLabel[];
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}
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declare const Dynamic3DTextLabelEvent: {
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declare const Dynamic3DTextLabelEvent: Readonly<{
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onStreamIn: (cb: (ret: {
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player: Player;
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instance: Dynamic3DTextLabel;
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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}
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}>;
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declare class Streamer {
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private constructor();
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@@ -910,19 +921,19 @@ declare class Streamer {
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static isToggleItemUpdate(player: Player, type: StreamerItemTypes): boolean;
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static getLastUpdateTime(): number;
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static update(player: Player, type?: StreamerItemTypes | -1): number;
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static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1,
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static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedTime?: number, freezePlayer?: boolean): number;
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static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3 | undefined) => number;
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static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
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static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
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static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
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static getItemInternalID(player: Player, type: StreamerItemTypes,
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static getItemStreamerID(player: Player, type: StreamerItemTypes,
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929
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static getItemInternalID(player: Player, type: StreamerItemTypes, streamerId: number): number;
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static getItemStreamerID(player: Player, type: StreamerItemTypes, internalId: number): number;
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static isItemVisible(player: Player, type: StreamerItemTypes, id: number): boolean;
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static destroyAllVisibleItems(player: Player, type: StreamerItemTypes,
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static countVisibleItems(player: Player, type: StreamerItemTypes,
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static destroyAllItems: (type: StreamerItemTypes,
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static countItems: (type: StreamerItemTypes,
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static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, items: number[],
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static destroyAllVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
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static countVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
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static destroyAllItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
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static countItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
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static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, items: number[], maxItems?: number | undefined, range?: number | undefined, worldId?: number | undefined) => void;
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static getAllVisibleItems(player: Player, type: StreamerItemTypes, items: number[]): void;
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static getItemPos: (type: StreamerItemTypes, id: number) => {
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x: number;
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@@ -980,29 +991,29 @@ declare class DynamicObject {
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stop(): void | number;
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isMoving(): boolean;
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attachCamera<P extends Player>(player: P): void | number;
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attachToObject<O extends DynamicObject>(attachto: O,
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attachToPlayer<P extends Player>(player: P,
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attachToVehicle<V extends Vehicle>(vehicle: V,
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attachToObject<O extends DynamicObject>(attachto: O, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean): void | number;
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attachToPlayer<P extends Player>(player: P, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
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attachToVehicle<V extends Vehicle>(vehicle: V, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
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edit<P extends Player>(player: P): void | number;
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isMaterialUsed(materialIndex: number): boolean;
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removeMaterial(materialIndex: number): number;
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getMaterial(materialIndex: number,
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-
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-
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getMaterial(materialIndex: number, txdName: string, textureName: string): void | {
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modelId: number;
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materialColor: string | number;
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};
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-
setMaterial(
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setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string): void | number;
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isMaterialTextUsed(materialIndex: number): boolean;
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removeMaterialText(materialIndex: number): number;
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getMaterialText(materialIndex: number): void | {
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text: string;
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-
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-
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materialSize: number;
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fontFace: string;
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bold: number;
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-
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-
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fontColor: number;
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backColor: number;
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textAlignment: number;
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};
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-
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number,
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+
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string, backColor?: string, textAlignment?: number): void | number;
|
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|
getPlayerCameraTarget<P extends Player, O extends DynamicObject>(player: P, objMap: Map<number, O>): void | O;
|
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|
toggleCallbacks(toggle?: boolean): void | number;
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|
isToggleCallbacks(): boolean;
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@@ -1010,7 +1021,7 @@ declare class DynamicObject {
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static getInstances(): DynamicObject[];
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}
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declare const DynamicObjectEvent: {
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declare const DynamicObjectEvent: Readonly<{
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onMoved: (cb: (ret: {
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object: DynamicObject;
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} & {
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@@ -1079,7 +1090,7 @@ declare const DynamicObjectEvent: {
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} & {
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next: () => CallbackRet;
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}) => PromisifyCallbackRet) => () => void;
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}
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}>;
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declare class DynamicArea {
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static readonly areas: Map<number, DynamicArea>;
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@@ -1108,9 +1119,9 @@ declare class DynamicArea {
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static getNumberForPoint(x: number, y: number, z: number): number;
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1120
|
static getForLine<A extends DynamicArea>(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, areas: Map<number, A>): Array<A | undefined>;
|
|
1110
1121
|
static getNumberForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): number;
|
|
1111
|
-
attachToObject<O extends DynamicObject>(obj: O,
|
|
1112
|
-
attachToPlayer<P extends Player>(player: P,
|
|
1113
|
-
attachToVehicle<V extends Vehicle>(vehicle: V,
|
|
1122
|
+
attachToObject<O extends DynamicObject>(obj: O, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
|
|
1123
|
+
attachToPlayer<P extends Player>(player: P, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
|
|
1124
|
+
attachToVehicle<V extends Vehicle>(vehicle: V, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
|
|
1114
1125
|
toggleSpectateMode(toggle: boolean): void | number;
|
|
1115
1126
|
isToggleSpectateMode(): boolean;
|
|
1116
1127
|
toggleCallbacks(toggle?: boolean): void | number;
|
|
@@ -1119,7 +1130,7 @@ declare class DynamicArea {
|
|
|
1119
1130
|
static getInstances(): DynamicArea[];
|
|
1120
1131
|
}
|
|
1121
1132
|
|
|
1122
|
-
declare const DynamicAreaEvent: {
|
|
1133
|
+
declare const DynamicAreaEvent: Readonly<{
|
|
1123
1134
|
onStreamIn: (cb: (ret: {
|
|
1124
1135
|
player: Player;
|
|
1125
1136
|
instance: DynamicArea;
|
|
@@ -1144,7 +1155,7 @@ declare const DynamicAreaEvent: {
|
|
|
1144
1155
|
} & {
|
|
1145
1156
|
next: () => CallbackRet;
|
|
1146
1157
|
}) => PromisifyCallbackRet) => () => void;
|
|
1147
|
-
}
|
|
1158
|
+
}>;
|
|
1148
1159
|
|
|
1149
1160
|
declare class Player {
|
|
1150
1161
|
readonly id: number;
|
|
@@ -1223,7 +1234,7 @@ declare class Player {
|
|
|
1223
1234
|
hour: number;
|
|
1224
1235
|
minute: number;
|
|
1225
1236
|
};
|
|
1226
|
-
removeBuilding(
|
|
1237
|
+
removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): void;
|
|
1227
1238
|
setTeam(team: number): void;
|
|
1228
1239
|
getTeam(): number;
|
|
1229
1240
|
setSkillLevel(skill: WeaponSkillsEnum, level: number): void;
|
|
@@ -1233,8 +1244,8 @@ declare class Player {
|
|
|
1233
1244
|
getVelocity(): TPos;
|
|
1234
1245
|
getKeys(): {
|
|
1235
1246
|
keys: KeysEnum;
|
|
1236
|
-
|
|
1237
|
-
|
|
1247
|
+
upDown: KeysEnum;
|
|
1248
|
+
leftRight: KeysEnum;
|
|
1238
1249
|
};
|
|
1239
1250
|
getIp(): string;
|
|
1240
1251
|
getFightingStyle(): FightingStylesEnum;
|
|
@@ -1294,10 +1305,10 @@ declare class Player {
|
|
|
1294
1305
|
ammo: number;
|
|
1295
1306
|
} | undefined;
|
|
1296
1307
|
getWeaponState(): WeaponStatesEnum;
|
|
1297
|
-
giveWeapon(
|
|
1298
|
-
setAmmo(
|
|
1308
|
+
giveWeapon(weaponId: WeaponEnum, ammo: number): number;
|
|
1309
|
+
setAmmo(weaponId: number, ammo: number): number;
|
|
1299
1310
|
getAmmo(): number;
|
|
1300
|
-
setArmedWeapon(
|
|
1311
|
+
setArmedWeapon(weaponId: number): number;
|
|
1301
1312
|
clearDeathMessage(): void;
|
|
1302
1313
|
sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
|
|
1303
1314
|
sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
|
|
@@ -1311,7 +1322,7 @@ declare class Player {
|
|
|
1311
1322
|
getSurfingObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1312
1323
|
getSurfingPlayerObject(objects: Map<number, DynamicObject>): void | DynamicObject;
|
|
1313
1324
|
isAttachedObjectSlotUsed(index: number): boolean;
|
|
1314
|
-
setAttachedObject(index: number,
|
|
1325
|
+
setAttachedObject(index: number, modelId: number, bone: BoneIdsEnum, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number, materialColor1: string | number, materialColor2: string | number): void | number;
|
|
1315
1326
|
removeAttachedObject(index: number): number;
|
|
1316
1327
|
toggleWidescreen(set: boolean): number;
|
|
1317
1328
|
isPlayerWidescreenToggled(): boolean;
|
|
@@ -1344,7 +1355,7 @@ declare class Player {
|
|
|
1344
1355
|
getGhostMode(): boolean;
|
|
1345
1356
|
getBuildingsRemoved(): number;
|
|
1346
1357
|
getAttachedObject(index: number): w.IAttachedObject;
|
|
1347
|
-
removeWeapon(
|
|
1358
|
+
removeWeapon(weaponId: number): number;
|
|
1348
1359
|
isUsingOfficialClient(): boolean;
|
|
1349
1360
|
allowWeapons(allow: boolean): boolean;
|
|
1350
1361
|
areWeaponsAllowed(): boolean;
|
|
@@ -1399,7 +1410,7 @@ declare class Dialog {
|
|
|
1399
1410
|
static close(player: Player): void;
|
|
1400
1411
|
}
|
|
1401
1412
|
|
|
1402
|
-
declare const PlayerEvent: {
|
|
1413
|
+
declare const PlayerEvent: Readonly<{
|
|
1403
1414
|
onConnect: (cb: (ret: {
|
|
1404
1415
|
player: Player;
|
|
1405
1416
|
} & {
|
|
@@ -1461,7 +1472,7 @@ declare const PlayerEvent: {
|
|
|
1461
1472
|
}) => PromisifyCallbackRet) => () => void;
|
|
1462
1473
|
onDeath: (cb: (ret: {
|
|
1463
1474
|
player: Player;
|
|
1464
|
-
killer: Player | InvalidEnum;
|
|
1475
|
+
killer: Player | InvalidEnum.PLAYER_ID;
|
|
1465
1476
|
reason: number;
|
|
1466
1477
|
} & {
|
|
1467
1478
|
next: () => CallbackRet;
|
|
@@ -1519,7 +1530,7 @@ declare const PlayerEvent: {
|
|
|
1519
1530
|
}) => PromisifyCallbackRet) => () => void;
|
|
1520
1531
|
onTakeDamage: (cb: (ret: {
|
|
1521
1532
|
player: Player;
|
|
1522
|
-
damage: Player | InvalidEnum;
|
|
1533
|
+
damage: Player | InvalidEnum.PLAYER_ID;
|
|
1523
1534
|
amount: number;
|
|
1524
1535
|
weapon: WeaponEnum;
|
|
1525
1536
|
bodyPart: BodyPartsEnum;
|
|
@@ -1587,7 +1598,7 @@ declare const PlayerEvent: {
|
|
|
1587
1598
|
} & {
|
|
1588
1599
|
next: () => CallbackRet;
|
|
1589
1600
|
}) => PromisifyCallbackRet) => () => void;
|
|
1590
|
-
}
|
|
1601
|
+
}>;
|
|
1591
1602
|
|
|
1592
1603
|
interface IDialog {
|
|
1593
1604
|
style?: DialogStylesEnum;
|
|
@@ -1702,10 +1713,6 @@ interface IClientResRaw {
|
|
|
1702
1713
|
memAddr: number;
|
|
1703
1714
|
data: number;
|
|
1704
1715
|
}
|
|
1705
|
-
interface ICommonGangZoneKey {
|
|
1706
|
-
id: number;
|
|
1707
|
-
global: boolean;
|
|
1708
|
-
}
|
|
1709
1716
|
interface IDynamicCircleCommon extends IDynamic {
|
|
1710
1717
|
x: number;
|
|
1711
1718
|
y: number;
|
|
@@ -1734,14 +1741,14 @@ interface IDynamicRectangle extends IDynamicRectangleCommon {
|
|
|
1734
1741
|
}
|
|
1735
1742
|
interface IDynamicCuboid extends IDynamicRectangleCommon {
|
|
1736
1743
|
type: "cuboid";
|
|
1737
|
-
|
|
1738
|
-
|
|
1744
|
+
minZ: number;
|
|
1745
|
+
maxZ: number;
|
|
1739
1746
|
}
|
|
1740
1747
|
interface IDynamicPolygon extends IDynamic {
|
|
1741
1748
|
type: "polygon";
|
|
1742
1749
|
points: number[];
|
|
1743
|
-
|
|
1744
|
-
|
|
1750
|
+
minZ: number;
|
|
1751
|
+
maxZ: number;
|
|
1745
1752
|
}
|
|
1746
1753
|
interface IDynamicAreaKey {
|
|
1747
1754
|
id: number;
|
|
@@ -1777,12 +1784,12 @@ declare class I18n {
|
|
|
1777
1784
|
$t: (key: string, replaceable?: any[] | undefined | null, locale?: keyof TLocales) => string;
|
|
1778
1785
|
static isValidate(charset: string): void;
|
|
1779
1786
|
static encodeToBuf(content: string, charset: string): number[];
|
|
1780
|
-
static decodeFromBuf(buf: Buffer | number[], charset
|
|
1787
|
+
static decodeFromBuf(buf: Buffer | number[], charset?: string): string;
|
|
1781
1788
|
static getValidStr(byteArr: number[]): number[];
|
|
1782
1789
|
static snakeLocaleKeys(locales: TLocales): any;
|
|
1783
1790
|
}
|
|
1784
1791
|
|
|
1785
|
-
declare const NpcEvent: {
|
|
1792
|
+
declare const NpcEvent: Readonly<{
|
|
1786
1793
|
onConnect: (cb: (ret: {
|
|
1787
1794
|
myPlayerId: number;
|
|
1788
1795
|
} & {
|
|
@@ -1809,7 +1816,7 @@ declare const NpcEvent: {
|
|
|
1809
1816
|
} & {
|
|
1810
1817
|
next: () => CallbackRet;
|
|
1811
1818
|
}) => PromisifyCallbackRet) => () => void;
|
|
1812
|
-
}
|
|
1819
|
+
}>;
|
|
1813
1820
|
|
|
1814
1821
|
declare class Npc {
|
|
1815
1822
|
private constructor();
|
|
@@ -1834,16 +1841,16 @@ declare const GameMode: {
|
|
|
1834
1841
|
setWorldTime(hour: number): number;
|
|
1835
1842
|
setTeamCount: (count: number) => number;
|
|
1836
1843
|
sendRconCommand: (command: string) => number;
|
|
1837
|
-
addPlayerClass: (
|
|
1838
|
-
addPlayerClassEx: (
|
|
1844
|
+
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
1845
|
+
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
1839
1846
|
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
1840
1847
|
manualVehicleEngineAndLights: () => number;
|
|
1841
1848
|
blockIpAddress: (ip_address: string, timems: number) => number;
|
|
1842
1849
|
unBlockIpAddress: (ip_address: string) => number;
|
|
1843
1850
|
getServerTickRate: () => number;
|
|
1844
|
-
addSimpleModel(
|
|
1845
|
-
addSimpleModelTimed(
|
|
1846
|
-
checkSimpleModel(
|
|
1851
|
+
addSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string): number;
|
|
1852
|
+
addSimpleModelTimed(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon: number, timeoff: number): number;
|
|
1853
|
+
checkSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon?: number | undefined, timeoff?: number | undefined): number;
|
|
1847
1854
|
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
1848
1855
|
allowAdminTeleport: (allow: boolean) => void;
|
|
1849
1856
|
isAdminTeleportAllowed: () => boolean;
|
|
@@ -1867,11 +1874,11 @@ declare const GameMode: {
|
|
|
1867
1874
|
setNameTagDrawDistance: (distance: number) => number;
|
|
1868
1875
|
findModelFileNameFromCRC: (crc: number) => string;
|
|
1869
1876
|
findTextureFileNameFromCRC: (crc: number) => string;
|
|
1870
|
-
getWeaponName: (
|
|
1877
|
+
getWeaponName: (weaponId: number) => string;
|
|
1871
1878
|
setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
1872
1879
|
vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
|
|
1873
1880
|
clearBanList: () => void;
|
|
1874
|
-
isBanned: (
|
|
1881
|
+
isBanned: (ipAddress: string) => boolean;
|
|
1875
1882
|
isValidNickName: (name: string) => boolean;
|
|
1876
1883
|
allowNickNameCharacter: (byte: number, allow: boolean) => void;
|
|
1877
1884
|
isNickNameCharacterAllowed: (byte: number) => boolean;
|
|
@@ -1879,10 +1886,10 @@ declare const GameMode: {
|
|
|
1879
1886
|
setServerRule: (name: string, value: string) => boolean;
|
|
1880
1887
|
isValidServerRule: (name: string) => boolean;
|
|
1881
1888
|
removeServerRule: (name: string) => boolean;
|
|
1882
|
-
getWeaponSlot: (
|
|
1889
|
+
getWeaponSlot: (weaponId: number) => number;
|
|
1883
1890
|
getAvailableClasses: () => number;
|
|
1884
|
-
getPlayerClass: (
|
|
1885
|
-
editPlayerClass: (
|
|
1891
|
+
getPlayerClass: (classId: number) => boolean | w.IPlayerClass;
|
|
1892
|
+
editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
|
|
1886
1893
|
toggleChatTextReplacement: (toggle: boolean) => void;
|
|
1887
1894
|
chatTextReplacementToggled: () => boolean;
|
|
1888
1895
|
getConsoleVarAsInt: (varname: string) => number;
|
|
@@ -1896,16 +1903,16 @@ declare const GameMode: {
|
|
|
1896
1903
|
setWorldTime(hour: number): number;
|
|
1897
1904
|
setTeamCount: (count: number) => number;
|
|
1898
1905
|
sendRconCommand: (command: string) => number;
|
|
1899
|
-
addPlayerClass: (
|
|
1900
|
-
addPlayerClassEx: (
|
|
1906
|
+
addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
1907
|
+
addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
|
|
1901
1908
|
createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
|
|
1902
1909
|
manualVehicleEngineAndLights: () => number;
|
|
1903
1910
|
blockIpAddress: (ip_address: string, timems: number) => number;
|
|
1904
1911
|
unBlockIpAddress: (ip_address: string) => number;
|
|
1905
1912
|
getServerTickRate: () => number;
|
|
1906
|
-
addSimpleModel(
|
|
1907
|
-
addSimpleModelTimed(
|
|
1908
|
-
checkSimpleModel(
|
|
1913
|
+
addSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string): number;
|
|
1914
|
+
addSimpleModelTimed(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon: number, timeoff: number): number;
|
|
1915
|
+
checkSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon?: number | undefined, timeoff?: number | undefined): number;
|
|
1909
1916
|
getConsoleVarAsString(varname: string, charset?: string): string;
|
|
1910
1917
|
allowAdminTeleport: (allow: boolean) => void;
|
|
1911
1918
|
isAdminTeleportAllowed: () => boolean;
|
|
@@ -1929,11 +1936,11 @@ declare const GameMode: {
|
|
|
1929
1936
|
setNameTagDrawDistance: (distance: number) => number;
|
|
1930
1937
|
findModelFileNameFromCRC: (crc: number) => string;
|
|
1931
1938
|
findTextureFileNameFromCRC: (crc: number) => string;
|
|
1932
|
-
getWeaponName: (
|
|
1939
|
+
getWeaponName: (weaponId: number) => string;
|
|
1933
1940
|
setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
1934
1941
|
vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
|
|
1935
1942
|
clearBanList: () => void;
|
|
1936
|
-
isBanned: (
|
|
1943
|
+
isBanned: (ipAddress: string) => boolean;
|
|
1937
1944
|
isValidNickName: (name: string) => boolean;
|
|
1938
1945
|
allowNickNameCharacter: (byte: number, allow: boolean) => void;
|
|
1939
1946
|
isNickNameCharacterAllowed: (byte: number) => boolean;
|
|
@@ -1941,10 +1948,10 @@ declare const GameMode: {
|
|
|
1941
1948
|
setServerRule: (name: string, value: string) => boolean;
|
|
1942
1949
|
isValidServerRule: (name: string) => boolean;
|
|
1943
1950
|
removeServerRule: (name: string) => boolean;
|
|
1944
|
-
getWeaponSlot: (
|
|
1951
|
+
getWeaponSlot: (weaponId: number) => number;
|
|
1945
1952
|
getAvailableClasses: () => number;
|
|
1946
|
-
getPlayerClass: (
|
|
1947
|
-
editPlayerClass: (
|
|
1953
|
+
getPlayerClass: (classId: number) => boolean | w.IPlayerClass;
|
|
1954
|
+
editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
|
|
1948
1955
|
toggleChatTextReplacement: (toggle: boolean) => void;
|
|
1949
1956
|
chatTextReplacementToggled: () => boolean;
|
|
1950
1957
|
getConsoleVarAsInt: (varname: string) => number;
|
|
@@ -1963,6 +1970,7 @@ declare const GameMode: {
|
|
|
1963
1970
|
next: () => CallbackRet;
|
|
1964
1971
|
}) => PromisifyCallbackRet) => () => void;
|
|
1965
1972
|
onRconCommand: (cb: (ret: {
|
|
1973
|
+
buffer: number[];
|
|
1966
1974
|
cmd: string;
|
|
1967
1975
|
} & {
|
|
1968
1976
|
next: () => CallbackRet;
|
|
@@ -1971,6 +1979,8 @@ declare const GameMode: {
|
|
|
1971
1979
|
ip: string;
|
|
1972
1980
|
password: string;
|
|
1973
1981
|
success: boolean;
|
|
1982
|
+
ipBuffer: number[];
|
|
1983
|
+
passwordBuffer: number[];
|
|
1974
1984
|
} & {
|
|
1975
1985
|
next: () => CallbackRet;
|
|
1976
1986
|
}) => PromisifyCallbackRet) => () => void;
|
|
@@ -2061,7 +2071,7 @@ declare class Menu {
|
|
|
2061
2071
|
static getInstanceByPlayer(player: Player): Menu | undefined;
|
|
2062
2072
|
}
|
|
2063
2073
|
|
|
2064
|
-
declare const MenuEvent: {
|
|
2074
|
+
declare const MenuEvent: Readonly<{
|
|
2065
2075
|
onPlayerExited: (cb: (ret: {
|
|
2066
2076
|
player: Player;
|
|
2067
2077
|
} & {
|
|
@@ -2074,12 +2084,11 @@ declare const MenuEvent: {
|
|
|
2074
2084
|
} & {
|
|
2075
2085
|
next: () => CallbackRet;
|
|
2076
2086
|
}) => PromisifyCallbackRet) => () => void;
|
|
2077
|
-
}
|
|
2087
|
+
}>;
|
|
2078
2088
|
|
|
2079
2089
|
declare class GangZone {
|
|
2080
|
-
static readonly
|
|
2081
|
-
|
|
2082
|
-
private static createdPlayerCount;
|
|
2090
|
+
static readonly globalGangZones: Map<number, GangZone>;
|
|
2091
|
+
static readonly playerGangZones: Map<number, GangZone>;
|
|
2083
2092
|
readonly sourceInfo: IGangZone;
|
|
2084
2093
|
constructor(gangZone: IGangZone);
|
|
2085
2094
|
private _id;
|
|
@@ -2090,26 +2099,23 @@ declare class GangZone {
|
|
|
2090
2099
|
showForPlayer(color: string | number, player?: Player): void | this;
|
|
2091
2100
|
hideForAll(): void | this;
|
|
2092
2101
|
hideForPlayer(player?: Player): void | this;
|
|
2093
|
-
flashForAll(
|
|
2094
|
-
flashForPlayer(player: Player,
|
|
2102
|
+
flashForAll(flashColor: string | number): void | this;
|
|
2103
|
+
flashForPlayer(player: Player, flashColor: string | number): void | this;
|
|
2095
2104
|
stopFlashForAll(): void | this;
|
|
2096
2105
|
stopFlashForPlayer(player: Player): void | this;
|
|
2097
2106
|
isValid(): boolean;
|
|
2098
2107
|
isPlayerIn(player: Player): boolean;
|
|
2099
2108
|
isVisibleForPlayer(player: Player): boolean;
|
|
2100
|
-
|
|
2101
|
-
|
|
2109
|
+
getColorForPlayer(player: Player): void | number;
|
|
2110
|
+
getFlashColorForPlayer(player: Player): void | number;
|
|
2102
2111
|
isFlashingForPlayer(player: Player): boolean;
|
|
2103
2112
|
getPos(): void | GangZonePos;
|
|
2104
2113
|
useCheck(toggle: boolean): void | this;
|
|
2105
|
-
static getInstance(
|
|
2106
|
-
|
|
2107
|
-
global: boolean;
|
|
2108
|
-
}): GangZone | undefined;
|
|
2109
|
-
static getInstances(): GangZone[];
|
|
2114
|
+
static getInstance(id: number, isGlobal: boolean): GangZone | undefined;
|
|
2115
|
+
static getInstances(isGlobal: boolean): GangZone[];
|
|
2110
2116
|
}
|
|
2111
2117
|
|
|
2112
|
-
declare const GangZoneEvent: {
|
|
2118
|
+
declare const GangZoneEvent: Readonly<{
|
|
2113
2119
|
onPlayerEnterGlobal: (cb: (ret: {
|
|
2114
2120
|
player: Player;
|
|
2115
2121
|
gangZone: GangZone;
|
|
@@ -2134,15 +2140,11 @@ declare const GangZoneEvent: {
|
|
|
2134
2140
|
} & {
|
|
2135
2141
|
next: () => CallbackRet;
|
|
2136
2142
|
}) => PromisifyCallbackRet) => () => void;
|
|
2137
|
-
}
|
|
2143
|
+
}>;
|
|
2138
2144
|
|
|
2139
2145
|
declare class TextDraw {
|
|
2140
|
-
static readonly
|
|
2141
|
-
|
|
2142
|
-
global: boolean;
|
|
2143
|
-
}, TextDraw>;
|
|
2144
|
-
private static createdGlobalCount;
|
|
2145
|
-
private static createdPlayerCount;
|
|
2146
|
+
static readonly globalTextDraws: Map<number, TextDraw>;
|
|
2147
|
+
static readonly playerTextDraws: Map<number, TextDraw>;
|
|
2146
2148
|
private readonly sourceInfo;
|
|
2147
2149
|
private _id;
|
|
2148
2150
|
get id(): number;
|
|
@@ -2150,15 +2152,15 @@ declare class TextDraw {
|
|
|
2150
2152
|
create(): void | this;
|
|
2151
2153
|
destroy(): void | this;
|
|
2152
2154
|
setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): void | this;
|
|
2153
|
-
setColor(
|
|
2154
|
-
|
|
2155
|
-
|
|
2155
|
+
setColor(color: string | number): void | this;
|
|
2156
|
+
setBoxColors(color: string | number): void | this;
|
|
2157
|
+
setBackgroundColors(color: string | number): void | this;
|
|
2156
2158
|
setAlignment(alignment: TextDrawAlignEnum): void | this;
|
|
2157
2159
|
setLetterSize(x: number, y: number): void | this;
|
|
2158
2160
|
setOutline(size: number): void | this;
|
|
2159
2161
|
setPreviewModel(modelIndex: number): void | this;
|
|
2160
2162
|
setPreviewRot(fRotX: number, fRotY: number, fRotZ: number, fZoom?: number): void | this;
|
|
2161
|
-
|
|
2163
|
+
setPreviewVehColors(color1: string, color2: string): void | this;
|
|
2162
2164
|
setProportional(set?: boolean): void | this;
|
|
2163
2165
|
setSelectable(set: boolean): void | this;
|
|
2164
2166
|
setShadow(size: number): void | this;
|
|
@@ -2166,7 +2168,6 @@ declare class TextDraw {
|
|
|
2166
2168
|
setTextSize(x: number, y: number): void | this;
|
|
2167
2169
|
useBox(use: boolean): void | this;
|
|
2168
2170
|
private static beforeCreateWarn;
|
|
2169
|
-
private unregisterEvent;
|
|
2170
2171
|
show(player?: Player): void | this;
|
|
2171
2172
|
hide(player?: Player): void | this;
|
|
2172
2173
|
showAll(): void | this;
|
|
@@ -2179,8 +2180,8 @@ declare class TextDraw {
|
|
|
2179
2180
|
getTextSize(): void | w.ITextDrawCommonSize;
|
|
2180
2181
|
getPos(): void | w.ITextDrawCommonSize;
|
|
2181
2182
|
getColor(): number | void;
|
|
2182
|
-
|
|
2183
|
-
|
|
2183
|
+
getBoxColor(): number | void;
|
|
2184
|
+
getBackgroundColor(): number | void;
|
|
2184
2185
|
getShadow(): number | void;
|
|
2185
2186
|
getOutline(): number | void;
|
|
2186
2187
|
getFont(): number | void;
|
|
@@ -2190,19 +2191,16 @@ declare class TextDraw {
|
|
|
2190
2191
|
getAlignment(): number | void;
|
|
2191
2192
|
getPreviewModel(): number | void;
|
|
2192
2193
|
getPreviewRot(): void | w.ITextDrawRot;
|
|
2193
|
-
|
|
2194
|
+
getPreviewVehColors(): void | {
|
|
2194
2195
|
color1: number;
|
|
2195
2196
|
color2: number;
|
|
2196
2197
|
};
|
|
2197
2198
|
isGlobal(): boolean;
|
|
2198
|
-
static getInstance(
|
|
2199
|
-
|
|
2200
|
-
global: boolean;
|
|
2201
|
-
}): TextDraw | undefined;
|
|
2202
|
-
static getInstances(): TextDraw[];
|
|
2199
|
+
static getInstance(id: number, isGlobal: boolean): TextDraw | undefined;
|
|
2200
|
+
static getInstances(isGlobal: boolean): TextDraw[];
|
|
2203
2201
|
}
|
|
2204
2202
|
|
|
2205
|
-
declare const TextDrawEvent: {
|
|
2203
|
+
declare const TextDrawEvent: Readonly<{
|
|
2206
2204
|
onPlayerClickGlobal: (cb: (ret: {
|
|
2207
2205
|
player: Player;
|
|
2208
2206
|
textDraw: InvalidEnum | TextDraw;
|
|
@@ -2215,8 +2213,8 @@ declare const TextDrawEvent: {
|
|
|
2215
2213
|
} & {
|
|
2216
2214
|
next: () => CallbackRet;
|
|
2217
2215
|
}) => PromisifyCallbackRet) => () => void;
|
|
2218
|
-
}
|
|
2216
|
+
}>;
|
|
2219
2217
|
|
|
2220
2218
|
declare const rgba: (value: string | number) => number;
|
|
2221
2219
|
|
|
2222
|
-
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, IAnimateInfo, IClientResRaw,
|
|
2220
|
+
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, IAnimateInfo, IClientResRaw, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDialogResRaw, IDialogResResult, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, ITextDraw, IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, TLocales, TPos, TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, defineEvent, rgba };
|