@indiegems/gem-web-sdk 7.5.0 → 7.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +886 -0
- package/README.md +1 -0
- package/dist/function.d.ts +978 -0
- package/dist/game.d.ts +4 -1
- package/dist/gem-web-sdk.bridge.js +1 -1
- package/dist/gem-web-sdk.esm.js +1 -1
- package/dist/gem-web-sdk.function.js +3 -0
- package/dist/gem-web-sdk.game.js +2 -2
- package/dist/gem-web-sdk.min.js +2 -2
- package/dist/gem-web-sdk.sdk.js +2 -2
- package/dist/gem-web-sdk.server.js +1 -1
- package/dist/sdk.d.ts +4 -1
- package/docs/analytics.md +2 -3
- package/docs/api/api-reference-game.md +60 -33
- package/docs/api/api-reference-server.md +1 -1
- package/docs/api/reference.json +29 -12
- package/docs/changelog.md +886 -0
- package/docs/getting-started.md +8 -6
- package/docs/manifest.json +18 -8
- package/docs/server-bundles.md +2 -2
- package/docs/serverless-functions-js.md +139 -0
- package/docs/what-a-game-must-do.md +39 -26
- package/package.json +7 -2
- package/schema/bridge.v1.json +1 -1
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var ve=Object.defineProperty;var Re=(n,e)=>{for(var t in e)ve(n,t,{get:e[t],enumerable:true});};globalThis.__gemWebSdkVersion="[gem-web-sdk:sdkVersion:7.5.0]";function xe(n,e){return e!==void 0?!e:n==="chain_exhausted"}var $=class{constructor(e){this.options=e;}options;grant=null;state="pending";failure=null;generation=0;inFlight=null;rejected=false;get currentState(){return this.state}get lastFailure(){return this.failure}async get(){if(this.state==="lost")throw new _(this.failure??"unavailable","the session cannot be renewed");let e=this.seconds();if(this.grant&&e<this.grant.expiresAt-this.renewBefore())return this.grant.token;if(this.grant&&e>=this.grant.chainEndsAt)throw this.enter("lost","chain_exhausted"),new _("chain_exhausted","the token chain reached its ceiling");return this.refresh(this.nextReason())}nextReason(){return this.rejected?"rejected":this.grant?"expiring":"initial"}invalidate(e){e!==void 0&&this.grant!==null&&this.grant.token!==e||this.rejected&&this.grant===null||(this.grant=null,this.generation+=1,this.inFlight=null,this.rejected=true,this.state!=="lost"&&this.enter("pending"));}accept(e){this.state!=="lost"&&(this.grant=e,this.rejected=false,this.enter("ready"));}close(e="unavailable"){this.grant=null,this.generation+=1,this.inFlight=null,this.enter("lost",e);}refresh(e){if(this.inFlight)return this.inFlight;let t=this.generation;this.enter("pending");let r=this.options.request(e).then(o=>{if(t!==this.generation)throw new _("internal","token arrived for a superseded generation");return this.grant=o,this.rejected=false,this.enter("ready"),o.token}).catch(o=>{let s=Se(o),a=o?.retryable;throw t===this.generation&&this.enter(xe(s,typeof a=="boolean"?a:void 0)?"lost":"degraded",s),o instanceof _?o:new _(s,String(o))}).finally(()=>{this.inFlight===r&&(this.inFlight=null);});return this.inFlight=r,r}enter(e,t){this.failure=t??(e==="ready"?null:this.failure),this.state!==e&&(this.state=e,this.options.onStateChange?.(e,t));}renewBefore(){return this.options.renewBeforeSeconds??60}seconds(){return Math.floor(this.options.clock.now()/1e3)}},_=class n extends Error{constructor(t,r){super(`auth ${t}: ${r}`);this.reason=t;this.name="AuthError";}reason;static isAuthError(t){if(t instanceof n)return true;let r=t;return r?.name==="AuthError"&&typeof r.reason=="string"}};function Se(n){if(n instanceof _)return n.reason;let e=n?.reason;return typeof e=="string"&&["chain_exhausted","unavailable","timeout","internal"].includes(e)?e:"internal"}var p=class n extends Error{retryable=false;constructor(e){super(e),this.name="TransportRefusal";}static isRefusal(e){if(e instanceof n)return true;let t=e;return t?.name==="TransportRefusal"&&t.retryable===false}},j=["if-match","if-none-match"],W=4096;function ke(n){if(!n)return;let e={};for(let[t,r]of Object.entries(n)){let o=t.toLowerCase();if(!j.includes(o)||r===void 0)continue;let s=typeof r=="string"?we(r):r;if(typeof s!="string"||s.length>W||!Ae(s))throw new p(`the ${o} header value cannot be sent \u2014 it is not a string, is longer than ${W} characters, or contains a character outside the range an HTTP header value may carry. 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O=65536,Z=8,M=5e3,ee=1024;function B(n){return 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1
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n.client.get(l,o?.signal)}async function St(n,e,t,r,o){let s=`/v1/inventory/${i(e)}/${i(t)}/orders/${i(r)}`;return n.client.get(s,o?.signal)}async function kt(n,e,t,r,o){let s=`/v1/inventory/${i(e)}/${i(t)}/progressions/${i(r)}`;return n.client.get(s,o?.signal)}async function wt(n,e,t,r,o,s){let a=`/v1/inventory/${i(e)}/${i(t)}/catalogs/${i(r)}/recipes/${i(o)}/availability`;return n.client.get(a,s?.signal)}async function At(n,e,t,r){let o=new URLSearchParams;r?.limit!==void 0&&o.set("limit",String(r?.limit));let s=o.toString(),a=`/v1/inventory/${i(e)}/${i(t)}/recipe-usage`+(s?`?${s}`:"");return n.client.get(a,r?.signal)}async function Tt(n,e,t,r,o){let s=`/v1/saves/${i(e)}/${i(t)}/${i(r)}`;return n.client.getWithEtag(s,{...o?.signal===void 0?{}:{signal:o.signal},...o?.ifNoneMatch===void 0?{}:{ifNoneMatch:o.ifNoneMatch}})}async function Pt(n,e,t){let r=`/v1/events/${i(e)}`;return n.client.get(r,t?.signal)}async function Ot(n,e,t){let r=`/v2/games/${i(n.gameId())}/game-rooms/${i(e)}`;return n.client.getWithEtag(r,{...t?.signal===void 0?{}:{signal:t.signal},...t?.ifNoneMatch===void 0?{}:{ifNoneMatch:t.ifNoneMatch}})}async function Gt(n,e,t){let r=new URLSearchParams;t?.bucket_1!==void 0&&r.set("bucket_1",String(t?.bucket_1)),t?.bucket_2!==void 0&&r.set("bucket_2",String(t?.bucket_2));let o=r.toString(),s=`/v1/leaderboards/${i(e)}`+(o?`?${o}`:"");return n.client.get(s,t?.signal)}async function Et(n,e,t){let r=`/v1/profiles/players/${i(e)}`;return n.client.get(r,t?.signal)}async function Ct(n,e){let t=new URLSearchParams;e?.config_version!==void 0&&t.set("config_version",String(e?.config_version));let r=t.toString(),o="/v1/inventory/platform-funded-game-inventory-purchase-catalog"+(r?`?${r}`:"");return n.client.get(o,e?.signal)}async function It(n,e,t){let r=`/v1/game-room-templates/${i(e)}`;return n.client.get(r,t?.signal)}async function qt(n,e,t){let r=`/v1/games/${i(n.gameId())}/game-rooms/${i(e)}/room-args`;return n.client.get(r,t?.signal)}async function Lt(n,e,t,r){let o=`/v1/showcase/players/${i(e)}/${i(t)}`;return n.client.get(o,r?.signal)}async function $t(n,e,t){let r=`/v1/inventory/transfers/${i(e)}`;return n.client.get(r,t?.signal)}async function D(n,e,t){let r=`/v1/games/${i(n.gameId())}/analytics/events`;return n.client.post(r,e,t?.signal,{replaySafe:true})}async function jt(n,e,t){return n.client.post("/v1/inventory/transfers",e,t?.signal)}async function Mt(n,e,t){return n.client.postBytes("/v1/functions/invoke",e,t?.signal)}async function Ft(n,e,t,r){let o=`/v1/games/${i(n.gameId())}/game-rooms/${i(e)}/kick/${i(t)}`;return n.client.post(o,void 0,r?.signal)}async function Ut(n,e){let t=new URLSearchParams;e?.periods_back!==void 0&&t.set("periods_back",String(e?.periods_back)),e?.player_id!==void 0&&t.set("player_id",String(e?.player_id));let r=t.toString(),o="/v1/challenges"+(r?`?${r}`:"");return n.client.get(o,e?.signal)}async function Bt(n,e,t,r){let o=`/v1/settings/${i(e)}/${i(t)}`;return n.client.get(o,r?.signal)}async function Nt(n,e,t,r){let o=new URLSearchParams;r?.limit!==void 0&&o.set("limit",String(r?.limit)),r?.cursor!==void 0&&o.set("cursor",String(r?.cursor));let s=o.toString(),a=`/v1/inventory/${i(e)}/${i(t)}/orders`+(s?`?${s}`:"");return n.client.get(a,r?.signal)}async function Dt(n,e,t,r){let o=`/v1/inventory/${i(e)}/${i(t)}/progressions`;return n.client.get(o,r?.signal)}async function Ht(n,e,t,r){let o=new URLSearchParams;r?.limit!==void 0&&o.set("limit",String(r?.limit)),r?.cursor!==void 0&&o.set("cursor",String(r?.cursor));let s=o.toString(),a=`/v1/saves/${i(e)}/${i(t)}`+(s?`?${s}`:"");return n.client.get(a,r?.signal)}async function Vt(n,e){let t=new URLSearchParams;e?.include_inactive!==void 0&&t.set("include_inactive",String(e?.include_inactive)),e?.limit!==void 0&&t.set("limit",String(e?.limit)),e?.offset!==void 0&&t.set("offset",String(e?.offset));let r=t.toString(),o="/v1/events"+(r?`?${r}`:"");return n.client.get(o,e?.signal)}async function Wt(n,e){let t=new URLSearchParams;e?.status!==void 0&&t.set("status",String(e?.status)),e?.game_channel!==void 0&&t.set("game_channel",String(e?.game_channel)),e?.game_room_type!==void 0&&t.set("game_room_type",String(e?.game_room_type)),e?.template_id!==void 0&&t.set("template_id",String(e?.template_id)),e?.template_slug!==void 0&&t.set("template_slug",String(e?.template_slug)),e?.limit!==void 0&&t.set("limit",String(e?.limit)),e?.cursor!==void 0&&t.set("cursor",String(e?.cursor));let r=t.toString(),o=`/v1/games/${i(n.gameId())}/game-rooms`+(r?`?${r}`:"");return n.client.get(o,e?.signal)}async function zt(n,e){return n.client.get("/v1/game-room-templates",e?.signal)}async function Kt(n,e){let t=new URLSearchParams;e.entity_type!==void 0&&t.set("entity_type",String(e.entity_type)),e.entity_id!==void 0&&t.set("entity_id",String(e.entity_id)),e?.direction!==void 0&&t.set("direction",String(e?.direction)),e?.status!==void 0&&t.set("status",String(e?.status)),e?.cursor!==void 0&&t.set("cursor",String(e?.cursor)),e?.limit!==void 0&&t.set("limit",String(e?.limit));let r=t.toString(),o="/v1/inventory/transfers"+(r?`?${r}`:"");return n.client.get(o,e?.signal)}async function Yt(n,e,t,r,o,s){let a=`/v1/inventory/${i(e)}/${i(t)}/progressions/${i(r)}/max`;return n.client.post(a,o,s?.signal)}async function Jt(n,e,t,r,o,s){let a=`/v1/settings/${i(e)}/${i(t)}/${i(r)}`;return n.client.put(a,o,s?.signal,{...s?.ifMatch===void 0?{}:{ifMatch:s.ifMatch}})}async function Xt(n,e,t,r){let o=`/v1/games/${i(n.gameId())}/game-rooms/${i(e)}/room-args`;return n.client.put(o,t,r?.signal)}async function Qt(n,e,t,r,o){let s=`/v1/showcase/players/${i(e)}/${i(t)}`;return n.client.put(s,r,o?.signal)}async function Zt(n,e,t){let r=`/v1/inventory/transfers/${i(e)}/reject`;return n.client.post(r,void 0,t?.signal)}async function er(n,e,t,r,o,s){let a=`/v1/saves/${i(e)}/${i(t)}/${i(r)}/upload-url`;return n.client.post(a,o,s?.signal,{replaySafe:true})}async function nr(n,e,t,r,o,s){let a=`/v1/inventory/${i(e)}/${i(t)}/progressions/${i(r)}/reset`;return n.client.post(a,o,s?.signal)}async function tr(n,e,t,r,o){let s=`/v1/inventory/${i(e)}/${i(t)}/orders/simulate`;return n.client.post(s,r,o?.signal)}async function rr(n,e,t,r){let o=`/v2/games/${i(n.gameId())}/game-rooms/${i(e)}/transfer/${i(t)}`;return n.client.post(o,void 0,r?.signal)}async function or(n,e,t,r){let o=`/v2/games/${i(n.gameId())}/game-rooms/${i(e)}`;return n.client.patch(o,t,r?.signal,{...r?.ifMatch===void 0?{}:{ifMatch:r.ifMatch}})}var oe="gem_";var ar=1e4,lr=50,dr=1e3,ur=65536-4*1024,se=n=>typeof n=="number"?n:0,cr=n=>typeof n=="string"?n:"";function ie(){let n=globalThis.crypto;return typeof n?.randomUUID=="function"?n.randomUUID():"xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g,e=>{let t=Math.floor(Math.random()*16);return (e==="x"?t:t&3|8).toString(16)})}function gr(n){return n?.retryable===true}function mr(n,e){let t=n??{},r=Array.isArray(t.rejected)?t.rejected.map(o=>{let s=o??{};return {index:se(s.index),code:cr(s.code)}}):[];return {accepted:se(t.accepted),rejected:r,dropped:e,duplicate:t.duplicate===true}}function ae(n,e){return {event_uid:n.uid,name:n.name,offset_ms:Math.round(n.atMs)-e,player_id:n.playerId,dimensions:n.dimensions,measures:n.measures}}function le(n){let e=Math.max(1,Math.floor(n.maxQueue??dr)),t={client:n.client,gameId:()=>n.gameId},r=[],o=0,s=null,a=false,l=false,d=false,c=false,g=y=>{n.log?.(y);},b=()=>{s!==null&&(n.clock.clearTimeout(s),s=null);},x=()=>{s!==null||a||l||(s=n.clock.setTimeout(()=>{s=null,v().catch(()=>{});},ar));},f=()=>{let y=Math.min(r.length,100),h=128;for(let w=0;w<y;w+=1){let A=r[w];if(A===void 0)break;if(h+=JSON.stringify(ae(A,0)).length+1,h>ur)return Math.max(1,w)}return y};async function v(y){if(r.length===0)return {accepted:0,rejected:[],dropped:0,duplicate:false};b();let h=r.splice(0,f()),w=o;o=0;let A=Math.round(n.clock.now()),L={batch_id:ie(),sent_at_ms:A,events:h.map(S=>ae(S,A))};l=true;try{let S=await D(t,L,y===void 0?void 0:{signal:y}),T=mr(S,w);for(let be of T.rejected)g(`[gem] analytics: an event was refused (${be.code}). See the analytics_events section of your game config.`);return T}catch(S){if(gr(S))for(r=[...h,...r],o+=w;r.length>e;)r.shift(),o+=1;else g(`[gem] analytics: ${h.length} event(s) were discarded \u2014 the platform refused the batch and will refuse it again: ${String(S)}`);throw S}finally{l=false,r.length>0&&x();}}return {track(y,h,w={}){if(a)return;if(typeof y!="string"||y===""){c||(c=true,g(`[gem] analytics: '${h}' was not recorded \u2014 an event from a server has to name the player it is about. A game-server token names no player, so the platform cannot infer one; pass the id from join() or host.players().`));return}if(h.startsWith(oe)){d||(d=true,g(`[gem] analytics: '${h}' was not recorded \u2014 the gem_ prefix is reserved, and the platform's own events are client-sourced, so a server may not emit one at all. Name your event something else.`));return}let A={},L={};for(let[S,T]of Object.entries(w))typeof T=="string"?A[S]=T:typeof T=="number"&&Number.isFinite(T)&&(L[S]=T);for(;r.length>=e;)r.shift(),o+=1;r.push({uid:ie(),playerId:y,name:h,atMs:n.clock.now(),dimensions:A,measures:L}),r.length>=lr?v().catch(()=>{}):x();},flush:y=>v(y),get pending(){return r.length},dispose(){a=true,b(),r=[],o=0;}}}var pr=new Map([["function_error",false],["function_failed",false],["function_timeout",false],["function_not_published",false],["function_input_too_large",false],["functions_not_configured",false],["forbidden",false],["function_capacity_unavailable",true],["function_host_unreachable",true],["function_host_error",true],["rate_limited",true],["service_unavailable",true]]),I=class extends m{constructor(e,t){super(e.reason,e.status,e.detail,e.retryAfterSeconds,e.code),this.name="GemFunctionError",Object.assign(this,t);}get retryable(){return (this.code===void 0?void 0:pr.get(this.code))??super.retryable}},E=class{#e;constructor(e){this.#e=e;}async invoke(e,t={}){let r=yr(e),o;try{o=await this.#e(r,t.signal===void 0?{}:{signal:t.signal});}catch(s){throw s instanceof m?hr(s):s}return fr(o)}};function yr(n){if(n instanceof ArrayBuffer)return new Uint8Array(n);if(ArrayBuffer.isView(n))return new Uint8Array(n.buffer,n.byteOffset,n.byteLength);let e;try{e=JSON.stringify(n);}catch(t){throw new p(`the function input could not be serialised to JSON: ${String(t)}. Pass bytes, or a value JSON can carry. This is a bug in the call, not a server failure.`)}if(e===void 0)throw new p(`the function input is ${typeof n}, which JSON cannot carry. Pass bytes \u2014 an empty Uint8Array for no input \u2014 or a JSON value. This is a bug in the call, not a server failure.`);return new TextEncoder().encode(e)}function fr(n){let{bytes:e}=n,t=()=>new TextDecoder("utf-8",{fatal:true}).decode(e);return {bytes:e,...n.invocationId===void 0?{}:{invocationId:n.invocationId},text:t,json:()=>JSON.parse(t())}}function hr(n){let{details:e,invocationId:t}=X(n),o=e?.untrusted?.message,s=e?.reason;return new I(n,{...t===void 0?{}:{invocationId:t},...n.code==="function_error"&&typeof o=="string"?{functionMessage:o}:{},...n.code==="function_failed"&&typeof s=="string"?{failure:s}:{}})}var k=n=>typeof n=="string"?n:"",_r=/(?:Z|[+-]\d{2}:?\d{2})$/i;function de(n){let e=k(n);if(!_r.test(e))return 0;let t=Date.parse(e);return Number.isFinite(t)?Math.floor(t/1e3):0}var br=/^[0-9a-f]{1,64}$/,vr=/^[0-9a-f]{16}$/,Rr=/^[A-Za-z][A-Za-z0-9_+\-/]{0,63}$/,xr=/^(?:[01]\d|2[0-3]):[0-5]\d$/;function Sr(n){let e=k(n),t=/^(\d{4})-(\d{2})-(\d{2})$/.exec(e);if(!t)return;let[r,o,s]=[Number(t[1]),Number(t[2]),Number(t[3])],a=new Date(Date.UTC(r,o-1,s));return a.getUTCFullYear()===r&&a.getUTCMonth()===o-1&&a.getUTCDate()===s?e:void 0}var kr=4096,wr=new TextEncoder;function Ar(n){let e=k(n.challenge_data),t=k(n.challenge_data_hash);return e===""||!vr.test(t)?{}:wr.encode(e).length>kr?{}:{data:e,dataHash:t}}function Tr(n){let e=n??{},t=de(e.period_start_at),r=de(e.period_ends_at);if(t===0||r===0)return;let o=k(e.slug),s=k(e.seed),a=Sr(e.period_local_date),l=k(e.boundary),d=k(e.reset_time);return {id:k(e.progression_definition_id),...o===""?{}:{slug:o},window:k(e.window),periodStartAt:t,periodEndsAt:r,...a===void 0?{}:{periodLocalDate:a},boundary:Rr.test(l)?l:"",resetTime:xr.test(d)?d:"",seed:br.test(s)?s:"",...Ar(e)}}function ue(n){if(n!==void 0&&(!Number.isInteger(n)||n<0||n>400))throw new TypeError(`periodsBack must be an integer between 0 and 400, got ${String(n)}`)}function ce(n){let e=n??{};return Array.isArray(e.challenges)?e.challenges.map(Tr).filter(t=>t!==void 0):[]}function ge(n){return {async list(e){let{playerId:t,periodsBack:r,signal:o}=e??{};if(typeof t!="string"||t==="")throw new TypeError("gem.challenges.list needs { playerId }: a game-server token names no player, so the platform cannot tell whose period you mean. Pass the id from join() or gem.players().");ue(r);let s=await n({player_id:t,...r===void 0?{}:{periods_back:r},...o===void 0?{}:{signal:o}});return ce(s)}}}function Pr(n){let e={};for(let[t,r]of Object.entries(H))if(typeof r=="function"){let o=r;e[t]=(...s)=>o(n,...s);}return e}function F(n,e={}){let t=e.clock??G,r=e.baseUrl??n.apiBaseUrl;if(!r)throw new Error("this runtime names no gem-api host (host.apiBaseUrl is missing). The server image running this bundle predates token delivery \u2014 the bundle cannot call gem-api on it.");let o=N(n,{clock:t,...e.onAuthStateChange===void 0?{}:{onStateChange:e.onAuthStateChange}}),s=Q({baseUrl:r,tokenSource:o.source,defaultQuery:{game_id:n.gameId,channel:n.channel},...e.fetch===void 0?{}:{fetch:e.fetch}}),a=new P({transport:s,clock:t}),l={gameId:n.gameId,channel:n.channel,matchId:n.matchId,...n.gameRoomId===void 0?{}:{gameRoomId:n.gameRoomId}},d=Pr({client:a,gameId:()=>l.gameId}),c=l.gameRoomId,g=n.endMatch,b=n.log,x=le({client:a,clock:t,gameId:l.gameId,...typeof b=="function"?{log:v=>b.call(n,v)}:{}});return {identity:l,client:a,api:d,match:{end:async()=>{if(g===void 0)throw new Error("this runtime cannot end the match: the server image running this bundle predates host.endMatch, and only the platform half holds the allocation proof an end needs.");await g.call(n);}},analytics:x,functions:new E(d.invokeFunction),challenges:ge(d.listChallenges),...c===void 0?{}:{room:{get:v=>d.getGameRoomV2(c,v),args:async v=>{let y=await d.getGameRoomV2(c,v?.signal===void 0?{}:{signal:v.signal}),h=y.modified?y.body:void 0;if(h?.room_args==null||h.room_args_template==null)throw new m("not_found",404,"this room's template declares no room args",void 0,"room_args_not_defined");return {room_args:h.room_args,room_args_template:h.room_args_template}}}},dispose:()=>{x.dispose(),o.dispose();}}}var Or=["explicit","stale_cleanup","game_room_closed","replaced","migration_failed","host_left","insufficient_players","all_left","expired","migration_rate_exceeded","game_room_gone","failed","idle","reclaimed"],Gr=new Set(Or);function me(n){return typeof n=="string"&&Gr.has(n)?n:"unknown"}var R=class{#e;constructor(e){this.#e=e,Object.freeze(this);}toString(){return "[gem: use gem.text.toPlain()]"}toJSON(){return this.toString()}get[Symbol.toStringTag](){return "PlayerText"}static unwrap(e){return e.#e}};function q(n){return new R(n)}var pe={toPlain(n){return R.unwrap(n)},compare(n,e,t){let r=n instanceof R?R.unwrap(n):n,o=e instanceof R?R.unwrap(e):e,s;try{s=new Intl.Collator(t);}catch{s=new Intl.Collator;}return s.compare(r,o)},equals(n,e){let t=n instanceof R?R.unwrap(n):n,r=e instanceof R?R.unwrap(e):e;return t.normalize("NFC")===r.normalize("NFC")}};var ye="the match has not started yet: the runtime hands over the host at `init`, and this was read before that. Read it from `init` or later \u2014 a bundle that needs a value at module scope is reading it one call too early.";function V(n,e={}){let t=e.clock??G,r=()=>{let l=n();if(l===null)throw new Error(ye);return l},o=null,s=()=>{if(o===null)throw new Error(ye);return o};return {server:{get identity(){return s().identity},get client(){return s().client},get api(){return s().api},get match(){return s().match},get analytics(){return s().analytics},get functions(){return s().functions},get challenges(){return s().challenges},get room(){return s().room},dispose(){o?.dispose();},get sizeClass(){return r().sizeClass},get roomArgs(){return r().roomArgs},get roster(){return r().roster},players(){return r().players()},profile(l){let c=r().profile?.(l);if(!c)return null;let g=c.displayName;return typeof g!="string"||g===""?null:{displayName:q(g),...typeof c.displayTag=="string"&&c.displayTag!==""?{displayTag:q(c.displayTag)}:{},...typeof c.discriminator=="string"?{discriminator:c.discriminator}:{}}},playerNumber(l){return r().playerNumber?.(l)},send(l,d,c){c===void 0?r().send(l,d):r().send(l,d,c);},broadcast(l,d){d===void 0?r().broadcast(l):r().broadcast(l,d);},kick(l,d){d===void 0?r().kick(l):r().kick(l,d);},log(l){r().log(l);},warn(l){r().warn(l);}},attach:()=>{o=F(r(),{...e,clock:t});}}}function fe(n,e={}){let{server:t,attach:r}=V(()=>n,e);return r(),t}function Er(n){if(n===void 0||typeof n.reason!="string"||n.reason==="")return;let e=n.platform_reason??n.endedReason;return {reason:n.reason,...e===void 0?{}:{endedReason:me(e)}}}function he(n,e={}){return ()=>{let t=null,{server:r,attach:o}=V(()=>t,e),s=n(r),a={async init(l){t=l,o(),await s.init?.();},async shutdown(l){let d=Er(l);try{await s.shutdown?.(d);}finally{r.dispose();}}};return s.join&&(a.join=(l,d)=>s.join?.(l,d)),s.leave&&(a.leave=(l,d)=>s.leave?.(l,d)),s.message&&(a.message=(l,d,c,g)=>s.message?.(l,d,c,g)),a}}var Cr=new Set(["unlocked","already_unlocked","suppressed"]);function _e(n){let e=n?.changes;if(!Array.isArray(e))return [];let t=[];for(let r of e){let o=r??{};if(o.type!=="achievement_unlocked"||typeof o.outcome!="string"||!Cr.has(o.outcome)||typeof o.achievement_id!="string"||o.achievement_id==="")continue;let s=o.outcome;t.push({achievementId:o.achievement_id,progressionDefinitionId:typeof o.progression_definition_id=="string"?o.progression_definition_id:"",points:s==="unlocked"&&typeof o.points=="number"&&Number.isFinite(o.points)?o.points:0,outcome:s,...typeof o.reason=="string"?{reason:o.reason}:{}});}return t}
|
|
2
2
|
export{_ as AuthError,j as CONDITIONAL_HEADERS,E as FunctionsApi,m as GemApiError,P as GemClient,I as GemFunctionError,R as PlayerText,p as TransportRefusal,_e as achievementReceipts,q as asPlayerText,F as createGemServer,re as createHostTokenSource,fe as createMatchServer,he as defineServer,G as systemClock,pe as text,K as toBase64};//# sourceMappingURL=gem-web-sdk.server.js.map
|
|
3
3
|
//# sourceMappingURL=gem-web-sdk.server.js.map
|
package/dist/sdk.d.ts
CHANGED
|
@@ -4234,6 +4234,9 @@ interface DeviceSettingsApi {
|
|
|
4234
4234
|
wait(timeoutMs?: number): Promise<DeviceSettings | null>;
|
|
4235
4235
|
put(settings: DeviceSettings): Promise<DeviceSettingsPutOutcome>;
|
|
4236
4236
|
}
|
|
4237
|
+
declare class GemUnframedError extends Error {
|
|
4238
|
+
constructor();
|
|
4239
|
+
}
|
|
4237
4240
|
declare const DEVICE_SETTINGS_MAX_BYTES = 16384;
|
|
4238
4241
|
declare const ARCADE_EMBEDDERS: readonly string[];
|
|
4239
4242
|
interface GemOptions {
|
|
@@ -4370,4 +4373,4 @@ interface ExitAnalytics {
|
|
|
4370
4373
|
}
|
|
4371
4374
|
declare function leaveAndExit(rooms: ExitRooms, bridge: ExitBridge | null, reason?: string, analytics?: ExitAnalytics): Promise<void>;
|
|
4372
4375
|
declare function createGem(options?: GemOptions): Gem;
|
|
4373
|
-
export { ARCADE_EMBEDDERS, type AccountApi, type AdFormat, type AdOutcome, type AdOutcomeKind, type AdRequest, type AdsApi, AnalyticsApi, type AnalyticsFlushOptions, type AnalyticsFlushResult, type AnalyticsOptions, type AnalyticsRejection$1 as AnalyticsRejection, type AnalyticsValue, AuthError, type AuthFailure, type AuthState, type Base64String, type BootMark, type BootTimeline, type BroadcastOptions, type BytesResponse, CONDITIONAL_HEADERS, type Challenge, type ChallengeWindow, ChallengesApi, type ClientOptions, type Clock, type ConditionalRequestHeaders, type ConfiguredPurchasePayment, type ConfiguredPurchaseRequest, type ConfiguredPurchaseResult, DEVICE_SETTINGS_MAX_BYTES, DedicatedServerError, type DedicatedServerFailure, type DedicatedServerSession, type DevToolsOpener, type DeviceSettings, type DeviceSettingsApi, type DeviceSettingsPutOutcome, type DirectPurchaseRequest, type DirectPurchaseResult, type EarnAllowance, type EarnAllowanceEvent, type EarnAllowancePeriod, type EarnAllowanceReadOptions, type EntityLeaderboard, type EntityLeaderboardEntry, type EntityLeaderboardOptions, type EntityType$1 as EntityType, type ExitAnalytics, type ExitBridge, type ExitRooms, type FrameState, type Friend, FriendChallengeError, type FriendChallengeErrorCode, type FriendChallengeOutcome, type FriendChallengeOutcomeKind, type FriendChallengeRequest, FriendsApi, type FriendsPage, type FunctionFailure, type FunctionInvokeOptions, type FunctionResult, FunctionsApi, type GameApi, type GameConfig, type GameServerLink, type Gem, GemApiError, GemClient, type GemCohort, type GemCohorts, GemConfigError, type GemDevTools, type GemErrorReason, GemFrame, GemFunctionError, type GemIdentity, type GemInsets, type GemMatchApi, type GemMatchServer, type GemMatchServerModule, type GemOptions, type GemPlayer, type GemPrefs, type GemReservedArea, GemSaveError, type GemServer, type GemServerBundle, type GemServerFactory, type GemServerHost, type GemServerHostProfile, type GemServerIdentity, type GemServerLifecycle, type GemServerOptions, type GemServerProfile, type GemTerminationNotice, type GemViewport, type GetLeaderboardOptions, type HostTokenSource, type HostTokenSourceOptions, type JoinWelcome, type Leaderboard, type LeaderboardEntry, LeaderboardsApi, type ListChallengesOptions, type ListFriendsOptions, MAX_PERIODS_BACK, type MatchConnectOptions, type MatchConnection, type MatchHosting, type MatchHostingMode, type MatchServeOptions, type MatchTransport, type MessageMeta, type MultiTransportSession, PLATFORM_EVENTS, PlatformApi, PlatformCurrenciesApi, type PlatformCurrency, type PlatformCurrencyAccess, type PlatformCurrencyPurchasePayment, type PlatformCurrencyPurchaseRequest, type PlatformCurrencyPurchaseResult, type PlatformCurrencyReadOptions, PlatformEarnAllowanceApi, type PlatformEventName, type PlayerBadge$1 as PlayerBadge, type PlayerBoost, type PlayerBoostMultiplier, type PlayerIdentity, type PlayerProfile, PlayerText, type ProfileCallOptions, type ProfileShowcaseEntry$1 as ProfileShowcaseEntry, ProfilesApi, type PurchaseApi, type PurchaseOptions, type PurchaseOutcome, PurchaseRefusal, type PurchaseRefusalCode, type PurchaseRequest, type PutBytesOptions, type PutSaveOptions, type RankedRow, type RecipeAvailability, type RecipeLock, type RequestOptions, type RewardCue, type RoomArgValue, type SavePage, type SaveRecord, type SendOptions$1 as SendOptions, type ServerApi, type ServerBundleHost, type ServerTokenGrant, type SessionEndReason, type ShareApi, type ShareRequest, ShowcaseApi, type ShowcaseCallOptions, type ShowcaseFriendEntry, type ShowcaseFriends, type ShowcaseValue, type SignInOutcome, type SignInOutcomeKind, type SnapshotCurrency, type SnapshotItem, type TokenGrant, type Transport, type TransportAdvert, type TransportKind, TransportRefusal, type TransportRequest, type TransportResponse, UNRELIABLE_CHANNEL_LABEL, type VersionedGetOptions, type VersionedResponse, type WalletVisibleOptions, asPlayerText, createBootTimeline, createGem, createGemServer, createHostTokenSource, createMatchServer, defineServer, leaveAndExit, mapIdentity, markOnResolve, platformIconUrl, presentJoinCredential, readTemplateTransports, readTransportAdvert, reportOnResolve, systemClock, text, toBase64, webTransportAvailable };
|
|
4376
|
+
export { ARCADE_EMBEDDERS, type AccountApi, type AdFormat, type AdOutcome, type AdOutcomeKind, type AdRequest, type AdsApi, AnalyticsApi, type AnalyticsFlushOptions, type AnalyticsFlushResult, type AnalyticsOptions, type AnalyticsRejection$1 as AnalyticsRejection, type AnalyticsValue, AuthError, type AuthFailure, type AuthState, type Base64String, type BootMark, type BootTimeline, type BroadcastOptions, type BytesResponse, CONDITIONAL_HEADERS, type Challenge, type ChallengeWindow, ChallengesApi, type ClientOptions, type Clock, type ConditionalRequestHeaders, type ConfiguredPurchasePayment, type ConfiguredPurchaseRequest, type ConfiguredPurchaseResult, DEVICE_SETTINGS_MAX_BYTES, DedicatedServerError, type DedicatedServerFailure, type DedicatedServerSession, type DevToolsOpener, type DeviceSettings, type DeviceSettingsApi, type DeviceSettingsPutOutcome, type DirectPurchaseRequest, type DirectPurchaseResult, type EarnAllowance, type EarnAllowanceEvent, type EarnAllowancePeriod, type EarnAllowanceReadOptions, type EntityLeaderboard, type EntityLeaderboardEntry, type EntityLeaderboardOptions, type EntityType$1 as EntityType, type ExitAnalytics, type ExitBridge, type ExitRooms, type FrameState, type Friend, FriendChallengeError, type FriendChallengeErrorCode, type FriendChallengeOutcome, type FriendChallengeOutcomeKind, type FriendChallengeRequest, FriendsApi, type FriendsPage, type FunctionFailure, type FunctionInvokeOptions, type FunctionResult, FunctionsApi, type GameApi, type GameConfig, type GameServerLink, type Gem, GemApiError, GemClient, type GemCohort, type GemCohorts, GemConfigError, type GemDevTools, type GemErrorReason, GemFrame, GemFunctionError, type GemIdentity, type GemInsets, type GemMatchApi, type GemMatchServer, type GemMatchServerModule, type GemOptions, type GemPlayer, type GemPrefs, type GemReservedArea, GemSaveError, type GemServer, type GemServerBundle, type GemServerFactory, type GemServerHost, type GemServerHostProfile, type GemServerIdentity, type GemServerLifecycle, type GemServerOptions, type GemServerProfile, type GemTerminationNotice, GemUnframedError, type GemViewport, type GetLeaderboardOptions, type HostTokenSource, type HostTokenSourceOptions, type JoinWelcome, type Leaderboard, type LeaderboardEntry, LeaderboardsApi, type ListChallengesOptions, type ListFriendsOptions, MAX_PERIODS_BACK, type MatchConnectOptions, type MatchConnection, type MatchHosting, type MatchHostingMode, type MatchServeOptions, type MatchTransport, type MessageMeta, type MultiTransportSession, PLATFORM_EVENTS, PlatformApi, PlatformCurrenciesApi, type PlatformCurrency, type PlatformCurrencyAccess, type PlatformCurrencyPurchasePayment, type PlatformCurrencyPurchaseRequest, type PlatformCurrencyPurchaseResult, type PlatformCurrencyReadOptions, PlatformEarnAllowanceApi, type PlatformEventName, type PlayerBadge$1 as PlayerBadge, type PlayerBoost, type PlayerBoostMultiplier, type PlayerIdentity, type PlayerProfile, PlayerText, type ProfileCallOptions, type ProfileShowcaseEntry$1 as ProfileShowcaseEntry, ProfilesApi, type PurchaseApi, type PurchaseOptions, type PurchaseOutcome, PurchaseRefusal, type PurchaseRefusalCode, type PurchaseRequest, type PutBytesOptions, type PutSaveOptions, type RankedRow, type RecipeAvailability, type RecipeLock, type RequestOptions, type RewardCue, type RoomArgValue, type SavePage, type SaveRecord, type SendOptions$1 as SendOptions, type ServerApi, type ServerBundleHost, type ServerTokenGrant, type SessionEndReason, type ShareApi, type ShareRequest, ShowcaseApi, type ShowcaseCallOptions, type ShowcaseFriendEntry, type ShowcaseFriends, type ShowcaseValue, type SignInOutcome, type SignInOutcomeKind, type SnapshotCurrency, type SnapshotItem, type TokenGrant, type Transport, type TransportAdvert, type TransportKind, TransportRefusal, type TransportRequest, type TransportResponse, UNRELIABLE_CHANNEL_LABEL, type VersionedGetOptions, type VersionedResponse, type WalletVisibleOptions, asPlayerText, createBootTimeline, createGem, createGemServer, createHostTokenSource, createMatchServer, defineServer, leaveAndExit, mapIdentity, markOnResolve, platformIconUrl, presentJoinCredential, readTemplateTransports, readTransportAdvert, reportOnResolve, systemClock, text, toBase64, webTransportAvailable };
|
package/docs/analytics.md
CHANGED
|
@@ -121,9 +121,8 @@ what the table says, however much context you have set.
|
|
|
121
121
|
|
|
122
122
|
Three of these are worth knowing the shape of before you build a report on them:
|
|
123
123
|
|
|
124
|
-
- **`gem_session_start` is the handshake, not the first frame.** A game
|
|
125
|
-
|
|
126
|
-
while you are developing locally.
|
|
124
|
+
- **`gem_session_start` is the handshake, not the first frame.** A game whose frame never connects
|
|
125
|
+
establishes no play session, so it starts no session and sends nothing.
|
|
127
126
|
- **A game the Arcade starts on its own is not a session until the player touches it.** On a
|
|
128
127
|
desktop the Arcade may autoplay your game on its information page before anyone has asked for
|
|
129
128
|
it, and a view is not a play. The SDK then holds **everything** — `gem_session_start`,
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
# The browser surface — API reference
|
|
2
2
|
|
|
3
|
-
Generated from `@indiegems/gem-web-sdk/sdk` v7.
|
|
3
|
+
Generated from `@indiegems/gem-web-sdk/sdk` v7.6.0. Every symbol below links to its page on the Gem Arcade developer site.
|
|
4
4
|
|
|
5
5
|
`@indiegems/gem-web-sdk/sdk` is the one import a game writes, wherever its code runs. `@indiegems/gem-web-sdk/game` exports exactly the symbols on this page and nothing else, for a build that wants only this half.
|
|
6
6
|
|
|
@@ -4613,11 +4613,11 @@ type FrameState = "waiting" | "connected" | "refused" | "closed"
|
|
|
4613
4613
|
|
|
4614
4614
|
Where the bridge to the arcade stands.
|
|
4615
4615
|
|
|
4616
|
-
`waiting` is the state a game boots in and
|
|
4617
|
-
|
|
4618
|
-
`
|
|
4619
|
-
|
|
4620
|
-
|
|
4616
|
+
`waiting` is the state a game boots in: framed, and its parent has not
|
|
4617
|
+
answered yet. `connected` is the only state in which the arcade is
|
|
4618
|
+
listening. `refused` is final: the page that framed this game is not one it
|
|
4619
|
+
accepts (its origin is not in `allowedEmbedders`), or it speaks no protocol
|
|
4620
|
+
version in common. `closed` means a connection existed and ended.
|
|
4621
4621
|
|
|
4622
4622
|
Received by `onStateChange` and resolved by `awaitBridge`, both of which are
|
|
4623
4623
|
documented — so without a name for this union a game could observe the value
|
|
@@ -4655,15 +4655,15 @@ Where the bridge is right now, without waiting.
|
|
|
4655
4655
|
|
|
4656
4656
|
- `waiting` — the arcade has not connected yet. Normal at startup.
|
|
4657
4657
|
- `connected` — the bridge is up and everything works.
|
|
4658
|
-
- `refused` — the
|
|
4658
|
+
- `refused` — final: the page that framed the game is not one it accepts,
|
|
4659
|
+
or no protocol version is shared.
|
|
4659
4660
|
- `closed` — the session has ended.
|
|
4660
4661
|
|
|
4661
4662
|
A snapshot, so it can change immediately after you read it. To wait for the
|
|
4662
4663
|
question to be settled once, use [GemFrame.settled](https://gemarcade.com/developer/api/game#gemframe-settled).
|
|
4663
4664
|
|
|
4664
|
-
A
|
|
4665
|
-
|
|
4666
|
-
bridge.
|
|
4665
|
+
A page that frames the game and never answers leaves it `waiting`, which
|
|
4666
|
+
is the case worth handling: boot anyway, and say there is no session.
|
|
4667
4667
|
|
|
4668
4668
|
## GemFrame.parentSupports
|
|
4669
4669
|
|
|
@@ -4723,10 +4723,9 @@ parsing several megabytes of JavaScript, the offer waits behind that work —
|
|
|
4723
4723
|
and by the time it arrives the connection it carried may already be gone.
|
|
4724
4724
|
Awaiting this first keeps the thread free long enough to accept.
|
|
4725
4725
|
|
|
4726
|
-
THE WAIT IS BOUNDED ON PURPOSE, because
|
|
4727
|
-
|
|
4728
|
-
|
|
4729
|
-
this is.
|
|
4726
|
+
THE WAIT IS BOUNDED ON PURPOSE, because the page framing your game may
|
|
4727
|
+
never answer, and your game must still start and say so. Proceed on either
|
|
4728
|
+
outcome and read the resolved state to know which kind of boot this is.
|
|
4730
4729
|
|
|
4731
4730
|
```js
|
|
4732
4731
|
const state = await gem.frame.settled();
|
|
@@ -6752,7 +6751,7 @@ readonly reserved: readonly GemReservedArea[]
|
|
|
6752
6751
|
```
|
|
6753
6752
|
|
|
6754
6753
|
Rectangles of your frame the arcade's own controls cover — its Back tab in
|
|
6755
|
-
the top-left corner, and the wallets
|
|
6754
|
+
the top-left corner, and the wallets in the top-right while they are shown (see
|
|
6756
6755
|
`setWalletVisible`). Keep essential UI and touch targets out of them. Empty
|
|
6757
6756
|
when the arcade covers nothing.
|
|
6758
6757
|
|
|
@@ -7019,7 +7018,9 @@ single round trip to the page hosting your game.
|
|
|
7019
7018
|
|
|
7020
7019
|
Rejects rather than resolving `null` if the wait runs out: a session that
|
|
7021
7020
|
cannot sign in cannot do anything else either, and a `null` you might not
|
|
7022
|
-
check is how a game carries on into a failure it could have reported.
|
|
7021
|
+
check is how a game carries on into a failure it could have reported. It
|
|
7022
|
+
rejects at once, without waiting, when the page that framed the game was
|
|
7023
|
+
refused: no token can arrive from it.
|
|
7023
7024
|
|
|
7024
7025
|
| Parameter | Type | Description |
|
|
7025
7026
|
| --- | --- | --- |
|
|
@@ -7042,10 +7043,10 @@ Waits for the connection to the arcade to settle, one way or the other.
|
|
|
7042
7043
|
Resolves with the state it settled into — connected, refused or closed — or
|
|
7043
7044
|
with whatever it had reached by `timeoutMs`, which defaults to 10 seconds.
|
|
7044
7045
|
|
|
7045
|
-
|
|
7046
|
-
|
|
7047
|
-
|
|
7048
|
-
|
|
7046
|
+
A game is always framed (`createGem` throws [GemUnframedError](https://gemarcade.com/developer/api/game#gemunframederror)
|
|
7047
|
+
otherwise), so this normally resolves `connected` within a moment. It
|
|
7048
|
+
resolves `refused` at once when the page that framed the game is not one it
|
|
7049
|
+
accepts, and `waiting` only when the page framing it never answers.
|
|
7049
7050
|
|
|
7050
7051
|
**Await this in your boot entry before importing your main bundle.** The
|
|
7051
7052
|
arcade hands your game its connection as a one-off delivery rather than
|
|
@@ -7054,9 +7055,10 @@ parsing several megabytes of JavaScript when it arrives, your game can miss
|
|
|
7054
7055
|
it. Awaiting this keeps the thread free through that window; the moment it
|
|
7055
7056
|
resolves, load everything.
|
|
7056
7057
|
|
|
7057
|
-
Carry on whatever it resolves to. `connected` means
|
|
7058
|
-
|
|
7059
|
-
|
|
7058
|
+
Carry on whatever it resolves to. `connected` means a Gem host is
|
|
7059
|
+
listening — the Arcade, the Editor or the dev host on your machine;
|
|
7060
|
+
anything else means no session, which your game has to survive with a
|
|
7061
|
+
message rather than a hang.
|
|
7060
7062
|
|
|
7061
7063
|
| Parameter | Type | Description |
|
|
7062
7064
|
| --- | --- | --- |
|
|
@@ -7075,8 +7077,7 @@ readonly player: GemPlayer | null
|
|
|
7075
7077
|
|
|
7076
7078
|
The player's display identity — the name, handle and avatar you show them.
|
|
7077
7079
|
|
|
7078
|
-
`null` until the arcade sends it,
|
|
7079
|
-
Nothing obliges it to be sent at all, so treat its absence as normal and
|
|
7080
|
+
`null` until the arcade sends it. Nothing obliges it to be sent at all, so treat its absence as normal and
|
|
7080
7081
|
have a fallback: a game with no display name is fine, a game that waits
|
|
7081
7082
|
forever for one is not.
|
|
7082
7083
|
|
|
@@ -7523,8 +7524,8 @@ awaitCohorts(timeoutMs?: number): Promise<GemCohorts | null>
|
|
|
7523
7524
|
|
|
7524
7525
|
The experiment cohorts, waiting up to `timeoutMs` for them.
|
|
7525
7526
|
|
|
7526
|
-
Resolves `null` rather than rejecting
|
|
7527
|
-
|
|
7527
|
+
Resolves `null` rather than rejecting once the wait is out, or at once if
|
|
7528
|
+
the page that framed the game was refused. Use it at the ONE point
|
|
7528
7529
|
your game branches on a cohort — typically
|
|
7529
7530
|
the first run's opening — and give it a short budget: the answer normally
|
|
7530
7531
|
arrives within the first second, and a player kept on a splash screen for a
|
|
@@ -7647,7 +7648,7 @@ ticketStore.onOpen = () => gem.setWalletVisible(true, { only: ['ARCADE_TICKETS']
|
|
|
7647
7648
|
replaces the last. While hidden, the arcade still pops a wallet up for a
|
|
7648
7649
|
moment when something happens to it — a reward you cued, a spend, a
|
|
7649
7650
|
landing — and your state never cancels that. Shown wallets cover part of
|
|
7650
|
-
your frame
|
|
7651
|
+
your frame's top-right corner, which arrives as a rectangle in
|
|
7651
7652
|
`gem.viewport.reserved`; hiding them gives that space back. A wallet the
|
|
7652
7653
|
arcade pops up for a moment floats over your game and moves nothing.
|
|
7653
7654
|
|
|
@@ -7715,9 +7716,9 @@ readonly frame: GemFrame
|
|
|
7715
7716
|
|
|
7716
7717
|
Your game's connection to the arcade.
|
|
7717
7718
|
|
|
7718
|
-
ALWAYS PRESENT, even when nothing is on the other end
|
|
7719
|
-
|
|
7720
|
-
|
|
7719
|
+
ALWAYS PRESENT, even when nothing is on the other end yet: a page that
|
|
7720
|
+
never answers leaves the frame in `waiting`, and a refused one ends it in
|
|
7721
|
+
`refused`, which is the state to read when you want to know whether anyone
|
|
7721
7722
|
ever answered. Do not write a `=== null` branch; it can never run.
|
|
7722
7723
|
|
|
7723
7724
|
**This is where the loading contract lives.** Call `progress()` as your
|
|
@@ -7833,8 +7834,9 @@ Connect your game to the Gem Arcade. This is the one call every game makes.
|
|
|
7833
7834
|
|
|
7834
7835
|
It assembles everything and connects to the arcade that framed your game. The
|
|
7835
7836
|
same code runs on your machine and in production without a flag — but it needs
|
|
7836
|
-
a
|
|
7837
|
-
|
|
7837
|
+
a frame either way. Opened at the top level it throws
|
|
7838
|
+
[GemUnframedError](https://gemarcade.com/developer/api/game#gemunframederror), which says how to run it: in the Arcade, the Editor,
|
|
7839
|
+
or the Gem dev host on your machine (`npm run dev`, signed in to `gemctl`).
|
|
7838
7840
|
|
|
7839
7841
|
One dependency, imported like anything else. The install is at
|
|
7840
7842
|
https://gemarcade.com/developer/docs/getting-started#3-add-the-sdk
|
|
@@ -11011,6 +11013,31 @@ theirs. Use this for display-level comparisons, not for identity.
|
|
|
11011
11013
|
| `a` | `string \| PlayerText` |
|
|
11012
11014
|
| `b` | `string \| PlayerText` |
|
|
11013
11015
|
|
|
11016
|
+
## GemUnframedError
|
|
11017
|
+
|
|
11018
|
+
[GemUnframedError](https://gemarcade.com/developer/api/game#gemunframederror)
|
|
11019
|
+
|
|
11020
|
+
```ts
|
|
11021
|
+
class GemUnframedError
|
|
11022
|
+
```
|
|
11023
|
+
|
|
11024
|
+
Your game was opened without a Gem frame around it.
|
|
11025
|
+
|
|
11026
|
+
Thrown by `createGem` when the page is the top-level document: nothing
|
|
11027
|
+
framed it, so nothing can hand it a player, saves, config or rooms. The SDK
|
|
11028
|
+
needs that frame — the Gem Arcade, the Gem Editor, or the Gem dev host on
|
|
11029
|
+
your own machine — and refuses to start without one rather than running a
|
|
11030
|
+
game that silently has no player.
|
|
11031
|
+
|
|
11032
|
+
You do not construct this. Run the game framed instead: `npm run dev`
|
|
11033
|
+
(`gemctl serve start . --dev`) while you edit, `gemctl serve start .` for a
|
|
11034
|
+
build, signed in to `gemctl` either way. Never open the address the dev
|
|
11035
|
+
server itself prints.
|
|
11036
|
+
|
|
11037
|
+
A unit test that constructs the SDK in a simulated DOM has to give its
|
|
11038
|
+
window a parent of its own, because a simulated top-level window is exactly
|
|
11039
|
+
what this refuses.
|
|
11040
|
+
|
|
11014
11041
|
## LeaderboardEntry.playerId
|
|
11015
11042
|
|
|
11016
11043
|
[LeaderboardEntry.playerId](https://gemarcade.com/developer/api/game#leaderboardentry-playerid)
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
# The server surface — API reference
|
|
2
2
|
|
|
3
|
-
Generated from `@indiegems/gem-web-sdk/sdk` v7.
|
|
3
|
+
Generated from `@indiegems/gem-web-sdk/sdk` v7.6.0. Every symbol below links to its page on the Gem Arcade developer site.
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`@indiegems/gem-web-sdk/sdk` is the one import a game writes, wherever its code runs. `@indiegems/gem-web-sdk/server` exports exactly the symbols on this page and nothing else, for a build that wants only this half.
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