@indiegems/gem-web-sdk 20.1.0 → 21.0.0

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Files changed (53) hide show
  1. package/CHANGELOG.md +17 -0
  2. package/brand/ticket-hero-128.png +0 -0
  3. package/brand/ticket-hero-256.png +0 -0
  4. package/brand/ticket-hero-384.png +0 -0
  5. package/brand/ticket-hero-512.png +0 -0
  6. package/brand/ticket-hero-768.png +0 -0
  7. package/brand/ticket-icon-20-1.5x.png +0 -0
  8. package/brand/ticket-icon-20-1x.png +0 -0
  9. package/brand/ticket-icon-20-2x.png +0 -0
  10. package/brand/ticket-icon-20-3x.png +0 -0
  11. package/brand/ticket-icon-32-1.5x.png +0 -0
  12. package/brand/ticket-icon-32-1x.png +0 -0
  13. package/brand/ticket-icon-32-2x.png +0 -0
  14. package/brand/ticket-icon-32-3x.png +0 -0
  15. package/brand/ticket-icon-ingame-20-1.5x.png +0 -0
  16. package/brand/ticket-icon-ingame-20-1x.png +0 -0
  17. package/brand/ticket-icon-ingame-20-2x.png +0 -0
  18. package/brand/ticket-icon-ingame-20-3x.png +0 -0
  19. package/brand/ticket-icon-ingame-32-1.5x.png +0 -0
  20. package/brand/ticket-icon-ingame-32-1x.png +0 -0
  21. package/brand/ticket-icon-ingame-32-2x.png +0 -0
  22. package/brand/ticket-icon-ingame-32-3x.png +0 -0
  23. package/brand/ticket-pile-1-128.png +0 -0
  24. package/brand/ticket-pile-1-256.png +0 -0
  25. package/brand/ticket-pile-1-384.png +0 -0
  26. package/brand/ticket-pile-1-512.png +0 -0
  27. package/brand/ticket-pile-1-768.png +0 -0
  28. package/brand/ticket-pile-2-128.png +0 -0
  29. package/brand/ticket-pile-2-256.png +0 -0
  30. package/brand/ticket-pile-2-384.png +0 -0
  31. package/brand/ticket-pile-2-512.png +0 -0
  32. package/brand/ticket-pile-2-768.png +0 -0
  33. package/dist/function.d.ts +1 -1
  34. package/dist/game.d.ts +1 -1
  35. package/dist/gem-web-sdk.conformance.js +2 -2
  36. package/dist/gem-web-sdk.esm.js +1 -1
  37. package/dist/gem-web-sdk.function.js +1 -1
  38. package/dist/gem-web-sdk.game.js +3 -3
  39. package/dist/gem-web-sdk.min.js +3 -3
  40. package/dist/gem-web-sdk.sdk.js +3 -3
  41. package/dist/gem-web-sdk.server.js +1 -1
  42. package/dist/sdk.d.ts +1 -1
  43. package/docs/analytics.md +11 -0
  44. package/docs/api/api-reference-function.md +7 -2
  45. package/docs/api/api-reference-game.md +7 -2
  46. package/docs/api/api-reference-server.md +1 -1
  47. package/docs/api/reference.json +5 -5
  48. package/docs/brand-art.md +65 -16
  49. package/docs/changelog.md +17 -0
  50. package/docs/getting-started.md +1 -1
  51. package/docs/manifest.json +10 -10
  52. package/docs/server-bundles.md +2 -2
  53. package/package.json +1 -1
@@ -1,3 +1,3 @@
1
- var Me=Object.defineProperty;var $e=(n,e)=>{for(var t in e)Me(n,t,{get:e[t],enumerable:true});};globalThis.__gemWebSdkVersion="[gem-web-sdk:sdkVersion:20.1.0]";var je={initialDelayMs:2e3,maxDelayMs:6e4};function Be(n,e){return e!==void 0?!e:n==="chain_exhausted"}var N=class{constructor(e){this.options=e;}options;grant=null;state="pending";failure=null;generation=0;inFlight=null;rejected=false;retry=null;failures=0;notBefore=0;disposed=false;get currentState(){return this.state}get lastFailure(){return this.failure}async get(){if(this.state==="lost")throw new h(this.failure??"unavailable","the session cannot be renewed");let e=this.seconds();if(this.grant&&e<this.grant.expiresAt-this.renewBefore())return this.grant.token;if(this.pastChainCeiling())throw new h("chain_exhausted","the token chain reached its ceiling");if(this.inFlight===null&&this.options.clock.now()<this.notBefore)throw new h(this.failure??"unavailable","the embedder asked for no new token yet; one is asked for when that wait is over");return this.refresh(this.nextReason())}pastChainCeiling(){return this.grant===null||this.seconds()<this.grant.chainEndsAt?false:(this.enter("lost","chain_exhausted"),true)}nextReason(){return this.rejected?"rejected":this.grant?"expiring":"initial"}invalidate(e){e!==void 0&&this.grant!==null&&this.grant.token!==e||this.rejected&&this.grant===null||(this.grant=null,this.generation+=1,this.inFlight=null,this.rejected=true,this.state!=="lost"&&this.enter("pending"));}accept(e){this.state!=="lost"&&(this.grant=e,this.rejected=false,this.enter("ready"));}close(e="unavailable"){this.grant=null,this.generation+=1,this.inFlight=null,this.enter("lost",e);}dispose(){this.disposed=true,this.cancelRetry();}scheduleRetry(e){if(this.cancelRetry(),this.failures+=1,this.notBefore=e===void 0?0:this.options.clock.now()+e,this.disposed)return;let{initialDelayMs:t,maxDelayMs:r}=je,o=Math.min(r,t*2**(this.failures-1)),a=Math.max(o/2,e??0)+Math.random()*(o/2);this.retry={handle:this.options.clock.setTimeout(()=>this.retryNow(),a)};}retryNow(){this.retry=null,this.notBefore=0,!(this.state==="lost"||this.pastChainCeiling())&&this.refresh(this.nextReason()).catch(()=>{});}cancelRetry(){this.retry!==null&&(this.options.clock.clearTimeout(this.retry.handle),this.retry=null);}refresh(e){if(this.inFlight)return this.inFlight;this.cancelRetry();let t=this.generation;this.enter("pending");let r=this.options.request(e).then(o=>{if(t!==this.generation)throw new h("internal","token arrived for a superseded generation");return this.grant=o,this.rejected=false,this.enter("ready"),o.token}).catch(o=>{let a=Fe(o),{retryable:i,retryAfterMs:d}=o??{};throw t===this.generation&&(Be(a,typeof i=="boolean"?i:void 0)?this.enter("lost",a):(this.scheduleRetry(typeof d=="number"&&Number.isFinite(d)&&d>0?d:void 0),this.enter("degraded",a))),o instanceof h?o:new h(a,String(o))}).finally(()=>{this.inFlight===r&&(this.inFlight=null);});return this.inFlight=r,r}enter(e,t){(e==="ready"||e==="lost")&&this.cancelRetry(),e==="ready"&&(this.failures=0,this.notBefore=0),this.failure=t??(e==="ready"?null:this.failure),this.state!==e&&(this.state=e,this.options.onStateChange?.(e,t));}renewBefore(){return this.options.renewBeforeSeconds??60}seconds(){return Math.floor(this.options.clock.now()/1e3)}},h=class n extends Error{constructor(t,r){super(`auth ${t}: ${r}`);this.reason=t;this.name="AuthError";}reason;static isAuthError(t){if(t instanceof n)return true;let r=t;return r?.name==="AuthError"&&typeof r.reason=="string"}};function Fe(n){if(n instanceof h)return n.reason;let e=n?.reason;return typeof e=="string"&&["chain_exhausted","unavailable","timeout","internal"].includes(e)?e:"internal"}var f=class n extends Error{retryable=false;constructor(e){super(e),this.name="TransportRefusal";}static isRefusal(e){if(e instanceof n)return true;let t=e;return t?.name==="TransportRefusal"&&t.retryable===false}},H=["if-match","if-none-match"],ee=4096;function Ue(n){if(!n)return;let e={};for(let[t,r]of Object.entries(n)){let o=t.toLowerCase();if(!H.includes(o)||r===void 0)continue;let a=typeof r=="string"?De(r):r;if(typeof a!="string"||a.length>ee||!Ne(a))throw new f(`the ${o} header value cannot be sent \u2014 it is not a string, is longer than ${ee} characters, or contains a character outside the range an HTTP header value may carry. This is a malformed request, not a server failure; the value is withheld here rather than written to logs.`);a!==""&&(e[o]=a);}return Object.freeze(e)}function De(n){let e=o=>o===32||o===9||o===10||o===13,t=0,r=n.length;for(;t<r&&e(n.charCodeAt(t));)t++;for(;r>t&&e(n.charCodeAt(r-1));)r--;return n.slice(t,r)}function Ne(n){for(let e=0;e<n.length;e++){let t=n.charCodeAt(e);if(t!==9&&(t<32||t===127||t>255))return false}return true}function He(n){let{bytes:e}=n;if(e!==void 0){if(Object.prototype.toString.call(e)!=="[object Uint8Array]")throw new f("the raw body is not a Uint8Array, so it cannot be sent as bytes. This is a malformed request, not a server failure.");if(n.body!==void 0)throw new f("the request carries both a JSON body and a raw body, and only one can be sent. This is a malformed request, not a server failure.");return new Uint8Array(e)}}function ne(n,e){let t=e.replayUnauthorizedOnce??true;return {async request(r){let o={...r},a=Ue(o.headers),i=He(o),d=Object.freeze({...o,headers:a,...i===void 0?{}:{bytes:i}}),u=await e.tokenSource.get(),c=await n(d,u);if(c.status!==401||!t)return c;e.tokenSource.invalidate(u);let g=await e.tokenSource.get(),S=await n(d,g);if(S.status===401)throw e.tokenSource.close("unavailable"),new h("unavailable","the server refused a freshly minted token");return S}}}function te(n){let e=typeof n=="string"?new TextEncoder().encode(n):n;return btoa(Ve(e))}function Ve(n){let t="";for(let r=0;r<n.length;r+=32768)t+=String.fromCharCode(...n.subarray(r,r+32768));return t}var p=class extends Error{constructor(t,r,o,a,i){super(`${t} (${r}): ${o}`);this.reason=t;this.status=r;this.detail=o;this.retryAfterSeconds=a;this.code=i;this.name="GemApiError";}reason;status;detail;retryAfterSeconds;code;get retryable(){return this.reason==="unavailable"||this.reason==="rate_limited"}},ae=new WeakMap;function se(n){return ae.get(n)??{}}var We=new Set([408,429,500,502,503,504]),ze=6e4,Ke=new WeakMap;function re(n){return n!==null&&(n.reason==="rate_limited"||n.retryAfterSeconds!==void 0)}function Ye(n){if(n===void 0)return 2;if(!Number.isInteger(n)||n<0||n>10)throw new f(`maxRetries must be a whole number between 0 and 10; received ${JSON.stringify(n)}. This is a configuration fault, not a server failure.`);return n}var L=class{constructor(e){this.options=e;}options;async get(e,t){return this.send({method:"GET",path:e,signal:t},true)}async getWithEtag(e,t={}){let r=await this.sendRaw({method:"GET",path:e,...t.signal===void 0?{}:{signal:t.signal},...t.ifNoneMatch===void 0?{}:{headers:{"if-none-match":t.ifNoneMatch}}},true),o=r.etag===void 0?{}:{etag:r.etag};return r.status===304?{modified:false,...o}:{modified:true,body:r.body,...o}}async put(e,t,r,o={}){return this.send({method:"PUT",path:e,body:t,signal:r,...$(o)},o.replaySafe===true,o.retryRateLimited!==false)}async post(e,t,r,o={}){return this.send({method:"POST",path:e,body:t,signal:r,...$(o)},o.replaySafe===true,o.retryRateLimited!==false)}async postBytes(e,t,r,o={}){let a=await this.sendRaw({method:"POST",path:e,bytes:t,responseType:"bytes",signal:r,...$(o)},o.replaySafe===true,o.retryRateLimited!==false);return {bytes:Je(a.body),...a.invocationId===void 0?{}:{invocationId:a.invocationId}}}async patch(e,t,r,o={}){return this.send({method:"PATCH",path:e,body:t,signal:r,...$(o)},o.replaySafe===true,o.retryRateLimited!==false)}async delete(e,t,r={}){return this.send({method:"DELETE",path:e,signal:t,...$(r)},r.replaySafe===true,r.retryRateLimited!==false)}async send(e,t,r=true){return (await this.sendRaw(e,t,r)).body}async sendRaw(e,t,r=true){let o=t?Ye(this.options.maxRetries)+1:1,a=null;if(e.signal?.aborted)throw oe(e.signal);let i=e.signal===void 0?void 0:Ke.get(e.signal);for(let d=0;d<o;d++){if(d>0){let g=this.backoffMs(d,a);if(re(a)&&i!==void 0&&g>=i())throw a;await this.backoff(g,e.signal);}if(e.signal?.aborted)throw re(a)&&i!==void 0&&i()<=0?a:oe(e.signal);let u;try{u=await this.options.transport.request(e);}catch(g){if(h.isAuthError(g)||f.isRefusal(g)||e.signal?.aborted||Xe(g))throw g;a=new p("unavailable",0,String(g));continue}if(u.status>=200&&u.status<300||u.status===304)return u;let c=Qe(u);if(!We.has(u.status)||u.status===429&&!r)throw c;a=c;}throw a??new p("unavailable",0,"no attempt was made")}backoffMs(e,t){let r=t?.retryAfterSeconds,o=r!==void 0?r*1e3:2**(e-1)*250,a=2**(e-1)*250;return Math.min(Math.max(o,a),ze)}backoff(e,t){return t?.aborted?Promise.resolve():new Promise(r=>{let o=this.options.clock,a=false,i=false,d,u=()=>{a||(a=true,i&&o.clearTimeout(d),t?.removeEventListener("abort",u),r());};t?.addEventListener("abort",u,{once:true}),d=o.setTimeout(u,e),i=true,a&&o.clearTimeout(d);})}};function Je(n){if(n instanceof Uint8Array)return n;if(n==null)return new Uint8Array(0);let e=typeof n=="string"?n:JSON.stringify(n);return new TextEncoder().encode(e)}function $(n){return {...n.keepalive===void 0?{}:{keepalive:n.keepalive},...n.ifMatch===void 0?{}:{headers:{"if-match":n.ifMatch}}}}function oe(n){return n.reason!==void 0?n.reason:new DOMException("The operation was aborted.","AbortError")}function Xe(n){let e=n?.name;return e==="AbortError"||e==="TimeoutError"}function Qe(n){let e=en(n),t=tn(n.body),r={...t===void 0?{}:{details:t},...n.invocationId===void 0?{}:{invocationId:n.invocationId}};return Object.keys(r).length>0&&ae.set(e,r),e}var Ze=new Map([["insufficient_funds","insufficient_funds"]]);function en(n){let{status:e,body:t}=n,r=nn(t),o=n.retryAfterSeconds??on(t),a=rn(t),i=a===void 0?void 0:Ze.get(a);if(i!==void 0)return new p(i,e,r,void 0,a);switch(e){case 304:return new p("not_modified",e,r);case 400:case 422:return new p("invalid",e,r,void 0,a);case 403:return new p("forbidden",e,r,void 0,a);case 404:return new p("not_found",e,r,void 0,a);case 402:return new p("insufficient_funds",e,r,void 0,a);case 409:return new p("conflict",e,r,void 0,a);case 412:return new p("precondition_failed",e,r,void 0,a);case 413:return new p("too_large",e,r,void 0,a);case 429:return new p("rate_limited",e,r,o,a);default:return new p("unavailable",e,r,o,a)}}function nn(n){if(typeof n=="string")return n;let e=n?.message;if(typeof e=="string")return e;let t=n?.error;if(typeof t=="string")return t;let r=t?.message;return typeof r=="string"?r:"no detail"}function tn(n){let t=n?.error?.details;return t===null?void 0:t}function rn(n){let t=n?.error?.code;return typeof t=="string"&&t.length>0?t:void 0}function on(n){let e=n?.retryAfterSeconds;return typeof e=="number"&&Number.isFinite(e)&&e>=0?e:void 0}function an(n){let e=n.lastIndexOf("@");return (e===-1?n:`***@${n.slice(e+1)}`).slice(0,200)}var sn=new Set(H);function ln(n){if(!n)return {};let e={};for(let[t,r]of Object.entries(n))sn.has(t.toLowerCase())&&(e[t.toLowerCase()]=r);return e}function ie(n){let e=n.fetch??globalThis.fetch.bind(globalThis);return ne(async(t,r)=>{let o;try{o=new URL(n.baseUrl.replace(/\/+$/,""));}catch{throw new f("the configured baseUrl is not a valid URL. Its value is withheld here rather than written to logs. This is a configuration fault, not a server failure.")}let a;try{a=new URL(o.href.replace(/\/+$/,"")+t.path);}catch{throw new f(`${JSON.stringify(typeof t.path=="string"?an(t.path):"(a non-string path)")} does not form a valid URL against ${o.protocol}//${o.host}. This is a malformed request, not a server failure.`)}if(a.protocol!==o.protocol||a.host!==o.host)throw new f(`${JSON.stringify(a.pathname)} resolves to ${a.protocol}//${a.host}, not ${o.protocol}//${o.host}. A request path may not change the request's origin \u2014 it carries the play token.`);if(a.username!==""||a.password!==""){let R=o.username!==""||o.password!=="",y=a.username!==o.username||a.password!==o.password,x=R?y?"baseUrl (and possibly the request path)":"baseUrl":"request path";throw new f(`the ${x} puts credentials in the URL, which cannot be fetched (${t.method} ${a.pathname}). The value is withheld here rather than written to logs. This is a malformed request, not a server failure.`)}for(let[R,y]of Object.entries(n.defaultQuery??{}))a.searchParams.has(R)||a.searchParams.set(R,y);let i=t.bytes,d=t.bytes===void 0?void 0:"application/octet-stream";try{t.body!==void 0&&(i=JSON.stringify(t.body),d="application/json");}catch(R){throw new f(`the body of ${t.method} ${JSON.stringify(a.pathname)} could not be serialised to JSON: ${String(R)}. This is a bug in the request, not a server failure \u2014 retrying sends the same unserialisable value.`)}let u=await e(a.toString(),{method:t.method,headers:{authorization:`Bearer ${r}`,...d===void 0?{}:{"content-type":d},...ln(t.headers)},body:i,signal:t.signal,...t.keepalive===void 0?{}:{keepalive:t.keepalive},credentials:"omit",mode:"cors",redirect:"error",cache:"no-store",referrerPolicy:"no-referrer"}),c=null;if(t.responseType==="bytes"&&u.status>=200&&u.status<300)c=new Uint8Array(await u.arrayBuffer());else {let R=await u.text();if(R.length>0)try{c=JSON.parse(R);}catch{c=R;}}let g=u.headers.get("etag"),S=dn(u.headers.get("retry-after")),w=u.headers.get("x-gem-invocation-id");return {status:u.status,body:c,...g===null?{}:{etag:g},...S===void 0?{}:{retryAfterSeconds:S},...w===null||w===""?{}:{invocationId:w}}},n)}function dn(n){if(n===null)return;let e=n.trim();if(!/^\d+$/.test(e))return;let t=Number(e);return Number.isFinite(t)?t:void 0}var un="gem-web-bridge";var cn=65536,le=8,V=5e3,de=1024;var W=Object.create(null);var ue=Object.create(null);function mn(n){let e=/^([a-z][a-z0-9+.-]*):\/\/([a-z0-9.-]+|\[[0-9a-f:.]+\])(:([0-9]{1,5}))?$/i.exec(n);return e===null?false:e[4]===void 0||Number(e[4])<=65535}function gn(n){let e;try{e=new URL(n);}catch{return false}return e.username!==""||e.password!==""?false:e.protocol==="https:"?true:e.protocol==="http:"&&(e.hostname==="localhost"||e.hostname==="127.0.0.1")}function pn(n){return /^[a-z]{2,8}(-[a-z0-9]{1,8})*$/i.test(n)}function yn(n){return /^[a-z_]+$/.test(n)}function fn(n){return /^[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$/i.test(n)||/^[a-z0-9][a-z0-9-]{1,38}[a-z0-9]$/.test(n)&&!n.includes("--")}function K(n,e,t){if(e>le)return `nesting deeper than ${le}`;if(++t.nodes>V)return `more than ${V} values`;if(t.bytes>t.cap)return `over the ${t.cap} byte limit`;if(n==null)return t.bytes+=4,null;let r=typeof n;if(r==="boolean")return t.bytes+=5,null;if(r==="number")return t.bytes+=8,null;if(r==="string")return t.bytes+=n.length*3+2,null;if(r!=="object")return `${r} is not plain data`;let o=n;if(t.seen.has(o))return "a repeated or cyclic object reference";if(t.seen.add(o),Array.isArray(n)){if(n.length>de)return `an array of ${n.length} entries, over the ${de} limit`;t.bytes+=2;for(let d of n){let u=K(d,e+1,t);if(u)return u}return null}let a=Object.getPrototypeOf(n);if(a!==Object.prototype&&a!==null)return "a value that is not a plain object";t.bytes+=2;let i=n;for(let d in i){if(!Object.prototype.hasOwnProperty.call(i,d))continue;if(++t.nodes>V)return `more than ${V} values`;if(t.bytes+=d.length*3+4,t.bytes>t.cap)return `over the ${t.cap} byte limit`;let u=K(i[d],e+1,t);if(u)return u}return null}function hn(n,e=cn){let t={nodes:0,bytes:0,seen:new Set,cap:e},r=K(n,0,t);return r?`message contains ${r}`:t.bytes>e?`message is over the ${e} byte limit`:null}var _n={origin:[mn,"not a well-formed origin"],url:[gn,"not a safe absolute http(s) 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Render text.toPlain(value) (text is in @indiegems/gem-web-sdk/sdk).
1
+ var Me=Object.defineProperty;var $e=(n,e)=>{for(var t in e)Me(n,t,{get:e[t],enumerable:true});};globalThis.__gemWebSdkVersion="[gem-web-sdk:sdkVersion:21.0.0]";var je={initialDelayMs:2e3,maxDelayMs:6e4};function Be(n,e){return e!==void 0?!e:n==="chain_exhausted"}var N=class{constructor(e){this.options=e;}options;grant=null;state="pending";failure=null;generation=0;inFlight=null;rejected=false;retry=null;failures=0;notBefore=0;disposed=false;get currentState(){return this.state}get lastFailure(){return this.failure}async get(){if(this.state==="lost")throw new h(this.failure??"unavailable","the session cannot be renewed");let e=this.seconds();if(this.grant&&e<this.grant.expiresAt-this.renewBefore())return this.grant.token;if(this.pastChainCeiling())throw new h("chain_exhausted","the token chain reached its ceiling");if(this.inFlight===null&&this.options.clock.now()<this.notBefore)throw new h(this.failure??"unavailable","the embedder asked for no new token yet; one is asked for when that wait is over");return this.refresh(this.nextReason())}pastChainCeiling(){return this.grant===null||this.seconds()<this.grant.chainEndsAt?false:(this.enter("lost","chain_exhausted"),true)}nextReason(){return this.rejected?"rejected":this.grant?"expiring":"initial"}invalidate(e){e!==void 0&&this.grant!==null&&this.grant.token!==e||this.rejected&&this.grant===null||(this.grant=null,this.generation+=1,this.inFlight=null,this.rejected=true,this.state!=="lost"&&this.enter("pending"));}accept(e){this.state!=="lost"&&(this.grant=e,this.rejected=false,this.enter("ready"));}close(e="unavailable"){this.grant=null,this.generation+=1,this.inFlight=null,this.enter("lost",e);}dispose(){this.disposed=true,this.cancelRetry();}scheduleRetry(e){if(this.cancelRetry(),this.failures+=1,this.notBefore=e===void 0?0:this.options.clock.now()+e,this.disposed)return;let{initialDelayMs:t,maxDelayMs:r}=je,o=Math.min(r,t*2**(this.failures-1)),a=Math.max(o/2,e??0)+Math.random()*(o/2);this.retry={handle:this.options.clock.setTimeout(()=>this.retryNow(),a)};}retryNow(){this.retry=null,this.notBefore=0,!(this.state==="lost"||this.pastChainCeiling())&&this.refresh(this.nextReason()).catch(()=>{});}cancelRetry(){this.retry!==null&&(this.options.clock.clearTimeout(this.retry.handle),this.retry=null);}refresh(e){if(this.inFlight)return this.inFlight;this.cancelRetry();let t=this.generation;this.enter("pending");let r=this.options.request(e).then(o=>{if(t!==this.generation)throw new h("internal","token arrived for a superseded generation");return this.grant=o,this.rejected=false,this.enter("ready"),o.token}).catch(o=>{let a=Fe(o),{retryable:i,retryAfterMs:d}=o??{};throw t===this.generation&&(Be(a,typeof i=="boolean"?i:void 0)?this.enter("lost",a):(this.scheduleRetry(typeof d=="number"&&Number.isFinite(d)&&d>0?d:void 0),this.enter("degraded",a))),o instanceof h?o:new h(a,String(o))}).finally(()=>{this.inFlight===r&&(this.inFlight=null);});return this.inFlight=r,r}enter(e,t){(e==="ready"||e==="lost")&&this.cancelRetry(),e==="ready"&&(this.failures=0,this.notBefore=0),this.failure=t??(e==="ready"?null:this.failure),this.state!==e&&(this.state=e,this.options.onStateChange?.(e,t));}renewBefore(){return this.options.renewBeforeSeconds??60}seconds(){return Math.floor(this.options.clock.now()/1e3)}},h=class n extends Error{constructor(t,r){super(`auth ${t}: ${r}`);this.reason=t;this.name="AuthError";}reason;static isAuthError(t){if(t instanceof n)return true;let r=t;return r?.name==="AuthError"&&typeof r.reason=="string"}};function Fe(n){if(n instanceof h)return n.reason;let e=n?.reason;return typeof e=="string"&&["chain_exhausted","unavailable","timeout","internal"].includes(e)?e:"internal"}var f=class n extends Error{retryable=false;constructor(e){super(e),this.name="TransportRefusal";}static isRefusal(e){if(e instanceof n)return true;let t=e;return t?.name==="TransportRefusal"&&t.retryable===false}},H=["if-match","if-none-match"],ee=4096;function Ue(n){if(!n)return;let e={};for(let[t,r]of Object.entries(n)){let o=t.toLowerCase();if(!H.includes(o)||r===void 0)continue;let a=typeof r=="string"?De(r):r;if(typeof a!="string"||a.length>ee||!Ne(a))throw new f(`the ${o} header value cannot be sent \u2014 it is not a string, is longer than ${ee} characters, or contains a character outside the range an HTTP header value may carry. 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2
2
  ${new Error().stack}`);}catch{}}var v=class{#e;#n;constructor(e,t="player text"){this.#e=e,this.#n=t,Object.freeze(this);}toString(){return Qt(this.#n),Pe}toJSON(){return this.toString()}get[Symbol.toStringTag](){return "PlayerText"}static unwrap(e){return e.#e}};function U(n,e){return new v(n,e)}var Ge={toPlain(n){return v.unwrap(n)},compare(n,e,t){let r=n instanceof v?v.unwrap(n):n,o=e instanceof v?v.unwrap(e):e;if(typeof Intl>"u"||typeof Intl.Collator!="function")return r<o?-1:r>o?1:0;let a;try{a=new Intl.Collator(t);}catch{a=new Intl.Collator;}return a.compare(r,o)},equals(n,e){let t=n instanceof v?v.unwrap(n):n,r=e instanceof v?v.unwrap(e):e;return t.normalize("NFC")===r.normalize("NFC")}};var Te="the match has not started yet: the runtime hands over the host at `init`, and this was read before that. Read it from `init` or later \u2014 a bundle that needs a value at module scope is reading it one call too early.";function Z(n,e={}){let t=e.clock??q,r=()=>{let d=n();if(d===null)throw new Error(Te);return d},o=null,a=()=>{if(o===null)throw new Error(Te);return o};return {server:{get identity(){return a().identity},get client(){return a().client},get api(){return a().api},get match(){return a().match},get analytics(){return a().analytics},get functions(){return a().functions},get challenges(){return a().challenges},get room(){return a().room},dispose(){o?.dispose();},get sizeClass(){return r().sizeClass},get roomArgs(){return r().roomArgs},get roster(){return r().roster},players(){return r().players()},profile(d){let c=r().profile?.(d);if(!c)return null;let g=c.displayName;return typeof g!="string"||g===""?null:{displayName:U(g,"profile.displayName"),...typeof c.displayTag=="string"&&c.displayTag!==""?{displayTag:U(c.displayTag,"profile.displayTag")}:{},...typeof c.discriminator=="string"?{discriminator:c.discriminator}:{}}},playerNumber(d){return r().playerNumber?.(d)},send(d,u,c){c===void 0?r().send(d,u):r().send(d,u,c);},broadcast(d,u){u===void 0?r().broadcast(d):r().broadcast(d,u);},kick(d,u){u===void 0?r().kick(d):r().kick(d,u);},log(d){r().log(d);},warn(d){r().warn(d);}},attach:()=>{o=z(r(),{...e,clock:t});}}}function Ce(n,e={}){let{server:t,attach:r}=Z(()=>n,e);return r(),t}function Zt(n){if(n===void 0||typeof n.reason!="string"||n.reason==="")return;let e=n.platform_reason??n.endedReason;return {reason:n.reason,...e===void 0?{}:{endedReason:ke(e)}}}var er=1e4;function nr(n){let e=false;return t=>{if(e)return;let r;try{r=n.match.reportPlayers([{playerId:t,state:"connected"}],AbortSignal.timeout(er));}catch{return}r.catch(o=>{o instanceof p&&o.status>=400&&o.status<500&&(e=o.status!==429);});}}function Ie(n,e={}){return ()=>{let t=null,{server:r,attach:o}=Z(()=>t,e),a=n(r),i={async init(u){t=u,o(),await a.init?.();},async shutdown(u){let c=Zt(u);try{await a.shutdown?.(c);}finally{r.dispose();}}},d=nr(r);return i.join=(u,c)=>(d(u),a.join?.(u,c)),a.leave&&(i.leave=(u,c)=>a.leave?.(u,c)),a.message&&(i.message=(u,c,g,S)=>a.message?.(u,c,g,S)),i}}var tr=new Set(["unlocked","already_unlocked","suppressed"]);function Ee(n){let e=n?.changes;if(!Array.isArray(e))return [];let t=[];for(let r of e){let o=r??{};if(o.type!=="achievement_unlocked"||typeof o.outcome!="string"||!tr.has(o.outcome)||typeof o.achievement_id!="string"||o.achievement_id==="")continue;let a=o.outcome;t.push({achievementId:o.achievement_id,progressionDefinitionId:typeof o.progression_definition_id=="string"?o.progression_definition_id:"",points:a==="unlocked"&&typeof o.points=="number"&&Number.isFinite(o.points)?o.points:0,outcome:a,...typeof o.reason=="string"?{reason:o.reason}:{}});}return t}export{h as AuthError,H as CONDITIONAL_HEADERS,M as FunctionsApi,p as GemApiError,L as GemClient,F as GemFunctionError,v as PlayerText,f as TransportRefusal,Ee as achievementReceipts,U as asPlayerText,z as createGemServer,pe as createHostTokenSource,Ce as createMatchServer,Ie as defineServer,q as systemClock,Ge as text,te as toBase64};//# sourceMappingURL=gem-web-sdk.server.js.map
3
3
  //# sourceMappingURL=gem-web-sdk.server.js.map
package/dist/sdk.d.ts CHANGED
@@ -1511,7 +1511,7 @@ declare class FunctionsApi {
1511
1511
  }
1512
1512
  type SessionEndReason = "grant_expiring" | "session_ended" | "navigating" | "kill_switch" | "pagehide";
1513
1513
  type MatchTransport = "dedicated" | "p2p";
1514
- type PlatformEventName = "gem_session_start" | "gem_session_end" | "gem_pause" | "gem_resume" | "gem_boot_ready" | "gem_match_started" | "gem_match_ended" | "gem_auth_lost";
1514
+ type PlatformEventName = "gem_session_start" | "gem_session_end" | "gem_pause" | "gem_resume" | "gem_boot_ready" | "gem_match_started" | "gem_match_ended" | "gem_auth_lost" | "gem_graphics_context_lost";
1515
1515
  declare const PLATFORM_EVENTS: readonly PlatformEventName[];
1516
1516
  type AnalyticsValue = string | number;
1517
1517
  interface AnalyticsRejection$1 {
package/docs/analytics.md CHANGED
@@ -131,10 +131,21 @@ and a game that declares no events at all still gets them:
131
131
  | `gem_boot_ready` | — | `boot_ms` |
132
132
  | `gem_match_started` / `gem_match_ended` | `transport` (`dedicated`, `p2p`) | — |
133
133
  | `gem_auth_lost` | — | — |
134
+ | `gem_graphics_context_lost` | `gpu`, `host`, `route` | `context_ms`, `hidden`, `nth_loss` |
134
135
 
135
136
  `reason` on a session end is one of `grant_expiring`, `session_ended`, `navigating`,
136
137
  `kill_switch` or `pagehide`.
137
138
 
139
+ `gem_graphics_context_lost` is the browser taking one of your WebGL contexts away — on a phone
140
+ usually a GPU driver fault rather than your code. `gpu` is the GPU family (`powervr_d_series`,
141
+ `powervr_other`, `adreno`, `mali`, `xclipse`, `apple`, `nvidia`, `amd`, `intel`, `software`,
142
+ `other`, `unknown`), `route` is how the browser drives it (`angle_gles`, `angle_vulkan`,
143
+ `angle_d3d11`, `angle_d3d9`, `angle_metal`, `angle_opengl`, `angle_other`, `native_gl`, `webgpu`,
144
+ `unknown`) and `host` is `android_webview` (the Arcade app) or `other`. `hidden` is 1 when the page
145
+ was hidden at the time, which is a phone reclaiming a backgrounded game's memory rather than a
146
+ crash in front of the player. It is sent whether or not your game recovers from the loss, at most
147
+ five times a page.
148
+
138
149
  **The `gem_` prefix is reserved.** Your config cannot declare an id beginning with it and
139
150
  `gem.analytics.track` refuses one rather than sending it, so pick another name.
140
151
 
@@ -1,6 +1,6 @@
1
1
  # The function surface — API reference
2
2
 
3
- Generated from `@indiegems/gem-web-sdk/function` v20.1.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
3
+ Generated from `@indiegems/gem-web-sdk/function` v21.0.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
4
4
 
5
5
  `@indiegems/gem-web-sdk/function` exports exactly the symbols on this page and nothing else.
6
6
 
@@ -470,7 +470,7 @@ the reading a funnel should treat as approximate.
470
470
  ## PlatformEventName
471
471
 
472
472
  ```ts
473
- type PlatformEventName = "gem_session_start" | "gem_session_end" | "gem_pause" | "gem_resume" | "gem_boot_ready" | "gem_match_started" | "gem_match_ended" | "gem_auth_lost"
473
+ type PlatformEventName = "gem_session_start" | "gem_session_end" | "gem_pause" | "gem_resume" | "gem_boot_ready" | "gem_match_started" | "gem_match_ended" | "gem_auth_lost" | "gem_graphics_context_lost"
474
474
  ```
475
475
 
476
476
  Every event the SDK emits by itself.
@@ -488,6 +488,11 @@ config names them as steps.
488
488
  | `gem_boot_ready` | — | `boot_ms` |
489
489
  | `gem_match_started` / `gem_match_ended` | `transport` (`MatchTransport`) | — |
490
490
  | `gem_auth_lost` | — | — |
491
+ | `gem_graphics_context_lost` | `gpu`, `host`, `route` | `context_ms`, `hidden`, `nth_loss` |
492
+
493
+ `gem_graphics_context_lost` is the browser taking a WebGL context away —
494
+ usually a GPU driver fault, sized per device across every game
495
+ (`analytics/graphics.ts` lists the dimension values).
491
496
 
492
497
  <a id="gemerrorreason"></a>
493
498
 
@@ -1,6 +1,6 @@
1
1
  # The browser surface — API reference
2
2
 
3
- Generated from `@indiegems/gem-web-sdk/sdk` v20.1.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
3
+ Generated from `@indiegems/gem-web-sdk/sdk` v21.0.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
4
4
 
5
5
  `@indiegems/gem-web-sdk/sdk` is the one import a game writes, wherever its code runs. `@indiegems/gem-web-sdk/game` exports exactly the symbols on this page and nothing else, for a build that wants only this half.
6
6
 
@@ -4012,7 +4012,7 @@ How a match was hosted — the closed set `gem_match_started` and
4012
4012
  ## PlatformEventName
4013
4013
 
4014
4014
  ```ts
4015
- type PlatformEventName = "gem_session_start" | "gem_session_end" | "gem_pause" | "gem_resume" | "gem_boot_ready" | "gem_match_started" | "gem_match_ended" | "gem_auth_lost"
4015
+ type PlatformEventName = "gem_session_start" | "gem_session_end" | "gem_pause" | "gem_resume" | "gem_boot_ready" | "gem_match_started" | "gem_match_ended" | "gem_auth_lost" | "gem_graphics_context_lost"
4016
4016
  ```
4017
4017
 
4018
4018
  Every event the SDK emits by itself.
@@ -4030,6 +4030,11 @@ config names them as steps.
4030
4030
  | `gem_boot_ready` | — | `boot_ms` |
4031
4031
  | `gem_match_started` / `gem_match_ended` | `transport` ([MatchTransport](#matchtransport)) | — |
4032
4032
  | `gem_auth_lost` | — | — |
4033
+ | `gem_graphics_context_lost` | `gpu`, `host`, `route` | `context_ms`, `hidden`, `nth_loss` |
4034
+
4035
+ `gem_graphics_context_lost` is the browser taking a WebGL context away —
4036
+ usually a GPU driver fault, sized per device across every game
4037
+ (`analytics/graphics.ts` lists the dimension values).
4033
4038
 
4034
4039
  <a id="platform_events"></a>
4035
4040
 
@@ -1,6 +1,6 @@
1
1
  # The server surface — API reference
2
2
 
3
- Generated from `@indiegems/gem-web-sdk/sdk` v20.1.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
3
+ Generated from `@indiegems/gem-web-sdk/sdk` v21.0.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
4
4
 
5
5
  `@indiegems/gem-web-sdk/sdk` is the one import a game writes, wherever its code runs. `@indiegems/gem-web-sdk/server` exports exactly the symbols on this page and nothing else, for a build that wants only this half.
6
6
 
@@ -2,7 +2,7 @@
2
2
  "schema_version": 2,
3
3
  "source": {
4
4
  "repo": "IndieGems/gem-web-sdk",
5
- "version": "20.1.0"
5
+ "version": "21.0.0"
6
6
  },
7
7
  "entries": [
8
8
  {
@@ -4733,9 +4733,9 @@
4733
4733
  "name": "PlatformEventName",
4734
4734
  "anchor": "platformeventname",
4735
4735
  "group": "analytics",
4736
- "signature": "type PlatformEventName = \"gem_session_start\" | \"gem_session_end\" | \"gem_pause\" | \"gem_resume\" | \"gem_boot_ready\" | \"gem_match_started\" | \"gem_match_ended\" | \"gem_auth_lost\"",
4736
+ "signature": "type PlatformEventName = \"gem_session_start\" | \"gem_session_end\" | \"gem_pause\" | \"gem_resume\" | \"gem_boot_ready\" | \"gem_match_started\" | \"gem_match_ended\" | \"gem_auth_lost\" | \"gem_graphics_context_lost\"",
4737
4737
  "documented": true,
4738
- "summary": "Every event the SDK emits by itself.\n\nA game never sends these — `gem.analytics.track` refuses the whole\n`gem_` namespace — but the names are published because a game reading its\nown funnel needs the vocabulary, and because a funnel declared in the game\nconfig names them as steps.\n\n| Event | Dimensions | Measures |\n|---|---|---|\n| `gem_session_start` | — | — |\n| `gem_session_end` | `reason` ([SessionEndReason](api-reference-game.md#sessionendreason)) | `duration_ms` |\n| `gem_pause` / `gem_resume` | — | — |\n| `gem_boot_ready` | — | `boot_ms` |\n| `gem_match_started` / `gem_match_ended` | `transport` ([MatchTransport](api-reference-game.md#matchtransport)) | — |\n| `gem_auth_lost` | — | — |",
4738
+ "summary": "Every event the SDK emits by itself.\n\nA game never sends these — `gem.analytics.track` refuses the whole\n`gem_` namespace — but the names are published because a game reading its\nown funnel needs the vocabulary, and because a funnel declared in the game\nconfig names them as steps.\n\n| Event | Dimensions | Measures |\n|---|---|---|\n| `gem_session_start` | — | — |\n| `gem_session_end` | `reason` ([SessionEndReason](api-reference-game.md#sessionendreason)) | `duration_ms` |\n| `gem_pause` / `gem_resume` | — | — |\n| `gem_boot_ready` | — | `boot_ms` |\n| `gem_match_started` / `gem_match_ended` | `transport` ([MatchTransport](api-reference-game.md#matchtransport)) | — |\n| `gem_auth_lost` | — | — |\n| `gem_graphics_context_lost` | `gpu`, `host`, `route` | `context_ms`, `hidden`, `nth_loss` |\n\n`gem_graphics_context_lost` is the browser taking a WebGL context away —\nusually a GPU driver fault, sized per device across every game\n(`analytics/graphics.ts` lists the dimension values).",
4739
4739
  "deprecated": null,
4740
4740
  "params": [],
4741
4741
  "returns": null,
@@ -30371,9 +30371,9 @@
30371
30371
  "name": "PlatformEventName",
30372
30372
  "anchor": "platformeventname",
30373
30373
  "group": "analytics",
30374
- "signature": "type PlatformEventName = \"gem_session_start\" | \"gem_session_end\" | \"gem_pause\" | \"gem_resume\" | \"gem_boot_ready\" | \"gem_match_started\" | \"gem_match_ended\" | \"gem_auth_lost\"",
30374
+ "signature": "type PlatformEventName = \"gem_session_start\" | \"gem_session_end\" | \"gem_pause\" | \"gem_resume\" | \"gem_boot_ready\" | \"gem_match_started\" | \"gem_match_ended\" | \"gem_auth_lost\" | \"gem_graphics_context_lost\"",
30375
30375
  "documented": true,
30376
- "summary": "Every event the SDK emits by itself.\n\nA game never sends these — `gem.analytics.track` refuses the whole\n`gem_` namespace — but the names are published because a game reading its\nown funnel needs the vocabulary, and because a funnel declared in the game\nconfig names them as steps.\n\n| Event | Dimensions | Measures |\n|---|---|---|\n| `gem_session_start` | — | — |\n| `gem_session_end` | `reason` ([SessionEndReason](api-reference-function.md#sessionendreason)) | `duration_ms` |\n| `gem_pause` / `gem_resume` | — | — |\n| `gem_boot_ready` | — | `boot_ms` |\n| `gem_match_started` / `gem_match_ended` | `transport` (`MatchTransport`) | — |\n| `gem_auth_lost` | — | — |",
30376
+ "summary": "Every event the SDK emits by itself.\n\nA game never sends these — `gem.analytics.track` refuses the whole\n`gem_` namespace — but the names are published because a game reading its\nown funnel needs the vocabulary, and because a funnel declared in the game\nconfig names them as steps.\n\n| Event | Dimensions | Measures |\n|---|---|---|\n| `gem_session_start` | — | — |\n| `gem_session_end` | `reason` ([SessionEndReason](api-reference-function.md#sessionendreason)) | `duration_ms` |\n| `gem_pause` / `gem_resume` | — | — |\n| `gem_boot_ready` | — | `boot_ms` |\n| `gem_match_started` / `gem_match_ended` | `transport` (`MatchTransport`) | — |\n| `gem_auth_lost` | — | — |\n| `gem_graphics_context_lost` | `gpu`, `host`, `route` | `context_ms`, `hidden`, `nth_loss` |\n\n`gem_graphics_context_lost` is the browser taking a WebGL context away —\nusually a GPU driver fault, sized per device across every game\n(`analytics/graphics.ts` lists the dimension values).",
30377
30377
  "deprecated": null,
30378
30378
  "params": [],
30379
30379
  "returns": null,
package/docs/brand-art.md CHANGED
@@ -2,8 +2,8 @@
2
2
 
3
3
  The SDK ships the platform's own art for its two currencies, **Gems** and **Coins**, and for
4
4
  **trophies**. You need it only if your game draws Gems, Coins or a trophy on its own screens. Read
5
- §1 before you pick a file: each currency has two kinds of art, and which one you use depends on what
6
- the screen is for.
5
+ §1 before you pick a file: each currency has more than one kind of art, and which one you use
6
+ depends on what the screen is for.
7
7
 
8
8
  > **Draw the platform's current marks with `gem.branding`, and keep these files as the fallback.**
9
9
  > `gem.branding.currencyMark('GEMS', { size: 20 })` and `gem.branding.trophy()` hand you the same
@@ -19,25 +19,35 @@ screen, and how much more your game can still pay (the earn allowance) — and n
19
19
  own. §5 is the creator's ruling and is not optional.
20
20
 
21
21
  > **The Coins art is a 3D render, open to a designer pass.** It is a gold coin with the platform's
22
- > gem in relief at its centre, a raised rim and a ridged edge, so a player reads it as the Arcade's
23
- > currency in every game rather than one game's gold. It replaced the tangerine coin of 2026-10-21,
24
- > which replaced the tangerine ticket of 2026-09-28. The files keep their `ticket-*` names, as the
25
- > currency keeps its slug `ARCADE_TICKETS`. If the art is redrawn again, the new art replaces these
26
- > files **under the same names** in a later SDK release, so a game that imports them picks it up on
27
- > its next SDK update. Lay your screens out from the sizes on this page, not from the drawing.
28
-
29
- ## 1. Two kinds of currency art: pick by the ROLE of the screen
22
+ > gem at its centre, so a player reads it as the Arcade's currency in every game rather than one
23
+ > game's gold. The hero and the two piles (§3) are one coin — painted gold, a thick rounded edge, a
24
+ > faceted gem standing on its face; the hero's also has a thin groove inside its rim and its gem
25
+ > raised on a sloped base — and the icons keep the earlier gold coin, whose rings and gem channel
26
+ > read better in a few pixels. Every coin is turned so its edge shows on the right. This
27
+ > art replaced the gold coin of 2026-10-25, which replaced the tangerine coin of 2026-10-21. The
28
+ > files keep their `ticket-*` names, as the currency keeps its slug `ARCADE_TICKETS`. If the art is
29
+ > redrawn again, the new art replaces these files **under the same names** in a later SDK release,
30
+ > so a game that imports them picks it up on its next SDK update. Lay your screens out from the
31
+ > sizes on this page, not from the drawing.
32
+
33
+ ## 1. Pick the currency art by the role of the screen
30
34
 
31
35
  | You are drawing | Use | Drawn at |
32
36
  | --------------- | --- | -------- |
33
37
  | Gems **inline**, beside a number: a price, a "+15" reward label, a small chip | the **icon**, `gem-icon-20-*` or `gem-icon-32-*` | 16–40 CSS px |
34
38
  | Gems as **the subject of a reward presentation**: a victory or reward screen where the gem is what the player looks at, such as a victory overlay with a sunburst behind the reward | the **hero**, `gem-hero-*` | 64–256 CSS px |
35
- | Coins **inline**, beside a number | the **icon**, `ticket-icon-20-*` or `ticket-icon-32-*` | 16–40 CSS px |
39
+ | Coins **inline** in your game's screens, beside a number | the **in-game icon**, `ticket-icon-ingame-20-*` or `ticket-icon-ingame-32-*` | 16–40 CSS px |
40
+ | Coins as **a reward sized by how much it is**: a reward card, a results screen's payout | a **pile**, `ticket-pile-1-*` or `ticket-pile-2-*` (§3) | 64–256 CSS px |
36
41
  | Coins as **the subject of a reward presentation** | the **hero**, `ticket-hero-*` | 64–256 CSS px |
37
42
 
38
43
  The role decides first and the size follows from it. A price tag is inline even if you make it
39
44
  large; a reward screen is a presentation even on a small phone.
40
45
 
46
+ `ticket-icon-20-*` and `ticket-icon-32-*` are the **arcade's wallet icon**: the same coin inside the
47
+ violet rim the Gems icon wears, which the arcade draws in its own wallet. Inside your game that rim
48
+ reads as the arcade's chrome, so draw the in-game icon there; a game that already draws the wallet
49
+ icon keeps working, and moves to the in-game one when it next touches the screen.
50
+
41
51
  - **Never use the hero at icon sizes.** It is one render drawn to be seen large; shrunk to 20 px its
42
52
  outline goes under a pixel, its facet lines vanish and the gem smudges into the background.
43
53
  - **Never use the icon at hero sizes.** Each icon file is a separate render drawn for one small box,
@@ -114,12 +124,30 @@ outline weight — 1.5 px at 20, 2 px at 32.
114
124
  | | | `ticket-icon-32-2x.png` | 64 × 64 |
115
125
  | | | `ticket-icon-32-3x.png` | 96 × 96 |
116
126
 
117
- Like the Gems icon, each size is **its own render** of the hero's coin, not the hero scaled down.
118
- The coin is turned a little so its edge shows, and the lines that part its rim, field and gem — a
119
- groove inside the rim, a crease above the edge, a channel round the gem — are drawn wider and
127
+ Like the Gems icon, each size is **its own render**, not the hero scaled down: the earlier gold
128
+ coin, turned a little so its edge shows on the right, with the lines that part its rim, field and
129
+ gem — a groove inside the rim, a crease above the edge, a channel round the gem — drawn wider and
120
130
  darker the smaller the size, so they still read in a few pixels. The 20 px coin has a slightly
121
131
  smaller gem and no ridges on its edge. Each is drawn on its own pixel grid inside the gem icon's
122
- violet outline. The arcade's wallet draws the same files.
132
+ violet outline. These are the **wallet icon**: the arcade's wallet draws the same files.
133
+
134
+ ### The in-game Coins icon
135
+
136
+ The same coin for **your game's own screens**, without the violet rim. A burnt-orange edge runs
137
+ round its light right-hand side instead, so it stays distinct on a pale background, and its edge
138
+ band is smooth. It comes in the same renditions and ratios, framed exactly as the wallet icon, so
139
+ one swaps for the other in the same box.
140
+
141
+ | Rendition | For a CSS box of | File | Pixels |
142
+ | --------- | ---------------- | ---- | ------ |
143
+ | 20 | up to about 24 px | `ticket-icon-ingame-20-1x.png` | 20 × 20 |
144
+ | | | `ticket-icon-ingame-20-1.5x.png` | 30 × 30 |
145
+ | | | `ticket-icon-ingame-20-2x.png` | 40 × 40 |
146
+ | | | `ticket-icon-ingame-20-3x.png` | 60 × 60 |
147
+ | 32 | above 24, up to about 40 px | `ticket-icon-ingame-32-1x.png` | 32 × 32 |
148
+ | | | `ticket-icon-ingame-32-1.5x.png` | 48 × 48 |
149
+ | | | `ticket-icon-ingame-32-2x.png` | 64 × 64 |
150
+ | | | `ticket-icon-ingame-32-3x.png` | 96 × 96 |
123
151
 
124
152
  ## 3. The hero art
125
153
 
@@ -147,10 +175,31 @@ size you draw it multiplied by the screen's `devicePixelRatio`:
147
175
  **Do not draw it larger than 256 CSS pixels.** On a 3× screen that needs more than the largest file,
148
176
  and the art softens as it is stretched. Below 64 px, use the icon (§2).
149
177
 
178
+ ### The coin piles
179
+
180
+ Two heaps of the hero's coin, for a Coins reward your game **offers or has just paid** where the
181
+ size of the heap says how much: a reward card, or a results screen's payout. Pile 1 is a few short
182
+ stacks; pile 2 holds about twice the coins.
183
+
184
+ | Pile | Use it for | Files |
185
+ | ---- | ---------- | ----- |
186
+ | 1 | an everyday reward | `ticket-pile-1-128.png`, `ticket-pile-1-256.png`, `ticket-pile-1-384.png`, `ticket-pile-1-512.png`, `ticket-pile-1-768.png` |
187
+ | 2 | a bigger reward | `ticket-pile-2-128.png`, `ticket-pile-2-256.png`, `ticket-pile-2-384.png`, `ticket-pile-2-512.png`, `ticket-pile-2-768.png` |
188
+
189
+ **Pick the pile by where the reward sits among your game's own rewards, not by a number of Coins.**
190
+ Where a reward's size doesn't matter, the hero does as well.
191
+
192
+ Both piles share one frame: a square, transparent PNG with a margin all round, each heap centred
193
+ across and standing on the same baseline. Pile 2 fills the frame and pile 1 is drawn smaller, so the
194
+ two side by side climb from left to right with no scaling in your layout. Draw them at the hero's
195
+ sizes, **64 to 256 CSS pixels**, and pick the file as for the hero above.
196
+
150
197
  ## 4. Loading and drawing the art
151
198
 
152
- The platform serves every one of these files through `gem.branding` ([branding.md](branding.md)),
199
+ The platform serves the icons and the heroes through `gem.branding` ([branding.md](branding.md)),
153
200
  which is what to draw first. The copies below are the fallback for when it answers `unavailable`.
201
+ The in-game Coins icon and the coin piles are not in the platform's manifest yet: draw them from
202
+ here.
154
203
 
155
204
  All of it is in the package you already install, under `brand/`, and published beside it on the CDN —
156
205
  the same bytes either way, for the version you are on.