@indiegems/gem-web-sdk 19.0.2 → 20.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +12 -0
- package/dist/conformance.d.ts +1 -1
- package/dist/gem-web-sdk.conformance.js +3 -3
- package/dist/gem-web-sdk.esm.js +1 -1
- package/dist/gem-web-sdk.function.js +1 -1
- package/dist/gem-web-sdk.game.js +2 -2
- package/dist/gem-web-sdk.min.js +2 -2
- package/dist/gem-web-sdk.sdk.js +2 -2
- package/dist/gem-web-sdk.server.js +1 -1
- package/docs/api/api-reference-function.md +1 -1
- package/docs/api/api-reference-game.md +11 -10
- package/docs/api/api-reference-server.md +1 -1
- package/docs/api/reference.json +4 -4
- package/docs/arcade-and-store.md +48 -43
- package/docs/changelog.md +12 -0
- package/docs/getting-started.md +1 -1
- package/docs/inventory-and-catalogs.md +23 -22
- package/docs/manifest.json +10 -10
- package/docs/server-bundles.md +2 -2
- package/package.json +1 -1
- package/schema/bridge.v1.json +55 -58
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var Le=Object.defineProperty;var qe=(n,e)=>{for(var t in e)Le(n,t,{get:e[t],enumerable:true});};globalThis.__gemWebSdkVersion="[gem-web-sdk:sdkVersion:19.0.2]";var Me={initialDelayMs:2e3,maxDelayMs:6e4};function $e(n,e){return e!==void 0?!e:n==="chain_exhausted"}var U=class{constructor(e){this.options=e;}options;grant=null;state="pending";failure=null;generation=0;inFlight=null;rejected=false;retry=null;failures=0;notBefore=0;disposed=false;get currentState(){return this.state}get lastFailure(){return this.failure}async get(){if(this.state==="lost")throw new h(this.failure??"unavailable","the session cannot be renewed");let e=this.seconds();if(this.grant&&e<this.grant.expiresAt-this.renewBefore())return this.grant.token;if(this.pastChainCeiling())throw new h("chain_exhausted","the token chain reached its ceiling");if(this.inFlight===null&&this.options.clock.now()<this.notBefore)throw new h(this.failure??"unavailable","the embedder asked for no new token yet; one is asked for when that wait is over");return this.refresh(this.nextReason())}pastChainCeiling(){return this.grant===null||this.seconds()<this.grant.chainEndsAt?false:(this.enter("lost","chain_exhausted"),true)}nextReason(){return this.rejected?"rejected":this.grant?"expiring":"initial"}invalidate(e){e!==void 0&&this.grant!==null&&this.grant.token!==e||this.rejected&&this.grant===null||(this.grant=null,this.generation+=1,this.inFlight=null,this.rejected=true,this.state!=="lost"&&this.enter("pending"));}accept(e){this.state!=="lost"&&(this.grant=e,this.rejected=false,this.enter("ready"));}close(e="unavailable"){this.grant=null,this.generation+=1,this.inFlight=null,this.enter("lost",e);}dispose(){this.disposed=true,this.cancelRetry();}scheduleRetry(e){if(this.cancelRetry(),this.failures+=1,this.notBefore=e===void 0?0:this.options.clock.now()+e,this.disposed)return;let{initialDelayMs:t,maxDelayMs:r}=Me,o=Math.min(r,t*2**(this.failures-1)),a=Math.max(o/2,e??0)+Math.random()*(o/2);this.retry={handle:this.options.clock.setTimeout(()=>this.retryNow(),a)};}retryNow(){this.retry=null,this.notBefore=0,!(this.state==="lost"||this.pastChainCeiling())&&this.refresh(this.nextReason()).catch(()=>{});}cancelRetry(){this.retry!==null&&(this.options.clock.clearTimeout(this.retry.handle),this.retry=null);}refresh(e){if(this.inFlight)return this.inFlight;this.cancelRetry();let t=this.generation;this.enter("pending");let r=this.options.request(e).then(o=>{if(t!==this.generation)throw new h("internal","token arrived for a superseded generation");return this.grant=o,this.rejected=false,this.enter("ready"),o.token}).catch(o=>{let a=je(o),{retryable:i,retryAfterMs:d}=o??{};throw t===this.generation&&($e(a,typeof i=="boolean"?i:void 0)?this.enter("lost",a):(this.scheduleRetry(typeof d=="number"&&Number.isFinite(d)&&d>0?d:void 0),this.enter("degraded",a))),o instanceof h?o:new h(a,String(o))}).finally(()=>{this.inFlight===r&&(this.inFlight=null);});return this.inFlight=r,r}enter(e,t){(e==="ready"||e==="lost")&&this.cancelRetry(),e==="ready"&&(this.failures=0,this.notBefore=0),this.failure=t??(e==="ready"?null:this.failure),this.state!==e&&(this.state=e,this.options.onStateChange?.(e,t));}renewBefore(){return this.options.renewBeforeSeconds??60}seconds(){return Math.floor(this.options.clock.now()/1e3)}},h=class n extends Error{constructor(t,r){super(`auth ${t}: ${r}`);this.reason=t;this.name="AuthError";}reason;static isAuthError(t){if(t instanceof n)return true;let r=t;return r?.name==="AuthError"&&typeof r.reason=="string"}};function je(n){if(n instanceof h)return n.reason;let e=n?.reason;return typeof e=="string"&&["chain_exhausted","unavailable","timeout","internal"].includes(e)?e:"internal"}var f=class n extends Error{retryable=false;constructor(e){super(e),this.name="TransportRefusal";}static isRefusal(e){if(e instanceof n)return true;let t=e;return t?.name==="TransportRefusal"&&t.retryable===false}},D=["if-match","if-none-match"],Q=4096;function Be(n){if(!n)return;let e={};for(let[t,r]of Object.entries(n)){let o=t.toLowerCase();if(!D.includes(o)||r===void 0)continue;let a=typeof r=="string"?Fe(r):r;if(typeof a!="string"||a.length>Q||!Ue(a))throw new f(`the ${o} header value cannot be sent \u2014 it is not a string, is longer than ${Q} characters, or contains a character outside the range an HTTP header value may carry. This is a malformed request, not a server failure; the value is withheld here rather than written to logs.`);a!==""&&(e[o]=a);}return Object.freeze(e)}function Fe(n){let e=o=>o===32||o===9||o===10||o===13,t=0,r=n.length;for(;t<r&&e(n.charCodeAt(t));)t++;for(;r>t&&e(n.charCodeAt(r-1));)r--;return n.slice(t,r)}function Ue(n){for(let e=0;e<n.length;e++){let t=n.charCodeAt(e);if(t!==9&&(t<32||t===127||t>255))return false}return true}function De(n){let{bytes:e}=n;if(e!==void 0){if(Object.prototype.toString.call(e)!=="[object Uint8Array]")throw new f("the raw body is not a Uint8Array, so it cannot be sent as bytes. This is a malformed request, not a server failure.");if(n.body!==void 0)throw new f("the request carries both a JSON body and a raw body, and only one can be sent. 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This is a configuration fault, not a server failure.`);return n}var L=class{constructor(e){this.options=e;}options;async get(e,t){return this.send({method:"GET",path:e,signal:t},true)}async getWithEtag(e,t={}){let r=await this.sendRaw({method:"GET",path:e,...t.signal===void 0?{}:{signal:t.signal},...t.ifNoneMatch===void 0?{}:{headers:{"if-none-match":t.ifNoneMatch}}},true),o=r.etag===void 0?{}:{etag:r.etag};return r.status===304?{modified:false,...o}:{modified:true,body:r.body,...o}}async put(e,t,r,o={}){return this.send({method:"PUT",path:e,body:t,signal:r,...$(o)},o.replaySafe===true,o.retryRateLimited!==false)}async post(e,t,r,o={}){return this.send({method:"POST",path:e,body:t,signal:r,...$(o)},o.replaySafe===true,o.retryRateLimited!==false)}async postBytes(e,t,r,o={}){let a=await this.sendRaw({method:"POST",path:e,bytes:t,responseType:"bytes",signal:r,...$(o)},o.replaySafe===true,o.retryRateLimited!==false);return {bytes:Ke(a.body),...a.invocationId===void 0?{}:{invocationId:a.invocationId}}}async patch(e,t,r,o={}){return this.send({method:"PATCH",path:e,body:t,signal:r,...$(o)},o.replaySafe===true,o.retryRateLimited!==false)}async delete(e,t,r={}){return this.send({method:"DELETE",path:e,signal:t,...$(r)},r.replaySafe===true,r.retryRateLimited!==false)}async send(e,t,r=true){return (await this.sendRaw(e,t,r)).body}async sendRaw(e,t,r=true){let o=t?ze(this.options.maxRetries)+1:1,a=null;if(e.signal?.aborted)throw te(e.signal);let i=e.signal===void 0?void 0:We.get(e.signal);for(let d=0;d<o;d++){if(d>0){let g=this.backoffMs(d,a);if(ne(a)&&i!==void 0&&g>=i())throw a;await this.backoff(g,e.signal);}if(e.signal?.aborted)throw ne(a)&&i!==void 0&&i()<=0?a:te(e.signal);let u;try{u=await this.options.transport.request(e);}catch(g){if(h.isAuthError(g)||f.isRefusal(g)||e.signal?.aborted||Ye(g))throw g;a=new p("unavailable",0,String(g));continue}if(u.status>=200&&u.status<300||u.status===304)return u;let c=Je(u);if(!He.has(u.status)||u.status===429&&!r)throw c;a=c;}throw a??new p("unavailable",0,"no attempt was made")}backoffMs(e,t){let r=t?.retryAfterSeconds,o=r!==void 0?r*1e3:2**(e-1)*250,a=2**(e-1)*250;return Math.min(Math.max(o,a),Ve)}backoff(e,t){return t?.aborted?Promise.resolve():new Promise(r=>{let o=this.options.clock,a=false,i=false,d,u=()=>{a||(a=true,i&&o.clearTimeout(d),t?.removeEventListener("abort",u),r());};t?.addEventListener("abort",u,{once:true}),d=o.setTimeout(u,e),i=true,a&&o.clearTimeout(d);})}};function Ke(n){if(n instanceof Uint8Array)return n;if(n==null)return new Uint8Array(0);let e=typeof n=="string"?n:JSON.stringify(n);return new TextEncoder().encode(e)}function $(n){return {...n.keepalive===void 0?{}:{keepalive:n.keepalive},...n.ifMatch===void 0?{}:{headers:{"if-match":n.ifMatch}}}}function te(n){return n.reason!==void 0?n.reason:new DOMException("The operation was aborted.","AbortError")}function Ye(n){let e=n?.name;return e==="AbortError"||e==="TimeoutError"}function Je(n){let e=Qe(n),t=en(n.body),r={...t===void 0?{}:{details:t},...n.invocationId===void 0?{}:{invocationId:n.invocationId}};return Object.keys(r).length>0&&re.set(e,r),e}var Xe=new Map([["insufficient_funds","insufficient_funds"]]);function Qe(n){let{status:e,body:t}=n,r=Ze(t),o=n.retryAfterSeconds??tn(t),a=nn(t),i=a===void 0?void 0:Xe.get(a);if(i!==void 0)return new p(i,e,r,void 0,a);switch(e){case 304:return new p("not_modified",e,r);case 400:case 422:return new p("invalid",e,r,void 0,a);case 403:return new p("forbidden",e,r,void 0,a);case 404:return new p("not_found",e,r,void 0,a);case 402:return new p("insufficient_funds",e,r,void 0,a);case 409:return new p("conflict",e,r,void 0,a);case 412:return new p("precondition_failed",e,r,void 0,a);case 413:return new p("too_large",e,r,void 0,a);case 429:return new p("rate_limited",e,r,o,a);default:return new p("unavailable",e,r,o,a)}}function Ze(n){if(typeof n=="string")return n;let e=n?.message;if(typeof e=="string")return e;let t=n?.error;if(typeof t=="string")return t;let r=t?.message;return typeof r=="string"?r:"no detail"}function en(n){let t=n?.error?.details;return t===null?void 0:t}function nn(n){let t=n?.error?.code;return typeof t=="string"&&t.length>0?t:void 0}function tn(n){let e=n?.retryAfterSeconds;return typeof e=="number"&&Number.isFinite(e)&&e>=0?e:void 0}function rn(n){let e=n.lastIndexOf("@");return (e===-1?n:`***@${n.slice(e+1)}`).slice(0,200)}var on=new Set(D);function an(n){if(!n)return {};let e={};for(let[t,r]of Object.entries(n))on.has(t.toLowerCase())&&(e[t.toLowerCase()]=r);return e}function ae(n){let e=n.fetch??globalThis.fetch.bind(globalThis);return Z(async(t,r)=>{let o;try{o=new URL(n.baseUrl.replace(/\/+$/,""));}catch{throw new f("the configured baseUrl is not a valid URL. 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t.bytes+=8,null;if(r==="string")return t.bytes+=n.length*3+2,null;if(r!=="object")return `${r} is not plain data`;let o=n;if(t.seen.has(o))return "a repeated or cyclic object reference";if(t.seen.add(o),Array.isArray(n)){if(n.length>ie)return `an array of ${n.length} entries, over the ${ie} limit`;t.bytes+=2;for(let d of n){let u=W(d,e+1,t);if(u)return u}return null}let a=Object.getPrototypeOf(n);if(a!==Object.prototype&&a!==null)return "a value that is not a plain object";t.bytes+=2;let i=n;for(let d in i){if(!Object.prototype.hasOwnProperty.call(i,d))continue;if(++t.nodes>N)return `more than ${N} values`;if(t.bytes+=d.length*3+4,t.bytes>t.cap)return `over the ${t.cap} byte limit`;let u=W(i[d],e+1,t);if(u)return u}return null}function yn(n,e=dn){let t={nodes:0,bytes:0,seen:new Set,cap:e},r=W(n,0,t);return r?`message contains ${r}`:t.bytes>e?`message is over the ${e} byte limit`:null}var fn={origin:[un,"not a well-formed origin"],url:[cn,"not a safe absolute http(s) 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|
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1
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+
var Le=Object.defineProperty;var qe=(n,e)=>{for(var t in e)Le(n,t,{get:e[t],enumerable:true});};globalThis.__gemWebSdkVersion="[gem-web-sdk:sdkVersion:20.0.0]";var Me={initialDelayMs:2e3,maxDelayMs:6e4};function $e(n,e){return e!==void 0?!e:n==="chain_exhausted"}var U=class{constructor(e){this.options=e;}options;grant=null;state="pending";failure=null;generation=0;inFlight=null;rejected=false;retry=null;failures=0;notBefore=0;disposed=false;get currentState(){return this.state}get lastFailure(){return this.failure}async get(){if(this.state==="lost")throw new h(this.failure??"unavailable","the session cannot be renewed");let e=this.seconds();if(this.grant&&e<this.grant.expiresAt-this.renewBefore())return this.grant.token;if(this.pastChainCeiling())throw new h("chain_exhausted","the token chain reached its ceiling");if(this.inFlight===null&&this.options.clock.now()<this.notBefore)throw new h(this.failure??"unavailable","the embedder asked for no new token yet; one is asked for when that wait is over");return this.refresh(this.nextReason())}pastChainCeiling(){return this.grant===null||this.seconds()<this.grant.chainEndsAt?false:(this.enter("lost","chain_exhausted"),true)}nextReason(){return this.rejected?"rejected":this.grant?"expiring":"initial"}invalidate(e){e!==void 0&&this.grant!==null&&this.grant.token!==e||this.rejected&&this.grant===null||(this.grant=null,this.generation+=1,this.inFlight=null,this.rejected=true,this.state!=="lost"&&this.enter("pending"));}accept(e){this.state!=="lost"&&(this.grant=e,this.rejected=false,this.enter("ready"));}close(e="unavailable"){this.grant=null,this.generation+=1,this.inFlight=null,this.enter("lost",e);}dispose(){this.disposed=true,this.cancelRetry();}scheduleRetry(e){if(this.cancelRetry(),this.failures+=1,this.notBefore=e===void 0?0:this.options.clock.now()+e,this.disposed)return;let{initialDelayMs:t,maxDelayMs:r}=Me,o=Math.min(r,t*2**(this.failures-1)),a=Math.max(o/2,e??0)+Math.random()*(o/2);this.retry={handle:this.options.clock.setTimeout(()=>this.retryNow(),a)};}retryNow(){this.retry=null,this.notBefore=0,!(this.state==="lost"||this.pastChainCeiling())&&this.refresh(this.nextReason()).catch(()=>{});}cancelRetry(){this.retry!==null&&(this.options.clock.clearTimeout(this.retry.handle),this.retry=null);}refresh(e){if(this.inFlight)return this.inFlight;this.cancelRetry();let t=this.generation;this.enter("pending");let r=this.options.request(e).then(o=>{if(t!==this.generation)throw new h("internal","token arrived for a superseded generation");return this.grant=o,this.rejected=false,this.enter("ready"),o.token}).catch(o=>{let a=je(o),{retryable:i,retryAfterMs:d}=o??{};throw t===this.generation&&($e(a,typeof i=="boolean"?i:void 0)?this.enter("lost",a):(this.scheduleRetry(typeof d=="number"&&Number.isFinite(d)&&d>0?d:void 0),this.enter("degraded",a))),o instanceof h?o:new h(a,String(o))}).finally(()=>{this.inFlight===r&&(this.inFlight=null);});return this.inFlight=r,r}enter(e,t){(e==="ready"||e==="lost")&&this.cancelRetry(),e==="ready"&&(this.failures=0,this.notBefore=0),this.failure=t??(e==="ready"?null:this.failure),this.state!==e&&(this.state=e,this.options.onStateChange?.(e,t));}renewBefore(){return this.options.renewBeforeSeconds??60}seconds(){return Math.floor(this.options.clock.now()/1e3)}},h=class n extends Error{constructor(t,r){super(`auth ${t}: ${r}`);this.reason=t;this.name="AuthError";}reason;static isAuthError(t){if(t instanceof n)return true;let r=t;return r?.name==="AuthError"&&typeof r.reason=="string"}};function je(n){if(n instanceof h)return n.reason;let e=n?.reason;return typeof e=="string"&&["chain_exhausted","unavailable","timeout","internal"].includes(e)?e:"internal"}var f=class n extends Error{retryable=false;constructor(e){super(e),this.name="TransportRefusal";}static isRefusal(e){if(e instanceof n)return true;let t=e;return t?.name==="TransportRefusal"&&t.retryable===false}},D=["if-match","if-none-match"],Q=4096;function Be(n){if(!n)return;let e={};for(let[t,r]of Object.entries(n)){let o=t.toLowerCase();if(!D.includes(o)||r===void 0)continue;let a=typeof r=="string"?Fe(r):r;if(typeof a!="string"||a.length>Q||!Ue(a))throw new f(`the ${o} header value cannot be sent \u2014 it is not a string, is longer than ${Q} characters, or contains a character outside the range an HTTP header value may carry. 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2
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${new Error().stack}`);}catch{}}var v=class{#e;#n;constructor(e,t="player text"){this.#e=e,this.#n=t,Object.freeze(this);}toString(){return Jt(this.#n),Ae}toJSON(){return this.toString()}get[Symbol.toStringTag](){return "PlayerText"}static unwrap(e){return e.#e}};function B(n,e){return new v(n,e)}var Oe={toPlain(n){return v.unwrap(n)},compare(n,e,t){let r=n instanceof v?v.unwrap(n):n,o=e instanceof v?v.unwrap(e):e;if(typeof Intl>"u"||typeof Intl.Collator!="function")return r<o?-1:r>o?1:0;let a;try{a=new Intl.Collator(t);}catch{a=new Intl.Collator;}return a.compare(r,o)},equals(n,e){let t=n instanceof v?v.unwrap(n):n,r=e instanceof v?v.unwrap(e):e;return t.normalize("NFC")===r.normalize("NFC")}};var Pe="the match has not started yet: the runtime hands over the host at `init`, and this was read before that. Read it from `init` or later \u2014 a bundle that needs a value at module scope is reading it one call too early.";function X(n,e={}){let t=e.clock??q,r=()=>{let d=n();if(d===null)throw new Error(Pe);return d},o=null,a=()=>{if(o===null)throw new Error(Pe);return o};return {server:{get identity(){return a().identity},get client(){return a().client},get api(){return a().api},get match(){return a().match},get analytics(){return a().analytics},get functions(){return a().functions},get challenges(){return a().challenges},get room(){return a().room},dispose(){o?.dispose();},get sizeClass(){return r().sizeClass},get roomArgs(){return r().roomArgs},get roster(){return r().roster},players(){return r().players()},profile(d){let c=r().profile?.(d);if(!c)return null;let g=c.displayName;return typeof g!="string"||g===""?null:{displayName:B(g,"profile.displayName"),...typeof c.displayTag=="string"&&c.displayTag!==""?{displayTag:B(c.displayTag,"profile.displayTag")}:{},...typeof c.discriminator=="string"?{discriminator:c.discriminator}:{}}},playerNumber(d){return r().playerNumber?.(d)},send(d,u,c){c===void 0?r().send(d,u):r().send(d,u,c);},broadcast(d,u){u===void 0?r().broadcast(d):r().broadcast(d,u);},kick(d,u){u===void 0?r().kick(d):r().kick(d,u);},log(d){r().log(d);},warn(d){r().warn(d);}},attach:()=>{o=V(r(),{...e,clock:t});}}}function Ge(n,e={}){let{server:t,attach:r}=X(()=>n,e);return r(),t}function Xt(n){if(n===void 0||typeof n.reason!="string"||n.reason==="")return;let e=n.platform_reason??n.endedReason;return {reason:n.reason,...e===void 0?{}:{endedReason:xe(e)}}}var Qt=1e4;function Zt(n){let e=false;return t=>{if(e)return;let r;try{r=n.match.reportPlayers([{playerId:t,state:"connected"}],AbortSignal.timeout(Qt));}catch{return}r.catch(o=>{o instanceof p&&o.status>=400&&o.status<500&&(e=o.status!==429);});}}function Te(n,e={}){return ()=>{let t=null,{server:r,attach:o}=X(()=>t,e),a=n(r),i={async init(u){t=u,o(),await a.init?.();},async shutdown(u){let c=Xt(u);try{await a.shutdown?.(c);}finally{r.dispose();}}},d=Zt(r);return i.join=(u,c)=>(d(u),a.join?.(u,c)),a.leave&&(i.leave=(u,c)=>a.leave?.(u,c)),a.message&&(i.message=(u,c,g,S)=>a.message?.(u,c,g,S)),i}}var er=new Set(["unlocked","already_unlocked","suppressed"]);function Ce(n){let e=n?.changes;if(!Array.isArray(e))return [];let t=[];for(let r of e){let o=r??{};if(o.type!=="achievement_unlocked"||typeof o.outcome!="string"||!er.has(o.outcome)||typeof o.achievement_id!="string"||o.achievement_id==="")continue;let a=o.outcome;t.push({achievementId:o.achievement_id,progressionDefinitionId:typeof o.progression_definition_id=="string"?o.progression_definition_id:"",points:a==="unlocked"&&typeof o.points=="number"&&Number.isFinite(o.points)?o.points:0,outcome:a,...typeof o.reason=="string"?{reason:o.reason}:{}});}return t}export{h as AuthError,D as CONDITIONAL_HEADERS,M as FunctionsApi,p as GemApiError,L as GemClient,j as GemFunctionError,v as PlayerText,f as TransportRefusal,Ce as achievementReceipts,B as asPlayerText,V as createGemServer,me as createHostTokenSource,Ge as createMatchServer,Te as defineServer,q as systemClock,Oe as text,ee as toBase64};//# sourceMappingURL=gem-web-sdk.server.js.map
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# The function surface — API reference
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Generated from `@indiegems/gem-web-sdk/function` v20.0.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
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Generated from `@indiegems/gem-web-sdk/sdk` v20.0.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
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`@indiegems/gem-web-sdk/sdk` is the one import a game writes, wherever its code runs. `@indiegems/gem-web-sdk/game` exports exactly the symbols on this page and nothing else, for a build that wants only this half.
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@@ -4779,16 +4779,17 @@ purchase(skuId: string): Promise<ArcadeOutcome>
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Ask the arcade to open checkout for one SKU from [StoreApi.offers](#storeapi-offers):
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the payment provider's page on the web, the app store's purchase sheet in
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the Arcade's apps, straight away, with no confirmation screen of the
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arcade's own first.
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-
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arcade's own first. It needs no press: call it from your Buy button's
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handler, or after an `await` in it, and the checkout opens either way.
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- `ok` — the player paid. Re-read balances and inventory through `gem.me`;
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nothing here carries an amount. With `reason: 'pending'`, the provider
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has not settled yet: [StoreApi.onSettled](#storeapi-onsettled) hears when it does.
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- `declined` — nothing was bought: `cancelled` (the player closed the
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checkout, or the offer cannot be bought again yet) or `busy` (
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checkout, or the offer cannot be bought again yet) or `busy` (another
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checkout or Arcade sheet was already open). Return to your screen
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silently, and do not ask again unprompted: the player's next press opens
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the checkout again, however many times they closed it.
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- `unavailable` with `store_off`, `sign_in_required`, `not_found`,
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`unsupported`, `invalid_argument` or a payment provider's failure code —
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nothing was bought.
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sheet, over your paused and hidden game: its art, what the player gets, a
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sale if one is on, and, for a pass the player already holds, how long it
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has left. The sheet's Buy opens the same checkout as
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[StoreApi.purchase](#storeapi-purchase).
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[StoreApi.purchase](#storeapi-purchase). Like `purchase`, it needs no press.
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Use it for an offer you would have to hardcode a pitch for: VIP and other
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passes, and bundles. Your button only needs to say what it opens. Draw a
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It answers exactly as `purchase` does, with one addition: `declined` /
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`cancelled` also covers the player leaving the sheet without pressing Buy,
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and you are not told which of the two they closed.
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and you are not told which of the two they closed. Do not ask again
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unprompted; the player's next press opens it again. `unavailable` / `unsupported`
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means this Arcade does not draw the sheet, and nothing was sent.
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`unavailable` / `error` means **the outcome is unknown**: re-read balances
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and inventory through `gem.me`, and keep listening with
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[Gem.purchases](#gem-purchases).
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List what the store sells here with `offers()`, show each `priceDisplay`
|
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exactly as given, and call `purchase(skuId)`
|
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exactly as given, and call `purchase(skuId)` when the player chooses to buy. For a
|
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pass, a bundle or anything else whose pitch you would have to hardcode, call
|
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`showOffer(skuId)` instead, and the arcade draws the offer. After `ok`,
|
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re-read balances through [Gem.me](#gem-me), and `gem.me.passes` for a pass.
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Generated from `@indiegems/gem-web-sdk/sdk`
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Generated from `@indiegems/gem-web-sdk/sdk` v20.0.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
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`@indiegems/gem-web-sdk/sdk` is the one import a game writes, wherever its code runs. `@indiegems/gem-web-sdk/server` exports exactly the symbols on this page and nothing else, for a build that wants only this half.
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package/docs/api/reference.json
CHANGED
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"schema_version": 2,
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{
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"group": "store",
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"signature": "purchase(skuId: string): Promise<ArcadeOutcome>",
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"documented": true,
|
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"summary": "Ask the arcade to open checkout for one SKU from [StoreApi.offers](api-reference-game.md#storeapi-offers):\nthe payment provider's page on the web, the app store's purchase sheet in\nthe Arcade's apps, straight away, with no confirmation screen of the\narcade's own first.
|
|
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|
+
"summary": "Ask the arcade to open checkout for one SKU from [StoreApi.offers](api-reference-game.md#storeapi-offers):\nthe payment provider's page on the web, the app store's purchase sheet in\nthe Arcade's apps, straight away, with no confirmation screen of the\narcade's own first. It needs no press: call it from your Buy button's\nhandler, or after an `await` in it, and the checkout opens either way.\n\n- `ok` — the player paid. Re-read balances and inventory through `gem.me`;\n nothing here carries an amount. With `reason: 'pending'`, the provider\n has not settled yet: [StoreApi.onSettled](api-reference-game.md#storeapi-onsettled) hears when it does.\n- `declined` — nothing was bought: `cancelled` (the player closed the\n checkout, or the offer cannot be bought again yet) or `busy` (another\n checkout or Arcade sheet was already open). Return to your screen\n silently, and do not ask again unprompted: the player's next press opens\n the checkout again, however many times they closed it.\n- `unavailable` with `store_off`, `sign_in_required`, `not_found`,\n `unsupported`, `invalid_argument` or a payment provider's failure code —\n nothing was bought.\n- `unavailable` / `error` — **the outcome is unknown, and the player may\n have paid.** It is what you get when the bridge closes while checkout\n is open, or the arcade has no reliable answer. Never tell the player\n nothing was bought: re-read balances and inventory through `gem.me`,\n and keep listening with [StoreApi.onSettled](api-reference-game.md#storeapi-onsettled).\n\nNO TIMEOUT: it waits for as long as the arcade is connected, because a\npayment takes as long as it takes.",
|
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"deprecated": null,
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"params": [
|
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{
|
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|
|
|
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"group": "store",
|
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"signature": "showOffer(skuId: string): Promise<ArcadeOutcome>",
|
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|
"documented": true,
|
|
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|
-
"summary": "Ask the arcade to show one SKU from [StoreApi.offers](api-reference-game.md#storeapi-offers) in its own\nsheet, over your paused and hidden game: its art, what the player gets, a\nsale if one is on, and, for a pass the player already holds, how long it\nhas left. The sheet's Buy opens the same checkout as\n[StoreApi.purchase](api-reference-game.md#storeapi-purchase).
|
|
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|
+
"summary": "Ask the arcade to show one SKU from [StoreApi.offers](api-reference-game.md#storeapi-offers) in its own\nsheet, over your paused and hidden game: its art, what the player gets, a\nsale if one is on, and, for a pass the player already holds, how long it\nhas left. The sheet's Buy opens the same checkout as\n[StoreApi.purchase](api-reference-game.md#storeapi-purchase). Like `purchase`, it needs no press.\n\nUse it for an offer you would have to hardcode a pitch for: VIP and other\npasses, and bundles. Your button only needs to say what it opens. Draw a\nGem pack yourself and use `purchase` instead. Check\n[StoreApi.showOfferAvailable](api-reference-game.md#storeapi-showofferavailable) first, and that the SKU is in `offers`.\n\nIt answers exactly as `purchase` does, with one addition: `declined` /\n`cancelled` also covers the player leaving the sheet without pressing Buy,\nand you are not told which of the two they closed. Do not ask again\nunprompted; the player's next press opens it again. `unavailable` / `unsupported`\nmeans this Arcade does not draw the sheet, and nothing was sent.\n`unavailable` / `error` means **the outcome is unknown**: re-read balances\nand inventory through `gem.me`, and keep listening with\n[StoreApi.onSettled](api-reference-game.md#storeapi-onsettled).\n\nNO TIMEOUT: it waits for as long as the arcade is connected, because a\nplayer may read a sheet and pay for as long as they like.",
|
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"deprecated": null,
|
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"params": [
|
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{
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|
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"group": "start",
|
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"signature": "readonly store: StoreApi",
|
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"documented": true,
|
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|
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"summary": "**Real money.** The Arcade Store's own Gem packs, Boosts, passes and\nbundles, sold for the player's money through the arcade's own purchase\nsheet. To spend Gems or Coins on your game's own items, use\n[Gem.purchases](api-reference-game.md#gem-purchases).\n\nList what the store sells here with `offers()`, show each `priceDisplay`\nexactly as given, and call `purchase(skuId)`
|
|
13231
|
+
"summary": "**Real money.** The Arcade Store's own Gem packs, Boosts, passes and\nbundles, sold for the player's money through the arcade's own purchase\nsheet. To spend Gems or Coins on your game's own items, use\n[Gem.purchases](api-reference-game.md#gem-purchases).\n\nList what the store sells here with `offers()`, show each `priceDisplay`\nexactly as given, and call `purchase(skuId)` when the player chooses to buy. For a\npass, a bundle or anything else whose pitch you would have to hardcode, call\n`showOffer(skuId)` instead, and the arcade draws the offer. After `ok`,\nre-read balances through [Gem.me](api-reference-game.md#gem-me), and `gem.me.passes` for a pass.\nNothing rejects.",
|
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"deprecated": null,
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"params": [],
|
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"returns": null,
|