@indiegems/gem-web-sdk 15.1.0 → 15.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,3 +1,3 @@
1
- var Ee=Object.defineProperty;var Ie=(n,e)=>{for(var t in e)Ee(n,t,{get:e[t],enumerable:true});};globalThis.__gemWebSdkVersion="[gem-web-sdk:sdkVersion:15.1.0]";var Me={initialDelayMs:2e3,maxDelayMs:6e4};function Le(n,e){return e!==void 0?!e:n==="chain_exhausted"}var B=class{constructor(e){this.options=e;}options;grant=null;state="pending";failure=null;generation=0;inFlight=null;rejected=false;retry=null;failures=0;notBefore=0;disposed=false;get currentState(){return this.state}get lastFailure(){return this.failure}async get(){if(this.state==="lost")throw new b(this.failure??"unavailable","the session cannot be renewed");let e=this.seconds();if(this.grant&&e<this.grant.expiresAt-this.renewBefore())return this.grant.token;if(this.pastChainCeiling())throw new b("chain_exhausted","the token chain reached its ceiling");if(this.inFlight===null&&this.options.clock.now()<this.notBefore)throw new b(this.failure??"unavailable","the embedder asked for no new token yet; one is asked for when that wait is over");return this.refresh(this.nextReason())}pastChainCeiling(){return this.grant===null||this.seconds()<this.grant.chainEndsAt?false:(this.enter("lost","chain_exhausted"),true)}nextReason(){return this.rejected?"rejected":this.grant?"expiring":"initial"}invalidate(e){e!==void 0&&this.grant!==null&&this.grant.token!==e||this.rejected&&this.grant===null||(this.grant=null,this.generation+=1,this.inFlight=null,this.rejected=true,this.state!=="lost"&&this.enter("pending"));}accept(e){this.state!=="lost"&&(this.grant=e,this.rejected=false,this.enter("ready"));}close(e="unavailable"){this.grant=null,this.generation+=1,this.inFlight=null,this.enter("lost",e);}dispose(){this.disposed=true,this.cancelRetry();}scheduleRetry(e){if(this.cancelRetry(),this.failures+=1,this.notBefore=e===void 0?0:this.options.clock.now()+e,this.disposed)return;let{initialDelayMs:t,maxDelayMs:r}=Me,o=Math.min(r,t*2**(this.failures-1)),a=Math.max(o/2,e??0)+Math.random()*(o/2);this.retry={handle:this.options.clock.setTimeout(()=>this.retryNow(),a)};}retryNow(){this.retry=null,this.notBefore=0,!(this.state==="lost"||this.pastChainCeiling())&&this.refresh(this.nextReason()).catch(()=>{});}cancelRetry(){this.retry!==null&&(this.options.clock.clearTimeout(this.retry.handle),this.retry=null);}refresh(e){if(this.inFlight)return this.inFlight;this.cancelRetry();let t=this.generation;this.enter("pending");let r=this.options.request(e).then(o=>{if(t!==this.generation)throw new b("internal","token arrived for a superseded generation");return this.grant=o,this.rejected=false,this.enter("ready"),o.token}).catch(o=>{let a=qe(o),{retryable:s,retryAfterMs:l}=o??{};throw t===this.generation&&(Le(a,typeof s=="boolean"?s:void 0)?this.enter("lost",a):(this.scheduleRetry(typeof l=="number"&&Number.isFinite(l)&&l>0?l:void 0),this.enter("degraded",a))),o instanceof b?o:new b(a,String(o))}).finally(()=>{this.inFlight===r&&(this.inFlight=null);});return this.inFlight=r,r}enter(e,t){(e==="ready"||e==="lost")&&this.cancelRetry(),e==="ready"&&(this.failures=0,this.notBefore=0),this.failure=t??(e==="ready"?null:this.failure),this.state!==e&&(this.state=e,this.options.onStateChange?.(e,t));}renewBefore(){return this.options.renewBeforeSeconds??60}seconds(){return Math.floor(this.options.clock.now()/1e3)}},b=class n extends Error{constructor(t,r){super(`auth ${t}: ${r}`);this.reason=t;this.name="AuthError";}reason;static isAuthError(t){if(t instanceof n)return true;let r=t;return r?.name==="AuthError"&&typeof r.reason=="string"}};function qe(n){if(n instanceof b)return n.reason;let e=n?.reason;return typeof e=="string"&&["chain_exhausted","unavailable","timeout","internal"].includes(e)?e:"internal"}var f=class n extends Error{retryable=false;constructor(e){super(e),this.name="TransportRefusal";}static isRefusal(e){if(e instanceof n)return true;let t=e;return t?.name==="TransportRefusal"&&t.retryable===false}},U=["if-match","if-none-match"],X=4096;function $e(n){if(!n)return;let e={};for(let[t,r]of Object.entries(n)){let o=t.toLowerCase();if(!U.includes(o)||r===void 0)continue;let a=typeof r=="string"?je(r):r;if(typeof a!="string"||a.length>X||!Fe(a))throw new f(`the ${o} header value cannot be sent \u2014 it is not a string, is longer than ${X} characters, or contains a character outside the range an HTTP header value may carry. This is a malformed request, not a server failure; the value is withheld here rather than written to logs.`);a!==""&&(e[o]=a);}return Object.freeze(e)}function je(n){let e=o=>o===32||o===9||o===10||o===13,t=0,r=n.length;for(;t<r&&e(n.charCodeAt(t));)t++;for(;r>t&&e(n.charCodeAt(r-1));)r--;return n.slice(t,r)}function Fe(n){for(let e=0;e<n.length;e++){let t=n.charCodeAt(e);if(t!==9&&(t<32||t===127||t>255))return false}return true}function Be(n){let{bytes:e}=n;if(e!==void 0){if(Object.prototype.toString.call(e)!=="[object Uint8Array]")throw new f("the raw body is not a Uint8Array, so it cannot be sent as bytes. This is a malformed request, not a server failure.");if(n.body!==void 0)throw new f("the request carries both a JSON body and a raw body, and only one can be sent. This is a malformed request, not a server failure.");return new Uint8Array(e)}}function Q(n,e){let t=e.replayUnauthorizedOnce??true;return {async request(r){let o={...r},a=$e(o.headers),s=Be(o),l=Object.freeze({...o,headers:a,...s===void 0?{}:{bytes:s}}),u=await e.tokenSource.get(),c=await n(l,u);if(c.status!==401||!t)return c;e.tokenSource.invalidate(u);let g=await e.tokenSource.get(),_=await n(l,g);if(_.status===401)throw e.tokenSource.close("unavailable"),new b("unavailable","the server refused a freshly minted token");return _}}}function Z(n){let e=typeof n=="string"?new TextEncoder().encode(n):n;return btoa(Ue(e))}function Ue(n){let t="";for(let r=0;r<n.length;r+=32768)t+=String.fromCharCode(...n.subarray(r,r+32768));return t}var m=class extends Error{constructor(t,r,o,a,s){super(`${t} (${r}): ${o}`);this.reason=t;this.status=r;this.detail=o;this.retryAfterSeconds=a;this.code=s;this.name="GemApiError";}reason;status;detail;retryAfterSeconds;code;get retryable(){return this.reason==="unavailable"||this.reason==="rate_limited"}},ne=new WeakMap;function te(n){return ne.get(n)??{}}var Ne=new Set([408,429,500,502,503,504]),De=6e4;function He(n){if(n===void 0)return 2;if(!Number.isInteger(n)||n<0||n>10)throw new f(`maxRetries must be a whole number between 0 and 10; received ${JSON.stringify(n)}. This is a configuration fault, not a server failure.`);return n}var E=class{constructor(e){this.options=e;}options;async get(e,t){return this.send({method:"GET",path:e,signal:t},true)}async getWithEtag(e,t={}){let r=await this.sendRaw({method:"GET",path:e,...t.signal===void 0?{}:{signal:t.signal},...t.ifNoneMatch===void 0?{}:{headers:{"if-none-match":t.ifNoneMatch}}},true),o=r.etag===void 0?{}:{etag:r.etag};return r.status===304?{modified:false,...o}:{modified:true,body:r.body,...o}}async put(e,t,r,o={}){return this.send({method:"PUT",path:e,body:t,signal:r,...q(o)},o.replaySafe===true,o.retryRateLimited!==false)}async post(e,t,r,o={}){return this.send({method:"POST",path:e,body:t,signal:r,...q(o)},o.replaySafe===true,o.retryRateLimited!==false)}async postBytes(e,t,r,o={}){let a=await this.sendRaw({method:"POST",path:e,bytes:t,responseType:"bytes",signal:r,...q(o)},o.replaySafe===true,o.retryRateLimited!==false);return {bytes:Ve(a.body),...a.invocationId===void 0?{}:{invocationId:a.invocationId}}}async patch(e,t,r,o={}){return this.send({method:"PATCH",path:e,body:t,signal:r,...q(o)},o.replaySafe===true,o.retryRateLimited!==false)}async delete(e,t,r={}){return this.send({method:"DELETE",path:e,signal:t,...q(r)},r.replaySafe===true,r.retryRateLimited!==false)}async send(e,t,r=true){return (await this.sendRaw(e,t,r)).body}async sendRaw(e,t,r=true){let o=t?He(this.options.maxRetries)+1:1,a=null;if(e.signal?.aborted)throw ee(e.signal);for(let s=0;s<o;s++){if(s>0&&await this.backoff(s,a,e.signal),e.signal?.aborted)throw ee(e.signal);let l;try{l=await this.options.transport.request(e);}catch(c){if(b.isAuthError(c)||f.isRefusal(c)||e.signal?.aborted||We(c))throw c;a=new m("unavailable",0,String(c));continue}if(l.status>=200&&l.status<300||l.status===304)return l;let u=ze(l);if(!Ne.has(l.status)||l.status===429&&!r)throw u;a=u;}throw a??new m("unavailable",0,"no attempt was made")}backoff(e,t,r){if(r?.aborted)return Promise.resolve();let o=t?.retryAfterSeconds,a=o!==void 0?o*1e3:2**(e-1)*250,s=2**(e-1)*250,l=Math.min(Math.max(a,s),De);return new Promise(u=>{let c=this.options.clock,g=false,_=false,v,h=()=>{g||(g=true,_&&c.clearTimeout(v),r?.removeEventListener("abort",h),u());};r?.addEventListener("abort",h,{once:true}),v=c.setTimeout(h,l),_=true,g&&c.clearTimeout(v);})}};function Ve(n){if(n instanceof Uint8Array)return n;if(n==null)return new Uint8Array(0);let e=typeof n=="string"?n:JSON.stringify(n);return new TextEncoder().encode(e)}function q(n){return {...n.keepalive===void 0?{}:{keepalive:n.keepalive},...n.ifMatch===void 0?{}:{headers:{"if-match":n.ifMatch}}}}function ee(n){return n.reason!==void 0?n.reason:new DOMException("The operation was aborted.","AbortError")}function We(n){let e=n?.name;return e==="AbortError"||e==="TimeoutError"}function ze(n){let e=Ye(n),t=Xe(n.body),r={...t===void 0?{}:{details:t},...n.invocationId===void 0?{}:{invocationId:n.invocationId}};return Object.keys(r).length>0&&ne.set(e,r),e}var Ke=new Map([["insufficient_funds","insufficient_funds"]]);function Ye(n){let{status:e,body:t}=n,r=Je(t),o=n.retryAfterSeconds??Ze(t),a=Qe(t),s=a===void 0?void 0:Ke.get(a);if(s!==void 0)return new m(s,e,r,void 0,a);switch(e){case 304:return new m("not_modified",e,r);case 400:case 422:return new m("invalid",e,r,void 0,a);case 403:return new m("forbidden",e,r,void 0,a);case 404:return new m("not_found",e,r,void 0,a);case 402:return new m("insufficient_funds",e,r,void 0,a);case 409:return new m("conflict",e,r,void 0,a);case 412:return new m("precondition_failed",e,r,void 0,a);case 413:return new m("too_large",e,r,void 0,a);case 429:return new m("rate_limited",e,r,o,a);default:return new m("unavailable",e,r,o,a)}}function Je(n){if(typeof n=="string")return n;let e=n?.message;if(typeof e=="string")return e;let t=n?.error;if(typeof t=="string")return t;let r=t?.message;return typeof r=="string"?r:"no detail"}function Xe(n){let t=n?.error?.details;return t===null?void 0:t}function Qe(n){let t=n?.error?.code;return typeof t=="string"&&t.length>0?t:void 0}function Ze(n){let e=n?.retryAfterSeconds;return typeof e=="number"&&Number.isFinite(e)&&e>=0?e:void 0}function en(n){let e=n.lastIndexOf("@");return (e===-1?n:`***@${n.slice(e+1)}`).slice(0,200)}var nn=new Set(U);function tn(n){if(!n)return {};let e={};for(let[t,r]of Object.entries(n))nn.has(t.toLowerCase())&&(e[t.toLowerCase()]=r);return e}function re(n){let e=n.fetch??globalThis.fetch.bind(globalThis);return Q(async(t,r)=>{let o;try{o=new URL(n.baseUrl.replace(/\/+$/,""));}catch{throw new f("the configured baseUrl is not a valid URL. Its value is withheld here rather than written to logs. This is a configuration fault, not a server failure.")}let a;try{a=new URL(o.href.replace(/\/+$/,"")+t.path);}catch{throw new f(`${JSON.stringify(typeof t.path=="string"?en(t.path):"(a non-string path)")} does not form a valid URL against ${o.protocol}//${o.host}. This is a malformed request, not a server failure.`)}if(a.protocol!==o.protocol||a.host!==o.host)throw new f(`${JSON.stringify(a.pathname)} resolves to ${a.protocol}//${a.host}, not ${o.protocol}//${o.host}. A request path may not change the request's origin \u2014 it carries the play token.`);if(a.username!==""||a.password!==""){let h=o.username!==""||o.password!=="",y=a.username!==o.username||a.password!==o.password,S=h?y?"baseUrl (and possibly the request path)":"baseUrl":"request path";throw new f(`the ${S} puts credentials in the URL, which cannot be fetched (${t.method} ${a.pathname}). The value is withheld here rather than written to logs. This is a malformed request, not a server failure.`)}for(let[h,y]of Object.entries(n.defaultQuery??{}))a.searchParams.has(h)||a.searchParams.set(h,y);let s=t.bytes,l=t.bytes===void 0?void 0:"application/octet-stream";try{t.body!==void 0&&(s=JSON.stringify(t.body),l="application/json");}catch(h){throw new f(`the body of ${t.method} ${JSON.stringify(a.pathname)} could not be serialised to JSON: ${String(h)}. 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I=65536,oe=8,N=5e3,ae=1024;var D=Object.create(null);var ie=Object.create(null);function an(n){let e=/^([a-z][a-z0-9+.-]*):\/\/([a-z0-9.-]+|\[[0-9a-f:.]+\])(:([0-9]{1,5}))?$/i.exec(n);return e===null?false:e[4]===void 0||Number(e[4])<=65535}function sn(n){let e;try{e=new URL(n);}catch{return false}return e.username!==""||e.password!==""?false:e.protocol==="https:"?true:e.protocol==="http:"&&(e.hostname==="localhost"||e.hostname==="127.0.0.1")}function ln(n){return /^[a-z]{2,8}(-[a-z0-9]{1,8})*$/i.test(n)}function dn(n){return /^[a-z_]+$/.test(n)}function V(n,e,t){if(e>oe)return `nesting deeper than ${oe}`;if(++t.nodes>N)return `more than ${N} values`;if(t.bytes>I)return `over the ${I} byte limit`;if(n==null)return t.bytes+=4,null;let r=typeof n;if(r==="boolean")return t.bytes+=5,null;if(r==="number")return t.bytes+=8,null;if(r==="string")return t.bytes+=n.length*3+2,null;if(r!=="object")return `${r} is not plain data`;let o=n;if(t.seen.has(o))return "a repeated or cyclic object reference";if(t.seen.add(o),Array.isArray(n)){if(n.length>ae)return `an array of ${n.length} entries, over the ${ae} limit`;t.bytes+=2;for(let l of n){let u=V(l,e+1,t);if(u)return u}return null}let a=Object.getPrototypeOf(n);if(a!==Object.prototype&&a!==null)return "a value that is not a plain object";t.bytes+=2;let s=n;for(let l in s){if(!Object.prototype.hasOwnProperty.call(s,l))continue;if(++t.nodes>N)return `more than ${N} values`;if(t.bytes+=l.length*3+4,t.bytes>I)return `over the ${I} byte limit`;let u=V(s[l],e+1,t);if(u)return u}return null}function un(n){let e={nodes:0,bytes:0,seen:new Set},t=V(n,0,e);return t?`message contains ${t}`:e.bytes>I?`message is over the ${I} byte limit`:null}var cn={origin:[an,"not a well-formed origin"],url:[sn,"not a safe absolute http(s) URL"],bcp47:[ln,"not a well-formed BCP 47 tag"],code:[dn,"not a code of lower-case letters and underscores"]};function se(n,e,t){for(let r of e){let 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Name your event something else.`));return}let G={},F={};for(let[w,C]of Object.entries(T))typeof C=="string"?G[w]=C:typeof C=="number"&&Number.isFinite(C)&&(F[w]=C);for(;r.length>=e;)r.shift(),o+=1;r.push({uid:pe(),playerId:R,name:x,atMs:n.clock.now(),dimensions:G,measures:F}),r.length>=xt&&l===null&&y()===0?O().catch(()=>{}):S();},flush:R=>O(R),get pending(){return r.length},dispose(){s=true,h(),r=[],o=0;}}}var Ot=new Map([["function_error",false],["function_failed",false],["function_timeout",false],["function_not_published",false],["function_input_too_large",false],["functions_not_configured",false],["forbidden",false],["function_capacity_unavailable",true],["function_host_unreachable",true],["function_host_error",true],["rate_limited",true],["service_unavailable",true]]),$=class extends m{constructor(e,t){super(e.reason,e.status,e.detail,e.retryAfterSeconds,e.code),this.name="GemFunctionError",Object.assign(this,t);}get retryable(){return (this.code===void 0?void 0:Ot.get(this.code))??super.retryable}},L=class{#e;constructor(e){this.#e=e;}async invoke(e,t={}){let r=Tt(e),o;try{o=await this.#e(r,t.signal===void 0?{}:{signal:t.signal});}catch(a){throw a instanceof m?Ct(a):a}return Gt(o)}};function Tt(n){if(n instanceof ArrayBuffer)return new Uint8Array(n);if(ArrayBuffer.isView(n))return new Uint8Array(n.buffer,n.byteOffset,n.byteLength);let e;try{e=JSON.stringify(n);}catch(t){throw new f(`the function input could not be serialised to JSON: ${String(t)}. Pass bytes, or a value JSON can carry. This is a bug in the call, not a server failure.`)}if(e===void 0)throw new f(`the function input is ${typeof n}, which JSON cannot carry. Pass bytes \u2014 an empty Uint8Array for no input \u2014 or a JSON value. This is a bug in the call, not a server failure.`);return new TextEncoder().encode(e)}function Gt(n){let{bytes:e}=n,t=()=>new TextDecoder("utf-8",{fatal:true}).decode(e);return {bytes:e,...n.invocationId===void 0?{}:{invocationId:n.invocationId},text:t,json:()=>JSON.parse(t())}}function Ct(n){let{details:e,invocationId:t}=te(n),o=e?.untrusted?.message,a=e?.reason;return new $(n,{...t===void 0?{}:{invocationId:t},...n.code==="function_error"&&typeof o=="string"?{functionMessage:o}:{},...n.code==="function_failed"&&typeof a=="string"?{failure:a}:{}})}var P=n=>typeof n=="string"?n:"",Et=/(?:Z|[+-]\d{2}:?\d{2})$/i;function he(n){let e=P(n);if(!Et.test(e))return 0;let t=Date.parse(e);return Number.isFinite(t)?Math.floor(t/1e3):0}var It=/^[0-9a-f]{1,64}$/,Mt=/^[0-9a-f]{16}$/,Lt=/^[A-Za-z][A-Za-z0-9_+\-/]{0,63}$/,qt=/^(?:[01]\d|2[0-3]):[0-5]\d$/;function $t(n){let e=P(n),t=/^(\d{4})-(\d{2})-(\d{2})$/.exec(e);if(!t)return;let[r,o,a]=[Number(t[1]),Number(t[2]),Number(t[3])],s=new Date(Date.UTC(r,o-1,a));return s.getUTCFullYear()===r&&s.getUTCMonth()===o-1&&s.getUTCDate()===a?e:void 0}var jt=4096,Ft=new TextEncoder;function Bt(n){let e=P(n.challenge_data),t=P(n.challenge_data_hash);return e===""||!Mt.test(t)?{}:Ft.encode(e).length>jt?{}:{data:e,dataHash:t}}function Ut(n){let e=n??{},t=he(e.period_start_at),r=he(e.period_ends_at);if(t===0||r===0)return;let o=P(e.slug),a=P(e.seed),s=$t(e.period_local_date),l=P(e.boundary),u=P(e.reset_time);return {id:P(e.progression_definition_id),...o===""?{}:{slug:o},window:P(e.window),periodStartAt:t,periodEndsAt:r,...s===void 0?{}:{periodLocalDate:s},boundary:Lt.test(l)?l:"",resetTime:qt.test(u)?u:"",seed:It.test(a)?a:"",...Bt(e)}}function _e(n){if(n!==void 0&&(!Number.isInteger(n)||n<0||n>400))throw new TypeError(`periodsBack must be an integer between 0 and 400, got ${String(n)}`)}function be(n){let e=n??{};return Array.isArray(e.challenges)?e.challenges.map(Ut).filter(t=>t!==void 0):[]}function ve(n){return {async list(e){let{playerId:t,periodsBack:r,signal:o}=e??{};if(typeof t!="string"||t==="")throw new TypeError("gem.challenges.list needs { playerId }: a game-server token names no player, so the platform cannot tell whose period you mean. Pass the id from join() or gem.players().");_e(r);let a=await n({player_id:t,...r===void 0?{}:{periods_back:r},...o===void 0?{}:{signal:o}});return be(a)}}}function Nt(n){let e={};for(let[t,r]of Object.entries(Y))if(typeof r=="function"){let o=r;e[t]=(...a)=>o(n,...a);}return e}function H(n,e={}){let t=e.clock??M,r=e.baseUrl??n.apiBaseUrl;if(!r)throw new Error("this runtime names no gem-api host (host.apiBaseUrl is missing). The server image running this bundle predates token delivery \u2014 the bundle cannot call gem-api on it.");let o=z(n,{clock:t,...e.onAuthStateChange===void 0?{}:{onStateChange:e.onAuthStateChange}}),a=re({baseUrl:r,tokenSource:o.source,defaultQuery:{game_id:n.gameId,channel:n.channel},...e.fetch===void 0?{}:{fetch:e.fetch}}),s=new E({transport:a,clock:t}),l={gameId:n.gameId,channel:n.channel,matchId:n.matchId,...n.gameRoomId===void 0?{}:{gameRoomId:n.gameRoomId}},u=Nt({client:s,gameId:()=>l.gameId}),c=l.gameRoomId,g=n.endMatch,_=n.log,v=fe({client:s,clock:t,gameId:l.gameId,...typeof _=="function"?{log:y=>_.call(n,y)}:{}});return {identity:l,client:s,api:u,match:{end:async()=>{if(g===void 0)throw new Error("this runtime cannot end the match: the server image running this bundle predates host.endMatch, and only the platform half holds the allocation proof an end needs.");await g.call(n);},setBackfill:async(y,S)=>{let A=await u.setMatchBackfill(l.matchId,{open:y.open,...y.seats===void 0?{}:{seats:y.seats}},S===void 0?{}:{signal:S});return {open:A.open,seats:A.seats??null}},reportPlayers:async(y,S)=>(await u.reportMatchPlayers(l.matchId,{players:y.map(O=>({player_id:O.playerId,state:O.state}))},S===void 0?{}:{signal:S})).players.map(O=>({playerId:O.player_id,outcome:O.outcome}))},analytics:v,functions:new L(u.invokeFunction),challenges:ve(u.listChallenges),...c===void 0?{}:{room:{get:y=>u.getGameRoomV2(c,y),args:async y=>{let S=await u.getGameRoomV2(c,y?.signal===void 0?{}:{signal:y.signal}),A=S.modified?S.body:void 0;if(A?.room_args==null||A.room_args_template==null)throw new m("not_found",404,"this room's template declares no room args",void 0,"room_args_not_defined");return {room_args:A.room_args,room_args_template:A.room_args_template}}}},dispose:()=>{v.dispose(),o.dispose();}}}var Dt=["explicit","stale_cleanup","game_room_closed","replaced","migration_failed","host_left","insufficient_players","all_left","expired","migration_rate_exceeded","game_room_gone","failed","idle","reclaimed"],Ht=new Set(Dt);function Re(n){return typeof n=="string"&&Ht.has(n)?n:"unknown"}var Se="[gem: use gem.text.toPlain()]",xe=new Set,ke;function Vt(n){try{if(xe.has(n))return;let e=globalThis.location;if(ke??=!!e?.port&&de(e.hostname??""),!ke)return;xe.add(n),console.warn(`[gem] ${n} is PlayerText, turned into a string: players see ${Se}. Render text.toPlain(value) (text is in @indiegems/gem-web-sdk/sdk).
2
2
  ${new Error().stack}`);}catch{}}var k=class{#e;#n;constructor(e,t="player text"){this.#e=e,this.#n=t,Object.freeze(this);}toString(){return Vt(this.#n),Se}toJSON(){return this.toString()}get[Symbol.toStringTag](){return "PlayerText"}static unwrap(e){return e.#e}};function j(n,e){return new k(n,e)}var we={toPlain(n){return k.unwrap(n)},compare(n,e,t){let r=n instanceof k?k.unwrap(n):n,o=e instanceof k?k.unwrap(e):e;if(typeof Intl>"u"||typeof Intl.Collator!="function")return r<o?-1:r>o?1:0;let a;try{a=new Intl.Collator(t);}catch{a=new Intl.Collator;}return a.compare(r,o)},equals(n,e){let t=n instanceof k?k.unwrap(n):n,r=e instanceof k?k.unwrap(e):e;return t.normalize("NFC")===r.normalize("NFC")}};var Ae="the match has not started yet: the runtime hands over the host at `init`, and this was read before that. Read it from `init` or later \u2014 a bundle that needs a value at module scope is reading it one call too early.";function J(n,e={}){let t=e.clock??M,r=()=>{let l=n();if(l===null)throw new Error(Ae);return l},o=null,a=()=>{if(o===null)throw new Error(Ae);return o};return {server:{get identity(){return a().identity},get client(){return a().client},get api(){return a().api},get match(){return a().match},get analytics(){return a().analytics},get functions(){return a().functions},get challenges(){return a().challenges},get room(){return a().room},dispose(){o?.dispose();},get sizeClass(){return r().sizeClass},get roomArgs(){return r().roomArgs},get roster(){return r().roster},players(){return r().players()},profile(l){let c=r().profile?.(l);if(!c)return null;let g=c.displayName;return typeof g!="string"||g===""?null:{displayName:j(g,"profile.displayName"),...typeof c.displayTag=="string"&&c.displayTag!==""?{displayTag:j(c.displayTag,"profile.displayTag")}:{},...typeof c.discriminator=="string"?{discriminator:c.discriminator}:{}}},playerNumber(l){return r().playerNumber?.(l)},send(l,u,c){c===void 0?r().send(l,u):r().send(l,u,c);},broadcast(l,u){u===void 0?r().broadcast(l):r().broadcast(l,u);},kick(l,u){u===void 0?r().kick(l):r().kick(l,u);},log(l){r().log(l);},warn(l){r().warn(l);}},attach:()=>{o=H(r(),{...e,clock:t});}}}function Pe(n,e={}){let{server:t,attach:r}=J(()=>n,e);return r(),t}function Wt(n){if(n===void 0||typeof n.reason!="string"||n.reason==="")return;let e=n.platform_reason??n.endedReason;return {reason:n.reason,...e===void 0?{}:{endedReason:Re(e)}}}var zt=1e4;function Kt(n){let e=false;return t=>{if(e)return;let r;try{r=n.match.reportPlayers([{playerId:t,state:"connected"}],AbortSignal.timeout(zt));}catch{return}r.catch(o=>{o instanceof m&&o.status>=400&&o.status<500&&(e=o.status!==429);});}}function Oe(n,e={}){return ()=>{let t=null,{server:r,attach:o}=J(()=>t,e),a=n(r),s={async init(u){t=u,o(),await a.init?.();},async shutdown(u){let c=Wt(u);try{await a.shutdown?.(c);}finally{r.dispose();}}},l=Kt(r);return s.join=(u,c)=>(l(u),a.join?.(u,c)),a.leave&&(s.leave=(u,c)=>a.leave?.(u,c)),a.message&&(s.message=(u,c,g,_)=>a.message?.(u,c,g,_)),s}}var Yt=new Set(["unlocked","already_unlocked","suppressed"]);function Te(n){let e=n?.changes;if(!Array.isArray(e))return [];let t=[];for(let r of e){let o=r??{};if(o.type!=="achievement_unlocked"||typeof o.outcome!="string"||!Yt.has(o.outcome)||typeof o.achievement_id!="string"||o.achievement_id==="")continue;let a=o.outcome;t.push({achievementId:o.achievement_id,progressionDefinitionId:typeof o.progression_definition_id=="string"?o.progression_definition_id:"",points:a==="unlocked"&&typeof o.points=="number"&&Number.isFinite(o.points)?o.points:0,outcome:a,...typeof o.reason=="string"?{reason:o.reason}:{}});}return t}export{b as AuthError,U as CONDITIONAL_HEADERS,L as FunctionsApi,m as GemApiError,E as GemClient,$ as GemFunctionError,k as PlayerText,f as TransportRefusal,Te as achievementReceipts,j as asPlayerText,H as createGemServer,ue as createHostTokenSource,Pe as createMatchServer,Oe as defineServer,M as systemClock,we as text,Z as toBase64};//# sourceMappingURL=gem-web-sdk.server.js.map
3
3
  //# sourceMappingURL=gem-web-sdk.server.js.map
@@ -1,6 +1,6 @@
1
1
  # The function surface — API reference
2
2
 
3
- Generated from `@indiegems/gem-web-sdk/function` v15.1.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
3
+ Generated from `@indiegems/gem-web-sdk/function` v15.1.1, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
4
4
 
5
5
  `@indiegems/gem-web-sdk/function` exports exactly the symbols on this page and nothing else.
6
6
 
@@ -1,6 +1,6 @@
1
1
  # The browser surface — API reference
2
2
 
3
- Generated from `@indiegems/gem-web-sdk/sdk` v15.1.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
3
+ Generated from `@indiegems/gem-web-sdk/sdk` v15.1.1, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
4
4
 
5
5
  `@indiegems/gem-web-sdk/sdk` is the one import a game writes, wherever its code runs. `@indiegems/gem-web-sdk/game` exports exactly the symbols on this page and nothing else, for a build that wants only this half.
6
6
 
@@ -1,6 +1,6 @@
1
1
  # The server surface — API reference
2
2
 
3
- Generated from `@indiegems/gem-web-sdk/sdk` v15.1.0, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
3
+ Generated from `@indiegems/gem-web-sdk/sdk` v15.1.1, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
4
4
 
5
5
  `@indiegems/gem-web-sdk/sdk` is the one import a game writes, wherever its code runs. `@indiegems/gem-web-sdk/server` exports exactly the symbols on this page and nothing else, for a build that wants only this half.
6
6
 
@@ -2,7 +2,7 @@
2
2
  "schema_version": 2,
3
3
  "source": {
4
4
  "repo": "IndieGems/gem-web-sdk",
5
- "version": "15.1.0"
5
+ "version": "15.1.1"
6
6
  },
7
7
  "entries": [
8
8
  {
package/docs/changelog.md CHANGED
@@ -16,6 +16,12 @@ Its entries are grouped under up to five headings:
16
16
  - **Rebuild**: a type changed. Recompile against the new version; code that compiles today keeps compiling unless the entry says otherwise.
17
17
  - **New capability**: something a game can now do. Nothing changes unless you use it.
18
18
 
19
+ ## 15.1.1
20
+
21
+ Upgrading from 15.1.0. Impact: none.
22
+
23
+ Nothing in this release asks anything of a game.
24
+
19
25
  ## 15.1.0
20
26
 
21
27
  Upgrading from 15.0.0. Impact: none.
@@ -50,7 +50,7 @@ either way.
50
50
  ```jsonc
51
51
  // package.json
52
52
  "dependencies": {
53
- "@indiegems/gem-web-sdk": "15.1.0"
53
+ "@indiegems/gem-web-sdk": "15.1.1"
54
54
  }
55
55
  ```
56
56
 
@@ -38,8 +38,8 @@
38
38
  },
39
39
  {
40
40
  "file": "changelog.md",
41
- "sha256": "6b47b52430c201a1eb48a4823b6e3ca59d1e82982428eab0ab7ac3016cc044c1",
42
- "updated": "2026-10-23T00:49:37Z"
41
+ "sha256": "0132ed26864b9c47309c3ab4df30329c5514eaa4dadabde25f2417f6a71a9a2c",
42
+ "updated": "2026-10-23T02:41:11Z"
43
43
  },
44
44
  {
45
45
  "file": "daily-challenges.md",
@@ -68,8 +68,8 @@
68
68
  },
69
69
  {
70
70
  "file": "getting-started.md",
71
- "sha256": "68ddb1e937d14ba27aadbb2cd19ae59d0cb9048ec2d4435b4d80f87e8ac1eb1a",
72
- "updated": "2026-10-23T00:49:37Z"
71
+ "sha256": "f741da3ef391fd4641cd6a3c6ad99dc995f3a2895409965f6c01bc7d045db9e7",
72
+ "updated": "2026-10-23T02:41:11Z"
73
73
  },
74
74
  {
75
75
  "file": "inventory-and-catalogs.md",
@@ -83,8 +83,8 @@
83
83
  },
84
84
  {
85
85
  "file": "match-session.md",
86
- "sha256": "33fdef4edc170cadd2284ff399fcf16455b7691d9aeac52bd09bade24b8b051a",
87
- "updated": "2026-10-07T19:27:16Z"
86
+ "sha256": "cfc2f76e310f4a851ac0b9185687d284cced6533fe12fb359ce0cb2845c5e5ef",
87
+ "updated": "2026-10-23T01:58:45Z"
88
88
  },
89
89
  {
90
90
  "file": "p2p-and-parties.md",
@@ -128,8 +128,8 @@
128
128
  },
129
129
  {
130
130
  "file": "server-bundles.md",
131
- "sha256": "c30b720cf1b65dc4e7a2ed25f1dfc86d9c86ba11d69509b45c63183649f3a7aa",
132
- "updated": "2026-10-23T00:49:37Z"
131
+ "sha256": "1ca3430270d7c180304bcb297484bf4c8a22689b7728fce753d9a2bf6b6248ad",
132
+ "updated": "2026-10-23T02:41:11Z"
133
133
  },
134
134
  {
135
135
  "file": "serverless-functions-js.md",
@@ -153,8 +153,8 @@
153
153
  },
154
154
  {
155
155
  "file": "what-a-game-must-do.md",
156
- "sha256": "1dae31932542cf7d49e8b1c1bc456e62cfb72204e88ea776919cca12c690c859",
157
- "updated": "2026-10-22T15:46:02Z"
156
+ "sha256": "645ed81d6d89996759880f9faf5a7ecb587953b9205bad2d32a30001d3238552",
157
+ "updated": "2026-10-23T01:58:45Z"
158
158
  }
159
159
  ]
160
160
  }
@@ -272,7 +272,22 @@ wiki keeps a live match live. Only the transport says a link dropped.
272
272
  The two messages the arcade pushes about the page — `onPause` on both edges, and `onWillTerminate`
273
273
  with its grace budget — are the game's to honour and are on
274
274
  [what-a-game-must-do.md](what-a-game-must-do.md#what-the-parent-says-about-the-session-prefs-pause-and-terminate).
275
- Neither ends a match.
275
+ Neither ends a match, and a game must not leave its room on `onPause`: the same pause fires when
276
+ the phone locks.
277
+
278
+ **Leave game is the exception, and the platform handles it.** A player who chooses Leave game in
279
+ the Arcade's menu is taken out of every room of the game, on every device, by the platform when
280
+ they choose it — not by a request from the game's page as it unloads, so a game needs no
281
+ `pagehide` leave for this. Each room is left the way `gem.rooms.leave()` leaves it, so a server
282
+ holding the seat for a reconnect hears the player left and frees it. On a phone the game is still
283
+ parked; a player who comes back and presses Continue resumes without a seat, and the room's next
284
+ read says so — `kicked` while the room plays on without them, `matchEnded` and then `closed` when
285
+ they were the last one in it. Go back to your menu on either.
286
+
287
+ A room the player's party leader seated them in stays: only the leader can take the party out,
288
+ Leave game keeps that room without an error, and reopening the game puts the player back in their
289
+ party's match. [what-a-game-must-do.md](what-a-game-must-do.md#the-arcades-menu) has the whole
290
+ rule.
276
291
 
277
292
  ## 8. When it goes wrong
278
293
 
@@ -80,8 +80,8 @@ To check the download yourself: the package npm serves is, byte for byte, the fi
80
80
  also publishes on its download host, with the hash beside it:
81
81
 
82
82
  ```bash
83
- curl -fsSL -O https://downloads.gemarcade.com/sdk/v15.1.0/gem-web-sdk.tgz
84
- curl -fsSL https://downloads.gemarcade.com/sdk/v15.1.0/gem-web-sdk.tgz.sri
83
+ curl -fsSL -O https://downloads.gemarcade.com/sdk/v15.1.1/gem-web-sdk.tgz
84
+ curl -fsSL https://downloads.gemarcade.com/sdk/v15.1.1/gem-web-sdk.tgz.sri
85
85
  openssl dgst -sha384 -binary gem-web-sdk.tgz | openssl base64 -A
86
86
  ```
87
87
 
@@ -610,7 +610,7 @@ there is no route by which the frame could request one. `createGem` forwards all
610
610
  arcade cannot release yours from outside the frame. Keep it captured and the player cannot click
611
611
  the dialog sitting on top of your game.
612
612
 
613
- **Save on pause.** When a player on a phone chooses Return to the Arcade in
613
+ **Save on pause.** When a player on a phone chooses Leave game in
614
614
  [the Arcade's menu](#the-arcades-menu), or presses the device's Back, your
615
615
  game is **parked**, not closed:
616
616
  it receives `onPause(true)` and stays loaded while the player browses. They may come back and
@@ -620,6 +620,14 @@ there is no route by which the frame could request one. `createGem` forwards all
620
620
  nothing after the pause. So the pause edge is your last guaranteed moment. Write anything the
621
621
  player would mind losing there, and never hold it back for a terminate warning that may not come.
622
622
 
623
+ **Leave game has already left the rooms.** A parked game is still loaded, but a player who chose
624
+ Leave game is no longer in its rooms: the platform took them out when they chose it
625
+ ([the Arcade's menu](#the-arcades-menu) says which rooms). If they come back and press Continue,
626
+ your game resumes without a seat, and the room's next read says so: `kicked` while the room plays
627
+ on without them, `matchEnded` and then `closed` when they were the last one in it. Go back to your
628
+ own menu on either, as you already do for a match that ended while your game was away. The
629
+ device's Back parks the game without leaving anything.
630
+
623
631
  **Re-read on resume.** Your game is told that it was paused and resumed, never why, and never
624
632
  what the player did in the meantime. Their Gems and Coins can change while you are paused, so
625
633
  if your game keeps anything worked out from a balance, such as a Buy button it greyed out or a
@@ -642,7 +650,10 @@ there is no route by which the frame could request one. `createGem` forwards all
642
650
  Neither `onPause` nor `onWillTerminate` touches a match. A match whose link dropped while the phone was locked
643
651
  comes back through the SDK's own reconnect on the next visible edge, and one that ended meanwhile
644
652
  raises `matchEnded` on the same edge — [match-session.md](match-session.md) §7. Pause the loop
645
- on `onPause`; do not leave the room.
653
+ on `onPause`; do not leave the room. The same pause fires when the phone locks, and a player who
654
+ locked their phone mid-match expects to be in it when they unlock. The one pause that does take the
655
+ player out of their rooms is Leave game, and the platform does that itself
656
+ ([the Arcade's menu](#the-arcades-menu)), not your game.
646
657
 
647
658
  🔴 **The assembly used to drop all three.** `GemFrame` parsed them and `createGem` wired none, so a
648
659
  game built the one-call way could not hear them — and could not add a handler afterwards either,
@@ -734,7 +745,7 @@ game, a framed or full-window game on a desktop, a tablet or a TV in native full
734
745
 
735
746
  - **The Gem button**, the Gem Arcade's gem, always there (a 44px square touch target), in
736
747
  the **top-left corner** unless your game [asks for another](#moving-the-gem-gemsetgemcorner). It
737
- opens [the Arcade's menu](#the-arcades-menu): Return to the Arcade, the player's Gems, Coins and
748
+ opens [the Arcade's menu](#the-arcades-menu): Leave game, the player's Gems, Coins and
738
749
  achievement score, mute, the player's Arcade-wide settings and the rest. Not your settings: those
739
750
  are [your own button](#game-settings).
740
751
  - **Nothing else.** The player's wallets (Gems, Coins, their achievement score) are **not** drawn
@@ -1397,7 +1408,7 @@ What it does, so you know what to expect:
1397
1408
 
1398
1409
  The Arcade keeps one button over every game, on every device: the Gem, top-left unless your game
1399
1410
  [asks for another corner](#moving-the-gem-gemsetgemcorner). Its menu is
1400
- how a player leaves (**Return to the Arcade**), sees their Gems, Coins and achievement score, mutes,
1411
+ how a player leaves (**Leave game**), sees their Gems, Coins and achievement score, mutes,
1401
1412
  goes fullscreen, reports a problem and changes their Arcade-wide settings — the ones that reach you as [`gem.prefs.recommended`](#game-settings). You can add up to
1402
1413
  four entries of your own:
1403
1414
 
@@ -1421,10 +1432,25 @@ gem.setMenu({
1421
1432
  and sent when it does, and again after any reconnect.
1422
1433
  - **The Arcade pauses your game while its menu is open** — `onPause(true)`, then `onPause(false)`
1423
1434
  before a handler of yours runs. Nothing else is needed from you.
1424
- - **You cannot remove or reorder the Arcade's entries**, and Return to the Arcade is always there.
1435
+ - **You cannot remove or reorder the Arcade's entries**, and Leave game is always there.
1425
1436
  On a phone it **parks** your game, as above; on a desktop, a tablet and a television it ends the
1426
1437
  session, with `onWillTerminate` first. Either way your game heard `onPause(true)` when the menu
1427
1438
  opened: save there — it is the edge you are sure to get.
1439
+ - **Leave game takes the player out of every room of your game**, on every device, and the
1440
+ platform does it, not your page. It leaves each room the way `gem.rooms.leave()` does, so a
1441
+ match server holding the seat hears the player left and frees it rather than waiting out its
1442
+ reconnect budget. It leaves open rooms, matches in progress and custom lobbies alike; rooms of
1443
+ other games, and the player's Arcade party, are untouched. So your game needs no leave of its own
1444
+ for Leave game: not on `onPause`, not on `onWillTerminate` and not from a `pagehide` handler,
1445
+ which a parked game never gets. The SDK's own `pagehide` leave stays, for the tab closed or
1446
+ reloaded out from under you
1447
+ ([rooms-and-matches.md](rooms-and-matches.md) §4.3a).
1448
+ - **A room the player's party leader seated them in stays.** A party member cannot leave the
1449
+ room their leader took the party into; only the leader can take the party out. Leave game leaves
1450
+ every other room and keeps that one, and that is not an error. When the player opens your game
1451
+ again, they are back in their party's match — by design: they left the game, not their friends.
1452
+ A game that follows its party into the leader's match
1453
+ ([p2p-and-parties.md](p2p-and-parties.md) §7.4) needs nothing more for this.
1428
1454
 
1429
1455
  `gem.setMenu` returns `false` under an embedder with no menu, and outside any embedder. Your
1430
1456
  settings button is there either way; what such a game also needs is a way out of its own, a control
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@indiegems/gem-web-sdk",
3
- "version": "15.1.0",
3
+ "version": "15.1.1",
4
4
  "description": "postMessage bridge contract between gem-web and browser-playable games",
5
5
  "license": "UNLICENSED",
6
6
  "type": "module",