@indiegems/gem-web-sdk 13.2.0 → 13.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +12 -0
- package/dist/gem-web-sdk.esm.js +1 -1
- package/dist/gem-web-sdk.function.js +1 -1
- package/dist/gem-web-sdk.game.js +2 -2
- package/dist/gem-web-sdk.min.js +2 -2
- package/dist/gem-web-sdk.sdk.js +2 -2
- package/dist/gem-web-sdk.server.js +1 -1
- package/docs/api/api-reference-function.md +1 -1
- package/docs/api/api-reference-game.md +4 -5
- package/docs/api/api-reference-server.md +1 -1
- package/docs/api/reference.json +3 -3
- package/docs/changelog.md +12 -0
- package/docs/getting-started.md +1 -1
- package/docs/manifest.json +10 -10
- package/docs/server-bundles.md +2 -2
- package/docs/serverless-functions.md +54 -0
- package/docs/what-a-game-must-do.md +2 -3
- package/package.json +1 -1
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var Pe=Object.defineProperty;var Oe=(n,e)=>{for(var t in e)Pe(n,t,{get:e[t],enumerable:true});};globalThis.__gemWebSdkVersion="[gem-web-sdk:sdkVersion:13.2.0]";var Te={initialDelayMs:2e3,maxDelayMs:6e4};function Ge(n,e){return e!==void 0?!e:n==="chain_exhausted"}var B=class{constructor(e){this.options=e;}options;grant=null;state="pending";failure=null;generation=0;inFlight=null;rejected=false;retry=null;failures=0;notBefore=0;disposed=false;get currentState(){return this.state}get lastFailure(){return this.failure}async get(){if(this.state==="lost")throw new _(this.failure??"unavailable","the session cannot be renewed");let e=this.seconds();if(this.grant&&e<this.grant.expiresAt-this.renewBefore())return this.grant.token;if(this.pastChainCeiling())throw new _("chain_exhausted","the token chain reached its ceiling");if(this.inFlight===null&&this.options.clock.now()<this.notBefore)throw new _(this.failure??"unavailable","the embedder asked for no new token yet; one is asked for when that wait is over");return this.refresh(this.nextReason())}pastChainCeiling(){return this.grant===null||this.seconds()<this.grant.chainEndsAt?false:(this.enter("lost","chain_exhausted"),true)}nextReason(){return this.rejected?"rejected":this.grant?"expiring":"initial"}invalidate(e){e!==void 0&&this.grant!==null&&this.grant.token!==e||this.rejected&&this.grant===null||(this.grant=null,this.generation+=1,this.inFlight=null,this.rejected=true,this.state!=="lost"&&this.enter("pending"));}accept(e){this.state!=="lost"&&(this.grant=e,this.rejected=false,this.enter("ready"));}close(e="unavailable"){this.grant=null,this.generation+=1,this.inFlight=null,this.enter("lost",e);}dispose(){this.disposed=true,this.cancelRetry();}scheduleRetry(e){if(this.cancelRetry(),this.failures+=1,this.notBefore=e===void 0?0:this.options.clock.now()+e,this.disposed)return;let{initialDelayMs:t,maxDelayMs:r}=Te,o=Math.min(r,t*2**(this.failures-1)),a=Math.max(o/2,e??0)+Math.random()*(o/2);this.retry={handle:this.options.clock.setTimeout(()=>this.retryNow(),a)};}retryNow(){this.retry=null,this.notBefore=0,!(this.state==="lost"||this.pastChainCeiling())&&this.refresh(this.nextReason()).catch(()=>{});}cancelRetry(){this.retry!==null&&(this.options.clock.clearTimeout(this.retry.handle),this.retry=null);}refresh(e){if(this.inFlight)return this.inFlight;this.cancelRetry();let t=this.generation;this.enter("pending");let r=this.options.request(e).then(o=>{if(t!==this.generation)throw new _("internal","token arrived for a superseded generation");return this.grant=o,this.rejected=false,this.enter("ready"),o.token}).catch(o=>{let a=Ce(o),{retryable:i,retryAfterMs:l}=o??{};throw t===this.generation&&(Ge(a,typeof i=="boolean"?i:void 0)?this.enter("lost",a):(this.scheduleRetry(typeof l=="number"&&Number.isFinite(l)&&l>0?l:void 0),this.enter("degraded",a))),o instanceof _?o:new _(a,String(o))}).finally(()=>{this.inFlight===r&&(this.inFlight=null);});return this.inFlight=r,r}enter(e,t){(e==="ready"||e==="lost")&&this.cancelRetry(),e==="ready"&&(this.failures=0,this.notBefore=0),this.failure=t??(e==="ready"?null:this.failure),this.state!==e&&(this.state=e,this.options.onStateChange?.(e,t));}renewBefore(){return this.options.renewBeforeSeconds??60}seconds(){return Math.floor(this.options.clock.now()/1e3)}},_=class n extends Error{constructor(t,r){super(`auth ${t}: ${r}`);this.reason=t;this.name="AuthError";}reason;static isAuthError(t){if(t instanceof n)return true;let r=t;return r?.name==="AuthError"&&typeof r.reason=="string"}};function Ce(n){if(n instanceof _)return n.reason;let e=n?.reason;return typeof e=="string"&&["chain_exhausted","unavailable","timeout","internal"].includes(e)?e:"internal"}var y=class n extends Error{retryable=false;constructor(e){super(e),this.name="TransportRefusal";}static isRefusal(e){if(e instanceof n)return true;let t=e;return t?.name==="TransportRefusal"&&t.retryable===false}},F=["if-match","if-none-match"],Y=4096;function Ie(n){if(!n)return;let e={};for(let[t,r]of Object.entries(n)){let o=t.toLowerCase();if(!F.includes(o)||r===void 0)continue;let a=typeof r=="string"?Ee(r):r;if(typeof a!="string"||a.length>Y||!Me(a))throw new y(`the ${o} header value cannot be sent \u2014 it is not a string, is longer than ${Y} characters, or contains a character outside the range an HTTP header value may carry. 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s(n){let e=String(n);if(!/^[A-Za-z0-9_.-]{1,128}$/.test(e)||e==="."||e==="..")throw new TypeError(`${JSON.stringify(e)} is not a usable path segment \u2014 it is interpolated into a URL`);return encodeURIComponent(e)}async function ln(n,e,t){let r=`/v1/inventory/transfers/${s(e)}/accept`;return n.client.post(r,void 0,t?.signal)}async function dn(n,e,t,r,o,a){let i=`/v1/inventory/${s(e)}/${s(t)}/progressions/${s(r)}/add`;return n.client.post(i,o,a?.signal)}async function un(n,e,t,r){let o=`/v1/voice/sessions/${s(e)}/admin`;return n.client.post(o,t,r?.signal)}async function cn(n,e,t){let r=`/v1/inventory/transfers/${s(e)}/cancel`;return n.client.post(r,void 0,t?.signal)}async function mn(n,e,t,r,o,a){let i=`/v1/inventory/${s(e)}/${s(t)}/progressions/${s(r)}/claim`;return n.client.post(i,o,a?.signal)}async function gn(n,e,t){let r=`/v1/games/${s(n.gameId())}/game-rooms/${s(e)}`;return n.client.delete(r,t?.signal)}async function pn(n,e,t,r,o){let 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1
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Name your event something else.`));return}let T={},j={};for(let[S,G]of Object.entries(O))typeof G=="string"?T[S]=G:typeof G=="number"&&Number.isFinite(G)&&(j[S]=G);for(;r.length>=e;)r.shift(),o+=1;r.push({uid:me(),playerId:v,name:R,atMs:n.clock.now(),dimensions:T,measures:j}),r.length>=ht&&l===null&&p()===0?P().catch(()=>{}):k();},flush:v=>P(v),get pending(){return r.length},dispose(){i=true,f(),r=[],o=0;}}}var kt=new Map([["function_error",false],["function_failed",false],["function_timeout",false],["function_not_published",false],["function_input_too_large",false],["functions_not_configured",false],["forbidden",false],["function_capacity_unavailable",true],["function_host_unreachable",true],["function_host_error",true],["rate_limited",true],["service_unavailable",true]]),L=class extends m{constructor(e,t){super(e.reason,e.status,e.detail,e.retryAfterSeconds,e.code),this.name="GemFunctionError",Object.assign(this,t);}get retryable(){return (this.code===void 0?void 0:kt.get(this.code))??super.retryable}},M=class{#e;constructor(e){this.#e=e;}async invoke(e,t={}){let r=St(e),o;try{o=await this.#e(r,t.signal===void 0?{}:{signal:t.signal});}catch(a){throw a instanceof m?At(a):a}return wt(o)}};function St(n){if(n instanceof ArrayBuffer)return new Uint8Array(n);if(ArrayBuffer.isView(n))return new Uint8Array(n.buffer,n.byteOffset,n.byteLength);let e;try{e=JSON.stringify(n);}catch(t){throw new y(`the function input could not be serialised to JSON: ${String(t)}. 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This is a bug in the call, not a server failure.`);return new TextEncoder().encode(e)}function wt(n){let{bytes:e}=n,t=()=>new TextDecoder("utf-8",{fatal:true}).decode(e);return {bytes:e,...n.invocationId===void 0?{}:{invocationId:n.invocationId},text:t,json:()=>JSON.parse(t())}}function At(n){let{details:e,invocationId:t}=ee(n),o=e?.untrusted?.message,a=e?.reason;return new L(n,{...t===void 0?{}:{invocationId:t},...n.code==="function_error"&&typeof o=="string"?{functionMessage:o}:{},...n.code==="function_failed"&&typeof a=="string"?{failure:a}:{}})}var A=n=>typeof n=="string"?n:"",Pt=/(?:Z|[+-]\d{2}:?\d{2})$/i;function ye(n){let e=A(n);if(!Pt.test(e))return 0;let t=Date.parse(e);return Number.isFinite(t)?Math.floor(t/1e3):0}var Ot=/^[0-9a-f]{1,64}$/,Tt=/^[0-9a-f]{16}$/,Gt=/^[A-Za-z][A-Za-z0-9_+\-/]{0,63}$/,Ct=/^(?:[01]\d|2[0-3]):[0-5]\d$/;function It(n){let e=A(n),t=/^(\d{4})-(\d{2})-(\d{2})$/.exec(e);if(!t)return;let[r,o,a]=[Number(t[1]),Number(t[2]),Number(t[3])],i=new Date(Date.UTC(r,o-1,a));return i.getUTCFullYear()===r&&i.getUTCMonth()===o-1&&i.getUTCDate()===a?e:void 0}var Et=4096,Mt=new TextEncoder;function qt(n){let e=A(n.challenge_data),t=A(n.challenge_data_hash);return e===""||!Tt.test(t)?{}:Mt.encode(e).length>Et?{}:{data:e,dataHash:t}}function Lt(n){let e=n??{},t=ye(e.period_start_at),r=ye(e.period_ends_at);if(t===0||r===0)return;let o=A(e.slug),a=A(e.seed),i=It(e.period_local_date),l=A(e.boundary),d=A(e.reset_time);return {id:A(e.progression_definition_id),...o===""?{}:{slug:o},window:A(e.window),periodStartAt:t,periodEndsAt:r,...i===void 0?{}:{periodLocalDate:i},boundary:Gt.test(l)?l:"",resetTime:Ct.test(d)?d:"",seed:Ot.test(a)?a:"",...qt(e)}}function fe(n){if(n!==void 0&&(!Number.isInteger(n)||n<0||n>400))throw new TypeError(`periodsBack must be an integer between 0 and 400, got ${String(n)}`)}function he(n){let e=n??{};return Array.isArray(e.challenges)?e.challenges.map(Lt).filter(t=>t!==void 0):[]}function _e(n){return {async list(e){let{playerId:t,periodsBack:r,signal:o}=e??{};if(typeof t!="string"||t==="")throw new TypeError("gem.challenges.list needs { playerId }: a game-server token names no player, so the platform cannot tell whose period you mean. Pass the id from join() or gem.players().");fe(r);let a=await n({player_id:t,...r===void 0?{}:{periods_back:r},...o===void 0?{}:{signal:o}});return he(a)}}}function $t(n){let e={};for(let[t,r]of Object.entries(z))if(typeof r=="function"){let o=r;e[t]=(...a)=>o(n,...a);}return e}function D(n,e={}){let t=e.clock??E,r=e.baseUrl??n.apiBaseUrl;if(!r)throw new Error("this runtime names no gem-api host (host.apiBaseUrl is missing). The server image running this bundle predates token delivery \u2014 the bundle cannot call gem-api on it.");let o=V(n,{clock:t,...e.onAuthStateChange===void 0?{}:{onStateChange:e.onAuthStateChange}}),a=ne({baseUrl:r,tokenSource:o.source,defaultQuery:{game_id:n.gameId,channel:n.channel},...e.fetch===void 0?{}:{fetch:e.fetch}}),i=new C({transport:a,clock:t}),l={gameId:n.gameId,channel:n.channel,matchId:n.matchId,...n.gameRoomId===void 0?{}:{gameRoomId:n.gameRoomId}},d=$t({client:i,gameId:()=>l.gameId}),c=l.gameRoomId,g=n.endMatch,h=n.log,b=pe({client:i,clock:t,gameId:l.gameId,...typeof h=="function"?{log:p=>h.call(n,p)}:{}});return {identity:l,client:i,api:d,match:{end:async()=>{if(g===void 0)throw new Error("this runtime cannot end the match: the server image running this bundle predates host.endMatch, and only the platform half holds the allocation proof an end needs.");await g.call(n);},setBackfill:async(p,k)=>{let w=await d.setMatchBackfill(l.matchId,{open:p.open,...p.seats===void 0?{}:{seats:p.seats}},k===void 0?{}:{signal:k});return {open:w.open,seats:w.seats??null}},reportPlayers:async(p,k)=>(await d.reportMatchPlayers(l.matchId,{players:p.map(P=>({player_id:P.playerId,state:P.state}))},k===void 0?{}:{signal:k})).players.map(P=>({playerId:P.player_id,outcome:P.outcome}))},analytics:b,functions:new M(d.invokeFunction),challenges:_e(d.listChallenges),...c===void 0?{}:{room:{get:p=>d.getGameRoomV2(c,p),args:async p=>{let k=await d.getGameRoomV2(c,p?.signal===void 0?{}:{signal:p.signal}),w=k.modified?k.body:void 0;if(w?.room_args==null||w.room_args_template==null)throw new m("not_found",404,"this room's template declares no room args",void 0,"room_args_not_defined");return {room_args:w.room_args,room_args_template:w.room_args_template}}}},dispose:()=>{b.dispose(),o.dispose();}}}var jt=["explicit","stale_cleanup","game_room_closed","replaced","migration_failed","host_left","insufficient_players","all_left","expired","migration_rate_exceeded","game_room_gone","failed","idle","reclaimed"],Bt=new Set(jt);function be(n){return typeof n=="string"&&Bt.has(n)?n:"unknown"}var x=class{#e;constructor(e){this.#e=e,Object.freeze(this);}toString(){return "[gem: use gem.text.toPlain()]"}toJSON(){return this.toString()}get[Symbol.toStringTag](){return "PlayerText"}static unwrap(e){return e.#e}};function $(n){return new x(n)}var ve={toPlain(n){return x.unwrap(n)},compare(n,e,t){let r=n instanceof x?x.unwrap(n):n,o=e instanceof x?x.unwrap(e):e;if(typeof Intl>"u"||typeof Intl.Collator!="function")return r<o?-1:r>o?1:0;let a;try{a=new Intl.Collator(t);}catch{a=new Intl.Collator;}return a.compare(r,o)},equals(n,e){let t=n instanceof x?x.unwrap(n):n,r=e instanceof x?x.unwrap(e):e;return t.normalize("NFC")===r.normalize("NFC")}};var Re="the match has not started yet: the runtime hands over the host at `init`, and this was read before that. Read it from `init` or later \u2014 a bundle that needs a value at module scope is reading it one call too early.";function K(n,e={}){let t=e.clock??E,r=()=>{let l=n();if(l===null)throw new Error(Re);return l},o=null,a=()=>{if(o===null)throw new Error(Re);return o};return {server:{get identity(){return a().identity},get client(){return a().client},get api(){return a().api},get match(){return a().match},get analytics(){return a().analytics},get functions(){return a().functions},get challenges(){return a().challenges},get room(){return a().room},dispose(){o?.dispose();},get sizeClass(){return r().sizeClass},get roomArgs(){return r().roomArgs},get roster(){return r().roster},players(){return r().players()},profile(l){let c=r().profile?.(l);if(!c)return null;let g=c.displayName;return typeof g!="string"||g===""?null:{displayName:$(g),...typeof c.displayTag=="string"&&c.displayTag!==""?{displayTag:$(c.displayTag)}:{},...typeof c.discriminator=="string"?{discriminator:c.discriminator}:{}}},playerNumber(l){return r().playerNumber?.(l)},send(l,d,c){c===void 0?r().send(l,d):r().send(l,d,c);},broadcast(l,d){d===void 0?r().broadcast(l):r().broadcast(l,d);},kick(l,d){d===void 0?r().kick(l):r().kick(l,d);},log(l){r().log(l);},warn(l){r().warn(l);}},attach:()=>{o=D(r(),{...e,clock:t});}}}function xe(n,e={}){let{server:t,attach:r}=K(()=>n,e);return r(),t}function Ft(n){if(n===void 0||typeof n.reason!="string"||n.reason==="")return;let e=n.platform_reason??n.endedReason;return {reason:n.reason,...e===void 0?{}:{endedReason:be(e)}}}var Ut=1e4;function Nt(n){let e=false;return t=>{if(e)return;let r;try{r=n.match.reportPlayers([{playerId:t,state:"connected"}],AbortSignal.timeout(Ut));}catch{return}r.catch(o=>{o instanceof m&&o.status>=400&&o.status<500&&(e=o.status!==429);});}}function ke(n,e={}){return ()=>{let t=null,{server:r,attach:o}=K(()=>t,e),a=n(r),i={async init(d){t=d,o(),await a.init?.();},async shutdown(d){let c=Ft(d);try{await a.shutdown?.(c);}finally{r.dispose();}}},l=Nt(r);return i.join=(d,c)=>(l(d),a.join?.(d,c)),a.leave&&(i.leave=(d,c)=>a.leave?.(d,c)),a.message&&(i.message=(d,c,g,h)=>a.message?.(d,c,g,h)),i}}var Dt=new Set(["unlocked","already_unlocked","suppressed"]);function Se(n){let e=n?.changes;if(!Array.isArray(e))return [];let t=[];for(let r of e){let o=r??{};if(o.type!=="achievement_unlocked"||typeof o.outcome!="string"||!Dt.has(o.outcome)||typeof o.achievement_id!="string"||o.achievement_id==="")continue;let a=o.outcome;t.push({achievementId:o.achievement_id,progressionDefinitionId:typeof o.progression_definition_id=="string"?o.progression_definition_id:"",points:a==="unlocked"&&typeof o.points=="number"&&Number.isFinite(o.points)?o.points:0,outcome:a,...typeof o.reason=="string"?{reason:o.reason}:{}});}return t}
|
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2
2
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export{_ as AuthError,F as CONDITIONAL_HEADERS,M as FunctionsApi,m as GemApiError,C as GemClient,L as GemFunctionError,x as PlayerText,y as TransportRefusal,Se as achievementReceipts,$ as asPlayerText,D as createGemServer,le as createHostTokenSource,xe as createMatchServer,ke as defineServer,E as systemClock,ve as text,X as toBase64};//# sourceMappingURL=gem-web-sdk.server.js.map
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//# sourceMappingURL=gem-web-sdk.server.js.map
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@@ -1,6 +1,6 @@
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# The function surface — API reference
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-
Generated from `@indiegems/gem-web-sdk/function` v13.2.
|
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3
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+
Generated from `@indiegems/gem-web-sdk/function` v13.2.2, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
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`@indiegems/gem-web-sdk/function` exports exactly the symbols on this page and nothing else.
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# The browser surface — API reference
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Generated from `@indiegems/gem-web-sdk/sdk` v13.2.
|
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3
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+
Generated from `@indiegems/gem-web-sdk/sdk` v13.2.2, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
|
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4
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`@indiegems/gem-web-sdk/sdk` is the one import a game writes, wherever its code runs. `@indiegems/gem-web-sdk/game` exports exactly the symbols on this page and nothing else, for a build that wants only this half.
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@@ -7221,9 +7221,8 @@ const { accepted, why } = result.json();
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ARCADE_EMBEDDERS: readonly string[]
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```
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The origins the
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without naming them: the
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the Gem Arcade app.
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The origins the Gem Arcade embeds a game from, which every game accepts
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without naming them: the website, and the Gem Arcade app.
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You do not pass these. They are always allowed, and
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[GemOptions.allowedEmbedders](#gemoptions-allowedembedders) adds to them rather than replacing them.
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@@ -7252,7 +7251,7 @@ readonly allowedEmbedders?: readonly string[]
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Extra origins allowed to embed your game, **added to** the ones the Gem
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Arcade uses. Most games leave this out.
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The
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The website and the Gem Arcade app are always allowed — see
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[ARCADE_EMBEDDERS](#arcade_embedders) — so do not list them. Set this only when a site
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of your own embeds your game.
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# The server surface — API reference
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-
Generated from `@indiegems/gem-web-sdk/sdk` v13.2.
|
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Generated from `@indiegems/gem-web-sdk/sdk` v13.2.2, the version of the package this file ships in. Every symbol below carries an explicit anchor, its `anchor` in `reference.json` beside this file.
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4
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`@indiegems/gem-web-sdk/sdk` is the one import a game writes, wherever its code runs. `@indiegems/gem-web-sdk/server` exports exactly the symbols on this page and nothing else, for a build that wants only this half.
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package/docs/api/reference.json
CHANGED
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@@ -2,7 +2,7 @@
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2
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"schema_version": 2,
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"source": {
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"repo": "IndieGems/gem-web-sdk",
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"version": "13.2.
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"version": "13.2.2"
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},
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"entries": [
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{
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@@ -8342,7 +8342,7 @@
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"group": "start",
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"signature": "ARCADE_EMBEDDERS: readonly string[]",
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"documented": true,
|
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-
"summary": "The origins the
|
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8345
|
+
"summary": "The origins the Gem Arcade embeds a game from, which every game accepts\nwithout naming them: the website, and the Gem Arcade app.\n\nYou do not pass these. They are always allowed, and\n[GemOptions.allowedEmbedders](api-reference-game.md#gemoptions-allowedembedders) adds to them rather than replacing them.",
|
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"deprecated": null,
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"returns": null,
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@@ -8374,7 +8374,7 @@
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"group": "start",
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"signature": "readonly allowedEmbedders?: readonly string[]",
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"documented": true,
|
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|
-
"summary": "Extra origins allowed to embed your game, **added to** the ones the Gem\nArcade uses. Most games leave this out.\n\nThe
|
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|
+
"summary": "Extra origins allowed to embed your game, **added to** the ones the Gem\nArcade uses. Most games leave this out.\n\nThe website and the Gem Arcade app are always allowed — see\n[ARCADE_EMBEDDERS](api-reference-game.md#arcade_embedders) — so do not list them. Set this only when a site\nof your own embeds your game.\n\n```js\ncreateGem({ allowedEmbedders: ['https://my-own-site.example'] })\n```\n\nA page whose origin is not allowed gets no connection, and — deliberately —\nis told nothing about why. That means a typo here looks exactly like a\nhandshake that has not arrived: pass [GemOptions.onRefused](api-reference-game.md#gemoptions-onrefused) while you\nare integrating, because it is the only place the difference shows.\n\n⚠️ **Bake these in. Never build them from anything the page can\ninfluence** — not `location`, not a query parameter, not\n`document.referrer`. A value the embedder supplies is a check that can never\nfail. Do not add a `localhost:<port>` entry for your dev host either; the\nSDK admits one on your own machine by rule.",
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"deprecated": null,
|
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"params": [],
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package/docs/changelog.md
CHANGED
|
@@ -16,6 +16,18 @@ Its entries are grouped under up to five headings:
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16
16
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- **Rebuild**: a type changed. Recompile against the new version; code that compiles today keeps compiling unless the entry says otherwise.
|
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17
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- **New capability**: something a game can now do. Nothing changes unless you use it.
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+
## 13.2.2
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Upgrading from 13.2.1. Impact: none.
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+
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Nothing in this release asks anything of a game.
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## 13.2.1
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Upgrading from 13.2.0. Impact: none.
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Nothing in this release asks anything of a game.
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## 13.2.0
|
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20
32
|
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21
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Upgrading from 13.1.0. Impact: required.
|
package/docs/getting-started.md
CHANGED
package/docs/manifest.json
CHANGED
|
@@ -38,8 +38,8 @@
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},
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{
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"file": "changelog.md",
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"sha256": "
|
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|
-
"updated": "2026-10-
|
|
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+
"sha256": "1b3fc8bb0464ca818298376b96cb20f1eb611059d2b9b9f2f8c538b57b19a559",
|
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|
+
"updated": "2026-10-15T19:06:19Z"
|
|
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43
|
},
|
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|
{
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|
"file": "daily-challenges.md",
|
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@@ -68,8 +68,8 @@
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|
},
|
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|
{
|
|
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|
"file": "getting-started.md",
|
|
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|
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"sha256": "
|
|
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|
-
"updated": "2026-10-
|
|
71
|
+
"sha256": "b152abdec73f8b72c39f896bf64faccf3a1924a1cf2b42bae566ff41752a836a",
|
|
72
|
+
"updated": "2026-10-15T19:06:19Z"
|
|
73
73
|
},
|
|
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74
|
{
|
|
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75
|
"file": "inventory-and-catalogs.md",
|
|
@@ -128,8 +128,8 @@
|
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128
|
},
|
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|
{
|
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|
"file": "server-bundles.md",
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|
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|
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"updated": "2026-10-
|
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"sha256": "55c841c525b7a765baa6749f30602291a884f05819d2afbb4f32138d215dd2a8",
|
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|
+
"updated": "2026-10-15T19:06:19Z"
|
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|
},
|
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|
{
|
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|
"file": "serverless-functions-js.md",
|
|
@@ -138,8 +138,8 @@
|
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|
},
|
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|
{
|
|
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|
"file": "serverless-functions.md",
|
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|
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"sha256": "
|
|
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|
-
"updated": "2026-10-
|
|
141
|
+
"sha256": "eef5fa14dced0bca39b4f4b9d6688d4f81d6c4d2441ec3497380c21b7482022a",
|
|
142
|
+
"updated": "2026-10-15T14:37:57Z"
|
|
143
143
|
},
|
|
144
144
|
{
|
|
145
145
|
"file": "trading-and-gifting.md",
|
|
@@ -153,8 +153,8 @@
|
|
|
153
153
|
},
|
|
154
154
|
{
|
|
155
155
|
"file": "what-a-game-must-do.md",
|
|
156
|
-
"sha256": "
|
|
157
|
-
"updated": "2026-10-
|
|
156
|
+
"sha256": "439683ca206b2230e48ab46d5eb9a945964fb6f2e308ffcc8ec1e1b9423fc5e8",
|
|
157
|
+
"updated": "2026-10-15T13:34:34Z"
|
|
158
158
|
}
|
|
159
159
|
]
|
|
160
160
|
}
|
package/docs/server-bundles.md
CHANGED
|
@@ -80,8 +80,8 @@ To check the download yourself: the package npm serves is, byte for byte, the fi
|
|
|
80
80
|
also publishes on its download host, with the hash beside it:
|
|
81
81
|
|
|
82
82
|
```bash
|
|
83
|
-
curl -fsSL -O https://downloads.gemarcade.com/sdk/v13.2.
|
|
84
|
-
curl -fsSL https://downloads.gemarcade.com/sdk/v13.2.
|
|
83
|
+
curl -fsSL -O https://downloads.gemarcade.com/sdk/v13.2.2/gem-web-sdk.tgz
|
|
84
|
+
curl -fsSL https://downloads.gemarcade.com/sdk/v13.2.2/gem-web-sdk.tgz.sri
|
|
85
85
|
openssl dgst -sha384 -binary gem-web-sdk.tgz | openssl base64 -A
|
|
86
86
|
```
|
|
87
87
|
|
|
@@ -815,6 +815,60 @@ be downloaded — and its `invoke` answer is its only record.
|
|
|
815
815
|
Every `message` was written by your function's code, and any member of your game's team can read
|
|
816
816
|
it. Log ids, not anything personal about a player.
|
|
817
817
|
|
|
818
|
+
### Seeing how your functions perform
|
|
819
|
+
|
|
820
|
+
`gemctl function usage` reads the platform's own counters for every call on every channel,
|
|
821
|
+
`release` included. Logs say why one call failed. Usage says how many calls failed, how they
|
|
822
|
+
failed, how slow the calls were, and how close they came to the limits in section 2.
|
|
823
|
+
|
|
824
|
+
```bash
|
|
825
|
+
gemctl function usage # every channel, the platform's window
|
|
826
|
+
gemctl function usage --channel release --days 28 # one channel, the last 28 days
|
|
827
|
+
gemctl function usage --from 2026-10-01 --to 2026-10-07 --json # a chosen week, every figure
|
|
828
|
+
```
|
|
829
|
+
|
|
830
|
+
- **The window** is `--days 7`, `28` or `90` (UTC days, today included), or `--from` and `--to`
|
|
831
|
+
(UTC `YYYY-MM-DD`, both days included; `--to` defaults to today). With neither, the platform
|
|
832
|
+
chooses. The answer always says which days it covered, and says so when the platform shortened
|
|
833
|
+
a long window.
|
|
834
|
+
- **`--channel`** (`dev`, `test` or `release`) shows one channel. Without it, every channel is
|
|
835
|
+
shown.
|
|
836
|
+
- **`--json`** prints every figure for every day. At a terminal you get each channel's totals over
|
|
837
|
+
the window first. Then comes one row per channel per day with its calls and failed calls, and
|
|
838
|
+
with `--channel` that row also shows `p99_ms`. A day with no calls has no row. Today is still
|
|
839
|
+
being counted.
|
|
840
|
+
|
|
841
|
+
The figures:
|
|
842
|
+
|
|
843
|
+
| Figure | What it counts |
|
|
844
|
+
| ------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
|
845
|
+
| `calls` | Every call the platform counted on that channel |
|
|
846
|
+
| `failed_calls` | All failed calls: `errors` (`handle` returned `Err`), `timeouts`, `cpu_exceeded`, `failed` (a trap, memory, the platform-call limit, or a result or value over its cap) and `unavailable` (the platform could not run it) |
|
|
847
|
+
| `avg_ms`, `p50_ms`, `p95_ms`, `p99_ms`, `max_ms` | **Wall time** in milliseconds: how long a call took from start to finish. `max_ms` is the longest call |
|
|
848
|
+
| `cpu_ms_total`, `cpu_ms_max` | **CPU time** in milliseconds: all calls added together, and the most one call used |
|
|
849
|
+
| `memory_peak_bytes` | The highest memory peak of any one call |
|
|
850
|
+
|
|
851
|
+
**Wall time and CPU time measure different things.** Wall time is the whole call, measured by the
|
|
852
|
+
clock. It includes time your function spends waiting on `call-api`, `download-link` and
|
|
853
|
+
`upload-link`. CPU time counts only the time your own code was running. The limits are 5 seconds
|
|
854
|
+
of wall time and 1 second of CPU time. A call with a high wall time and a low CPU time is mostly
|
|
855
|
+
waiting on the platform. Compare `max_ms` with 5000, `cpu_ms_max` with 1000, and
|
|
856
|
+
`memory_peak_bytes` with 256 MiB to see how close your function comes to its limits.
|
|
857
|
+
|
|
858
|
+
⚠️ **p50, p95 and p99 are estimates, not exact figures.** The platform does not keep every call's
|
|
859
|
+
time. Each day it puts each call into one of a fixed set of time ranges, for each channel, and
|
|
860
|
+
reads the percentiles from those daily counts. Below 6 ms an estimate is exact. Above that it can be
|
|
861
|
+
off by up to about a third. `max_ms` and `avg_ms` are exact. A day counted before the platform
|
|
862
|
+
started keeping these counts has no percentiles: it shows `-` at a terminal and `null` in
|
|
863
|
+
`--json`, never 0. When a window reaches back past that day, `percentiles_cover` says how many of
|
|
864
|
+
the calls the totals' percentiles describe.
|
|
865
|
+
|
|
866
|
+
**The website shows the same daily counts.** Open the **Functions** tab of your game's **Builds**
|
|
867
|
+
page and go to **Daily usage**. It shows one channel at a time over the last 7, 28 or 90 days. You
|
|
868
|
+
get each day's calls, failed calls by kind, the longest call, CPU time and peak memory. It does
|
|
869
|
+
not show percentiles or the average call time, so use gemctl for those. Anyone at Member level or
|
|
870
|
+
above on your game's team can read usage, in both places, whether the game is published or not.
|
|
871
|
+
|
|
818
872
|
## 8. When a call is refused
|
|
819
873
|
|
|
820
874
|
Every answer from a call that reached your function carries an invocation id: success,
|
|
@@ -53,9 +53,8 @@ No `baseUrl`. The Arcade names the backend on every token and the SDK routes the
|
|
|
53
53
|
tokens only if its origin is allowed, and the pages that matter are always allowed without a word
|
|
54
54
|
from you:
|
|
55
55
|
|
|
56
|
-
- **the
|
|
57
|
-
|
|
58
|
-
one of the websites, but it accepts every origin in that list;
|
|
56
|
+
- **the Gem Arcade website and app** — the SDK carries their origins as `ARCADE_EMBEDDERS`, on every
|
|
57
|
+
platform the app runs on;
|
|
59
58
|
- **a dev host on your own machine** — `gemctl serve` and the Gem Editor frame a locally-served game
|
|
60
59
|
from a loopback origin whose port changes every run, and the SDK admits that shape by rule, only
|
|
61
60
|
while your game itself is served from loopback. Once published, nothing about the rule applies.
|