@ind-rcg/plugins-printengine 246.1010.0 → 248.1004.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -26,7 +26,7 @@ return /******/ (() => { // webpackBootstrap
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  /***/ ((__unused_webpack_module, exports) => {
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  "use strict";
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- eval("\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n var len = b64.length\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(\n uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)\n ))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/base64-js/index.js?");
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+ eval("\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n var len = b64.length\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/base64-js/index.js?");
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  /***/ }),
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@@ -122,23 +122,13 @@ eval("this.pdfMake = this.pdfMake || {}; this.pdfMake.vfs = {\r\n \"Roboto-Ital
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  /***/ }),
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- /***/ "./node_modules/safe-buffer/index.js":
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- /*!*******************************************!*\
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- !*** ./node_modules/safe-buffer/index.js ***!
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- \*******************************************/
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- /***/ ((module, exports, __webpack_require__) => {
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-
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- eval("/* eslint-disable node/no-deprecated-api */\nvar buffer = __webpack_require__(/*! buffer */ \"./node_modules/buffer/index.js\")\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/safe-buffer/index.js?");
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- /***/ }),
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-
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  /***/ "./node_modules/sax/lib/sax.js":
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  /*!*************************************!*\
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  !*** ./node_modules/sax/lib/sax.js ***!
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  \*************************************/
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  /***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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- eval(";(function (sax) { // wrapper for non-node envs\n sax.parser = function (strict, opt) { return new SAXParser(strict, opt) }\n sax.SAXParser = SAXParser\n sax.SAXStream = SAXStream\n sax.createStream = createStream\n\n // When we pass the MAX_BUFFER_LENGTH position, start checking for buffer overruns.\n // When we check, schedule the next check for MAX_BUFFER_LENGTH - (max(buffer lengths)),\n // since that's the earliest that a buffer overrun could occur. This way, checks are\n // as rare as required, but as often as necessary to ensure never crossing this bound.\n // Furthermore, buffers are only tested at most once per write(), so passing a very\n // large string into write() might have undesirable effects, but this is manageable by\n // the caller, so it is assumed to be safe. Thus, a call to write() may, in the extreme\n // edge case, result in creating at most one complete copy of the string passed in.\n // Set to Infinity to have unlimited buffers.\n sax.MAX_BUFFER_LENGTH = 64 * 1024\n\n var buffers = [\n 'comment', 'sgmlDecl', 'textNode', 'tagName', 'doctype',\n 'procInstName', 'procInstBody', 'entity', 'attribName',\n 'attribValue', 'cdata', 'script'\n ]\n\n sax.EVENTS = [\n 'text',\n 'processinginstruction',\n 'sgmldeclaration',\n 'doctype',\n 'comment',\n 'opentagstart',\n 'attribute',\n 'opentag',\n 'closetag',\n 'opencdata',\n 'cdata',\n 'closecdata',\n 'error',\n 'end',\n 'ready',\n 'script',\n 'opennamespace',\n 'closenamespace'\n ]\n\n function SAXParser (strict, opt) {\n if (!(this instanceof SAXParser)) {\n return new SAXParser(strict, opt)\n }\n\n var parser = this\n clearBuffers(parser)\n parser.q = parser.c = ''\n parser.bufferCheckPosition = sax.MAX_BUFFER_LENGTH\n parser.opt = opt || {}\n parser.opt.lowercase = parser.opt.lowercase || parser.opt.lowercasetags\n parser.looseCase = parser.opt.lowercase ? 'toLowerCase' : 'toUpperCase'\n parser.tags = []\n parser.closed = parser.closedRoot = parser.sawRoot = false\n parser.tag = parser.error = null\n parser.strict = !!strict\n parser.noscript = !!(strict || parser.opt.noscript)\n parser.state = S.BEGIN\n parser.strictEntities = parser.opt.strictEntities\n parser.ENTITIES = parser.strictEntities ? Object.create(sax.XML_ENTITIES) : Object.create(sax.ENTITIES)\n parser.attribList = []\n\n // namespaces form a prototype chain.\n // it always points at the current tag,\n // which protos to its parent tag.\n if (parser.opt.xmlns) {\n parser.ns = Object.create(rootNS)\n }\n\n // mostly just for error reporting\n parser.trackPosition = parser.opt.position !== false\n if (parser.trackPosition) {\n parser.position = parser.line = parser.column = 0\n }\n emit(parser, 'onready')\n }\n\n if (!Object.create) {\n Object.create = function (o) {\n function F () {}\n F.prototype = o\n var newf = new F()\n return newf\n }\n }\n\n if (!Object.keys) {\n Object.keys = function (o) {\n var a = []\n for (var i in o) if (o.hasOwnProperty(i)) a.push(i)\n return a\n }\n }\n\n function checkBufferLength (parser) {\n var maxAllowed = Math.max(sax.MAX_BUFFER_LENGTH, 10)\n var maxActual = 0\n for (var i = 0, l = buffers.length; i < l; i++) {\n var len = parser[buffers[i]].length\n if (len > maxAllowed) {\n // Text/cdata nodes can get big, and since they're buffered,\n // we can get here under normal conditions.\n // Avoid issues by emitting the text node now,\n // so at least it won't get any bigger.\n switch (buffers[i]) {\n case 'textNode':\n closeText(parser)\n break\n\n case 'cdata':\n emitNode(parser, 'oncdata', parser.cdata)\n parser.cdata = ''\n break\n\n case 'script':\n emitNode(parser, 'onscript', parser.script)\n parser.script = ''\n break\n\n default:\n error(parser, 'Max buffer length exceeded: ' + buffers[i])\n }\n }\n maxActual = Math.max(maxActual, len)\n }\n // schedule the next check for the earliest possible buffer overrun.\n var m = sax.MAX_BUFFER_LENGTH - maxActual\n parser.bufferCheckPosition = m + parser.position\n }\n\n function clearBuffers (parser) {\n for (var i = 0, l = buffers.length; i < l; i++) {\n parser[buffers[i]] = ''\n }\n }\n\n function flushBuffers (parser) {\n closeText(parser)\n if (parser.cdata !== '') {\n emitNode(parser, 'oncdata', parser.cdata)\n parser.cdata = ''\n }\n if (parser.script !== '') {\n emitNode(parser, 'onscript', parser.script)\n parser.script = ''\n }\n }\n\n SAXParser.prototype = {\n end: function () { end(this) },\n write: write,\n resume: function () { this.error = null; return this },\n close: function () { return this.write(null) },\n flush: function () { flushBuffers(this) }\n }\n\n var Stream\n try {\n Stream = (__webpack_require__(/*! stream */ \"./node_modules/stream-browserify/index.js\").Stream)\n } catch (ex) {\n Stream = function () {}\n }\n\n var streamWraps = sax.EVENTS.filter(function (ev) {\n return ev !== 'error' && ev !== 'end'\n })\n\n function createStream (strict, opt) {\n return new SAXStream(strict, opt)\n }\n\n function SAXStream (strict, opt) {\n if (!(this instanceof SAXStream)) {\n return new SAXStream(strict, opt)\n }\n\n Stream.apply(this)\n\n this._parser = new SAXParser(strict, opt)\n this.writable = true\n this.readable = true\n\n var me = this\n\n this._parser.onend = function () {\n me.emit('end')\n }\n\n this._parser.onerror = function (er) {\n me.emit('error', er)\n\n // if didn't throw, then means error was handled.\n // go ahead and clear error, so we can write again.\n me._parser.error = null\n }\n\n this._decoder = null\n\n streamWraps.forEach(function (ev) {\n Object.defineProperty(me, 'on' + ev, {\n get: function () {\n return me._parser['on' + ev]\n },\n set: function (h) {\n if (!h) {\n me.removeAllListeners(ev)\n me._parser['on' + ev] = h\n return h\n }\n me.on(ev, h)\n },\n enumerable: true,\n configurable: false\n })\n })\n }\n\n SAXStream.prototype = Object.create(Stream.prototype, {\n constructor: {\n value: SAXStream\n }\n })\n\n SAXStream.prototype.write = function (data) {\n if (typeof Buffer === 'function' &&\n typeof Buffer.isBuffer === 'function' &&\n Buffer.isBuffer(data)) {\n if (!this._decoder) {\n var SD = (__webpack_require__(/*! string_decoder */ \"./node_modules/string_decoder/lib/string_decoder.js\").StringDecoder)\n this._decoder = new SD('utf8')\n }\n data = this._decoder.write(data)\n }\n\n this._parser.write(data.toString())\n this.emit('data', data)\n return true\n }\n\n SAXStream.prototype.end = function (chunk) {\n if (chunk && chunk.length) {\n this.write(chunk)\n }\n this._parser.end()\n return true\n }\n\n SAXStream.prototype.on = function (ev, handler) {\n var me = this\n if (!me._parser['on' + ev] && streamWraps.indexOf(ev) !== -1) {\n me._parser['on' + ev] = function () {\n var args = arguments.length === 1 ? [arguments[0]] : Array.apply(null, arguments)\n args.splice(0, 0, ev)\n me.emit.apply(me, args)\n }\n }\n\n return Stream.prototype.on.call(me, ev, handler)\n }\n\n // this really needs to be replaced with character classes.\n // XML allows all manner of ridiculous numbers and digits.\n var CDATA = '[CDATA['\n var DOCTYPE = 'DOCTYPE'\n var XML_NAMESPACE = 'http://www.w3.org/XML/1998/namespace'\n var XMLNS_NAMESPACE = 'http://www.w3.org/2000/xmlns/'\n var rootNS = { xml: XML_NAMESPACE, xmlns: XMLNS_NAMESPACE }\n\n // http://www.w3.org/TR/REC-xml/#NT-NameStartChar\n // This implementation works on strings, a single character at a time\n // as such, it cannot ever support astral-plane characters (10000-EFFFF)\n // without a significant breaking change to either this parser, or the\n // JavaScript language. Implementation of an emoji-capable xml parser\n // is left as an exercise for the reader.\n var nameStart = /[:_A-Za-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD]/\n\n var nameBody = /[:_A-Za-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD\\u00B7\\u0300-\\u036F\\u203F-\\u2040.\\d-]/\n\n var entityStart = /[#:_A-Za-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD]/\n var entityBody = /[#:_A-Za-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD\\u00B7\\u0300-\\u036F\\u203F-\\u2040.\\d-]/\n\n function isWhitespace (c) {\n return c === ' ' || c === '\\n' || c === '\\r' || c === '\\t'\n }\n\n function isQuote (c) {\n return c === '\"' || c === '\\''\n }\n\n function isAttribEnd (c) {\n return c === '>' || isWhitespace(c)\n }\n\n function isMatch (regex, c) {\n return regex.test(c)\n }\n\n function notMatch (regex, c) {\n return !isMatch(regex, c)\n }\n\n var S = 0\n sax.STATE = {\n BEGIN: S++, // leading byte order mark or whitespace\n BEGIN_WHITESPACE: S++, // leading whitespace\n TEXT: S++, // general stuff\n TEXT_ENTITY: S++, // &amp and such.\n OPEN_WAKA: S++, // <\n SGML_DECL: S++, // <!BLARG\n SGML_DECL_QUOTED: S++, // <!BLARG foo \"bar\n DOCTYPE: S++, // <!DOCTYPE\n DOCTYPE_QUOTED: S++, // <!DOCTYPE \"//blah\n DOCTYPE_DTD: S++, // <!DOCTYPE \"//blah\" [ ...\n DOCTYPE_DTD_QUOTED: S++, // <!DOCTYPE \"//blah\" [ \"foo\n COMMENT_STARTING: S++, // <!-\n COMMENT: S++, // <!--\n COMMENT_ENDING: S++, // <!-- blah -\n COMMENT_ENDED: S++, // <!-- blah --\n CDATA: S++, // <![CDATA[ something\n CDATA_ENDING: S++, // ]\n CDATA_ENDING_2: S++, // ]]\n PROC_INST: S++, // <?hi\n PROC_INST_BODY: S++, // <?hi there\n PROC_INST_ENDING: S++, // <?hi \"there\" ?\n OPEN_TAG: S++, // <strong\n OPEN_TAG_SLASH: S++, // <strong /\n ATTRIB: S++, // <a\n ATTRIB_NAME: S++, // <a foo\n ATTRIB_NAME_SAW_WHITE: S++, // <a foo _\n ATTRIB_VALUE: S++, // <a foo=\n ATTRIB_VALUE_QUOTED: S++, // <a foo=\"bar\n ATTRIB_VALUE_CLOSED: S++, // <a foo=\"bar\"\n ATTRIB_VALUE_UNQUOTED: S++, // <a foo=bar\n ATTRIB_VALUE_ENTITY_Q: S++, // <foo bar=\"&quot;\"\n ATTRIB_VALUE_ENTITY_U: S++, // <foo bar=&quot\n CLOSE_TAG: S++, // </a\n CLOSE_TAG_SAW_WHITE: S++, // </a >\n SCRIPT: S++, // <script> ...\n SCRIPT_ENDING: S++ // <script> ... <\n }\n\n sax.XML_ENTITIES = {\n 'amp': '&',\n 'gt': '>',\n 'lt': '<',\n 'quot': '\"',\n 'apos': \"'\"\n }\n\n sax.ENTITIES = {\n 'amp': '&',\n 'gt': '>',\n 'lt': '<',\n 'quot': '\"',\n 'apos': \"'\",\n 'AElig': 198,\n 'Aacute': 193,\n 'Acirc': 194,\n 'Agrave': 192,\n 'Aring': 197,\n 'Atilde': 195,\n 'Auml': 196,\n 'Ccedil': 199,\n 'ETH': 208,\n 'Eacute': 201,\n 'Ecirc': 202,\n 'Egrave': 200,\n 'Euml': 203,\n 'Iacute': 205,\n 'Icirc': 206,\n 'Igrave': 204,\n 'Iuml': 207,\n 'Ntilde': 209,\n 'Oacute': 211,\n 'Ocirc': 212,\n 'Ograve': 210,\n 'Oslash': 216,\n 'Otilde': 213,\n 'Ouml': 214,\n 'THORN': 222,\n 'Uacute': 218,\n 'Ucirc': 219,\n 'Ugrave': 217,\n 'Uuml': 220,\n 'Yacute': 221,\n 'aacute': 225,\n 'acirc': 226,\n 'aelig': 230,\n 'agrave': 224,\n 'aring': 229,\n 'atilde': 227,\n 'auml': 228,\n 'ccedil': 231,\n 'eacute': 233,\n 'ecirc': 234,\n 'egrave': 232,\n 'eth': 240,\n 'euml': 235,\n 'iacute': 237,\n 'icirc': 238,\n 'igrave': 236,\n 'iuml': 239,\n 'ntilde': 241,\n 'oacute': 243,\n 'ocirc': 244,\n 'ograve': 242,\n 'oslash': 248,\n 'otilde': 245,\n 'ouml': 246,\n 'szlig': 223,\n 'thorn': 254,\n 'uacute': 250,\n 'ucirc': 251,\n 'ugrave': 249,\n 'uuml': 252,\n 'yacute': 253,\n 'yuml': 255,\n 'copy': 169,\n 'reg': 174,\n 'nbsp': 160,\n 'iexcl': 161,\n 'cent': 162,\n 'pound': 163,\n 'curren': 164,\n 'yen': 165,\n 'brvbar': 166,\n 'sect': 167,\n 'uml': 168,\n 'ordf': 170,\n 'laquo': 171,\n 'not': 172,\n 'shy': 173,\n 'macr': 175,\n 'deg': 176,\n 'plusmn': 177,\n 'sup1': 185,\n 'sup2': 178,\n 'sup3': 179,\n 'acute': 180,\n 'micro': 181,\n 'para': 182,\n 'middot': 183,\n 'cedil': 184,\n 'ordm': 186,\n 'raquo': 187,\n 'frac14': 188,\n 'frac12': 189,\n 'frac34': 190,\n 'iquest': 191,\n 'times': 215,\n 'divide': 247,\n 'OElig': 338,\n 'oelig': 339,\n 'Scaron': 352,\n 'scaron': 353,\n 'Yuml': 376,\n 'fnof': 402,\n 'circ': 710,\n 'tilde': 732,\n 'Alpha': 913,\n 'Beta': 914,\n 'Gamma': 915,\n 'Delta': 916,\n 'Epsilon': 917,\n 'Zeta': 918,\n 'Eta': 919,\n 'Theta': 920,\n 'Iota': 921,\n 'Kappa': 922,\n 'Lambda': 923,\n 'Mu': 924,\n 'Nu': 925,\n 'Xi': 926,\n 'Omicron': 927,\n 'Pi': 928,\n 'Rho': 929,\n 'Sigma': 931,\n 'Tau': 932,\n 'Upsilon': 933,\n 'Phi': 934,\n 'Chi': 935,\n 'Psi': 936,\n 'Omega': 937,\n 'alpha': 945,\n 'beta': 946,\n 'gamma': 947,\n 'delta': 948,\n 'epsilon': 949,\n 'zeta': 950,\n 'eta': 951,\n 'theta': 952,\n 'iota': 953,\n 'kappa': 954,\n 'lambda': 955,\n 'mu': 956,\n 'nu': 957,\n 'xi': 958,\n 'omicron': 959,\n 'pi': 960,\n 'rho': 961,\n 'sigmaf': 962,\n 'sigma': 963,\n 'tau': 964,\n 'upsilon': 965,\n 'phi': 966,\n 'chi': 967,\n 'psi': 968,\n 'omega': 969,\n 'thetasym': 977,\n 'upsih': 978,\n 'piv': 982,\n 'ensp': 8194,\n 'emsp': 8195,\n 'thinsp': 8201,\n 'zwnj': 8204,\n 'zwj': 8205,\n 'lrm': 8206,\n 'rlm': 8207,\n 'ndash': 8211,\n 'mdash': 8212,\n 'lsquo': 8216,\n 'rsquo': 8217,\n 'sbquo': 8218,\n 'ldquo': 8220,\n 'rdquo': 8221,\n 'bdquo': 8222,\n 'dagger': 8224,\n 'Dagger': 8225,\n 'bull': 8226,\n 'hellip': 8230,\n 'permil': 8240,\n 'prime': 8242,\n 'Prime': 8243,\n 'lsaquo': 8249,\n 'rsaquo': 8250,\n 'oline': 8254,\n 'frasl': 8260,\n 'euro': 8364,\n 'image': 8465,\n 'weierp': 8472,\n 'real': 8476,\n 'trade': 8482,\n 'alefsym': 8501,\n 'larr': 8592,\n 'uarr': 8593,\n 'rarr': 8594,\n 'darr': 8595,\n 'harr': 8596,\n 'crarr': 8629,\n 'lArr': 8656,\n 'uArr': 8657,\n 'rArr': 8658,\n 'dArr': 8659,\n 'hArr': 8660,\n 'forall': 8704,\n 'part': 8706,\n 'exist': 8707,\n 'empty': 8709,\n 'nabla': 8711,\n 'isin': 8712,\n 'notin': 8713,\n 'ni': 8715,\n 'prod': 8719,\n 'sum': 8721,\n 'minus': 8722,\n 'lowast': 8727,\n 'radic': 8730,\n 'prop': 8733,\n 'infin': 8734,\n 'ang': 8736,\n 'and': 8743,\n 'or': 8744,\n 'cap': 8745,\n 'cup': 8746,\n 'int': 8747,\n 'there4': 8756,\n 'sim': 8764,\n 'cong': 8773,\n 'asymp': 8776,\n 'ne': 8800,\n 'equiv': 8801,\n 'le': 8804,\n 'ge': 8805,\n 'sub': 8834,\n 'sup': 8835,\n 'nsub': 8836,\n 'sube': 8838,\n 'supe': 8839,\n 'oplus': 8853,\n 'otimes': 8855,\n 'perp': 8869,\n 'sdot': 8901,\n 'lceil': 8968,\n 'rceil': 8969,\n 'lfloor': 8970,\n 'rfloor': 8971,\n 'lang': 9001,\n 'rang': 9002,\n 'loz': 9674,\n 'spades': 9824,\n 'clubs': 9827,\n 'hearts': 9829,\n 'diams': 9830\n }\n\n Object.keys(sax.ENTITIES).forEach(function (key) {\n var e = sax.ENTITIES[key]\n var s = typeof e === 'number' ? String.fromCharCode(e) : e\n sax.ENTITIES[key] = s\n })\n\n for (var s in sax.STATE) {\n sax.STATE[sax.STATE[s]] = s\n }\n\n // shorthand\n S = sax.STATE\n\n function emit (parser, event, data) {\n parser[event] && parser[event](data)\n }\n\n function emitNode (parser, nodeType, data) {\n if (parser.textNode) closeText(parser)\n emit(parser, nodeType, data)\n }\n\n function closeText (parser) {\n parser.textNode = textopts(parser.opt, parser.textNode)\n if (parser.textNode) emit(parser, 'ontext', parser.textNode)\n parser.textNode = ''\n }\n\n function textopts (opt, text) {\n if (opt.trim) text = text.trim()\n if (opt.normalize) text = text.replace(/\\s+/g, ' ')\n return text\n }\n\n function error (parser, er) {\n closeText(parser)\n if (parser.trackPosition) {\n er += '\\nLine: ' + parser.line +\n '\\nColumn: ' + parser.column +\n '\\nChar: ' + parser.c\n }\n er = new Error(er)\n parser.error = er\n emit(parser, 'onerror', er)\n return parser\n }\n\n function end (parser) {\n if (parser.sawRoot && !parser.closedRoot) strictFail(parser, 'Unclosed root tag')\n if ((parser.state !== S.BEGIN) &&\n (parser.state !== S.BEGIN_WHITESPACE) &&\n (parser.state !== S.TEXT)) {\n error(parser, 'Unexpected end')\n }\n closeText(parser)\n parser.c = ''\n parser.closed = true\n emit(parser, 'onend')\n SAXParser.call(parser, parser.strict, parser.opt)\n return parser\n }\n\n function strictFail (parser, message) {\n if (typeof parser !== 'object' || !(parser instanceof SAXParser)) {\n throw new Error('bad call to strictFail')\n }\n if (parser.strict) {\n error(parser, message)\n }\n }\n\n function newTag (parser) {\n if (!parser.strict) parser.tagName = parser.tagName[parser.looseCase]()\n var parent = parser.tags[parser.tags.length - 1] || parser\n var tag = parser.tag = { name: parser.tagName, attributes: {} }\n\n // will be overridden if tag contails an xmlns=\"foo\" or xmlns:foo=\"bar\"\n if (parser.opt.xmlns) {\n tag.ns = parent.ns\n }\n parser.attribList.length = 0\n emitNode(parser, 'onopentagstart', tag)\n }\n\n function qname (name, attribute) {\n var i = name.indexOf(':')\n var qualName = i < 0 ? [ '', name ] : name.split(':')\n var prefix = qualName[0]\n var local = qualName[1]\n\n // <x \"xmlns\"=\"http://foo\">\n if (attribute && name === 'xmlns') {\n prefix = 'xmlns'\n local = ''\n }\n\n return { prefix: prefix, local: local }\n }\n\n function attrib (parser) {\n if (!parser.strict) {\n parser.attribName = parser.attribName[parser.looseCase]()\n }\n\n if (parser.attribList.indexOf(parser.attribName) !== -1 ||\n parser.tag.attributes.hasOwnProperty(parser.attribName)) {\n parser.attribName = parser.attribValue = ''\n return\n }\n\n if (parser.opt.xmlns) {\n var qn = qname(parser.attribName, true)\n var prefix = qn.prefix\n var local = qn.local\n\n if (prefix === 'xmlns') {\n // namespace binding attribute. push the binding into scope\n if (local === 'xml' && parser.attribValue !== XML_NAMESPACE) {\n strictFail(parser,\n 'xml: prefix must be bound to ' + XML_NAMESPACE + '\\n' +\n 'Actual: ' + parser.attribValue)\n } else if (local === 'xmlns' && parser.attribValue !== XMLNS_NAMESPACE) {\n strictFail(parser,\n 'xmlns: prefix must be bound to ' + XMLNS_NAMESPACE + '\\n' +\n 'Actual: ' + parser.attribValue)\n } else {\n var tag = parser.tag\n var parent = parser.tags[parser.tags.length - 1] || parser\n if (tag.ns === parent.ns) {\n tag.ns = Object.create(parent.ns)\n }\n tag.ns[local] = parser.attribValue\n }\n }\n\n // defer onattribute events until all attributes have been seen\n // so any new bindings can take effect. preserve attribute order\n // so deferred events can be emitted in document order\n parser.attribList.push([parser.attribName, parser.attribValue])\n } else {\n // in non-xmlns mode, we can emit the event right away\n parser.tag.attributes[parser.attribName] = parser.attribValue\n emitNode(parser, 'onattribute', {\n name: parser.attribName,\n value: parser.attribValue\n })\n }\n\n parser.attribName = parser.attribValue = ''\n }\n\n function openTag (parser, selfClosing) {\n if (parser.opt.xmlns) {\n // emit namespace binding events\n var tag = parser.tag\n\n // add namespace info to tag\n var qn = qname(parser.tagName)\n tag.prefix = qn.prefix\n tag.local = qn.local\n tag.uri = tag.ns[qn.prefix] || ''\n\n if (tag.prefix && !tag.uri) {\n strictFail(parser, 'Unbound namespace prefix: ' +\n JSON.stringify(parser.tagName))\n tag.uri = qn.prefix\n }\n\n var parent = parser.tags[parser.tags.length - 1] || parser\n if (tag.ns && parent.ns !== tag.ns) {\n Object.keys(tag.ns).forEach(function (p) {\n emitNode(parser, 'onopennamespace', {\n prefix: p,\n uri: tag.ns[p]\n })\n })\n }\n\n // handle deferred onattribute events\n // Note: do not apply default ns to attributes:\n // http://www.w3.org/TR/REC-xml-names/#defaulting\n for (var i = 0, l = parser.attribList.length; i < l; i++) {\n var nv = parser.attribList[i]\n var name = nv[0]\n var value = nv[1]\n var qualName = qname(name, true)\n var prefix = qualName.prefix\n var local = qualName.local\n var uri = prefix === '' ? '' : (tag.ns[prefix] || '')\n var a = {\n name: name,\n value: value,\n prefix: prefix,\n local: local,\n uri: uri\n }\n\n // if there's any attributes with an undefined namespace,\n // then fail on them now.\n if (prefix && prefix !== 'xmlns' && !uri) {\n strictFail(parser, 'Unbound namespace prefix: ' +\n JSON.stringify(prefix))\n a.uri = prefix\n }\n parser.tag.attributes[name] = a\n emitNode(parser, 'onattribute', a)\n }\n parser.attribList.length = 0\n }\n\n parser.tag.isSelfClosing = !!selfClosing\n\n // process the tag\n parser.sawRoot = true\n parser.tags.push(parser.tag)\n emitNode(parser, 'onopentag', parser.tag)\n if (!selfClosing) {\n // special case for <script> in non-strict mode.\n if (!parser.noscript && parser.tagName.toLowerCase() === 'script') {\n parser.state = S.SCRIPT\n } else {\n parser.state = S.TEXT\n }\n parser.tag = null\n parser.tagName = ''\n }\n parser.attribName = parser.attribValue = ''\n parser.attribList.length = 0\n }\n\n function closeTag (parser) {\n if (!parser.tagName) {\n strictFail(parser, 'Weird empty close tag.')\n parser.textNode += '</>'\n parser.state = S.TEXT\n return\n }\n\n if (parser.script) {\n if (parser.tagName !== 'script') {\n parser.script += '</' + parser.tagName + '>'\n parser.tagName = ''\n parser.state = S.SCRIPT\n return\n }\n emitNode(parser, 'onscript', parser.script)\n parser.script = ''\n }\n\n // first make sure that the closing tag actually exists.\n // <a><b></c></b></a> will close everything, otherwise.\n var t = parser.tags.length\n var tagName = parser.tagName\n if (!parser.strict) {\n tagName = tagName[parser.looseCase]()\n }\n var closeTo = tagName\n while (t--) {\n var close = parser.tags[t]\n if (close.name !== closeTo) {\n // fail the first time in strict mode\n strictFail(parser, 'Unexpected close tag')\n } else {\n break\n }\n }\n\n // didn't find it. we already failed for strict, so just abort.\n if (t < 0) {\n strictFail(parser, 'Unmatched closing tag: ' + parser.tagName)\n parser.textNode += '</' + parser.tagName + '>'\n parser.state = S.TEXT\n return\n }\n parser.tagName = tagName\n var s = parser.tags.length\n while (s-- > t) {\n var tag = parser.tag = parser.tags.pop()\n parser.tagName = parser.tag.name\n emitNode(parser, 'onclosetag', parser.tagName)\n\n var x = {}\n for (var i in tag.ns) {\n x[i] = tag.ns[i]\n }\n\n var parent = parser.tags[parser.tags.length - 1] || parser\n if (parser.opt.xmlns && tag.ns !== parent.ns) {\n // remove namespace bindings introduced by tag\n Object.keys(tag.ns).forEach(function (p) {\n var n = tag.ns[p]\n emitNode(parser, 'onclosenamespace', { prefix: p, uri: n })\n })\n }\n }\n if (t === 0) parser.closedRoot = true\n parser.tagName = parser.attribValue = parser.attribName = ''\n parser.attribList.length = 0\n parser.state = S.TEXT\n }\n\n function parseEntity (parser) {\n var entity = parser.entity\n var entityLC = entity.toLowerCase()\n var num\n var numStr = ''\n\n if (parser.ENTITIES[entity]) {\n return parser.ENTITIES[entity]\n }\n if (parser.ENTITIES[entityLC]) {\n return parser.ENTITIES[entityLC]\n }\n entity = entityLC\n if (entity.charAt(0) === '#') {\n if (entity.charAt(1) === 'x') {\n entity = entity.slice(2)\n num = parseInt(entity, 16)\n numStr = num.toString(16)\n } else {\n entity = entity.slice(1)\n num = parseInt(entity, 10)\n numStr = num.toString(10)\n }\n }\n entity = entity.replace(/^0+/, '')\n if (isNaN(num) || numStr.toLowerCase() !== entity) {\n strictFail(parser, 'Invalid character entity')\n return '&' + parser.entity + ';'\n }\n\n return String.fromCodePoint(num)\n }\n\n function beginWhiteSpace (parser, c) {\n if (c === '<') {\n parser.state = S.OPEN_WAKA\n parser.startTagPosition = parser.position\n } else if (!isWhitespace(c)) {\n // have to process this as a text node.\n // weird, but happens.\n strictFail(parser, 'Non-whitespace before first tag.')\n parser.textNode = c\n parser.state = S.TEXT\n }\n }\n\n function charAt (chunk, i) {\n var result = ''\n if (i < chunk.length) {\n result = chunk.charAt(i)\n }\n return result\n }\n\n function write (chunk) {\n var parser = this\n if (this.error) {\n throw this.error\n }\n if (parser.closed) {\n return error(parser,\n 'Cannot write after close. Assign an onready handler.')\n }\n if (chunk === null) {\n return end(parser)\n }\n if (typeof chunk === 'object') {\n chunk = chunk.toString()\n }\n var i = 0\n var c = ''\n while (true) {\n c = charAt(chunk, i++)\n parser.c = c\n\n if (!c) {\n break\n }\n\n if (parser.trackPosition) {\n parser.position++\n if (c === '\\n') {\n parser.line++\n parser.column = 0\n } else {\n parser.column++\n }\n }\n\n switch (parser.state) {\n case S.BEGIN:\n parser.state = S.BEGIN_WHITESPACE\n if (c === '\\uFEFF') {\n continue\n }\n beginWhiteSpace(parser, c)\n continue\n\n case S.BEGIN_WHITESPACE:\n beginWhiteSpace(parser, c)\n continue\n\n case S.TEXT:\n if (parser.sawRoot && !parser.closedRoot) {\n var starti = i - 1\n while (c && c !== '<' && c !== '&') {\n c = charAt(chunk, i++)\n if (c && parser.trackPosition) {\n parser.position++\n if (c === '\\n') {\n parser.line++\n parser.column = 0\n } else {\n parser.column++\n }\n }\n }\n parser.textNode += chunk.substring(starti, i - 1)\n }\n if (c === '<' && !(parser.sawRoot && parser.closedRoot && !parser.strict)) {\n parser.state = S.OPEN_WAKA\n parser.startTagPosition = parser.position\n } else {\n if (!isWhitespace(c) && (!parser.sawRoot || parser.closedRoot)) {\n strictFail(parser, 'Text data outside of root node.')\n }\n if (c === '&') {\n parser.state = S.TEXT_ENTITY\n } else {\n parser.textNode += c\n }\n }\n continue\n\n case S.SCRIPT:\n // only non-strict\n if (c === '<') {\n parser.state = S.SCRIPT_ENDING\n } else {\n parser.script += c\n }\n continue\n\n case S.SCRIPT_ENDING:\n if (c === '/') {\n parser.state = S.CLOSE_TAG\n } else {\n parser.script += '<' + c\n parser.state = S.SCRIPT\n }\n continue\n\n case S.OPEN_WAKA:\n // either a /, ?, !, or text is coming next.\n if (c === '!') {\n parser.state = S.SGML_DECL\n parser.sgmlDecl = ''\n } else if (isWhitespace(c)) {\n // wait for it...\n } else if (isMatch(nameStart, c)) {\n parser.state = S.OPEN_TAG\n parser.tagName = c\n } else if (c === '/') {\n parser.state = S.CLOSE_TAG\n parser.tagName = ''\n } else if (c === '?') {\n parser.state = S.PROC_INST\n parser.procInstName = parser.procInstBody = ''\n } else {\n strictFail(parser, 'Unencoded <')\n // if there was some whitespace, then add that in.\n if (parser.startTagPosition + 1 < parser.position) {\n var pad = parser.position - parser.startTagPosition\n c = new Array(pad).join(' ') + c\n }\n parser.textNode += '<' + c\n parser.state = S.TEXT\n }\n continue\n\n case S.SGML_DECL:\n if ((parser.sgmlDecl + c).toUpperCase() === CDATA) {\n emitNode(parser, 'onopencdata')\n parser.state = S.CDATA\n parser.sgmlDecl = ''\n parser.cdata = ''\n } else if (parser.sgmlDecl + c === '--') {\n parser.state = S.COMMENT\n parser.comment = ''\n parser.sgmlDecl = ''\n } else if ((parser.sgmlDecl + c).toUpperCase() === DOCTYPE) {\n parser.state = S.DOCTYPE\n if (parser.doctype || parser.sawRoot) {\n strictFail(parser,\n 'Inappropriately located doctype declaration')\n }\n parser.doctype = ''\n parser.sgmlDecl = ''\n } else if (c === '>') {\n emitNode(parser, 'onsgmldeclaration', parser.sgmlDecl)\n parser.sgmlDecl = ''\n parser.state = S.TEXT\n } else if (isQuote(c)) {\n parser.state = S.SGML_DECL_QUOTED\n parser.sgmlDecl += c\n } else {\n parser.sgmlDecl += c\n }\n continue\n\n case S.SGML_DECL_QUOTED:\n if (c === parser.q) {\n parser.state = S.SGML_DECL\n parser.q = ''\n }\n parser.sgmlDecl += c\n continue\n\n case S.DOCTYPE:\n if (c === '>') {\n parser.state = S.TEXT\n emitNode(parser, 'ondoctype', parser.doctype)\n parser.doctype = true // just remember that we saw it.\n } else {\n parser.doctype += c\n if (c === '[') {\n parser.state = S.DOCTYPE_DTD\n } else if (isQuote(c)) {\n parser.state = S.DOCTYPE_QUOTED\n parser.q = c\n }\n }\n continue\n\n case S.DOCTYPE_QUOTED:\n parser.doctype += c\n if (c === parser.q) {\n parser.q = ''\n parser.state = S.DOCTYPE\n }\n continue\n\n case S.DOCTYPE_DTD:\n parser.doctype += c\n if (c === ']') {\n parser.state = S.DOCTYPE\n } else if (isQuote(c)) {\n parser.state = S.DOCTYPE_DTD_QUOTED\n parser.q = c\n }\n continue\n\n case S.DOCTYPE_DTD_QUOTED:\n parser.doctype += c\n if (c === parser.q) {\n parser.state = S.DOCTYPE_DTD\n parser.q = ''\n }\n continue\n\n case S.COMMENT:\n if (c === '-') {\n parser.state = S.COMMENT_ENDING\n } else {\n parser.comment += c\n }\n continue\n\n case S.COMMENT_ENDING:\n if (c === '-') {\n parser.state = S.COMMENT_ENDED\n parser.comment = textopts(parser.opt, parser.comment)\n if (parser.comment) {\n emitNode(parser, 'oncomment', parser.comment)\n }\n parser.comment = ''\n } else {\n parser.comment += '-' + c\n parser.state = S.COMMENT\n }\n continue\n\n case S.COMMENT_ENDED:\n if (c !== '>') {\n strictFail(parser, 'Malformed comment')\n // allow <!-- blah -- bloo --> in non-strict mode,\n // which is a comment of \" blah -- bloo \"\n parser.comment += '--' + c\n parser.state = S.COMMENT\n } else {\n parser.state = S.TEXT\n }\n continue\n\n case S.CDATA:\n if (c === ']') {\n parser.state = S.CDATA_ENDING\n } else {\n parser.cdata += c\n }\n continue\n\n case S.CDATA_ENDING:\n if (c === ']') {\n parser.state = S.CDATA_ENDING_2\n } else {\n parser.cdata += ']' + c\n parser.state = S.CDATA\n }\n continue\n\n case S.CDATA_ENDING_2:\n if (c === '>') {\n if (parser.cdata) {\n emitNode(parser, 'oncdata', parser.cdata)\n }\n emitNode(parser, 'onclosecdata')\n parser.cdata = ''\n parser.state = S.TEXT\n } else if (c === ']') {\n parser.cdata += ']'\n } else {\n parser.cdata += ']]' + c\n parser.state = S.CDATA\n }\n continue\n\n case S.PROC_INST:\n if (c === '?') {\n parser.state = S.PROC_INST_ENDING\n } else if (isWhitespace(c)) {\n parser.state = S.PROC_INST_BODY\n } else {\n parser.procInstName += c\n }\n continue\n\n case S.PROC_INST_BODY:\n if (!parser.procInstBody && isWhitespace(c)) {\n continue\n } else if (c === '?') {\n parser.state = S.PROC_INST_ENDING\n } else {\n parser.procInstBody += c\n }\n continue\n\n case S.PROC_INST_ENDING:\n if (c === '>') {\n emitNode(parser, 'onprocessinginstruction', {\n name: parser.procInstName,\n body: parser.procInstBody\n })\n parser.procInstName = parser.procInstBody = ''\n parser.state = S.TEXT\n } else {\n parser.procInstBody += '?' + c\n parser.state = S.PROC_INST_BODY\n }\n continue\n\n case S.OPEN_TAG:\n if (isMatch(nameBody, c)) {\n parser.tagName += c\n } else {\n newTag(parser)\n if (c === '>') {\n openTag(parser)\n } else if (c === '/') {\n parser.state = S.OPEN_TAG_SLASH\n } else {\n if (!isWhitespace(c)) {\n strictFail(parser, 'Invalid character in tag name')\n }\n parser.state = S.ATTRIB\n }\n }\n continue\n\n case S.OPEN_TAG_SLASH:\n if (c === '>') {\n openTag(parser, true)\n closeTag(parser)\n } else {\n strictFail(parser, 'Forward-slash in opening tag not followed by >')\n parser.state = S.ATTRIB\n }\n continue\n\n case S.ATTRIB:\n // haven't read the attribute name yet.\n if (isWhitespace(c)) {\n continue\n } else if (c === '>') {\n openTag(parser)\n } else if (c === '/') {\n parser.state = S.OPEN_TAG_SLASH\n } else if (isMatch(nameStart, c)) {\n parser.attribName = c\n parser.attribValue = ''\n parser.state = S.ATTRIB_NAME\n } else {\n strictFail(parser, 'Invalid attribute name')\n }\n continue\n\n case S.ATTRIB_NAME:\n if (c === '=') {\n parser.state = S.ATTRIB_VALUE\n } else if (c === '>') {\n strictFail(parser, 'Attribute without value')\n parser.attribValue = parser.attribName\n attrib(parser)\n openTag(parser)\n } else if (isWhitespace(c)) {\n parser.state = S.ATTRIB_NAME_SAW_WHITE\n } else if (isMatch(nameBody, c)) {\n parser.attribName += c\n } else {\n strictFail(parser, 'Invalid attribute name')\n }\n continue\n\n case S.ATTRIB_NAME_SAW_WHITE:\n if (c === '=') {\n parser.state = S.ATTRIB_VALUE\n } else if (isWhitespace(c)) {\n continue\n } else {\n strictFail(parser, 'Attribute without value')\n parser.tag.attributes[parser.attribName] = ''\n parser.attribValue = ''\n emitNode(parser, 'onattribute', {\n name: parser.attribName,\n value: ''\n })\n parser.attribName = ''\n if (c === '>') {\n openTag(parser)\n } else if (isMatch(nameStart, c)) {\n parser.attribName = c\n parser.state = S.ATTRIB_NAME\n } else {\n strictFail(parser, 'Invalid attribute name')\n parser.state = S.ATTRIB\n }\n }\n continue\n\n case S.ATTRIB_VALUE:\n if (isWhitespace(c)) {\n continue\n } else if (isQuote(c)) {\n parser.q = c\n parser.state = S.ATTRIB_VALUE_QUOTED\n } else {\n strictFail(parser, 'Unquoted attribute value')\n parser.state = S.ATTRIB_VALUE_UNQUOTED\n parser.attribValue = c\n }\n continue\n\n case S.ATTRIB_VALUE_QUOTED:\n if (c !== parser.q) {\n if (c === '&') {\n parser.state = S.ATTRIB_VALUE_ENTITY_Q\n } else {\n parser.attribValue += c\n }\n continue\n }\n attrib(parser)\n parser.q = ''\n parser.state = S.ATTRIB_VALUE_CLOSED\n continue\n\n case S.ATTRIB_VALUE_CLOSED:\n if (isWhitespace(c)) {\n parser.state = S.ATTRIB\n } else if (c === '>') {\n openTag(parser)\n } else if (c === '/') {\n parser.state = S.OPEN_TAG_SLASH\n } else if (isMatch(nameStart, c)) {\n strictFail(parser, 'No whitespace between attributes')\n parser.attribName = c\n parser.attribValue = ''\n parser.state = S.ATTRIB_NAME\n } else {\n strictFail(parser, 'Invalid attribute name')\n }\n continue\n\n case S.ATTRIB_VALUE_UNQUOTED:\n if (!isAttribEnd(c)) {\n if (c === '&') {\n parser.state = S.ATTRIB_VALUE_ENTITY_U\n } else {\n parser.attribValue += c\n }\n continue\n }\n attrib(parser)\n if (c === '>') {\n openTag(parser)\n } else {\n parser.state = S.ATTRIB\n }\n continue\n\n case S.CLOSE_TAG:\n if (!parser.tagName) {\n if (isWhitespace(c)) {\n continue\n } else if (notMatch(nameStart, c)) {\n if (parser.script) {\n parser.script += '</' + c\n parser.state = S.SCRIPT\n } else {\n strictFail(parser, 'Invalid tagname in closing tag.')\n }\n } else {\n parser.tagName = c\n }\n } else if (c === '>') {\n closeTag(parser)\n } else if (isMatch(nameBody, c)) {\n parser.tagName += c\n } else if (parser.script) {\n parser.script += '</' + parser.tagName\n parser.tagName = ''\n parser.state = S.SCRIPT\n } else {\n if (!isWhitespace(c)) {\n strictFail(parser, 'Invalid tagname in closing tag')\n }\n parser.state = S.CLOSE_TAG_SAW_WHITE\n }\n continue\n\n case S.CLOSE_TAG_SAW_WHITE:\n if (isWhitespace(c)) {\n continue\n }\n if (c === '>') {\n closeTag(parser)\n } else {\n strictFail(parser, 'Invalid characters in closing tag')\n }\n continue\n\n case S.TEXT_ENTITY:\n case S.ATTRIB_VALUE_ENTITY_Q:\n case S.ATTRIB_VALUE_ENTITY_U:\n var returnState\n var buffer\n switch (parser.state) {\n case S.TEXT_ENTITY:\n returnState = S.TEXT\n buffer = 'textNode'\n break\n\n case S.ATTRIB_VALUE_ENTITY_Q:\n returnState = S.ATTRIB_VALUE_QUOTED\n buffer = 'attribValue'\n break\n\n case S.ATTRIB_VALUE_ENTITY_U:\n returnState = S.ATTRIB_VALUE_UNQUOTED\n buffer = 'attribValue'\n break\n }\n\n if (c === ';') {\n parser[buffer] += parseEntity(parser)\n parser.entity = ''\n parser.state = returnState\n } else if (isMatch(parser.entity.length ? entityBody : entityStart, c)) {\n parser.entity += c\n } else {\n strictFail(parser, 'Invalid character in entity name')\n parser[buffer] += '&' + parser.entity + c\n parser.entity = ''\n parser.state = returnState\n }\n\n continue\n\n default:\n throw new Error(parser, 'Unknown state: ' + parser.state)\n }\n } // while\n\n if (parser.position >= parser.bufferCheckPosition) {\n checkBufferLength(parser)\n }\n return parser\n }\n\n /*! http://mths.be/fromcodepoint v0.1.0 by @mathias */\n /* istanbul ignore next */\n if (!String.fromCodePoint) {\n (function () {\n var stringFromCharCode = String.fromCharCode\n var floor = Math.floor\n var fromCodePoint = function () {\n var MAX_SIZE = 0x4000\n var codeUnits = []\n var highSurrogate\n var lowSurrogate\n var index = -1\n var length = arguments.length\n if (!length) {\n return ''\n }\n var result = ''\n while (++index < length) {\n var codePoint = Number(arguments[index])\n if (\n !isFinite(codePoint) || // `NaN`, `+Infinity`, or `-Infinity`\n codePoint < 0 || // not a valid Unicode code point\n codePoint > 0x10FFFF || // not a valid Unicode code point\n floor(codePoint) !== codePoint // not an integer\n ) {\n throw RangeError('Invalid code point: ' + codePoint)\n }\n if (codePoint <= 0xFFFF) { // BMP code point\n codeUnits.push(codePoint)\n } else { // Astral code point; split in surrogate halves\n // http://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae\n codePoint -= 0x10000\n highSurrogate = (codePoint >> 10) + 0xD800\n lowSurrogate = (codePoint % 0x400) + 0xDC00\n codeUnits.push(highSurrogate, lowSurrogate)\n }\n if (index + 1 === length || codeUnits.length > MAX_SIZE) {\n result += stringFromCharCode.apply(null, codeUnits)\n codeUnits.length = 0\n }\n }\n return result\n }\n /* istanbul ignore next */\n if (Object.defineProperty) {\n Object.defineProperty(String, 'fromCodePoint', {\n value: fromCodePoint,\n configurable: true,\n writable: true\n })\n } else {\n String.fromCodePoint = fromCodePoint\n }\n }())\n }\n})( false ? 0 : exports)\n\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/sax/lib/sax.js?");
131
+ eval(";(function (sax) { // wrapper for non-node envs\n sax.parser = function (strict, opt) { return new SAXParser(strict, opt) }\n sax.SAXParser = SAXParser\n sax.SAXStream = SAXStream\n sax.createStream = createStream\n\n // When we pass the MAX_BUFFER_LENGTH position, start checking for buffer overruns.\n // When we check, schedule the next check for MAX_BUFFER_LENGTH - (max(buffer lengths)),\n // since that's the earliest that a buffer overrun could occur. This way, checks are\n // as rare as required, but as often as necessary to ensure never crossing this bound.\n // Furthermore, buffers are only tested at most once per write(), so passing a very\n // large string into write() might have undesirable effects, but this is manageable by\n // the caller, so it is assumed to be safe. Thus, a call to write() may, in the extreme\n // edge case, result in creating at most one complete copy of the string passed in.\n // Set to Infinity to have unlimited buffers.\n sax.MAX_BUFFER_LENGTH = 64 * 1024\n\n var buffers = [\n 'comment', 'sgmlDecl', 'textNode', 'tagName', 'doctype',\n 'procInstName', 'procInstBody', 'entity', 'attribName',\n 'attribValue', 'cdata', 'script'\n ]\n\n sax.EVENTS = [\n 'text',\n 'processinginstruction',\n 'sgmldeclaration',\n 'doctype',\n 'comment',\n 'opentagstart',\n 'attribute',\n 'opentag',\n 'closetag',\n 'opencdata',\n 'cdata',\n 'closecdata',\n 'error',\n 'end',\n 'ready',\n 'script',\n 'opennamespace',\n 'closenamespace'\n ]\n\n function SAXParser (strict, opt) {\n if (!(this instanceof SAXParser)) {\n return new SAXParser(strict, opt)\n }\n\n var parser = this\n clearBuffers(parser)\n parser.q = parser.c = ''\n parser.bufferCheckPosition = sax.MAX_BUFFER_LENGTH\n parser.opt = opt || {}\n parser.opt.lowercase = parser.opt.lowercase || parser.opt.lowercasetags\n parser.looseCase = parser.opt.lowercase ? 'toLowerCase' : 'toUpperCase'\n parser.tags = []\n parser.closed = parser.closedRoot = parser.sawRoot = false\n parser.tag = parser.error = null\n parser.strict = !!strict\n parser.noscript = !!(strict || parser.opt.noscript)\n parser.state = S.BEGIN\n parser.strictEntities = parser.opt.strictEntities\n parser.ENTITIES = parser.strictEntities ? Object.create(sax.XML_ENTITIES) : Object.create(sax.ENTITIES)\n parser.attribList = []\n\n // namespaces form a prototype chain.\n // it always points at the current tag,\n // which protos to its parent tag.\n if (parser.opt.xmlns) {\n parser.ns = Object.create(rootNS)\n }\n\n // mostly just for error reporting\n parser.trackPosition = parser.opt.position !== false\n if (parser.trackPosition) {\n parser.position = parser.line = parser.column = 0\n }\n emit(parser, 'onready')\n }\n\n if (!Object.create) {\n Object.create = function (o) {\n function F () {}\n F.prototype = o\n var newf = new F()\n return newf\n }\n }\n\n if (!Object.keys) {\n Object.keys = function (o) {\n var a = []\n for (var i in o) if (o.hasOwnProperty(i)) a.push(i)\n return a\n }\n }\n\n function checkBufferLength (parser) {\n var maxAllowed = Math.max(sax.MAX_BUFFER_LENGTH, 10)\n var maxActual = 0\n for (var i = 0, l = buffers.length; i < l; i++) {\n var len = parser[buffers[i]].length\n if (len > maxAllowed) {\n // Text/cdata nodes can get big, and since they're buffered,\n // we can get here under normal conditions.\n // Avoid issues by emitting the text node now,\n // so at least it won't get any bigger.\n switch (buffers[i]) {\n case 'textNode':\n closeText(parser)\n break\n\n case 'cdata':\n emitNode(parser, 'oncdata', parser.cdata)\n parser.cdata = ''\n break\n\n case 'script':\n emitNode(parser, 'onscript', parser.script)\n parser.script = ''\n break\n\n default:\n error(parser, 'Max buffer length exceeded: ' + buffers[i])\n }\n }\n maxActual = Math.max(maxActual, len)\n }\n // schedule the next check for the earliest possible buffer overrun.\n var m = sax.MAX_BUFFER_LENGTH - maxActual\n parser.bufferCheckPosition = m + parser.position\n }\n\n function clearBuffers (parser) {\n for (var i = 0, l = buffers.length; i < l; i++) {\n parser[buffers[i]] = ''\n }\n }\n\n function flushBuffers (parser) {\n closeText(parser)\n if (parser.cdata !== '') {\n emitNode(parser, 'oncdata', parser.cdata)\n parser.cdata = ''\n }\n if (parser.script !== '') {\n emitNode(parser, 'onscript', parser.script)\n parser.script = ''\n }\n }\n\n SAXParser.prototype = {\n end: function () { end(this) },\n write: write,\n resume: function () { this.error = null; return this },\n close: function () { return this.write(null) },\n flush: function () { flushBuffers(this) }\n }\n\n var Stream\n try {\n Stream = (__webpack_require__(/*! stream */ \"./node_modules/stream-browserify/index.js\").Stream)\n } catch (ex) {\n Stream = function () {}\n }\n if (!Stream) Stream = function () {}\n\n var streamWraps = sax.EVENTS.filter(function (ev) {\n return ev !== 'error' && ev !== 'end'\n })\n\n function createStream (strict, opt) {\n return new SAXStream(strict, opt)\n }\n\n function SAXStream (strict, opt) {\n if (!(this instanceof SAXStream)) {\n return new SAXStream(strict, opt)\n }\n\n Stream.apply(this)\n\n this._parser = new SAXParser(strict, opt)\n this.writable = true\n this.readable = true\n\n var me = this\n\n this._parser.onend = function () {\n me.emit('end')\n }\n\n this._parser.onerror = function (er) {\n me.emit('error', er)\n\n // if didn't throw, then means error was handled.\n // go ahead and clear error, so we can write again.\n me._parser.error = null\n }\n\n this._decoder = null\n\n streamWraps.forEach(function (ev) {\n Object.defineProperty(me, 'on' + ev, {\n get: function () {\n return me._parser['on' + ev]\n },\n set: function (h) {\n if (!h) {\n me.removeAllListeners(ev)\n me._parser['on' + ev] = h\n return h\n }\n me.on(ev, h)\n },\n enumerable: true,\n configurable: false\n })\n })\n }\n\n SAXStream.prototype = Object.create(Stream.prototype, {\n constructor: {\n value: SAXStream\n }\n })\n\n SAXStream.prototype.write = function (data) {\n if (typeof Buffer === 'function' &&\n typeof Buffer.isBuffer === 'function' &&\n Buffer.isBuffer(data)) {\n if (!this._decoder) {\n var SD = (__webpack_require__(/*! string_decoder */ \"./node_modules/string_decoder/lib/string_decoder.js\").StringDecoder)\n this._decoder = new SD('utf8')\n }\n data = this._decoder.write(data)\n }\n\n this._parser.write(data.toString())\n this.emit('data', data)\n return true\n }\n\n SAXStream.prototype.end = function (chunk) {\n if (chunk && chunk.length) {\n this.write(chunk)\n }\n this._parser.end()\n return true\n }\n\n SAXStream.prototype.on = function (ev, handler) {\n var me = this\n if (!me._parser['on' + ev] && streamWraps.indexOf(ev) !== -1) {\n me._parser['on' + ev] = function () {\n var args = arguments.length === 1 ? [arguments[0]] : Array.apply(null, arguments)\n args.splice(0, 0, ev)\n me.emit.apply(me, args)\n }\n }\n\n return Stream.prototype.on.call(me, ev, handler)\n }\n\n // this really needs to be replaced with character classes.\n // XML allows all manner of ridiculous numbers and digits.\n var CDATA = '[CDATA['\n var DOCTYPE = 'DOCTYPE'\n var XML_NAMESPACE = 'http://www.w3.org/XML/1998/namespace'\n var XMLNS_NAMESPACE = 'http://www.w3.org/2000/xmlns/'\n var rootNS = { xml: XML_NAMESPACE, xmlns: XMLNS_NAMESPACE }\n\n // http://www.w3.org/TR/REC-xml/#NT-NameStartChar\n // This implementation works on strings, a single character at a time\n // as such, it cannot ever support astral-plane characters (10000-EFFFF)\n // without a significant breaking change to either this parser, or the\n // JavaScript language. Implementation of an emoji-capable xml parser\n // is left as an exercise for the reader.\n var nameStart = /[:_A-Za-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD]/\n\n var nameBody = /[:_A-Za-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD\\u00B7\\u0300-\\u036F\\u203F-\\u2040.\\d-]/\n\n var entityStart = /[#:_A-Za-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD]/\n var entityBody = /[#:_A-Za-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD\\u00B7\\u0300-\\u036F\\u203F-\\u2040.\\d-]/\n\n function isWhitespace (c) {\n return c === ' ' || c === '\\n' || c === '\\r' || c === '\\t'\n }\n\n function isQuote (c) {\n return c === '\"' || c === '\\''\n }\n\n function isAttribEnd (c) {\n return c === '>' || isWhitespace(c)\n }\n\n function isMatch (regex, c) {\n return regex.test(c)\n }\n\n function notMatch (regex, c) {\n return !isMatch(regex, c)\n }\n\n var S = 0\n sax.STATE = {\n BEGIN: S++, // leading byte order mark or whitespace\n BEGIN_WHITESPACE: S++, // leading whitespace\n TEXT: S++, // general stuff\n TEXT_ENTITY: S++, // &amp and such.\n OPEN_WAKA: S++, // <\n SGML_DECL: S++, // <!BLARG\n SGML_DECL_QUOTED: S++, // <!BLARG foo \"bar\n DOCTYPE: S++, // <!DOCTYPE\n DOCTYPE_QUOTED: S++, // <!DOCTYPE \"//blah\n DOCTYPE_DTD: S++, // <!DOCTYPE \"//blah\" [ ...\n DOCTYPE_DTD_QUOTED: S++, // <!DOCTYPE \"//blah\" [ \"foo\n COMMENT_STARTING: S++, // <!-\n COMMENT: S++, // <!--\n COMMENT_ENDING: S++, // <!-- blah -\n COMMENT_ENDED: S++, // <!-- blah --\n CDATA: S++, // <![CDATA[ something\n CDATA_ENDING: S++, // ]\n CDATA_ENDING_2: S++, // ]]\n PROC_INST: S++, // <?hi\n PROC_INST_BODY: S++, // <?hi there\n PROC_INST_ENDING: S++, // <?hi \"there\" ?\n OPEN_TAG: S++, // <strong\n OPEN_TAG_SLASH: S++, // <strong /\n ATTRIB: S++, // <a\n ATTRIB_NAME: S++, // <a foo\n ATTRIB_NAME_SAW_WHITE: S++, // <a foo _\n ATTRIB_VALUE: S++, // <a foo=\n ATTRIB_VALUE_QUOTED: S++, // <a foo=\"bar\n ATTRIB_VALUE_CLOSED: S++, // <a foo=\"bar\"\n ATTRIB_VALUE_UNQUOTED: S++, // <a foo=bar\n ATTRIB_VALUE_ENTITY_Q: S++, // <foo bar=\"&quot;\"\n ATTRIB_VALUE_ENTITY_U: S++, // <foo bar=&quot\n CLOSE_TAG: S++, // </a\n CLOSE_TAG_SAW_WHITE: S++, // </a >\n SCRIPT: S++, // <script> ...\n SCRIPT_ENDING: S++ // <script> ... <\n }\n\n sax.XML_ENTITIES = {\n 'amp': '&',\n 'gt': '>',\n 'lt': '<',\n 'quot': '\"',\n 'apos': \"'\"\n }\n\n sax.ENTITIES = {\n 'amp': '&',\n 'gt': '>',\n 'lt': '<',\n 'quot': '\"',\n 'apos': \"'\",\n 'AElig': 198,\n 'Aacute': 193,\n 'Acirc': 194,\n 'Agrave': 192,\n 'Aring': 197,\n 'Atilde': 195,\n 'Auml': 196,\n 'Ccedil': 199,\n 'ETH': 208,\n 'Eacute': 201,\n 'Ecirc': 202,\n 'Egrave': 200,\n 'Euml': 203,\n 'Iacute': 205,\n 'Icirc': 206,\n 'Igrave': 204,\n 'Iuml': 207,\n 'Ntilde': 209,\n 'Oacute': 211,\n 'Ocirc': 212,\n 'Ograve': 210,\n 'Oslash': 216,\n 'Otilde': 213,\n 'Ouml': 214,\n 'THORN': 222,\n 'Uacute': 218,\n 'Ucirc': 219,\n 'Ugrave': 217,\n 'Uuml': 220,\n 'Yacute': 221,\n 'aacute': 225,\n 'acirc': 226,\n 'aelig': 230,\n 'agrave': 224,\n 'aring': 229,\n 'atilde': 227,\n 'auml': 228,\n 'ccedil': 231,\n 'eacute': 233,\n 'ecirc': 234,\n 'egrave': 232,\n 'eth': 240,\n 'euml': 235,\n 'iacute': 237,\n 'icirc': 238,\n 'igrave': 236,\n 'iuml': 239,\n 'ntilde': 241,\n 'oacute': 243,\n 'ocirc': 244,\n 'ograve': 242,\n 'oslash': 248,\n 'otilde': 245,\n 'ouml': 246,\n 'szlig': 223,\n 'thorn': 254,\n 'uacute': 250,\n 'ucirc': 251,\n 'ugrave': 249,\n 'uuml': 252,\n 'yacute': 253,\n 'yuml': 255,\n 'copy': 169,\n 'reg': 174,\n 'nbsp': 160,\n 'iexcl': 161,\n 'cent': 162,\n 'pound': 163,\n 'curren': 164,\n 'yen': 165,\n 'brvbar': 166,\n 'sect': 167,\n 'uml': 168,\n 'ordf': 170,\n 'laquo': 171,\n 'not': 172,\n 'shy': 173,\n 'macr': 175,\n 'deg': 176,\n 'plusmn': 177,\n 'sup1': 185,\n 'sup2': 178,\n 'sup3': 179,\n 'acute': 180,\n 'micro': 181,\n 'para': 182,\n 'middot': 183,\n 'cedil': 184,\n 'ordm': 186,\n 'raquo': 187,\n 'frac14': 188,\n 'frac12': 189,\n 'frac34': 190,\n 'iquest': 191,\n 'times': 215,\n 'divide': 247,\n 'OElig': 338,\n 'oelig': 339,\n 'Scaron': 352,\n 'scaron': 353,\n 'Yuml': 376,\n 'fnof': 402,\n 'circ': 710,\n 'tilde': 732,\n 'Alpha': 913,\n 'Beta': 914,\n 'Gamma': 915,\n 'Delta': 916,\n 'Epsilon': 917,\n 'Zeta': 918,\n 'Eta': 919,\n 'Theta': 920,\n 'Iota': 921,\n 'Kappa': 922,\n 'Lambda': 923,\n 'Mu': 924,\n 'Nu': 925,\n 'Xi': 926,\n 'Omicron': 927,\n 'Pi': 928,\n 'Rho': 929,\n 'Sigma': 931,\n 'Tau': 932,\n 'Upsilon': 933,\n 'Phi': 934,\n 'Chi': 935,\n 'Psi': 936,\n 'Omega': 937,\n 'alpha': 945,\n 'beta': 946,\n 'gamma': 947,\n 'delta': 948,\n 'epsilon': 949,\n 'zeta': 950,\n 'eta': 951,\n 'theta': 952,\n 'iota': 953,\n 'kappa': 954,\n 'lambda': 955,\n 'mu': 956,\n 'nu': 957,\n 'xi': 958,\n 'omicron': 959,\n 'pi': 960,\n 'rho': 961,\n 'sigmaf': 962,\n 'sigma': 963,\n 'tau': 964,\n 'upsilon': 965,\n 'phi': 966,\n 'chi': 967,\n 'psi': 968,\n 'omega': 969,\n 'thetasym': 977,\n 'upsih': 978,\n 'piv': 982,\n 'ensp': 8194,\n 'emsp': 8195,\n 'thinsp': 8201,\n 'zwnj': 8204,\n 'zwj': 8205,\n 'lrm': 8206,\n 'rlm': 8207,\n 'ndash': 8211,\n 'mdash': 8212,\n 'lsquo': 8216,\n 'rsquo': 8217,\n 'sbquo': 8218,\n 'ldquo': 8220,\n 'rdquo': 8221,\n 'bdquo': 8222,\n 'dagger': 8224,\n 'Dagger': 8225,\n 'bull': 8226,\n 'hellip': 8230,\n 'permil': 8240,\n 'prime': 8242,\n 'Prime': 8243,\n 'lsaquo': 8249,\n 'rsaquo': 8250,\n 'oline': 8254,\n 'frasl': 8260,\n 'euro': 8364,\n 'image': 8465,\n 'weierp': 8472,\n 'real': 8476,\n 'trade': 8482,\n 'alefsym': 8501,\n 'larr': 8592,\n 'uarr': 8593,\n 'rarr': 8594,\n 'darr': 8595,\n 'harr': 8596,\n 'crarr': 8629,\n 'lArr': 8656,\n 'uArr': 8657,\n 'rArr': 8658,\n 'dArr': 8659,\n 'hArr': 8660,\n 'forall': 8704,\n 'part': 8706,\n 'exist': 8707,\n 'empty': 8709,\n 'nabla': 8711,\n 'isin': 8712,\n 'notin': 8713,\n 'ni': 8715,\n 'prod': 8719,\n 'sum': 8721,\n 'minus': 8722,\n 'lowast': 8727,\n 'radic': 8730,\n 'prop': 8733,\n 'infin': 8734,\n 'ang': 8736,\n 'and': 8743,\n 'or': 8744,\n 'cap': 8745,\n 'cup': 8746,\n 'int': 8747,\n 'there4': 8756,\n 'sim': 8764,\n 'cong': 8773,\n 'asymp': 8776,\n 'ne': 8800,\n 'equiv': 8801,\n 'le': 8804,\n 'ge': 8805,\n 'sub': 8834,\n 'sup': 8835,\n 'nsub': 8836,\n 'sube': 8838,\n 'supe': 8839,\n 'oplus': 8853,\n 'otimes': 8855,\n 'perp': 8869,\n 'sdot': 8901,\n 'lceil': 8968,\n 'rceil': 8969,\n 'lfloor': 8970,\n 'rfloor': 8971,\n 'lang': 9001,\n 'rang': 9002,\n 'loz': 9674,\n 'spades': 9824,\n 'clubs': 9827,\n 'hearts': 9829,\n 'diams': 9830\n }\n\n Object.keys(sax.ENTITIES).forEach(function (key) {\n var e = sax.ENTITIES[key]\n var s = typeof e === 'number' ? String.fromCharCode(e) : e\n sax.ENTITIES[key] = s\n })\n\n for (var s in sax.STATE) {\n sax.STATE[sax.STATE[s]] = s\n }\n\n // shorthand\n S = sax.STATE\n\n function emit (parser, event, data) {\n parser[event] && parser[event](data)\n }\n\n function emitNode (parser, nodeType, data) {\n if (parser.textNode) closeText(parser)\n emit(parser, nodeType, data)\n }\n\n function closeText (parser) {\n parser.textNode = textopts(parser.opt, parser.textNode)\n if (parser.textNode) emit(parser, 'ontext', parser.textNode)\n parser.textNode = ''\n }\n\n function textopts (opt, text) {\n if (opt.trim) text = text.trim()\n if (opt.normalize) text = text.replace(/\\s+/g, ' ')\n return text\n }\n\n function error (parser, er) {\n closeText(parser)\n if (parser.trackPosition) {\n er += '\\nLine: ' + parser.line +\n '\\nColumn: ' + parser.column +\n '\\nChar: ' + parser.c\n }\n er = new Error(er)\n parser.error = er\n emit(parser, 'onerror', er)\n return parser\n }\n\n function end (parser) {\n if (parser.sawRoot && !parser.closedRoot) strictFail(parser, 'Unclosed root tag')\n if ((parser.state !== S.BEGIN) &&\n (parser.state !== S.BEGIN_WHITESPACE) &&\n (parser.state !== S.TEXT)) {\n error(parser, 'Unexpected end')\n }\n closeText(parser)\n parser.c = ''\n parser.closed = true\n emit(parser, 'onend')\n SAXParser.call(parser, parser.strict, parser.opt)\n return parser\n }\n\n function strictFail (parser, message) {\n if (typeof parser !== 'object' || !(parser instanceof SAXParser)) {\n throw new Error('bad call to strictFail')\n }\n if (parser.strict) {\n error(parser, message)\n }\n }\n\n function newTag (parser) {\n if (!parser.strict) parser.tagName = parser.tagName[parser.looseCase]()\n var parent = parser.tags[parser.tags.length - 1] || parser\n var tag = parser.tag = { name: parser.tagName, attributes: {} }\n\n // will be overridden if tag contails an xmlns=\"foo\" or xmlns:foo=\"bar\"\n if (parser.opt.xmlns) {\n tag.ns = parent.ns\n }\n parser.attribList.length = 0\n emitNode(parser, 'onopentagstart', tag)\n }\n\n function qname (name, attribute) {\n var i = name.indexOf(':')\n var qualName = i < 0 ? [ '', name ] : name.split(':')\n var prefix = qualName[0]\n var local = qualName[1]\n\n // <x \"xmlns\"=\"http://foo\">\n if (attribute && name === 'xmlns') {\n prefix = 'xmlns'\n local = ''\n }\n\n return { prefix: prefix, local: local }\n }\n\n function attrib (parser) {\n if (!parser.strict) {\n parser.attribName = parser.attribName[parser.looseCase]()\n }\n\n if (parser.attribList.indexOf(parser.attribName) !== -1 ||\n parser.tag.attributes.hasOwnProperty(parser.attribName)) {\n parser.attribName = parser.attribValue = ''\n return\n }\n\n if (parser.opt.xmlns) {\n var qn = qname(parser.attribName, true)\n var prefix = qn.prefix\n var local = qn.local\n\n if (prefix === 'xmlns') {\n // namespace binding attribute. push the binding into scope\n if (local === 'xml' && parser.attribValue !== XML_NAMESPACE) {\n strictFail(parser,\n 'xml: prefix must be bound to ' + XML_NAMESPACE + '\\n' +\n 'Actual: ' + parser.attribValue)\n } else if (local === 'xmlns' && parser.attribValue !== XMLNS_NAMESPACE) {\n strictFail(parser,\n 'xmlns: prefix must be bound to ' + XMLNS_NAMESPACE + '\\n' +\n 'Actual: ' + parser.attribValue)\n } else {\n var tag = parser.tag\n var parent = parser.tags[parser.tags.length - 1] || parser\n if (tag.ns === parent.ns) {\n tag.ns = Object.create(parent.ns)\n }\n tag.ns[local] = parser.attribValue\n }\n }\n\n // defer onattribute events until all attributes have been seen\n // so any new bindings can take effect. preserve attribute order\n // so deferred events can be emitted in document order\n parser.attribList.push([parser.attribName, parser.attribValue])\n } else {\n // in non-xmlns mode, we can emit the event right away\n parser.tag.attributes[parser.attribName] = parser.attribValue\n emitNode(parser, 'onattribute', {\n name: parser.attribName,\n value: parser.attribValue\n })\n }\n\n parser.attribName = parser.attribValue = ''\n }\n\n function openTag (parser, selfClosing) {\n if (parser.opt.xmlns) {\n // emit namespace binding events\n var tag = parser.tag\n\n // add namespace info to tag\n var qn = qname(parser.tagName)\n tag.prefix = qn.prefix\n tag.local = qn.local\n tag.uri = tag.ns[qn.prefix] || ''\n\n if (tag.prefix && !tag.uri) {\n strictFail(parser, 'Unbound namespace prefix: ' +\n JSON.stringify(parser.tagName))\n tag.uri = qn.prefix\n }\n\n var parent = parser.tags[parser.tags.length - 1] || parser\n if (tag.ns && parent.ns !== tag.ns) {\n Object.keys(tag.ns).forEach(function (p) {\n emitNode(parser, 'onopennamespace', {\n prefix: p,\n uri: tag.ns[p]\n })\n })\n }\n\n // handle deferred onattribute events\n // Note: do not apply default ns to attributes:\n // http://www.w3.org/TR/REC-xml-names/#defaulting\n for (var i = 0, l = parser.attribList.length; i < l; i++) {\n var nv = parser.attribList[i]\n var name = nv[0]\n var value = nv[1]\n var qualName = qname(name, true)\n var prefix = qualName.prefix\n var local = qualName.local\n var uri = prefix === '' ? '' : (tag.ns[prefix] || '')\n var a = {\n name: name,\n value: value,\n prefix: prefix,\n local: local,\n uri: uri\n }\n\n // if there's any attributes with an undefined namespace,\n // then fail on them now.\n if (prefix && prefix !== 'xmlns' && !uri) {\n strictFail(parser, 'Unbound namespace prefix: ' +\n JSON.stringify(prefix))\n a.uri = prefix\n }\n parser.tag.attributes[name] = a\n emitNode(parser, 'onattribute', a)\n }\n parser.attribList.length = 0\n }\n\n parser.tag.isSelfClosing = !!selfClosing\n\n // process the tag\n parser.sawRoot = true\n parser.tags.push(parser.tag)\n emitNode(parser, 'onopentag', parser.tag)\n if (!selfClosing) {\n // special case for <script> in non-strict mode.\n if (!parser.noscript && parser.tagName.toLowerCase() === 'script') {\n parser.state = S.SCRIPT\n } else {\n parser.state = S.TEXT\n }\n parser.tag = null\n parser.tagName = ''\n }\n parser.attribName = parser.attribValue = ''\n parser.attribList.length = 0\n }\n\n function closeTag (parser) {\n if (!parser.tagName) {\n strictFail(parser, 'Weird empty close tag.')\n parser.textNode += '</>'\n parser.state = S.TEXT\n return\n }\n\n if (parser.script) {\n if (parser.tagName !== 'script') {\n parser.script += '</' + parser.tagName + '>'\n parser.tagName = ''\n parser.state = S.SCRIPT\n return\n }\n emitNode(parser, 'onscript', parser.script)\n parser.script = ''\n }\n\n // first make sure that the closing tag actually exists.\n // <a><b></c></b></a> will close everything, otherwise.\n var t = parser.tags.length\n var tagName = parser.tagName\n if (!parser.strict) {\n tagName = tagName[parser.looseCase]()\n }\n var closeTo = tagName\n while (t--) {\n var close = parser.tags[t]\n if (close.name !== closeTo) {\n // fail the first time in strict mode\n strictFail(parser, 'Unexpected close tag')\n } else {\n break\n }\n }\n\n // didn't find it. we already failed for strict, so just abort.\n if (t < 0) {\n strictFail(parser, 'Unmatched closing tag: ' + parser.tagName)\n parser.textNode += '</' + parser.tagName + '>'\n parser.state = S.TEXT\n return\n }\n parser.tagName = tagName\n var s = parser.tags.length\n while (s-- > t) {\n var tag = parser.tag = parser.tags.pop()\n parser.tagName = parser.tag.name\n emitNode(parser, 'onclosetag', parser.tagName)\n\n var x = {}\n for (var i in tag.ns) {\n x[i] = tag.ns[i]\n }\n\n var parent = parser.tags[parser.tags.length - 1] || parser\n if (parser.opt.xmlns && tag.ns !== parent.ns) {\n // remove namespace bindings introduced by tag\n Object.keys(tag.ns).forEach(function (p) {\n var n = tag.ns[p]\n emitNode(parser, 'onclosenamespace', { prefix: p, uri: n })\n })\n }\n }\n if (t === 0) parser.closedRoot = true\n parser.tagName = parser.attribValue = parser.attribName = ''\n parser.attribList.length = 0\n parser.state = S.TEXT\n }\n\n function parseEntity (parser) {\n var entity = parser.entity\n var entityLC = entity.toLowerCase()\n var num\n var numStr = ''\n\n if (parser.ENTITIES[entity]) {\n return parser.ENTITIES[entity]\n }\n if (parser.ENTITIES[entityLC]) {\n return parser.ENTITIES[entityLC]\n }\n entity = entityLC\n if (entity.charAt(0) === '#') {\n if (entity.charAt(1) === 'x') {\n entity = entity.slice(2)\n num = parseInt(entity, 16)\n numStr = num.toString(16)\n } else {\n entity = entity.slice(1)\n num = parseInt(entity, 10)\n numStr = num.toString(10)\n }\n }\n entity = entity.replace(/^0+/, '')\n if (isNaN(num) || numStr.toLowerCase() !== entity) {\n strictFail(parser, 'Invalid character entity')\n return '&' + parser.entity + ';'\n }\n\n return String.fromCodePoint(num)\n }\n\n function beginWhiteSpace (parser, c) {\n if (c === '<') {\n parser.state = S.OPEN_WAKA\n parser.startTagPosition = parser.position\n } else if (!isWhitespace(c)) {\n // have to process this as a text node.\n // weird, but happens.\n strictFail(parser, 'Non-whitespace before first tag.')\n parser.textNode = c\n parser.state = S.TEXT\n }\n }\n\n function charAt (chunk, i) {\n var result = ''\n if (i < chunk.length) {\n result = chunk.charAt(i)\n }\n return result\n }\n\n function write (chunk) {\n var parser = this\n if (this.error) {\n throw this.error\n }\n if (parser.closed) {\n return error(parser,\n 'Cannot write after close. Assign an onready handler.')\n }\n if (chunk === null) {\n return end(parser)\n }\n if (typeof chunk === 'object') {\n chunk = chunk.toString()\n }\n var i = 0\n var c = ''\n while (true) {\n c = charAt(chunk, i++)\n parser.c = c\n\n if (!c) {\n break\n }\n\n if (parser.trackPosition) {\n parser.position++\n if (c === '\\n') {\n parser.line++\n parser.column = 0\n } else {\n parser.column++\n }\n }\n\n switch (parser.state) {\n case S.BEGIN:\n parser.state = S.BEGIN_WHITESPACE\n if (c === '\\uFEFF') {\n continue\n }\n beginWhiteSpace(parser, c)\n continue\n\n case S.BEGIN_WHITESPACE:\n beginWhiteSpace(parser, c)\n continue\n\n case S.TEXT:\n if (parser.sawRoot && !parser.closedRoot) {\n var starti = i - 1\n while (c && c !== '<' && c !== '&') {\n c = charAt(chunk, i++)\n if (c && parser.trackPosition) {\n parser.position++\n if (c === '\\n') {\n parser.line++\n parser.column = 0\n } else {\n parser.column++\n }\n }\n }\n parser.textNode += chunk.substring(starti, i - 1)\n }\n if (c === '<' && !(parser.sawRoot && parser.closedRoot && !parser.strict)) {\n parser.state = S.OPEN_WAKA\n parser.startTagPosition = parser.position\n } else {\n if (!isWhitespace(c) && (!parser.sawRoot || parser.closedRoot)) {\n strictFail(parser, 'Text data outside of root node.')\n }\n if (c === '&') {\n parser.state = S.TEXT_ENTITY\n } else {\n parser.textNode += c\n }\n }\n continue\n\n case S.SCRIPT:\n // only non-strict\n if (c === '<') {\n parser.state = S.SCRIPT_ENDING\n } else {\n parser.script += c\n }\n continue\n\n case S.SCRIPT_ENDING:\n if (c === '/') {\n parser.state = S.CLOSE_TAG\n } else {\n parser.script += '<' + c\n parser.state = S.SCRIPT\n }\n continue\n\n case S.OPEN_WAKA:\n // either a /, ?, !, or text is coming next.\n if (c === '!') {\n parser.state = S.SGML_DECL\n parser.sgmlDecl = ''\n } else if (isWhitespace(c)) {\n // wait for it...\n } else if (isMatch(nameStart, c)) {\n parser.state = S.OPEN_TAG\n parser.tagName = c\n } else if (c === '/') {\n parser.state = S.CLOSE_TAG\n parser.tagName = ''\n } else if (c === '?') {\n parser.state = S.PROC_INST\n parser.procInstName = parser.procInstBody = ''\n } else {\n strictFail(parser, 'Unencoded <')\n // if there was some whitespace, then add that in.\n if (parser.startTagPosition + 1 < parser.position) {\n var pad = parser.position - parser.startTagPosition\n c = new Array(pad).join(' ') + c\n }\n parser.textNode += '<' + c\n parser.state = S.TEXT\n }\n continue\n\n case S.SGML_DECL:\n if ((parser.sgmlDecl + c).toUpperCase() === CDATA) {\n emitNode(parser, 'onopencdata')\n parser.state = S.CDATA\n parser.sgmlDecl = ''\n parser.cdata = ''\n } else if (parser.sgmlDecl + c === '--') {\n parser.state = S.COMMENT\n parser.comment = ''\n parser.sgmlDecl = ''\n } else if ((parser.sgmlDecl + c).toUpperCase() === DOCTYPE) {\n parser.state = S.DOCTYPE\n if (parser.doctype || parser.sawRoot) {\n strictFail(parser,\n 'Inappropriately located doctype declaration')\n }\n parser.doctype = ''\n parser.sgmlDecl = ''\n } else if (c === '>') {\n emitNode(parser, 'onsgmldeclaration', parser.sgmlDecl)\n parser.sgmlDecl = ''\n parser.state = S.TEXT\n } else if (isQuote(c)) {\n parser.state = S.SGML_DECL_QUOTED\n parser.sgmlDecl += c\n } else {\n parser.sgmlDecl += c\n }\n continue\n\n case S.SGML_DECL_QUOTED:\n if (c === parser.q) {\n parser.state = S.SGML_DECL\n parser.q = ''\n }\n parser.sgmlDecl += c\n continue\n\n case S.DOCTYPE:\n if (c === '>') {\n parser.state = S.TEXT\n emitNode(parser, 'ondoctype', parser.doctype)\n parser.doctype = true // just remember that we saw it.\n } else {\n parser.doctype += c\n if (c === '[') {\n parser.state = S.DOCTYPE_DTD\n } else if (isQuote(c)) {\n parser.state = S.DOCTYPE_QUOTED\n parser.q = c\n }\n }\n continue\n\n case S.DOCTYPE_QUOTED:\n parser.doctype += c\n if (c === parser.q) {\n parser.q = ''\n parser.state = S.DOCTYPE\n }\n continue\n\n case S.DOCTYPE_DTD:\n parser.doctype += c\n if (c === ']') {\n parser.state = S.DOCTYPE\n } else if (isQuote(c)) {\n parser.state = S.DOCTYPE_DTD_QUOTED\n parser.q = c\n }\n continue\n\n case S.DOCTYPE_DTD_QUOTED:\n parser.doctype += c\n if (c === parser.q) {\n parser.state = S.DOCTYPE_DTD\n parser.q = ''\n }\n continue\n\n case S.COMMENT:\n if (c === '-') {\n parser.state = S.COMMENT_ENDING\n } else {\n parser.comment += c\n }\n continue\n\n case S.COMMENT_ENDING:\n if (c === '-') {\n parser.state = S.COMMENT_ENDED\n parser.comment = textopts(parser.opt, parser.comment)\n if (parser.comment) {\n emitNode(parser, 'oncomment', parser.comment)\n }\n parser.comment = ''\n } else {\n parser.comment += '-' + c\n parser.state = S.COMMENT\n }\n continue\n\n case S.COMMENT_ENDED:\n if (c !== '>') {\n strictFail(parser, 'Malformed comment')\n // allow <!-- blah -- bloo --> in non-strict mode,\n // which is a comment of \" blah -- bloo \"\n parser.comment += '--' + c\n parser.state = S.COMMENT\n } else {\n parser.state = S.TEXT\n }\n continue\n\n case S.CDATA:\n if (c === ']') {\n parser.state = S.CDATA_ENDING\n } else {\n parser.cdata += c\n }\n continue\n\n case S.CDATA_ENDING:\n if (c === ']') {\n parser.state = S.CDATA_ENDING_2\n } else {\n parser.cdata += ']' + c\n parser.state = S.CDATA\n }\n continue\n\n case S.CDATA_ENDING_2:\n if (c === '>') {\n if (parser.cdata) {\n emitNode(parser, 'oncdata', parser.cdata)\n }\n emitNode(parser, 'onclosecdata')\n parser.cdata = ''\n parser.state = S.TEXT\n } else if (c === ']') {\n parser.cdata += ']'\n } else {\n parser.cdata += ']]' + c\n parser.state = S.CDATA\n }\n continue\n\n case S.PROC_INST:\n if (c === '?') {\n parser.state = S.PROC_INST_ENDING\n } else if (isWhitespace(c)) {\n parser.state = S.PROC_INST_BODY\n } else {\n parser.procInstName += c\n }\n continue\n\n case S.PROC_INST_BODY:\n if (!parser.procInstBody && isWhitespace(c)) {\n continue\n } else if (c === '?') {\n parser.state = S.PROC_INST_ENDING\n } else {\n parser.procInstBody += c\n }\n continue\n\n case S.PROC_INST_ENDING:\n if (c === '>') {\n emitNode(parser, 'onprocessinginstruction', {\n name: parser.procInstName,\n body: parser.procInstBody\n })\n parser.procInstName = parser.procInstBody = ''\n parser.state = S.TEXT\n } else {\n parser.procInstBody += '?' + c\n parser.state = S.PROC_INST_BODY\n }\n continue\n\n case S.OPEN_TAG:\n if (isMatch(nameBody, c)) {\n parser.tagName += c\n } else {\n newTag(parser)\n if (c === '>') {\n openTag(parser)\n } else if (c === '/') {\n parser.state = S.OPEN_TAG_SLASH\n } else {\n if (!isWhitespace(c)) {\n strictFail(parser, 'Invalid character in tag name')\n }\n parser.state = S.ATTRIB\n }\n }\n continue\n\n case S.OPEN_TAG_SLASH:\n if (c === '>') {\n openTag(parser, true)\n closeTag(parser)\n } else {\n strictFail(parser, 'Forward-slash in opening tag not followed by >')\n parser.state = S.ATTRIB\n }\n continue\n\n case S.ATTRIB:\n // haven't read the attribute name yet.\n if (isWhitespace(c)) {\n continue\n } else if (c === '>') {\n openTag(parser)\n } else if (c === '/') {\n parser.state = S.OPEN_TAG_SLASH\n } else if (isMatch(nameStart, c)) {\n parser.attribName = c\n parser.attribValue = ''\n parser.state = S.ATTRIB_NAME\n } else {\n strictFail(parser, 'Invalid attribute name')\n }\n continue\n\n case S.ATTRIB_NAME:\n if (c === '=') {\n parser.state = S.ATTRIB_VALUE\n } else if (c === '>') {\n strictFail(parser, 'Attribute without value')\n parser.attribValue = parser.attribName\n attrib(parser)\n openTag(parser)\n } else if (isWhitespace(c)) {\n parser.state = S.ATTRIB_NAME_SAW_WHITE\n } else if (isMatch(nameBody, c)) {\n parser.attribName += c\n } else {\n strictFail(parser, 'Invalid attribute name')\n }\n continue\n\n case S.ATTRIB_NAME_SAW_WHITE:\n if (c === '=') {\n parser.state = S.ATTRIB_VALUE\n } else if (isWhitespace(c)) {\n continue\n } else {\n strictFail(parser, 'Attribute without value')\n parser.tag.attributes[parser.attribName] = ''\n parser.attribValue = ''\n emitNode(parser, 'onattribute', {\n name: parser.attribName,\n value: ''\n })\n parser.attribName = ''\n if (c === '>') {\n openTag(parser)\n } else if (isMatch(nameStart, c)) {\n parser.attribName = c\n parser.state = S.ATTRIB_NAME\n } else {\n strictFail(parser, 'Invalid attribute name')\n parser.state = S.ATTRIB\n }\n }\n continue\n\n case S.ATTRIB_VALUE:\n if (isWhitespace(c)) {\n continue\n } else if (isQuote(c)) {\n parser.q = c\n parser.state = S.ATTRIB_VALUE_QUOTED\n } else {\n strictFail(parser, 'Unquoted attribute value')\n parser.state = S.ATTRIB_VALUE_UNQUOTED\n parser.attribValue = c\n }\n continue\n\n case S.ATTRIB_VALUE_QUOTED:\n if (c !== parser.q) {\n if (c === '&') {\n parser.state = S.ATTRIB_VALUE_ENTITY_Q\n } else {\n parser.attribValue += c\n }\n continue\n }\n attrib(parser)\n parser.q = ''\n parser.state = S.ATTRIB_VALUE_CLOSED\n continue\n\n case S.ATTRIB_VALUE_CLOSED:\n if (isWhitespace(c)) {\n parser.state = S.ATTRIB\n } else if (c === '>') {\n openTag(parser)\n } else if (c === '/') {\n parser.state = S.OPEN_TAG_SLASH\n } else if (isMatch(nameStart, c)) {\n strictFail(parser, 'No whitespace between attributes')\n parser.attribName = c\n parser.attribValue = ''\n parser.state = S.ATTRIB_NAME\n } else {\n strictFail(parser, 'Invalid attribute name')\n }\n continue\n\n case S.ATTRIB_VALUE_UNQUOTED:\n if (!isAttribEnd(c)) {\n if (c === '&') {\n parser.state = S.ATTRIB_VALUE_ENTITY_U\n } else {\n parser.attribValue += c\n }\n continue\n }\n attrib(parser)\n if (c === '>') {\n openTag(parser)\n } else {\n parser.state = S.ATTRIB\n }\n continue\n\n case S.CLOSE_TAG:\n if (!parser.tagName) {\n if (isWhitespace(c)) {\n continue\n } else if (notMatch(nameStart, c)) {\n if (parser.script) {\n parser.script += '</' + c\n parser.state = S.SCRIPT\n } else {\n strictFail(parser, 'Invalid tagname in closing tag.')\n }\n } else {\n parser.tagName = c\n }\n } else if (c === '>') {\n closeTag(parser)\n } else if (isMatch(nameBody, c)) {\n parser.tagName += c\n } else if (parser.script) {\n parser.script += '</' + parser.tagName\n parser.tagName = ''\n parser.state = S.SCRIPT\n } else {\n if (!isWhitespace(c)) {\n strictFail(parser, 'Invalid tagname in closing tag')\n }\n parser.state = S.CLOSE_TAG_SAW_WHITE\n }\n continue\n\n case S.CLOSE_TAG_SAW_WHITE:\n if (isWhitespace(c)) {\n continue\n }\n if (c === '>') {\n closeTag(parser)\n } else {\n strictFail(parser, 'Invalid characters in closing tag')\n }\n continue\n\n case S.TEXT_ENTITY:\n case S.ATTRIB_VALUE_ENTITY_Q:\n case S.ATTRIB_VALUE_ENTITY_U:\n var returnState\n var buffer\n switch (parser.state) {\n case S.TEXT_ENTITY:\n returnState = S.TEXT\n buffer = 'textNode'\n break\n\n case S.ATTRIB_VALUE_ENTITY_Q:\n returnState = S.ATTRIB_VALUE_QUOTED\n buffer = 'attribValue'\n break\n\n case S.ATTRIB_VALUE_ENTITY_U:\n returnState = S.ATTRIB_VALUE_UNQUOTED\n buffer = 'attribValue'\n break\n }\n\n if (c === ';') {\n if (parser.opt.unparsedEntities) {\n var parsedEntity = parseEntity(parser)\n parser.entity = ''\n parser.state = returnState\n parser.write(parsedEntity)\n } else {\n parser[buffer] += parseEntity(parser)\n parser.entity = ''\n parser.state = returnState\n }\n } else if (isMatch(parser.entity.length ? entityBody : entityStart, c)) {\n parser.entity += c\n } else {\n strictFail(parser, 'Invalid character in entity name')\n parser[buffer] += '&' + parser.entity + c\n parser.entity = ''\n parser.state = returnState\n }\n\n continue\n\n default: /* istanbul ignore next */ {\n throw new Error(parser, 'Unknown state: ' + parser.state)\n }\n }\n } // while\n\n if (parser.position >= parser.bufferCheckPosition) {\n checkBufferLength(parser)\n }\n return parser\n }\n\n /*! http://mths.be/fromcodepoint v0.1.0 by @mathias */\n /* istanbul ignore next */\n if (!String.fromCodePoint) {\n (function () {\n var stringFromCharCode = String.fromCharCode\n var floor = Math.floor\n var fromCodePoint = function () {\n var MAX_SIZE = 0x4000\n var codeUnits = []\n var highSurrogate\n var lowSurrogate\n var index = -1\n var length = arguments.length\n if (!length) {\n return ''\n }\n var result = ''\n while (++index < length) {\n var codePoint = Number(arguments[index])\n if (\n !isFinite(codePoint) || // `NaN`, `+Infinity`, or `-Infinity`\n codePoint < 0 || // not a valid Unicode code point\n codePoint > 0x10FFFF || // not a valid Unicode code point\n floor(codePoint) !== codePoint // not an integer\n ) {\n throw RangeError('Invalid code point: ' + codePoint)\n }\n if (codePoint <= 0xFFFF) { // BMP code point\n codeUnits.push(codePoint)\n } else { // Astral code point; split in surrogate halves\n // http://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae\n codePoint -= 0x10000\n highSurrogate = (codePoint >> 10) + 0xD800\n lowSurrogate = (codePoint % 0x400) + 0xDC00\n codeUnits.push(highSurrogate, lowSurrogate)\n }\n if (index + 1 === length || codeUnits.length > MAX_SIZE) {\n result += stringFromCharCode.apply(null, codeUnits)\n codeUnits.length = 0\n }\n }\n return result\n }\n /* istanbul ignore next */\n if (Object.defineProperty) {\n Object.defineProperty(String, 'fromCodePoint', {\n value: fromCodePoint,\n configurable: true,\n writable: true\n })\n } else {\n String.fromCodePoint = fromCodePoint\n }\n }())\n }\n})( false ? 0 : exports)\n\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/sax/lib/sax.js?");
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@@ -170,7 +160,7 @@ eval("\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = O
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  /***/ ((module, __unused_webpack_exports, __webpack_require__) => {
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- eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n/*<replacement>*/\n\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n\n for (var key in obj) {\n keys.push(key);\n }\n\n return keys;\n};\n/*</replacement>*/\n\n\nmodule.exports = Duplex;\n\nvar Readable = __webpack_require__(/*! ./_stream_readable */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_readable.js\");\n\nvar Writable = __webpack_require__(/*! ./_stream_writable */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_writable.js\");\n\n__webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\")(Duplex, Readable);\n\n{\n // Allow the keys array to be GC'ed.\n var keys = objectKeys(Writable.prototype);\n\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n Readable.call(this, options);\n Writable.call(this, options);\n this.allowHalfOpen = true;\n\n if (options) {\n if (options.readable === false) this.readable = false;\n if (options.writable === false) this.writable = false;\n\n if (options.allowHalfOpen === false) {\n this.allowHalfOpen = false;\n this.once('end', onend);\n }\n }\n}\n\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n}); // the no-half-open enforcer\n\nfunction onend() {\n // If the writable side ended, then we're ok.\n if (this._writableState.ended) return; // no more data can be written.\n // But allow more writes to happen in this tick.\n\n process.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n } // backward compatibility, the user is explicitly\n // managing destroyed\n\n\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js?");
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+ eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n\n\n/*<replacement>*/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) keys.push(key);\n return keys;\n};\n/*</replacement>*/\n\nmodule.exports = Duplex;\nvar Readable = __webpack_require__(/*! ./_stream_readable */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_readable.js\");\nvar Writable = __webpack_require__(/*! ./_stream_writable */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_writable.js\");\n__webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\")(Duplex, Readable);\n{\n // Allow the keys array to be GC'ed.\n var keys = objectKeys(Writable.prototype);\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n Readable.call(this, options);\n Writable.call(this, options);\n this.allowHalfOpen = true;\n if (options) {\n if (options.readable === false) this.readable = false;\n if (options.writable === false) this.writable = false;\n if (options.allowHalfOpen === false) {\n this.allowHalfOpen = false;\n this.once('end', onend);\n }\n }\n}\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n // If the writable side ended, then we're ok.\n if (this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n process.nextTick(onEndNT, this);\n}\nfunction onEndNT(self) {\n self.end();\n}\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js?");
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@@ -181,7 +171,7 @@ eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission
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- eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n\nmodule.exports = PassThrough;\n\nvar Transform = __webpack_require__(/*! ./_stream_transform */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_transform.js\");\n\n__webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\")(PassThrough, Transform);\n\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_passthrough.js?");
174
+ eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n\n\nmodule.exports = PassThrough;\nvar Transform = __webpack_require__(/*! ./_stream_transform */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_transform.js\");\n__webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\")(PassThrough, Transform);\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n Transform.call(this, options);\n}\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_passthrough.js?");
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  /***/ }),
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@@ -192,7 +182,7 @@ eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission
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  /***/ ((module, __unused_webpack_exports, __webpack_require__) => {
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- eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\nmodule.exports = Readable;\n/*<replacement>*/\n\nvar Duplex;\n/*</replacement>*/\n\nReadable.ReadableState = ReadableState;\n/*<replacement>*/\n\nvar EE = (__webpack_require__(/*! events */ \"./node_modules/events/events.js\").EventEmitter);\n\nvar EElistenerCount = function EElistenerCount(emitter, type) {\n return emitter.listeners(type).length;\n};\n/*</replacement>*/\n\n/*<replacement>*/\n\n\nvar Stream = __webpack_require__(/*! ./internal/streams/stream */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/stream-browser.js\");\n/*</replacement>*/\n\n\nvar Buffer = (__webpack_require__(/*! buffer */ \"./node_modules/buffer/index.js\").Buffer);\n\nvar OurUint8Array = __webpack_require__.g.Uint8Array || function () {};\n\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\n\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n/*<replacement>*/\n\n\nvar debugUtil = __webpack_require__(/*! util */ \"?19e6\");\n\nvar debug;\n\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function debug() {};\n}\n/*</replacement>*/\n\n\nvar BufferList = __webpack_require__(/*! ./internal/streams/buffer_list */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/buffer_list.js\");\n\nvar destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/destroy.js\");\n\nvar _require = __webpack_require__(/*! ./internal/streams/state */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/state.js\"),\n getHighWaterMark = _require.getHighWaterMark;\n\nvar _require$codes = (__webpack_require__(/*! ../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes),\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance.\n\n\nvar StringDecoder;\nvar createReadableStreamAsyncIterator;\nvar from;\n\n__webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\")(Readable, Stream);\n\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream, isDuplex) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js\");\n options = options || {}; // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n\n this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n\n this.sync = true; // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n this.paused = true; // Should close be emitted on destroy. Defaults to true.\n\n this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish')\n\n this.autoDestroy = !!options.autoDestroy; // has it been destroyed\n\n this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n\n this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s\n\n this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled\n\n this.readingMore = false;\n this.decoder = null;\n this.encoding = null;\n\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = (__webpack_require__(/*! string_decoder/ */ \"./node_modules/string_decoder/lib/string_decoder.js\").StringDecoder);\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js\");\n if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside\n // the ReadableState constructor, at least with V8 6.5\n\n var isDuplex = this instanceof Duplex;\n this._readableState = new ReadableState(options, this, isDuplex); // legacy\n\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined) {\n return false;\n }\n\n return this._readableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n } // backward compatibility, the user is explicitly\n // managing destroyed\n\n\n this._readableState.destroyed = value;\n }\n});\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\n\nReadable.prototype._destroy = function (err, cb) {\n cb(err);\n}; // Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\n\n\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n}; // Unshift should *always* be something directly out of read()\n\n\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n debug('readableAddChunk', chunk);\n var state = stream._readableState;\n\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n\n if (er) {\n errorOrDestroy(stream, er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());\n } else if (state.destroyed) {\n return false;\n } else {\n state.reading = false;\n\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n maybeReadMore(stream, state);\n }\n } // We can push more data if we are below the highWaterMark.\n // Also, if we have no data yet, we can stand some more bytes.\n // This is to work around cases where hwm=0, such as the repl.\n\n\n return !state.ended && (state.length < state.highWaterMark || state.length === 0);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n state.awaitDrain = 0;\n stream.emit('data', chunk);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n if (state.needReadable) emitReadable(stream);\n }\n\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);\n }\n\n return er;\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n}; // backwards compatibility.\n\n\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = (__webpack_require__(/*! string_decoder/ */ \"./node_modules/string_decoder/lib/string_decoder.js\").StringDecoder);\n var decoder = new StringDecoder(enc);\n this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8\n\n this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers:\n\n var p = this._readableState.buffer.head;\n var content = '';\n\n while (p !== null) {\n content += decoder.write(p.data);\n p = p.next;\n }\n\n this._readableState.buffer.clear();\n\n if (content !== '') this._readableState.buffer.push(content);\n this._readableState.length = content.length;\n return this;\n}; // Don't raise the hwm > 1GB\n\n\nvar MAX_HWM = 0x40000000;\n\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n\n return n;\n} // This function is designed to be inlinable, so please take care when making\n// changes to the function body.\n\n\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n } // If we're asking for more than the current hwm, then raise the hwm.\n\n\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n; // Don't have enough\n\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n\n return state.length;\n} // you can override either this method, or the async _read(n) below.\n\n\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n\n if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.\n\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n } // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n // if we need a readable event, then we need to do some reading.\n\n\n var doRead = state.needReadable;\n debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some\n\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n } // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n\n\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true; // if the length is currently zero, then we *need* a readable event.\n\n if (state.length === 0) state.needReadable = true; // call internal read method\n\n this._read(state.highWaterMark);\n\n state.sync = false; // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = state.length <= state.highWaterMark;\n n = 0;\n } else {\n state.length -= n;\n state.awaitDrain = 0;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.\n\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n debug('onEofChunk');\n if (state.ended) return;\n\n if (state.decoder) {\n var chunk = state.decoder.end();\n\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n\n state.ended = true;\n\n if (state.sync) {\n // if we are sync, wait until next tick to emit the data.\n // Otherwise we risk emitting data in the flow()\n // the readable code triggers during a read() call\n emitReadable(stream);\n } else {\n // emit 'readable' now to make sure it gets picked up.\n state.needReadable = false;\n\n if (!state.emittedReadable) {\n state.emittedReadable = true;\n emitReadable_(stream);\n }\n }\n} // Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\n\n\nfunction emitReadable(stream) {\n var state = stream._readableState;\n debug('emitReadable', state.needReadable, state.emittedReadable);\n state.needReadable = false;\n\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n process.nextTick(emitReadable_, stream);\n }\n}\n\nfunction emitReadable_(stream) {\n var state = stream._readableState;\n debug('emitReadable_', state.destroyed, state.length, state.ended);\n\n if (!state.destroyed && (state.length || state.ended)) {\n stream.emit('readable');\n state.emittedReadable = false;\n } // The stream needs another readable event if\n // 1. It is not flowing, as the flow mechanism will take\n // care of it.\n // 2. It is not ended.\n // 3. It is below the highWaterMark, so we can schedule\n // another readable later.\n\n\n state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;\n flow(stream);\n} // at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\n\n\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n process.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n // Attempt to read more data if we should.\n //\n // The conditions for reading more data are (one of):\n // - Not enough data buffered (state.length < state.highWaterMark). The loop\n // is responsible for filling the buffer with enough data if such data\n // is available. If highWaterMark is 0 and we are not in the flowing mode\n // we should _not_ attempt to buffer any extra data. We'll get more data\n // when the stream consumer calls read() instead.\n // - No data in the buffer, and the stream is in flowing mode. In this mode\n // the loop below is responsible for ensuring read() is called. Failing to\n // call read here would abort the flow and there's no other mechanism for\n // continuing the flow if the stream consumer has just subscribed to the\n // 'data' event.\n //\n // In addition to the above conditions to keep reading data, the following\n // conditions prevent the data from being read:\n // - The stream has ended (state.ended).\n // - There is already a pending 'read' operation (state.reading). This is a\n // case where the the stream has called the implementation defined _read()\n // method, but they are processing the call asynchronously and have _not_\n // called push() with new data. In this case we skip performing more\n // read()s. The execution ends in this method again after the _read() ends\n // up calling push() with more data.\n while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {\n var len = state.length;\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length) // didn't get any data, stop spinning.\n break;\n }\n\n state.readingMore = false;\n} // abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\n\n\nReadable.prototype._read = function (n) {\n errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n\n default:\n state.pipes.push(dest);\n break;\n }\n\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);\n dest.on('unpipe', onunpipe);\n\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n } // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n\n\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n var cleanedUp = false;\n\n function cleanup() {\n debug('cleanup'); // cleanup event handlers once the pipe is broken\n\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n cleanedUp = true; // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n src.on('data', ondata);\n\n function ondata(chunk) {\n debug('ondata');\n var ret = dest.write(chunk);\n debug('dest.write', ret);\n\n if (ret === false) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', state.awaitDrain);\n state.awaitDrain++;\n }\n\n src.pause();\n }\n } // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n\n\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.\n\n\n prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.\n\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n\n dest.once('close', onclose);\n\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n } // tell the dest that it's being piped to\n\n\n dest.emit('pipe', src); // start the flow if it hasn't been started already.\n\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function pipeOnDrainFunctionResult() {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = {\n hasUnpiped: false\n }; // if we're not piping anywhere, then do nothing.\n\n if (state.pipesCount === 0) return this; // just one destination. most common case.\n\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n if (!dest) dest = state.pipes; // got a match.\n\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n } // slow case. multiple pipe destinations.\n\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, {\n hasUnpiped: false\n });\n }\n\n return this;\n } // try to find the right one.\n\n\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n dest.emit('unpipe', this, unpipeInfo);\n return this;\n}; // set up data events if they are asked for\n// Ensure readable listeners eventually get something\n\n\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n var state = this._readableState;\n\n if (ev === 'data') {\n // update readableListening so that resume() may be a no-op\n // a few lines down. This is needed to support once('readable').\n state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused\n\n if (state.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.flowing = false;\n state.emittedReadable = false;\n debug('on readable', state.length, state.reading);\n\n if (state.length) {\n emitReadable(this);\n } else if (!state.reading) {\n process.nextTick(nReadingNextTick, this);\n }\n }\n }\n\n return res;\n};\n\nReadable.prototype.addListener = Readable.prototype.on;\n\nReadable.prototype.removeListener = function (ev, fn) {\n var res = Stream.prototype.removeListener.call(this, ev, fn);\n\n if (ev === 'readable') {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n\n return res;\n};\n\nReadable.prototype.removeAllListeners = function (ev) {\n var res = Stream.prototype.removeAllListeners.apply(this, arguments);\n\n if (ev === 'readable' || ev === undefined) {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n\n return res;\n};\n\nfunction updateReadableListening(self) {\n var state = self._readableState;\n state.readableListening = self.listenerCount('readable') > 0;\n\n if (state.resumeScheduled && !state.paused) {\n // flowing needs to be set to true now, otherwise\n // the upcoming resume will not flow.\n state.flowing = true; // crude way to check if we should resume\n } else if (self.listenerCount('data') > 0) {\n self.resume();\n }\n}\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n} // pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\n\n\nReadable.prototype.resume = function () {\n var state = this._readableState;\n\n if (!state.flowing) {\n debug('resume'); // we flow only if there is no one listening\n // for readable, but we still have to call\n // resume()\n\n state.flowing = !state.readableListening;\n resume(this, state);\n }\n\n state.paused = false;\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n process.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n debug('resume', state.reading);\n\n if (!state.reading) {\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n\n if (this._readableState.flowing !== false) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n\n this._readableState.paused = true;\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n\n while (state.flowing && stream.read() !== null) {\n ;\n }\n} // wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\n\n\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n stream.on('end', function () {\n debug('wrapped end');\n\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode\n\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n\n if (!ret) {\n paused = true;\n stream.pause();\n }\n }); // proxy all the other methods.\n // important when wrapping filters and duplexes.\n\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function methodWrap(method) {\n return function methodWrapReturnFunction() {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n } // proxy certain important events.\n\n\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n } // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n\n\n this._read = function (n) {\n debug('wrapped _read', n);\n\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\nif (typeof Symbol === 'function') {\n Readable.prototype[Symbol.asyncIterator] = function () {\n if (createReadableStreamAsyncIterator === undefined) {\n createReadableStreamAsyncIterator = __webpack_require__(/*! ./internal/streams/async_iterator */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/async_iterator.js\");\n }\n\n return createReadableStreamAsyncIterator(this);\n };\n}\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.highWaterMark;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState && this._readableState.buffer;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableFlowing', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.flowing;\n },\n set: function set(state) {\n if (this._readableState) {\n this._readableState.flowing = state;\n }\n }\n}); // exposed for testing purposes only.\n\nReadable._fromList = fromList;\nObject.defineProperty(Readable.prototype, 'readableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.length;\n }\n}); // Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\n\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = state.buffer.consume(n, state.decoder);\n }\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n debug('endReadable', state.endEmitted);\n\n if (!state.endEmitted) {\n state.ended = true;\n process.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.\n\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the writable side is ready for autoDestroy as well\n var wState = stream._writableState;\n\n if (!wState || wState.autoDestroy && wState.finished) {\n stream.destroy();\n }\n }\n }\n}\n\nif (typeof Symbol === 'function') {\n Readable.from = function (iterable, opts) {\n if (from === undefined) {\n from = __webpack_require__(/*! ./internal/streams/from */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/from-browser.js\");\n }\n\n return from(Readable, iterable, opts);\n };\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n\n return -1;\n}\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_readable.js?");
185
+ eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\n\nmodule.exports = Readable;\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nReadable.ReadableState = ReadableState;\n\n/*<replacement>*/\nvar EE = (__webpack_require__(/*! events */ \"./node_modules/events/events.js\").EventEmitter);\nvar EElistenerCount = function EElistenerCount(emitter, type) {\n return emitter.listeners(type).length;\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = __webpack_require__(/*! ./internal/streams/stream */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/stream-browser.js\");\n/*</replacement>*/\n\nvar Buffer = (__webpack_require__(/*! buffer */ \"./node_modules/buffer/index.js\").Buffer);\nvar OurUint8Array = (typeof __webpack_require__.g !== 'undefined' ? __webpack_require__.g : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/*<replacement>*/\nvar debugUtil = __webpack_require__(/*! util */ \"?19e6\");\nvar debug;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function debug() {};\n}\n/*</replacement>*/\n\nvar BufferList = __webpack_require__(/*! ./internal/streams/buffer_list */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/buffer_list.js\");\nvar destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/destroy.js\");\nvar _require = __webpack_require__(/*! ./internal/streams/state */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/state.js\"),\n getHighWaterMark = _require.getHighWaterMark;\nvar _require$codes = (__webpack_require__(/*! ../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes),\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT;\n\n// Lazy loaded to improve the startup performance.\nvar StringDecoder;\nvar createReadableStreamAsyncIterator;\nvar from;\n__webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\")(Readable, Stream);\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\nfunction ReadableState(options, stream, isDuplex) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js\");\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n this.paused = true;\n\n // Should close be emitted on destroy. Defaults to true.\n this.emitClose = options.emitClose !== false;\n\n // Should .destroy() be called after 'end' (and potentially 'finish')\n this.autoDestroy = !!options.autoDestroy;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = (__webpack_require__(/*! string_decoder/ */ \"./node_modules/string_decoder/lib/string_decoder.js\").StringDecoder);\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\nfunction Readable(options) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js\");\n if (!(this instanceof Readable)) return new Readable(options);\n\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the ReadableState constructor, at least with V8 6.5\n var isDuplex = this instanceof Duplex;\n this._readableState = new ReadableState(options, this, isDuplex);\n\n // legacy\n this.readable = true;\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n Stream.call(this);\n}\nObject.defineProperty(Readable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n debug('readableAddChunk', chunk);\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n errorOrDestroy(stream, er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n if (addToFront) {\n if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());\n } else if (state.destroyed) {\n return false;\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n maybeReadMore(stream, state);\n }\n }\n\n // We can push more data if we are below the highWaterMark.\n // Also, if we have no data yet, we can stand some more bytes.\n // This is to work around cases where hwm=0, such as the repl.\n return !state.ended && (state.length < state.highWaterMark || state.length === 0);\n}\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n state.awaitDrain = 0;\n stream.emit('data', chunk);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);\n }\n return er;\n}\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = (__webpack_require__(/*! string_decoder/ */ \"./node_modules/string_decoder/lib/string_decoder.js\").StringDecoder);\n var decoder = new StringDecoder(enc);\n this._readableState.decoder = decoder;\n // If setEncoding(null), decoder.encoding equals utf8\n this._readableState.encoding = this._readableState.decoder.encoding;\n\n // Iterate over current buffer to convert already stored Buffers:\n var p = this._readableState.buffer.head;\n var content = '';\n while (p !== null) {\n content += decoder.write(p.data);\n p = p.next;\n }\n this._readableState.buffer.clear();\n if (content !== '') this._readableState.buffer.push(content);\n this._readableState.length = content.length;\n return this;\n};\n\n// Don't raise the hwm > 1GB\nvar MAX_HWM = 0x40000000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n if (ret === null) {\n state.needReadable = state.length <= state.highWaterMark;\n n = 0;\n } else {\n state.length -= n;\n state.awaitDrain = 0;\n }\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n if (ret !== null) this.emit('data', ret);\n return ret;\n};\nfunction onEofChunk(stream, state) {\n debug('onEofChunk');\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n if (state.sync) {\n // if we are sync, wait until next tick to emit the data.\n // Otherwise we risk emitting data in the flow()\n // the readable code triggers during a read() call\n emitReadable(stream);\n } else {\n // emit 'readable' now to make sure it gets picked up.\n state.needReadable = false;\n if (!state.emittedReadable) {\n state.emittedReadable = true;\n emitReadable_(stream);\n }\n }\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n debug('emitReadable', state.needReadable, state.emittedReadable);\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n process.nextTick(emitReadable_, stream);\n }\n}\nfunction emitReadable_(stream) {\n var state = stream._readableState;\n debug('emitReadable_', state.destroyed, state.length, state.ended);\n if (!state.destroyed && (state.length || state.ended)) {\n stream.emit('readable');\n state.emittedReadable = false;\n }\n\n // The stream needs another readable event if\n // 1. It is not flowing, as the flow mechanism will take\n // care of it.\n // 2. It is not ended.\n // 3. It is below the highWaterMark, so we can schedule\n // another readable later.\n state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n process.nextTick(maybeReadMore_, stream, state);\n }\n}\nfunction maybeReadMore_(stream, state) {\n // Attempt to read more data if we should.\n //\n // The conditions for reading more data are (one of):\n // - Not enough data buffered (state.length < state.highWaterMark). The loop\n // is responsible for filling the buffer with enough data if such data\n // is available. If highWaterMark is 0 and we are not in the flowing mode\n // we should _not_ attempt to buffer any extra data. We'll get more data\n // when the stream consumer calls read() instead.\n // - No data in the buffer, and the stream is in flowing mode. In this mode\n // the loop below is responsible for ensuring read() is called. Failing to\n // call read here would abort the flow and there's no other mechanism for\n // continuing the flow if the stream consumer has just subscribed to the\n // 'data' event.\n //\n // In addition to the above conditions to keep reading data, the following\n // conditions prevent the data from being read:\n // - The stream has ended (state.ended).\n // - There is already a pending 'read' operation (state.reading). This is a\n // case where the the stream has called the implementation defined _read()\n // method, but they are processing the call asynchronously and have _not_\n // called push() with new data. In this case we skip performing more\n // read()s. The execution ends in this method again after the _read() ends\n // up calling push() with more data.\n while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {\n var len = state.length;\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));\n};\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n var ret = dest.write(chunk);\n debug('dest.write', ret);\n if (ret === false) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', state.awaitDrain);\n state.awaitDrain++;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n return dest;\n};\nfunction pipeOnDrain(src) {\n return function pipeOnDrainFunctionResult() {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = {\n hasUnpiped: false\n };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n for (var i = 0; i < len; i++) dests[i].emit('unpipe', this, {\n hasUnpiped: false\n });\n return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n dest.emit('unpipe', this, unpipeInfo);\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n var state = this._readableState;\n if (ev === 'data') {\n // update readableListening so that resume() may be a no-op\n // a few lines down. This is needed to support once('readable').\n state.readableListening = this.listenerCount('readable') > 0;\n\n // Try start flowing on next tick if stream isn't explicitly paused\n if (state.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.flowing = false;\n state.emittedReadable = false;\n debug('on readable', state.length, state.reading);\n if (state.length) {\n emitReadable(this);\n } else if (!state.reading) {\n process.nextTick(nReadingNextTick, this);\n }\n }\n }\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\nReadable.prototype.removeListener = function (ev, fn) {\n var res = Stream.prototype.removeListener.call(this, ev, fn);\n if (ev === 'readable') {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n return res;\n};\nReadable.prototype.removeAllListeners = function (ev) {\n var res = Stream.prototype.removeAllListeners.apply(this, arguments);\n if (ev === 'readable' || ev === undefined) {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n return res;\n};\nfunction updateReadableListening(self) {\n var state = self._readableState;\n state.readableListening = self.listenerCount('readable') > 0;\n if (state.resumeScheduled && !state.paused) {\n // flowing needs to be set to true now, otherwise\n // the upcoming resume will not flow.\n state.flowing = true;\n\n // crude way to check if we should resume\n } else if (self.listenerCount('data') > 0) {\n self.resume();\n }\n}\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n // we flow only if there is no one listening\n // for readable, but we still have to call\n // resume()\n state.flowing = !state.readableListening;\n resume(this, state);\n }\n state.paused = false;\n return this;\n};\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n process.nextTick(resume_, stream, state);\n }\n}\nfunction resume_(stream, state) {\n debug('resume', state.reading);\n if (!state.reading) {\n stream.read(0);\n }\n state.resumeScheduled = false;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (this._readableState.flowing !== false) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n this._readableState.paused = true;\n return this;\n};\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null);\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n var state = this._readableState;\n var paused = false;\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n _this.push(null);\n });\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function methodWrap(method) {\n return function methodWrapReturnFunction() {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n return this;\n};\nif (typeof Symbol === 'function') {\n Readable.prototype[Symbol.asyncIterator] = function () {\n if (createReadableStreamAsyncIterator === undefined) {\n createReadableStreamAsyncIterator = __webpack_require__(/*! ./internal/streams/async_iterator */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/async_iterator.js\");\n }\n return createReadableStreamAsyncIterator(this);\n };\n}\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.highWaterMark;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState && this._readableState.buffer;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableFlowing', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.flowing;\n },\n set: function set(state) {\n if (this._readableState) {\n this._readableState.flowing = state;\n }\n }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\nObject.defineProperty(Readable.prototype, 'readableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.length;\n }\n});\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = state.buffer.consume(n, state.decoder);\n }\n return ret;\n}\nfunction endReadable(stream) {\n var state = stream._readableState;\n debug('endReadable', state.endEmitted);\n if (!state.endEmitted) {\n state.ended = true;\n process.nextTick(endReadableNT, state, stream);\n }\n}\nfunction endReadableNT(state, stream) {\n debug('endReadableNT', state.endEmitted, state.length);\n\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the writable side is ready for autoDestroy as well\n var wState = stream._writableState;\n if (!wState || wState.autoDestroy && wState.finished) {\n stream.destroy();\n }\n }\n }\n}\nif (typeof Symbol === 'function') {\n Readable.from = function (iterable, opts) {\n if (from === undefined) {\n from = __webpack_require__(/*! ./internal/streams/from */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/from-browser.js\");\n }\n return from(Readable, iterable, opts);\n };\n}\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_readable.js?");
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- eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n\nmodule.exports = Transform;\n\nvar _require$codes = (__webpack_require__(/*! ../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes),\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,\n ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;\n\nvar Duplex = __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js\");\n\n__webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\")(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n var cb = ts.writecb;\n\n if (cb === null) {\n return this.emit('error', new ERR_MULTIPLE_CALLBACK());\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n cb(er);\n var rs = this._readableState;\n rs.reading = false;\n\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n Duplex.call(this, options);\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n }; // start out asking for a readable event once data is transformed.\n\n this._readableState.needReadable = true; // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n if (typeof options.flush === 'function') this._flush = options.flush;\n } // When the writable side finishes, then flush out anything remaining.\n\n\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function' && !this._readableState.destroyed) {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n}; // This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\n\n\nTransform.prototype._transform = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n}; // Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\n\n\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && !ts.transforming) {\n ts.transforming = true;\n\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data); // TODO(BridgeAR): Write a test for these two error cases\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n\n if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();\n if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();\n return stream.push(null);\n}\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_transform.js?");
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+ eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n\n\nmodule.exports = Transform;\nvar _require$codes = (__webpack_require__(/*! ../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes),\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,\n ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;\nvar Duplex = __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js\");\n__webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\")(Transform, Duplex);\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n var cb = ts.writecb;\n if (cb === null) {\n return this.emit('error', new ERR_MULTIPLE_CALLBACK());\n }\n ts.writechunk = null;\n ts.writecb = null;\n if (data != null)\n // single equals check for both `null` and `undefined`\n this.push(data);\n cb(er);\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n Duplex.call(this, options);\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\nfunction prefinish() {\n var _this = this;\n if (typeof this._flush === 'function' && !this._readableState.destroyed) {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));\n};\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n if (ts.writechunk !== null && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\nTransform.prototype._destroy = function (err, cb) {\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n });\n};\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n if (data != null)\n // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // TODO(BridgeAR): Write a test for these two error cases\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();\n if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();\n return stream.push(null);\n}\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_transform.js?");
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- eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n\nmodule.exports = Writable;\n/* <replacement> */\n\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n} // It seems a linked list but it is not\n// there will be only 2 of these for each stream\n\n\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* </replacement> */\n\n/*<replacement>*/\n\n\nvar Duplex;\n/*</replacement>*/\n\nWritable.WritableState = WritableState;\n/*<replacement>*/\n\nvar internalUtil = {\n deprecate: __webpack_require__(/*! util-deprecate */ \"./node_modules/util-deprecate/browser.js\")\n};\n/*</replacement>*/\n\n/*<replacement>*/\n\nvar Stream = __webpack_require__(/*! ./internal/streams/stream */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/stream-browser.js\");\n/*</replacement>*/\n\n\nvar Buffer = (__webpack_require__(/*! buffer */ \"./node_modules/buffer/index.js\").Buffer);\n\nvar OurUint8Array = __webpack_require__.g.Uint8Array || function () {};\n\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\n\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\nvar destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/destroy.js\");\n\nvar _require = __webpack_require__(/*! ./internal/streams/state */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/state.js\"),\n getHighWaterMark = _require.getHighWaterMark;\n\nvar _require$codes = (__webpack_require__(/*! ../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes),\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,\n ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,\n ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,\n ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;\n\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\n\n__webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\")(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream, isDuplex) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js\");\n options = options || {}; // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream,\n // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.\n\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n\n this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called\n\n this.finalCalled = false; // drain event flag.\n\n this.needDrain = false; // at the start of calling end()\n\n this.ending = false; // when end() has been called, and returned\n\n this.ended = false; // when 'finish' is emitted\n\n this.finished = false; // has it been destroyed\n\n this.destroyed = false; // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n\n this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n\n this.length = 0; // a flag to see when we're in the middle of a write.\n\n this.writing = false; // when true all writes will be buffered until .uncork() call\n\n this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n\n this.sync = true; // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n\n this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)\n\n this.onwrite = function (er) {\n onwrite(stream, er);\n }; // the callback that the user supplies to write(chunk,encoding,cb)\n\n\n this.writecb = null; // the amount that is being written when _write is called.\n\n this.writelen = 0;\n this.bufferedRequest = null;\n this.lastBufferedRequest = null; // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n\n this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n\n this.prefinished = false; // True if the error was already emitted and should not be thrown again\n\n this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.\n\n this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end')\n\n this.autoDestroy = !!options.autoDestroy; // count buffered requests\n\n this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n\n while (current) {\n out.push(current);\n current = current.next;\n }\n\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function writableStateBufferGetter() {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})(); // Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\n\n\nvar realHasInstance;\n\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function value(object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function realHasInstance(object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js\"); // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the WritableState constructor, at least with V8 6.5\n\n var isDuplex = this instanceof Duplex;\n if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);\n this._writableState = new WritableState(options, this, isDuplex); // legacy.\n\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n if (typeof options.writev === 'function') this._writev = options.writev;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n} // Otherwise people can pipe Writable streams, which is just wrong.\n\n\nWritable.prototype.pipe = function () {\n errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb\n\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n} // Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\n\n\nfunction validChunk(stream, state, chunk, cb) {\n var er;\n\n if (chunk === null) {\n er = new ERR_STREAM_NULL_VALUES();\n } else if (typeof chunk !== 'string' && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);\n }\n\n if (er) {\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n return false;\n }\n\n return true;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n if (typeof cb !== 'function') cb = nop;\n if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n return ret;\n};\n\nWritable.prototype.cork = function () {\n this._writableState.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nObject.defineProperty(Writable.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n\n return chunk;\n}\n\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n}); // if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\n\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n\n var len = state.objectMode ? 1 : chunk.length;\n state.length += len;\n var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.\n\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n process.nextTick(cb, er); // this can emit finish, and it will always happen\n // after error\n\n process.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er); // this can emit finish, but finish must\n // always follow error\n\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();\n onwriteStateUpdate(state);\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state) || stream.destroyed;\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n process.nextTick(afterWrite, stream, state, finished, cb);\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n} // Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\n\n\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n} // if there's something in the buffer waiting, then process it\n\n\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n var count = 0;\n var allBuffers = true;\n\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n\n buffer.allBuffers = allBuffers;\n doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n\n state.pendingcb++;\n state.lastBufferedRequest = null;\n\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks\n\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n } // ignore unnecessary end() calls.\n\n\n if (!state.ending) endWritable(this, state, cb);\n return this;\n};\n\nObject.defineProperty(Writable.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\n\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n\n if (err) {\n errorOrDestroy(stream, err);\n }\n\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\n\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function' && !state.destroyed) {\n state.pendingcb++;\n state.finalCalled = true;\n process.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n\n if (need) {\n prefinish(stream, state);\n\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the readable side is ready for autoDestroy as well\n var rState = stream._readableState;\n\n if (!rState || rState.autoDestroy && rState.endEmitted) {\n stream.destroy();\n }\n }\n }\n }\n\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n\n if (cb) {\n if (state.finished) process.nextTick(cb);else stream.once('finish', cb);\n }\n\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n } // reuse the free corkReq.\n\n\n state.corkedRequestsFree.next = corkReq;\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._writableState === undefined) {\n return false;\n }\n\n return this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n } // backward compatibility, the user is explicitly\n // managing destroyed\n\n\n this._writableState.destroyed = value;\n }\n});\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\n\nWritable.prototype._destroy = function (err, cb) {\n cb(err);\n};\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_writable.js?");
207
+ eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n\n\nmodule.exports = Writable;\n\n/* <replacement> */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* </replacement> */\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nWritable.WritableState = WritableState;\n\n/*<replacement>*/\nvar internalUtil = {\n deprecate: __webpack_require__(/*! util-deprecate */ \"./node_modules/util-deprecate/browser.js\")\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = __webpack_require__(/*! ./internal/streams/stream */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/stream-browser.js\");\n/*</replacement>*/\n\nvar Buffer = (__webpack_require__(/*! buffer */ \"./node_modules/buffer/index.js\").Buffer);\nvar OurUint8Array = (typeof __webpack_require__.g !== 'undefined' ? __webpack_require__.g : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\nvar destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/destroy.js\");\nvar _require = __webpack_require__(/*! ./internal/streams/state */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/state.js\"),\n getHighWaterMark = _require.getHighWaterMark;\nvar _require$codes = (__webpack_require__(/*! ../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes),\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,\n ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,\n ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,\n ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\n__webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\")(Writable, Stream);\nfunction nop() {}\nfunction WritableState(options, stream, isDuplex) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js\");\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream,\n // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // Should close be emitted on destroy. Defaults to true.\n this.emitClose = options.emitClose !== false;\n\n // Should .destroy() be called after 'finish' (and potentially 'end')\n this.autoDestroy = !!options.autoDestroy;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function writableStateBufferGetter() {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function value(object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function realHasInstance(object) {\n return object instanceof this;\n };\n}\nfunction Writable(options) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_duplex.js\");\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the WritableState constructor, at least with V8 6.5\n var isDuplex = this instanceof Duplex;\n if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);\n this._writableState = new WritableState(options, this, isDuplex);\n\n // legacy.\n this.writable = true;\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n if (typeof options.writev === 'function') this._writev = options.writev;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n if (typeof options.final === 'function') this._final = options.final;\n }\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());\n};\nfunction writeAfterEnd(stream, cb) {\n var er = new ERR_STREAM_WRITE_AFTER_END();\n // TODO: defer error events consistently everywhere, not just the cb\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var er;\n if (chunk === null) {\n er = new ERR_STREAM_NULL_VALUES();\n } else if (typeof chunk !== 'string' && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);\n }\n if (er) {\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n return false;\n }\n return true;\n}\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n if (typeof cb !== 'function') cb = nop;\n if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n return ret;\n};\nWritable.prototype.cork = function () {\n this._writableState.corked++;\n};\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n if (state.corked) {\n state.corked--;\n if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\nObject.defineProperty(Writable.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n state.length += len;\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n return ret;\n}\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n process.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n process.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();\n onwriteStateUpdate(state);\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state) || stream.destroyed;\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n if (sync) {\n process.nextTick(afterWrite, stream, state, finished, cb);\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n if (entry === null) state.lastBufferedRequest = null;\n }\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));\n};\nWritable.prototype._writev = null;\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending) endWritable(this, state, cb);\n return this;\n};\nObject.defineProperty(Writable.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n errorOrDestroy(stream, err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function' && !state.destroyed) {\n state.pendingcb++;\n state.finalCalled = true;\n process.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the readable side is ready for autoDestroy as well\n var rState = stream._readableState;\n if (!rState || rState.autoDestroy && rState.endEmitted) {\n stream.destroy();\n }\n }\n }\n }\n return need;\n}\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) process.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n\n // reuse the free corkReq.\n state.corkedRequestsFree.next = corkReq;\n}\nObject.defineProperty(Writable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n cb(err);\n};\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/_stream_writable.js?");
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@@ -225,7 +215,7 @@ eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission
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- eval("\n\nvar _Object$setPrototypeO;\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nvar finished = __webpack_require__(/*! ./end-of-stream */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/end-of-stream.js\");\n\nvar kLastResolve = Symbol('lastResolve');\nvar kLastReject = Symbol('lastReject');\nvar kError = Symbol('error');\nvar kEnded = Symbol('ended');\nvar kLastPromise = Symbol('lastPromise');\nvar kHandlePromise = Symbol('handlePromise');\nvar kStream = Symbol('stream');\n\nfunction createIterResult(value, done) {\n return {\n value: value,\n done: done\n };\n}\n\nfunction readAndResolve(iter) {\n var resolve = iter[kLastResolve];\n\n if (resolve !== null) {\n var data = iter[kStream].read(); // we defer if data is null\n // we can be expecting either 'end' or\n // 'error'\n\n if (data !== null) {\n iter[kLastPromise] = null;\n iter[kLastResolve] = null;\n iter[kLastReject] = null;\n resolve(createIterResult(data, false));\n }\n }\n}\n\nfunction onReadable(iter) {\n // we wait for the next tick, because it might\n // emit an error with process.nextTick\n process.nextTick(readAndResolve, iter);\n}\n\nfunction wrapForNext(lastPromise, iter) {\n return function (resolve, reject) {\n lastPromise.then(function () {\n if (iter[kEnded]) {\n resolve(createIterResult(undefined, true));\n return;\n }\n\n iter[kHandlePromise](resolve, reject);\n }, reject);\n };\n}\n\nvar AsyncIteratorPrototype = Object.getPrototypeOf(function () {});\nvar ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {\n get stream() {\n return this[kStream];\n },\n\n next: function next() {\n var _this = this;\n\n // if we have detected an error in the meanwhile\n // reject straight away\n var error = this[kError];\n\n if (error !== null) {\n return Promise.reject(error);\n }\n\n if (this[kEnded]) {\n return Promise.resolve(createIterResult(undefined, true));\n }\n\n if (this[kStream].destroyed) {\n // We need to defer via nextTick because if .destroy(err) is\n // called, the error will be emitted via nextTick, and\n // we cannot guarantee that there is no error lingering around\n // waiting to be emitted.\n return new Promise(function (resolve, reject) {\n process.nextTick(function () {\n if (_this[kError]) {\n reject(_this[kError]);\n } else {\n resolve(createIterResult(undefined, true));\n }\n });\n });\n } // if we have multiple next() calls\n // we will wait for the previous Promise to finish\n // this logic is optimized to support for await loops,\n // where next() is only called once at a time\n\n\n var lastPromise = this[kLastPromise];\n var promise;\n\n if (lastPromise) {\n promise = new Promise(wrapForNext(lastPromise, this));\n } else {\n // fast path needed to support multiple this.push()\n // without triggering the next() queue\n var data = this[kStream].read();\n\n if (data !== null) {\n return Promise.resolve(createIterResult(data, false));\n }\n\n promise = new Promise(this[kHandlePromise]);\n }\n\n this[kLastPromise] = promise;\n return promise;\n }\n}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {\n return this;\n}), _defineProperty(_Object$setPrototypeO, \"return\", function _return() {\n var _this2 = this;\n\n // destroy(err, cb) is a private API\n // we can guarantee we have that here, because we control the\n // Readable class this is attached to\n return new Promise(function (resolve, reject) {\n _this2[kStream].destroy(null, function (err) {\n if (err) {\n reject(err);\n return;\n }\n\n resolve(createIterResult(undefined, true));\n });\n });\n}), _Object$setPrototypeO), AsyncIteratorPrototype);\n\nvar createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {\n var _Object$create;\n\n var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {\n value: stream,\n writable: true\n }), _defineProperty(_Object$create, kLastResolve, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kLastReject, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kError, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kEnded, {\n value: stream._readableState.endEmitted,\n writable: true\n }), _defineProperty(_Object$create, kHandlePromise, {\n value: function value(resolve, reject) {\n var data = iterator[kStream].read();\n\n if (data) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n resolve(createIterResult(data, false));\n } else {\n iterator[kLastResolve] = resolve;\n iterator[kLastReject] = reject;\n }\n },\n writable: true\n }), _Object$create));\n iterator[kLastPromise] = null;\n finished(stream, function (err) {\n if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {\n var reject = iterator[kLastReject]; // reject if we are waiting for data in the Promise\n // returned by next() and store the error\n\n if (reject !== null) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n reject(err);\n }\n\n iterator[kError] = err;\n return;\n }\n\n var resolve = iterator[kLastResolve];\n\n if (resolve !== null) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n resolve(createIterResult(undefined, true));\n }\n\n iterator[kEnded] = true;\n });\n stream.on('readable', onReadable.bind(null, iterator));\n return iterator;\n};\n\nmodule.exports = createReadableStreamAsyncIterator;\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/async_iterator.js?");
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+ eval("\n\nvar _Object$setPrototypeO;\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar finished = __webpack_require__(/*! ./end-of-stream */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/end-of-stream.js\");\nvar kLastResolve = Symbol('lastResolve');\nvar kLastReject = Symbol('lastReject');\nvar kError = Symbol('error');\nvar kEnded = Symbol('ended');\nvar kLastPromise = Symbol('lastPromise');\nvar kHandlePromise = Symbol('handlePromise');\nvar kStream = Symbol('stream');\nfunction createIterResult(value, done) {\n return {\n value: value,\n done: done\n };\n}\nfunction readAndResolve(iter) {\n var resolve = iter[kLastResolve];\n if (resolve !== null) {\n var data = iter[kStream].read();\n // we defer if data is null\n // we can be expecting either 'end' or\n // 'error'\n if (data !== null) {\n iter[kLastPromise] = null;\n iter[kLastResolve] = null;\n iter[kLastReject] = null;\n resolve(createIterResult(data, false));\n }\n }\n}\nfunction onReadable(iter) {\n // we wait for the next tick, because it might\n // emit an error with process.nextTick\n process.nextTick(readAndResolve, iter);\n}\nfunction wrapForNext(lastPromise, iter) {\n return function (resolve, reject) {\n lastPromise.then(function () {\n if (iter[kEnded]) {\n resolve(createIterResult(undefined, true));\n return;\n }\n iter[kHandlePromise](resolve, reject);\n }, reject);\n };\n}\nvar AsyncIteratorPrototype = Object.getPrototypeOf(function () {});\nvar ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {\n get stream() {\n return this[kStream];\n },\n next: function next() {\n var _this = this;\n // if we have detected an error in the meanwhile\n // reject straight away\n var error = this[kError];\n if (error !== null) {\n return Promise.reject(error);\n }\n if (this[kEnded]) {\n return Promise.resolve(createIterResult(undefined, true));\n }\n if (this[kStream].destroyed) {\n // We need to defer via nextTick because if .destroy(err) is\n // called, the error will be emitted via nextTick, and\n // we cannot guarantee that there is no error lingering around\n // waiting to be emitted.\n return new Promise(function (resolve, reject) {\n process.nextTick(function () {\n if (_this[kError]) {\n reject(_this[kError]);\n } else {\n resolve(createIterResult(undefined, true));\n }\n });\n });\n }\n\n // if we have multiple next() calls\n // we will wait for the previous Promise to finish\n // this logic is optimized to support for await loops,\n // where next() is only called once at a time\n var lastPromise = this[kLastPromise];\n var promise;\n if (lastPromise) {\n promise = new Promise(wrapForNext(lastPromise, this));\n } else {\n // fast path needed to support multiple this.push()\n // without triggering the next() queue\n var data = this[kStream].read();\n if (data !== null) {\n return Promise.resolve(createIterResult(data, false));\n }\n promise = new Promise(this[kHandlePromise]);\n }\n this[kLastPromise] = promise;\n return promise;\n }\n}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {\n return this;\n}), _defineProperty(_Object$setPrototypeO, \"return\", function _return() {\n var _this2 = this;\n // destroy(err, cb) is a private API\n // we can guarantee we have that here, because we control the\n // Readable class this is attached to\n return new Promise(function (resolve, reject) {\n _this2[kStream].destroy(null, function (err) {\n if (err) {\n reject(err);\n return;\n }\n resolve(createIterResult(undefined, true));\n });\n });\n}), _Object$setPrototypeO), AsyncIteratorPrototype);\nvar createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {\n var _Object$create;\n var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {\n value: stream,\n writable: true\n }), _defineProperty(_Object$create, kLastResolve, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kLastReject, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kError, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kEnded, {\n value: stream._readableState.endEmitted,\n writable: true\n }), _defineProperty(_Object$create, kHandlePromise, {\n value: function value(resolve, reject) {\n var data = iterator[kStream].read();\n if (data) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n resolve(createIterResult(data, false));\n } else {\n iterator[kLastResolve] = resolve;\n iterator[kLastReject] = reject;\n }\n },\n writable: true\n }), _Object$create));\n iterator[kLastPromise] = null;\n finished(stream, function (err) {\n if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {\n var reject = iterator[kLastReject];\n // reject if we are waiting for data in the Promise\n // returned by next() and store the error\n if (reject !== null) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n reject(err);\n }\n iterator[kError] = err;\n return;\n }\n var resolve = iterator[kLastResolve];\n if (resolve !== null) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n resolve(createIterResult(undefined, true));\n }\n iterator[kEnded] = true;\n });\n stream.on('readable', onReadable.bind(null, iterator));\n return iterator;\n};\nmodule.exports = createReadableStreamAsyncIterator;\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/async_iterator.js?");
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- eval("\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nvar _require = __webpack_require__(/*! buffer */ \"./node_modules/buffer/index.js\"),\n Buffer = _require.Buffer;\n\nvar _require2 = __webpack_require__(/*! util */ \"?3e83\"),\n inspect = _require2.inspect;\n\nvar custom = inspect && inspect.custom || 'inspect';\n\nfunction copyBuffer(src, target, offset) {\n Buffer.prototype.copy.call(src, target, offset);\n}\n\nmodule.exports =\n/*#__PURE__*/\nfunction () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n\n _createClass(BufferList, [{\n key: \"push\",\n value: function push(v) {\n var entry = {\n data: v,\n next: null\n };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n }\n }, {\n key: \"unshift\",\n value: function unshift(v) {\n var entry = {\n data: v,\n next: this.head\n };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n }\n }, {\n key: \"shift\",\n value: function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n }\n }, {\n key: \"clear\",\n value: function clear() {\n this.head = this.tail = null;\n this.length = 0;\n }\n }, {\n key: \"join\",\n value: function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n\n while (p = p.next) {\n ret += s + p.data;\n }\n\n return ret;\n }\n }, {\n key: \"concat\",\n value: function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n\n return ret;\n } // Consumes a specified amount of bytes or characters from the buffered data.\n\n }, {\n key: \"consume\",\n value: function consume(n, hasStrings) {\n var ret;\n\n if (n < this.head.data.length) {\n // `slice` is the same for buffers and strings.\n ret = this.head.data.slice(0, n);\n this.head.data = this.head.data.slice(n);\n } else if (n === this.head.data.length) {\n // First chunk is a perfect match.\n ret = this.shift();\n } else {\n // Result spans more than one buffer.\n ret = hasStrings ? this._getString(n) : this._getBuffer(n);\n }\n\n return ret;\n }\n }, {\n key: \"first\",\n value: function first() {\n return this.head.data;\n } // Consumes a specified amount of characters from the buffered data.\n\n }, {\n key: \"_getString\",\n value: function _getString(n) {\n var p = this.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) this.head = p.next;else this.head = this.tail = null;\n } else {\n this.head = p;\n p.data = str.slice(nb);\n }\n\n break;\n }\n\n ++c;\n }\n\n this.length -= c;\n return ret;\n } // Consumes a specified amount of bytes from the buffered data.\n\n }, {\n key: \"_getBuffer\",\n value: function _getBuffer(n) {\n var ret = Buffer.allocUnsafe(n);\n var p = this.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) this.head = p.next;else this.head = this.tail = null;\n } else {\n this.head = p;\n p.data = buf.slice(nb);\n }\n\n break;\n }\n\n ++c;\n }\n\n this.length -= c;\n return ret;\n } // Make sure the linked list only shows the minimal necessary information.\n\n }, {\n key: custom,\n value: function value(_, options) {\n return inspect(this, _objectSpread({}, options, {\n // Only inspect one level.\n depth: 0,\n // It should not recurse.\n customInspect: false\n }));\n }\n }]);\n\n return BufferList;\n}();\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/buffer_list.js?");
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+ eval("\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar _require = __webpack_require__(/*! buffer */ \"./node_modules/buffer/index.js\"),\n Buffer = _require.Buffer;\nvar _require2 = __webpack_require__(/*! util */ \"?3e83\"),\n inspect = _require2.inspect;\nvar custom = inspect && inspect.custom || 'inspect';\nfunction copyBuffer(src, target, offset) {\n Buffer.prototype.copy.call(src, target, offset);\n}\nmodule.exports = /*#__PURE__*/function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n _createClass(BufferList, [{\n key: \"push\",\n value: function push(v) {\n var entry = {\n data: v,\n next: null\n };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n }\n }, {\n key: \"unshift\",\n value: function unshift(v) {\n var entry = {\n data: v,\n next: this.head\n };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n }\n }, {\n key: \"shift\",\n value: function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n }\n }, {\n key: \"clear\",\n value: function clear() {\n this.head = this.tail = null;\n this.length = 0;\n }\n }, {\n key: \"join\",\n value: function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) ret += s + p.data;\n return ret;\n }\n }, {\n key: \"concat\",\n value: function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n }\n\n // Consumes a specified amount of bytes or characters from the buffered data.\n }, {\n key: \"consume\",\n value: function consume(n, hasStrings) {\n var ret;\n if (n < this.head.data.length) {\n // `slice` is the same for buffers and strings.\n ret = this.head.data.slice(0, n);\n this.head.data = this.head.data.slice(n);\n } else if (n === this.head.data.length) {\n // First chunk is a perfect match.\n ret = this.shift();\n } else {\n // Result spans more than one buffer.\n ret = hasStrings ? this._getString(n) : this._getBuffer(n);\n }\n return ret;\n }\n }, {\n key: \"first\",\n value: function first() {\n return this.head.data;\n }\n\n // Consumes a specified amount of characters from the buffered data.\n }, {\n key: \"_getString\",\n value: function _getString(n) {\n var p = this.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) this.head = p.next;else this.head = this.tail = null;\n } else {\n this.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n this.length -= c;\n return ret;\n }\n\n // Consumes a specified amount of bytes from the buffered data.\n }, {\n key: \"_getBuffer\",\n value: function _getBuffer(n) {\n var ret = Buffer.allocUnsafe(n);\n var p = this.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) this.head = p.next;else this.head = this.tail = null;\n } else {\n this.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n this.length -= c;\n return ret;\n }\n\n // Make sure the linked list only shows the minimal necessary information.\n }, {\n key: custom,\n value: function value(_, options) {\n return inspect(this, _objectSpread(_objectSpread({}, options), {}, {\n // Only inspect one level.\n depth: 0,\n // It should not recurse.\n customInspect: false\n }));\n }\n }]);\n return BufferList;\n}();\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/buffer_list.js?");
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@@ -247,7 +237,7 @@ eval("\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(obje
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- eval(" // undocumented cb() API, needed for core, not for public API\n\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err) {\n if (!this._writableState) {\n process.nextTick(emitErrorNT, this, err);\n } else if (!this._writableState.errorEmitted) {\n this._writableState.errorEmitted = true;\n process.nextTick(emitErrorNT, this, err);\n }\n }\n\n return this;\n } // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n } // if this is a duplex stream mark the writable part as destroyed as well\n\n\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n if (!_this._writableState) {\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else if (!_this._writableState.errorEmitted) {\n _this._writableState.errorEmitted = true;\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n } else if (cb) {\n process.nextTick(emitCloseNT, _this);\n cb(err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n });\n\n return this;\n}\n\nfunction emitErrorAndCloseNT(self, err) {\n emitErrorNT(self, err);\n emitCloseNT(self);\n}\n\nfunction emitCloseNT(self) {\n if (self._writableState && !self._writableState.emitClose) return;\n if (self._readableState && !self._readableState.emitClose) return;\n self.emit('close');\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finalCalled = false;\n this._writableState.prefinished = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nfunction errorOrDestroy(stream, err) {\n // We have tests that rely on errors being emitted\n // in the same tick, so changing this is semver major.\n // For now when you opt-in to autoDestroy we allow\n // the error to be emitted nextTick. In a future\n // semver major update we should change the default to this.\n var rState = stream._readableState;\n var wState = stream._writableState;\n if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy,\n errorOrDestroy: errorOrDestroy\n};\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/destroy.js?");
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+ eval("\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err) {\n if (!this._writableState) {\n process.nextTick(emitErrorNT, this, err);\n } else if (!this._writableState.errorEmitted) {\n this._writableState.errorEmitted = true;\n process.nextTick(emitErrorNT, this, err);\n }\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n if (!_this._writableState) {\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else if (!_this._writableState.errorEmitted) {\n _this._writableState.errorEmitted = true;\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n } else if (cb) {\n process.nextTick(emitCloseNT, _this);\n cb(err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n });\n return this;\n}\nfunction emitErrorAndCloseNT(self, err) {\n emitErrorNT(self, err);\n emitCloseNT(self);\n}\nfunction emitCloseNT(self) {\n if (self._writableState && !self._writableState.emitClose) return;\n if (self._readableState && !self._readableState.emitClose) return;\n self.emit('close');\n}\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finalCalled = false;\n this._writableState.prefinished = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\nfunction errorOrDestroy(stream, err) {\n // We have tests that rely on errors being emitted\n // in the same tick, so changing this is semver major.\n // For now when you opt-in to autoDestroy we allow\n // the error to be emitted nextTick. In a future\n // semver major update we should change the default to this.\n\n var rState = stream._readableState;\n var wState = stream._writableState;\n if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);\n}\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy,\n errorOrDestroy: errorOrDestroy\n};\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/destroy.js?");
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@@ -258,7 +248,7 @@ eval(" // undocumented cb() API, needed for core, not for public API\n\nfunction
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- eval("// Ported from https://github.com/mafintosh/end-of-stream with\n// permission from the author, Mathias Buus (@mafintosh).\n\n\nvar ERR_STREAM_PREMATURE_CLOSE = (__webpack_require__(/*! ../../../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes.ERR_STREAM_PREMATURE_CLOSE);\n\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n callback.apply(this, args);\n };\n}\n\nfunction noop() {}\n\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\n\nfunction eos(stream, opts, callback) {\n if (typeof opts === 'function') return eos(stream, null, opts);\n if (!opts) opts = {};\n callback = once(callback || noop);\n var readable = opts.readable || opts.readable !== false && stream.readable;\n var writable = opts.writable || opts.writable !== false && stream.writable;\n\n var onlegacyfinish = function onlegacyfinish() {\n if (!stream.writable) onfinish();\n };\n\n var writableEnded = stream._writableState && stream._writableState.finished;\n\n var onfinish = function onfinish() {\n writable = false;\n writableEnded = true;\n if (!readable) callback.call(stream);\n };\n\n var readableEnded = stream._readableState && stream._readableState.endEmitted;\n\n var onend = function onend() {\n readable = false;\n readableEnded = true;\n if (!writable) callback.call(stream);\n };\n\n var onerror = function onerror(err) {\n callback.call(stream, err);\n };\n\n var onclose = function onclose() {\n var err;\n\n if (readable && !readableEnded) {\n if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n\n if (writable && !writableEnded) {\n if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n };\n\n var onrequest = function onrequest() {\n stream.req.on('finish', onfinish);\n };\n\n if (isRequest(stream)) {\n stream.on('complete', onfinish);\n stream.on('abort', onclose);\n if (stream.req) onrequest();else stream.on('request', onrequest);\n } else if (writable && !stream._writableState) {\n // legacy streams\n stream.on('end', onlegacyfinish);\n stream.on('close', onlegacyfinish);\n }\n\n stream.on('end', onend);\n stream.on('finish', onfinish);\n if (opts.error !== false) stream.on('error', onerror);\n stream.on('close', onclose);\n return function () {\n stream.removeListener('complete', onfinish);\n stream.removeListener('abort', onclose);\n stream.removeListener('request', onrequest);\n if (stream.req) stream.req.removeListener('finish', onfinish);\n stream.removeListener('end', onlegacyfinish);\n stream.removeListener('close', onlegacyfinish);\n stream.removeListener('finish', onfinish);\n stream.removeListener('end', onend);\n stream.removeListener('error', onerror);\n stream.removeListener('close', onclose);\n };\n}\n\nmodule.exports = eos;\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/end-of-stream.js?");
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+ eval("// Ported from https://github.com/mafintosh/end-of-stream with\n// permission from the author, Mathias Buus (@mafintosh).\n\n\n\nvar ERR_STREAM_PREMATURE_CLOSE = (__webpack_require__(/*! ../../../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes.ERR_STREAM_PREMATURE_CLOSE);\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n callback.apply(this, args);\n };\n}\nfunction noop() {}\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\nfunction eos(stream, opts, callback) {\n if (typeof opts === 'function') return eos(stream, null, opts);\n if (!opts) opts = {};\n callback = once(callback || noop);\n var readable = opts.readable || opts.readable !== false && stream.readable;\n var writable = opts.writable || opts.writable !== false && stream.writable;\n var onlegacyfinish = function onlegacyfinish() {\n if (!stream.writable) onfinish();\n };\n var writableEnded = stream._writableState && stream._writableState.finished;\n var onfinish = function onfinish() {\n writable = false;\n writableEnded = true;\n if (!readable) callback.call(stream);\n };\n var readableEnded = stream._readableState && stream._readableState.endEmitted;\n var onend = function onend() {\n readable = false;\n readableEnded = true;\n if (!writable) callback.call(stream);\n };\n var onerror = function onerror(err) {\n callback.call(stream, err);\n };\n var onclose = function onclose() {\n var err;\n if (readable && !readableEnded) {\n if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n if (writable && !writableEnded) {\n if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n };\n var onrequest = function onrequest() {\n stream.req.on('finish', onfinish);\n };\n if (isRequest(stream)) {\n stream.on('complete', onfinish);\n stream.on('abort', onclose);\n if (stream.req) onrequest();else stream.on('request', onrequest);\n } else if (writable && !stream._writableState) {\n // legacy streams\n stream.on('end', onlegacyfinish);\n stream.on('close', onlegacyfinish);\n }\n stream.on('end', onend);\n stream.on('finish', onfinish);\n if (opts.error !== false) stream.on('error', onerror);\n stream.on('close', onclose);\n return function () {\n stream.removeListener('complete', onfinish);\n stream.removeListener('abort', onclose);\n stream.removeListener('request', onrequest);\n if (stream.req) stream.req.removeListener('finish', onfinish);\n stream.removeListener('end', onlegacyfinish);\n stream.removeListener('close', onlegacyfinish);\n stream.removeListener('finish', onfinish);\n stream.removeListener('end', onend);\n stream.removeListener('error', onerror);\n stream.removeListener('close', onclose);\n };\n}\nmodule.exports = eos;\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/end-of-stream.js?");
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@@ -279,7 +269,7 @@ eval("module.exports = function () {\n throw new Error('Readable.from is not av
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- eval("// Ported from https://github.com/mafintosh/pump with\n// permission from the author, Mathias Buus (@mafintosh).\n\n\nvar eos;\n\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n callback.apply(void 0, arguments);\n };\n}\n\nvar _require$codes = (__webpack_require__(/*! ../../../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes),\n ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;\n\nfunction noop(err) {\n // Rethrow the error if it exists to avoid swallowing it\n if (err) throw err;\n}\n\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\n\nfunction destroyer(stream, reading, writing, callback) {\n callback = once(callback);\n var closed = false;\n stream.on('close', function () {\n closed = true;\n });\n if (eos === undefined) eos = __webpack_require__(/*! ./end-of-stream */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/end-of-stream.js\");\n eos(stream, {\n readable: reading,\n writable: writing\n }, function (err) {\n if (err) return callback(err);\n closed = true;\n callback();\n });\n var destroyed = false;\n return function (err) {\n if (closed) return;\n if (destroyed) return;\n destroyed = true; // request.destroy just do .end - .abort is what we want\n\n if (isRequest(stream)) return stream.abort();\n if (typeof stream.destroy === 'function') return stream.destroy();\n callback(err || new ERR_STREAM_DESTROYED('pipe'));\n };\n}\n\nfunction call(fn) {\n fn();\n}\n\nfunction pipe(from, to) {\n return from.pipe(to);\n}\n\nfunction popCallback(streams) {\n if (!streams.length) return noop;\n if (typeof streams[streams.length - 1] !== 'function') return noop;\n return streams.pop();\n}\n\nfunction pipeline() {\n for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {\n streams[_key] = arguments[_key];\n }\n\n var callback = popCallback(streams);\n if (Array.isArray(streams[0])) streams = streams[0];\n\n if (streams.length < 2) {\n throw new ERR_MISSING_ARGS('streams');\n }\n\n var error;\n var destroys = streams.map(function (stream, i) {\n var reading = i < streams.length - 1;\n var writing = i > 0;\n return destroyer(stream, reading, writing, function (err) {\n if (!error) error = err;\n if (err) destroys.forEach(call);\n if (reading) return;\n destroys.forEach(call);\n callback(error);\n });\n });\n return streams.reduce(pipe);\n}\n\nmodule.exports = pipeline;\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/pipeline.js?");
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+ eval("// Ported from https://github.com/mafintosh/pump with\n// permission from the author, Mathias Buus (@mafintosh).\n\n\n\nvar eos;\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n callback.apply(void 0, arguments);\n };\n}\nvar _require$codes = (__webpack_require__(/*! ../../../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes),\n ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;\nfunction noop(err) {\n // Rethrow the error if it exists to avoid swallowing it\n if (err) throw err;\n}\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\nfunction destroyer(stream, reading, writing, callback) {\n callback = once(callback);\n var closed = false;\n stream.on('close', function () {\n closed = true;\n });\n if (eos === undefined) eos = __webpack_require__(/*! ./end-of-stream */ \"./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/end-of-stream.js\");\n eos(stream, {\n readable: reading,\n writable: writing\n }, function (err) {\n if (err) return callback(err);\n closed = true;\n callback();\n });\n var destroyed = false;\n return function (err) {\n if (closed) return;\n if (destroyed) return;\n destroyed = true;\n\n // request.destroy just do .end - .abort is what we want\n if (isRequest(stream)) return stream.abort();\n if (typeof stream.destroy === 'function') return stream.destroy();\n callback(err || new ERR_STREAM_DESTROYED('pipe'));\n };\n}\nfunction call(fn) {\n fn();\n}\nfunction pipe(from, to) {\n return from.pipe(to);\n}\nfunction popCallback(streams) {\n if (!streams.length) return noop;\n if (typeof streams[streams.length - 1] !== 'function') return noop;\n return streams.pop();\n}\nfunction pipeline() {\n for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {\n streams[_key] = arguments[_key];\n }\n var callback = popCallback(streams);\n if (Array.isArray(streams[0])) streams = streams[0];\n if (streams.length < 2) {\n throw new ERR_MISSING_ARGS('streams');\n }\n var error;\n var destroys = streams.map(function (stream, i) {\n var reading = i < streams.length - 1;\n var writing = i > 0;\n return destroyer(stream, reading, writing, function (err) {\n if (!error) error = err;\n if (err) destroys.forEach(call);\n if (reading) return;\n destroys.forEach(call);\n callback(error);\n });\n });\n return streams.reduce(pipe);\n}\nmodule.exports = pipeline;\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/pipeline.js?");
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@@ -290,7 +280,7 @@ eval("// Ported from https://github.com/mafintosh/pump with\n// permission from
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- eval("\n\nvar ERR_INVALID_OPT_VALUE = (__webpack_require__(/*! ../../../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes.ERR_INVALID_OPT_VALUE);\n\nfunction highWaterMarkFrom(options, isDuplex, duplexKey) {\n return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;\n}\n\nfunction getHighWaterMark(state, options, duplexKey, isDuplex) {\n var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);\n\n if (hwm != null) {\n if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {\n var name = isDuplex ? duplexKey : 'highWaterMark';\n throw new ERR_INVALID_OPT_VALUE(name, hwm);\n }\n\n return Math.floor(hwm);\n } // Default value\n\n\n return state.objectMode ? 16 : 16 * 1024;\n}\n\nmodule.exports = {\n getHighWaterMark: getHighWaterMark\n};\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/state.js?");
283
+ eval("\n\nvar ERR_INVALID_OPT_VALUE = (__webpack_require__(/*! ../../../errors */ \"./node_modules/stream-browserify/node_modules/readable-stream/errors-browser.js\").codes.ERR_INVALID_OPT_VALUE);\nfunction highWaterMarkFrom(options, isDuplex, duplexKey) {\n return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;\n}\nfunction getHighWaterMark(state, options, duplexKey, isDuplex) {\n var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);\n if (hwm != null) {\n if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {\n var name = isDuplex ? duplexKey : 'highWaterMark';\n throw new ERR_INVALID_OPT_VALUE(name, hwm);\n }\n return Math.floor(hwm);\n }\n\n // Default value\n return state.objectMode ? 16 : 16 * 1024;\n}\nmodule.exports = {\n getHighWaterMark: getHighWaterMark\n};\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/stream-browserify/node_modules/readable-stream/lib/internal/streams/state.js?");
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@@ -311,7 +301,17 @@ eval("module.exports = __webpack_require__(/*! events */ \"./node_modules/events
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  /***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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- eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\n\n/*<replacement>*/\n\nvar Buffer = (__webpack_require__(/*! safe-buffer */ \"./node_modules/safe-buffer/index.js\").Buffer);\n/*</replacement>*/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd';\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd';\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd';\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd';\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/string_decoder/lib/string_decoder.js?");
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+ eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\n\n/*<replacement>*/\n\nvar Buffer = (__webpack_require__(/*! safe-buffer */ \"./node_modules/string_decoder/node_modules/safe-buffer/index.js\").Buffer);\n/*</replacement>*/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd';\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd';\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd';\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd';\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/string_decoder/lib/string_decoder.js?");
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+ /***/ }),
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+ /***/ "./node_modules/string_decoder/node_modules/safe-buffer/index.js":
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+ /*!***********************************************************************!*\
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+ !*** ./node_modules/string_decoder/node_modules/safe-buffer/index.js ***!
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+ \***********************************************************************/
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+ /***/ ((module, exports, __webpack_require__) => {
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+ eval("/* eslint-disable node/no-deprecated-api */\nvar buffer = __webpack_require__(/*! buffer */ \"./node_modules/buffer/index.js\")\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n\n\n//# sourceURL=webpack://__FWPrinting/./node_modules/string_decoder/node_modules/safe-buffer/index.js?");
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  /***/ }),
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