@inappstory/react-sdk 1.11.4 → 1.12.0

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@@ -9875,7 +9875,7 @@ class GameClientConfig {
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  value: void 0
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  });
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  const storyManagerConfig = this.storyManager.config;
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- const sdkVersion = "1.11.4";
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+ const sdkVersion = "1.12.0";
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  const placeholders = this.storyManager.rootStore.placeholderStore.placeholders;
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  const session = this.storyManager.rootStore.sessionStore.session;
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  this.sessionId = session.id;
@@ -20999,7 +20999,7 @@ class UgcEditorStore {
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  const session = await this.storyManager.rootStore.sessionStore.open();
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  const ugcEditorConfigDto = await this.ugcEditorApi.fetchUgcEditorConfig();
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  const storyManagerConfig = this.storyManager.config;
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- const sdkVersion = "1.11.4";
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+ const sdkVersion = "1.12.0";
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  this._config = {
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  sessionId: session.id,
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  apiKey: storyManagerConfig.apiKey,
@@ -21459,11 +21459,11 @@ class StoryManager extends TypedEventEmitter {
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  return deviceDescriptor.deviceId;
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  }
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  get sdkVersionName() {
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- const sdkVersionName = "1.11.4";
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+ const sdkVersionName = "1.12.0";
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  return sdkVersionName || "0.0.0";
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  }
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  get sdkVersionCode() {
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- const sdkVersionCode = 11104;
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+ const sdkVersionCode = 11200;
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  return sdkVersionCode ? parseInt(sdkVersionCode) : 0;
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  }
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  get lang() {
@@ -21527,7 +21527,7 @@ class StoryManager extends TypedEventEmitter {
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  this.rootStore.storyManagerConfigStore.setConfig(configDto);
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  }
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  setUserAgent(userAgent) {
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- const sdkVersionCode = 11104;
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+ const sdkVersionCode = 11200;
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  const buildVersion = sdkVersionCode ? parseInt(sdkVersionCode) : 0;
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  // According to RFC5987, HTTP header values can legitimately be supplied using the ISO-8859-1 encoding.
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  this._userAgent = `${userAgent} ${convertStrToLatin1(navigator.userAgent)}`;
@@ -29704,7 +29704,7 @@ const useStoryCardOverlayStyles = ({ story, cardOptions, favoriteCardOptions, ug
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  const createCssMask = (cardOverlayMask, varName, index) => {
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  return {
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  maskImage: `var(--${varName}${index}Mask)`,
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- WebKitMaskImage: `var(--${varName}${index}Mask)`,
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+ WebkitMaskImage: `var(--${varName}${index}Mask)`,
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  background: cardOverlayMask.background
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  };
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  };