@inappstory/game-center-api 1.3.12 → 1.3.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/env.js +2 -1
- package/lib/errorHandler.d.ts +1 -0
- package/lib/errorHandler.js +22 -0
- package/lib/index.d.ts +3 -1
- package/lib/index.js +4 -1
- package/lib/localData.js +5 -3
- package/lib/logger.html +3 -1
- package/lib/sdkApi/fetchLocalFile.js +2 -1
- package/lib/sdkApi/index.js +4 -2
- package/lib/sdkApi/initGame.js +13 -37
- package/lib/sdkApi/share.js +3 -1
- package/lib/sdkApi/vibrate.js +3 -2
- package/package.json +1 -1
package/lib/env.js
CHANGED
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@@ -2,6 +2,7 @@
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.getApplicationVersion = exports.getApplicationBuildVersion = exports.getSemverSdkVersion = exports.getSdkVersion = exports.isDev = exports.iosMh = exports.isAndroid = exports.isWeb = exports.isIos = void 0;
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const gameLaunchConfig_1 = require("./gameLaunchConfig");
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const errorHandler_1 = require("./errorHandler");
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const semver = require("semver");
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const isAndroid = Boolean(window.Android && window.Android.gameLoaded);
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exports.isAndroid = isAndroid;
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@@ -28,7 +29,7 @@ const parseSdkVersion = () => {
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}
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}
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catch (e) {
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-
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(0, errorHandler_1.logError)(e);
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}
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};
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const getSdkVersion = () => {
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@@ -0,0 +1 @@
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export declare const logError: (e: unknown) => void;
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@@ -0,0 +1,22 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.logError = void 0;
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const logError = (e) => {
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const error = e;
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const message = {
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type: "error",
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errorName: error.name ?? "",
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message: error.message ?? "",
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stack: error.stack ?? "",
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cause: error.cause ?? "",
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// @ts-ignore Non-standard: This feature is non-standard and is not on a standards track. Do not use it on production sites facing the Web: it will not work for every user. There may also be large incompatibilities between implementations and the behavior may change in the future.
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fileName: error.fileName ?? "",
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// @ts-ignore Non-standard: This feature is non-standard and is not on a standards track. Do not use it on production sites facing the Web: it will not work for every user. There may also be large incompatibilities between implementations and the behavior may change in the future.
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lineNumber: error.lineNumber ?? "",
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// @ts-ignore Non-standard: This feature is non-standard and is not on a standards track. Do not use it on production sites facing the Web: it will not work for every user. There may also be large incompatibilities between implementations and the behavior may change in the future.
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columnNumber: error.columnNumber ?? "",
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};
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// will be handled via sdk console.error override
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console.error(message);
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};
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exports.logError = logError;
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package/lib/index.d.ts
CHANGED
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@@ -16,6 +16,7 @@ import { eventGame } from "./sdkApi/events";
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import { ResourceManager } from "./ResourceManager";
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import { hasFilePickerApi, openFilePicker } from "./sdkApi/filePicker";
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import { FilePickerResultType, isFilePickerResultFileList, isFilePickerResultLocalFileList, isLocalFile } from "./sdkApi/filePicker.h";
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import { logError } from "./errorHandler";
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export type { OpenFilePickerProps, SDKFileResponse, LocalFile, LocalFileList, FilePickerResultPayload, FilePickerResult } from "./sdkApi/filePicker.h";
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export type { PrimaryFontVariants as SDKPrimaryFontVariants, SecondaryFontVariants as SDKSecondaryFontVariants } from "./gameResources";
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export type { OpenUrlOptions as SDKOpenUrlOptions } from "./sdkApi/openUrl.h";
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@@ -25,7 +26,7 @@ export type { ProjectFontFamily } from "./gameResources";
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export type { ResourceInterface } from "./ResourceManager";
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export type { OpenStoryOptions } from "./sdkApi/openStory.h";
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export type { OpenGameInstanceOptions } from "./sdkApi/openGameInstance.h";
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-
export { createSdkApi, closeGameReader, gameLoadedSdkCallback, gameLoadFailedSdkCallback, gameLaunchConfig, isIos, isWeb, isAndroid, isDev, getSdkVersion, getSemverSdkVersion, gameLocalData, sendIasApiRequest, openUrl, shareText, shareUrl, shareFiles, vibrate, getDynamicResourceAsset, getDynamicResourceFont, getProjectFontFamilyStylesheet, getIsDemoMode, getSessionId, getApiBaseUrl, ScreenOrientation, PlaceholderType, fetchLocalFile, openStory, ResourceManager, dynamicResourceAssets, dynamicResourceFonts, staticResourcesImagePlaceholders, StaticResourceList, eventGame, reloadGameReader, openFilePicker, FilePickerResultType, isFilePickerResultFileList, isFilePickerResultLocalFileList, isLocalFile, hasFilePickerApi, gameShouldForegroundCallback, gameOnForeground, getApplicationVersion, getApplicationBuildVersion, openGameInstance, };
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export { createSdkApi, closeGameReader, gameLoadedSdkCallback, gameLoadFailedSdkCallback, gameLaunchConfig, isIos, isWeb, isAndroid, isDev, getSdkVersion, getSemverSdkVersion, gameLocalData, sendIasApiRequest, openUrl, shareText, shareUrl, shareFiles, vibrate, getDynamicResourceAsset, getDynamicResourceFont, getProjectFontFamilyStylesheet, getIsDemoMode, getSessionId, getApiBaseUrl, ScreenOrientation, PlaceholderType, fetchLocalFile, openStory, ResourceManager, dynamicResourceAssets, dynamicResourceFonts, staticResourcesImagePlaceholders, StaticResourceList, eventGame, reloadGameReader, openFilePicker, FilePickerResultType, isFilePickerResultFileList, isFilePickerResultLocalFileList, isLocalFile, hasFilePickerApi, gameShouldForegroundCallback, gameOnForeground, getApplicationVersion, getApplicationBuildVersion, openGameInstance, logError, };
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declare const GameCenterApi: {
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createSdkApi: ({ mounted, beforeUnmount: beforeUnmountCb, onSdkCloseGameReaderIntent, onPause, onResume, onBackGesture, onAudioFocusChange, filterPlaceholders, gameShouldForeground, }: Partial<{
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mounted: () => void;
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@@ -90,5 +91,6 @@ declare const GameCenterApi: {
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getApplicationVersion: () => string | null;
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getApplicationBuildVersion: () => number | null;
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openGameInstance: (openGameInstance: import("./sdkApi/openGameInstance.h").OpenGameInstanceOptions) => void;
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logError: (e: unknown) => void;
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};
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export { GameCenterApi as default };
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package/lib/index.js
CHANGED
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@@ -1,6 +1,6 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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-
exports.default = exports.openGameInstance = exports.getApplicationBuildVersion = exports.getApplicationVersion = exports.gameOnForeground = exports.gameShouldForegroundCallback = exports.hasFilePickerApi = exports.isLocalFile = exports.isFilePickerResultLocalFileList = exports.isFilePickerResultFileList = exports.FilePickerResultType = exports.openFilePicker = exports.reloadGameReader = exports.eventGame = exports.StaticResourceList = exports.staticResourcesImagePlaceholders = exports.dynamicResourceFonts = exports.dynamicResourceAssets = exports.ResourceManager = exports.openStory = exports.fetchLocalFile = exports.PlaceholderType = exports.ScreenOrientation = exports.getApiBaseUrl = exports.getSessionId = exports.getIsDemoMode = exports.getProjectFontFamilyStylesheet = exports.getDynamicResourceFont = exports.getDynamicResourceAsset = exports.vibrate = exports.shareFiles = exports.shareUrl = exports.shareText = exports.openUrl = exports.sendIasApiRequest = exports.gameLocalData = exports.getSemverSdkVersion = exports.getSdkVersion = exports.isDev = exports.isAndroid = exports.isWeb = exports.isIos = exports.gameLaunchConfig = exports.gameLoadFailedSdkCallback = exports.gameLoadedSdkCallback = exports.closeGameReader = exports.createSdkApi = void 0;
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exports.default = exports.logError = exports.openGameInstance = exports.getApplicationBuildVersion = exports.getApplicationVersion = exports.gameOnForeground = exports.gameShouldForegroundCallback = exports.hasFilePickerApi = exports.isLocalFile = exports.isFilePickerResultLocalFileList = exports.isFilePickerResultFileList = exports.FilePickerResultType = exports.openFilePicker = exports.reloadGameReader = exports.eventGame = exports.StaticResourceList = exports.staticResourcesImagePlaceholders = exports.dynamicResourceFonts = exports.dynamicResourceAssets = exports.ResourceManager = exports.openStory = exports.fetchLocalFile = exports.PlaceholderType = exports.ScreenOrientation = exports.getApiBaseUrl = exports.getSessionId = exports.getIsDemoMode = exports.getProjectFontFamilyStylesheet = exports.getDynamicResourceFont = exports.getDynamicResourceAsset = exports.vibrate = exports.shareFiles = exports.shareUrl = exports.shareText = exports.openUrl = exports.sendIasApiRequest = exports.gameLocalData = exports.getSemverSdkVersion = exports.getSdkVersion = exports.isDev = exports.isAndroid = exports.isWeb = exports.isIos = exports.gameLaunchConfig = exports.gameLoadFailedSdkCallback = exports.gameLoadedSdkCallback = exports.closeGameReader = exports.createSdkApi = void 0;
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const env_1 = require("./env");
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Object.defineProperty(exports, "getApplicationBuildVersion", { enumerable: true, get: function () { return env_1.getApplicationBuildVersion; } });
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Object.defineProperty(exports, "getApplicationVersion", { enumerable: true, get: function () { return env_1.getApplicationVersion; } });
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@@ -65,6 +65,8 @@ Object.defineProperty(exports, "FilePickerResultType", { enumerable: true, get:
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Object.defineProperty(exports, "isFilePickerResultFileList", { enumerable: true, get: function () { return filePicker_h_1.isFilePickerResultFileList; } });
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Object.defineProperty(exports, "isFilePickerResultLocalFileList", { enumerable: true, get: function () { return filePicker_h_1.isFilePickerResultLocalFileList; } });
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Object.defineProperty(exports, "isLocalFile", { enumerable: true, get: function () { return filePicker_h_1.isLocalFile; } });
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const errorHandler_1 = require("./errorHandler");
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Object.defineProperty(exports, "logError", { enumerable: true, get: function () { return errorHandler_1.logError; } });
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const GameCenterApi = {
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createSdkApi: sdkApi_1.createSdkApi,
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closeGameReader: sdkApi_1.closeGameReader,
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@@ -112,6 +114,7 @@ const GameCenterApi = {
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getApplicationVersion: env_1.getApplicationVersion,
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getApplicationBuildVersion: env_1.getApplicationBuildVersion,
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openGameInstance: openGameInstance_1.openGameInstance,
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logError: errorHandler_1.logError,
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};
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exports.default = GameCenterApi;
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// export { Placeholder as default};
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package/lib/localData.js
CHANGED
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@@ -7,6 +7,7 @@ const asyncQueue_1 = require("./asyncQueue");
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const gameLaunchConfig_1 = require("./gameLaunchConfig");
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const Source_1 = require("./sdkApi/web/Source");
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const iasApi_1 = require("./iasApi");
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const errorHandler_1 = require("./errorHandler");
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class LocalDataMap extends Map {
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set(key, value) {
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super.set(key, value);
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@@ -61,7 +62,7 @@ const getClientLocalData = async () => {
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console.log(`call getGameInstanceLocalData with gameInstanceId: ${gameInstanceId}`);
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if (gameInstanceId == null) {
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// Prevent call with incorrect storyId
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(0, errorHandler_1.logError)(new Error("Call getGameInstanceLocalData with empty `gameInstanceId`"));
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return {};
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}
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if (env_1.isAndroid) {
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@@ -115,7 +116,8 @@ window.gameInstanceGetLocalDataCb = function (id, plainData) {
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localData = JSON.parse(plainData);
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}
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catch (e) {
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e.cause = { inputData: plainData };
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(0, errorHandler_1.logError)(e);
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}
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finally {
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if (asyncQueue_1.asyncQueue.has(id)) {
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@@ -132,7 +134,7 @@ const setGameLocalData = async (sendToServer = true) => {
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const gameInstanceId = (0, gameLaunchConfig_1.getGameInstanceId)();
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if (gameInstanceId == null) {
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// Prevent call with incorrect storyId
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(0, errorHandler_1.logError)(new Error("Call getGameInstanceLocalData with empty `gameInstanceId`"));
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return;
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}
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if (process.env.NODE_ENV === "development") {
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package/lib/logger.html
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// https://stackoverflow.com/questions/45844565/script-error-errors-in-window-onerror-in-safari-only
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return false;
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}
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window._sendErrorLog(payload);
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// window._sendErrorLog(payload);
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// log via sdk logger and internal _sendErrorLog
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console.error(payload);
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return false;
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.fetchLocalFile = void 0;
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const env_1 = require("../env");
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const errorHandler_1 = require("../errorHandler");
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const semver = require("semver");
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let instance;
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class URLResolver {
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resolve(new Response(xhr.response, { status: xhr.status >= 200 && xhr.status <= 599 ? xhr.status : 200 }));
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}
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catch (e) {
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(0, errorHandler_1.logError)(e);
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reject(e);
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}
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};
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package/lib/sdkApi/index.js
CHANGED
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const isObject_1 = require("../helpers/isObject");
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const gameLaunchConfig_1 = require("../gameLaunchConfig");
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const asyncQueue_1 = require("../asyncQueue");
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const errorHandler_1 = require("../errorHandler");
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let beforeUnmount;
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const createSdkApi = ({ mounted, beforeUnmount: beforeUnmountCb, onSdkCloseGameReaderIntent, onPause, onResume, onBackGesture, onAudioFocusChange, filterPlaceholders, gameShouldForeground, }) => {
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beforeUnmount = beforeUnmountCb;
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}
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}
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catch (e) {
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e.cause = { inputData: payload };
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(0, errorHandler_1.logError)(e);
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};
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// create bridge for web-sdk
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}
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}
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catch (e) {
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(0, errorHandler_1.logError)(e);
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}
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}
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}
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package/lib/sdkApi/initGame.js
CHANGED
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const env_1 = require("../env");
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const Source_1 = require("./web/Source");
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const createNonce_1 = require("../createNonce");
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const errorHandler_1 = require("../errorHandler");
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const semver = require("semver");
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const _gameLoadingInfo = {
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loadStarted: false,
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@@ -35,13 +36,8 @@ const gameReader = (function () {
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window.gameLoadingInfo.description = "index: " + i;
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catch (e) {
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src: "gameReaderInit queue",
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message: e.message,
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stack: e.stack,
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});
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console.error(e);
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e.cause = { src: "gameReaderInit queue" };
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(0, errorHandler_1.logError)(e);
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}
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};
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})(self._e[i], i));
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window.gameLoadingInfo.description = "index: " + i;
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catch (e) {
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-
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src: "gameReaderInit sessionStorage queue",
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message: e.message,
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});
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console.error(e);
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e.cause = { src: "gameReaderInit sessionStorage queue" };
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(0, errorHandler_1.logError)(e);
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}
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};
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})(_initQueue[i], i));
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window.sessionStorage.removeItem("_initQueue");
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}
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catch (e) {
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-
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(0, errorHandler_1.logError)(e);
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}
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}
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self.ready = function (cb) {
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@@ -94,13 +85,8 @@ const gameReader = (function () {
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window.gameLoadingInfo.description = "";
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}
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catch (e) {
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src: "gameReaderInit ready",
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message: e.message,
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stack: e.stack,
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});
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console.error(e);
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e.cause = { src: "gameReaderInit ready" };
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(0, errorHandler_1.logError)(e);
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}
|
|
105
91
|
});
|
|
106
92
|
};
|
|
@@ -115,7 +101,7 @@ const createInitGame = (initLocalData, mounted = () => { }) => {
|
|
|
115
101
|
window.gameLoadingInfo.state = "before call initGame";
|
|
116
102
|
window.gameLoadingInfo.description = JSON.stringify(config);
|
|
117
103
|
if (!(0, isObject_1.isObject)(config)) {
|
|
118
|
-
|
|
104
|
+
(0, errorHandler_1.logError)(new Error("Invalid gameConfig"));
|
|
119
105
|
return;
|
|
120
106
|
}
|
|
121
107
|
// dto -> model
|
|
@@ -138,13 +124,8 @@ const createInitGame = (initLocalData, mounted = () => { }) => {
|
|
|
138
124
|
window.gameLoadingInfo.description = JSON.stringify(config);
|
|
139
125
|
}
|
|
140
126
|
catch (e) {
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
src: "initGame",
|
|
144
|
-
message: e.message,
|
|
145
|
-
stack: e.stack,
|
|
146
|
-
});
|
|
147
|
-
console.error(e);
|
|
127
|
+
e.cause = { src: "initGame" };
|
|
128
|
+
(0, errorHandler_1.logError)(e);
|
|
148
129
|
}
|
|
149
130
|
};
|
|
150
131
|
};
|
|
@@ -221,13 +202,8 @@ const gameLoadedSdkCallbackInternal = (config) => {
|
|
|
221
202
|
}
|
|
222
203
|
}
|
|
223
204
|
catch (e) {
|
|
224
|
-
|
|
225
|
-
|
|
226
|
-
src: "gameLoadedSdkCallback",
|
|
227
|
-
message: e.message,
|
|
228
|
-
stack: e.stack,
|
|
229
|
-
});
|
|
230
|
-
console.error(e);
|
|
205
|
+
e.cause = { src: "gameLoadedSdkCallback" };
|
|
206
|
+
(0, errorHandler_1.logError)(e);
|
|
231
207
|
}
|
|
232
208
|
};
|
|
233
209
|
const _gameLoadingInfoCreated = {
|
package/lib/sdkApi/share.js
CHANGED
|
@@ -5,6 +5,7 @@ const uuid_1 = require("uuid");
|
|
|
5
5
|
const asyncQueue_1 = require("../asyncQueue");
|
|
6
6
|
const env_1 = require("../env");
|
|
7
7
|
const Source_1 = require("./web/Source");
|
|
8
|
+
const errorHandler_1 = require("../errorHandler");
|
|
8
9
|
const shareText = (text) => share({ text });
|
|
9
10
|
exports.shareText = shareText;
|
|
10
11
|
const shareUrl = (url) => share({ url });
|
|
@@ -50,6 +51,7 @@ window.share_complete = function (requestId, isSuccess) {
|
|
|
50
51
|
}
|
|
51
52
|
}
|
|
52
53
|
catch (e) {
|
|
53
|
-
|
|
54
|
+
e.cause = { inputData: { requestId, isSuccess } };
|
|
55
|
+
(0, errorHandler_1.logError)(e);
|
|
54
56
|
}
|
|
55
57
|
};
|
package/lib/sdkApi/vibrate.js
CHANGED
|
@@ -2,6 +2,7 @@
|
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
3
|
exports.vibrate = void 0;
|
|
4
4
|
const env_1 = require("../env");
|
|
5
|
+
const errorHandler_1 = require("../errorHandler");
|
|
5
6
|
/**
|
|
6
7
|
* https://developer.mozilla.org/en-US/docs/Web/API/Vibration_API
|
|
7
8
|
* accept 200 | [200, 100, 200] | null | 0, [0]
|
|
@@ -55,7 +56,7 @@ const vibrate = (duration, fallbackStyle) => {
|
|
|
55
56
|
window.Android.vibrate(patternResult);
|
|
56
57
|
}
|
|
57
58
|
catch (e) {
|
|
58
|
-
|
|
59
|
+
(0, errorHandler_1.logError)(e);
|
|
59
60
|
}
|
|
60
61
|
}
|
|
61
62
|
else {
|
|
@@ -63,7 +64,7 @@ const vibrate = (duration, fallbackStyle) => {
|
|
|
63
64
|
navigator.vibrate(patternResult);
|
|
64
65
|
}
|
|
65
66
|
catch (e) {
|
|
66
|
-
|
|
67
|
+
(0, errorHandler_1.logError)(e);
|
|
67
68
|
}
|
|
68
69
|
}
|
|
69
70
|
}
|