@inappstory/game-center-api 1.2.0 → 1.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -17,7 +17,7 @@ const gameReader = (function () {
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  const self = (window.gameReader || {});
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  self._e = self._e || [];
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  if (self._e) {
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- for (let i = 0; i < self._e.length; i++) {
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+ for (let i = 0; i < self._e.length; ++i) {
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  setTimeout((function (cb, i) {
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  return function () {
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  try {
@@ -29,13 +29,54 @@ const gameReader = (function () {
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  }
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  catch (e) {
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  window._sendErrorLog &&
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- window._sendErrorLog({ src: "gameReaderInit queue", message: e.message, stack: e.stack });
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+ window._sendErrorLog({
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+ src: "gameReaderInit queue",
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+ message: e.message,
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+ stack: e.stack,
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+ });
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  console.error(e);
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  }
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  };
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  })(self._e[i], i));
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  }
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  }
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+ if (window.Android && window.sessionStorage != null) {
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+ try {
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+ /**
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+ * _initQueue in session storage
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+ * it is fallback for case when initCode runs before window changed from _blank to game associated window
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+ */
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+ const _initQueue = JSON.parse(window.sessionStorage.getItem("_initQueue") || "[]");
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+ if (Array.isArray(_initQueue)) {
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+ for (let i = 0; i < _initQueue.length; ++i) {
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+ setTimeout((function (cb, i) {
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+ return function () {
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+ try {
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+ window.gameLoadingInfo.state = "before call gameReaderInit sessionStorage queue";
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+ window.gameLoadingInfo.description = "index: " + i;
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+ eval(cb);
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+ window.gameLoadingInfo.state = "after call gameReaderInit sessionStorage queue";
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+ window.gameLoadingInfo.description = "index: " + i;
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+ }
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+ catch (e) {
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+ window._sendErrorLog &&
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+ window._sendErrorLog({
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+ src: "gameReaderInit sessionStorage queue",
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+ message: e.message,
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+ stack: e.stack,
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+ });
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+ console.error(e);
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+ }
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+ };
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+ })(_initQueue[i], i));
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+ }
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+ }
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+ window.sessionStorage.removeItem("_initQueue");
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+ }
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+ catch (e) {
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+ console.error(e);
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+ }
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+ }
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  self.ready = function (cb) {
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  setTimeout(function () {
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  try {
@@ -46,7 +87,12 @@ const gameReader = (function () {
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  window.gameLoadingInfo.description = "";
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  }
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  catch (e) {
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- window._sendErrorLog && window._sendErrorLog({ src: "gameReaderInit ready", message: e.message, stack: e.stack });
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+ window._sendErrorLog &&
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+ window._sendErrorLog({
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+ src: "gameReaderInit ready",
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+ message: e.message,
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+ stack: e.stack,
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+ });
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  console.error(e);
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  }
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  });
@@ -78,7 +124,12 @@ const createInitGame = (initLocalData, mounted = () => { }) => {
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  window.gameLoadingInfo.description = JSON.stringify(config);
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  }
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  catch (e) {
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- window._sendErrorLog && window._sendErrorLog({ src: "initGame", message: e.message, stack: e.stack });
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+ window._sendErrorLog &&
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+ window._sendErrorLog({
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+ src: "initGame",
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+ message: e.message,
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+ stack: e.stack,
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+ });
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  console.error(e);
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  }
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  };
@@ -146,7 +197,12 @@ const gameLoadedSdkCallback = (config) => {
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  }
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  }
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  catch (e) {
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- window._sendErrorLog && window._sendErrorLog({ src: "gameLoadedSdkCallback", message: e.message, stack: e.stack });
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+ window._sendErrorLog &&
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+ window._sendErrorLog({
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+ src: "gameLoadedSdkCallback",
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+ message: e.message,
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+ stack: e.stack,
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+ });
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  console.error(e);
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  }
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  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@inappstory/game-center-api",
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- "version": "1.2.0",
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+ "version": "1.2.1",
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  "description": "",
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  "dependencies": {
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  "semver": "^7.3.8",