@immugio/three-math-extensions 0.2.9 → 0.2.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +34 -3
- package/README.md +1 -80
- package/cjs/Line2D.js +18 -0
- package/cjs/Vec2.js +11 -0
- package/cjs/directions.js +12 -0
- package/cjs/directions2d.js +10 -0
- package/cjs/index.js +7 -1
- package/cjs/isPointInPolygon.js +16 -0
- package/docs/README.md +86 -1
- package/docs/classes/BoundingBox.md +7 -7
- package/docs/classes/Line2D.md +88 -60
- package/docs/classes/Line3D.md +32 -32
- package/docs/classes/Polygon.md +15 -15
- package/docs/classes/Rectangle.md +17 -17
- package/docs/classes/Size2.md +3 -3
- package/docs/classes/Vec2.md +54 -6
- package/docs/classes/Vec3.md +11 -11
- package/docs/interfaces/Point2.md +2 -2
- package/docs/interfaces/Point3.md +3 -3
- package/docs/modules.md +25 -3
- package/esm/Line2D.js +18 -0
- package/esm/Vec2.js +11 -0
- package/esm/directions.js +9 -0
- package/esm/directions2d.js +7 -0
- package/esm/index.js +3 -0
- package/esm/isPointInPolygon.js +12 -0
- package/package.json +1 -1
- package/src/Line2D.ts +22 -0
- package/src/Vec2.ts +17 -4
- package/src/directions.ts +10 -0
- package/src/directions2d.ts +8 -0
- package/src/index.ts +4 -1
- package/src/isPointInPolygon.ts +19 -0
- package/types/Line2D.d.ts +8 -0
- package/types/Vec2.d.ts +6 -0
- package/types/directions.d.ts +9 -0
- package/types/directions2d.d.ts +7 -0
- package/types/index.d.ts +3 -0
- package/types/isPointInPolygon.d.ts +2 -0
package/docs/classes/Vec3.md
CHANGED
|
@@ -72,7 +72,7 @@ Adds x amount to this Vec3 instance and return this
|
|
|
72
72
|
|
|
73
73
|
#### Defined in
|
|
74
74
|
|
|
75
|
-
[src/Vec3.ts:65](https://github.com/Immugio/three-math-extensions/blob/
|
|
75
|
+
[src/Vec3.ts:65](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L65)
|
|
76
76
|
|
|
77
77
|
___
|
|
78
78
|
|
|
@@ -94,7 +94,7 @@ Adds y amount to this Vec3 instance and return this
|
|
|
94
94
|
|
|
95
95
|
#### Defined in
|
|
96
96
|
|
|
97
|
-
[src/Vec3.ts:56](https://github.com/Immugio/three-math-extensions/blob/
|
|
97
|
+
[src/Vec3.ts:56](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L56)
|
|
98
98
|
|
|
99
99
|
___
|
|
100
100
|
|
|
@@ -112,7 +112,7 @@ Vector3.clone
|
|
|
112
112
|
|
|
113
113
|
#### Defined in
|
|
114
114
|
|
|
115
|
-
[src/Vec3.ts:114](https://github.com/Immugio/three-math-extensions/blob/
|
|
115
|
+
[src/Vec3.ts:114](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L114)
|
|
116
116
|
|
|
117
117
|
___
|
|
118
118
|
|
|
@@ -134,7 +134,7 @@ Returns a clone of the point closest to this from the given points.
|
|
|
134
134
|
|
|
135
135
|
#### Defined in
|
|
136
136
|
|
|
137
|
-
[src/Vec3.ts:74](https://github.com/Immugio/three-math-extensions/blob/
|
|
137
|
+
[src/Vec3.ts:74](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L74)
|
|
138
138
|
|
|
139
139
|
___
|
|
140
140
|
|
|
@@ -156,7 +156,7 @@ Get distance to another vector while ignoring the y-axis.
|
|
|
156
156
|
|
|
157
157
|
#### Defined in
|
|
158
158
|
|
|
159
|
-
[src/Vec3.ts:98](https://github.com/Immugio/three-math-extensions/blob/
|
|
159
|
+
[src/Vec3.ts:98](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L98)
|
|
160
160
|
|
|
161
161
|
___
|
|
162
162
|
|
|
@@ -180,7 +180,7 @@ maxDistance is the maximum distance between the two vectors within which they ar
|
|
|
180
180
|
|
|
181
181
|
#### Defined in
|
|
182
182
|
|
|
183
|
-
[src/Vec3.ts:106](https://github.com/Immugio/three-math-extensions/blob/
|
|
183
|
+
[src/Vec3.ts:106](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L106)
|
|
184
184
|
|
|
185
185
|
___
|
|
186
186
|
|
|
@@ -204,7 +204,7 @@ This Vec3 instance.
|
|
|
204
204
|
|
|
205
205
|
#### Defined in
|
|
206
206
|
|
|
207
|
-
[src/Vec3.ts:43](https://github.com/Immugio/three-math-extensions/blob/
|
|
207
|
+
[src/Vec3.ts:43](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L43)
|
|
208
208
|
|
|
209
209
|
___
|
|
210
210
|
|
|
@@ -229,7 +229,7 @@ This Vec3 instance.
|
|
|
229
229
|
|
|
230
230
|
#### Defined in
|
|
231
231
|
|
|
232
|
-
[src/Vec3.ts:27](https://github.com/Immugio/three-math-extensions/blob/
|
|
232
|
+
[src/Vec3.ts:27](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L27)
|
|
233
233
|
|
|
234
234
|
___
|
|
235
235
|
|
|
@@ -245,7 +245,7 @@ Projects this Vec3 instance onto 2d plan. Vec3.z becomes Vec2.y and Vec3.y is ig
|
|
|
245
245
|
|
|
246
246
|
#### Defined in
|
|
247
247
|
|
|
248
|
-
[src/Vec3.ts:90](https://github.com/Immugio/three-math-extensions/blob/
|
|
248
|
+
[src/Vec3.ts:90](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L90)
|
|
249
249
|
|
|
250
250
|
___
|
|
251
251
|
|
|
@@ -261,7 +261,7 @@ Returns a clone of this Vec3 instance with y and z swapped.
|
|
|
261
261
|
|
|
262
262
|
#### Defined in
|
|
263
263
|
|
|
264
|
-
[src/Vec3.ts:83](https://github.com/Immugio/three-math-extensions/blob/
|
|
264
|
+
[src/Vec3.ts:83](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L83)
|
|
265
265
|
|
|
266
266
|
___
|
|
267
267
|
|
|
@@ -285,4 +285,4 @@ A new Vec3 instance.
|
|
|
285
285
|
|
|
286
286
|
#### Defined in
|
|
287
287
|
|
|
288
|
-
[src/Vec3.ts:17](https://github.com/Immugio/three-math-extensions/blob/
|
|
288
|
+
[src/Vec3.ts:17](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Vec3.ts#L17)
|
|
@@ -17,7 +17,7 @@
|
|
|
17
17
|
|
|
18
18
|
#### Defined in
|
|
19
19
|
|
|
20
|
-
[src/Point2.ts:2](https://github.com/Immugio/three-math-extensions/blob/
|
|
20
|
+
[src/Point2.ts:2](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Point2.ts#L2)
|
|
21
21
|
|
|
22
22
|
___
|
|
23
23
|
|
|
@@ -27,4 +27,4 @@ ___
|
|
|
27
27
|
|
|
28
28
|
#### Defined in
|
|
29
29
|
|
|
30
|
-
[src/Point2.ts:3](https://github.com/Immugio/three-math-extensions/blob/
|
|
30
|
+
[src/Point2.ts:3](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Point2.ts#L3)
|
|
@@ -18,7 +18,7 @@
|
|
|
18
18
|
|
|
19
19
|
#### Defined in
|
|
20
20
|
|
|
21
|
-
[src/Point3.ts:2](https://github.com/Immugio/three-math-extensions/blob/
|
|
21
|
+
[src/Point3.ts:2](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Point3.ts#L2)
|
|
22
22
|
|
|
23
23
|
___
|
|
24
24
|
|
|
@@ -28,7 +28,7 @@ ___
|
|
|
28
28
|
|
|
29
29
|
#### Defined in
|
|
30
30
|
|
|
31
|
-
[src/Point3.ts:3](https://github.com/Immugio/three-math-extensions/blob/
|
|
31
|
+
[src/Point3.ts:3](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Point3.ts#L3)
|
|
32
32
|
|
|
33
33
|
___
|
|
34
34
|
|
|
@@ -38,4 +38,4 @@ ___
|
|
|
38
38
|
|
|
39
39
|
#### Defined in
|
|
40
40
|
|
|
41
|
-
[src/Point3.ts:4](https://github.com/Immugio/three-math-extensions/blob/
|
|
41
|
+
[src/Point3.ts:4](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/Point3.ts#L4)
|
package/docs/modules.md
CHANGED
|
@@ -26,6 +26,7 @@
|
|
|
26
26
|
|
|
27
27
|
### Functions
|
|
28
28
|
|
|
29
|
+
- [isPointInPolygon](modules.md#ispointinpolygon)
|
|
29
30
|
- [normalizeAngleDegrees](modules.md#normalizeangledegrees)
|
|
30
31
|
- [normalizeAngleRadians](modules.md#normalizeangleradians)
|
|
31
32
|
|
|
@@ -37,10 +38,31 @@
|
|
|
37
38
|
|
|
38
39
|
#### Defined in
|
|
39
40
|
|
|
40
|
-
[src/MathConstants.ts:1](https://github.com/Immugio/three-math-extensions/blob/
|
|
41
|
+
[src/MathConstants.ts:1](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/MathConstants.ts#L1)
|
|
41
42
|
|
|
42
43
|
## Functions
|
|
43
44
|
|
|
45
|
+
### isPointInPolygon
|
|
46
|
+
|
|
47
|
+
▸ **isPointInPolygon**(`p`, `point`): `boolean`
|
|
48
|
+
|
|
49
|
+
#### Parameters
|
|
50
|
+
|
|
51
|
+
| Name | Type |
|
|
52
|
+
| :------ | :------ |
|
|
53
|
+
| `p` | [`Point2`](interfaces/Point2.md)[] |
|
|
54
|
+
| `point` | [`Point2`](interfaces/Point2.md) |
|
|
55
|
+
|
|
56
|
+
#### Returns
|
|
57
|
+
|
|
58
|
+
`boolean`
|
|
59
|
+
|
|
60
|
+
#### Defined in
|
|
61
|
+
|
|
62
|
+
[src/isPointInPolygon.ts:3](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/isPointInPolygon.ts#L3)
|
|
63
|
+
|
|
64
|
+
___
|
|
65
|
+
|
|
44
66
|
### normalizeAngleDegrees
|
|
45
67
|
|
|
46
68
|
▸ **normalizeAngleDegrees**(`angle`): `number`
|
|
@@ -59,7 +81,7 @@ Normalizes an angle in degrees to the range [0, 360].
|
|
|
59
81
|
|
|
60
82
|
#### Defined in
|
|
61
83
|
|
|
62
|
-
[src/normalizeAngleDegrees.ts:5](https://github.com/Immugio/three-math-extensions/blob/
|
|
84
|
+
[src/normalizeAngleDegrees.ts:5](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/normalizeAngleDegrees.ts#L5)
|
|
63
85
|
|
|
64
86
|
___
|
|
65
87
|
|
|
@@ -81,4 +103,4 @@ Normalize an angle in radians to the range of 0 to 2π.
|
|
|
81
103
|
|
|
82
104
|
#### Defined in
|
|
83
105
|
|
|
84
|
-
[src/normalizeAngleRadians.ts:7](https://github.com/Immugio/three-math-extensions/blob/
|
|
106
|
+
[src/normalizeAngleRadians.ts:7](https://github.com/Immugio/three-math-extensions/blob/66cba15/src/normalizeAngleRadians.ts#L7)
|
package/esm/Line2D.js
CHANGED
|
@@ -3,6 +3,7 @@ import { Vec2 } from "./Vec2";
|
|
|
3
3
|
import { MathUtils } from "three";
|
|
4
4
|
import { TwoPI } from "./MathConstants";
|
|
5
5
|
import { Line3D } from "./Line3D";
|
|
6
|
+
import { directions2d } from "./directions2d";
|
|
6
7
|
const _startP = /*@__PURE__*/ new Vec2();
|
|
7
8
|
const _startEnd = /*@__PURE__*/ new Vec2();
|
|
8
9
|
export class Line2D {
|
|
@@ -313,6 +314,16 @@ export class Line2D {
|
|
|
313
314
|
}
|
|
314
315
|
return result;
|
|
315
316
|
}
|
|
317
|
+
/**
|
|
318
|
+
* Returns a new line that is the projection of this line onto @other. Uses `closestPointToPoint` to find the projection.
|
|
319
|
+
* @param other
|
|
320
|
+
* @param clampToLine
|
|
321
|
+
*/
|
|
322
|
+
projectOn(other, clampToLine) {
|
|
323
|
+
const p1 = other.closestPointToPoint(this.start, clampToLine, new Vec2());
|
|
324
|
+
const p2 = other.closestPointToPoint(this.end, clampToLine, new Vec2());
|
|
325
|
+
return p1.distanceTo(this.start) < p2.distanceTo(this.start) ? new Line2D(p1, p2) : new Line2D(p2, p1);
|
|
326
|
+
}
|
|
316
327
|
/**
|
|
317
328
|
* Divides the Line3D into a number of segments of the given length.
|
|
318
329
|
* Clone the line, does not modify.
|
|
@@ -559,6 +570,13 @@ export class Line2D {
|
|
|
559
570
|
}
|
|
560
571
|
return null;
|
|
561
572
|
}
|
|
573
|
+
get isCloserToHorizontal() {
|
|
574
|
+
const direction = this.direction;
|
|
575
|
+
return direction.angleTo(directions2d.Right) < Math.PI / 4 || direction.angleTo(directions2d.Left) < Math.PI / 4;
|
|
576
|
+
}
|
|
577
|
+
get isCloserToVertical() {
|
|
578
|
+
return !this.isCloserToHorizontal;
|
|
579
|
+
}
|
|
562
580
|
/**
|
|
563
581
|
* Project the line to 2D space. For start and end points Vec2.y becomes Vec3.z. and Vec3.y is provided as an argument.
|
|
564
582
|
* @param y - The y value of the new Vec3 instance.
|
package/esm/Vec2.js
CHANGED
|
@@ -70,6 +70,17 @@ export class Vec2 extends Vector2 {
|
|
|
70
70
|
const signed_angle = Math.atan2(this.y, this.x) - Math.atan2(0, 1);
|
|
71
71
|
return normalizeAngleRadians(signed_angle);
|
|
72
72
|
}
|
|
73
|
+
/**
|
|
74
|
+
* Returns the angle between this vector and the given vector, the return value is between 0 and PI
|
|
75
|
+
* Both vectors are expected to be normalized
|
|
76
|
+
* @param other Vector2 normalized vector
|
|
77
|
+
*/
|
|
78
|
+
angleTo(other) {
|
|
79
|
+
// Calculate the dot product of the vectors
|
|
80
|
+
const dot = this.dot(other);
|
|
81
|
+
// Calculate the angle in radians between the two vectors
|
|
82
|
+
return Math.acos(Math.min(Math.max(dot, -1.0), 1.0));
|
|
83
|
+
}
|
|
73
84
|
/**
|
|
74
85
|
* check if the angle between the two vectors is close enough to 0 or 180 degrees (same or opposite direction) within the given tolerance
|
|
75
86
|
* @param other Vector2
|
package/esm/index.js
CHANGED
|
@@ -9,3 +9,6 @@ export { Rectangle } from "./Rectangle";
|
|
|
9
9
|
export { normalizeAngleDegrees } from "./normalizeAngleDegrees";
|
|
10
10
|
export { normalizeAngleRadians } from "./normalizeAngleRadians";
|
|
11
11
|
export { TwoPI } from "./MathConstants";
|
|
12
|
+
export { isPointInPolygon } from "./isPointInPolygon";
|
|
13
|
+
export { directions } from "./directions";
|
|
14
|
+
export { directions2d } from "./directions2d";
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
export function isPointInPolygon(p, point) {
|
|
2
|
+
const x = point.x, y = point.y;
|
|
3
|
+
let i, j, c = false;
|
|
4
|
+
for (i = 0, j = p.length - 1; i < p.length; j = i++) {
|
|
5
|
+
if ((((p[i].y <= y) && (y < p[j].y)) ||
|
|
6
|
+
((p[j].y <= y) && (y < p[i].y))) &&
|
|
7
|
+
(x < (p[j].x - p[i].x) * (y - p[i].y) / (p[j].y - p[i].y) + p[i].x)) {
|
|
8
|
+
c = !c;
|
|
9
|
+
}
|
|
10
|
+
}
|
|
11
|
+
return c;
|
|
12
|
+
}
|
package/package.json
CHANGED
package/src/Line2D.ts
CHANGED
|
@@ -4,6 +4,7 @@ import { Vec2 } from "./Vec2";
|
|
|
4
4
|
import { MathUtils } from "three";
|
|
5
5
|
import { TwoPI } from "./MathConstants";
|
|
6
6
|
import { Line3D } from "./Line3D";
|
|
7
|
+
import {directions2d} from "./directions2d";
|
|
7
8
|
|
|
8
9
|
const _startP = /*@__PURE__*/ new Vec2();
|
|
9
10
|
const _startEnd = /*@__PURE__*/ new Vec2();
|
|
@@ -368,6 +369,18 @@ export class Line2D {
|
|
|
368
369
|
return result;
|
|
369
370
|
}
|
|
370
371
|
|
|
372
|
+
/**
|
|
373
|
+
* Returns a new line that is the projection of this line onto @other. Uses `closestPointToPoint` to find the projection.
|
|
374
|
+
* @param other
|
|
375
|
+
* @param clampToLine
|
|
376
|
+
*/
|
|
377
|
+
public projectOn(other: Line2D, clampToLine: boolean): Line2D {
|
|
378
|
+
const p1 = other.closestPointToPoint(this.start, clampToLine, new Vec2());
|
|
379
|
+
const p2 = other.closestPointToPoint(this.end, clampToLine, new Vec2());
|
|
380
|
+
|
|
381
|
+
return p1.distanceTo(this.start) < p2.distanceTo(this.start) ? new Line2D(p1, p2) : new Line2D(p2, p1);
|
|
382
|
+
}
|
|
383
|
+
|
|
371
384
|
/**
|
|
372
385
|
* Divides the Line3D into a number of segments of the given length.
|
|
373
386
|
* Clone the line, does not modify.
|
|
@@ -660,6 +673,15 @@ export class Line2D {
|
|
|
660
673
|
return null;
|
|
661
674
|
}
|
|
662
675
|
|
|
676
|
+
public get isCloserToHorizontal(): boolean {
|
|
677
|
+
const direction = this.direction;
|
|
678
|
+
return direction.angleTo(directions2d.Right) < Math.PI / 4 || direction.angleTo(directions2d.Left) < Math.PI / 4;
|
|
679
|
+
}
|
|
680
|
+
|
|
681
|
+
public get isCloserToVertical(): boolean {
|
|
682
|
+
return !this.isCloserToHorizontal;
|
|
683
|
+
}
|
|
684
|
+
|
|
663
685
|
/**
|
|
664
686
|
* Project the line to 2D space. For start and end points Vec2.y becomes Vec3.z. and Vec3.y is provided as an argument.
|
|
665
687
|
* @param y - The y value of the new Vec3 instance.
|
package/src/Vec2.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
3
|
-
import {
|
|
4
|
-
import {
|
|
1
|
+
import {Vector2} from "three";
|
|
2
|
+
import {Vec3} from "./Vec3";
|
|
3
|
+
import {Point2} from "./Point2";
|
|
4
|
+
import {normalizeAngleRadians} from "./normalizeAngleRadians";
|
|
5
5
|
|
|
6
6
|
/**
|
|
7
7
|
* Vec2 represents a 2D vector. It extends `Vector2` from the `threejs` library.
|
|
@@ -81,6 +81,19 @@ export class Vec2 extends Vector2 {
|
|
|
81
81
|
return normalizeAngleRadians(signed_angle);
|
|
82
82
|
}
|
|
83
83
|
|
|
84
|
+
/**
|
|
85
|
+
* Returns the angle between this vector and the given vector, the return value is between 0 and PI
|
|
86
|
+
* Both vectors are expected to be normalized
|
|
87
|
+
* @param other Vector2 normalized vector
|
|
88
|
+
*/
|
|
89
|
+
public angleTo(other: Vector2): number {
|
|
90
|
+
// Calculate the dot product of the vectors
|
|
91
|
+
const dot = this.dot(other);
|
|
92
|
+
|
|
93
|
+
// Calculate the angle in radians between the two vectors
|
|
94
|
+
return Math.acos(Math.min(Math.max(dot, -1.0), 1.0));
|
|
95
|
+
}
|
|
96
|
+
|
|
84
97
|
/**
|
|
85
98
|
* check if the angle between the two vectors is close enough to 0 or 180 degrees (same or opposite direction) within the given tolerance
|
|
86
99
|
* @param other Vector2
|
package/src/index.ts
CHANGED
|
@@ -10,4 +10,7 @@ export { normalizeAngleDegrees } from "./normalizeAngleDegrees";
|
|
|
10
10
|
export { normalizeAngleRadians } from "./normalizeAngleRadians";
|
|
11
11
|
export { TwoPI } from "./MathConstants";
|
|
12
12
|
export { Point2 } from "./Point2";
|
|
13
|
-
export { Point3 } from "./Point3";
|
|
13
|
+
export { Point3 } from "./Point3";
|
|
14
|
+
export { isPointInPolygon } from "./isPointInPolygon";
|
|
15
|
+
export { directions } from "./directions";
|
|
16
|
+
export { directions2d } from "./directions2d";
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { Point2 } from "./Point2";
|
|
2
|
+
|
|
3
|
+
export function isPointInPolygon(p: Point2[], point: Point2): boolean {
|
|
4
|
+
|
|
5
|
+
const x = point.x, y = point.y;
|
|
6
|
+
|
|
7
|
+
let i: number, j: number, c = false;
|
|
8
|
+
|
|
9
|
+
for (i = 0, j = p.length - 1; i < p.length; j = i++) {
|
|
10
|
+
|
|
11
|
+
if ((((p[i].y <= y) && (y < p[j].y)) ||
|
|
12
|
+
((p[j].y <= y) && (y < p[i].y))) &&
|
|
13
|
+
(x < (p[j].x - p[i].x) * (y - p[i].y) / (p[j].y - p[i].y) + p[i].x)) {
|
|
14
|
+
c = !c;
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
return c;
|
|
19
|
+
}
|
package/types/Line2D.d.ts
CHANGED
|
@@ -138,6 +138,12 @@ export declare class Line2D {
|
|
|
138
138
|
* @param lines
|
|
139
139
|
*/
|
|
140
140
|
static joinLines(lines: Line2D[]): Line2D[];
|
|
141
|
+
/**
|
|
142
|
+
* Returns a new line that is the projection of this line onto @other. Uses `closestPointToPoint` to find the projection.
|
|
143
|
+
* @param other
|
|
144
|
+
* @param clampToLine
|
|
145
|
+
*/
|
|
146
|
+
projectOn(other: Line2D, clampToLine: boolean): Line2D;
|
|
141
147
|
/**
|
|
142
148
|
* Divides the Line3D into a number of segments of the given length.
|
|
143
149
|
* Clone the line, does not modify.
|
|
@@ -212,6 +218,8 @@ export declare class Line2D {
|
|
|
212
218
|
* @param distanceTolerance number
|
|
213
219
|
*/
|
|
214
220
|
hasIntersectionWithAngle(other: Line2D, expectedAngleInRads: number, angleTolerance?: number, distanceTolerance?: number): Vec2;
|
|
221
|
+
get isCloserToHorizontal(): boolean;
|
|
222
|
+
get isCloserToVertical(): boolean;
|
|
215
223
|
/**
|
|
216
224
|
* Project the line to 2D space. For start and end points Vec2.y becomes Vec3.z. and Vec3.y is provided as an argument.
|
|
217
225
|
* @param y - The y value of the new Vec3 instance.
|
package/types/Vec2.d.ts
CHANGED
|
@@ -44,6 +44,12 @@ export declare class Vec2 extends Vector2 {
|
|
|
44
44
|
* Returns the angle between this vector and positive x-axis, the return value is between 0 and 2PI
|
|
45
45
|
*/
|
|
46
46
|
signedAngle(): number;
|
|
47
|
+
/**
|
|
48
|
+
* Returns the angle between this vector and the given vector, the return value is between 0 and PI
|
|
49
|
+
* Both vectors are expected to be normalized
|
|
50
|
+
* @param other Vector2 normalized vector
|
|
51
|
+
*/
|
|
52
|
+
angleTo(other: Vector2): number;
|
|
47
53
|
/**
|
|
48
54
|
* check if the angle between the two vectors is close enough to 0 or 180 degrees (same or opposite direction) within the given tolerance
|
|
49
55
|
* @param other Vector2
|
package/types/index.d.ts
CHANGED
|
@@ -11,3 +11,6 @@ export { normalizeAngleRadians } from "./normalizeAngleRadians";
|
|
|
11
11
|
export { TwoPI } from "./MathConstants";
|
|
12
12
|
export { Point2 } from "./Point2";
|
|
13
13
|
export { Point3 } from "./Point3";
|
|
14
|
+
export { isPointInPolygon } from "./isPointInPolygon";
|
|
15
|
+
export { directions } from "./directions";
|
|
16
|
+
export { directions2d } from "./directions2d";
|