@immugio/three-math-extensions 0.2.15 → 0.2.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +12 -2
- package/cjs/Vec2.js +16 -0
- package/cjs/Vec3.js +8 -0
- package/esm/Vec2.js +16 -0
- package/esm/Vec3.js +8 -0
- package/package.json +1 -1
- package/src/Vec2.ts +19 -1
- package/src/Vec3.ts +13 -4
- package/types/Vec2.d.ts +11 -1
- package/types/Vec3.d.ts +9 -4
package/CHANGELOG.md
CHANGED
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@@ -7,7 +7,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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Generated by [`auto-changelog`](https://github.com/CookPete/auto-changelog).
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## [0.2.
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## [0.2.16](https://github.com/Immugio/three-math-extensions/compare/16.15.10...0.2.16)
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### Commits
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- Line2D.intersect - enable line segments intersection only [`1f1470e`](https://github.com/Immugio/three-math-extensions/commit/1f1470e1cf00118e643f5c44a135e0baf6b76d41)
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- Line3D.groupConnectedLines now supports line breaks [`417a9ea`](https://github.com/Immugio/three-math-extensions/commit/417a9ea471bf4c539f73f5fb170c962a78ee4ab4)
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- Add Line2D.projectOn [`4c52c5c`](https://github.com/Immugio/three-math-extensions/commit/4c52c5c2e649fbddb72ce3fca60cfd3f1319f72f)
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- Add functionality for incrementing x, y, z coordinates [`b292dcc`](https://github.com/Immugio/three-math-extensions/commit/b292dcc4e8f7f0f2a63e1810c482d96ca6bebebe)
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- Add Line3D.index [`7ed13d2`](https://github.com/Immugio/three-math-extensions/commit/7ed13d213748056c9dafd86288c3bcec9a28d1ba)
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- Polygon from bounding size [`eae6701`](https://github.com/Immugio/three-math-extensions/commit/eae67012f57f426f8b5259b765000447ce06d608)
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- Line2D and Line3D to return this instead of specific type [`761ef6a`](https://github.com/Immugio/three-math-extensions/commit/761ef6a9d8cc4e35120b666576794e521aa3b991)
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- Add Polygon to exports [`ed66775`](https://github.com/Immugio/three-math-extensions/commit/ed66775c33e961835b23843222b822cfd9c16b1d)
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- Vec2.fromPoint and Vec3.fromPoint should accept null [`4b871af`](https://github.com/Immugio/three-math-extensions/commit/4b871af297bdcbe8584f1e2b99d602247b77687c)
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- Add HalfPI [`7a6614c`](https://github.com/Immugio/three-math-extensions/commit/7a6614c3d6f59ac216e58986927112f94207a755)
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- Use double quotes [`c1f19db`](https://github.com/Immugio/three-math-extensions/commit/c1f19db2d0886a6ff5555bdbf353dfca20a70f0a)
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- Documentation update [`d5c7a07`](https://github.com/Immugio/three-math-extensions/commit/d5c7a0765f6097f5d3a3be01967d4059f19682fb)
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- Excluded files from build [`ec70614`](https://github.com/Immugio/three-math-extensions/commit/ec70614bc7df7a98f854c7a6693365118e04faf7)
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## [16.15.10](https://github.com/Immugio/three-math-extensions/compare/0.2.
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## [16.15.10](https://github.com/Immugio/three-math-extensions/compare/0.2.15...16.15.10) - 2023-01-02
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## [0.2.15](https://github.com/Immugio/three-math-extensions/compare/0.2.14...0.2.15) - 2023-10-12
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### Commits
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- Packages update [`0d85b39`](https://github.com/Immugio/three-math-extensions/commit/0d85b392029f7bbaa5063cd0494e34f593d62ea5)
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- Add isContinuousClosedShape, add Line2D.groupConnectedLines [`4ef8c2f`](https://github.com/Immugio/three-math-extensions/commit/4ef8c2fe83fdc71dd87fee4cbc478ddf0a086442)
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- Add HalfPI [`7a6614c`](https://github.com/Immugio/three-math-extensions/commit/7a6614c3d6f59ac216e58986927112f94207a755)
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## [0.2.14](https://github.com/Immugio/three-math-extensions/compare/0.2.13...0.2.14) - 2023-08-31
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package/cjs/Vec2.js
CHANGED
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@@ -34,6 +34,22 @@ class Vec2 extends three_1.Vector2 {
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this.add(move);
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return this;
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}
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/**
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* Adds y amount to this Vec3 instance and return this
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* @param y
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*/
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addY(y) {
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this.y += y;
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return this;
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}
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/**
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* Adds x amount to this Vec3 instance and return this
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* @param x
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*/
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addX(x) {
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this.x += x;
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return this;
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}
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/**
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* Rounds the x and y values of this Vec2 instance if they are close to an integer value.
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* @param max - The maximum difference between the value and the nearest integer.
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package/cjs/Vec3.js
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@@ -57,6 +57,14 @@ class Vec3 extends three_1.Vector3 {
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this.x += x;
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return this;
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}
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/**
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* Adds z amount to this Vec3 instance and return this
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* @param z
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*/
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addZ(z) {
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this.z += z;
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return this;
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}
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/**
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* Returns a clone of the point closest to this from the given points.
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* @param points
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package/esm/Vec2.js
CHANGED
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@@ -31,6 +31,22 @@ export class Vec2 extends Vector2 {
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this.add(move);
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return this;
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}
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/**
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* Adds y amount to this Vec3 instance and return this
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* @param y
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*/
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addY(y) {
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this.y += y;
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return this;
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}
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/**
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* Adds x amount to this Vec3 instance and return this
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* @param x
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*/
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addX(x) {
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this.x += x;
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return this;
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}
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/**
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* Rounds the x and y values of this Vec2 instance if they are close to an integer value.
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* @param max - The maximum difference between the value and the nearest integer.
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package/esm/Vec3.js
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this.x += x;
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return this;
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}
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/**
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* Adds z amount to this Vec3 instance and return this
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* @param z
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*/
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addZ(z) {
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this.z += z;
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return this;
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}
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/**
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* Returns a clone of the point closest to this from the given points.
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* @param points
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package/package.json
CHANGED
package/src/Vec2.ts
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* @returns This Vec2 instance.
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*/
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public moveTowards(target: Vector2, amount: number):
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public moveTowards(target: Vector2, amount: number): this {
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const move = target.clone().sub(this).normalize().multiplyScalar(amount);
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this.add(move);
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return this;
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}
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/**
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* Adds y amount to this Vec3 instance and return this
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* @param y
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*/
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public addY(y: number): this {
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this.y += y;
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return this;
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}
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/**
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* Adds x amount to this Vec3 instance and return this
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*/
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public addX(x: number): this {
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this.x += x;
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return this;
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}
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public moveTowards(target: Vector3, amount: number):
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public moveTowards(target: Vector3, amount: number): this {
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if (this.#target === undefined) {
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public moveHalfWayTowards(target: Vector3):
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public moveHalfWayTowards(target: Vector3): this {
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public addY(y: number):
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public addY(y: number): this {
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}
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public addX(x: number):
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public addX(x: number): this {
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/**
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*/
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public addZ(z: number): this {
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}
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package/types/Vec2.d.ts
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* @returns This Vec2 instance.
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*/
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moveTowards(target: Vector2, amount: number):
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moveTowards(target: Vector2, amount: number): this;
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/**
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* Adds y amount to this Vec3 instance and return this
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*/
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addY(y: number): this;
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addX(x: number): this;
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/**
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moveTowards(target: Vector3, amount: number):
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moveTowards(target: Vector3, amount: number): this;
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/**
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*/
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moveHalfWayTowards(target: Vector3):
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moveHalfWayTowards(target: Vector3): this;
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addY(y: number): this;
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addX(x: number): this;
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*/
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addZ(z: number): this;
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/**
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* Returns a clone of the point closest to this from the given points.
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* @param points
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