@illuma-ai/agents 1.0.85 → 1.0.87
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/agents/AgentContext.cjs +6 -2
- package/dist/cjs/agents/AgentContext.cjs.map +1 -1
- package/dist/cjs/graphs/MultiAgentGraph.cjs +17 -1
- package/dist/cjs/graphs/MultiAgentGraph.cjs.map +1 -1
- package/dist/cjs/tools/CodeExecutor.cjs +4 -4
- package/dist/cjs/tools/CodeExecutor.cjs.map +1 -1
- package/dist/cjs/types/graph.cjs.map +1 -1
- package/dist/esm/agents/AgentContext.mjs +6 -2
- package/dist/esm/agents/AgentContext.mjs.map +1 -1
- package/dist/esm/graphs/MultiAgentGraph.mjs +17 -1
- package/dist/esm/graphs/MultiAgentGraph.mjs.map +1 -1
- package/dist/esm/tools/CodeExecutor.mjs +4 -4
- package/dist/esm/tools/CodeExecutor.mjs.map +1 -1
- package/dist/esm/types/graph.mjs.map +1 -1
- package/dist/types/agents/AgentContext.d.ts +4 -1
- package/dist/types/graphs/MultiAgentGraph.d.ts +8 -0
- package/dist/types/types/graph.d.ts +2 -0
- package/package.json +1 -1
- package/src/agents/AgentContext.ts +7 -0
- package/src/graphs/MultiAgentGraph.ts +22 -1
- package/src/specs/agent-handoffs-bedrock.integration.test.ts +375 -0
- package/src/specs/agent-handoffs.test.ts +174 -0
- package/src/tools/CodeExecutor.ts +4 -4
- package/src/types/graph.ts +2 -0
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{"version":3,"file":"MultiAgentGraph.cjs","sources":["../../../src/graphs/MultiAgentGraph.ts"],"sourcesContent":["import { tool } from '@langchain/core/tools';\nimport { PromptTemplate } from '@langchain/core/prompts';\nimport {\n AIMessage,\n ToolMessage,\n HumanMessage,\n getBufferString,\n} from '@langchain/core/messages';\nimport {\n END,\n START,\n Command,\n StateGraph,\n Annotation,\n getCurrentTaskInput,\n messagesStateReducer,\n} from '@langchain/langgraph';\nimport type { BaseMessage, AIMessageChunk } from '@langchain/core/messages';\nimport type { ToolRunnableConfig } from '@langchain/core/tools';\nimport type * as t from '@/types';\nimport { StandardGraph } from './Graph';\nimport { Constants } from '@/common';\n\n/** Pattern to extract instructions from transfer ToolMessage content */\nconst HANDOFF_INSTRUCTIONS_PATTERN = /(?:Instructions?|Context):\\s*(.+)/is;\n\n/**\n * MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows\n * with handoffs, fan-in/fan-out, and other composable patterns.\n *\n * Key behavior:\n * - Agents with ONLY handoff edges: Can dynamically route to any handoff destination\n * - Agents with ONLY direct edges: Always follow their direct edges\n * - Agents with BOTH: Use Command for exclusive routing (handoff OR direct, not both)\n * - If handoff occurs: Only the handoff destination executes\n * - If no handoff: Direct edges execute (potentially in parallel)\n *\n * This enables the common pattern where an agent either delegates (handoff)\n * OR continues its workflow (direct edges), but not both simultaneously.\n */\nexport class MultiAgentGraph extends StandardGraph {\n private edges: t.GraphEdge[];\n private startingNodes: Set<string> = new Set();\n private directEdges: t.GraphEdge[] = [];\n private handoffEdges: t.GraphEdge[] = [];\n /**\n * Map of agentId to parallel group info.\n * Contains groupId (incrementing number reflecting execution order) for agents in parallel groups.\n * Sequential agents (not in any parallel group) have undefined entry.\n *\n * Example for: researcher -> [analyst1, analyst2, analyst3] -> summarizer\n * - researcher: undefined (sequential, order 0)\n * - analyst1, analyst2, analyst3: { groupId: 1 } (parallel group, order 1)\n * - summarizer: undefined (sequential, order 2)\n */\n private agentParallelGroups: Map<string, number> = new Map();\n\n constructor(input: t.MultiAgentGraphInput) {\n super(input);\n this.edges = input.edges;\n this.categorizeEdges();\n this.analyzeGraph();\n this.createHandoffTools();\n }\n\n /**\n * Categorize edges into handoff and direct types\n */\n private categorizeEdges(): void {\n for (const edge of this.edges) {\n // Default behavior: edges with conditions or explicit 'handoff' type are handoff edges\n // Edges with explicit 'direct' type or multi-destination without conditions are direct edges\n if (edge.edgeType === 'direct') {\n this.directEdges.push(edge);\n } else if (edge.edgeType === 'handoff' || edge.condition != null) {\n this.handoffEdges.push(edge);\n } else {\n // Default: single-to-single edges are handoff, single-to-multiple are direct\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n\n if (sources.length === 1 && destinations.length > 1) {\n // Fan-out pattern defaults to direct\n this.directEdges.push(edge);\n } else {\n // Everything else defaults to handoff\n this.handoffEdges.push(edge);\n }\n }\n }\n }\n\n /**\n * Analyze graph structure to determine starting nodes and connections\n */\n private analyzeGraph(): void {\n const hasIncomingEdge = new Set<string>();\n\n // Track all nodes that have incoming edges\n for (const edge of this.edges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n destinations.forEach((dest) => hasIncomingEdge.add(dest));\n }\n\n // Starting nodes are those without incoming edges\n for (const agentId of this.agentContexts.keys()) {\n if (!hasIncomingEdge.has(agentId)) {\n this.startingNodes.add(agentId);\n }\n }\n\n // If no starting nodes found, use the first agent\n if (this.startingNodes.size === 0 && this.agentContexts.size > 0) {\n this.startingNodes.add(this.agentContexts.keys().next().value!);\n }\n\n // Determine if graph has parallel execution capability\n this.computeParallelCapability();\n }\n\n /**\n * Compute parallel groups by traversing the graph in execution order.\n * Assigns incrementing group IDs that reflect the sequential order of execution.\n *\n * For: researcher -> [analyst1, analyst2, analyst3] -> summarizer\n * - researcher: no group (first sequential node)\n * - analyst1, analyst2, analyst3: groupId 1 (first parallel group)\n * - summarizer: no group (next sequential node)\n *\n * This allows frontend to render in order:\n * Row 0: researcher\n * Row 1: [analyst1, analyst2, analyst3] (grouped)\n * Row 2: summarizer\n */\n private computeParallelCapability(): void {\n let groupCounter = 1; // Start at 1, 0 reserved for \"no group\"\n\n // Check 1: Multiple starting nodes means parallel from the start (group 1)\n if (this.startingNodes.size > 1) {\n for (const agentId of this.startingNodes) {\n this.agentParallelGroups.set(agentId, groupCounter);\n }\n groupCounter++;\n }\n\n // Check 2: Traverse direct edges in order to find fan-out patterns\n // Build a simple execution order by following edges from starting nodes\n const visited = new Set<string>();\n const queue: string[] = [...this.startingNodes];\n\n while (queue.length > 0) {\n const current = queue.shift()!;\n if (visited.has(current)) continue;\n visited.add(current);\n\n // Find direct edges from this node\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (!sources.includes(current)) continue;\n\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n // Fan-out: multiple destinations = parallel group\n if (destinations.length > 1) {\n for (const dest of destinations) {\n // Only set if not already in a group (first group wins)\n if (!this.agentParallelGroups.has(dest)) {\n this.agentParallelGroups.set(dest, groupCounter);\n }\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n groupCounter++;\n } else {\n // Single destination - add to queue for traversal\n for (const dest of destinations) {\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n }\n }\n\n // Also follow handoff edges for traversal (but they don't create parallel groups)\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (!sources.includes(current)) continue;\n\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const dest of destinations) {\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n }\n }\n }\n\n /**\n * Get the parallel group ID for an agent, if any.\n * Returns undefined if the agent is not part of a parallel group.\n * Group IDs are incrementing numbers reflecting execution order.\n */\n getParallelGroupId(agentId: string): number | undefined {\n return this.agentParallelGroups.get(agentId);\n }\n\n /**\n * Override to indicate this is a multi-agent graph.\n * Enables agentId to be included in RunStep for frontend agent labeling.\n */\n protected override isMultiAgentGraph(): boolean {\n return true;\n }\n\n /**\n * Override base class method to provide parallel group IDs for run steps.\n */\n protected override getParallelGroupIdForAgent(\n agentId: string\n ): number | undefined {\n return this.agentParallelGroups.get(agentId);\n }\n\n /**\n * Create handoff tools for agents based on handoff edges only\n */\n private createHandoffTools(): void {\n // Group handoff edges by source agent(s)\n const handoffsByAgent = new Map<string, t.GraphEdge[]>();\n\n // Only process handoff edges for tool creation\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n sources.forEach((source) => {\n if (!handoffsByAgent.has(source)) {\n handoffsByAgent.set(source, []);\n }\n handoffsByAgent.get(source)!.push(edge);\n });\n }\n\n // Create handoff tools for each agent\n for (const [agentId, edges] of handoffsByAgent) {\n const agentContext = this.agentContexts.get(agentId);\n if (!agentContext) continue;\n\n // Create handoff tools for this agent's outgoing edges\n const handoffTools: t.GenericTool[] = [];\n const sourceAgentName = agentContext.name ?? agentId;\n for (const edge of edges) {\n handoffTools.push(\n ...this.createHandoffToolsForEdge(edge, agentId, sourceAgentName)\n );\n }\n\n // Add handoff tools to the agent's existing tools\n if (!agentContext.tools) {\n agentContext.tools = [];\n }\n agentContext.tools.push(...handoffTools);\n }\n }\n\n /**\n * Create handoff tools for an edge (handles multiple destinations)\n * @param edge - The graph edge defining the handoff\n * @param sourceAgentId - The ID of the agent that will perform the handoff\n * @param sourceAgentName - The human-readable name of the source agent\n */\n private createHandoffToolsForEdge(\n edge: t.GraphEdge,\n sourceAgentId: string,\n sourceAgentName: string\n ): t.GenericTool[] {\n const tools: t.GenericTool[] = [];\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n /** If there's a condition, create a single conditional handoff tool */\n if (edge.condition != null) {\n const toolName = 'conditional_transfer';\n const toolDescription =\n edge.description ?? 'Conditionally transfer control based on state';\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput ? edge.prompt : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (rawInput, config) => {\n const input = rawInput as Record<string, unknown>;\n const state = getCurrentTaskInput() as t.BaseGraphState;\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n /** Evaluated condition */\n const result = edge.condition!(state);\n let destination: string;\n\n if (typeof result === 'boolean') {\n /** If true, use first destination; if false, don't transfer */\n if (!result) return null;\n destination = destinations[0];\n } else if (typeof result === 'string') {\n destination = result;\n } else {\n /** Array of destinations - for now, use the first */\n destination = Array.isArray(result) ? result[0] : destinations[0];\n }\n\n let content = `Conditionally transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n additional_kwargs: {\n /** Store destination for programmatic access in handoff detection */\n handoff_destination: destination,\n /** Store source agent name for receiving agent to know who handed off */\n handoff_source_name: sourceAgentName,\n },\n });\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? {\n type: 'object',\n properties: {\n [promptKey]: {\n type: 'string',\n description: handoffInputDescription as string,\n },\n },\n required: [],\n }\n : { type: 'object', properties: {}, required: [] },\n description: toolDescription,\n }\n )\n );\n } else {\n /** Create individual tools for each destination */\n for (const destination of destinations) {\n const toolName = `${Constants.LC_TRANSFER_TO_}${destination}`;\n const toolDescription =\n edge.description ?? `Transfer control to agent '${destination}'`;\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput\n ? edge.prompt\n : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (rawInput, config) => {\n const input = rawInput as Record<string, unknown>;\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n let content = `Successfully transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n additional_kwargs: {\n /** Store source agent name for receiving agent to know who handed off */\n handoff_source_name: sourceAgentName,\n },\n });\n\n const state = getCurrentTaskInput() as t.BaseGraphState;\n\n /**\n * For parallel handoff support:\n * Build messages that include ONLY this tool call's context.\n * This prevents errors when LLM calls multiple transfers simultaneously -\n * each destination gets a valid AIMessage with matching tool_call and tool_result.\n *\n * Strategy:\n * 1. Find the AIMessage containing this tool call\n * 2. Create a filtered AIMessage with ONLY this tool_call\n * 3. Include all messages before the AIMessage plus the filtered pair\n */\n const messages = state.messages;\n let filteredMessages = messages;\n let aiMessageIndex = -1;\n\n /** Find the AIMessage containing this tool call */\n for (let i = messages.length - 1; i >= 0; i--) {\n const msg = messages[i];\n if (msg.getType() === 'ai') {\n const aiMsg = msg as AIMessage;\n const hasThisCall = aiMsg.tool_calls?.some(\n (tc) => tc.id === toolCallId\n );\n if (hasThisCall === true) {\n aiMessageIndex = i;\n break;\n }\n }\n }\n\n if (aiMessageIndex >= 0) {\n const originalAiMsg = messages[aiMessageIndex] as AIMessage;\n const thisToolCall = originalAiMsg.tool_calls?.find(\n (tc) => tc.id === toolCallId\n );\n\n if (\n thisToolCall != null &&\n (originalAiMsg.tool_calls?.length ?? 0) > 1\n ) {\n /**\n * Multiple tool calls - create filtered AIMessage with ONLY this call.\n * This ensures valid message structure for parallel handoffs.\n */\n const filteredAiMsg = new AIMessage({\n content: originalAiMsg.content,\n tool_calls: [thisToolCall],\n id: originalAiMsg.id,\n });\n\n filteredMessages = [\n ...messages.slice(0, aiMessageIndex),\n filteredAiMsg,\n toolMessage,\n ];\n } else {\n /** Single tool call - use messages as-is */\n filteredMessages = messages.concat(toolMessage);\n }\n } else {\n /** Fallback - append tool message */\n filteredMessages = messages.concat(toolMessage);\n }\n\n return new Command({\n goto: destination,\n update: { messages: filteredMessages },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? {\n type: 'object',\n properties: {\n [promptKey]: {\n type: 'string',\n description: handoffInputDescription as string,\n },\n },\n required: [],\n }\n : { type: 'object', properties: {}, required: [] },\n description: toolDescription,\n }\n )\n );\n }\n }\n\n return tools;\n }\n\n /**\n * Create a complete agent subgraph (similar to createReactAgent)\n */\n private createAgentSubgraph(agentId: string): t.CompiledAgentWorfklow {\n /** This is essentially the same as `createAgentNode` from `StandardGraph` */\n return this.createAgentNode(agentId);\n }\n\n /**\n * Detects if the current agent is receiving a handoff and processes the messages accordingly.\n * Returns filtered messages with the transfer tool call/message removed, plus any instructions,\n * source agent, and parallel sibling information extracted from the transfer.\n *\n * Supports both single handoffs (last message is the transfer) and parallel handoffs\n * (multiple transfer ToolMessages, need to find the one targeting this agent).\n *\n * @param messages - Current state messages\n * @param agentId - The agent ID to check for handoff reception\n * @returns Object with filtered messages, extracted instructions, source agent, and parallel siblings\n */\n private processHandoffReception(\n messages: BaseMessage[],\n agentId: string\n ): {\n filteredMessages: BaseMessage[];\n instructions: string | null;\n sourceAgentName: string | null;\n parallelSiblings: string[];\n } | null {\n if (messages.length === 0) return null;\n\n /**\n * Search for a transfer ToolMessage targeting this agent.\n * For parallel handoffs, multiple transfer messages may exist - find ours.\n * Search backwards from the end to find the most recent transfer to this agent.\n */\n let toolMessage: ToolMessage | null = null;\n let toolMessageIndex = -1;\n\n for (let i = messages.length - 1; i >= 0; i--) {\n const msg = messages[i];\n if (msg.getType() !== 'tool') continue;\n\n const candidateMsg = msg as ToolMessage;\n const toolName = candidateMsg.name;\n\n if (typeof toolName !== 'string') continue;\n\n /** Check for standard transfer pattern */\n const isTransferMessage = toolName.startsWith(Constants.LC_TRANSFER_TO_);\n const isConditionalTransfer = toolName === 'conditional_transfer';\n\n if (!isTransferMessage && !isConditionalTransfer) continue;\n\n /** Extract destination from tool name or additional_kwargs */\n let destinationAgent: string | null = null;\n\n if (isTransferMessage) {\n destinationAgent = toolName.replace(Constants.LC_TRANSFER_TO_, '');\n } else if (isConditionalTransfer) {\n const handoffDest = candidateMsg.additional_kwargs.handoff_destination;\n destinationAgent = typeof handoffDest === 'string' ? handoffDest : null;\n }\n\n /** Check if this transfer targets our agent */\n if (destinationAgent === agentId) {\n toolMessage = candidateMsg;\n toolMessageIndex = i;\n break;\n }\n }\n\n /** No transfer targeting this agent found */\n if (toolMessage === null || toolMessageIndex < 0) return null;\n\n /** Extract instructions from the ToolMessage content */\n const contentStr =\n typeof toolMessage.content === 'string'\n ? toolMessage.content\n : JSON.stringify(toolMessage.content);\n\n const instructionsMatch = contentStr.match(HANDOFF_INSTRUCTIONS_PATTERN);\n const instructions = instructionsMatch?.[1]?.trim() ?? null;\n\n /** Extract source agent name from additional_kwargs */\n const handoffSourceName = toolMessage.additional_kwargs.handoff_source_name;\n const sourceAgentName =\n typeof handoffSourceName === 'string' ? handoffSourceName : null;\n\n /** Extract parallel siblings (set by ToolNode for parallel handoffs) */\n const rawSiblings = toolMessage.additional_kwargs.handoff_parallel_siblings;\n const siblingIds: string[] = Array.isArray(rawSiblings)\n ? rawSiblings.filter((s): s is string => typeof s === 'string')\n : [];\n /** Convert IDs to display names */\n const parallelSiblings = siblingIds.map((id) => {\n const ctx = this.agentContexts.get(id);\n return ctx?.name ?? id;\n });\n\n /** Get the tool_call_id to find and filter the AI message's tool call */\n const toolCallId = toolMessage.tool_call_id;\n\n /**\n * Collect all transfer tool_call_ids to filter out.\n * For parallel handoffs, we filter ALL transfer messages (not just ours)\n * to give the receiving agent a clean context without handoff noise.\n */\n const transferToolCallIds = new Set<string>([toolCallId]);\n for (const msg of messages) {\n if (msg.getType() !== 'tool') continue;\n const tm = msg as ToolMessage;\n const tName = tm.name;\n if (typeof tName !== 'string') continue;\n if (\n tName.startsWith(Constants.LC_TRANSFER_TO_) ||\n tName === 'conditional_transfer'\n ) {\n transferToolCallIds.add(tm.tool_call_id);\n }\n }\n\n /** Filter out all transfer messages */\n const filteredMessages: BaseMessage[] = [];\n\n for (let i = 0; i < messages.length; i++) {\n const msg = messages[i];\n const msgType = msg.getType();\n\n /** Skip transfer ToolMessages */\n if (msgType === 'tool') {\n const tm = msg as ToolMessage;\n if (transferToolCallIds.has(tm.tool_call_id)) {\n continue;\n }\n }\n\n if (msgType === 'ai') {\n /** Check if this AI message contains any transfer tool calls */\n const aiMsg = msg as AIMessage | AIMessageChunk;\n const toolCalls = aiMsg.tool_calls;\n\n if (toolCalls && toolCalls.length > 0) {\n /** Filter out all transfer tool calls */\n const remainingToolCalls = toolCalls.filter(\n (tc) => tc.id == null || !transferToolCallIds.has(tc.id)\n );\n\n const hasTransferCalls = remainingToolCalls.length < toolCalls.length;\n\n if (hasTransferCalls) {\n if (\n remainingToolCalls.length > 0 ||\n (typeof aiMsg.content === 'string' && aiMsg.content.trim())\n ) {\n /** Keep the message but without transfer tool calls */\n const filteredAiMsg = new AIMessage({\n content: aiMsg.content,\n tool_calls: remainingToolCalls,\n id: aiMsg.id,\n });\n filteredMessages.push(filteredAiMsg);\n }\n /** If no remaining content or tool calls, skip this message entirely */\n continue;\n }\n }\n }\n\n /** Keep all other messages */\n filteredMessages.push(msg);\n }\n\n return {\n filteredMessages,\n instructions,\n sourceAgentName,\n parallelSiblings,\n };\n }\n\n /**\n * Create the multi-agent workflow with dynamic handoffs\n */\n override createWorkflow(): t.CompiledMultiAgentWorkflow {\n const StateAnnotation = Annotation.Root({\n messages: Annotation<BaseMessage[]>({\n reducer: (a, b) => {\n if (!a.length) {\n this.startIndex = a.length + b.length;\n }\n const result = messagesStateReducer(a, b);\n this.messages = result;\n return result;\n },\n default: () => [],\n }),\n /** Channel for passing filtered messages to agents when excludeResults is true */\n agentMessages: Annotation<BaseMessage[]>({\n /** Replaces state entirely */\n reducer: (a, b) => b,\n default: () => [],\n }),\n });\n\n const builder = new StateGraph(StateAnnotation);\n\n // Add all agents as complete subgraphs\n for (const [agentId] of this.agentContexts) {\n // Get all possible destinations for this agent\n const handoffDestinations = new Set<string>();\n const directDestinations = new Set<string>();\n\n // Check handoff edges for destinations\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => handoffDestinations.add(dest));\n }\n }\n\n // Check direct edges for destinations\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => directDestinations.add(dest));\n }\n }\n\n /** Check if this agent has BOTH handoff and direct edges */\n const hasHandoffEdges = handoffDestinations.size > 0;\n const hasDirectEdges = directDestinations.size > 0;\n const needsCommandRouting = hasHandoffEdges && hasDirectEdges;\n\n /** Collect all possible destinations for this agent */\n const allDestinations = new Set([\n ...handoffDestinations,\n ...directDestinations,\n ]);\n if (handoffDestinations.size > 0 || directDestinations.size === 0) {\n allDestinations.add(END);\n }\n\n /** Agent subgraph (includes agent + tools) */\n const agentSubgraph = this.createAgentSubgraph(agentId);\n\n /** Wrapper function that handles agentMessages channel, handoff reception, and conditional routing */\n const agentWrapper = async (\n state: t.MultiAgentGraphState\n ): Promise<t.MultiAgentGraphState | Command> => {\n let result: t.MultiAgentGraphState;\n\n /**\n * Check if this agent is receiving a handoff.\n * If so, filter out the transfer messages and inject instructions as preamble.\n * This prevents the receiving agent from seeing the transfer as \"completed work\"\n * and prematurely producing an end token.\n */\n const handoffContext = this.processHandoffReception(\n state.messages,\n agentId\n );\n\n if (handoffContext !== null) {\n const {\n filteredMessages,\n instructions,\n sourceAgentName,\n parallelSiblings,\n } = handoffContext;\n\n /**\n * Set handoff context on the receiving agent.\n * Uses pre-computed graph position for depth and parallel info.\n */\n const agentContext = this.agentContexts.get(agentId);\n if (\n agentContext &&\n sourceAgentName != null &&\n sourceAgentName !== ''\n ) {\n agentContext.setHandoffContext(sourceAgentName, parallelSiblings);\n }\n\n /** Build messages for the receiving agent */\n let messagesForAgent = filteredMessages;\n\n /** If there are instructions, inject them as a HumanMessage to ground the agent */\n const hasInstructions = instructions !== null && instructions !== '';\n if (hasInstructions) {\n messagesForAgent = [\n ...filteredMessages,\n new HumanMessage(instructions),\n ];\n }\n\n /** Update token map if we have a token counter */\n if (agentContext?.tokenCounter && hasInstructions) {\n const freshTokenMap: Record<string, number> = {};\n for (\n let i = 0;\n i < Math.min(filteredMessages.length, this.startIndex);\n i++\n ) {\n const tokenCount = agentContext.indexTokenCountMap[i];\n if (tokenCount !== undefined) {\n freshTokenMap[i] = tokenCount;\n }\n }\n /** Add tokens for the instructions message */\n const instructionsMsg = new HumanMessage(instructions);\n freshTokenMap[messagesForAgent.length - 1] =\n agentContext.tokenCounter(instructionsMsg);\n agentContext.updateTokenMapWithInstructions(freshTokenMap);\n }\n\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: messagesForAgent,\n };\n result = await agentSubgraph.invoke(transformedState);\n result = {\n ...result,\n agentMessages: [],\n };\n } else if (\n state.agentMessages != null &&\n state.agentMessages.length > 0\n ) {\n /**\n * When using agentMessages (excludeResults=true), we need to update\n * the token map to account for the new prompt message\n */\n const agentContext = this.agentContexts.get(agentId);\n if (agentContext && agentContext.tokenCounter) {\n /** The agentMessages contains:\n * 1. Filtered messages (0 to startIndex) - already have token counts\n * 2. New prompt message - needs token counting\n */\n const freshTokenMap: Record<string, number> = {};\n\n /** Copy existing token counts for filtered messages (0 to startIndex) */\n for (let i = 0; i < this.startIndex; i++) {\n const tokenCount = agentContext.indexTokenCountMap[i];\n if (tokenCount !== undefined) {\n freshTokenMap[i] = tokenCount;\n }\n }\n\n /** Calculate tokens only for the new prompt message (last message) */\n const promptMessageIndex = state.agentMessages.length - 1;\n if (promptMessageIndex >= this.startIndex) {\n const promptMessage = state.agentMessages[promptMessageIndex];\n freshTokenMap[promptMessageIndex] =\n agentContext.tokenCounter(promptMessage);\n }\n\n /** Update the agent's token map with instructions added */\n agentContext.updateTokenMapWithInstructions(freshTokenMap);\n }\n\n /** Temporary state with messages replaced by `agentMessages` */\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: state.agentMessages,\n };\n result = await agentSubgraph.invoke(transformedState);\n result = {\n ...result,\n /** Clear agentMessages for next agent */\n agentMessages: [],\n };\n } else {\n result = await agentSubgraph.invoke(state);\n }\n\n /** If agent has both handoff and direct edges, use Command for exclusive routing */\n if (needsCommandRouting) {\n /** Check if a handoff occurred */\n const lastMessage = result.messages[\n result.messages.length - 1\n ] as BaseMessage | null;\n if (\n lastMessage != null &&\n lastMessage.getType() === 'tool' &&\n typeof lastMessage.name === 'string' &&\n lastMessage.name.startsWith(Constants.LC_TRANSFER_TO_)\n ) {\n /** Handoff occurred - extract destination and navigate there exclusively */\n const handoffDest = lastMessage.name.replace(\n Constants.LC_TRANSFER_TO_,\n ''\n );\n return new Command({\n update: result,\n goto: handoffDest,\n });\n } else {\n /** No handoff - proceed with direct edges */\n const directDests = Array.from(directDestinations);\n if 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Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const destination of destinations) {\n if (!edgesByDestination.has(destination)) {\n edgesByDestination.set(destination, []);\n }\n edgesByDestination.get(destination)!.push(edge);\n }\n }\n\n for (const [destination, edges] of edgesByDestination) {\n /** Checks if this is a fan-in scenario with prompt instructions */\n const edgesWithPrompt = edges.filter(\n (edge) => edge.prompt != null && edge.prompt !== ''\n );\n\n if (edgesWithPrompt.length > 0) {\n /**\n * Single wrapper node for destination (Fan-in with prompt)\n */\n const wrapperNodeId = `fan_in_${destination}_prompt`;\n /**\n * First edge's `prompt`\n * (they should all be the same for fan-in)\n */\n const prompt = edgesWithPrompt[0].prompt;\n /**\n * First edge's `excludeResults` flag\n * (they should all be the same for fan-in)\n */\n const excludeResults = edgesWithPrompt[0].excludeResults;\n\n builder.addNode(wrapperNodeId, async (state: t.BaseGraphState) => {\n let promptText: string | undefined;\n let effectiveExcludeResults = excludeResults;\n\n if (typeof prompt === 'function') {\n promptText = await prompt(state.messages, this.startIndex);\n } else if (prompt != null) {\n if (prompt.includes('{results}')) {\n const resultsMessages = state.messages.slice(this.startIndex);\n const resultsString = getBufferString(resultsMessages);\n const promptTemplate = PromptTemplate.fromTemplate(prompt);\n const result = await promptTemplate.invoke({\n results: resultsString,\n });\n promptText = result.value;\n effectiveExcludeResults =\n excludeResults !== false && promptText !== '';\n } else {\n promptText = prompt;\n }\n }\n\n if (promptText != null && promptText !== '') {\n if (\n effectiveExcludeResults == null ||\n effectiveExcludeResults === false\n ) {\n return {\n messages: [new HumanMessage(promptText)],\n };\n }\n\n /** When `excludeResults` is true, use agentMessages channel\n * to pass filtered messages + prompt to the destination agent\n */\n 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{"version":3,"file":"MultiAgentGraph.cjs","sources":["../../../src/graphs/MultiAgentGraph.ts"],"sourcesContent":["import { tool } from '@langchain/core/tools';\nimport { PromptTemplate } from '@langchain/core/prompts';\nimport {\n AIMessage,\n ToolMessage,\n HumanMessage,\n getBufferString,\n} from '@langchain/core/messages';\nimport {\n END,\n START,\n Command,\n StateGraph,\n Annotation,\n getCurrentTaskInput,\n messagesStateReducer,\n} from '@langchain/langgraph';\nimport type { BaseMessage, AIMessageChunk } from '@langchain/core/messages';\nimport type { ToolRunnableConfig } from '@langchain/core/tools';\nimport type * as t from '@/types';\nimport { StandardGraph } from './Graph';\nimport { Constants } from '@/common';\n\n/** Pattern to extract instructions from transfer ToolMessage content */\nconst HANDOFF_INSTRUCTIONS_PATTERN = /(?:Instructions?|Context):\\s*(.+)/is;\n\n/**\n * MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows\n * with handoffs, fan-in/fan-out, and other composable patterns.\n *\n * Key behavior:\n * - Agents with ONLY handoff edges: Can dynamically route to any handoff destination\n * - Agents with ONLY direct edges: Always follow their direct edges\n * - Agents with BOTH: Use Command for exclusive routing (handoff OR direct, not both)\n * - If handoff occurs: Only the handoff destination executes\n * - If no handoff: Direct edges execute (potentially in parallel)\n *\n * This enables the common pattern where an agent either delegates (handoff)\n * OR continues its workflow (direct edges), but not both simultaneously.\n */\nexport class MultiAgentGraph extends StandardGraph {\n private edges: t.GraphEdge[];\n private startingNodes: Set<string> = new Set();\n private directEdges: t.GraphEdge[] = [];\n private handoffEdges: t.GraphEdge[] = [];\n /**\n * Map of agentId to parallel group info.\n * Contains groupId (incrementing number reflecting execution order) for agents in parallel groups.\n * Sequential agents (not in any parallel group) have undefined entry.\n *\n * Example for: researcher -> [analyst1, analyst2, analyst3] -> summarizer\n * - researcher: undefined (sequential, order 0)\n * - analyst1, analyst2, analyst3: { groupId: 1 } (parallel group, order 1)\n * - summarizer: undefined (sequential, order 2)\n */\n private agentParallelGroups: Map<string, number> = new Map();\n\n constructor(input: t.MultiAgentGraphInput) {\n super(input);\n this.edges = input.edges;\n this.categorizeEdges();\n this.analyzeGraph();\n this.createHandoffTools();\n }\n\n /**\n * Categorize edges into handoff and direct types\n */\n private categorizeEdges(): void {\n for (const edge of this.edges) {\n // Default behavior: edges with conditions or explicit 'handoff' type are handoff edges\n // Edges with explicit 'direct' type or multi-destination without conditions are direct edges\n if (edge.edgeType === 'direct') {\n this.directEdges.push(edge);\n } else if (edge.edgeType === 'handoff' || edge.condition != null) {\n this.handoffEdges.push(edge);\n } else {\n // Default: single-to-single edges are handoff, single-to-multiple are direct\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n\n if (sources.length === 1 && destinations.length > 1) {\n // Fan-out pattern defaults to direct\n this.directEdges.push(edge);\n } else {\n // Everything else defaults to handoff\n this.handoffEdges.push(edge);\n }\n }\n }\n }\n\n /**\n * Analyze graph structure to determine starting nodes and connections\n */\n private analyzeGraph(): void {\n const hasIncomingEdge = new Set<string>();\n\n // Track all nodes that have incoming edges\n for (const edge of this.edges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n destinations.forEach((dest) => hasIncomingEdge.add(dest));\n }\n\n // Starting nodes are those without incoming edges\n for (const agentId of this.agentContexts.keys()) {\n if (!hasIncomingEdge.has(agentId)) {\n this.startingNodes.add(agentId);\n }\n }\n\n // If no starting nodes found, use the first agent\n if (this.startingNodes.size === 0 && this.agentContexts.size > 0) {\n this.startingNodes.add(this.agentContexts.keys().next().value!);\n }\n\n // Determine if graph has parallel execution capability\n this.computeParallelCapability();\n }\n\n /**\n * Compute parallel groups by traversing the graph in execution order.\n * Assigns incrementing group IDs that reflect the sequential order of execution.\n *\n * For: researcher -> [analyst1, analyst2, analyst3] -> summarizer\n * - researcher: no group (first sequential node)\n * - analyst1, analyst2, analyst3: groupId 1 (first parallel group)\n * - summarizer: no group (next sequential node)\n *\n * This allows frontend to render in order:\n * Row 0: researcher\n * Row 1: [analyst1, analyst2, analyst3] (grouped)\n * Row 2: summarizer\n */\n private computeParallelCapability(): void {\n let groupCounter = 1; // Start at 1, 0 reserved for \"no group\"\n\n // Check 1: Multiple starting nodes means parallel from the start (group 1)\n if (this.startingNodes.size > 1) {\n for (const agentId of this.startingNodes) {\n this.agentParallelGroups.set(agentId, groupCounter);\n }\n groupCounter++;\n }\n\n // Check 2: Traverse direct edges in order to find fan-out patterns\n // Build a simple execution order by following edges from starting nodes\n const visited = new Set<string>();\n const queue: string[] = [...this.startingNodes];\n\n while (queue.length > 0) {\n const current = queue.shift()!;\n if (visited.has(current)) continue;\n visited.add(current);\n\n // Find direct edges from this node\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (!sources.includes(current)) continue;\n\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n // Fan-out: multiple destinations = parallel group\n if (destinations.length > 1) {\n for (const dest of destinations) {\n // Only set if not already in a group (first group wins)\n if (!this.agentParallelGroups.has(dest)) {\n this.agentParallelGroups.set(dest, groupCounter);\n }\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n groupCounter++;\n } else {\n // Single destination - add to queue for traversal\n for (const dest of destinations) {\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n }\n }\n\n // Also follow handoff edges for traversal (but they don't create parallel groups)\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (!sources.includes(current)) continue;\n\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const dest of destinations) {\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n }\n }\n }\n\n /**\n * Get the parallel group ID for an agent, if any.\n * Returns undefined if the agent is not part of a parallel group.\n * Group IDs are incrementing numbers reflecting execution order.\n */\n getParallelGroupId(agentId: string): number | undefined {\n return this.agentParallelGroups.get(agentId);\n }\n\n /**\n * Override to indicate this is a multi-agent graph.\n * Enables agentId to be included in RunStep for frontend agent labeling.\n */\n protected override isMultiAgentGraph(): boolean {\n return true;\n }\n\n /**\n * Override base class method to provide parallel group IDs for run steps.\n */\n protected override getParallelGroupIdForAgent(\n agentId: string\n ): number | undefined {\n return this.agentParallelGroups.get(agentId);\n }\n\n /**\n * Create handoff tools for agents based on handoff edges only\n */\n private createHandoffTools(): void {\n // Group handoff edges by source agent(s)\n const handoffsByAgent = new Map<string, t.GraphEdge[]>();\n\n // Only process handoff edges for tool creation\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n sources.forEach((source) => {\n if (!handoffsByAgent.has(source)) {\n handoffsByAgent.set(source, []);\n }\n handoffsByAgent.get(source)!.push(edge);\n });\n }\n\n // Create handoff tools for each agent\n for (const [agentId, edges] of handoffsByAgent) {\n const agentContext = this.agentContexts.get(agentId);\n if (!agentContext) continue;\n\n // Create handoff tools for this agent's outgoing edges\n const handoffTools: t.GenericTool[] = [];\n const sourceAgentName = agentContext.name ?? agentId;\n for (const edge of edges) {\n handoffTools.push(\n ...this.createHandoffToolsForEdge(edge, agentId, sourceAgentName)\n );\n }\n\n // Add handoff tools to the agent's existing tools\n if (!agentContext.tools) {\n agentContext.tools = [];\n }\n agentContext.tools.push(...handoffTools);\n }\n }\n\n /**\n * Create handoff tools for an edge (handles multiple destinations)\n * @param edge - The graph edge defining the handoff\n * @param sourceAgentId - The ID of the agent that will perform the handoff\n * @param sourceAgentName - The human-readable name of the source agent\n */\n private createHandoffToolsForEdge(\n edge: t.GraphEdge,\n sourceAgentId: string,\n sourceAgentName: string\n ): t.GenericTool[] {\n const tools: t.GenericTool[] = [];\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n /** If there's a condition, create a single conditional handoff tool */\n if (edge.condition != null) {\n const toolName = 'conditional_transfer';\n const toolDescription =\n edge.description ?? 'Conditionally transfer control based on state';\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput ? edge.prompt : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (rawInput, config) => {\n const input = rawInput as Record<string, unknown>;\n const state = getCurrentTaskInput() as t.BaseGraphState;\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n /** Evaluated condition */\n const result = edge.condition!(state);\n let destination: string;\n\n if (typeof result === 'boolean') {\n /** If true, use first destination; if false, don't transfer */\n if (!result) return null;\n destination = destinations[0];\n } else if (typeof result === 'string') {\n destination = result;\n } else {\n /** Array of destinations - for now, use the first */\n destination = Array.isArray(result) ? result[0] : destinations[0];\n }\n\n let content = `Conditionally transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n additional_kwargs: {\n /** Store destination for programmatic access in handoff detection */\n handoff_destination: destination,\n /** Store source agent name for receiving agent to know who handed off */\n handoff_source_name: sourceAgentName,\n },\n });\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? {\n type: 'object',\n properties: {\n [promptKey]: {\n type: 'string',\n description: handoffInputDescription as string,\n },\n },\n required: [],\n }\n : { type: 'object', properties: {}, required: [] },\n description: toolDescription,\n }\n )\n );\n } else {\n /** Create individual tools for each destination */\n for (const destination of destinations) {\n const toolName = `${Constants.LC_TRANSFER_TO_}${destination}`;\n const destContext = this.agentContexts.get(destination);\n const toolDescription =\n edge.description ?? this.buildDefaultHandoffDescription(destContext, destination);\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput\n ? edge.prompt\n : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (rawInput, config) => {\n const input = rawInput as Record<string, unknown>;\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n let content = `Successfully transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n additional_kwargs: {\n /** Store source agent name for receiving agent to know who handed off */\n handoff_source_name: sourceAgentName,\n },\n });\n\n const state = getCurrentTaskInput() as t.BaseGraphState;\n\n /**\n * For parallel handoff support:\n * Build messages that include ONLY this tool call's context.\n * This prevents errors when LLM calls multiple transfers simultaneously -\n * each destination gets a valid AIMessage with matching tool_call and tool_result.\n *\n * Strategy:\n * 1. Find the AIMessage containing this tool call\n * 2. Create a filtered AIMessage with ONLY this tool_call\n * 3. Include all messages before the AIMessage plus the filtered pair\n */\n const messages = state.messages;\n let filteredMessages = messages;\n let aiMessageIndex = -1;\n\n /** Find the AIMessage containing this tool call */\n for (let i = messages.length - 1; i >= 0; i--) {\n const msg = messages[i];\n if (msg.getType() === 'ai') {\n const aiMsg = msg as AIMessage;\n const hasThisCall = aiMsg.tool_calls?.some(\n (tc) => tc.id === toolCallId\n );\n if (hasThisCall === true) {\n aiMessageIndex = i;\n break;\n }\n }\n }\n\n if (aiMessageIndex >= 0) {\n const originalAiMsg = messages[aiMessageIndex] as AIMessage;\n const thisToolCall = originalAiMsg.tool_calls?.find(\n (tc) => tc.id === toolCallId\n );\n\n if (\n thisToolCall != null &&\n (originalAiMsg.tool_calls?.length ?? 0) > 1\n ) {\n /**\n * Multiple tool calls - create filtered AIMessage with ONLY this call.\n * This ensures valid message structure for parallel handoffs.\n */\n const filteredAiMsg = new AIMessage({\n content: originalAiMsg.content,\n tool_calls: [thisToolCall],\n id: originalAiMsg.id,\n });\n\n filteredMessages = [\n ...messages.slice(0, aiMessageIndex),\n filteredAiMsg,\n toolMessage,\n ];\n } else {\n /** Single tool call - use messages as-is */\n filteredMessages = messages.concat(toolMessage);\n }\n } else {\n /** Fallback - append tool message */\n filteredMessages = messages.concat(toolMessage);\n }\n\n return new Command({\n goto: destination,\n update: { messages: filteredMessages },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? {\n type: 'object',\n properties: {\n [promptKey]: {\n type: 'string',\n description: handoffInputDescription as string,\n },\n },\n required: [],\n }\n : { type: 'object', properties: {}, required: [] },\n description: toolDescription,\n }\n )\n );\n }\n }\n\n return tools;\n }\n\n /**\n * Builds a meaningful default description for a handoff tool when no explicit\n * edge.description is provided. Uses the destination agent's name and description\n * so the LLM can make informed routing decisions.\n * @param destContext - AgentContext of the destination agent (may be undefined)\n * @param destinationId - Raw agent ID (fallback when context unavailable)\n */\n private buildDefaultHandoffDescription(\n destContext: import('@/agents/AgentContext').AgentContext | undefined,\n destinationId: string\n ): string {\n const displayName = destContext?.name ?? destinationId;\n const agentDescription = destContext?.description;\n\n if (agentDescription) {\n return `Transfer to \"${displayName}\": ${agentDescription}`;\n }\n return `Transfer control to \"${displayName}\"`;\n }\n\n /**\n * Create a complete agent subgraph (similar to createReactAgent)\n */\n private createAgentSubgraph(agentId: string): t.CompiledAgentWorfklow {\n /** This is essentially the same as `createAgentNode` from `StandardGraph` */\n return this.createAgentNode(agentId);\n }\n\n /**\n * Detects if the current agent is receiving a handoff and processes the messages accordingly.\n * Returns filtered messages with the transfer tool call/message removed, plus any instructions,\n * source agent, and parallel sibling information extracted from the transfer.\n *\n * Supports both single handoffs (last message is the transfer) and parallel handoffs\n * (multiple transfer ToolMessages, need to find the one targeting this agent).\n *\n * @param messages - Current state messages\n * @param agentId - The agent ID to check for handoff reception\n * @returns Object with filtered messages, extracted instructions, source agent, and parallel siblings\n */\n private processHandoffReception(\n messages: BaseMessage[],\n agentId: string\n ): {\n filteredMessages: BaseMessage[];\n instructions: string | null;\n sourceAgentName: string | null;\n parallelSiblings: string[];\n } | null {\n if (messages.length === 0) return null;\n\n /**\n * Search for a transfer ToolMessage targeting this agent.\n * For parallel handoffs, multiple transfer messages may exist - find ours.\n * Search backwards from the end to find the most recent transfer to this agent.\n */\n let toolMessage: ToolMessage | null = null;\n let toolMessageIndex = -1;\n\n for (let i = messages.length - 1; i >= 0; i--) {\n const msg = messages[i];\n if (msg.getType() !== 'tool') continue;\n\n const candidateMsg = msg as ToolMessage;\n const toolName = candidateMsg.name;\n\n if (typeof toolName !== 'string') continue;\n\n /** Check for standard transfer pattern */\n const isTransferMessage = toolName.startsWith(Constants.LC_TRANSFER_TO_);\n const isConditionalTransfer = toolName === 'conditional_transfer';\n\n if (!isTransferMessage && !isConditionalTransfer) continue;\n\n /** Extract destination from tool name or additional_kwargs */\n let destinationAgent: string | null = null;\n\n if (isTransferMessage) {\n destinationAgent = toolName.replace(Constants.LC_TRANSFER_TO_, '');\n } else if (isConditionalTransfer) {\n const handoffDest = candidateMsg.additional_kwargs.handoff_destination;\n destinationAgent = typeof handoffDest === 'string' ? handoffDest : null;\n }\n\n /** Check if this transfer targets our agent */\n if (destinationAgent === agentId) {\n toolMessage = candidateMsg;\n toolMessageIndex = i;\n break;\n }\n }\n\n /** No transfer targeting this agent found */\n if (toolMessage === null || toolMessageIndex < 0) return null;\n\n /** Extract instructions from the ToolMessage content */\n const contentStr =\n typeof toolMessage.content === 'string'\n ? toolMessage.content\n : JSON.stringify(toolMessage.content);\n\n const instructionsMatch = contentStr.match(HANDOFF_INSTRUCTIONS_PATTERN);\n const instructions = instructionsMatch?.[1]?.trim() ?? null;\n\n /** Extract source agent name from additional_kwargs */\n const handoffSourceName = toolMessage.additional_kwargs.handoff_source_name;\n const sourceAgentName =\n typeof handoffSourceName === 'string' ? handoffSourceName : null;\n\n /** Extract parallel siblings (set by ToolNode for parallel handoffs) */\n const rawSiblings = toolMessage.additional_kwargs.handoff_parallel_siblings;\n const siblingIds: string[] = Array.isArray(rawSiblings)\n ? rawSiblings.filter((s): s is string => typeof s === 'string')\n : [];\n /** Convert IDs to display names */\n const parallelSiblings = siblingIds.map((id) => {\n const ctx = this.agentContexts.get(id);\n return ctx?.name ?? id;\n });\n\n /** Get the tool_call_id to find and filter the AI message's tool call */\n const toolCallId = toolMessage.tool_call_id;\n\n /**\n * Collect all transfer tool_call_ids to filter out.\n * For parallel handoffs, we filter ALL transfer messages (not just ours)\n * to give the receiving agent a clean context without handoff noise.\n */\n const transferToolCallIds = new Set<string>([toolCallId]);\n for (const msg of messages) {\n if (msg.getType() !== 'tool') continue;\n const tm = msg as ToolMessage;\n const tName = tm.name;\n if (typeof tName !== 'string') continue;\n if (\n tName.startsWith(Constants.LC_TRANSFER_TO_) ||\n tName === 'conditional_transfer'\n ) {\n transferToolCallIds.add(tm.tool_call_id);\n }\n }\n\n /** Filter out all transfer messages */\n const filteredMessages: BaseMessage[] = [];\n\n for (let i = 0; i < messages.length; i++) {\n const msg = messages[i];\n const msgType = msg.getType();\n\n /** Skip transfer ToolMessages */\n if (msgType === 'tool') {\n const tm = msg as ToolMessage;\n if (transferToolCallIds.has(tm.tool_call_id)) {\n continue;\n }\n }\n\n if (msgType === 'ai') {\n /** Check if this AI message contains any transfer tool calls */\n const aiMsg = msg as AIMessage | AIMessageChunk;\n const toolCalls = aiMsg.tool_calls;\n\n if (toolCalls && toolCalls.length > 0) {\n /** Filter out all transfer tool calls */\n const remainingToolCalls = toolCalls.filter(\n (tc) => tc.id == null || !transferToolCallIds.has(tc.id)\n );\n\n const hasTransferCalls = remainingToolCalls.length < toolCalls.length;\n\n if (hasTransferCalls) {\n if (\n remainingToolCalls.length > 0 ||\n (typeof aiMsg.content === 'string' && aiMsg.content.trim())\n ) {\n /** Keep the message but without transfer tool calls */\n const filteredAiMsg = new AIMessage({\n content: aiMsg.content,\n tool_calls: remainingToolCalls,\n id: aiMsg.id,\n });\n filteredMessages.push(filteredAiMsg);\n }\n /** If no remaining content or tool calls, skip this message entirely */\n continue;\n }\n }\n }\n\n /** Keep all other messages */\n filteredMessages.push(msg);\n }\n\n return {\n filteredMessages,\n instructions,\n sourceAgentName,\n parallelSiblings,\n };\n }\n\n /**\n * Create the multi-agent workflow with dynamic handoffs\n */\n override createWorkflow(): t.CompiledMultiAgentWorkflow {\n const StateAnnotation = Annotation.Root({\n messages: Annotation<BaseMessage[]>({\n reducer: (a, b) => {\n if (!a.length) {\n this.startIndex = a.length + b.length;\n }\n const result = messagesStateReducer(a, b);\n this.messages = result;\n return result;\n },\n default: () => [],\n }),\n /** Channel for passing filtered messages to agents when excludeResults is true */\n agentMessages: Annotation<BaseMessage[]>({\n /** Replaces state entirely */\n reducer: (a, b) => b,\n default: () => [],\n }),\n });\n\n const builder = new StateGraph(StateAnnotation);\n\n // Add all agents as complete subgraphs\n for (const [agentId] of this.agentContexts) {\n // Get all possible destinations for this agent\n const handoffDestinations = new Set<string>();\n const directDestinations = new Set<string>();\n\n // Check handoff edges for destinations\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => handoffDestinations.add(dest));\n }\n }\n\n // Check direct edges for destinations\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => directDestinations.add(dest));\n }\n }\n\n /** Check if this agent has BOTH handoff and direct edges */\n const hasHandoffEdges = handoffDestinations.size > 0;\n const hasDirectEdges = directDestinations.size > 0;\n const needsCommandRouting = hasHandoffEdges && hasDirectEdges;\n\n /** Collect all possible destinations for this agent */\n const allDestinations = new Set([\n ...handoffDestinations,\n ...directDestinations,\n ]);\n if (handoffDestinations.size > 0 || directDestinations.size === 0) {\n allDestinations.add(END);\n }\n\n /** Agent subgraph (includes agent + tools) */\n const agentSubgraph = this.createAgentSubgraph(agentId);\n\n /** Wrapper function that handles agentMessages channel, handoff reception, and conditional routing */\n const agentWrapper = async (\n state: t.MultiAgentGraphState\n ): Promise<t.MultiAgentGraphState | Command> => {\n let result: t.MultiAgentGraphState;\n\n /**\n * Check if this agent is receiving a handoff.\n * If so, filter out the transfer messages and inject instructions as preamble.\n * This prevents the receiving agent from seeing the transfer as \"completed work\"\n * and prematurely producing an end token.\n */\n const handoffContext = this.processHandoffReception(\n state.messages,\n agentId\n );\n\n if (handoffContext !== null) {\n const {\n filteredMessages,\n instructions,\n sourceAgentName,\n parallelSiblings,\n } = handoffContext;\n\n /**\n * Set handoff context on the receiving agent.\n * Uses pre-computed graph position for depth and parallel info.\n */\n const agentContext = this.agentContexts.get(agentId);\n if (\n agentContext &&\n sourceAgentName != null &&\n sourceAgentName !== ''\n ) {\n agentContext.setHandoffContext(sourceAgentName, parallelSiblings);\n }\n\n /** Build messages for the receiving agent */\n let messagesForAgent = filteredMessages;\n\n /** If there are instructions, inject them as a HumanMessage to ground the agent */\n const hasInstructions = instructions !== null && instructions !== '';\n if (hasInstructions) {\n messagesForAgent = [\n ...filteredMessages,\n new HumanMessage(instructions),\n ];\n }\n\n /** Update token map if we have a token counter */\n if (agentContext?.tokenCounter && hasInstructions) {\n const freshTokenMap: Record<string, number> = {};\n for (\n let i = 0;\n i < Math.min(filteredMessages.length, this.startIndex);\n i++\n ) {\n const tokenCount = agentContext.indexTokenCountMap[i];\n if (tokenCount !== undefined) {\n freshTokenMap[i] = tokenCount;\n }\n }\n /** Add tokens for the instructions message */\n const instructionsMsg = new HumanMessage(instructions);\n freshTokenMap[messagesForAgent.length - 1] =\n agentContext.tokenCounter(instructionsMsg);\n agentContext.updateTokenMapWithInstructions(freshTokenMap);\n }\n\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: messagesForAgent,\n };\n result = await agentSubgraph.invoke(transformedState);\n result = {\n ...result,\n agentMessages: [],\n };\n } else if (\n state.agentMessages != null &&\n state.agentMessages.length > 0\n ) {\n /**\n * When using agentMessages (excludeResults=true), we need to update\n * the token map to account for the new prompt message\n */\n const agentContext = this.agentContexts.get(agentId);\n if (agentContext && agentContext.tokenCounter) {\n /** The agentMessages contains:\n * 1. Filtered messages (0 to startIndex) - already have token counts\n * 2. New prompt message - needs token counting\n */\n const freshTokenMap: Record<string, number> = {};\n\n /** Copy existing token counts for filtered messages (0 to startIndex) */\n for (let i = 0; i < this.startIndex; i++) {\n const tokenCount = agentContext.indexTokenCountMap[i];\n if (tokenCount !== undefined) {\n freshTokenMap[i] = tokenCount;\n }\n }\n\n /** Calculate tokens only for the new prompt message (last message) */\n const promptMessageIndex = state.agentMessages.length - 1;\n if (promptMessageIndex >= this.startIndex) {\n const promptMessage = state.agentMessages[promptMessageIndex];\n freshTokenMap[promptMessageIndex] =\n agentContext.tokenCounter(promptMessage);\n }\n\n /** Update the agent's token map with instructions added */\n agentContext.updateTokenMapWithInstructions(freshTokenMap);\n }\n\n /** Temporary state with messages replaced by `agentMessages` */\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: state.agentMessages,\n };\n result = await agentSubgraph.invoke(transformedState);\n result = {\n ...result,\n /** Clear agentMessages for next agent */\n agentMessages: [],\n };\n } else {\n result = await agentSubgraph.invoke(state);\n }\n\n /** If agent has both handoff and direct edges, use Command for exclusive routing */\n if (needsCommandRouting) {\n /** Check if a handoff occurred */\n const lastMessage = result.messages[\n result.messages.length - 1\n ] as BaseMessage | null;\n if (\n lastMessage != null &&\n lastMessage.getType() === 'tool' &&\n typeof lastMessage.name === 'string' &&\n lastMessage.name.startsWith(Constants.LC_TRANSFER_TO_)\n ) {\n /** Handoff occurred - extract destination and navigate there exclusively */\n const handoffDest = lastMessage.name.replace(\n Constants.LC_TRANSFER_TO_,\n ''\n );\n return new Command({\n update: result,\n goto: handoffDest,\n });\n } else {\n /** No handoff - proceed with direct edges */\n const directDests = Array.from(directDestinations);\n if (directDests.length === 1) {\n return new Command({\n update: result,\n goto: directDests[0],\n });\n } else if (directDests.length > 1) {\n /** Multiple direct destinations - they'll run in parallel */\n return new Command({\n update: result,\n goto: directDests,\n });\n }\n }\n }\n\n /** No special routing needed - return state normally */\n return result;\n };\n\n /** Wrapped agent as a node with its possible destinations */\n builder.addNode(agentId, agentWrapper, {\n ends: Array.from(allDestinations),\n });\n }\n\n // Add starting edges for all starting nodes\n for (const startNode of this.startingNodes) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(START, startNode);\n }\n\n /**\n * Add direct edges for automatic transitions\n * Group edges by destination to handle fan-in scenarios\n */\n const edgesByDestination = new Map<string, t.GraphEdge[]>();\n\n for (const edge of this.directEdges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const destination of destinations) {\n if (!edgesByDestination.has(destination)) {\n edgesByDestination.set(destination, []);\n }\n edgesByDestination.get(destination)!.push(edge);\n }\n }\n\n for (const [destination, edges] of edgesByDestination) {\n /** Checks if this is a fan-in scenario with prompt instructions */\n const edgesWithPrompt = edges.filter(\n (edge) => edge.prompt != null && edge.prompt !== ''\n );\n\n if (edgesWithPrompt.length > 0) {\n /**\n * Single wrapper node for destination (Fan-in with prompt)\n */\n const wrapperNodeId = `fan_in_${destination}_prompt`;\n /**\n * First edge's `prompt`\n * (they should all be the same for fan-in)\n */\n const prompt = edgesWithPrompt[0].prompt;\n /**\n * First edge's `excludeResults` flag\n * (they should all be the same for fan-in)\n */\n const excludeResults = edgesWithPrompt[0].excludeResults;\n\n builder.addNode(wrapperNodeId, async (state: t.BaseGraphState) => {\n let promptText: string | undefined;\n let effectiveExcludeResults = excludeResults;\n\n if (typeof prompt === 'function') {\n promptText = await prompt(state.messages, this.startIndex);\n } else if (prompt != null) {\n if (prompt.includes('{results}')) {\n const resultsMessages = state.messages.slice(this.startIndex);\n const resultsString = getBufferString(resultsMessages);\n const promptTemplate = PromptTemplate.fromTemplate(prompt);\n const result = await promptTemplate.invoke({\n results: resultsString,\n });\n promptText = result.value;\n effectiveExcludeResults =\n excludeResults !== false && promptText !== '';\n } else {\n promptText = prompt;\n }\n }\n\n if (promptText != null && promptText !== '') {\n if (\n effectiveExcludeResults == null ||\n effectiveExcludeResults === false\n ) {\n return {\n messages: [new HumanMessage(promptText)],\n };\n }\n\n /** When `excludeResults` is true, use agentMessages channel\n * to pass filtered messages + prompt to the destination agent\n */\n const filteredMessages = state.messages.slice(0, this.startIndex);\n return {\n messages: [new HumanMessage(promptText)],\n agentMessages: messagesStateReducer(filteredMessages, [\n new HumanMessage(promptText),\n ]),\n };\n }\n\n /** No prompt needed, return empty update */\n return {};\n });\n\n /** Add edges from all sources to the wrapper, then wrapper to destination */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, wrapperNodeId);\n }\n }\n\n /** Single edge from wrapper to destination */\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(wrapperNodeId, destination);\n } else {\n /** No prompt instructions, add direct edges (skip if source uses Command routing) */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n /** Check if this source node has both handoff and direct edges */\n const sourceHandoffEdges = this.handoffEdges.filter((e) => {\n const eSources = Array.isArray(e.from) ? e.from : [e.from];\n return eSources.includes(source);\n });\n const sourceDirectEdges = this.directEdges.filter((e) => {\n const eSources = Array.isArray(e.from) ? e.from : [e.from];\n return eSources.includes(source);\n });\n\n /** Skip adding edge if source uses Command routing (has both types) */\n if (sourceHandoffEdges.length > 0 && sourceDirectEdges.length > 0) {\n continue;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, destination);\n }\n }\n }\n }\n\n return builder.compile(this.compileOptions as unknown as never);\n 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{"version":3,"file":"CodeExecutor.cjs","sources":["../../../src/tools/CodeExecutor.ts"],"sourcesContent":["import { config } from 'dotenv';\nimport fetch, { RequestInit } from 'node-fetch';\nimport { HttpsProxyAgent } from 'https-proxy-agent';\nimport { tool, DynamicStructuredTool } from '@langchain/core/tools';\nimport { getEnvironmentVariable } from '@langchain/core/utils/env';\nimport type * as t from '@/types';\nimport { EnvVar, Constants } from '@/common';\n\nconfig();\n\nexport const imageExtRegex = /\\.(jpg|jpeg|png|gif|webp)$/i;\nexport const getCodeBaseURL = (): string =>\n getEnvironmentVariable(EnvVar.CODE_BASEURL) ??\n Constants.OFFICIAL_CODE_BASEURL;\n\nconst imageMessage = 'Image is already displayed to the user';\nconst otherMessage = 'File is already downloaded by the user';\nconst accessMessage =\n 'Note: Files from previous executions are automatically available and can be modified.';\nconst emptyOutputMessage =\n 'stdout: Empty. Ensure you\\'re writing output explicitly.\\n';\n\nconst SUPPORTED_LANGUAGES = [\n 'py',\n 'js',\n 'ts',\n 'c',\n 'cpp',\n 'java',\n 'php',\n 'rs',\n 'go',\n 'd',\n 'f90',\n 'r',\n] as const;\n\nexport const CodeExecutionToolSchema = {\n type: 'object',\n properties: {\n lang: {\n type: 'string',\n enum: SUPPORTED_LANGUAGES,\n description:\n 'The programming language or runtime to execute the code in.',\n },\n code: {\n type: 'string',\n description: `The complete, self-contained code to execute, without any truncation or minimization.\n- The environment is stateless; variables and imports don't persist between executions.\n- Generated files from previous executions are automatically available in \"/mnt/data/\".\n- Files from previous executions are automatically available and can be modified in place.\n- Input code **IS ALREADY** displayed to the user, so **DO NOT** repeat it in your response unless asked.\n- Output code **IS NOT** displayed to the user, so **DO** write all desired output explicitly.\n- IMPORTANT: You MUST explicitly print/output ALL results you want the user to see.\n- py: This is not a Jupyter notebook environment. Use \\`print()\\` for all outputs.\n- py: Matplotlib: Use \\`plt.savefig()\\` to save plots as files.\n- js: use the \\`console\\` or \\`process\\` methods for all outputs.\n- r: IMPORTANT: No X11 display available. ALL graphics MUST use Cairo library (library(Cairo)).\n- Other languages: use appropriate output functions.`,\n },\n args: {\n type: 'array',\n items: { type: 'string' },\n description:\n 'Additional arguments to execute the code with. This should only be used if the input code requires additional arguments to run.',\n },\n },\n required: ['lang', 'code'],\n} as const;\n\nconst baseEndpoint = getCodeBaseURL();\nconst EXEC_ENDPOINT = `${baseEndpoint}/exec`;\n\ntype SupportedLanguage = (typeof SUPPORTED_LANGUAGES)[number];\n\nexport const CodeExecutionToolDescription = `\nRuns code and returns stdout/stderr output from a stateless execution environment, similar to running scripts in a command-line interface. Each execution is isolated and independent.\n\nUsage:\n- No network access available.\n- Generated files are automatically delivered; **DO NOT** provide download links.\n- NEVER use this tool to execute malicious code.\n`.trim();\n\nexport const CodeExecutionToolName = Constants.EXECUTE_CODE;\n\nexport const CodeExecutionToolDefinition = {\n name: CodeExecutionToolName,\n description: CodeExecutionToolDescription,\n schema: CodeExecutionToolSchema,\n} as const;\n\nfunction createCodeExecutionTool(\n params: t.CodeExecutionToolParams = {}\n): DynamicStructuredTool {\n const apiKey =\n params[EnvVar.CODE_API_KEY] ??\n params.apiKey ??\n getEnvironmentVariable(EnvVar.CODE_API_KEY) ??\n '';\n if (!apiKey) {\n throw new Error('No API key provided for code execution tool.');\n }\n\n const description = `\n⛔ STOP! Before using this tool, ask: \"Does user need a DOWNLOADABLE FILE?\"\n- If NO (dashboard, chart, visualization, UI) → DO NOT USE THIS TOOL. Use :::artifact instead.\n- If YES (.pptx, .docx, .pdf, .xlsx) → Use this tool.\n\nRuns code in a stateless execution environment. Each execution is isolated.\n\n🚫 NEVER USE FOR:\n- Dashboards, charts, visualizations → Use :::artifact with React/Chart.js\n- \"Mock data\" or \"sample data\" for display → Hardcode data in artifact\n- UI components, HTML pages, React apps → Use :::artifact\n\n✅ ONLY USE FOR:\n- File generation: PowerPoint (.pptx), Word (.docx), PDF (.pdf), Excel (.xlsx)\n- Processing uploaded files (CSV, Excel analysis)\n- Heavy computation requiring Python\n\nRules:\n- No network access available\n- Generated files auto-delivered (no download links needed)\n`.trim();\n\n return tool(\n async (rawInput, config) => {\n const { lang, code, ...rest } = rawInput as {\n lang: SupportedLanguage;\n code: string;\n args?: string[];\n };\n /**\n * Extract session context from config.toolCall (injected by ToolNode).\n * - session_id: For API to associate with previous session\n * - _injected_files: File refs to pass directly (avoids /files endpoint race condition)\n */\n const { session_id, _injected_files } = (config.toolCall ?? {}) as {\n session_id?: string;\n _injected_files?: t.CodeEnvFile[];\n };\n\n const postData: Record<string, unknown> = {\n lang,\n code,\n ...rest,\n ...params,\n };\n\n /**\n * Pass session_id to /exec so code-executor reuses the existing session workspace.\n * This allows retries and follow-up executions to access previously generated files.\n */\n if (session_id != null && session_id.length > 0) {\n postData.session_id = session_id;\n }\n\n /**\n * File injection priority:\n * 1. Use _injected_files from ToolNode (avoids /files endpoint race condition)\n * 2. 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{"version":3,"file":"CodeExecutor.cjs","sources":["../../../src/tools/CodeExecutor.ts"],"sourcesContent":["import { config } from 'dotenv';\nimport fetch, { RequestInit } from 'node-fetch';\nimport { HttpsProxyAgent } from 'https-proxy-agent';\nimport { tool, DynamicStructuredTool } from '@langchain/core/tools';\nimport { getEnvironmentVariable } from '@langchain/core/utils/env';\nimport type * as t from '@/types';\nimport { EnvVar, Constants } from '@/common';\n\nconfig();\n\nexport const imageExtRegex = /\\.(jpg|jpeg|png|gif|webp)$/i;\nexport const getCodeBaseURL = (): string =>\n getEnvironmentVariable(EnvVar.CODE_BASEURL) ??\n Constants.OFFICIAL_CODE_BASEURL;\n\nconst imageMessage = 'Image is already displayed to the user';\nconst otherMessage = 'File is already downloaded by the user';\nconst accessMessage =\n 'Note: Files from previous executions are automatically available and can be modified.';\nconst emptyOutputMessage =\n 'stdout: Empty. Ensure you\\'re writing output explicitly.\\n';\n\nconst SUPPORTED_LANGUAGES = [\n 'py',\n 'js',\n 'ts',\n 'c',\n 'cpp',\n 'java',\n 'php',\n 'rs',\n 'go',\n 'd',\n 'f90',\n 'r',\n] as const;\n\nexport const CodeExecutionToolSchema = {\n type: 'object',\n properties: {\n lang: {\n type: 'string',\n enum: SUPPORTED_LANGUAGES,\n description:\n 'The programming language or runtime to execute the code in.',\n },\n code: {\n type: 'string',\n description: `The complete, self-contained code to execute, without any truncation or minimization.\n- The environment is stateless; variables and imports don't persist between executions.\n- Generated files from previous executions are automatically available in \"/mnt/data/\".\n- Files from previous executions are automatically available and can be modified in place.\n- Input code **IS ALREADY** displayed to the user, so **DO NOT** repeat it in your response unless asked.\n- Output code **IS NOT** displayed to the user, so **DO** write all desired output explicitly.\n- IMPORTANT: You MUST explicitly print/output ALL results you want the user to see.\n- py: This is not a Jupyter notebook environment. Use \\`print()\\` for all outputs.\n- py: Matplotlib: Use \\`plt.savefig()\\` to save plots as files.\n- js: use the \\`console\\` or \\`process\\` methods for all outputs.\n- r: IMPORTANT: No X11 display available. ALL graphics MUST use Cairo library (library(Cairo)).\n- Other languages: use appropriate output functions.`,\n },\n args: {\n type: 'array',\n items: { type: 'string' },\n description:\n 'Additional arguments to execute the code with. This should only be used if the input code requires additional arguments to run.',\n },\n },\n required: ['lang', 'code'],\n} as const;\n\nconst baseEndpoint = getCodeBaseURL();\nconst EXEC_ENDPOINT = `${baseEndpoint}/exec`;\n\ntype SupportedLanguage = (typeof SUPPORTED_LANGUAGES)[number];\n\nexport const CodeExecutionToolDescription = `\nRuns code and returns stdout/stderr output from a stateless execution environment, similar to running scripts in a command-line interface. Each execution is isolated and independent.\n\nUsage:\n- No network access available.\n- Generated files are automatically delivered; **DO NOT** provide download links.\n- NEVER use this tool to execute malicious code.\n`.trim();\n\nexport const CodeExecutionToolName = Constants.EXECUTE_CODE;\n\nexport const CodeExecutionToolDefinition = {\n name: CodeExecutionToolName,\n description: CodeExecutionToolDescription,\n schema: CodeExecutionToolSchema,\n} as const;\n\nfunction createCodeExecutionTool(\n params: t.CodeExecutionToolParams = {}\n): DynamicStructuredTool {\n const apiKey =\n params[EnvVar.CODE_API_KEY] ??\n params.apiKey ??\n getEnvironmentVariable(EnvVar.CODE_API_KEY) ??\n '';\n if (!apiKey) {\n throw new Error('No API key provided for code execution tool.');\n }\n\n const description = `\n⛔ STOP! Before using this tool, ask: \"Does user need a DOWNLOADABLE FILE?\"\n- If NO (dashboard, chart, visualization, UI) → DO NOT USE THIS TOOL. Use content_tool write instead.\n- If YES (.pptx, .docx, .pdf, .xlsx) → Use this tool.\n\nRuns code in a stateless execution environment. Each execution is isolated.\n\n🚫 NEVER USE FOR:\n- Dashboards, charts, visualizations → Use content_tool write with React/Chart.js\n- \"Mock data\" or \"sample data\" for display → Hardcode data in content_tool write\n- UI components, HTML pages, React apps → Use content_tool write\n\n✅ ONLY USE FOR:\n- File generation: PowerPoint (.pptx), Word (.docx), PDF (.pdf), Excel (.xlsx)\n- Processing uploaded files (CSV, Excel analysis)\n- Heavy computation requiring Python\n\nRules:\n- No network access available\n- Generated files auto-delivered (no download links needed)\n`.trim();\n\n return tool(\n async (rawInput, config) => {\n const { lang, code, ...rest } = rawInput as {\n lang: SupportedLanguage;\n code: string;\n args?: string[];\n };\n /**\n * Extract session context from config.toolCall (injected by ToolNode).\n * - session_id: For API to associate with previous session\n * - _injected_files: File refs to pass directly (avoids /files endpoint race condition)\n */\n const { session_id, _injected_files } = (config.toolCall ?? {}) as {\n session_id?: string;\n _injected_files?: t.CodeEnvFile[];\n };\n\n const postData: Record<string, unknown> = {\n lang,\n code,\n ...rest,\n ...params,\n };\n\n /**\n * Pass session_id to /exec so code-executor reuses the existing session workspace.\n * This allows retries and follow-up executions to access previously generated files.\n */\n if (session_id != null && session_id.length > 0) {\n postData.session_id = session_id;\n }\n\n /**\n * File injection priority:\n * 1. 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{"version":3,"file":"graph.cjs","sources":["../../../src/types/graph.ts"],"sourcesContent":["// src/types/graph.ts\nimport type {\n START,\n StateType,\n UpdateType,\n StateGraph,\n StateGraphArgs,\n StateDefinition,\n CompiledStateGraph,\n BinaryOperatorAggregate,\n} from '@langchain/langgraph';\nimport type { BindToolsInput } from '@langchain/core/language_models/chat_models';\nimport type {\n BaseMessage,\n AIMessageChunk,\n SystemMessage,\n} from '@langchain/core/messages';\nimport type { RunnableConfig, Runnable } from '@langchain/core/runnables';\nimport type { ChatGenerationChunk } from '@langchain/core/outputs';\nimport type { GoogleAIToolType } from '@langchain/google-common';\nimport type { ToolMap, ToolEndEvent, GenericTool, LCTool, ToolApprovalConfig } from '@/types/tools';\nimport type { Providers, Callback, GraphNodeKeys } from '@/common';\nimport type { StandardGraph, MultiAgentGraph } from '@/graphs';\nimport type { ClientOptions } from '@/types/llm';\nimport type {\n RunStep,\n RunStepDeltaEvent,\n MessageDeltaEvent,\n ReasoningDeltaEvent,\n} from '@/types/stream';\nimport type { TokenCounter } from '@/types/run';\n\n/** Interface for bound model with stream and invoke methods */\nexport interface ChatModel {\n stream?: (\n messages: BaseMessage[],\n config?: RunnableConfig\n ) => Promise<AsyncIterable<AIMessageChunk>>;\n invoke: (\n messages: BaseMessage[],\n config?: RunnableConfig\n ) => Promise<AIMessageChunk>;\n}\n\nexport type GraphNode = GraphNodeKeys | typeof START;\nexport type ClientCallback<T extends unknown[]> = (\n graph: StandardGraph,\n ...args: T\n) => void;\n\nexport type ClientCallbacks = {\n [Callback.TOOL_ERROR]?: ClientCallback<[Error, string]>;\n [Callback.TOOL_START]?: ClientCallback<unknown[]>;\n [Callback.TOOL_END]?: ClientCallback<unknown[]>;\n};\n\nexport type SystemCallbacks = {\n [K in keyof ClientCallbacks]: ClientCallbacks[K] extends ClientCallback<\n infer Args\n >\n ? (...args: Args) => void\n : never;\n};\n\nexport type BaseGraphState = {\n messages: BaseMessage[];\n /**\n * Structured response when using structured output mode.\n * Contains the validated JSON response conforming to the configured schema.\n */\n structuredResponse?: Record<string, unknown>;\n};\n\nexport type MultiAgentGraphState = BaseGraphState & {\n agentMessages?: BaseMessage[];\n};\n\nexport type IState = BaseGraphState;\n\nexport interface EventHandler {\n handle(\n event: string,\n data:\n | StreamEventData\n | ModelEndData\n | RunStep\n | RunStepDeltaEvent\n | MessageDeltaEvent\n | ReasoningDeltaEvent\n | { result: ToolEndEvent },\n metadata?: Record<string, unknown>,\n graph?: StandardGraph | MultiAgentGraph\n ): void | Promise<void>;\n}\n\nexport type GraphStateChannels<T extends BaseGraphState> =\n StateGraphArgs<T>['channels'];\n\nexport type Workflow<\n T extends BaseGraphState = BaseGraphState,\n U extends Partial<T> = Partial<T>,\n N extends string = string,\n> = StateGraph<T, U, N>;\n\nexport type CompiledWorkflow<\n T extends BaseGraphState = BaseGraphState,\n U extends Partial<T> = Partial<T>,\n N extends string = string,\n> = CompiledStateGraph<T, U, N>;\n\nexport type CompiledStateWorkflow = CompiledStateGraph<\n StateType<{\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n }>,\n UpdateType<{\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n }>,\n string,\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n StateDefinition\n>;\n\nexport type CompiledMultiAgentWorkflow = CompiledStateGraph<\n StateType<{\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n agentMessages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n }>,\n UpdateType<{\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n agentMessages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n }>,\n string,\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n agentMessages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n agentMessages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n StateDefinition\n>;\n\nexport type CompiledAgentWorfklow = CompiledStateGraph<\n {\n messages: BaseMessage[];\n },\n {\n messages?: BaseMessage[] | undefined;\n },\n '__start__' | `agent=${string}` | `tools=${string}`,\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n StateDefinition,\n {\n [x: `agent=${string}`]: Partial<BaseGraphState>;\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n [x: `tools=${string}`]: any;\n }\n>;\n\nexport type SystemRunnable =\n | Runnable<\n BaseMessage[],\n (BaseMessage | SystemMessage)[],\n RunnableConfig<Record<string, unknown>>\n >\n | undefined;\n\n/**\n * Optional compile options passed to workflow.compile().\n * These are intentionally untyped to avoid coupling to library internals.\n */\nexport type CompileOptions = {\n // A checkpointer instance (e.g., MemorySaver, SQL saver)\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n checkpointer?: any;\n interruptBefore?: string[];\n interruptAfter?: string[];\n /**\n * Human-in-the-loop tool approval configuration.\n * When set, tools matching the policy will trigger an interrupt()\n * before execution, pausing the graph for human approval.\n * Requires a checkpointer to be set for interrupt/resume to work.\n */\n toolApprovalConfig?: ToolApprovalConfig;\n};\n\nexport type EventStreamCallbackHandlerInput =\n Parameters<CompiledWorkflow['streamEvents']>[2] extends Omit<\n infer T,\n 'autoClose'\n >\n ? T\n : never;\n\nexport type StreamChunk =\n | (ChatGenerationChunk & {\n message: AIMessageChunk;\n })\n | AIMessageChunk;\n\n/**\n * Data associated with a StreamEvent.\n */\nexport type StreamEventData = {\n /**\n * The input passed to the runnable that generated the event.\n * Inputs will sometimes be available at the *START* of the runnable, and\n * sometimes at the *END* of the runnable.\n * If a runnable is able to stream its inputs, then its input by definition\n * won't be known until the *END* of the runnable when it has finished streaming\n * its inputs.\n */\n input?: unknown;\n /**\n * The output of the runnable that generated the event.\n * Outputs will only be available at the *END* of the runnable.\n * For most runnables, this field can be inferred from the `chunk` field,\n * though there might be some exceptions for special cased runnables (e.g., like\n * chat models), which may return more information.\n */\n output?: unknown;\n /**\n * A streaming chunk from the output that generated the event.\n * chunks support addition in general, and adding them up should result\n * in the output of the runnable that generated the event.\n */\n chunk?: StreamChunk;\n /**\n * Runnable config for invoking other runnables within handlers.\n */\n config?: RunnableConfig;\n /**\n * Custom result from the runnable that generated the event.\n */\n result?: unknown;\n /**\n * Custom field to indicate the event was manually emitted, and may have been handled already\n */\n emitted?: boolean;\n};\n\n/**\n * A streaming event.\n *\n * Schema of a streaming event which is produced from the streamEvents method.\n */\nexport type StreamEvent = {\n /**\n * Event names are of the format: on_[runnable_type]_(start|stream|end).\n *\n * Runnable types are one of:\n * - llm - used by non chat models\n * - chat_model - used by chat models\n * - prompt -- e.g., ChatPromptTemplate\n * - tool -- LangChain tools\n * - chain - most Runnables are of this type\n *\n * Further, the events are categorized as one of:\n * - start - when the runnable starts\n * - stream - when the runnable is streaming\n * - end - when the runnable ends\n *\n * start, stream and end are associated with slightly different `data` payload.\n *\n * Please see the documentation for `EventData` for more details.\n */\n event: string;\n /** The name of the runnable that generated the event. */\n name: string;\n /**\n * An randomly generated ID to keep track of the execution of the given runnable.\n *\n * Each child runnable that gets invoked as part of the execution of a parent runnable\n * is assigned its own unique ID.\n */\n run_id: string;\n /**\n * Tags associated with the runnable that generated this event.\n * Tags are always inherited from parent runnables.\n */\n tags?: string[];\n /** Metadata associated with the runnable that generated this event. */\n metadata: Record<string, unknown>;\n /**\n * Event data.\n *\n * The contents of the event data depend on the event type.\n */\n data: StreamEventData;\n};\n\nexport type GraphConfig = {\n provider: string;\n thread_id?: string;\n run_id?: string;\n};\n\nexport type PartMetadata = {\n progress?: number;\n asset_pointer?: string;\n status?: string;\n action?: boolean;\n output?: string;\n};\n\nexport type ModelEndData =\n | (StreamEventData & { output: AIMessageChunk | undefined })\n | undefined;\nexport type GraphTools = GenericTool[] | BindToolsInput[] | GoogleAIToolType[];\nexport type StandardGraphInput = {\n runId?: string;\n signal?: AbortSignal;\n agents: AgentInputs[];\n tokenCounter?: TokenCounter;\n indexTokenCountMap?: Record<string, number>;\n};\n\nexport type GraphEdge = {\n /** Agent ID, use a list for multiple sources */\n from: string | string[];\n /** Agent ID, use a list for multiple destinations */\n to: string | string[];\n description?: string;\n /** Can return boolean or specific destination(s) */\n condition?: (state: BaseGraphState) => boolean | string | string[];\n /** 'handoff' creates tools for dynamic routing, 'direct' creates direct edges, which also allow parallel execution */\n edgeType?: 'handoff' | 'direct';\n /**\n * For direct edges: Optional prompt to add when transitioning through this edge.\n * String prompts can include variables like {results} which will be replaced with\n * messages from startIndex onwards. When {results} is used, excludeResults defaults to true.\n *\n * For handoff edges: Description for the input parameter that the handoff tool accepts,\n * allowing the supervisor to pass specific instructions/context to the transferred agent.\n */\n prompt?:\n | string\n | ((\n messages: BaseMessage[],\n runStartIndex: number\n ) => string | Promise<string> | undefined);\n /**\n * When true, excludes messages from startIndex when adding prompt.\n * Automatically set to true when {results} variable is used in prompt.\n */\n excludeResults?: boolean;\n /**\n * For handoff edges: Customizes the parameter name for the handoff input.\n * Defaults to \"instructions\" if not specified.\n * Only applies when prompt is provided for handoff edges.\n */\n promptKey?: string;\n};\n\nexport type MultiAgentGraphInput = StandardGraphInput & {\n edges: GraphEdge[];\n};\n\n/**\n * Structured output mode determines how the agent returns structured data.\n * - 'tool': Uses tool calling to return structured output (works with all tool-calling models)\n * - 'provider': Uses provider-native structured output via LangChain's jsonMode (OpenAI, Anthropic, etc.)\n * - 'native': Uses provider's constrained decoding API directly for guaranteed schema compliance\n * (Anthropic output_config.format, OpenAI response_format.json_schema). Falls back to 'tool' for unsupported providers.\n * - 'auto': Automatically selects the best strategy — 'native' for supported providers, 'tool' for others\n */\nexport type StructuredOutputMode = 'tool' | 'provider' | 'native' | 'auto';\n\n/**\n * Resolved method used internally after mode resolution.\n * Maps to LangChain's withStructuredOutput method parameter plus our native path.\n */\nexport type ResolvedStructuredOutputMethod = 'functionCalling' | 'jsonMode' | 'jsonSchema' | 'native' | undefined;\n\n/**\n * Error thrown when the model refuses to produce structured output due to safety policies.\n */\nexport class StructuredOutputRefusalError extends Error {\n constructor(public refusalText: string) {\n super(`Model refused to produce structured output: ${refusalText}`);\n this.name = 'StructuredOutputRefusalError';\n }\n}\n\n/**\n * Error thrown when the structured output response was truncated due to max_tokens.\n */\nexport class StructuredOutputTruncatedError extends Error {\n constructor(public stopReason: string) {\n super(\n `Structured output was truncated (stop_reason: ${stopReason}). ` +\n `Increase max_tokens to allow the full JSON response to be generated.`\n );\n this.name = 'StructuredOutputTruncatedError';\n }\n}\n\n/**\n * Configuration for structured JSON output from agents.\n * When configured, the agent will return a validated JSON response\n * instead of streaming text.\n */\nexport interface StructuredOutputConfig {\n /**\n * JSON Schema defining the output structure.\n * The model will be forced to return data conforming to this schema.\n */\n schema: Record<string, unknown>;\n /**\n * Name for the structured output format (used in tool mode).\n * @default 'StructuredResponse'\n */\n name?: string;\n /**\n * Description of what the structured output represents.\n * Helps the model understand the expected format.\n */\n description?: string;\n /**\n * Output mode strategy.\n * @default 'auto'\n */\n mode?: StructuredOutputMode;\n /**\n * Enable strict schema validation.\n * When true, the response must exactly match the schema.\n * @default true\n */\n strict?: boolean;\n /**\n * Error handling configuration.\n * - true: Auto-retry on validation errors (default)\n * - false: Throw error on validation failure\n * - string: Custom error message for retry\n */\n handleErrors?: boolean | string;\n /**\n * Maximum number of retry attempts on validation failure.\n * @default 2\n */\n maxRetries?: number;\n /**\n * Include the raw AI message along with structured response.\n * Useful for debugging.\n * @default false\n */\n includeRaw?: boolean;\n}\n\n/**\n * Database/API structured output format (snake_case with enabled flag).\n * This matches the format stored in MongoDB and sent from frontends.\n */\nexport interface StructuredOutputInput {\n /** Whether structured output is enabled */\n enabled?: boolean;\n /** JSON Schema defining the expected response structure */\n schema?: Record<string, unknown>;\n /** Name identifier for the structured output */\n name?: string;\n /** Description of what the structured output represents */\n description?: string;\n /** Mode for structured output: 'tool' | 'provider' | 'native' | 'auto' */\n mode?: StructuredOutputMode;\n /** Whether to enforce strict schema validation */\n strict?: boolean;\n}\n\nexport interface AgentInputs {\n agentId: string;\n /** Human-readable name for the agent (used in handoff context). Defaults to agentId if not provided. */\n name?: string;\n toolEnd?: boolean;\n toolMap?: ToolMap;\n tools?: GraphTools;\n provider: Providers;\n instructions?: string;\n streamBuffer?: number;\n maxContextTokens?: number;\n clientOptions?: ClientOptions;\n additional_instructions?: string;\n reasoningKey?: 'reasoning_content' | 'reasoning';\n /** Format content blocks as strings (for legacy compatibility i.e. Ollama/Azure Serverless) */\n useLegacyContent?: boolean;\n /**\n * Tool definitions for all tools, including deferred and programmatic.\n * Used for tool search and programmatic tool calling.\n * Maps tool name to LCTool definition.\n */\n toolRegistry?: Map<string, LCTool>;\n /**\n * Dynamic context that changes per-request (e.g., current time, user info).\n * This is injected as a user message rather than system prompt to preserve cache.\n * Keeping this separate from instructions ensures the system message stays static\n * and can be cached by Bedrock/Anthropic prompt caching.\n */\n dynamicContext?: string;\n /**\n * Structured output configuration (camelCase).\n * When set, disables streaming and returns a validated JSON response\n * conforming to the specified schema.\n */\n structuredOutput?: StructuredOutputConfig;\n /**\n * Structured output configuration (snake_case - database/API format).\n * Alternative to structuredOutput for compatibility with MongoDB/frontend.\n * Uses an `enabled` flag to control activation.\n * @deprecated Use structuredOutput instead when possible\n */\n structured_output?: StructuredOutputInput;\n /**\n * Serializable tool definitions for event-driven execution.\n * When provided, ToolNode operates in event-driven mode, dispatching\n * ON_TOOL_EXECUTE events instead of invoking tools directly.\n */\n toolDefinitions?: LCTool[];\n /**\n * Tool names discovered from previous conversation history.\n * These tools will be pre-marked as discovered so they're included\n * in tool binding without requiring tool_search.\n */\n discoveredTools?: string[];\n /**\n * Optional callback for summarizing messages that were pruned from context.\n * When provided, discarded messages are summarized by the caller (e.g., Ranger)\n * using a cheap LLM call, and the summary is prepended to the context.\n */\n summarizeCallback?: (messagesToRefine: import('@langchain/core/messages').BaseMessage[]) => Promise<string | undefined>;\n}\n"],"names":[],"mappings":";;AAiYA;;AAEG;AACG,MAAO,4BAA6B,SAAQ,KAAK,CAAA;AAClC,IAAA,WAAA;AAAnB,IAAA,WAAA,CAAmB,WAAmB,EAAA;AACpC,QAAA,KAAK,CAAC,CAAA,4CAAA,EAA+C,WAAW,CAAA,CAAE,CAAC;QADlD,IAAW,CAAA,WAAA,GAAX,WAAW;AAE5B,QAAA,IAAI,CAAC,IAAI,GAAG,8BAA8B;;AAE7C;AAED;;AAEG;AACG,MAAO,8BAA+B,SAAQ,KAAK,CAAA;AACpC,IAAA,UAAA;AAAnB,IAAA,WAAA,CAAmB,UAAkB,EAAA;QACnC,KAAK,CACH,CAAiD,8CAAA,EAAA,UAAU,CAAK,GAAA,CAAA;AAChE,YAAA,CAAA,oEAAA,CAAsE,CACvE;QAJgB,IAAU,CAAA,UAAA,GAAV,UAAU;AAK3B,QAAA,IAAI,CAAC,IAAI,GAAG,gCAAgC;;AAE/C;;;;;"}
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{"version":3,"file":"graph.cjs","sources":["../../../src/types/graph.ts"],"sourcesContent":["// src/types/graph.ts\nimport type {\n START,\n StateType,\n UpdateType,\n StateGraph,\n StateGraphArgs,\n StateDefinition,\n CompiledStateGraph,\n BinaryOperatorAggregate,\n} from '@langchain/langgraph';\nimport type { BindToolsInput } from '@langchain/core/language_models/chat_models';\nimport type {\n BaseMessage,\n AIMessageChunk,\n SystemMessage,\n} from '@langchain/core/messages';\nimport type { RunnableConfig, Runnable } from '@langchain/core/runnables';\nimport type { ChatGenerationChunk } from '@langchain/core/outputs';\nimport type { GoogleAIToolType } from '@langchain/google-common';\nimport type { ToolMap, ToolEndEvent, GenericTool, LCTool, ToolApprovalConfig } from '@/types/tools';\nimport type { Providers, Callback, GraphNodeKeys } from '@/common';\nimport type { StandardGraph, MultiAgentGraph } from '@/graphs';\nimport type { ClientOptions } from '@/types/llm';\nimport type {\n RunStep,\n RunStepDeltaEvent,\n MessageDeltaEvent,\n ReasoningDeltaEvent,\n} from '@/types/stream';\nimport type { TokenCounter } from '@/types/run';\n\n/** Interface for bound model with stream and invoke methods */\nexport interface ChatModel {\n stream?: (\n messages: BaseMessage[],\n config?: RunnableConfig\n ) => Promise<AsyncIterable<AIMessageChunk>>;\n invoke: (\n messages: BaseMessage[],\n config?: RunnableConfig\n ) => Promise<AIMessageChunk>;\n}\n\nexport type GraphNode = GraphNodeKeys | typeof START;\nexport type ClientCallback<T extends unknown[]> = (\n graph: StandardGraph,\n ...args: T\n) => void;\n\nexport type ClientCallbacks = {\n [Callback.TOOL_ERROR]?: ClientCallback<[Error, string]>;\n [Callback.TOOL_START]?: ClientCallback<unknown[]>;\n [Callback.TOOL_END]?: ClientCallback<unknown[]>;\n};\n\nexport type SystemCallbacks = {\n [K in keyof ClientCallbacks]: ClientCallbacks[K] extends ClientCallback<\n infer Args\n >\n ? (...args: Args) => void\n : never;\n};\n\nexport type BaseGraphState = {\n messages: BaseMessage[];\n /**\n * Structured response when using structured output mode.\n * Contains the validated JSON response conforming to the configured schema.\n */\n structuredResponse?: Record<string, unknown>;\n};\n\nexport type MultiAgentGraphState = BaseGraphState & {\n agentMessages?: BaseMessage[];\n};\n\nexport type IState = BaseGraphState;\n\nexport interface EventHandler {\n handle(\n event: string,\n data:\n | StreamEventData\n | ModelEndData\n | RunStep\n | RunStepDeltaEvent\n | MessageDeltaEvent\n | ReasoningDeltaEvent\n | { result: ToolEndEvent },\n metadata?: Record<string, unknown>,\n graph?: StandardGraph | MultiAgentGraph\n ): void | Promise<void>;\n}\n\nexport type GraphStateChannels<T extends BaseGraphState> =\n StateGraphArgs<T>['channels'];\n\nexport type Workflow<\n T extends BaseGraphState = BaseGraphState,\n U extends Partial<T> = Partial<T>,\n N extends string = string,\n> = StateGraph<T, U, N>;\n\nexport type CompiledWorkflow<\n T extends BaseGraphState = BaseGraphState,\n U extends Partial<T> = Partial<T>,\n N extends string = string,\n> = CompiledStateGraph<T, U, N>;\n\nexport type CompiledStateWorkflow = CompiledStateGraph<\n StateType<{\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n }>,\n UpdateType<{\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n }>,\n string,\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n StateDefinition\n>;\n\nexport type CompiledMultiAgentWorkflow = CompiledStateGraph<\n StateType<{\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n agentMessages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n }>,\n UpdateType<{\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n agentMessages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n }>,\n string,\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n agentMessages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n agentMessages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n StateDefinition\n>;\n\nexport type CompiledAgentWorfklow = CompiledStateGraph<\n {\n messages: BaseMessage[];\n },\n {\n messages?: BaseMessage[] | undefined;\n },\n '__start__' | `agent=${string}` | `tools=${string}`,\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n {\n messages: BinaryOperatorAggregate<BaseMessage[], BaseMessage[]>;\n },\n StateDefinition,\n {\n [x: `agent=${string}`]: Partial<BaseGraphState>;\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n [x: `tools=${string}`]: any;\n }\n>;\n\nexport type SystemRunnable =\n | Runnable<\n BaseMessage[],\n (BaseMessage | SystemMessage)[],\n RunnableConfig<Record<string, unknown>>\n >\n | undefined;\n\n/**\n * Optional compile options passed to workflow.compile().\n * These are intentionally untyped to avoid coupling to library internals.\n */\nexport type CompileOptions = {\n // A checkpointer instance (e.g., MemorySaver, SQL saver)\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n checkpointer?: any;\n interruptBefore?: string[];\n interruptAfter?: string[];\n /**\n * Human-in-the-loop tool approval configuration.\n * When set, tools matching the policy will trigger an interrupt()\n * before execution, pausing the graph for human approval.\n * Requires a checkpointer to be set for interrupt/resume to work.\n */\n toolApprovalConfig?: ToolApprovalConfig;\n};\n\nexport type EventStreamCallbackHandlerInput =\n Parameters<CompiledWorkflow['streamEvents']>[2] extends Omit<\n infer T,\n 'autoClose'\n >\n ? T\n : never;\n\nexport type StreamChunk =\n | (ChatGenerationChunk & {\n message: AIMessageChunk;\n })\n | AIMessageChunk;\n\n/**\n * Data associated with a StreamEvent.\n */\nexport type StreamEventData = {\n /**\n * The input passed to the runnable that generated the event.\n * Inputs will sometimes be available at the *START* of the runnable, and\n * sometimes at the *END* of the runnable.\n * If a runnable is able to stream its inputs, then its input by definition\n * won't be known until the *END* of the runnable when it has finished streaming\n * its inputs.\n */\n input?: unknown;\n /**\n * The output of the runnable that generated the event.\n * Outputs will only be available at the *END* of the runnable.\n * For most runnables, this field can be inferred from the `chunk` field,\n * though there might be some exceptions for special cased runnables (e.g., like\n * chat models), which may return more information.\n */\n output?: unknown;\n /**\n * A streaming chunk from the output that generated the event.\n * chunks support addition in general, and adding them up should result\n * in the output of the runnable that generated the event.\n */\n chunk?: StreamChunk;\n /**\n * Runnable config for invoking other runnables within handlers.\n */\n config?: RunnableConfig;\n /**\n * Custom result from the runnable that generated the event.\n */\n result?: unknown;\n /**\n * Custom field to indicate the event was manually emitted, and may have been handled already\n */\n emitted?: boolean;\n};\n\n/**\n * A streaming event.\n *\n * Schema of a streaming event which is produced from the streamEvents method.\n */\nexport type StreamEvent = {\n /**\n * Event names are of the format: on_[runnable_type]_(start|stream|end).\n *\n * Runnable types are one of:\n * - llm - used by non chat models\n * - chat_model - used by chat models\n * - prompt -- e.g., ChatPromptTemplate\n * - tool -- LangChain tools\n * - chain - most Runnables are of this type\n *\n * Further, the events are categorized as one of:\n * - start - when the runnable starts\n * - stream - when the runnable is streaming\n * - end - when the runnable ends\n *\n * start, stream and end are associated with slightly different `data` payload.\n *\n * Please see the documentation for `EventData` for more details.\n */\n event: string;\n /** The name of the runnable that generated the event. */\n name: string;\n /**\n * An randomly generated ID to keep track of the execution of the given runnable.\n *\n * Each child runnable that gets invoked as part of the execution of a parent runnable\n * is assigned its own unique ID.\n */\n run_id: string;\n /**\n * Tags associated with the runnable that generated this event.\n * Tags are always inherited from parent runnables.\n */\n tags?: string[];\n /** Metadata associated with the runnable that generated this event. */\n metadata: Record<string, unknown>;\n /**\n * Event data.\n *\n * The contents of the event data depend on the event type.\n */\n data: StreamEventData;\n};\n\nexport type GraphConfig = {\n provider: string;\n thread_id?: string;\n run_id?: string;\n};\n\nexport type PartMetadata = {\n progress?: number;\n asset_pointer?: string;\n status?: string;\n action?: boolean;\n output?: string;\n};\n\nexport type ModelEndData =\n | (StreamEventData & { output: AIMessageChunk | undefined })\n | undefined;\nexport type GraphTools = GenericTool[] | BindToolsInput[] | GoogleAIToolType[];\nexport type StandardGraphInput = {\n runId?: string;\n signal?: AbortSignal;\n agents: AgentInputs[];\n tokenCounter?: TokenCounter;\n indexTokenCountMap?: Record<string, number>;\n};\n\nexport type GraphEdge = {\n /** Agent ID, use a list for multiple sources */\n from: string | string[];\n /** Agent ID, use a list for multiple destinations */\n to: string | string[];\n description?: string;\n /** Can return boolean or specific destination(s) */\n condition?: (state: BaseGraphState) => boolean | string | string[];\n /** 'handoff' creates tools for dynamic routing, 'direct' creates direct edges, which also allow parallel execution */\n edgeType?: 'handoff' | 'direct';\n /**\n * For direct edges: Optional prompt to add when transitioning through this edge.\n * String prompts can include variables like {results} which will be replaced with\n * messages from startIndex onwards. When {results} is used, excludeResults defaults to true.\n *\n * For handoff edges: Description for the input parameter that the handoff tool accepts,\n * allowing the supervisor to pass specific instructions/context to the transferred agent.\n */\n prompt?:\n | string\n | ((\n messages: BaseMessage[],\n runStartIndex: number\n ) => string | Promise<string> | undefined);\n /**\n * When true, excludes messages from startIndex when adding prompt.\n * Automatically set to true when {results} variable is used in prompt.\n */\n excludeResults?: boolean;\n /**\n * For handoff edges: Customizes the parameter name for the handoff input.\n * Defaults to \"instructions\" if not specified.\n * Only applies when prompt is provided for handoff edges.\n */\n promptKey?: string;\n};\n\nexport type MultiAgentGraphInput = StandardGraphInput & {\n edges: GraphEdge[];\n};\n\n/**\n * Structured output mode determines how the agent returns structured data.\n * - 'tool': Uses tool calling to return structured output (works with all tool-calling models)\n * - 'provider': Uses provider-native structured output via LangChain's jsonMode (OpenAI, Anthropic, etc.)\n * - 'native': Uses provider's constrained decoding API directly for guaranteed schema compliance\n * (Anthropic output_config.format, OpenAI response_format.json_schema). Falls back to 'tool' for unsupported providers.\n * - 'auto': Automatically selects the best strategy — 'native' for supported providers, 'tool' for others\n */\nexport type StructuredOutputMode = 'tool' | 'provider' | 'native' | 'auto';\n\n/**\n * Resolved method used internally after mode resolution.\n * Maps to LangChain's withStructuredOutput method parameter plus our native path.\n */\nexport type ResolvedStructuredOutputMethod = 'functionCalling' | 'jsonMode' | 'jsonSchema' | 'native' | undefined;\n\n/**\n * Error thrown when the model refuses to produce structured output due to safety policies.\n */\nexport class StructuredOutputRefusalError extends Error {\n constructor(public refusalText: string) {\n super(`Model refused to produce structured output: ${refusalText}`);\n this.name = 'StructuredOutputRefusalError';\n }\n}\n\n/**\n * Error thrown when the structured output response was truncated due to max_tokens.\n */\nexport class StructuredOutputTruncatedError extends Error {\n constructor(public stopReason: string) {\n super(\n `Structured output was truncated (stop_reason: ${stopReason}). ` +\n `Increase max_tokens to allow the full JSON response to be generated.`\n );\n this.name = 'StructuredOutputTruncatedError';\n }\n}\n\n/**\n * Configuration for structured JSON output from agents.\n * When configured, the agent will return a validated JSON response\n * instead of streaming text.\n */\nexport interface StructuredOutputConfig {\n /**\n * JSON Schema defining the output structure.\n * The model will be forced to return data conforming to this schema.\n */\n schema: Record<string, unknown>;\n /**\n * Name for the structured output format (used in tool mode).\n * @default 'StructuredResponse'\n */\n name?: string;\n /**\n * Description of what the structured output represents.\n * Helps the model understand the expected format.\n */\n description?: string;\n /**\n * Output mode strategy.\n * @default 'auto'\n */\n mode?: StructuredOutputMode;\n /**\n * Enable strict schema validation.\n * When true, the response must exactly match the schema.\n * @default true\n */\n strict?: boolean;\n /**\n * Error handling configuration.\n * - true: Auto-retry on validation errors (default)\n * - false: Throw error on validation failure\n * - string: Custom error message for retry\n */\n handleErrors?: boolean | string;\n /**\n * Maximum number of retry attempts on validation failure.\n * @default 2\n */\n maxRetries?: number;\n /**\n * Include the raw AI message along with structured response.\n * Useful for debugging.\n * @default false\n */\n includeRaw?: boolean;\n}\n\n/**\n * Database/API structured output format (snake_case with enabled flag).\n * This matches the format stored in MongoDB and sent from frontends.\n */\nexport interface StructuredOutputInput {\n /** Whether structured output is enabled */\n enabled?: boolean;\n /** JSON Schema defining the expected response structure */\n schema?: Record<string, unknown>;\n /** Name identifier for the structured output */\n name?: string;\n /** Description of what the structured output represents */\n description?: string;\n /** Mode for structured output: 'tool' | 'provider' | 'native' | 'auto' */\n mode?: StructuredOutputMode;\n /** Whether to enforce strict schema validation */\n strict?: boolean;\n}\n\nexport interface AgentInputs {\n agentId: string;\n /** Human-readable name for the agent (used in handoff context). Defaults to agentId if not provided. */\n name?: string;\n /** Description of what this agent does (used to enrich handoff tool descriptions). */\n description?: string;\n toolEnd?: boolean;\n toolMap?: ToolMap;\n tools?: GraphTools;\n provider: Providers;\n instructions?: string;\n streamBuffer?: number;\n maxContextTokens?: number;\n clientOptions?: ClientOptions;\n additional_instructions?: string;\n reasoningKey?: 'reasoning_content' | 'reasoning';\n /** Format content blocks as strings (for legacy compatibility i.e. Ollama/Azure Serverless) */\n useLegacyContent?: boolean;\n /**\n * Tool definitions for all tools, including deferred and programmatic.\n * Used for tool search and programmatic tool calling.\n * Maps tool name to LCTool definition.\n */\n toolRegistry?: Map<string, LCTool>;\n /**\n * Dynamic context that changes per-request (e.g., current time, user info).\n * This is injected as a user message rather than system prompt to preserve cache.\n * Keeping this separate from instructions ensures the system message stays static\n * and can be cached by Bedrock/Anthropic prompt caching.\n */\n dynamicContext?: string;\n /**\n * Structured output configuration (camelCase).\n * When set, disables streaming and returns a validated JSON response\n * conforming to the specified schema.\n */\n structuredOutput?: StructuredOutputConfig;\n /**\n * Structured output configuration (snake_case - database/API format).\n * Alternative to structuredOutput for compatibility with MongoDB/frontend.\n * Uses an `enabled` flag to control activation.\n * @deprecated Use structuredOutput instead when possible\n */\n structured_output?: StructuredOutputInput;\n /**\n * Serializable tool definitions for event-driven execution.\n * When provided, ToolNode operates in event-driven mode, dispatching\n * ON_TOOL_EXECUTE events instead of invoking tools directly.\n */\n toolDefinitions?: LCTool[];\n /**\n * Tool names discovered from previous conversation history.\n * These tools will be pre-marked as discovered so they're included\n * in tool binding without requiring tool_search.\n */\n discoveredTools?: string[];\n /**\n * Optional callback for summarizing messages that were pruned from context.\n * When provided, discarded messages are summarized by the caller (e.g., Ranger)\n * using a cheap LLM call, and the summary is prepended to the context.\n */\n summarizeCallback?: (messagesToRefine: import('@langchain/core/messages').BaseMessage[]) => Promise<string | undefined>;\n}\n"],"names":[],"mappings":";;AAiYA;;AAEG;AACG,MAAO,4BAA6B,SAAQ,KAAK,CAAA;AAClC,IAAA,WAAA;AAAnB,IAAA,WAAA,CAAmB,WAAmB,EAAA;AACpC,QAAA,KAAK,CAAC,CAAA,4CAAA,EAA+C,WAAW,CAAA,CAAE,CAAC;QADlD,IAAW,CAAA,WAAA,GAAX,WAAW;AAE5B,QAAA,IAAI,CAAC,IAAI,GAAG,8BAA8B;;AAE7C;AAED;;AAEG;AACG,MAAO,8BAA+B,SAAQ,KAAK,CAAA;AACpC,IAAA,UAAA;AAAnB,IAAA,WAAA,CAAmB,UAAkB,EAAA;QACnC,KAAK,CACH,CAAiD,8CAAA,EAAA,UAAU,CAAK,GAAA,CAAA;AAChE,YAAA,CAAA,oEAAA,CAAsE,CACvE;QAJgB,IAAU,CAAA,UAAA,GAAV,UAAU;AAK3B,QAAA,IAAI,CAAC,IAAI,GAAG,gCAAgC;;AAE/C;;;;;"}
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const { agentId, name, provider, clientOptions, tools, toolMap, toolEnd, toolRegistry, toolDefinitions, instructions, additional_instructions, streamBuffer, maxContextTokens, reasoningKey, useLegacyContent, dynamicContext, structuredOutput: structuredOutputCamel, structured_output: structuredOutputSnake, discoveredTools, summarizeCallback, } = agentConfig;
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const { agentId, name, description, provider, clientOptions, tools, toolMap, toolEnd, toolRegistry, toolDefinitions, instructions, additional_instructions, streamBuffer, maxContextTokens, reasoningKey, useLegacyContent, dynamicContext, structuredOutput: structuredOutputCamel, structured_output: structuredOutputSnake, discoveredTools, summarizeCallback, } = agentConfig;
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constructor({ agentId, name, provider, clientOptions, maxContextTokens, streamBuffer, tokenCounter, tools, toolMap, toolRegistry, toolDefinitions, instructions, additionalInstructions, dynamicContext, reasoningKey, toolEnd, instructionTokens, useLegacyContent, structuredOutput, discoveredTools, }) {
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constructor({ agentId, name, description, provider, clientOptions, maxContextTokens, streamBuffer, tokenCounter, tools, toolMap, toolRegistry, toolDefinitions, instructions, additionalInstructions, dynamicContext, reasoningKey, toolEnd, instructionTokens, useLegacyContent, structuredOutput, discoveredTools, }) {
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