@illgrenoble/webx-client 1.10.6 → 1.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/GuacamoleKeyboard.js +1551 -0
- package/dist/WebXClient.d.ts +1 -1
- package/dist/WebXClient.js +1 -11
- package/dist/WebXClient.js.map +1 -1
- package/dist/common/WebXImageBlenderFunc.d.ts +26 -0
- package/dist/common/WebXSubImage.d.ts +50 -0
- package/dist/common/WebXWindowProperties.d.ts +44 -0
- package/dist/common/index.d.ts +3 -0
- package/dist/display/WebXCursor.d.ts +5 -17
- package/dist/display/WebXCursor.js +22 -33
- package/dist/display/WebXCursor.js.map +1 -1
- package/dist/display/WebXCursorFactory.d.ts +2 -2
- package/dist/display/WebXDisplay.d.ts +24 -10
- package/dist/display/WebXDisplay.js +94 -12
- package/dist/display/WebXDisplay.js.map +1 -1
- package/dist/display/WebXDisplayOverlay.d.ts +10 -0
- package/dist/display/WebXDisplayOverlay.js +31 -0
- package/dist/display/WebXDisplayOverlay.js.map +1 -0
- package/dist/display/WebXTexture.d.ts +6 -0
- package/dist/display/WebXTextureFunc.d.ts +3 -0
- package/dist/display/WebXWindow.d.ts +4 -4
- package/dist/display/WebXWindow.js +12 -9
- package/dist/display/WebXWindow.js.map +1 -1
- package/dist/display/WebXWindowImageFactory.d.ts +31 -0
- package/dist/display/index.d.ts +0 -6
- package/dist/index.d.ts +2 -0
- package/dist/message/WebXCursorImageMessage.d.ts +3 -3
- package/dist/message/WebXImageMessage.d.ts +4 -4
- package/dist/message/WebXMessage.d.ts +13 -1
- package/dist/message/WebXShapeMessage.d.ts +3 -3
- package/dist/message/WebXSubImagesMessage.d.ts +1 -1
- package/dist/message/WebXWindowsMessage.d.ts +1 -1
- package/dist/renderer/WebXAlphaStencilBlender.d.ts +30 -0
- package/dist/renderer/WebXAlphaStencilBlender.js +136 -0
- package/dist/renderer/WebXAlphaStencilBlender.js.map +1 -0
- package/dist/renderer/WebXCanvasRenderer.d.ts +91 -0
- package/dist/renderer/WebXCanvasRenderer.js +190 -0
- package/dist/renderer/WebXCanvasRenderer.js.map +1 -0
- package/dist/renderer/WebXImageBlender.d.ts +30 -0
- package/dist/renderer/WebXImageBlenderFunc.d.ts +8 -0
- package/dist/renderer/WebXImageBlenderWorker.d.ts +1 -0
- package/dist/renderer/WebXWindowCanvas.d.ts +133 -0
- package/dist/renderer/WebXWindowCanvas.js +312 -0
- package/dist/renderer/WebXWindowCanvas.js.map +1 -0
- package/dist/renderer/index.d.ts +3 -0
- package/dist/renderer/index.js +20 -0
- package/dist/renderer/index.js.map +1 -0
- package/dist/texture/WebXTexture.d.ts +18 -0
- package/dist/texture/WebXTextureFactory.d.ts +23 -0
- package/dist/texture/WebXTextureFunc.d.ts +3 -0
- package/dist/texture/index.d.ts +3 -0
- package/dist/transport/WebXBinarySerializer.d.ts +13 -8
- package/dist/transport/WebXMessageBuffer.d.ts +4 -0
- package/dist/transport/WebXMessageDecoder.d.ts +2 -5
- package/dist/transport/WebXMessageDecoderWorker.d.ts +1 -0
- package/dist/transport/WebXMessageFunc.d.ts +22 -0
- package/dist/transport/index.d.ts +0 -2
- package/dist/tunnel/WebXTunnel.d.ts +5 -2
- package/dist/tunnel/WebXWebSocketTunnel.d.ts +2 -4
- package/dist/webx-client.cjs +5391 -0
- package/dist/webx-client.cjs.map +1 -0
- package/dist/webx-client.esm.js +5322 -0
- package/dist/webx-client.esm.js.map +1 -0
- package/package.json +11 -9
package/README.md
CHANGED
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@@ -10,7 +10,9 @@ All data sent over the websocket is in binary format as an optimisation (eg avoi
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Two websocket tunnels are available for use: the standard websocket or a socket.io websocket. Since data is sent in binary format the standard websocket is recommended rather than socket.io for better performance.
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WebGL is used to render the Remote Desktop (using the three.js library): textures for individual X11 windows and generated and updated directly from JPEG data sent from WebX Engine running the WebX host.
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WebGL is used primarily to render the Remote Desktop (using the three.js library): textures for individual X11 windows and generated and updated directly from JPEG data sent from WebX Engine running the WebX host.
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If WebGL is not available on the browser (or if software rendering is used) then the client library uses a custom CanvasRender to render the window images to pure HTML Canvases. In this case window image blending is performed in a web worker.
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To account for varying bandwidths between the client and the remote desktop, the client can request different quality settings. For lower quality, this will for example reduce the image quality and reduce the frequency of window updates.
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