@ikonai/sdk-libopus 1.8.0 → 1.10.0
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- package/lib/opus-decoder.d.ts +0 -9
- package/lib/opus-encoder.d.ts +0 -8
- package/lib/opus-module.d.ts +0 -3
- package/package.json +1 -1
package/lib/opus-decoder.d.ts
CHANGED
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@@ -23,9 +23,6 @@ export declare class OpusDecoder {
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* Returns views into pre-allocated buffers. The channelData arrays are reused
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* on each call, so callers MUST copy the data if it needs to persist beyond
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* the next decode call.
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-
*
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* @param opusData - The Opus-encoded audio frame
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-
* @returns Decoded audio with channel data and sample count
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*/
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decodeFrame(opusData: Uint8Array): DecodedAudio;
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/**
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@@ -38,13 +35,7 @@ export declare class OpusDecoder {
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* Call this when there's a discontinuity in the audio stream.
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*/
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reset(): void;
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-
/**
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* Get the number of channels this decoder was created with.
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*/
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getChannels(): number;
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/**
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* Get the sample rate this decoder was created with.
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*/
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getSampleRate(): number;
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/**
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* Release all resources.
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package/lib/opus-encoder.d.ts
CHANGED
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@@ -27,7 +27,6 @@ export declare class OpusEncoder {
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* the next encode call.
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*
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* @param pcmFloat - Interleaved float PCM samples (-1.0 to 1.0)
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* @returns Opus-encoded audio data (view into internal buffer)
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*/
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encode(pcmFloat: Float32Array): Uint8Array;
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/**
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@@ -47,16 +46,9 @@ export declare class OpusEncoder {
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setBitrate(bitrate: number): void;
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/**
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* Set the encoder complexity (0-10, higher = better quality but more CPU).
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* @param complexity - Complexity value (0-10)
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*/
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setComplexity(complexity: number): void;
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/**
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* Get the number of channels this encoder was created with.
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*/
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getChannels(): number;
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/**
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* Get the sample rate this encoder was created with.
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*/
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getSampleRate(): number;
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/**
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* Release all resources.
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package/lib/opus-module.d.ts
CHANGED
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@@ -4,7 +4,4 @@ import { OpusModule } from './types';
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* The module is loaded lazily on first call and cached for subsequent calls.
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*/
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export declare function getOpusModule(): Promise<OpusModule>;
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/**
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* Check if the OpusModule has been loaded.
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*/
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export declare function isModuleLoaded(): boolean;
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