@ifc-lite/wasm 2.4.1 → 2.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -5,7 +5,7 @@
5
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  "IFC-Lite Contributors"
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  ],
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  "description": "WebAssembly bindings for IFC-Lite",
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- "version": "2.4.1",
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+ "version": "2.5.0",
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  "license": "MPL-2.0",
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  "repository": {
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  "type": "git",
package/pkg/ifc-lite.d.ts CHANGED
@@ -538,6 +538,86 @@ export class ProfileEntryJs {
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  readonly transform: Float32Array;
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  }
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540
 
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+ export class SpacePlateHandle {
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+ free(): void;
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+ [Symbol.dispose](): void;
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+ /**
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+ * Insert a new vertex at `(x, y)` on edge `edge`, subdividing it (no new
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+ * face). Returns the new vertex id — use it as a `splitFace` endpoint to
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+ * cut between points that weren't existing corners. Project `(x, y)` onto
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+ * the edge to keep areas unchanged.
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+ */
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+ splitEdge(edge: number, x: number, y: number): number;
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+ /**
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+ * Subdivide a face with a partition between two of its vertices. `source`
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+ * `-1` marks a brand-new partition (materialised as a fresh wall at bake).
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+ * Returns the kept face and the new face.
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+ */
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+ splitFace(face: number, va: number, vb: number, source: number): any;
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+ /**
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+ * Move a vertex; returns the rooms it changed. A shared wall is one edge
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+ * whose endpoints are shared vertices, so one drag updates both rooms.
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+ */
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+ dragVertex(v: number, x: number, y: number): any;
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+ /**
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+ * Remove a shared wall, unioning the two rooms it separated. Returns the
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+ * surviving room.
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+ */
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+ mergeFaces(edge: number): any;
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+ /**
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+ * Flat outline `[x0, y0, x1, y1, …]` of a face (no repeated closing vertex).
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+ */
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+ faceOutline(face: number): Float64Array;
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+ /**
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+ * The room on the far side of a half-edge (its twin's face), or
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+ * `undefined`. O(1) — the "who's across this wall" query.
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+ */
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+ neighborAcross(edge: number): number | undefined;
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+ /**
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+ * Set a face's floor / ceiling planes (the vertical dimension that turns a
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+ * 2D face into a prismatic space at bake).
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+ */
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+ setFaceHeight(face: number, floor_z: number, ceiling_z: number, non_planar: boolean): void;
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+ /**
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+ * Nearest live vertex id to `(x, y)` within `tol`, or `undefined`.
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+ */
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+ findVertexNear(x: number, y: number, tol: number): number | undefined;
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+ /**
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+ * Bounding half-edges of a face paired with their source element —
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+ * `[{ edge, source }, …]` — for `IfcRelSpaceBoundary` at bake.
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+ */
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+ boundingElements(face: number): any;
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+ /**
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+ * Build a plate from flat wall-axis segments.
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+ *
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+ * `segCoords`: `[ax, ay, bx, by, …]` (length a multiple of 4).
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+ * `segSources`: one `i32` per segment, `-1` for none.
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+ * `snapTolerance` / `minArea`: pass `<= 0` to take the defaults.
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+ */
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+ constructor(seg_coords: Float64Array, seg_sources: Int32Array, snap_tolerance: number, min_area: number);
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+ /**
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+ * Face ids of every live room.
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+ */
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+ roomIds(): Uint32Array;
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+ /**
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+ * All live rooms as `{ face, area, simple, outline }` patches.
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+ */
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+ snapshot(): any;
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+ /**
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+ * Deep-copy the plate for an undo/redo snapshot. The clone owns its own
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+ * heap; the caller must `.free()` it like any handle.
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+ */
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+ duplicate(): SpacePlateHandle;
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+ /**
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+ * Absolute area (m²) of a face.
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+ */
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+ faceArea(face: number): number;
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+ /**
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+ * Number of live rooms.
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+ */
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+ readonly roomCount: number;
619
+ }
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+
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  export class SymbolicCircle {
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  private constructor();
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623
  free(): void;
@@ -757,6 +837,7 @@ export interface InitOutput {
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  readonly __wbg_meshoutlinejs_free: (a: number, b: number) => void;
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  readonly __wbg_profilecollection_free: (a: number, b: number) => void;
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839
  readonly __wbg_profileentryjs_free: (a: number, b: number) => void;
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+ readonly __wbg_spaceplatehandle_free: (a: number, b: number) => void;
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  readonly __wbg_symboliccircle_free: (a: number, b: number) => void;
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  readonly __wbg_symbolicfillarea_free: (a: number, b: number) => void;
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  readonly __wbg_symbolicpolyline_free: (a: number, b: number) => void;
@@ -848,6 +929,21 @@ export interface InitOutput {
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  readonly profileentryjs_modelIndex: (a: number) => number;
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  readonly profileentryjs_outerPoints: (a: number) => number;
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  readonly profileentryjs_transform: (a: number) => number;
932
+ readonly spaceplatehandle_boundingElements: (a: number, b: number, c: number) => void;
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+ readonly spaceplatehandle_dragVertex: (a: number, b: number, c: number, d: number, e: number) => void;
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+ readonly spaceplatehandle_duplicate: (a: number) => number;
935
+ readonly spaceplatehandle_faceArea: (a: number, b: number) => number;
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+ readonly spaceplatehandle_faceOutline: (a: number, b: number, c: number) => void;
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+ readonly spaceplatehandle_findVertexNear: (a: number, b: number, c: number, d: number) => number;
938
+ readonly spaceplatehandle_mergeFaces: (a: number, b: number, c: number) => void;
939
+ readonly spaceplatehandle_neighborAcross: (a: number, b: number) => number;
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+ readonly spaceplatehandle_new: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
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+ readonly spaceplatehandle_roomCount: (a: number) => number;
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+ readonly spaceplatehandle_roomIds: (a: number, b: number) => void;
943
+ readonly spaceplatehandle_setFaceHeight: (a: number, b: number, c: number, d: number, e: number) => void;
944
+ readonly spaceplatehandle_snapshot: (a: number, b: number) => void;
945
+ readonly spaceplatehandle_splitEdge: (a: number, b: number, c: number, d: number, e: number) => void;
946
+ readonly spaceplatehandle_splitFace: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
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947
  readonly symboliccircle_centerX: (a: number) => number;
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948
  readonly symboliccircle_centerY: (a: number) => number;
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949
  readonly symboliccircle_endAngle: (a: number) => number;
@@ -912,13 +1008,10 @@ export interface InitOutput {
912
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  readonly symbolictext_worldY: (a: number) => number;
913
1009
  readonly symbolictext_x: (a: number) => number;
914
1010
  readonly symbolictext_y: (a: number) => number;
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- readonly __wasm_bindgen_func_elem_675: (a: number, b: number, c: number) => void;
916
- readonly __wasm_bindgen_func_elem_674: (a: number, b: number) => void;
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- readonly __wasm_bindgen_func_elem_709: (a: number, b: number, c: number, d: number) => void;
918
- readonly __wbindgen_export: (a: number) => void;
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- readonly __wbindgen_export2: (a: number, b: number, c: number) => void;
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- readonly __wbindgen_export3: (a: number, b: number) => number;
921
- readonly __wbindgen_export4: (a: number, b: number, c: number, d: number) => number;
1011
+ readonly __wbindgen_export: (a: number, b: number) => number;
1012
+ readonly __wbindgen_export2: (a: number, b: number, c: number, d: number) => number;
1013
+ readonly __wbindgen_export3: (a: number) => void;
1014
+ readonly __wbindgen_export4: (a: number, b: number, c: number) => void;
922
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  readonly __wbindgen_add_to_stack_pointer: (a: number) => number;
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1016
  readonly __wbindgen_start: () => void;
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  }
package/pkg/ifc-lite.js CHANGED
@@ -109,7 +109,7 @@ function handleError(f, args) {
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  try {
110
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  return f.apply(this, args);
111
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  } catch (e) {
112
- wasm.__wbindgen_export(addHeapObject(e));
112
+ wasm.__wbindgen_export3(addHeapObject(e));
113
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  }
114
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  }
115
115
 
@@ -171,6 +171,13 @@ function passArrayF32ToWasm0(arg, malloc) {
171
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  return ptr;
172
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  }
173
173
 
174
+ function passArrayF64ToWasm0(arg, malloc) {
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+ const ptr = malloc(arg.length * 8, 8) >>> 0;
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+ getFloat64ArrayMemory0().set(arg, ptr / 8);
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+ WASM_VECTOR_LEN = arg.length;
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+ return ptr;
179
+ }
180
+
174
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  function passStringToWasm0(arg, malloc, realloc) {
175
182
  if (realloc === undefined) {
176
183
  const buf = cachedTextEncoder.encode(arg);
@@ -245,12 +252,12 @@ if (!('encodeInto' in cachedTextEncoder)) {
245
252
 
246
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  let WASM_VECTOR_LEN = 0;
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254
 
248
- function __wasm_bindgen_func_elem_675(arg0, arg1, arg2) {
249
- wasm.__wasm_bindgen_func_elem_675(arg0, arg1, addHeapObject(arg2));
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+ function __wasm_bindgen_func_elem_718(arg0, arg1, arg2) {
256
+ wasm.__wasm_bindgen_func_elem_718(arg0, arg1, addHeapObject(arg2));
250
257
  }
251
258
 
252
- function __wasm_bindgen_func_elem_709(arg0, arg1, arg2, arg3) {
253
- wasm.__wasm_bindgen_func_elem_709(arg0, arg1, addHeapObject(arg2), addHeapObject(arg3));
259
+ function __wasm_bindgen_func_elem_752(arg0, arg1, arg2, arg3) {
260
+ wasm.__wasm_bindgen_func_elem_752(arg0, arg1, addHeapObject(arg2), addHeapObject(arg3));
254
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  }
255
262
 
256
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  const ClashRunResultFinalization = (typeof FinalizationRegistry === 'undefined')
@@ -293,6 +300,10 @@ const ProfileEntryJsFinalization = (typeof FinalizationRegistry === 'undefined')
293
300
  ? { register: () => {}, unregister: () => {} }
294
301
  : new FinalizationRegistry(ptr => wasm.__wbg_profileentryjs_free(ptr >>> 0, 1));
295
302
 
303
+ const SpacePlateHandleFinalization = (typeof FinalizationRegistry === 'undefined')
304
+ ? { register: () => {}, unregister: () => {} }
305
+ : new FinalizationRegistry(ptr => wasm.__wbg_spaceplatehandle_free(ptr >>> 0, 1));
306
+
296
307
  const SymbolicCircleFinalization = (typeof FinalizationRegistry === 'undefined')
297
308
  ? { register: () => {}, unregister: () => {} }
298
309
  : new FinalizationRegistry(ptr => wasm.__wbg_symboliccircle_free(ptr >>> 0, 1));
@@ -345,7 +356,7 @@ export class ClashRunResult {
345
356
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
346
357
  var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
347
358
  var v1 = getArrayU32FromWasm0(r0, r1).slice();
348
- wasm.__wbindgen_export2(r0, r1 * 4, 4);
359
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
349
360
  return v1;
350
361
  } finally {
351
362
  wasm.__wbindgen_add_to_stack_pointer(16);
@@ -361,7 +372,7 @@ export class ClashRunResult {
361
372
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
362
373
  var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
363
374
  var v1 = getArrayU32FromWasm0(r0, r1).slice();
364
- wasm.__wbindgen_export2(r0, r1 * 4, 4);
375
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
365
376
  return v1;
366
377
  } finally {
367
378
  wasm.__wbindgen_add_to_stack_pointer(16);
@@ -377,7 +388,7 @@ export class ClashRunResult {
377
388
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
378
389
  var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
379
390
  var v1 = getArrayF64FromWasm0(r0, r1).slice();
380
- wasm.__wbindgen_export2(r0, r1 * 8, 8);
391
+ wasm.__wbindgen_export4(r0, r1 * 8, 8);
381
392
  return v1;
382
393
  } finally {
383
394
  wasm.__wbindgen_add_to_stack_pointer(16);
@@ -393,7 +404,7 @@ export class ClashRunResult {
393
404
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
394
405
  var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
395
406
  var v1 = getArrayF64FromWasm0(r0, r1).slice();
396
- wasm.__wbindgen_export2(r0, r1 * 8, 8);
407
+ wasm.__wbindgen_export4(r0, r1 * 8, 8);
397
408
  return v1;
398
409
  } finally {
399
410
  wasm.__wbindgen_add_to_stack_pointer(16);
@@ -409,7 +420,7 @@ export class ClashRunResult {
409
420
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
410
421
  var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
411
422
  var v1 = getArrayU8FromWasm0(r0, r1).slice();
412
- wasm.__wbindgen_export2(r0, r1 * 1, 1);
423
+ wasm.__wbindgen_export4(r0, r1 * 1, 1);
413
424
  return v1;
414
425
  } finally {
415
426
  wasm.__wbindgen_add_to_stack_pointer(16);
@@ -425,7 +436,7 @@ export class ClashRunResult {
425
436
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
426
437
  var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
427
438
  var v1 = getArrayF64FromWasm0(r0, r1).slice();
428
- wasm.__wbindgen_export2(r0, r1 * 8, 8);
439
+ wasm.__wbindgen_export4(r0, r1 * 8, 8);
429
440
  return v1;
430
441
  } finally {
431
442
  wasm.__wbindgen_add_to_stack_pointer(16);
@@ -469,15 +480,15 @@ export class ClashSession {
469
480
  * @param {Float32Array} aabbs
470
481
  */
471
482
  ingest(positions, pos_ranges, indices, idx_ranges, aabbs) {
472
- const ptr0 = passArrayF32ToWasm0(positions, wasm.__wbindgen_export3);
483
+ const ptr0 = passArrayF32ToWasm0(positions, wasm.__wbindgen_export);
473
484
  const len0 = WASM_VECTOR_LEN;
474
- const ptr1 = passArray32ToWasm0(pos_ranges, wasm.__wbindgen_export3);
485
+ const ptr1 = passArray32ToWasm0(pos_ranges, wasm.__wbindgen_export);
475
486
  const len1 = WASM_VECTOR_LEN;
476
- const ptr2 = passArray32ToWasm0(indices, wasm.__wbindgen_export3);
487
+ const ptr2 = passArray32ToWasm0(indices, wasm.__wbindgen_export);
477
488
  const len2 = WASM_VECTOR_LEN;
478
- const ptr3 = passArray32ToWasm0(idx_ranges, wasm.__wbindgen_export3);
489
+ const ptr3 = passArray32ToWasm0(idx_ranges, wasm.__wbindgen_export);
479
490
  const len3 = WASM_VECTOR_LEN;
480
- const ptr4 = passArrayF32ToWasm0(aabbs, wasm.__wbindgen_export3);
491
+ const ptr4 = passArrayF32ToWasm0(aabbs, wasm.__wbindgen_export);
481
492
  const len4 = WASM_VECTOR_LEN;
482
493
  wasm.clashsession_ingest(this.__wbg_ptr, ptr0, len0, ptr1, len1, ptr2, len2, ptr3, len3, ptr4, len4);
483
494
  }
@@ -494,9 +505,9 @@ export class ClashSession {
494
505
  * @returns {ClashRunResult}
495
506
  */
496
507
  runRule(group_a, group_b, mode, tolerance, clearance, report_touch) {
497
- const ptr0 = passArray32ToWasm0(group_a, wasm.__wbindgen_export3);
508
+ const ptr0 = passArray32ToWasm0(group_a, wasm.__wbindgen_export);
498
509
  const len0 = WASM_VECTOR_LEN;
499
- const ptr1 = passArray32ToWasm0(group_b, wasm.__wbindgen_export3);
510
+ const ptr1 = passArray32ToWasm0(group_b, wasm.__wbindgen_export);
500
511
  const len1 = WASM_VECTOR_LEN;
501
512
  const ret = wasm.clashsession_runRule(this.__wbg_ptr, ptr0, len0, ptr1, len1, mode, tolerance, clearance, report_touch);
502
513
  return ClashRunResult.__wrap(ret);
@@ -599,7 +610,7 @@ export class GridAxisJs {
599
610
  return getStringFromWasm0(r0, r1);
600
611
  } finally {
601
612
  wasm.__wbindgen_add_to_stack_pointer(16);
602
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
613
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
603
614
  }
604
615
  }
605
616
  /**
@@ -652,7 +663,7 @@ export class IfcAPI {
652
663
  * @returns {any}
653
664
  */
654
665
  buildPrePassFast(data) {
655
- const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export3);
666
+ const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export);
656
667
  const len0 = WASM_VECTOR_LEN;
657
668
  const ret = wasm.ifcapi_buildPrePassFast(this.__wbg_ptr, ptr0, len0);
658
669
  return takeObject(ret);
@@ -664,7 +675,7 @@ export class IfcAPI {
664
675
  * @returns {any}
665
676
  */
666
677
  buildPrePassOnce(data) {
667
- const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export3);
678
+ const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export);
668
679
  const len0 = WASM_VECTOR_LEN;
669
680
  const ret = wasm.ifcapi_buildPrePassOnce(this.__wbg_ptr, ptr0, len0);
670
681
  return takeObject(ret);
@@ -687,19 +698,19 @@ export class IfcAPI {
687
698
  * @returns {MeshCollection}
688
699
  */
689
700
  processGeometryBatch(data, jobs_flat, unit_scale, rtc_x, rtc_y, rtc_z, needs_shift, void_keys, void_counts, void_values, style_ids, style_colors) {
690
- const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export3);
701
+ const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export);
691
702
  const len0 = WASM_VECTOR_LEN;
692
- const ptr1 = passArray32ToWasm0(jobs_flat, wasm.__wbindgen_export3);
703
+ const ptr1 = passArray32ToWasm0(jobs_flat, wasm.__wbindgen_export);
693
704
  const len1 = WASM_VECTOR_LEN;
694
- const ptr2 = passArray32ToWasm0(void_keys, wasm.__wbindgen_export3);
705
+ const ptr2 = passArray32ToWasm0(void_keys, wasm.__wbindgen_export);
695
706
  const len2 = WASM_VECTOR_LEN;
696
- const ptr3 = passArray32ToWasm0(void_counts, wasm.__wbindgen_export3);
707
+ const ptr3 = passArray32ToWasm0(void_counts, wasm.__wbindgen_export);
697
708
  const len3 = WASM_VECTOR_LEN;
698
- const ptr4 = passArray32ToWasm0(void_values, wasm.__wbindgen_export3);
709
+ const ptr4 = passArray32ToWasm0(void_values, wasm.__wbindgen_export);
699
710
  const len4 = WASM_VECTOR_LEN;
700
- const ptr5 = passArray32ToWasm0(style_ids, wasm.__wbindgen_export3);
711
+ const ptr5 = passArray32ToWasm0(style_ids, wasm.__wbindgen_export);
701
712
  const len5 = WASM_VECTOR_LEN;
702
- const ptr6 = passArray8ToWasm0(style_colors, wasm.__wbindgen_export3);
713
+ const ptr6 = passArray8ToWasm0(style_colors, wasm.__wbindgen_export);
703
714
  const len6 = WASM_VECTOR_LEN;
704
715
  const ret = wasm.ifcapi_processGeometryBatch(this.__wbg_ptr, ptr0, len0, ptr1, len1, unit_scale, rtc_x, rtc_y, rtc_z, needs_shift, ptr2, len2, ptr3, len3, ptr4, len4, ptr5, len5, ptr6, len6);
705
716
  return MeshCollection.__wrap(ret);
@@ -737,7 +748,7 @@ export class IfcAPI {
737
748
  buildPrePassStreaming(data, on_event, chunk_size) {
738
749
  try {
739
750
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
740
- const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export3);
751
+ const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export);
741
752
  const len0 = WASM_VECTOR_LEN;
742
753
  wasm.ifcapi_buildPrePassStreaming(retptr, this.__wbg_ptr, ptr0, len0, addBorrowedObject(on_event), chunk_size);
743
754
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
@@ -760,7 +771,7 @@ export class IfcAPI {
760
771
  * @returns {GridAxisCollection}
761
772
  */
762
773
  parseGridAxes(content) {
763
- const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export3, wasm.__wbindgen_export4);
774
+ const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export, wasm.__wbindgen_export2);
764
775
  const len0 = WASM_VECTOR_LEN;
765
776
  const ret = wasm.ifcapi_parseGridAxes(this.__wbg_ptr, ptr0, len0);
766
777
  return GridAxisCollection.__wrap(ret);
@@ -777,7 +788,7 @@ export class IfcAPI {
777
788
  * @returns {Float32Array}
778
789
  */
779
790
  parseGridLines(content) {
780
- const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export3, wasm.__wbindgen_export4);
791
+ const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export, wasm.__wbindgen_export2);
781
792
  const len0 = WASM_VECTOR_LEN;
782
793
  const ret = wasm.ifcapi_parseGridLines(this.__wbg_ptr, ptr0, len0);
783
794
  return takeObject(ret);
@@ -795,7 +806,7 @@ export class IfcAPI {
795
806
  * @returns {Float32Array}
796
807
  */
797
808
  parseAlignmentLines(content) {
798
- const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export3, wasm.__wbindgen_export4);
809
+ const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export, wasm.__wbindgen_export2);
799
810
  const len0 = WASM_VECTOR_LEN;
800
811
  const ret = wasm.ifcapi_parseAlignmentLines(this.__wbg_ptr, ptr0, len0);
801
812
  return takeObject(ret);
@@ -826,7 +837,7 @@ export class IfcAPI {
826
837
  * @returns {ProfileCollection}
827
838
  */
828
839
  extractProfiles(content, model_index) {
829
- const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export3, wasm.__wbindgen_export4);
840
+ const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export, wasm.__wbindgen_export2);
830
841
  const len0 = WASM_VECTOR_LEN;
831
842
  const ret = wasm.ifcapi_extractProfiles(this.__wbg_ptr, ptr0, len0, model_index);
832
843
  return ProfileCollection.__wrap(ret);
@@ -865,11 +876,11 @@ export class IfcAPI {
865
876
  * @param {Uint32Array} lengths
866
877
  */
867
878
  setEntityIndex(ids, starts, lengths) {
868
- const ptr0 = passArray32ToWasm0(ids, wasm.__wbindgen_export3);
879
+ const ptr0 = passArray32ToWasm0(ids, wasm.__wbindgen_export);
869
880
  const len0 = WASM_VECTOR_LEN;
870
- const ptr1 = passArray32ToWasm0(starts, wasm.__wbindgen_export3);
881
+ const ptr1 = passArray32ToWasm0(starts, wasm.__wbindgen_export);
871
882
  const len1 = WASM_VECTOR_LEN;
872
- const ptr2 = passArray32ToWasm0(lengths, wasm.__wbindgen_export3);
883
+ const ptr2 = passArray32ToWasm0(lengths, wasm.__wbindgen_export);
873
884
  const len2 = WASM_VECTOR_LEN;
874
885
  wasm.ifcapi_setEntityIndex(this.__wbg_ptr, ptr0, len0, ptr1, len1, ptr2, len2);
875
886
  }
@@ -943,7 +954,7 @@ export class IfcAPI {
943
954
  return getStringFromWasm0(r0, r1);
944
955
  } finally {
945
956
  wasm.__wbindgen_add_to_stack_pointer(16);
946
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
957
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
947
958
  }
948
959
  }
949
960
  /**
@@ -970,7 +981,7 @@ export class IfcAPI {
970
981
  * @returns {Promise<any>}
971
982
  */
972
983
  parseStreaming(content, callback) {
973
- const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export3, wasm.__wbindgen_export4);
984
+ const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export, wasm.__wbindgen_export2);
974
985
  const len0 = WASM_VECTOR_LEN;
975
986
  const ret = wasm.ifcapi_parseStreaming(this.__wbg_ptr, ptr0, len0, addHeapObject(callback));
976
987
  return takeObject(ret);
@@ -983,7 +994,7 @@ export class IfcAPI {
983
994
  * @returns {any}
984
995
  */
985
996
  scanEntitiesFast(content) {
986
- const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export3, wasm.__wbindgen_export4);
997
+ const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export, wasm.__wbindgen_export2);
987
998
  const len0 = WASM_VECTOR_LEN;
988
999
  const ret = wasm.ifcapi_scanEntitiesFast(this.__wbg_ptr, ptr0, len0);
989
1000
  return takeObject(ret);
@@ -996,7 +1007,7 @@ export class IfcAPI {
996
1007
  * @returns {any}
997
1008
  */
998
1009
  scanEntitiesFastBytes(data) {
999
- const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export3);
1010
+ const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export);
1000
1011
  const len0 = WASM_VECTOR_LEN;
1001
1012
  const ret = wasm.ifcapi_scanEntitiesFastBytes(this.__wbg_ptr, ptr0, len0);
1002
1013
  return takeObject(ret);
@@ -1010,7 +1021,7 @@ export class IfcAPI {
1010
1021
  * @returns {any}
1011
1022
  */
1012
1023
  scanGeometryEntitiesFast(content) {
1013
- const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export3, wasm.__wbindgen_export4);
1024
+ const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1014
1025
  const len0 = WASM_VECTOR_LEN;
1015
1026
  const ret = wasm.ifcapi_scanGeometryEntitiesFast(this.__wbg_ptr, ptr0, len0);
1016
1027
  return takeObject(ret);
@@ -1022,7 +1033,7 @@ export class IfcAPI {
1022
1033
  * @returns {any}
1023
1034
  */
1024
1035
  scanRelevantEntitiesFastBytes(data) {
1025
- const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export3);
1036
+ const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export);
1026
1037
  const len0 = WASM_VECTOR_LEN;
1027
1038
  const ret = wasm.ifcapi_scanRelevantEntitiesFastBytes(this.__wbg_ptr, ptr0, len0);
1028
1039
  return takeObject(ret);
@@ -1040,7 +1051,7 @@ export class IfcAPI {
1040
1051
  * @returns {Promise<any>}
1041
1052
  */
1042
1053
  parse(content) {
1043
- const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export3, wasm.__wbindgen_export4);
1054
+ const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1044
1055
  const len0 = WASM_VECTOR_LEN;
1045
1056
  const ret = wasm.ifcapi_parse(this.__wbg_ptr, ptr0, len0);
1046
1057
  return takeObject(ret);
@@ -1064,7 +1075,7 @@ export class IfcAPI {
1064
1075
  * @returns {SymbolicRepresentationCollection}
1065
1076
  */
1066
1077
  parseSymbolicRepresentations(content) {
1067
- const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export3, wasm.__wbindgen_export4);
1078
+ const ptr0 = passStringToWasm0(content, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1068
1079
  const len0 = WASM_VECTOR_LEN;
1069
1080
  const ret = wasm.ifcapi_parseSymbolicRepresentations(this.__wbg_ptr, ptr0, len0);
1070
1081
  return SymbolicRepresentationCollection.__wrap(ret);
@@ -1141,7 +1152,7 @@ export class MeshCollection {
1141
1152
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1142
1153
  var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1143
1154
  var v1 = getArrayF64FromWasm0(r0, r1).slice();
1144
- wasm.__wbindgen_export2(r0, r1 * 8, 8);
1155
+ wasm.__wbindgen_export4(r0, r1 * 8, 8);
1145
1156
  return v1;
1146
1157
  } finally {
1147
1158
  wasm.__wbindgen_add_to_stack_pointer(16);
@@ -1296,7 +1307,7 @@ export class MeshDataJs {
1296
1307
  let v1;
1297
1308
  if (r0 !== 0) {
1298
1309
  v1 = getArrayF32FromWasm0(r0, r1).slice();
1299
- wasm.__wbindgen_export2(r0, r1 * 4, 4);
1310
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
1300
1311
  }
1301
1312
  return v1;
1302
1313
  } finally {
@@ -1371,7 +1382,7 @@ export class MeshDataJs {
1371
1382
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1372
1383
  var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1373
1384
  var v1 = getArrayF32FromWasm0(r0, r1).slice();
1374
- wasm.__wbindgen_export2(r0, r1 * 4, 4);
1385
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
1375
1386
  return v1;
1376
1387
  } finally {
1377
1388
  wasm.__wbindgen_add_to_stack_pointer(16);
@@ -1410,7 +1421,7 @@ export class MeshDataJs {
1410
1421
  return getStringFromWasm0(r0, r1);
1411
1422
  } finally {
1412
1423
  wasm.__wbindgen_add_to_stack_pointer(16);
1413
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
1424
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
1414
1425
  }
1415
1426
  }
1416
1427
  /**
@@ -1626,7 +1637,7 @@ export class ProfileEntryJs {
1626
1637
  return getStringFromWasm0(r0, r1);
1627
1638
  } finally {
1628
1639
  wasm.__wbindgen_add_to_stack_pointer(16);
1629
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
1640
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
1630
1641
  }
1631
1642
  }
1632
1643
  /**
@@ -1641,6 +1652,289 @@ export class ProfileEntryJs {
1641
1652
  }
1642
1653
  if (Symbol.dispose) ProfileEntryJs.prototype[Symbol.dispose] = ProfileEntryJs.prototype.free;
1643
1654
 
1655
+ /**
1656
+ * A persistent, editable floor-plate topology. See the module docs.
1657
+ */
1658
+ export class SpacePlateHandle {
1659
+ static __wrap(ptr) {
1660
+ ptr = ptr >>> 0;
1661
+ const obj = Object.create(SpacePlateHandle.prototype);
1662
+ obj.__wbg_ptr = ptr;
1663
+ SpacePlateHandleFinalization.register(obj, obj.__wbg_ptr, obj);
1664
+ return obj;
1665
+ }
1666
+ __destroy_into_raw() {
1667
+ const ptr = this.__wbg_ptr;
1668
+ this.__wbg_ptr = 0;
1669
+ SpacePlateHandleFinalization.unregister(this);
1670
+ return ptr;
1671
+ }
1672
+ free() {
1673
+ const ptr = this.__destroy_into_raw();
1674
+ wasm.__wbg_spaceplatehandle_free(ptr, 0);
1675
+ }
1676
+ /**
1677
+ * Number of live rooms.
1678
+ * @returns {number}
1679
+ */
1680
+ get roomCount() {
1681
+ const ret = wasm.spaceplatehandle_roomCount(this.__wbg_ptr);
1682
+ return ret >>> 0;
1683
+ }
1684
+ /**
1685
+ * Insert a new vertex at `(x, y)` on edge `edge`, subdividing it (no new
1686
+ * face). Returns the new vertex id — use it as a `splitFace` endpoint to
1687
+ * cut between points that weren't existing corners. Project `(x, y)` onto
1688
+ * the edge to keep areas unchanged.
1689
+ * @param {number} edge
1690
+ * @param {number} x
1691
+ * @param {number} y
1692
+ * @returns {number}
1693
+ */
1694
+ splitEdge(edge, x, y) {
1695
+ try {
1696
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1697
+ wasm.spaceplatehandle_splitEdge(retptr, this.__wbg_ptr, edge, x, y);
1698
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1699
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1700
+ var r2 = getDataViewMemory0().getInt32(retptr + 4 * 2, true);
1701
+ if (r2) {
1702
+ throw takeObject(r1);
1703
+ }
1704
+ return r0 >>> 0;
1705
+ } finally {
1706
+ wasm.__wbindgen_add_to_stack_pointer(16);
1707
+ }
1708
+ }
1709
+ /**
1710
+ * Subdivide a face with a partition between two of its vertices. `source`
1711
+ * `-1` marks a brand-new partition (materialised as a fresh wall at bake).
1712
+ * Returns the kept face and the new face.
1713
+ * @param {number} face
1714
+ * @param {number} va
1715
+ * @param {number} vb
1716
+ * @param {number} source
1717
+ * @returns {any}
1718
+ */
1719
+ splitFace(face, va, vb, source) {
1720
+ try {
1721
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1722
+ wasm.spaceplatehandle_splitFace(retptr, this.__wbg_ptr, face, va, vb, source);
1723
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1724
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1725
+ var r2 = getDataViewMemory0().getInt32(retptr + 4 * 2, true);
1726
+ if (r2) {
1727
+ throw takeObject(r1);
1728
+ }
1729
+ return takeObject(r0);
1730
+ } finally {
1731
+ wasm.__wbindgen_add_to_stack_pointer(16);
1732
+ }
1733
+ }
1734
+ /**
1735
+ * Move a vertex; returns the rooms it changed. A shared wall is one edge
1736
+ * whose endpoints are shared vertices, so one drag updates both rooms.
1737
+ * @param {number} v
1738
+ * @param {number} x
1739
+ * @param {number} y
1740
+ * @returns {any}
1741
+ */
1742
+ dragVertex(v, x, y) {
1743
+ try {
1744
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1745
+ wasm.spaceplatehandle_dragVertex(retptr, this.__wbg_ptr, v, x, y);
1746
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1747
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1748
+ var r2 = getDataViewMemory0().getInt32(retptr + 4 * 2, true);
1749
+ if (r2) {
1750
+ throw takeObject(r1);
1751
+ }
1752
+ return takeObject(r0);
1753
+ } finally {
1754
+ wasm.__wbindgen_add_to_stack_pointer(16);
1755
+ }
1756
+ }
1757
+ /**
1758
+ * Remove a shared wall, unioning the two rooms it separated. Returns the
1759
+ * surviving room.
1760
+ * @param {number} edge
1761
+ * @returns {any}
1762
+ */
1763
+ mergeFaces(edge) {
1764
+ try {
1765
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1766
+ wasm.spaceplatehandle_mergeFaces(retptr, this.__wbg_ptr, edge);
1767
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1768
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1769
+ var r2 = getDataViewMemory0().getInt32(retptr + 4 * 2, true);
1770
+ if (r2) {
1771
+ throw takeObject(r1);
1772
+ }
1773
+ return takeObject(r0);
1774
+ } finally {
1775
+ wasm.__wbindgen_add_to_stack_pointer(16);
1776
+ }
1777
+ }
1778
+ /**
1779
+ * Flat outline `[x0, y0, x1, y1, …]` of a face (no repeated closing vertex).
1780
+ * @param {number} face
1781
+ * @returns {Float64Array}
1782
+ */
1783
+ faceOutline(face) {
1784
+ try {
1785
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1786
+ wasm.spaceplatehandle_faceOutline(retptr, this.__wbg_ptr, face);
1787
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1788
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1789
+ var v1 = getArrayF64FromWasm0(r0, r1).slice();
1790
+ wasm.__wbindgen_export4(r0, r1 * 8, 8);
1791
+ return v1;
1792
+ } finally {
1793
+ wasm.__wbindgen_add_to_stack_pointer(16);
1794
+ }
1795
+ }
1796
+ /**
1797
+ * The room on the far side of a half-edge (its twin's face), or
1798
+ * `undefined`. O(1) — the "who's across this wall" query.
1799
+ * @param {number} edge
1800
+ * @returns {number | undefined}
1801
+ */
1802
+ neighborAcross(edge) {
1803
+ const ret = wasm.spaceplatehandle_neighborAcross(this.__wbg_ptr, edge);
1804
+ return ret === 0x100000001 ? undefined : ret;
1805
+ }
1806
+ /**
1807
+ * Set a face's floor / ceiling planes (the vertical dimension that turns a
1808
+ * 2D face into a prismatic space at bake).
1809
+ * @param {number} face
1810
+ * @param {number} floor_z
1811
+ * @param {number} ceiling_z
1812
+ * @param {boolean} non_planar
1813
+ */
1814
+ setFaceHeight(face, floor_z, ceiling_z, non_planar) {
1815
+ wasm.spaceplatehandle_setFaceHeight(this.__wbg_ptr, face, floor_z, ceiling_z, non_planar);
1816
+ }
1817
+ /**
1818
+ * Nearest live vertex id to `(x, y)` within `tol`, or `undefined`.
1819
+ * @param {number} x
1820
+ * @param {number} y
1821
+ * @param {number} tol
1822
+ * @returns {number | undefined}
1823
+ */
1824
+ findVertexNear(x, y, tol) {
1825
+ const ret = wasm.spaceplatehandle_findVertexNear(this.__wbg_ptr, x, y, tol);
1826
+ return ret === 0x100000001 ? undefined : ret;
1827
+ }
1828
+ /**
1829
+ * Bounding half-edges of a face paired with their source element —
1830
+ * `[{ edge, source }, …]` — for `IfcRelSpaceBoundary` at bake.
1831
+ * @param {number} face
1832
+ * @returns {any}
1833
+ */
1834
+ boundingElements(face) {
1835
+ try {
1836
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1837
+ wasm.spaceplatehandle_boundingElements(retptr, this.__wbg_ptr, face);
1838
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1839
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1840
+ var r2 = getDataViewMemory0().getInt32(retptr + 4 * 2, true);
1841
+ if (r2) {
1842
+ throw takeObject(r1);
1843
+ }
1844
+ return takeObject(r0);
1845
+ } finally {
1846
+ wasm.__wbindgen_add_to_stack_pointer(16);
1847
+ }
1848
+ }
1849
+ /**
1850
+ * Build a plate from flat wall-axis segments.
1851
+ *
1852
+ * `segCoords`: `[ax, ay, bx, by, …]` (length a multiple of 4).
1853
+ * `segSources`: one `i32` per segment, `-1` for none.
1854
+ * `snapTolerance` / `minArea`: pass `<= 0` to take the defaults.
1855
+ * @param {Float64Array} seg_coords
1856
+ * @param {Int32Array} seg_sources
1857
+ * @param {number} snap_tolerance
1858
+ * @param {number} min_area
1859
+ */
1860
+ constructor(seg_coords, seg_sources, snap_tolerance, min_area) {
1861
+ try {
1862
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1863
+ const ptr0 = passArrayF64ToWasm0(seg_coords, wasm.__wbindgen_export);
1864
+ const len0 = WASM_VECTOR_LEN;
1865
+ const ptr1 = passArray32ToWasm0(seg_sources, wasm.__wbindgen_export);
1866
+ const len1 = WASM_VECTOR_LEN;
1867
+ wasm.spaceplatehandle_new(retptr, ptr0, len0, ptr1, len1, snap_tolerance, min_area);
1868
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1869
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1870
+ var r2 = getDataViewMemory0().getInt32(retptr + 4 * 2, true);
1871
+ if (r2) {
1872
+ throw takeObject(r1);
1873
+ }
1874
+ this.__wbg_ptr = r0 >>> 0;
1875
+ SpacePlateHandleFinalization.register(this, this.__wbg_ptr, this);
1876
+ return this;
1877
+ } finally {
1878
+ wasm.__wbindgen_add_to_stack_pointer(16);
1879
+ }
1880
+ }
1881
+ /**
1882
+ * Face ids of every live room.
1883
+ * @returns {Uint32Array}
1884
+ */
1885
+ roomIds() {
1886
+ try {
1887
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1888
+ wasm.spaceplatehandle_roomIds(retptr, this.__wbg_ptr);
1889
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1890
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1891
+ var v1 = getArrayU32FromWasm0(r0, r1).slice();
1892
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
1893
+ return v1;
1894
+ } finally {
1895
+ wasm.__wbindgen_add_to_stack_pointer(16);
1896
+ }
1897
+ }
1898
+ /**
1899
+ * All live rooms as `{ face, area, simple, outline }` patches.
1900
+ * @returns {any}
1901
+ */
1902
+ snapshot() {
1903
+ try {
1904
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1905
+ wasm.spaceplatehandle_snapshot(retptr, this.__wbg_ptr);
1906
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1907
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1908
+ var r2 = getDataViewMemory0().getInt32(retptr + 4 * 2, true);
1909
+ if (r2) {
1910
+ throw takeObject(r1);
1911
+ }
1912
+ return takeObject(r0);
1913
+ } finally {
1914
+ wasm.__wbindgen_add_to_stack_pointer(16);
1915
+ }
1916
+ }
1917
+ /**
1918
+ * Deep-copy the plate for an undo/redo snapshot. The clone owns its own
1919
+ * heap; the caller must `.free()` it like any handle.
1920
+ * @returns {SpacePlateHandle}
1921
+ */
1922
+ duplicate() {
1923
+ const ret = wasm.spaceplatehandle_duplicate(this.__wbg_ptr);
1924
+ return SpacePlateHandle.__wrap(ret);
1925
+ }
1926
+ /**
1927
+ * Absolute area (m²) of a face.
1928
+ * @param {number} face
1929
+ * @returns {number}
1930
+ */
1931
+ faceArea(face) {
1932
+ const ret = wasm.spaceplatehandle_faceArea(this.__wbg_ptr, face);
1933
+ return ret;
1934
+ }
1935
+ }
1936
+ if (Symbol.dispose) SpacePlateHandle.prototype[Symbol.dispose] = SpacePlateHandle.prototype.free;
1937
+
1644
1938
  /**
1645
1939
  * A 2D circle/arc for symbolic representations
1646
1940
  */
@@ -1700,7 +1994,7 @@ export class SymbolicCircle {
1700
1994
  return getStringFromWasm0(r0, r1);
1701
1995
  } finally {
1702
1996
  wasm.__wbindgen_add_to_stack_pointer(16);
1703
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
1997
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
1704
1998
  }
1705
1999
  }
1706
2000
  /**
@@ -1748,7 +2042,7 @@ export class SymbolicCircle {
1748
2042
  return getStringFromWasm0(r0, r1);
1749
2043
  } finally {
1750
2044
  wasm.__wbindgen_add_to_stack_pointer(16);
1751
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
2045
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
1752
2046
  }
1753
2047
  }
1754
2048
  /**
@@ -1860,7 +2154,7 @@ export class SymbolicFillArea {
1860
2154
  return getStringFromWasm0(r0, r1);
1861
2155
  } finally {
1862
2156
  wasm.__wbindgen_add_to_stack_pointer(16);
1863
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
2157
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
1864
2158
  }
1865
2159
  }
1866
2160
  /**
@@ -1936,7 +2230,7 @@ export class SymbolicFillArea {
1936
2230
  return getStringFromWasm0(r0, r1);
1937
2231
  } finally {
1938
2232
  wasm.__wbindgen_add_to_stack_pointer(16);
1939
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
2233
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
1940
2234
  }
1941
2235
  }
1942
2236
  }
@@ -1997,7 +2291,7 @@ export class SymbolicPolyline {
1997
2291
  return getStringFromWasm0(r0, r1);
1998
2292
  } finally {
1999
2293
  wasm.__wbindgen_add_to_stack_pointer(16);
2000
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
2294
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
2001
2295
  }
2002
2296
  }
2003
2297
  /**
@@ -2034,7 +2328,7 @@ export class SymbolicPolyline {
2034
2328
  return getStringFromWasm0(r0, r1);
2035
2329
  } finally {
2036
2330
  wasm.__wbindgen_add_to_stack_pointer(16);
2037
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
2331
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
2038
2332
  }
2039
2333
  }
2040
2334
  /**
@@ -2138,7 +2432,7 @@ export class SymbolicRepresentationCollection {
2138
2432
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
2139
2433
  var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
2140
2434
  var v1 = getArrayU32FromWasm0(r0, r1).slice();
2141
- wasm.__wbindgen_export2(r0, r1 * 4, 4);
2435
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
2142
2436
  return v1;
2143
2437
  } finally {
2144
2438
  wasm.__wbindgen_add_to_stack_pointer(16);
@@ -2225,7 +2519,7 @@ export class SymbolicText {
2225
2519
  return getStringFromWasm0(r0, r1);
2226
2520
  } finally {
2227
2521
  wasm.__wbindgen_add_to_stack_pointer(16);
2228
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
2522
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
2229
2523
  }
2230
2524
  }
2231
2525
  /**
@@ -2307,7 +2601,7 @@ export class SymbolicText {
2307
2601
  return getStringFromWasm0(r0, r1);
2308
2602
  } finally {
2309
2603
  wasm.__wbindgen_add_to_stack_pointer(16);
2310
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
2604
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
2311
2605
  }
2312
2606
  }
2313
2607
  /**
@@ -2333,7 +2627,7 @@ export class SymbolicText {
2333
2627
  return getStringFromWasm0(r0, r1);
2334
2628
  } finally {
2335
2629
  wasm.__wbindgen_add_to_stack_pointer(16);
2336
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
2630
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
2337
2631
  }
2338
2632
  }
2339
2633
  /**
@@ -2352,7 +2646,7 @@ export class SymbolicText {
2352
2646
  return getStringFromWasm0(r0, r1);
2353
2647
  } finally {
2354
2648
  wasm.__wbindgen_add_to_stack_pointer(16);
2355
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
2649
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
2356
2650
  }
2357
2651
  }
2358
2652
  /**
@@ -2407,9 +2701,9 @@ export function init() {
2407
2701
  * @returns {MeshOutlineJs | undefined}
2408
2702
  */
2409
2703
  export function meshOutline2d(positions, indices, axis, flipped) {
2410
- const ptr0 = passArrayF32ToWasm0(positions, wasm.__wbindgen_export3);
2704
+ const ptr0 = passArrayF32ToWasm0(positions, wasm.__wbindgen_export);
2411
2705
  const len0 = WASM_VECTOR_LEN;
2412
- const ptr1 = passArray32ToWasm0(indices, wasm.__wbindgen_export3);
2706
+ const ptr1 = passArray32ToWasm0(indices, wasm.__wbindgen_export);
2413
2707
  const len1 = WASM_VECTOR_LEN;
2414
2708
  const ret = wasm.meshOutline2d(ptr0, len0, ptr1, len1, axis, flipped);
2415
2709
  return ret === 0 ? undefined : MeshOutlineJs.__wrap(ret);
@@ -2442,7 +2736,7 @@ export function version() {
2442
2736
  return getStringFromWasm0(r0, r1);
2443
2737
  } finally {
2444
2738
  wasm.__wbindgen_add_to_stack_pointer(16);
2445
- wasm.__wbindgen_export2(deferred1_0, deferred1_1, 1);
2739
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
2446
2740
  }
2447
2741
  }
2448
2742
 
@@ -2485,6 +2779,13 @@ function __wbg_get_imports() {
2485
2779
  const ret = Error(getStringFromWasm0(arg0, arg1));
2486
2780
  return addHeapObject(ret);
2487
2781
  };
2782
+ imports.wbg.__wbg_String_8f0eb39a4a4c2f66 = function(arg0, arg1) {
2783
+ const ret = String(getObject(arg1));
2784
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
2785
+ const len1 = WASM_VECTOR_LEN;
2786
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2787
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2788
+ };
2488
2789
  imports.wbg.__wbg___wbindgen_is_function_8d400b8b1af978cd = function(arg0) {
2489
2790
  const ret = typeof(getObject(arg0)) === 'function';
2490
2791
  return ret;
@@ -2519,7 +2820,7 @@ function __wbg_get_imports() {
2519
2820
  deferred0_1 = arg1;
2520
2821
  console.error(getStringFromWasm0(arg0, arg1));
2521
2822
  } finally {
2522
- wasm.__wbindgen_export2(deferred0_0, deferred0_1, 1);
2823
+ wasm.__wbindgen_export4(deferred0_0, deferred0_1, 1);
2523
2824
  }
2524
2825
  };
2525
2826
  imports.wbg.__wbg_info_ce6bcc489c22f6f0 = function(arg0) {
@@ -2544,7 +2845,7 @@ function __wbg_get_imports() {
2544
2845
  const a = state0.a;
2545
2846
  state0.a = 0;
2546
2847
  try {
2547
- return __wasm_bindgen_func_elem_709(a, state0.b, arg0, arg1);
2848
+ return __wasm_bindgen_func_elem_752(a, state0.b, arg0, arg1);
2548
2849
  } finally {
2549
2850
  state0.a = a;
2550
2851
  }
@@ -2619,7 +2920,7 @@ function __wbg_get_imports() {
2619
2920
  };
2620
2921
  imports.wbg.__wbg_stack_0ed75d68575b0f3c = function(arg0, arg1) {
2621
2922
  const ret = getObject(arg1).stack;
2622
- const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export3, wasm.__wbindgen_export4);
2923
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
2623
2924
  const len1 = WASM_VECTOR_LEN;
2624
2925
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2625
2926
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
@@ -2647,11 +2948,6 @@ function __wbg_get_imports() {
2647
2948
  imports.wbg.__wbg_warn_6e567d0d926ff881 = function(arg0) {
2648
2949
  console.warn(getObject(arg0));
2649
2950
  };
2650
- imports.wbg.__wbindgen_cast_0093e2d96a856a3b = function(arg0, arg1) {
2651
- // Cast intrinsic for `Closure(Closure { dtor_idx: 61, function: Function { arguments: [Externref], shim_idx: 62, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
2652
- const ret = makeMutClosure(arg0, arg1, wasm.__wasm_bindgen_func_elem_674, __wasm_bindgen_func_elem_675);
2653
- return addHeapObject(ret);
2654
- };
2655
2951
  imports.wbg.__wbindgen_cast_2241b6af4c4b2941 = function(arg0, arg1) {
2656
2952
  // Cast intrinsic for `Ref(String) -> Externref`.
2657
2953
  const ret = getStringFromWasm0(arg0, arg1);
@@ -2667,6 +2963,11 @@ function __wbg_get_imports() {
2667
2963
  const ret = arg0;
2668
2964
  return addHeapObject(ret);
2669
2965
  };
2966
+ imports.wbg.__wbindgen_cast_efaa74e24e38a7b5 = function(arg0, arg1) {
2967
+ // Cast intrinsic for `Closure(Closure { dtor_idx: 65, function: Function { arguments: [Externref], shim_idx: 66, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
2968
+ const ret = makeMutClosure(arg0, arg1, wasm.__wasm_bindgen_func_elem_717, __wasm_bindgen_func_elem_718);
2969
+ return addHeapObject(ret);
2970
+ };
2670
2971
  imports.wbg.__wbindgen_object_clone_ref = function(arg0) {
2671
2972
  const ret = getObject(arg0);
2672
2973
  return addHeapObject(ret);
Binary file