@iebh/tera-fy 1.0.3 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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- "sources": ["../node_modules/lodash-es/_freeGlobal.js", "../node_modules/lodash-es/_root.js", "../node_modules/lodash-es/_Symbol.js", "../node_modules/lodash-es/_getRawTag.js", "../node_modules/lodash-es/_objectToString.js", "../node_modules/lodash-es/_baseGetTag.js", "../node_modules/lodash-es/isObjectLike.js", "../node_modules/lodash-es/isArray.js", "../node_modules/lodash-es/isObject.js", "../node_modules/lodash-es/isFunction.js", "../node_modules/lodash-es/_coreJsData.js", "../node_modules/lodash-es/_isMasked.js", "../node_modules/lodash-es/_toSource.js", "../node_modules/lodash-es/_baseIsNative.js", "../node_modules/lodash-es/_getValue.js", "../node_modules/lodash-es/_getNative.js", "../node_modules/lodash-es/_WeakMap.js", "../node_modules/lodash-es/_baseCreate.js", "../node_modules/lodash-es/_copyArray.js", "../node_modules/lodash-es/_defineProperty.js", "../node_modules/lodash-es/_arrayEach.js", "../node_modules/lodash-es/_isIndex.js", "../node_modules/lodash-es/_baseAssignValue.js", "../node_modules/lodash-es/eq.js", "../node_modules/lodash-es/_assignValue.js", "../node_modules/lodash-es/_copyObject.js", "../node_modules/lodash-es/isLength.js", "../node_modules/lodash-es/isArrayLike.js", "../node_modules/lodash-es/_isPrototype.js", "../node_modules/lodash-es/_baseTimes.js", "../node_modules/lodash-es/_baseIsArguments.js", "../node_modules/lodash-es/isArguments.js", "../node_modules/lodash-es/stubFalse.js", "../node_modules/lodash-es/isBuffer.js", "../node_modules/lodash-es/_baseIsTypedArray.js", "../node_modules/lodash-es/_baseUnary.js", "../node_modules/lodash-es/_nodeUtil.js", "../node_modules/lodash-es/isTypedArray.js", "../node_modules/lodash-es/_arrayLikeKeys.js", "../node_modules/lodash-es/_overArg.js", "../node_modules/lodash-es/_nativeKeys.js", "../node_modules/lodash-es/_baseKeys.js", "../node_modules/lodash-es/keys.js", "../node_modules/lodash-es/_nativeKeysIn.js", "../node_modules/lodash-es/_baseKeysIn.js", "../node_modules/lodash-es/keysIn.js", "../node_modules/lodash-es/_nativeCreate.js", "../node_modules/lodash-es/_hashClear.js", "../node_modules/lodash-es/_hashDelete.js", "../node_modules/lodash-es/_hashGet.js", "../node_modules/lodash-es/_hashHas.js", "../node_modules/lodash-es/_hashSet.js", "../node_modules/lodash-es/_Hash.js", "../node_modules/lodash-es/_listCacheClear.js", "../node_modules/lodash-es/_assocIndexOf.js", "../node_modules/lodash-es/_listCacheDelete.js", "../node_modules/lodash-es/_listCacheGet.js", "../node_modules/lodash-es/_listCacheHas.js", "../node_modules/lodash-es/_listCacheSet.js", "../node_modules/lodash-es/_ListCache.js", "../node_modules/lodash-es/_Map.js", "../node_modules/lodash-es/_mapCacheClear.js", "../node_modules/lodash-es/_isKeyable.js", "../node_modules/lodash-es/_getMapData.js", "../node_modules/lodash-es/_mapCacheDelete.js", "../node_modules/lodash-es/_mapCacheGet.js", "../node_modules/lodash-es/_mapCacheHas.js", "../node_modules/lodash-es/_mapCacheSet.js", "../node_modules/lodash-es/_MapCache.js", "../node_modules/lodash-es/_arrayPush.js", "../node_modules/lodash-es/_getPrototype.js", "../node_modules/lodash-es/_stackClear.js", "../node_modules/lodash-es/_stackDelete.js", "../node_modules/lodash-es/_stackGet.js", "../node_modules/lodash-es/_stackHas.js", "../node_modules/lodash-es/_stackSet.js", "../node_modules/lodash-es/_Stack.js", "../node_modules/lodash-es/_baseAssign.js", "../node_modules/lodash-es/_baseAssignIn.js", "../node_modules/lodash-es/_cloneBuffer.js", "../node_modules/lodash-es/_arrayFilter.js", "../node_modules/lodash-es/stubArray.js", "../node_modules/lodash-es/_getSymbols.js", "../node_modules/lodash-es/_copySymbols.js", "../node_modules/lodash-es/_getSymbolsIn.js", "../node_modules/lodash-es/_copySymbolsIn.js", "../node_modules/lodash-es/_baseGetAllKeys.js", "../node_modules/lodash-es/_getAllKeys.js", "../node_modules/lodash-es/_getAllKeysIn.js", "../node_modules/lodash-es/_DataView.js", "../node_modules/lodash-es/_Promise.js", "../node_modules/lodash-es/_Set.js", "../node_modules/lodash-es/_getTag.js", "../node_modules/lodash-es/_initCloneArray.js", "../node_modules/lodash-es/_Uint8Array.js", "../node_modules/lodash-es/_cloneArrayBuffer.js", "../node_modules/lodash-es/_cloneDataView.js", "../node_modules/lodash-es/_cloneRegExp.js", "../node_modules/lodash-es/_cloneSymbol.js", "../node_modules/lodash-es/_cloneTypedArray.js", "../node_modules/lodash-es/_initCloneByTag.js", "../node_modules/lodash-es/_initCloneObject.js", "../node_modules/lodash-es/_baseIsMap.js", "../node_modules/lodash-es/isMap.js", "../node_modules/lodash-es/_baseIsSet.js", "../node_modules/lodash-es/isSet.js", "../node_modules/lodash-es/_baseClone.js", "../node_modules/lodash-es/cloneDeep.js", "../node_modules/nanoid/index.browser.js", "../node_modules/@vue/shared/dist/shared.esm-bundler.js", "../node_modules/@vue/reactivity/dist/reactivity.esm-bundler.js", "../node_modules/@vue/runtime-core/dist/runtime-core.esm-bundler.js", "../lib/terafy.client.js"],
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- "sourcesContent": ["/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n", "import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n", "import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n", "import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n", "import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n", "/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n", "/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n", "/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n", "import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n", "import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n", "import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n", "/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n", "import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n", "/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n", "import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n", "import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n", "/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n", "import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n", "/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n", "/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n", "import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n", "/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n", "import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n", "import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n", "/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n", "import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n", "/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n", "import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n", "import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n", "/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n", "import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n", "import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n", "/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n", "import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n", "import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n", "import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n", "/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n", "import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n", "import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n", "import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n", "/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n", "import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n", "import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n", "import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n", "import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n", "/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n", "import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n", "/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n", "import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n", "import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n", "import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n", "/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n", "import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n", "import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n", "/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n", "import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n", "import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n", "/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n", "/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n", "/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n", "import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n", "import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n", "import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n", "import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n", "import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n", "/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n", "/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n", "import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n", "import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n", "import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n", "import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n", "import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n", "import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n", "import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n", "import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n", "import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n", "import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n", "/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n", "import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n", "import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n", "import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n", "import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n", "import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n", "import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n", "import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n", "import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.clone` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 1.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @returns {*} Returns the deep cloned value.\n * @see _.clone\n * @example\n *\n * var objects = [{ 'a': 1 }, { 'b': 2 }];\n *\n * var deep = _.cloneDeep(objects);\n * console.log(deep[0] === objects[0]);\n * // => false\n */\nfunction cloneDeep(value) {\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG);\n}\n\nexport default cloneDeep;\n", "export { urlAlphabet } from './url-alphabet/index.js'\nexport let random = bytes => crypto.getRandomValues(new Uint8Array(bytes))\nexport let customRandom = (alphabet, defaultSize, getRandom) => {\n let mask = (2 << (Math.log(alphabet.length - 1) / Math.LN2)) - 1\n let step = -~((1.6 * mask * defaultSize) / alphabet.length)\n return (size = defaultSize) => {\n let id = ''\n while (true) {\n let bytes = getRandom(step)\n let j = step\n while (j--) {\n id += alphabet[bytes[j] & mask] || ''\n if (id.length === size) return id\n }\n }\n }\n}\nexport let customAlphabet = (alphabet, size = 21) =>\n customRandom(alphabet, size, random)\nexport let nanoid = (size = 21) =>\n crypto.getRandomValues(new Uint8Array(size)).reduce((id, byte) => {\n byte &= 63\n if (byte < 36) {\n id += byte.toString(36)\n } else if (byte < 62) {\n id += (byte - 26).toString(36).toUpperCase()\n } else if (byte > 62) {\n id += '-'\n } else {\n id += '_'\n }\n return id\n }, '')\n", "function makeMap(str, expectsLowerCase) {\n const map = /* @__PURE__ */ Object.create(null);\n const list = str.split(\",\");\n for (let i = 0; i < list.length; i++) {\n map[list[i]] = true;\n }\n return expectsLowerCase ? (val) => !!map[val.toLowerCase()] : (val) => !!map[val];\n}\n\nconst EMPTY_OBJ = !!(process.env.NODE_ENV !== \"production\") ? Object.freeze({}) : {};\nconst EMPTY_ARR = !!(process.env.NODE_ENV !== \"production\") ? Object.freeze([]) : [];\nconst NOOP = () => {\n};\nconst NO = () => false;\nconst onRE = /^on[^a-z]/;\nconst isOn = (key) => onRE.test(key);\nconst isModelListener = (key) => key.startsWith(\"onUpdate:\");\nconst extend = Object.assign;\nconst remove = (arr, el) => {\n const i = arr.indexOf(el);\n if (i > -1) {\n arr.splice(i, 1);\n }\n};\nconst hasOwnProperty = Object.prototype.hasOwnProperty;\nconst hasOwn = (val, key) => hasOwnProperty.call(val, key);\nconst isArray = Array.isArray;\nconst isMap = (val) => toTypeString(val) === \"[object Map]\";\nconst isSet = (val) => toTypeString(val) === \"[object Set]\";\nconst isDate = (val) => toTypeString(val) === \"[object Date]\";\nconst isRegExp = (val) => toTypeString(val) === \"[object RegExp]\";\nconst isFunction = (val) => typeof val === \"function\";\nconst isString = (val) => typeof val === \"string\";\nconst isSymbol = (val) => typeof val === \"symbol\";\nconst isObject = (val) => val !== null && typeof val === \"object\";\nconst isPromise = (val) => {\n return (isObject(val) || isFunction(val)) && isFunction(val.then) && isFunction(val.catch);\n};\nconst objectToString = Object.prototype.toString;\nconst toTypeString = (value) => objectToString.call(value);\nconst toRawType = (value) => {\n return toTypeString(value).slice(8, -1);\n};\nconst isPlainObject = (val) => toTypeString(val) === \"[object Object]\";\nconst isIntegerKey = (key) => isString(key) && key !== \"NaN\" && key[0] !== \"-\" && \"\" + parseInt(key, 10) === key;\nconst isReservedProp = /* @__PURE__ */ makeMap(\n // the leading comma is intentional so empty string \"\" is also included\n \",key,ref,ref_for,ref_key,onVnodeBeforeMount,onVnodeMounted,onVnodeBeforeUpdate,onVnodeUpdated,onVnodeBeforeUnmount,onVnodeUnmounted\"\n);\nconst isBuiltInDirective = /* @__PURE__ */ makeMap(\n \"bind,cloak,else-if,else,for,html,if,model,on,once,pre,show,slot,text,memo\"\n);\nconst cacheStringFunction = (fn) => {\n const cache = /* @__PURE__ */ Object.create(null);\n return (str) => {\n const hit = cache[str];\n return hit || (cache[str] = fn(str));\n };\n};\nconst camelizeRE = /-(\\w)/g;\nconst camelize = cacheStringFunction((str) => {\n return str.replace(camelizeRE, (_, c) => c ? c.toUpperCase() : \"\");\n});\nconst hyphenateRE = /\\B([A-Z])/g;\nconst hyphenate = cacheStringFunction(\n (str) => str.replace(hyphenateRE, \"-$1\").toLowerCase()\n);\nconst capitalize = cacheStringFunction((str) => {\n return str.charAt(0).toUpperCase() + str.slice(1);\n});\nconst toHandlerKey = cacheStringFunction((str) => {\n const s = str ? `on${capitalize(str)}` : ``;\n return s;\n});\nconst hasChanged = (value, oldValue) => !Object.is(value, oldValue);\nconst invokeArrayFns = (fns, arg) => {\n for (let i = 0; i < fns.length; i++) {\n fns[i](arg);\n }\n};\nconst def = (obj, key, value) => {\n Object.defineProperty(obj, key, {\n configurable: true,\n enumerable: false,\n value\n });\n};\nconst looseToNumber = (val) => {\n const n = parseFloat(val);\n return isNaN(n) ? val : n;\n};\nconst toNumber = (val) => {\n const n = isString(val) ? Number(val) : NaN;\n return isNaN(n) ? val : n;\n};\nlet _globalThis;\nconst getGlobalThis = () => {\n return _globalThis || (_globalThis = typeof globalThis !== \"undefined\" ? globalThis : typeof self !== \"undefined\" ? self : typeof window !== \"undefined\" ? window : typeof global !== \"undefined\" ? global : {});\n};\nconst identRE = /^[_$a-zA-Z\\xA0-\\uFFFF][_$a-zA-Z0-9\\xA0-\\uFFFF]*$/;\nfunction genPropsAccessExp(name) {\n return identRE.test(name) ? `__props.${name}` : `__props[${JSON.stringify(name)}]`;\n}\n\nconst PatchFlagNames = {\n [1]: `TEXT`,\n [2]: `CLASS`,\n [4]: `STYLE`,\n [8]: `PROPS`,\n [16]: `FULL_PROPS`,\n [32]: `HYDRATE_EVENTS`,\n [64]: `STABLE_FRAGMENT`,\n [128]: `KEYED_FRAGMENT`,\n [256]: `UNKEYED_FRAGMENT`,\n [512]: `NEED_PATCH`,\n [1024]: `DYNAMIC_SLOTS`,\n [2048]: `DEV_ROOT_FRAGMENT`,\n [-1]: `HOISTED`,\n [-2]: `BAIL`\n};\n\nconst slotFlagsText = {\n [1]: \"STABLE\",\n [2]: \"DYNAMIC\",\n [3]: \"FORWARDED\"\n};\n\nconst GLOBALS_ALLOWED = \"Infinity,undefined,NaN,isFinite,isNaN,parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,BigInt,console\";\nconst isGloballyAllowed = /* @__PURE__ */ makeMap(GLOBALS_ALLOWED);\nconst isGloballyWhitelisted = isGloballyAllowed;\n\nconst range = 2;\nfunction generateCodeFrame(source, start = 0, end = source.length) {\n let lines = source.split(/(\\r?\\n)/);\n const newlineSequences = lines.filter((_, idx) => idx % 2 === 1);\n lines = lines.filter((_, idx) => idx % 2 === 0);\n let count = 0;\n const res = [];\n for (let i = 0; i < lines.length; i++) {\n count += lines[i].length + (newlineSequences[i] && newlineSequences[i].length || 0);\n if (count >= start) {\n for (let j = i - range; j <= i + range || end > count; j++) {\n if (j < 0 || j >= lines.length)\n continue;\n const line = j + 1;\n res.push(\n `${line}${\" \".repeat(Math.max(3 - String(line).length, 0))}| ${lines[j]}`\n );\n const lineLength = lines[j].length;\n const newLineSeqLength = newlineSequences[j] && newlineSequences[j].length || 0;\n if (j === i) {\n const pad = start - (count - (lineLength + newLineSeqLength));\n const length = Math.max(\n 1,\n end > count ? lineLength - pad : end - start\n );\n res.push(` | ` + \" \".repeat(pad) + \"^\".repeat(length));\n } else if (j > i) {\n if (end > count) {\n const length = Math.max(Math.min(end - count, lineLength), 1);\n res.push(` | ` + \"^\".repeat(length));\n }\n count += lineLength + newLineSeqLength;\n }\n }\n break;\n }\n }\n return res.join(\"\\n\");\n}\n\nfunction normalizeStyle(value) {\n if (isArray(value)) {\n const res = {};\n for (let i = 0; i < value.length; i++) {\n const item = value[i];\n const normalized = isString(item) ? parseStringStyle(item) : normalizeStyle(item);\n if (normalized) {\n for (const key in normalized) {\n res[key] = normalized[key];\n }\n }\n }\n return res;\n } else if (isString(value) || isObject(value)) {\n return value;\n }\n}\nconst listDelimiterRE = /;(?![^(]*\\))/g;\nconst propertyDelimiterRE = /:([^]+)/;\nconst styleCommentRE = /\\/\\*[^]*?\\*\\//g;\nfunction parseStringStyle(cssText) {\n const ret = {};\n cssText.replace(styleCommentRE, \"\").split(listDelimiterRE).forEach((item) => {\n if (item) {\n const tmp = item.split(propertyDelimiterRE);\n tmp.length > 1 && (ret[tmp[0].trim()] = tmp[1].trim());\n }\n });\n return ret;\n}\nfunction stringifyStyle(styles) {\n let ret = \"\";\n if (!styles || isString(styles)) {\n return ret;\n }\n for (const key in styles) {\n const value = styles[key];\n const normalizedKey = key.startsWith(`--`) ? key : hyphenate(key);\n if (isString(value) || typeof value === \"number\") {\n ret += `${normalizedKey}:${value};`;\n }\n }\n return ret;\n}\nfunction normalizeClass(value) {\n let res = \"\";\n if (isString(value)) {\n res = value;\n } else if (isArray(value)) {\n for (let i = 0; i < value.length; i++) {\n const normalized = normalizeClass(value[i]);\n if (normalized) {\n res += normalized + \" \";\n }\n }\n } else if (isObject(value)) {\n for (const name in value) {\n if (value[name]) {\n res += name + \" \";\n }\n }\n }\n return res.trim();\n}\nfunction normalizeProps(props) {\n if (!props)\n return null;\n let { class: klass, style } = props;\n if (klass && !isString(klass)) {\n props.class = normalizeClass(klass);\n }\n if (style) {\n props.style = normalizeStyle(style);\n }\n return props;\n}\n\nconst HTML_TAGS = \"html,body,base,head,link,meta,style,title,address,article,aside,footer,header,hgroup,h1,h2,h3,h4,h5,h6,nav,section,div,dd,dl,dt,figcaption,figure,picture,hr,img,li,main,ol,p,pre,ul,a,b,abbr,bdi,bdo,br,cite,code,data,dfn,em,i,kbd,mark,q,rp,rt,ruby,s,samp,small,span,strong,sub,sup,time,u,var,wbr,area,audio,map,track,video,embed,object,param,source,canvas,script,noscript,del,ins,caption,col,colgroup,table,thead,tbody,td,th,tr,button,datalist,fieldset,form,input,label,legend,meter,optgroup,option,output,progress,select,textarea,details,dialog,menu,summary,template,blockquote,iframe,tfoot\";\nconst SVG_TAGS = \"svg,animate,animateMotion,animateTransform,circle,clipPath,color-profile,defs,desc,discard,ellipse,feBlend,feColorMatrix,feComponentTransfer,feComposite,feConvolveMatrix,feDiffuseLighting,feDisplacementMap,feDistantLight,feDropShadow,feFlood,feFuncA,feFuncB,feFuncG,feFuncR,feGaussianBlur,feImage,feMerge,feMergeNode,feMorphology,feOffset,fePointLight,feSpecularLighting,feSpotLight,feTile,feTurbulence,filter,foreignObject,g,hatch,hatchpath,image,line,linearGradient,marker,mask,mesh,meshgradient,meshpatch,meshrow,metadata,mpath,path,pattern,polygon,polyline,radialGradient,rect,set,solidcolor,stop,switch,symbol,text,textPath,title,tspan,unknown,use,view\";\nconst VOID_TAGS = \"area,base,br,col,embed,hr,img,input,link,meta,param,source,track,wbr\";\nconst isHTMLTag = /* @__PURE__ */ makeMap(HTML_TAGS);\nconst isSVGTag = /* @__PURE__ */ makeMap(SVG_TAGS);\nconst isVoidTag = /* @__PURE__ */ makeMap(VOID_TAGS);\n\nconst specialBooleanAttrs = `itemscope,allowfullscreen,formnovalidate,ismap,nomodule,novalidate,readonly`;\nconst isSpecialBooleanAttr = /* @__PURE__ */ makeMap(specialBooleanAttrs);\nconst isBooleanAttr = /* @__PURE__ */ makeMap(\n specialBooleanAttrs + `,async,autofocus,autoplay,controls,default,defer,disabled,hidden,inert,loop,open,required,reversed,scoped,seamless,checked,muted,multiple,selected`\n);\nfunction includeBooleanAttr(value) {\n return !!value || value === \"\";\n}\nconst unsafeAttrCharRE = /[>/=\"'\\u0009\\u000a\\u000c\\u0020]/;\nconst attrValidationCache = {};\nfunction isSSRSafeAttrName(name) {\n if (attrValidationCache.hasOwnProperty(name)) {\n return attrValidationCache[name];\n }\n const isUnsafe = unsafeAttrCharRE.test(name);\n if (isUnsafe) {\n console.error(`unsafe attribute name: ${name}`);\n }\n return attrValidationCache[name] = !isUnsafe;\n}\nconst propsToAttrMap = {\n acceptCharset: \"accept-charset\",\n className: \"class\",\n htmlFor: \"for\",\n httpEquiv: \"http-equiv\"\n};\nconst isKnownHtmlAttr = /* @__PURE__ */ makeMap(\n `accept,accept-charset,accesskey,action,align,allow,alt,async,autocapitalize,autocomplete,autofocus,autoplay,background,bgcolor,border,buffered,capture,challenge,charset,checked,cite,class,code,codebase,color,cols,colspan,content,contenteditable,contextmenu,controls,coords,crossorigin,csp,data,datetime,decoding,default,defer,dir,dirname,disabled,download,draggable,dropzone,enctype,enterkeyhint,for,form,formaction,formenctype,formmethod,formnovalidate,formtarget,headers,height,hidden,high,href,hreflang,http-equiv,icon,id,importance,inert,integrity,ismap,itemprop,keytype,kind,label,lang,language,loading,list,loop,low,manifest,max,maxlength,minlength,media,min,multiple,muted,name,novalidate,open,optimum,pattern,ping,placeholder,poster,preload,radiogroup,readonly,referrerpolicy,rel,required,reversed,rows,rowspan,sandbox,scope,scoped,selected,shape,size,sizes,slot,span,spellcheck,src,srcdoc,srclang,srcset,start,step,style,summary,tabindex,target,title,translate,type,usemap,value,width,wrap`\n);\nconst isKnownSvgAttr = /* @__PURE__ */ makeMap(\n `xmlns,accent-height,accumulate,additive,alignment-baseline,alphabetic,amplitude,arabic-form,ascent,attributeName,attributeType,azimuth,baseFrequency,baseline-shift,baseProfile,bbox,begin,bias,by,calcMode,cap-height,class,clip,clipPathUnits,clip-path,clip-rule,color,color-interpolation,color-interpolation-filters,color-profile,color-rendering,contentScriptType,contentStyleType,crossorigin,cursor,cx,cy,d,decelerate,descent,diffuseConstant,direction,display,divisor,dominant-baseline,dur,dx,dy,edgeMode,elevation,enable-background,end,exponent,fill,fill-opacity,fill-rule,filter,filterRes,filterUnits,flood-color,flood-opacity,font-family,font-size,font-size-adjust,font-stretch,font-style,font-variant,font-weight,format,from,fr,fx,fy,g1,g2,glyph-name,glyph-orientation-horizontal,glyph-orientation-vertical,glyphRef,gradientTransform,gradientUnits,hanging,height,href,hreflang,horiz-adv-x,horiz-origin-x,id,ideographic,image-rendering,in,in2,intercept,k,k1,k2,k3,k4,kernelMatrix,kernelUnitLength,kerning,keyPoints,keySplines,keyTimes,lang,lengthAdjust,letter-spacing,lighting-color,limitingConeAngle,local,marker-end,marker-mid,marker-start,markerHeight,markerUnits,markerWidth,mask,maskContentUnits,maskUnits,mathematical,max,media,method,min,mode,name,numOctaves,offset,opacity,operator,order,orient,orientation,origin,overflow,overline-position,overline-thickness,panose-1,paint-order,path,pathLength,patternContentUnits,patternTransform,patternUnits,ping,pointer-events,points,pointsAtX,pointsAtY,pointsAtZ,preserveAlpha,preserveAspectRatio,primitiveUnits,r,radius,referrerPolicy,refX,refY,rel,rendering-intent,repeatCount,repeatDur,requiredExtensions,requiredFeatures,restart,result,rotate,rx,ry,scale,seed,shape-rendering,slope,spacing,specularConstant,specularExponent,speed,spreadMethod,startOffset,stdDeviation,stemh,stemv,stitchTiles,stop-color,stop-opacity,strikethrough-position,strikethrough-thickness,string,stroke,stroke-dasharray,stroke-dashoffset,stroke-linecap,stroke-linejoin,stroke-miterlimit,stroke-opacity,stroke-width,style,surfaceScale,systemLanguage,tabindex,tableValues,target,targetX,targetY,text-anchor,text-decoration,text-rendering,textLength,to,transform,transform-origin,type,u1,u2,underline-position,underline-thickness,unicode,unicode-bidi,unicode-range,units-per-em,v-alphabetic,v-hanging,v-ideographic,v-mathematical,values,vector-effect,version,vert-adv-y,vert-origin-x,vert-origin-y,viewBox,viewTarget,visibility,width,widths,word-spacing,writing-mode,x,x-height,x1,x2,xChannelSelector,xlink:actuate,xlink:arcrole,xlink:href,xlink:role,xlink:show,xlink:title,xlink:type,xml:base,xml:lang,xml:space,y,y1,y2,yChannelSelector,z,zoomAndPan`\n);\n\nconst escapeRE = /[\"'&<>]/;\nfunction escapeHtml(string) {\n const str = \"\" + string;\n const match = escapeRE.exec(str);\n if (!match) {\n return str;\n }\n let html = \"\";\n let escaped;\n let index;\n let lastIndex = 0;\n for (index = match.index; index < str.length; index++) {\n switch (str.charCodeAt(index)) {\n case 34:\n escaped = \"&quot;\";\n break;\n case 38:\n escaped = \"&amp;\";\n break;\n case 39:\n escaped = \"&#39;\";\n break;\n case 60:\n escaped = \"&lt;\";\n break;\n case 62:\n escaped = \"&gt;\";\n break;\n default:\n continue;\n }\n if (lastIndex !== index) {\n html += str.slice(lastIndex, index);\n }\n lastIndex = index + 1;\n html += escaped;\n }\n return lastIndex !== index ? html + str.slice(lastIndex, index) : html;\n}\nconst commentStripRE = /^-?>|<!--|-->|--!>|<!-$/g;\nfunction escapeHtmlComment(src) {\n return src.replace(commentStripRE, \"\");\n}\n\nfunction looseCompareArrays(a, b) {\n if (a.length !== b.length)\n return false;\n let equal = true;\n for (let i = 0; equal && i < a.length; i++) {\n equal = looseEqual(a[i], b[i]);\n }\n return equal;\n}\nfunction looseEqual(a, b) {\n if (a === b)\n return true;\n let aValidType = isDate(a);\n let bValidType = isDate(b);\n if (aValidType || bValidType) {\n return aValidType && bValidType ? a.getTime() === b.getTime() : false;\n }\n aValidType = isSymbol(a);\n bValidType = isSymbol(b);\n if (aValidType || bValidType) {\n return a === b;\n }\n aValidType = isArray(a);\n bValidType = isArray(b);\n if (aValidType || bValidType) {\n return aValidType && bValidType ? looseCompareArrays(a, b) : false;\n }\n aValidType = isObject(a);\n bValidType = isObject(b);\n if (aValidType || bValidType) {\n if (!aValidType || !bValidType) {\n return false;\n }\n const aKeysCount = Object.keys(a).length;\n const bKeysCount = Object.keys(b).length;\n if (aKeysCount !== bKeysCount) {\n return false;\n }\n for (const key in a) {\n const aHasKey = a.hasOwnProperty(key);\n const bHasKey = b.hasOwnProperty(key);\n if (aHasKey && !bHasKey || !aHasKey && bHasKey || !looseEqual(a[key], b[key])) {\n return false;\n }\n }\n }\n return String(a) === String(b);\n}\nfunction looseIndexOf(arr, val) {\n return arr.findIndex((item) => looseEqual(item, val));\n}\n\nconst toDisplayString = (val) => {\n return isString(val) ? val : val == null ? \"\" : isArray(val) || isObject(val) && (val.toString === objectToString || !isFunction(val.toString)) ? JSON.stringify(val, replacer, 2) : String(val);\n};\nconst replacer = (_key, val) => {\n if (val && val.__v_isRef) {\n return replacer(_key, val.value);\n } else if (isMap(val)) {\n return {\n [`Map(${val.size})`]: [...val.entries()].reduce((entries, [key, val2]) => {\n entries[`${key} =>`] = val2;\n return entries;\n }, {})\n };\n } else if (isSet(val)) {\n return {\n [`Set(${val.size})`]: [...val.values()]\n };\n } else if (isObject(val) && !isArray(val) && !isPlainObject(val)) {\n return String(val);\n }\n return val;\n};\n\nexport { EMPTY_ARR, EMPTY_OBJ, NO, NOOP, PatchFlagNames, camelize, capitalize, def, escapeHtml, escapeHtmlComment, extend, genPropsAccessExp, generateCodeFrame, getGlobalThis, hasChanged, hasOwn, hyphenate, includeBooleanAttr, invokeArrayFns, isArray, isBooleanAttr, isBuiltInDirective, isDate, isFunction, isGloballyAllowed, isGloballyWhitelisted, isHTMLTag, isIntegerKey, isKnownHtmlAttr, isKnownSvgAttr, isMap, isModelListener, isObject, isOn, isPlainObject, isPromise, isRegExp, isReservedProp, isSSRSafeAttrName, isSVGTag, isSet, isSpecialBooleanAttr, isString, isSymbol, isVoidTag, looseEqual, looseIndexOf, looseToNumber, makeMap, normalizeClass, normalizeProps, normalizeStyle, objectToString, parseStringStyle, propsToAttrMap, remove, slotFlagsText, stringifyStyle, toDisplayString, toHandlerKey, toNumber, toRawType, toTypeString };\n", "import { extend, isArray, isSymbol, isMap, isIntegerKey, hasOwn, hasChanged, isObject, makeMap, capitalize, toRawType, def, isFunction, NOOP } from '@vue/shared';\n\nfunction warn(msg, ...args) {\n console.warn(`[Vue warn] ${msg}`, ...args);\n}\n\nlet activeEffectScope;\nclass EffectScope {\n constructor(detached = false) {\n this.detached = detached;\n /**\n * @internal\n */\n this._active = true;\n /**\n * @internal\n */\n this.effects = [];\n /**\n * @internal\n */\n this.cleanups = [];\n this.parent = activeEffectScope;\n if (!detached && activeEffectScope) {\n this.index = (activeEffectScope.scopes || (activeEffectScope.scopes = [])).push(\n this\n ) - 1;\n }\n }\n get active() {\n return this._active;\n }\n run(fn) {\n if (this._active) {\n const currentEffectScope = activeEffectScope;\n try {\n activeEffectScope = this;\n return fn();\n } finally {\n activeEffectScope = currentEffectScope;\n }\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`cannot run an inactive effect scope.`);\n }\n }\n /**\n * This should only be called on non-detached scopes\n * @internal\n */\n on() {\n activeEffectScope = this;\n }\n /**\n * This should only be called on non-detached scopes\n * @internal\n */\n off() {\n activeEffectScope = this.parent;\n }\n stop(fromParent) {\n if (this._active) {\n let i, l;\n for (i = 0, l = this.effects.length; i < l; i++) {\n this.effects[i].stop();\n }\n for (i = 0, l = this.cleanups.length; i < l; i++) {\n this.cleanups[i]();\n }\n if (this.scopes) {\n for (i = 0, l = this.scopes.length; i < l; i++) {\n this.scopes[i].stop(true);\n }\n }\n if (!this.detached && this.parent && !fromParent) {\n const last = this.parent.scopes.pop();\n if (last && last !== this) {\n this.parent.scopes[this.index] = last;\n last.index = this.index;\n }\n }\n this.parent = void 0;\n this._active = false;\n }\n }\n}\nfunction effectScope(detached) {\n return new EffectScope(detached);\n}\nfunction recordEffectScope(effect, scope = activeEffectScope) {\n if (scope && scope.active) {\n scope.effects.push(effect);\n }\n}\nfunction getCurrentScope() {\n return activeEffectScope;\n}\nfunction onScopeDispose(fn) {\n if (activeEffectScope) {\n activeEffectScope.cleanups.push(fn);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `onScopeDispose() is called when there is no active effect scope to be associated with.`\n );\n }\n}\n\nconst createDep = (effects) => {\n const dep = new Set(effects);\n dep.w = 0;\n dep.n = 0;\n return dep;\n};\nconst wasTracked = (dep) => (dep.w & trackOpBit) > 0;\nconst newTracked = (dep) => (dep.n & trackOpBit) > 0;\nconst initDepMarkers = ({ deps }) => {\n if (deps.length) {\n for (let i = 0; i < deps.length; i++) {\n deps[i].w |= trackOpBit;\n }\n }\n};\nconst finalizeDepMarkers = (effect) => {\n const { deps } = effect;\n if (deps.length) {\n let ptr = 0;\n for (let i = 0; i < deps.length; i++) {\n const dep = deps[i];\n if (wasTracked(dep) && !newTracked(dep)) {\n dep.delete(effect);\n } else {\n deps[ptr++] = dep;\n }\n dep.w &= ~trackOpBit;\n dep.n &= ~trackOpBit;\n }\n deps.length = ptr;\n }\n};\n\nconst targetMap = /* @__PURE__ */ new WeakMap();\nlet effectTrackDepth = 0;\nlet trackOpBit = 1;\nconst maxMarkerBits = 30;\nlet activeEffect;\nconst ITERATE_KEY = Symbol(!!(process.env.NODE_ENV !== \"production\") ? \"iterate\" : \"\");\nconst MAP_KEY_ITERATE_KEY = Symbol(!!(process.env.NODE_ENV !== \"production\") ? \"Map key iterate\" : \"\");\nclass ReactiveEffect {\n constructor(fn, scheduler = null, scope) {\n this.fn = fn;\n this.scheduler = scheduler;\n this.active = true;\n this.deps = [];\n this.parent = void 0;\n recordEffectScope(this, scope);\n }\n run() {\n if (!this.active) {\n return this.fn();\n }\n let parent = activeEffect;\n let lastShouldTrack = shouldTrack;\n while (parent) {\n if (parent === this) {\n return;\n }\n parent = parent.parent;\n }\n try {\n this.parent = activeEffect;\n activeEffect = this;\n shouldTrack = true;\n trackOpBit = 1 << ++effectTrackDepth;\n if (effectTrackDepth <= maxMarkerBits) {\n initDepMarkers(this);\n } else {\n cleanupEffect(this);\n }\n return this.fn();\n } finally {\n if (effectTrackDepth <= maxMarkerBits) {\n finalizeDepMarkers(this);\n }\n trackOpBit = 1 << --effectTrackDepth;\n activeEffect = this.parent;\n shouldTrack = lastShouldTrack;\n this.parent = void 0;\n if (this.deferStop) {\n this.stop();\n }\n }\n }\n stop() {\n if (activeEffect === this) {\n this.deferStop = true;\n } else if (this.active) {\n cleanupEffect(this);\n if (this.onStop) {\n this.onStop();\n }\n this.active = false;\n }\n }\n}\nfunction cleanupEffect(effect2) {\n const { deps } = effect2;\n if (deps.length) {\n for (let i = 0; i < deps.length; i++) {\n deps[i].delete(effect2);\n }\n deps.length = 0;\n }\n}\nfunction effect(fn, options) {\n if (fn.effect instanceof ReactiveEffect) {\n fn = fn.effect.fn;\n }\n const _effect = new ReactiveEffect(fn);\n if (options) {\n extend(_effect, options);\n if (options.scope)\n recordEffectScope(_effect, options.scope);\n }\n if (!options || !options.lazy) {\n _effect.run();\n }\n const runner = _effect.run.bind(_effect);\n runner.effect = _effect;\n return runner;\n}\nfunction stop(runner) {\n runner.effect.stop();\n}\nlet shouldTrack = true;\nconst trackStack = [];\nfunction pauseTracking() {\n trackStack.push(shouldTrack);\n shouldTrack = false;\n}\nfunction enableTracking() {\n trackStack.push(shouldTrack);\n shouldTrack = true;\n}\nfunction resetTracking() {\n const last = trackStack.pop();\n shouldTrack = last === void 0 ? true : last;\n}\nfunction track(target, type, key) {\n if (shouldTrack && activeEffect) {\n let depsMap = targetMap.get(target);\n if (!depsMap) {\n targetMap.set(target, depsMap = /* @__PURE__ */ new Map());\n }\n let dep = depsMap.get(key);\n if (!dep) {\n depsMap.set(key, dep = createDep());\n }\n const eventInfo = !!(process.env.NODE_ENV !== \"production\") ? { effect: activeEffect, target, type, key } : void 0;\n trackEffects(dep, eventInfo);\n }\n}\nfunction trackEffects(dep, debuggerEventExtraInfo) {\n let shouldTrack2 = false;\n if (effectTrackDepth <= maxMarkerBits) {\n if (!newTracked(dep)) {\n dep.n |= trackOpBit;\n shouldTrack2 = !wasTracked(dep);\n }\n } else {\n shouldTrack2 = !dep.has(activeEffect);\n }\n if (shouldTrack2) {\n dep.add(activeEffect);\n activeEffect.deps.push(dep);\n if (!!(process.env.NODE_ENV !== \"production\") && activeEffect.onTrack) {\n activeEffect.onTrack(\n extend(\n {\n effect: activeEffect\n },\n debuggerEventExtraInfo\n )\n );\n }\n }\n}\nfunction trigger(target, type, key, newValue, oldValue, oldTarget) {\n const depsMap = targetMap.get(target);\n if (!depsMap) {\n return;\n }\n let deps = [];\n if (type === \"clear\") {\n deps = [...depsMap.values()];\n } else if (key === \"length\" && isArray(target)) {\n const newLength = Number(newValue);\n depsMap.forEach((dep, key2) => {\n if (key2 === \"length\" || !isSymbol(key2) && key2 >= newLength) {\n deps.push(dep);\n }\n });\n } else {\n if (key !== void 0) {\n deps.push(depsMap.get(key));\n }\n switch (type) {\n case \"add\":\n if (!isArray(target)) {\n deps.push(depsMap.get(ITERATE_KEY));\n if (isMap(target)) {\n deps.push(depsMap.get(MAP_KEY_ITERATE_KEY));\n }\n } else if (isIntegerKey(key)) {\n deps.push(depsMap.get(\"length\"));\n }\n break;\n case \"delete\":\n if (!isArray(target)) {\n deps.push(depsMap.get(ITERATE_KEY));\n if (isMap(target)) {\n deps.push(depsMap.get(MAP_KEY_ITERATE_KEY));\n }\n }\n break;\n case \"set\":\n if (isMap(target)) {\n deps.push(depsMap.get(ITERATE_KEY));\n }\n break;\n }\n }\n const eventInfo = !!(process.env.NODE_ENV !== \"production\") ? { target, type, key, newValue, oldValue, oldTarget } : void 0;\n if (deps.length === 1) {\n if (deps[0]) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n triggerEffects(deps[0], eventInfo);\n } else {\n triggerEffects(deps[0]);\n }\n }\n } else {\n const effects = [];\n for (const dep of deps) {\n if (dep) {\n effects.push(...dep);\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n triggerEffects(createDep(effects), eventInfo);\n } else {\n triggerEffects(createDep(effects));\n }\n }\n}\nfunction triggerEffects(dep, debuggerEventExtraInfo) {\n const effects = isArray(dep) ? dep : [...dep];\n for (const effect2 of effects) {\n if (effect2.computed) {\n triggerEffect(effect2, debuggerEventExtraInfo);\n }\n }\n for (const effect2 of effects) {\n if (!effect2.computed) {\n triggerEffect(effect2, debuggerEventExtraInfo);\n }\n }\n}\nfunction triggerEffect(effect2, debuggerEventExtraInfo) {\n if (effect2 !== activeEffect || effect2.allowRecurse) {\n if (!!(process.env.NODE_ENV !== \"production\") && effect2.onTrigger) {\n effect2.onTrigger(extend({ effect: effect2 }, debuggerEventExtraInfo));\n }\n if (effect2.scheduler) {\n effect2.scheduler();\n } else {\n effect2.run();\n }\n }\n}\nfunction getDepFromReactive(object, key) {\n var _a;\n return (_a = targetMap.get(object)) == null ? void 0 : _a.get(key);\n}\n\nconst isNonTrackableKeys = /* @__PURE__ */ makeMap(`__proto__,__v_isRef,__isVue`);\nconst builtInSymbols = new Set(\n /* @__PURE__ */ Object.getOwnPropertyNames(Symbol).filter((key) => key !== \"arguments\" && key !== \"caller\").map((key) => Symbol[key]).filter(isSymbol)\n);\nconst arrayInstrumentations = /* @__PURE__ */ createArrayInstrumentations();\nfunction createArrayInstrumentations() {\n const instrumentations = {};\n [\"includes\", \"indexOf\", \"lastIndexOf\"].forEach((key) => {\n instrumentations[key] = function(...args) {\n const arr = toRaw(this);\n for (let i = 0, l = this.length; i < l; i++) {\n track(arr, \"get\", i + \"\");\n }\n const res = arr[key](...args);\n if (res === -1 || res === false) {\n return arr[key](...args.map(toRaw));\n } else {\n return res;\n }\n };\n });\n [\"push\", \"pop\", \"shift\", \"unshift\", \"splice\"].forEach((key) => {\n instrumentations[key] = function(...args) {\n pauseTracking();\n const res = toRaw(this)[key].apply(this, args);\n resetTracking();\n return res;\n };\n });\n return instrumentations;\n}\nfunction hasOwnProperty(key) {\n const obj = toRaw(this);\n track(obj, \"has\", key);\n return obj.hasOwnProperty(key);\n}\nclass BaseReactiveHandler {\n constructor(_isReadonly = false, _shallow = false) {\n this._isReadonly = _isReadonly;\n this._shallow = _shallow;\n }\n get(target, key, receiver) {\n const isReadonly2 = this._isReadonly, shallow = this._shallow;\n if (key === \"__v_isReactive\") {\n return !isReadonly2;\n } else if (key === \"__v_isReadonly\") {\n return isReadonly2;\n } else if (key === \"__v_isShallow\") {\n return shallow;\n } else if (key === \"__v_raw\" && receiver === (isReadonly2 ? shallow ? shallowReadonlyMap : readonlyMap : shallow ? shallowReactiveMap : reactiveMap).get(target)) {\n return target;\n }\n const targetIsArray = isArray(target);\n if (!isReadonly2) {\n if (targetIsArray && hasOwn(arrayInstrumentations, key)) {\n return Reflect.get(arrayInstrumentations, key, receiver);\n }\n if (key === \"hasOwnProperty\") {\n return hasOwnProperty;\n }\n }\n const res = Reflect.get(target, key, receiver);\n if (isSymbol(key) ? builtInSymbols.has(key) : isNonTrackableKeys(key)) {\n return res;\n }\n if (!isReadonly2) {\n track(target, \"get\", key);\n }\n if (shallow) {\n return res;\n }\n if (isRef(res)) {\n return targetIsArray && isIntegerKey(key) ? res : res.value;\n }\n if (isObject(res)) {\n return isReadonly2 ? readonly(res) : reactive(res);\n }\n return res;\n }\n}\nclass MutableReactiveHandler extends BaseReactiveHandler {\n constructor(shallow = false) {\n super(false, shallow);\n }\n set(target, key, value, receiver) {\n let oldValue = target[key];\n if (isReadonly(oldValue) && isRef(oldValue) && !isRef(value)) {\n return false;\n }\n if (!this._shallow) {\n if (!isShallow(value) && !isReadonly(value)) {\n oldValue = toRaw(oldValue);\n value = toRaw(value);\n }\n if (!isArray(target) && isRef(oldValue) && !isRef(value)) {\n oldValue.value = value;\n return true;\n }\n }\n const hadKey = isArray(target) && isIntegerKey(key) ? Number(key) < target.length : hasOwn(target, key);\n const result = Reflect.set(target, key, value, receiver);\n if (target === toRaw(receiver)) {\n if (!hadKey) {\n trigger(target, \"add\", key, value);\n } else if (hasChanged(value, oldValue)) {\n trigger(target, \"set\", key, value, oldValue);\n }\n }\n return result;\n }\n deleteProperty(target, key) {\n const hadKey = hasOwn(target, key);\n const oldValue = target[key];\n const result = Reflect.deleteProperty(target, key);\n if (result && hadKey) {\n trigger(target, \"delete\", key, void 0, oldValue);\n }\n return result;\n }\n has(target, key) {\n const result = Reflect.has(target, key);\n if (!isSymbol(key) || !builtInSymbols.has(key)) {\n track(target, \"has\", key);\n }\n return result;\n }\n ownKeys(target) {\n track(\n target,\n \"iterate\",\n isArray(target) ? \"length\" : ITERATE_KEY\n );\n return Reflect.ownKeys(target);\n }\n}\nclass ReadonlyReactiveHandler extends BaseReactiveHandler {\n constructor(shallow = false) {\n super(true, shallow);\n }\n set(target, key) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `Set operation on key \"${String(key)}\" failed: target is readonly.`,\n target\n );\n }\n return true;\n }\n deleteProperty(target, key) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `Delete operation on key \"${String(key)}\" failed: target is readonly.`,\n target\n );\n }\n return true;\n }\n}\nconst mutableHandlers = /* @__PURE__ */ new MutableReactiveHandler();\nconst readonlyHandlers = /* @__PURE__ */ new ReadonlyReactiveHandler();\nconst shallowReactiveHandlers = /* @__PURE__ */ new MutableReactiveHandler(\n true\n);\nconst shallowReadonlyHandlers = /* @__PURE__ */ new ReadonlyReactiveHandler(true);\n\nconst toShallow = (value) => value;\nconst getProto = (v) => Reflect.getPrototypeOf(v);\nfunction get(target, key, isReadonly = false, isShallow = false) {\n target = target[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const rawKey = toRaw(key);\n if (!isReadonly) {\n if (hasChanged(key, rawKey)) {\n track(rawTarget, \"get\", key);\n }\n track(rawTarget, \"get\", rawKey);\n }\n const { has: has2 } = getProto(rawTarget);\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\n if (has2.call(rawTarget, key)) {\n return wrap(target.get(key));\n } else if (has2.call(rawTarget, rawKey)) {\n return wrap(target.get(rawKey));\n } else if (target !== rawTarget) {\n target.get(key);\n }\n}\nfunction has(key, isReadonly = false) {\n const target = this[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const rawKey = toRaw(key);\n if (!isReadonly) {\n if (hasChanged(key, rawKey)) {\n track(rawTarget, \"has\", key);\n }\n track(rawTarget, \"has\", rawKey);\n }\n return key === rawKey ? target.has(key) : target.has(key) || target.has(rawKey);\n}\nfunction size(target, isReadonly = false) {\n target = target[\"__v_raw\"];\n !isReadonly && track(toRaw(target), \"iterate\", ITERATE_KEY);\n return Reflect.get(target, \"size\", target);\n}\nfunction add(value) {\n value = toRaw(value);\n const target = toRaw(this);\n const proto = getProto(target);\n const hadKey = proto.has.call(target, value);\n if (!hadKey) {\n target.add(value);\n trigger(target, \"add\", value, value);\n }\n return this;\n}\nfunction set(key, value) {\n value = toRaw(value);\n const target = toRaw(this);\n const { has: has2, get: get2 } = getProto(target);\n let hadKey = has2.call(target, key);\n if (!hadKey) {\n key = toRaw(key);\n hadKey = has2.call(target, key);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n checkIdentityKeys(target, has2, key);\n }\n const oldValue = get2.call(target, key);\n target.set(key, value);\n if (!hadKey) {\n trigger(target, \"add\", key, value);\n } else if (hasChanged(value, oldValue)) {\n trigger(target, \"set\", key, value, oldValue);\n }\n return this;\n}\nfunction deleteEntry(key) {\n const target = toRaw(this);\n const { has: has2, get: get2 } = getProto(target);\n let hadKey = has2.call(target, key);\n if (!hadKey) {\n key = toRaw(key);\n hadKey = has2.call(target, key);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n checkIdentityKeys(target, has2, key);\n }\n const oldValue = get2 ? get2.call(target, key) : void 0;\n const result = target.delete(key);\n if (hadKey) {\n trigger(target, \"delete\", key, void 0, oldValue);\n }\n return result;\n}\nfunction clear() {\n const target = toRaw(this);\n const hadItems = target.size !== 0;\n const oldTarget = !!(process.env.NODE_ENV !== \"production\") ? isMap(target) ? new Map(target) : new Set(target) : void 0;\n const result = target.clear();\n if (hadItems) {\n trigger(target, \"clear\", void 0, void 0, oldTarget);\n }\n return result;\n}\nfunction createForEach(isReadonly, isShallow) {\n return function forEach(callback, thisArg) {\n const observed = this;\n const target = observed[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\n !isReadonly && track(rawTarget, \"iterate\", ITERATE_KEY);\n return target.forEach((value, key) => {\n return callback.call(thisArg, wrap(value), wrap(key), observed);\n });\n };\n}\nfunction createIterableMethod(method, isReadonly, isShallow) {\n return function(...args) {\n const target = this[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const targetIsMap = isMap(rawTarget);\n const isPair = method === \"entries\" || method === Symbol.iterator && targetIsMap;\n const isKeyOnly = method === \"keys\" && targetIsMap;\n const innerIterator = target[method](...args);\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\n !isReadonly && track(\n rawTarget,\n \"iterate\",\n isKeyOnly ? MAP_KEY_ITERATE_KEY : ITERATE_KEY\n );\n return {\n // iterator protocol\n next() {\n const { value, done } = innerIterator.next();\n return done ? { value, done } : {\n value: isPair ? [wrap(value[0]), wrap(value[1])] : wrap(value),\n done\n };\n },\n // iterable protocol\n [Symbol.iterator]() {\n return this;\n }\n };\n };\n}\nfunction createReadonlyMethod(type) {\n return function(...args) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const key = args[0] ? `on key \"${args[0]}\" ` : ``;\n console.warn(\n `${capitalize(type)} operation ${key}failed: target is readonly.`,\n toRaw(this)\n );\n }\n return type === \"delete\" ? false : this;\n };\n}\nfunction createInstrumentations() {\n const mutableInstrumentations2 = {\n get(key) {\n return get(this, key);\n },\n get size() {\n return size(this);\n },\n has,\n add,\n set,\n delete: deleteEntry,\n clear,\n forEach: createForEach(false, false)\n };\n const shallowInstrumentations2 = {\n get(key) {\n return get(this, key, false, true);\n },\n get size() {\n return size(this);\n },\n has,\n add,\n set,\n delete: deleteEntry,\n clear,\n forEach: createForEach(false, true)\n };\n const readonlyInstrumentations2 = {\n get(key) {\n return get(this, key, true);\n },\n get size() {\n return size(this, true);\n },\n has(key) {\n return has.call(this, key, true);\n },\n add: createReadonlyMethod(\"add\"),\n set: createReadonlyMethod(\"set\"),\n delete: createReadonlyMethod(\"delete\"),\n clear: createReadonlyMethod(\"clear\"),\n forEach: createForEach(true, false)\n };\n const shallowReadonlyInstrumentations2 = {\n get(key) {\n return get(this, key, true, true);\n },\n get size() {\n return size(this, true);\n },\n has(key) {\n return has.call(this, key, true);\n },\n add: createReadonlyMethod(\"add\"),\n set: createReadonlyMethod(\"set\"),\n delete: createReadonlyMethod(\"delete\"),\n clear: createReadonlyMethod(\"clear\"),\n forEach: createForEach(true, true)\n };\n const iteratorMethods = [\"keys\", \"values\", \"entries\", Symbol.iterator];\n iteratorMethods.forEach((method) => {\n mutableInstrumentations2[method] = createIterableMethod(\n method,\n false,\n false\n );\n readonlyInstrumentations2[method] = createIterableMethod(\n method,\n true,\n false\n );\n shallowInstrumentations2[method] = createIterableMethod(\n method,\n false,\n true\n );\n shallowReadonlyInstrumentations2[method] = createIterableMethod(\n method,\n true,\n true\n );\n });\n return [\n mutableInstrumentations2,\n readonlyInstrumentations2,\n shallowInstrumentations2,\n shallowReadonlyInstrumentations2\n ];\n}\nconst [\n mutableInstrumentations,\n readonlyInstrumentations,\n shallowInstrumentations,\n shallowReadonlyInstrumentations\n] = /* @__PURE__ */ createInstrumentations();\nfunction createInstrumentationGetter(isReadonly, shallow) {\n const instrumentations = shallow ? isReadonly ? shallowReadonlyInstrumentations : shallowInstrumentations : isReadonly ? readonlyInstrumentations : mutableInstrumentations;\n return (target, key, receiver) => {\n if (key === \"__v_isReactive\") {\n return !isReadonly;\n } else if (key === \"__v_isReadonly\") {\n return isReadonly;\n } else if (key === \"__v_raw\") {\n return target;\n }\n return Reflect.get(\n hasOwn(instrumentations, key) && key in target ? instrumentations : target,\n key,\n receiver\n );\n };\n}\nconst mutableCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(false, false)\n};\nconst shallowCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(false, true)\n};\nconst readonlyCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(true, false)\n};\nconst shallowReadonlyCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(true, true)\n};\nfunction checkIdentityKeys(target, has2, key) {\n const rawKey = toRaw(key);\n if (rawKey !== key && has2.call(target, rawKey)) {\n const type = toRawType(target);\n console.warn(\n `Reactive ${type} contains both the raw and reactive versions of the same object${type === `Map` ? ` as keys` : ``}, which can lead to inconsistencies. Avoid differentiating between the raw and reactive versions of an object and only use the reactive version if possible.`\n );\n }\n}\n\nconst reactiveMap = /* @__PURE__ */ new WeakMap();\nconst shallowReactiveMap = /* @__PURE__ */ new WeakMap();\nconst readonlyMap = /* @__PURE__ */ new WeakMap();\nconst shallowReadonlyMap = /* @__PURE__ */ new WeakMap();\nfunction targetTypeMap(rawType) {\n switch (rawType) {\n case \"Object\":\n case \"Array\":\n return 1 /* COMMON */;\n case \"Map\":\n case \"Set\":\n case \"WeakMap\":\n case \"WeakSet\":\n return 2 /* COLLECTION */;\n default:\n return 0 /* INVALID */;\n }\n}\nfunction getTargetType(value) {\n return value[\"__v_skip\"] || !Object.isExtensible(value) ? 0 /* INVALID */ : targetTypeMap(toRawType(value));\n}\nfunction reactive(target) {\n if (isReadonly(target)) {\n return target;\n }\n return createReactiveObject(\n target,\n false,\n mutableHandlers,\n mutableCollectionHandlers,\n reactiveMap\n );\n}\nfunction shallowReactive(target) {\n return createReactiveObject(\n target,\n false,\n shallowReactiveHandlers,\n shallowCollectionHandlers,\n shallowReactiveMap\n );\n}\nfunction readonly(target) {\n return createReactiveObject(\n target,\n true,\n readonlyHandlers,\n readonlyCollectionHandlers,\n readonlyMap\n );\n}\nfunction shallowReadonly(target) {\n return createReactiveObject(\n target,\n true,\n shallowReadonlyHandlers,\n shallowReadonlyCollectionHandlers,\n shallowReadonlyMap\n );\n}\nfunction createReactiveObject(target, isReadonly2, baseHandlers, collectionHandlers, proxyMap) {\n if (!isObject(target)) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n console.warn(`value cannot be made reactive: ${String(target)}`);\n }\n return target;\n }\n if (target[\"__v_raw\"] && !(isReadonly2 && target[\"__v_isReactive\"])) {\n return target;\n }\n const existingProxy = proxyMap.get(target);\n if (existingProxy) {\n return existingProxy;\n }\n const targetType = getTargetType(target);\n if (targetType === 0 /* INVALID */) {\n return target;\n }\n const proxy = new Proxy(\n target,\n targetType === 2 /* COLLECTION */ ? collectionHandlers : baseHandlers\n );\n proxyMap.set(target, proxy);\n return proxy;\n}\nfunction isReactive(value) {\n if (isReadonly(value)) {\n return isReactive(value[\"__v_raw\"]);\n }\n return !!(value && value[\"__v_isReactive\"]);\n}\nfunction isReadonly(value) {\n return !!(value && value[\"__v_isReadonly\"]);\n}\nfunction isShallow(value) {\n return !!(value && value[\"__v_isShallow\"]);\n}\nfunction isProxy(value) {\n return isReactive(value) || isReadonly(value);\n}\nfunction toRaw(observed) {\n const raw = observed && observed[\"__v_raw\"];\n return raw ? toRaw(raw) : observed;\n}\nfunction markRaw(value) {\n def(value, \"__v_skip\", true);\n return value;\n}\nconst toReactive = (value) => isObject(value) ? reactive(value) : value;\nconst toReadonly = (value) => isObject(value) ? readonly(value) : value;\n\nfunction trackRefValue(ref2) {\n if (shouldTrack && activeEffect) {\n ref2 = toRaw(ref2);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n trackEffects(ref2.dep || (ref2.dep = createDep()), {\n target: ref2,\n type: \"get\",\n key: \"value\"\n });\n } else {\n trackEffects(ref2.dep || (ref2.dep = createDep()));\n }\n }\n}\nfunction triggerRefValue(ref2, newVal) {\n ref2 = toRaw(ref2);\n const dep = ref2.dep;\n if (dep) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n triggerEffects(dep, {\n target: ref2,\n type: \"set\",\n key: \"value\",\n newValue: newVal\n });\n } else {\n triggerEffects(dep);\n }\n }\n}\nfunction isRef(r) {\n return !!(r && r.__v_isRef === true);\n}\nfunction ref(value) {\n return createRef(value, false);\n}\nfunction shallowRef(value) {\n return createRef(value, true);\n}\nfunction createRef(rawValue, shallow) {\n if (isRef(rawValue)) {\n return rawValue;\n }\n return new RefImpl(rawValue, shallow);\n}\nclass RefImpl {\n constructor(value, __v_isShallow) {\n this.__v_isShallow = __v_isShallow;\n this.dep = void 0;\n this.__v_isRef = true;\n this._rawValue = __v_isShallow ? value : toRaw(value);\n this._value = __v_isShallow ? value : toReactive(value);\n }\n get value() {\n trackRefValue(this);\n return this._value;\n }\n set value(newVal) {\n const useDirectValue = this.__v_isShallow || isShallow(newVal) || isReadonly(newVal);\n newVal = useDirectValue ? newVal : toRaw(newVal);\n if (hasChanged(newVal, this._rawValue)) {\n this._rawValue = newVal;\n this._value = useDirectValue ? newVal : toReactive(newVal);\n triggerRefValue(this, newVal);\n }\n }\n}\nfunction triggerRef(ref2) {\n triggerRefValue(ref2, !!(process.env.NODE_ENV !== \"production\") ? ref2.value : void 0);\n}\nfunction unref(ref2) {\n return isRef(ref2) ? ref2.value : ref2;\n}\nfunction toValue(source) {\n return isFunction(source) ? source() : unref(source);\n}\nconst shallowUnwrapHandlers = {\n get: (target, key, receiver) => unref(Reflect.get(target, key, receiver)),\n set: (target, key, value, receiver) => {\n const oldValue = target[key];\n if (isRef(oldValue) && !isRef(value)) {\n oldValue.value = value;\n return true;\n } else {\n return Reflect.set(target, key, value, receiver);\n }\n }\n};\nfunction proxyRefs(objectWithRefs) {\n return isReactive(objectWithRefs) ? objectWithRefs : new Proxy(objectWithRefs, shallowUnwrapHandlers);\n}\nclass CustomRefImpl {\n constructor(factory) {\n this.dep = void 0;\n this.__v_isRef = true;\n const { get, set } = factory(\n () => trackRefValue(this),\n () => triggerRefValue(this)\n );\n this._get = get;\n this._set = set;\n }\n get value() {\n return this._get();\n }\n set value(newVal) {\n this._set(newVal);\n }\n}\nfunction customRef(factory) {\n return new CustomRefImpl(factory);\n}\nfunction toRefs(object) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isProxy(object)) {\n console.warn(`toRefs() expects a reactive object but received a plain one.`);\n }\n const ret = isArray(object) ? new Array(object.length) : {};\n for (const key in object) {\n ret[key] = propertyToRef(object, key);\n }\n return ret;\n}\nclass ObjectRefImpl {\n constructor(_object, _key, _defaultValue) {\n this._object = _object;\n this._key = _key;\n this._defaultValue = _defaultValue;\n this.__v_isRef = true;\n }\n get value() {\n const val = this._object[this._key];\n return val === void 0 ? this._defaultValue : val;\n }\n set value(newVal) {\n this._object[this._key] = newVal;\n }\n get dep() {\n return getDepFromReactive(toRaw(this._object), this._key);\n }\n}\nclass GetterRefImpl {\n constructor(_getter) {\n this._getter = _getter;\n this.__v_isRef = true;\n this.__v_isReadonly = true;\n }\n get value() {\n return this._getter();\n }\n}\nfunction toRef(source, key, defaultValue) {\n if (isRef(source)) {\n return source;\n } else if (isFunction(source)) {\n return new GetterRefImpl(source);\n } else if (isObject(source) && arguments.length > 1) {\n return propertyToRef(source, key, defaultValue);\n } else {\n return ref(source);\n }\n}\nfunction propertyToRef(source, key, defaultValue) {\n const val = source[key];\n return isRef(val) ? val : new ObjectRefImpl(source, key, defaultValue);\n}\n\nclass ComputedRefImpl {\n constructor(getter, _setter, isReadonly, isSSR) {\n this._setter = _setter;\n this.dep = void 0;\n this.__v_isRef = true;\n this[\"__v_isReadonly\"] = false;\n this._dirty = true;\n this.effect = new ReactiveEffect(getter, () => {\n if (!this._dirty) {\n this._dirty = true;\n triggerRefValue(this);\n }\n });\n this.effect.computed = this;\n this.effect.active = this._cacheable = !isSSR;\n this[\"__v_isReadonly\"] = isReadonly;\n }\n get value() {\n const self = toRaw(this);\n trackRefValue(self);\n if (self._dirty || !self._cacheable) {\n self._dirty = false;\n self._value = self.effect.run();\n }\n return self._value;\n }\n set value(newValue) {\n this._setter(newValue);\n }\n}\nfunction computed(getterOrOptions, debugOptions, isSSR = false) {\n let getter;\n let setter;\n const onlyGetter = isFunction(getterOrOptions);\n if (onlyGetter) {\n getter = getterOrOptions;\n setter = !!(process.env.NODE_ENV !== \"production\") ? () => {\n console.warn(\"Write operation failed: computed value is readonly\");\n } : NOOP;\n } else {\n getter = getterOrOptions.get;\n setter = getterOrOptions.set;\n }\n const cRef = new ComputedRefImpl(getter, setter, onlyGetter || !setter, isSSR);\n if (!!(process.env.NODE_ENV !== \"production\") && debugOptions && !isSSR) {\n cRef.effect.onTrack = debugOptions.onTrack;\n cRef.effect.onTrigger = debugOptions.onTrigger;\n }\n return cRef;\n}\n\nconst tick = /* @__PURE__ */ Promise.resolve();\nconst queue = [];\nlet queued = false;\nconst scheduler = (fn) => {\n queue.push(fn);\n if (!queued) {\n queued = true;\n tick.then(flush);\n }\n};\nconst flush = () => {\n for (let i = 0; i < queue.length; i++) {\n queue[i]();\n }\n queue.length = 0;\n queued = false;\n};\nclass DeferredComputedRefImpl {\n constructor(getter) {\n this.dep = void 0;\n this._dirty = true;\n this.__v_isRef = true;\n this[\"__v_isReadonly\"] = true;\n let compareTarget;\n let hasCompareTarget = false;\n let scheduled = false;\n this.effect = new ReactiveEffect(getter, (computedTrigger) => {\n if (this.dep) {\n if (computedTrigger) {\n compareTarget = this._value;\n hasCompareTarget = true;\n } else if (!scheduled) {\n const valueToCompare = hasCompareTarget ? compareTarget : this._value;\n scheduled = true;\n hasCompareTarget = false;\n scheduler(() => {\n if (this.effect.active && this._get() !== valueToCompare) {\n triggerRefValue(this);\n }\n scheduled = false;\n });\n }\n for (const e of this.dep) {\n if (e.computed instanceof DeferredComputedRefImpl) {\n e.scheduler(\n true\n /* computedTrigger */\n );\n }\n }\n }\n this._dirty = true;\n });\n this.effect.computed = this;\n }\n _get() {\n if (this._dirty) {\n this._dirty = false;\n return this._value = this.effect.run();\n }\n return this._value;\n }\n get value() {\n trackRefValue(this);\n return toRaw(this)._get();\n }\n}\nfunction deferredComputed(getter) {\n return new DeferredComputedRefImpl(getter);\n}\n\nexport { EffectScope, ITERATE_KEY, ReactiveEffect, computed, customRef, deferredComputed, effect, effectScope, enableTracking, getCurrentScope, isProxy, isReactive, isReadonly, isRef, isShallow, markRaw, onScopeDispose, pauseTracking, proxyRefs, reactive, readonly, ref, resetTracking, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, toValue, track, trigger, triggerRef, unref };\n", "import { pauseTracking, resetTracking, isRef, toRaw, getCurrentScope, isShallow as isShallow$1, isReactive, ReactiveEffect, ref, shallowReadonly, track, reactive, shallowReactive, trigger, isProxy, proxyRefs, markRaw, EffectScope, computed as computed$1, isReadonly } from '@vue/reactivity';\nexport { EffectScope, ReactiveEffect, customRef, effect, effectScope, getCurrentScope, isProxy, isReactive, isReadonly, isRef, isShallow, markRaw, onScopeDispose, proxyRefs, reactive, readonly, ref, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, toValue, triggerRef, unref } from '@vue/reactivity';\nimport { isString, isFunction, isPromise, isArray, NOOP, getGlobalThis, extend, EMPTY_OBJ, toHandlerKey, looseToNumber, hyphenate, camelize, isObject, isOn, hasOwn, isModelListener, toNumber, hasChanged, remove, isSet, isMap, isPlainObject, isBuiltInDirective, invokeArrayFns, isRegExp, capitalize, isGloballyAllowed, NO, def, isReservedProp, EMPTY_ARR, toRawType, makeMap, normalizeClass, normalizeStyle } from '@vue/shared';\nexport { camelize, capitalize, normalizeClass, normalizeProps, normalizeStyle, toDisplayString, toHandlerKey } from '@vue/shared';\n\nconst stack = [];\nfunction pushWarningContext(vnode) {\n stack.push(vnode);\n}\nfunction popWarningContext() {\n stack.pop();\n}\nfunction warn(msg, ...args) {\n if (!!!(process.env.NODE_ENV !== \"production\"))\n return;\n pauseTracking();\n const instance = stack.length ? stack[stack.length - 1].component : null;\n const appWarnHandler = instance && instance.appContext.config.warnHandler;\n const trace = getComponentTrace();\n if (appWarnHandler) {\n callWithErrorHandling(\n appWarnHandler,\n instance,\n 11,\n [\n msg + args.join(\"\"),\n instance && instance.proxy,\n trace.map(\n ({ vnode }) => `at <${formatComponentName(instance, vnode.type)}>`\n ).join(\"\\n\"),\n trace\n ]\n );\n } else {\n const warnArgs = [`[Vue warn]: ${msg}`, ...args];\n if (trace.length && // avoid spamming console during tests\n true) {\n warnArgs.push(`\n`, ...formatTrace(trace));\n }\n console.warn(...warnArgs);\n }\n resetTracking();\n}\nfunction getComponentTrace() {\n let currentVNode = stack[stack.length - 1];\n if (!currentVNode) {\n return [];\n }\n const normalizedStack = [];\n while (currentVNode) {\n const last = normalizedStack[0];\n if (last && last.vnode === currentVNode) {\n last.recurseCount++;\n } else {\n normalizedStack.push({\n vnode: currentVNode,\n recurseCount: 0\n });\n }\n const parentInstance = currentVNode.component && currentVNode.component.parent;\n currentVNode = parentInstance && parentInstance.vnode;\n }\n return normalizedStack;\n}\nfunction formatTrace(trace) {\n const logs = [];\n trace.forEach((entry, i) => {\n logs.push(...i === 0 ? [] : [`\n`], ...formatTraceEntry(entry));\n });\n return logs;\n}\nfunction formatTraceEntry({ vnode, recurseCount }) {\n const postfix = recurseCount > 0 ? `... (${recurseCount} recursive calls)` : ``;\n const isRoot = vnode.component ? vnode.component.parent == null : false;\n const open = ` at <${formatComponentName(\n vnode.component,\n vnode.type,\n isRoot\n )}`;\n const close = `>` + postfix;\n return vnode.props ? [open, ...formatProps(vnode.props), close] : [open + close];\n}\nfunction formatProps(props) {\n const res = [];\n const keys = Object.keys(props);\n keys.slice(0, 3).forEach((key) => {\n res.push(...formatProp(key, props[key]));\n });\n if (keys.length > 3) {\n res.push(` ...`);\n }\n return res;\n}\nfunction formatProp(key, value, raw) {\n if (isString(value)) {\n value = JSON.stringify(value);\n return raw ? value : [`${key}=${value}`];\n } else if (typeof value === \"number\" || typeof value === \"boolean\" || value == null) {\n return raw ? value : [`${key}=${value}`];\n } else if (isRef(value)) {\n value = formatProp(key, toRaw(value.value), true);\n return raw ? value : [`${key}=Ref<`, value, `>`];\n } else if (isFunction(value)) {\n return [`${key}=fn${value.name ? `<${value.name}>` : ``}`];\n } else {\n value = toRaw(value);\n return raw ? value : [`${key}=`, value];\n }\n}\nfunction assertNumber(val, type) {\n if (!!!(process.env.NODE_ENV !== \"production\"))\n return;\n if (val === void 0) {\n return;\n } else if (typeof val !== \"number\") {\n warn(`${type} is not a valid number - got ${JSON.stringify(val)}.`);\n } else if (isNaN(val)) {\n warn(`${type} is NaN - the duration expression might be incorrect.`);\n }\n}\n\nconst ErrorTypeStrings = {\n [\"sp\"]: \"serverPrefetch hook\",\n [\"bc\"]: \"beforeCreate hook\",\n [\"c\"]: \"created hook\",\n [\"bm\"]: \"beforeMount hook\",\n [\"m\"]: \"mounted hook\",\n [\"bu\"]: \"beforeUpdate hook\",\n [\"u\"]: \"updated\",\n [\"bum\"]: \"beforeUnmount hook\",\n [\"um\"]: \"unmounted hook\",\n [\"a\"]: \"activated hook\",\n [\"da\"]: \"deactivated hook\",\n [\"ec\"]: \"errorCaptured hook\",\n [\"rtc\"]: \"renderTracked hook\",\n [\"rtg\"]: \"renderTriggered hook\",\n [0]: \"setup function\",\n [1]: \"render function\",\n [2]: \"watcher getter\",\n [3]: \"watcher callback\",\n [4]: \"watcher cleanup function\",\n [5]: \"native event handler\",\n [6]: \"component event handler\",\n [7]: \"vnode hook\",\n [8]: \"directive hook\",\n [9]: \"transition hook\",\n [10]: \"app errorHandler\",\n [11]: \"app warnHandler\",\n [12]: \"ref function\",\n [13]: \"async component loader\",\n [14]: \"scheduler flush. This is likely a Vue internals bug. Please open an issue at https://new-issue.vuejs.org/?repo=vuejs/core\"\n};\nfunction callWithErrorHandling(fn, instance, type, args) {\n let res;\n try {\n res = args ? fn(...args) : fn();\n } catch (err) {\n handleError(err, instance, type);\n }\n return res;\n}\nfunction callWithAsyncErrorHandling(fn, instance, type, args) {\n if (isFunction(fn)) {\n const res = callWithErrorHandling(fn, instance, type, args);\n if (res && isPromise(res)) {\n res.catch((err) => {\n handleError(err, instance, type);\n });\n }\n return res;\n }\n const values = [];\n for (let i = 0; i < fn.length; i++) {\n values.push(callWithAsyncErrorHandling(fn[i], instance, type, args));\n }\n return values;\n}\nfunction handleError(err, instance, type, throwInDev = true) {\n const contextVNode = instance ? instance.vnode : null;\n if (instance) {\n let cur = instance.parent;\n const exposedInstance = instance.proxy;\n const errorInfo = !!(process.env.NODE_ENV !== \"production\") ? ErrorTypeStrings[type] : type;\n while (cur) {\n const errorCapturedHooks = cur.ec;\n if (errorCapturedHooks) {\n for (let i = 0; i < errorCapturedHooks.length; i++) {\n if (errorCapturedHooks[i](err, exposedInstance, errorInfo) === false) {\n return;\n }\n }\n }\n cur = cur.parent;\n }\n const appErrorHandler = instance.appContext.config.errorHandler;\n if (appErrorHandler) {\n callWithErrorHandling(\n appErrorHandler,\n null,\n 10,\n [err, exposedInstance, errorInfo]\n );\n return;\n }\n }\n logError(err, type, contextVNode, throwInDev);\n}\nfunction logError(err, type, contextVNode, throwInDev = true) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const info = ErrorTypeStrings[type];\n if (contextVNode) {\n pushWarningContext(contextVNode);\n }\n warn(`Unhandled error${info ? ` during execution of ${info}` : ``}`);\n if (contextVNode) {\n popWarningContext();\n }\n if (throwInDev) {\n throw err;\n } else {\n console.error(err);\n }\n } else {\n console.error(err);\n }\n}\n\nlet isFlushing = false;\nlet isFlushPending = false;\nconst queue = [];\nlet flushIndex = 0;\nconst pendingPostFlushCbs = [];\nlet activePostFlushCbs = null;\nlet postFlushIndex = 0;\nconst resolvedPromise = /* @__PURE__ */ Promise.resolve();\nlet currentFlushPromise = null;\nconst RECURSION_LIMIT = 100;\nfunction nextTick(fn) {\n const p = currentFlushPromise || resolvedPromise;\n return fn ? p.then(this ? fn.bind(this) : fn) : p;\n}\nfunction findInsertionIndex(id) {\n let start = flushIndex + 1;\n let end = queue.length;\n while (start < end) {\n const middle = start + end >>> 1;\n const middleJob = queue[middle];\n const middleJobId = getId(middleJob);\n if (middleJobId < id || middleJobId === id && middleJob.pre) {\n start = middle + 1;\n } else {\n end = middle;\n }\n }\n return start;\n}\nfunction queueJob(job) {\n if (!queue.length || !queue.includes(\n job,\n isFlushing && job.allowRecurse ? flushIndex + 1 : flushIndex\n )) {\n if (job.id == null) {\n queue.push(job);\n } else {\n queue.splice(findInsertionIndex(job.id), 0, job);\n }\n queueFlush();\n }\n}\nfunction queueFlush() {\n if (!isFlushing && !isFlushPending) {\n isFlushPending = true;\n currentFlushPromise = resolvedPromise.then(flushJobs);\n }\n}\nfunction invalidateJob(job) {\n const i = queue.indexOf(job);\n if (i > flushIndex) {\n queue.splice(i, 1);\n }\n}\nfunction queuePostFlushCb(cb) {\n if (!isArray(cb)) {\n if (!activePostFlushCbs || !activePostFlushCbs.includes(\n cb,\n cb.allowRecurse ? postFlushIndex + 1 : postFlushIndex\n )) {\n pendingPostFlushCbs.push(cb);\n }\n } else {\n pendingPostFlushCbs.push(...cb);\n }\n queueFlush();\n}\nfunction flushPreFlushCbs(seen, i = isFlushing ? flushIndex + 1 : 0) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n seen = seen || /* @__PURE__ */ new Map();\n }\n for (; i < queue.length; i++) {\n const cb = queue[i];\n if (cb && cb.pre) {\n if (!!(process.env.NODE_ENV !== \"production\") && checkRecursiveUpdates(seen, cb)) {\n continue;\n }\n queue.splice(i, 1);\n i--;\n cb();\n }\n }\n}\nfunction flushPostFlushCbs(seen) {\n if (pendingPostFlushCbs.length) {\n const deduped = [...new Set(pendingPostFlushCbs)];\n pendingPostFlushCbs.length = 0;\n if (activePostFlushCbs) {\n activePostFlushCbs.push(...deduped);\n return;\n }\n activePostFlushCbs = deduped;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n seen = seen || /* @__PURE__ */ new Map();\n }\n activePostFlushCbs.sort((a, b) => getId(a) - getId(b));\n for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {\n if (!!(process.env.NODE_ENV !== \"production\") && checkRecursiveUpdates(seen, activePostFlushCbs[postFlushIndex])) {\n continue;\n }\n activePostFlushCbs[postFlushIndex]();\n }\n activePostFlushCbs = null;\n postFlushIndex = 0;\n }\n}\nconst getId = (job) => job.id == null ? Infinity : job.id;\nconst comparator = (a, b) => {\n const diff = getId(a) - getId(b);\n if (diff === 0) {\n if (a.pre && !b.pre)\n return -1;\n if (b.pre && !a.pre)\n return 1;\n }\n return diff;\n};\nfunction flushJobs(seen) {\n isFlushPending = false;\n isFlushing = true;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n seen = seen || /* @__PURE__ */ new Map();\n }\n queue.sort(comparator);\n const check = !!(process.env.NODE_ENV !== \"production\") ? (job) => checkRecursiveUpdates(seen, job) : NOOP;\n try {\n for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {\n const job = queue[flushIndex];\n if (job && job.active !== false) {\n if (!!(process.env.NODE_ENV !== \"production\") && check(job)) {\n continue;\n }\n callWithErrorHandling(job, null, 14);\n }\n }\n } finally {\n flushIndex = 0;\n queue.length = 0;\n flushPostFlushCbs(seen);\n isFlushing = false;\n currentFlushPromise = null;\n if (queue.length || pendingPostFlushCbs.length) {\n flushJobs(seen);\n }\n }\n}\nfunction checkRecursiveUpdates(seen, fn) {\n if (!seen.has(fn)) {\n seen.set(fn, 1);\n } else {\n const count = seen.get(fn);\n if (count > RECURSION_LIMIT) {\n const instance = fn.ownerInstance;\n const componentName = instance && getComponentName(instance.type);\n warn(\n `Maximum recursive updates exceeded${componentName ? ` in component <${componentName}>` : ``}. This means you have a reactive effect that is mutating its own dependencies and thus recursively triggering itself. Possible sources include component template, render function, updated hook or watcher source function.`\n );\n return true;\n } else {\n seen.set(fn, count + 1);\n }\n }\n}\n\nlet isHmrUpdating = false;\nconst hmrDirtyComponents = /* @__PURE__ */ new Set();\nif (!!(process.env.NODE_ENV !== \"production\")) {\n getGlobalThis().__VUE_HMR_RUNTIME__ = {\n createRecord: tryWrap(createRecord),\n rerender: tryWrap(rerender),\n reload: tryWrap(reload)\n };\n}\nconst map = /* @__PURE__ */ new Map();\nfunction registerHMR(instance) {\n const id = instance.type.__hmrId;\n let record = map.get(id);\n if (!record) {\n createRecord(id, instance.type);\n record = map.get(id);\n }\n record.instances.add(instance);\n}\nfunction unregisterHMR(instance) {\n map.get(instance.type.__hmrId).instances.delete(instance);\n}\nfunction createRecord(id, initialDef) {\n if (map.has(id)) {\n return false;\n }\n map.set(id, {\n initialDef: normalizeClassComponent(initialDef),\n instances: /* @__PURE__ */ new Set()\n });\n return true;\n}\nfunction normalizeClassComponent(component) {\n return isClassComponent(component) ? component.__vccOpts : component;\n}\nfunction rerender(id, newRender) {\n const record = map.get(id);\n if (!record) {\n return;\n }\n record.initialDef.render = newRender;\n [...record.instances].forEach((instance) => {\n if (newRender) {\n instance.render = newRender;\n normalizeClassComponent(instance.type).render = newRender;\n }\n instance.renderCache = [];\n isHmrUpdating = true;\n instance.update();\n isHmrUpdating = false;\n });\n}\nfunction reload(id, newComp) {\n const record = map.get(id);\n if (!record)\n return;\n newComp = normalizeClassComponent(newComp);\n updateComponentDef(record.initialDef, newComp);\n const instances = [...record.instances];\n for (const instance of instances) {\n const oldComp = normalizeClassComponent(instance.type);\n if (!hmrDirtyComponents.has(oldComp)) {\n if (oldComp !== record.initialDef) {\n updateComponentDef(oldComp, newComp);\n }\n hmrDirtyComponents.add(oldComp);\n }\n instance.appContext.propsCache.delete(instance.type);\n instance.appContext.emitsCache.delete(instance.type);\n instance.appContext.optionsCache.delete(instance.type);\n if (instance.ceReload) {\n hmrDirtyComponents.add(oldComp);\n instance.ceReload(newComp.styles);\n hmrDirtyComponents.delete(oldComp);\n } else if (instance.parent) {\n queueJob(instance.parent.update);\n } else if (instance.appContext.reload) {\n instance.appContext.reload();\n } else if (typeof window !== \"undefined\") {\n window.location.reload();\n } else {\n console.warn(\n \"[HMR] Root or manually mounted instance modified. Full reload required.\"\n );\n }\n }\n queuePostFlushCb(() => {\n for (const instance of instances) {\n hmrDirtyComponents.delete(\n normalizeClassComponent(instance.type)\n );\n }\n });\n}\nfunction updateComponentDef(oldComp, newComp) {\n extend(oldComp, newComp);\n for (const key in oldComp) {\n if (key !== \"__file\" && !(key in newComp)) {\n delete oldComp[key];\n }\n }\n}\nfunction tryWrap(fn) {\n return (id, arg) => {\n try {\n return fn(id, arg);\n } catch (e) {\n console.error(e);\n console.warn(\n `[HMR] Something went wrong during Vue component hot-reload. Full reload required.`\n );\n }\n };\n}\n\nlet devtools;\nlet buffer = [];\nlet devtoolsNotInstalled = false;\nfunction emit$1(event, ...args) {\n if (devtools) {\n devtools.emit(event, ...args);\n } else if (!devtoolsNotInstalled) {\n buffer.push({ event, args });\n }\n}\nfunction setDevtoolsHook(hook, target) {\n var _a, _b;\n devtools = hook;\n if (devtools) {\n devtools.enabled = true;\n buffer.forEach(({ event, args }) => devtools.emit(event, ...args));\n buffer = [];\n } else if (\n // handle late devtools injection - only do this if we are in an actual\n // browser environment to avoid the timer handle stalling test runner exit\n // (#4815)\n typeof window !== \"undefined\" && // some envs mock window but not fully\n window.HTMLElement && // also exclude jsdom\n !((_b = (_a = window.navigator) == null ? void 0 : _a.userAgent) == null ? void 0 : _b.includes(\"jsdom\"))\n ) {\n const replay = target.__VUE_DEVTOOLS_HOOK_REPLAY__ = target.__VUE_DEVTOOLS_HOOK_REPLAY__ || [];\n replay.push((newHook) => {\n setDevtoolsHook(newHook, target);\n });\n setTimeout(() => {\n if (!devtools) {\n target.__VUE_DEVTOOLS_HOOK_REPLAY__ = null;\n devtoolsNotInstalled = true;\n buffer = [];\n }\n }, 3e3);\n } else {\n devtoolsNotInstalled = true;\n buffer = [];\n }\n}\nfunction devtoolsInitApp(app, version) {\n emit$1(\"app:init\" /* APP_INIT */, app, version, {\n Fragment,\n Text,\n Comment,\n Static\n });\n}\nfunction devtoolsUnmountApp(app) {\n emit$1(\"app:unmount\" /* APP_UNMOUNT */, app);\n}\nconst devtoolsComponentAdded = /* @__PURE__ */ createDevtoolsComponentHook(\n \"component:added\" /* COMPONENT_ADDED */\n);\nconst devtoolsComponentUpdated = /* @__PURE__ */ createDevtoolsComponentHook(\"component:updated\" /* COMPONENT_UPDATED */);\nconst _devtoolsComponentRemoved = /* @__PURE__ */ createDevtoolsComponentHook(\n \"component:removed\" /* COMPONENT_REMOVED */\n);\nconst devtoolsComponentRemoved = (component) => {\n if (devtools && typeof devtools.cleanupBuffer === \"function\" && // remove the component if it wasn't buffered\n !devtools.cleanupBuffer(component)) {\n _devtoolsComponentRemoved(component);\n }\n};\nfunction createDevtoolsComponentHook(hook) {\n return (component) => {\n emit$1(\n hook,\n component.appContext.app,\n component.uid,\n component.parent ? component.parent.uid : void 0,\n component\n );\n };\n}\nconst devtoolsPerfStart = /* @__PURE__ */ createDevtoolsPerformanceHook(\n \"perf:start\" /* PERFORMANCE_START */\n);\nconst devtoolsPerfEnd = /* @__PURE__ */ createDevtoolsPerformanceHook(\n \"perf:end\" /* PERFORMANCE_END */\n);\nfunction createDevtoolsPerformanceHook(hook) {\n return (component, type, time) => {\n emit$1(hook, component.appContext.app, component.uid, component, type, time);\n };\n}\nfunction devtoolsComponentEmit(component, event, params) {\n emit$1(\n \"component:emit\" /* COMPONENT_EMIT */,\n component.appContext.app,\n component,\n event,\n params\n );\n}\n\nfunction emit(instance, event, ...rawArgs) {\n if (instance.isUnmounted)\n return;\n const props = instance.vnode.props || EMPTY_OBJ;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const {\n emitsOptions,\n propsOptions: [propsOptions]\n } = instance;\n if (emitsOptions) {\n if (!(event in emitsOptions) && true) {\n if (!propsOptions || !(toHandlerKey(event) in propsOptions)) {\n warn(\n `Component emitted event \"${event}\" but it is neither declared in the emits option nor as an \"${toHandlerKey(event)}\" prop.`\n );\n }\n } else {\n const validator = emitsOptions[event];\n if (isFunction(validator)) {\n const isValid = validator(...rawArgs);\n if (!isValid) {\n warn(\n `Invalid event arguments: event validation failed for event \"${event}\".`\n );\n }\n }\n }\n }\n }\n let args = rawArgs;\n const isModelListener = event.startsWith(\"update:\");\n const modelArg = isModelListener && event.slice(7);\n if (modelArg && modelArg in props) {\n const modifiersKey = `${modelArg === \"modelValue\" ? \"model\" : modelArg}Modifiers`;\n const { number, trim } = props[modifiersKey] || EMPTY_OBJ;\n if (trim) {\n args = rawArgs.map((a) => isString(a) ? a.trim() : a);\n }\n if (number) {\n args = rawArgs.map(looseToNumber);\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentEmit(instance, event, args);\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const lowerCaseEvent = event.toLowerCase();\n if (lowerCaseEvent !== event && props[toHandlerKey(lowerCaseEvent)]) {\n warn(\n `Event \"${lowerCaseEvent}\" is emitted in component ${formatComponentName(\n instance,\n instance.type\n )} but the handler is registered for \"${event}\". Note that HTML attributes are case-insensitive and you cannot use v-on to listen to camelCase events when using in-DOM templates. You should probably use \"${hyphenate(event)}\" instead of \"${event}\".`\n );\n }\n }\n let handlerName;\n let handler = props[handlerName = toHandlerKey(event)] || // also try camelCase event handler (#2249)\n props[handlerName = toHandlerKey(camelize(event))];\n if (!handler && isModelListener) {\n handler = props[handlerName = toHandlerKey(hyphenate(event))];\n }\n if (handler) {\n callWithAsyncErrorHandling(\n handler,\n instance,\n 6,\n args\n );\n }\n const onceHandler = props[handlerName + `Once`];\n if (onceHandler) {\n if (!instance.emitted) {\n instance.emitted = {};\n } else if (instance.emitted[handlerName]) {\n return;\n }\n instance.emitted[handlerName] = true;\n callWithAsyncErrorHandling(\n onceHandler,\n instance,\n 6,\n args\n );\n }\n}\nfunction normalizeEmitsOptions(comp, appContext, asMixin = false) {\n const cache = appContext.emitsCache;\n const cached = cache.get(comp);\n if (cached !== void 0) {\n return cached;\n }\n const raw = comp.emits;\n let normalized = {};\n let hasExtends = false;\n if (__VUE_OPTIONS_API__ && !isFunction(comp)) {\n const extendEmits = (raw2) => {\n const normalizedFromExtend = normalizeEmitsOptions(raw2, appContext, true);\n if (normalizedFromExtend) {\n hasExtends = true;\n extend(normalized, normalizedFromExtend);\n }\n };\n if (!asMixin && appContext.mixins.length) {\n appContext.mixins.forEach(extendEmits);\n }\n if (comp.extends) {\n extendEmits(comp.extends);\n }\n if (comp.mixins) {\n comp.mixins.forEach(extendEmits);\n }\n }\n if (!raw && !hasExtends) {\n if (isObject(comp)) {\n cache.set(comp, null);\n }\n return null;\n }\n if (isArray(raw)) {\n raw.forEach((key) => normalized[key] = null);\n } else {\n extend(normalized, raw);\n }\n if (isObject(comp)) {\n cache.set(comp, normalized);\n }\n return normalized;\n}\nfunction isEmitListener(options, key) {\n if (!options || !isOn(key)) {\n return false;\n }\n key = key.slice(2).replace(/Once$/, \"\");\n return hasOwn(options, key[0].toLowerCase() + key.slice(1)) || hasOwn(options, hyphenate(key)) || hasOwn(options, key);\n}\n\nlet currentRenderingInstance = null;\nlet currentScopeId = null;\nfunction setCurrentRenderingInstance(instance) {\n const prev = currentRenderingInstance;\n currentRenderingInstance = instance;\n currentScopeId = instance && instance.type.__scopeId || null;\n return prev;\n}\nfunction pushScopeId(id) {\n currentScopeId = id;\n}\nfunction popScopeId() {\n currentScopeId = null;\n}\nconst withScopeId = (_id) => withCtx;\nfunction withCtx(fn, ctx = currentRenderingInstance, isNonScopedSlot) {\n if (!ctx)\n return fn;\n if (fn._n) {\n return fn;\n }\n const renderFnWithContext = (...args) => {\n if (renderFnWithContext._d) {\n setBlockTracking(-1);\n }\n const prevInstance = setCurrentRenderingInstance(ctx);\n let res;\n try {\n res = fn(...args);\n } finally {\n setCurrentRenderingInstance(prevInstance);\n if (renderFnWithContext._d) {\n setBlockTracking(1);\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentUpdated(ctx);\n }\n return res;\n };\n renderFnWithContext._n = true;\n renderFnWithContext._c = true;\n renderFnWithContext._d = true;\n return renderFnWithContext;\n}\n\nlet accessedAttrs = false;\nfunction markAttrsAccessed() {\n accessedAttrs = true;\n}\nfunction renderComponentRoot(instance) {\n const {\n type: Component,\n vnode,\n proxy,\n withProxy,\n props,\n propsOptions: [propsOptions],\n slots,\n attrs,\n emit,\n render,\n renderCache,\n data,\n setupState,\n ctx,\n inheritAttrs\n } = instance;\n let result;\n let fallthroughAttrs;\n const prev = setCurrentRenderingInstance(instance);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n accessedAttrs = false;\n }\n try {\n if (vnode.shapeFlag & 4) {\n const proxyToUse = withProxy || proxy;\n result = normalizeVNode(\n render.call(\n proxyToUse,\n proxyToUse,\n renderCache,\n props,\n setupState,\n data,\n ctx\n )\n );\n fallthroughAttrs = attrs;\n } else {\n const render2 = Component;\n if (!!(process.env.NODE_ENV !== \"production\") && attrs === props) {\n markAttrsAccessed();\n }\n result = normalizeVNode(\n render2.length > 1 ? render2(\n props,\n !!(process.env.NODE_ENV !== \"production\") ? {\n get attrs() {\n markAttrsAccessed();\n return attrs;\n },\n slots,\n emit\n } : { attrs, slots, emit }\n ) : render2(\n props,\n null\n /* we know it doesn't need it */\n )\n );\n fallthroughAttrs = Component.props ? attrs : getFunctionalFallthrough(attrs);\n }\n } catch (err) {\n blockStack.length = 0;\n handleError(err, instance, 1);\n result = createVNode(Comment);\n }\n let root = result;\n let setRoot = void 0;\n if (!!(process.env.NODE_ENV !== \"production\") && result.patchFlag > 0 && result.patchFlag & 2048) {\n [root, setRoot] = getChildRoot(result);\n }\n if (fallthroughAttrs && inheritAttrs !== false) {\n const keys = Object.keys(fallthroughAttrs);\n const { shapeFlag } = root;\n if (keys.length) {\n if (shapeFlag & (1 | 6)) {\n if (propsOptions && keys.some(isModelListener)) {\n fallthroughAttrs = filterModelListeners(\n fallthroughAttrs,\n propsOptions\n );\n }\n root = cloneVNode(root, fallthroughAttrs);\n } else if (!!(process.env.NODE_ENV !== \"production\") && !accessedAttrs && root.type !== Comment) {\n const allAttrs = Object.keys(attrs);\n const eventAttrs = [];\n const extraAttrs = [];\n for (let i = 0, l = allAttrs.length; i < l; i++) {\n const key = allAttrs[i];\n if (isOn(key)) {\n if (!isModelListener(key)) {\n eventAttrs.push(key[2].toLowerCase() + key.slice(3));\n }\n } else {\n extraAttrs.push(key);\n }\n }\n if (extraAttrs.length) {\n warn(\n `Extraneous non-props attributes (${extraAttrs.join(\", \")}) were passed to component but could not be automatically inherited because component renders fragment or text root nodes.`\n );\n }\n if (eventAttrs.length) {\n warn(\n `Extraneous non-emits event listeners (${eventAttrs.join(\", \")}) were passed to component but could not be automatically inherited because component renders fragment or text root nodes. If the listener is intended to be a component custom event listener only, declare it using the \"emits\" option.`\n );\n }\n }\n }\n }\n if (vnode.dirs) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isElementRoot(root)) {\n warn(\n `Runtime directive used on component with non-element root node. The directives will not function as intended.`\n );\n }\n root = cloneVNode(root);\n root.dirs = root.dirs ? root.dirs.concat(vnode.dirs) : vnode.dirs;\n }\n if (vnode.transition) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isElementRoot(root)) {\n warn(\n `Component inside <Transition> renders non-element root node that cannot be animated.`\n );\n }\n root.transition = vnode.transition;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && setRoot) {\n setRoot(root);\n } else {\n result = root;\n }\n setCurrentRenderingInstance(prev);\n return result;\n}\nconst getChildRoot = (vnode) => {\n const rawChildren = vnode.children;\n const dynamicChildren = vnode.dynamicChildren;\n const childRoot = filterSingleRoot(rawChildren);\n if (!childRoot) {\n return [vnode, void 0];\n }\n const index = rawChildren.indexOf(childRoot);\n const dynamicIndex = dynamicChildren ? dynamicChildren.indexOf(childRoot) : -1;\n const setRoot = (updatedRoot) => {\n rawChildren[index] = updatedRoot;\n if (dynamicChildren) {\n if (dynamicIndex > -1) {\n dynamicChildren[dynamicIndex] = updatedRoot;\n } else if (updatedRoot.patchFlag > 0) {\n vnode.dynamicChildren = [...dynamicChildren, updatedRoot];\n }\n }\n };\n return [normalizeVNode(childRoot), setRoot];\n};\nfunction filterSingleRoot(children) {\n let singleRoot;\n for (let i = 0; i < children.length; i++) {\n const child = children[i];\n if (isVNode(child)) {\n if (child.type !== Comment || child.children === \"v-if\") {\n if (singleRoot) {\n return;\n } else {\n singleRoot = child;\n }\n }\n } else {\n return;\n }\n }\n return singleRoot;\n}\nconst getFunctionalFallthrough = (attrs) => {\n let res;\n for (const key in attrs) {\n if (key === \"class\" || key === \"style\" || isOn(key)) {\n (res || (res = {}))[key] = attrs[key];\n }\n }\n return res;\n};\nconst filterModelListeners = (attrs, props) => {\n const res = {};\n for (const key in attrs) {\n if (!isModelListener(key) || !(key.slice(9) in props)) {\n res[key] = attrs[key];\n }\n }\n return res;\n};\nconst isElementRoot = (vnode) => {\n return vnode.shapeFlag & (6 | 1) || vnode.type === Comment;\n};\nfunction shouldUpdateComponent(prevVNode, nextVNode, optimized) {\n const { props: prevProps, children: prevChildren, component } = prevVNode;\n const { props: nextProps, children: nextChildren, patchFlag } = nextVNode;\n const emits = component.emitsOptions;\n if (!!(process.env.NODE_ENV !== \"production\") && (prevChildren || nextChildren) && isHmrUpdating) {\n return true;\n }\n if (nextVNode.dirs || nextVNode.transition) {\n return true;\n }\n if (optimized && patchFlag >= 0) {\n if (patchFlag & 1024) {\n return true;\n }\n if (patchFlag & 16) {\n if (!prevProps) {\n return !!nextProps;\n }\n return hasPropsChanged(prevProps, nextProps, emits);\n } else if (patchFlag & 8) {\n const dynamicProps = nextVNode.dynamicProps;\n for (let i = 0; i < dynamicProps.length; i++) {\n const key = dynamicProps[i];\n if (nextProps[key] !== prevProps[key] && !isEmitListener(emits, key)) {\n return true;\n }\n }\n }\n } else {\n if (prevChildren || nextChildren) {\n if (!nextChildren || !nextChildren.$stable) {\n return true;\n }\n }\n if (prevProps === nextProps) {\n return false;\n }\n if (!prevProps) {\n return !!nextProps;\n }\n if (!nextProps) {\n return true;\n }\n return hasPropsChanged(prevProps, nextProps, emits);\n }\n return false;\n}\nfunction hasPropsChanged(prevProps, nextProps, emitsOptions) {\n const nextKeys = Object.keys(nextProps);\n if (nextKeys.length !== Object.keys(prevProps).length) {\n return true;\n }\n for (let i = 0; i < nextKeys.length; i++) {\n const key = nextKeys[i];\n if (nextProps[key] !== prevProps[key] && !isEmitListener(emitsOptions, key)) {\n return true;\n }\n }\n return false;\n}\nfunction updateHOCHostEl({ vnode, parent }, el) {\n while (parent && parent.subTree === vnode) {\n (vnode = parent.vnode).el = el;\n parent = parent.parent;\n }\n}\n\nconst isSuspense = (type) => type.__isSuspense;\nconst SuspenseImpl = {\n name: \"Suspense\",\n // In order to make Suspense tree-shakable, we need to avoid importing it\n // directly in the renderer. The renderer checks for the __isSuspense flag\n // on a vnode's type and calls the `process` method, passing in renderer\n // internals.\n __isSuspense: true,\n process(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals) {\n if (n1 == null) {\n mountSuspense(\n n2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized,\n rendererInternals\n );\n } else {\n patchSuspense(\n n1,\n n2,\n container,\n anchor,\n parentComponent,\n isSVG,\n slotScopeIds,\n optimized,\n rendererInternals\n );\n }\n },\n hydrate: hydrateSuspense,\n create: createSuspenseBoundary,\n normalize: normalizeSuspenseChildren\n};\nconst Suspense = SuspenseImpl ;\nfunction triggerEvent(vnode, name) {\n const eventListener = vnode.props && vnode.props[name];\n if (isFunction(eventListener)) {\n eventListener();\n }\n}\nfunction mountSuspense(vnode, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals) {\n const {\n p: patch,\n o: { createElement }\n } = rendererInternals;\n const hiddenContainer = createElement(\"div\");\n const suspense = vnode.suspense = createSuspenseBoundary(\n vnode,\n parentSuspense,\n parentComponent,\n container,\n hiddenContainer,\n anchor,\n isSVG,\n slotScopeIds,\n optimized,\n rendererInternals\n );\n patch(\n null,\n suspense.pendingBranch = vnode.ssContent,\n hiddenContainer,\n null,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds\n );\n if (suspense.deps > 0) {\n triggerEvent(vnode, \"onPending\");\n triggerEvent(vnode, \"onFallback\");\n patch(\n null,\n vnode.ssFallback,\n container,\n anchor,\n parentComponent,\n null,\n // fallback tree will not have suspense context\n isSVG,\n slotScopeIds\n );\n setActiveBranch(suspense, vnode.ssFallback);\n } else {\n suspense.resolve(false, true);\n }\n}\nfunction patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, slotScopeIds, optimized, { p: patch, um: unmount, o: { createElement } }) {\n const suspense = n2.suspense = n1.suspense;\n suspense.vnode = n2;\n n2.el = n1.el;\n const newBranch = n2.ssContent;\n const newFallback = n2.ssFallback;\n const { activeBranch, pendingBranch, isInFallback, isHydrating } = suspense;\n if (pendingBranch) {\n suspense.pendingBranch = newBranch;\n if (isSameVNodeType(newBranch, pendingBranch)) {\n patch(\n pendingBranch,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n } else if (isInFallback) {\n patch(\n activeBranch,\n newFallback,\n container,\n anchor,\n parentComponent,\n null,\n // fallback tree will not have suspense context\n isSVG,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, newFallback);\n }\n } else {\n suspense.pendingId++;\n if (isHydrating) {\n suspense.isHydrating = false;\n suspense.activeBranch = pendingBranch;\n } else {\n unmount(pendingBranch, parentComponent, suspense);\n }\n suspense.deps = 0;\n suspense.effects.length = 0;\n suspense.hiddenContainer = createElement(\"div\");\n if (isInFallback) {\n patch(\n null,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n } else {\n patch(\n activeBranch,\n newFallback,\n container,\n anchor,\n parentComponent,\n null,\n // fallback tree will not have suspense context\n isSVG,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, newFallback);\n }\n } else if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\n patch(\n activeBranch,\n newBranch,\n container,\n anchor,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n suspense.resolve(true);\n } else {\n patch(\n null,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n }\n }\n }\n } else {\n if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\n patch(\n activeBranch,\n newBranch,\n container,\n anchor,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, newBranch);\n } else {\n triggerEvent(n2, \"onPending\");\n suspense.pendingBranch = newBranch;\n suspense.pendingId++;\n patch(\n null,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n } else {\n const { timeout, pendingId } = suspense;\n if (timeout > 0) {\n setTimeout(() => {\n if (suspense.pendingId === pendingId) {\n suspense.fallback(newFallback);\n }\n }, timeout);\n } else if (timeout === 0) {\n suspense.fallback(newFallback);\n }\n }\n }\n }\n}\nlet hasWarned = false;\nfunction createSuspenseBoundary(vnode, parentSuspense, parentComponent, container, hiddenContainer, anchor, isSVG, slotScopeIds, optimized, rendererInternals, isHydrating = false) {\n if (!!(process.env.NODE_ENV !== \"production\") && true && !hasWarned) {\n hasWarned = true;\n console[console.info ? \"info\" : \"log\"](\n `<Suspense> is an experimental feature and its API will likely change.`\n );\n }\n const {\n p: patch,\n m: move,\n um: unmount,\n n: next,\n o: { parentNode, remove }\n } = rendererInternals;\n let parentSuspenseId;\n const isSuspensible = isVNodeSuspensible(vnode);\n if (isSuspensible) {\n if (parentSuspense == null ? void 0 : parentSuspense.pendingBranch) {\n parentSuspenseId = parentSuspense.pendingId;\n parentSuspense.deps++;\n }\n }\n const timeout = vnode.props ? toNumber(vnode.props.timeout) : void 0;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n assertNumber(timeout, `Suspense timeout`);\n }\n const suspense = {\n vnode,\n parent: parentSuspense,\n parentComponent,\n isSVG,\n container,\n hiddenContainer,\n anchor,\n deps: 0,\n pendingId: 0,\n timeout: typeof timeout === \"number\" ? timeout : -1,\n activeBranch: null,\n pendingBranch: null,\n isInFallback: true,\n isHydrating,\n isUnmounted: false,\n effects: [],\n resolve(resume = false, sync = false) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n if (!resume && !suspense.pendingBranch) {\n throw new Error(\n `suspense.resolve() is called without a pending branch.`\n );\n }\n if (suspense.isUnmounted) {\n throw new Error(\n `suspense.resolve() is called on an already unmounted suspense boundary.`\n );\n }\n }\n const {\n vnode: vnode2,\n activeBranch,\n pendingBranch,\n pendingId,\n effects,\n parentComponent: parentComponent2,\n container: container2\n } = suspense;\n let delayEnter = false;\n if (suspense.isHydrating) {\n suspense.isHydrating = false;\n } else if (!resume) {\n delayEnter = activeBranch && pendingBranch.transition && pendingBranch.transition.mode === \"out-in\";\n if (delayEnter) {\n activeBranch.transition.afterLeave = () => {\n if (pendingId === suspense.pendingId) {\n move(pendingBranch, container2, anchor2, 0);\n queuePostFlushCb(effects);\n }\n };\n }\n let { anchor: anchor2 } = suspense;\n if (activeBranch) {\n anchor2 = next(activeBranch);\n unmount(activeBranch, parentComponent2, suspense, true);\n }\n if (!delayEnter) {\n move(pendingBranch, container2, anchor2, 0);\n }\n }\n setActiveBranch(suspense, pendingBranch);\n suspense.pendingBranch = null;\n suspense.isInFallback = false;\n let parent = suspense.parent;\n let hasUnresolvedAncestor = false;\n while (parent) {\n if (parent.pendingBranch) {\n parent.effects.push(...effects);\n hasUnresolvedAncestor = true;\n break;\n }\n parent = parent.parent;\n }\n if (!hasUnresolvedAncestor && !delayEnter) {\n queuePostFlushCb(effects);\n }\n suspense.effects = [];\n if (isSuspensible) {\n if (parentSuspense && parentSuspense.pendingBranch && parentSuspenseId === parentSuspense.pendingId) {\n parentSuspense.deps--;\n if (parentSuspense.deps === 0 && !sync) {\n parentSuspense.resolve();\n }\n }\n }\n triggerEvent(vnode2, \"onResolve\");\n },\n fallback(fallbackVNode) {\n if (!suspense.pendingBranch) {\n return;\n }\n const { vnode: vnode2, activeBranch, parentComponent: parentComponent2, container: container2, isSVG: isSVG2 } = suspense;\n triggerEvent(vnode2, \"onFallback\");\n const anchor2 = next(activeBranch);\n const mountFallback = () => {\n if (!suspense.isInFallback) {\n return;\n }\n patch(\n null,\n fallbackVNode,\n container2,\n anchor2,\n parentComponent2,\n null,\n // fallback tree will not have suspense context\n isSVG2,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, fallbackVNode);\n };\n const delayEnter = fallbackVNode.transition && fallbackVNode.transition.mode === \"out-in\";\n if (delayEnter) {\n activeBranch.transition.afterLeave = mountFallback;\n }\n suspense.isInFallback = true;\n unmount(\n activeBranch,\n parentComponent2,\n null,\n // no suspense so unmount hooks fire now\n true\n // shouldRemove\n );\n if (!delayEnter) {\n mountFallback();\n }\n },\n move(container2, anchor2, type) {\n suspense.activeBranch && move(suspense.activeBranch, container2, anchor2, type);\n suspense.container = container2;\n },\n next() {\n return suspense.activeBranch && next(suspense.activeBranch);\n },\n registerDep(instance, setupRenderEffect) {\n const isInPendingSuspense = !!suspense.pendingBranch;\n if (isInPendingSuspense) {\n suspense.deps++;\n }\n const hydratedEl = instance.vnode.el;\n instance.asyncDep.catch((err) => {\n handleError(err, instance, 0);\n }).then((asyncSetupResult) => {\n if (instance.isUnmounted || suspense.isUnmounted || suspense.pendingId !== instance.suspenseId) {\n return;\n }\n instance.asyncResolved = true;\n const { vnode: vnode2 } = instance;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n pushWarningContext(vnode2);\n }\n handleSetupResult(instance, asyncSetupResult, false);\n if (hydratedEl) {\n vnode2.el = hydratedEl;\n }\n const placeholder = !hydratedEl && instance.subTree.el;\n setupRenderEffect(\n instance,\n vnode2,\n // component may have been moved before resolve.\n // if this is not a hydration, instance.subTree will be the comment\n // placeholder.\n parentNode(hydratedEl || instance.subTree.el),\n // anchor will not be used if this is hydration, so only need to\n // consider the comment placeholder case.\n hydratedEl ? null : next(instance.subTree),\n suspense,\n isSVG,\n optimized\n );\n if (placeholder) {\n remove(placeholder);\n }\n updateHOCHostEl(instance, vnode2.el);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n popWarningContext();\n }\n if (isInPendingSuspense && --suspense.deps === 0) {\n suspense.resolve();\n }\n });\n },\n unmount(parentSuspense2, doRemove) {\n suspense.isUnmounted = true;\n if (suspense.activeBranch) {\n unmount(\n suspense.activeBranch,\n parentComponent,\n parentSuspense2,\n doRemove\n );\n }\n if (suspense.pendingBranch) {\n unmount(\n suspense.pendingBranch,\n parentComponent,\n parentSuspense2,\n doRemove\n );\n }\n }\n };\n return suspense;\n}\nfunction hydrateSuspense(node, vnode, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals, hydrateNode) {\n const suspense = vnode.suspense = createSuspenseBoundary(\n vnode,\n parentSuspense,\n parentComponent,\n node.parentNode,\n document.createElement(\"div\"),\n null,\n isSVG,\n slotScopeIds,\n optimized,\n rendererInternals,\n true\n /* hydrating */\n );\n const result = hydrateNode(\n node,\n suspense.pendingBranch = vnode.ssContent,\n parentComponent,\n suspense,\n slotScopeIds,\n optimized\n );\n if (suspense.deps === 0) {\n suspense.resolve(false, true);\n }\n return result;\n}\nfunction normalizeSuspenseChildren(vnode) {\n const { shapeFlag, children } = vnode;\n const isSlotChildren = shapeFlag & 32;\n vnode.ssContent = normalizeSuspenseSlot(\n isSlotChildren ? children.default : children\n );\n vnode.ssFallback = isSlotChildren ? normalizeSuspenseSlot(children.fallback) : createVNode(Comment);\n}\nfunction normalizeSuspenseSlot(s) {\n let block;\n if (isFunction(s)) {\n const trackBlock = isBlockTreeEnabled && s._c;\n if (trackBlock) {\n s._d = false;\n openBlock();\n }\n s = s();\n if (trackBlock) {\n s._d = true;\n block = currentBlock;\n closeBlock();\n }\n }\n if (isArray(s)) {\n const singleChild = filterSingleRoot(s);\n if (!!(process.env.NODE_ENV !== \"production\") && !singleChild) {\n warn(`<Suspense> slots expect a single root node.`);\n }\n s = singleChild;\n }\n s = normalizeVNode(s);\n if (block && !s.dynamicChildren) {\n s.dynamicChildren = block.filter((c) => c !== s);\n }\n return s;\n}\nfunction queueEffectWithSuspense(fn, suspense) {\n if (suspense && suspense.pendingBranch) {\n if (isArray(fn)) {\n suspense.effects.push(...fn);\n } else {\n suspense.effects.push(fn);\n }\n } else {\n queuePostFlushCb(fn);\n }\n}\nfunction setActiveBranch(suspense, branch) {\n suspense.activeBranch = branch;\n const { vnode, parentComponent } = suspense;\n const el = vnode.el = branch.el;\n if (parentComponent && parentComponent.subTree === vnode) {\n parentComponent.vnode.el = el;\n updateHOCHostEl(parentComponent, el);\n }\n}\nfunction isVNodeSuspensible(vnode) {\n var _a;\n return ((_a = vnode.props) == null ? void 0 : _a.suspensible) != null && vnode.props.suspensible !== false;\n}\n\nfunction watchEffect(effect, options) {\n return doWatch(effect, null, options);\n}\nfunction watchPostEffect(effect, options) {\n return doWatch(\n effect,\n null,\n !!(process.env.NODE_ENV !== \"production\") ? extend({}, options, { flush: \"post\" }) : { flush: \"post\" }\n );\n}\nfunction watchSyncEffect(effect, options) {\n return doWatch(\n effect,\n null,\n !!(process.env.NODE_ENV !== \"production\") ? extend({}, options, { flush: \"sync\" }) : { flush: \"sync\" }\n );\n}\nconst INITIAL_WATCHER_VALUE = {};\nfunction watch(source, cb, options) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isFunction(cb)) {\n warn(\n `\\`watch(fn, options?)\\` signature has been moved to a separate API. Use \\`watchEffect(fn, options?)\\` instead. \\`watch\\` now only supports \\`watch(source, cb, options?) signature.`\n );\n }\n return doWatch(source, cb, options);\n}\nfunction doWatch(source, cb, { immediate, deep, flush, onTrack, onTrigger } = EMPTY_OBJ) {\n var _a;\n if (!!(process.env.NODE_ENV !== \"production\") && !cb) {\n if (immediate !== void 0) {\n warn(\n `watch() \"immediate\" option is only respected when using the watch(source, callback, options?) signature.`\n );\n }\n if (deep !== void 0) {\n warn(\n `watch() \"deep\" option is only respected when using the watch(source, callback, options?) signature.`\n );\n }\n }\n const warnInvalidSource = (s) => {\n warn(\n `Invalid watch source: `,\n s,\n `A watch source can only be a getter/effect function, a ref, a reactive object, or an array of these types.`\n );\n };\n const instance = getCurrentScope() === ((_a = currentInstance) == null ? void 0 : _a.scope) ? currentInstance : null;\n let getter;\n let forceTrigger = false;\n let isMultiSource = false;\n if (isRef(source)) {\n getter = () => source.value;\n forceTrigger = isShallow$1(source);\n } else if (isReactive(source)) {\n getter = () => source;\n deep = true;\n } else if (isArray(source)) {\n isMultiSource = true;\n forceTrigger = source.some((s) => isReactive(s) || isShallow$1(s));\n getter = () => source.map((s) => {\n if (isRef(s)) {\n return s.value;\n } else if (isReactive(s)) {\n return traverse(s);\n } else if (isFunction(s)) {\n return callWithErrorHandling(s, instance, 2);\n } else {\n !!(process.env.NODE_ENV !== \"production\") && warnInvalidSource(s);\n }\n });\n } else if (isFunction(source)) {\n if (cb) {\n getter = () => callWithErrorHandling(source, instance, 2);\n } else {\n getter = () => {\n if (instance && instance.isUnmounted) {\n return;\n }\n if (cleanup) {\n cleanup();\n }\n return callWithAsyncErrorHandling(\n source,\n instance,\n 3,\n [onCleanup]\n );\n };\n }\n } else {\n getter = NOOP;\n !!(process.env.NODE_ENV !== \"production\") && warnInvalidSource(source);\n }\n if (cb && deep) {\n const baseGetter = getter;\n getter = () => traverse(baseGetter());\n }\n let cleanup;\n let onCleanup = (fn) => {\n cleanup = effect.onStop = () => {\n callWithErrorHandling(fn, instance, 4);\n };\n };\n let ssrCleanup;\n if (isInSSRComponentSetup) {\n onCleanup = NOOP;\n if (!cb) {\n getter();\n } else if (immediate) {\n callWithAsyncErrorHandling(cb, instance, 3, [\n getter(),\n isMultiSource ? [] : void 0,\n onCleanup\n ]);\n }\n if (flush === \"sync\") {\n const ctx = useSSRContext();\n ssrCleanup = ctx.__watcherHandles || (ctx.__watcherHandles = []);\n } else {\n return NOOP;\n }\n }\n let oldValue = isMultiSource ? new Array(source.length).fill(INITIAL_WATCHER_VALUE) : INITIAL_WATCHER_VALUE;\n const job = () => {\n if (!effect.active) {\n return;\n }\n if (cb) {\n const newValue = effect.run();\n if (deep || forceTrigger || (isMultiSource ? newValue.some((v, i) => hasChanged(v, oldValue[i])) : hasChanged(newValue, oldValue)) || false) {\n if (cleanup) {\n cleanup();\n }\n callWithAsyncErrorHandling(cb, instance, 3, [\n newValue,\n // pass undefined as the old value when it's changed for the first time\n oldValue === INITIAL_WATCHER_VALUE ? void 0 : isMultiSource && oldValue[0] === INITIAL_WATCHER_VALUE ? [] : oldValue,\n onCleanup\n ]);\n oldValue = newValue;\n }\n } else {\n effect.run();\n }\n };\n job.allowRecurse = !!cb;\n let scheduler;\n if (flush === \"sync\") {\n scheduler = job;\n } else if (flush === \"post\") {\n scheduler = () => queuePostRenderEffect(job, instance && instance.suspense);\n } else {\n job.pre = true;\n if (instance)\n job.id = instance.uid;\n scheduler = () => queueJob(job);\n }\n const effect = new ReactiveEffect(getter, scheduler);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n effect.onTrack = onTrack;\n effect.onTrigger = onTrigger;\n }\n if (cb) {\n if (immediate) {\n job();\n } else {\n oldValue = effect.run();\n }\n } else if (flush === \"post\") {\n queuePostRenderEffect(\n effect.run.bind(effect),\n instance && instance.suspense\n );\n } else {\n effect.run();\n }\n const unwatch = () => {\n effect.stop();\n if (instance && instance.scope) {\n remove(instance.scope.effects, effect);\n }\n };\n if (ssrCleanup)\n ssrCleanup.push(unwatch);\n return unwatch;\n}\nfunction instanceWatch(source, value, options) {\n const publicThis = this.proxy;\n const getter = isString(source) ? source.includes(\".\") ? createPathGetter(publicThis, source) : () => publicThis[source] : source.bind(publicThis, publicThis);\n let cb;\n if (isFunction(value)) {\n cb = value;\n } else {\n cb = value.handler;\n options = value;\n }\n const cur = currentInstance;\n setCurrentInstance(this);\n const res = doWatch(getter, cb.bind(publicThis), options);\n if (cur) {\n setCurrentInstance(cur);\n } else {\n unsetCurrentInstance();\n }\n return res;\n}\nfunction createPathGetter(ctx, path) {\n const segments = path.split(\".\");\n return () => {\n let cur = ctx;\n for (let i = 0; i < segments.length && cur; i++) {\n cur = cur[segments[i]];\n }\n return cur;\n };\n}\nfunction traverse(value, seen) {\n if (!isObject(value) || value[\"__v_skip\"]) {\n return value;\n }\n seen = seen || /* @__PURE__ */ new Set();\n if (seen.has(value)) {\n return value;\n }\n seen.add(value);\n if (isRef(value)) {\n traverse(value.value, seen);\n } else if (isArray(value)) {\n for (let i = 0; i < value.length; i++) {\n traverse(value[i], seen);\n }\n } else if (isSet(value) || isMap(value)) {\n value.forEach((v) => {\n traverse(v, seen);\n });\n } else if (isPlainObject(value)) {\n for (const key in value) {\n traverse(value[key], seen);\n }\n }\n return value;\n}\n\nfunction validateDirectiveName(name) {\n if (isBuiltInDirective(name)) {\n warn(\"Do not use built-in directive ids as custom directive id: \" + name);\n }\n}\nfunction withDirectives(vnode, directives) {\n const internalInstance = currentRenderingInstance;\n if (internalInstance === null) {\n !!(process.env.NODE_ENV !== \"production\") && warn(`withDirectives can only be used inside render functions.`);\n return vnode;\n }\n const instance = getExposeProxy(internalInstance) || internalInstance.proxy;\n const bindings = vnode.dirs || (vnode.dirs = []);\n for (let i = 0; i < directives.length; i++) {\n let [dir, value, arg, modifiers = EMPTY_OBJ] = directives[i];\n if (dir) {\n if (isFunction(dir)) {\n dir = {\n mounted: dir,\n updated: dir\n };\n }\n if (dir.deep) {\n traverse(value);\n }\n bindings.push({\n dir,\n instance,\n value,\n oldValue: void 0,\n arg,\n modifiers\n });\n }\n }\n return vnode;\n}\nfunction invokeDirectiveHook(vnode, prevVNode, instance, name) {\n const bindings = vnode.dirs;\n const oldBindings = prevVNode && prevVNode.dirs;\n for (let i = 0; i < bindings.length; i++) {\n const binding = bindings[i];\n if (oldBindings) {\n binding.oldValue = oldBindings[i].value;\n }\n let hook = binding.dir[name];\n if (hook) {\n pauseTracking();\n callWithAsyncErrorHandling(hook, instance, 8, [\n vnode.el,\n binding,\n vnode,\n prevVNode\n ]);\n resetTracking();\n }\n }\n}\n\nconst leaveCbKey = Symbol(\"_leaveCb\");\nconst enterCbKey = Symbol(\"_enterCb\");\nfunction useTransitionState() {\n const state = {\n isMounted: false,\n isLeaving: false,\n isUnmounting: false,\n leavingVNodes: /* @__PURE__ */ new Map()\n };\n onMounted(() => {\n state.isMounted = true;\n });\n onBeforeUnmount(() => {\n state.isUnmounting = true;\n });\n return state;\n}\nconst TransitionHookValidator = [Function, Array];\nconst BaseTransitionPropsValidators = {\n mode: String,\n appear: Boolean,\n persisted: Boolean,\n // enter\n onBeforeEnter: TransitionHookValidator,\n onEnter: TransitionHookValidator,\n onAfterEnter: TransitionHookValidator,\n onEnterCancelled: TransitionHookValidator,\n // leave\n onBeforeLeave: TransitionHookValidator,\n onLeave: TransitionHookValidator,\n onAfterLeave: TransitionHookValidator,\n onLeaveCancelled: TransitionHookValidator,\n // appear\n onBeforeAppear: TransitionHookValidator,\n onAppear: TransitionHookValidator,\n onAfterAppear: TransitionHookValidator,\n onAppearCancelled: TransitionHookValidator\n};\nconst BaseTransitionImpl = {\n name: `BaseTransition`,\n props: BaseTransitionPropsValidators,\n setup(props, { slots }) {\n const instance = getCurrentInstance();\n const state = useTransitionState();\n let prevTransitionKey;\n return () => {\n const children = slots.default && getTransitionRawChildren(slots.default(), true);\n if (!children || !children.length) {\n return;\n }\n let child = children[0];\n if (children.length > 1) {\n let hasFound = false;\n for (const c of children) {\n if (c.type !== Comment) {\n if (!!(process.env.NODE_ENV !== \"production\") && hasFound) {\n warn(\n \"<transition> can only be used on a single element or component. Use <transition-group> for lists.\"\n );\n break;\n }\n child = c;\n hasFound = true;\n if (!!!(process.env.NODE_ENV !== \"production\"))\n break;\n }\n }\n }\n const rawProps = toRaw(props);\n const { mode } = rawProps;\n if (!!(process.env.NODE_ENV !== \"production\") && mode && mode !== \"in-out\" && mode !== \"out-in\" && mode !== \"default\") {\n warn(`invalid <transition> mode: ${mode}`);\n }\n if (state.isLeaving) {\n return emptyPlaceholder(child);\n }\n const innerChild = getKeepAliveChild(child);\n if (!innerChild) {\n return emptyPlaceholder(child);\n }\n const enterHooks = resolveTransitionHooks(\n innerChild,\n rawProps,\n state,\n instance\n );\n setTransitionHooks(innerChild, enterHooks);\n const oldChild = instance.subTree;\n const oldInnerChild = oldChild && getKeepAliveChild(oldChild);\n let transitionKeyChanged = false;\n const { getTransitionKey } = innerChild.type;\n if (getTransitionKey) {\n const key = getTransitionKey();\n if (prevTransitionKey === void 0) {\n prevTransitionKey = key;\n } else if (key !== prevTransitionKey) {\n prevTransitionKey = key;\n transitionKeyChanged = true;\n }\n }\n if (oldInnerChild && oldInnerChild.type !== Comment && (!isSameVNodeType(innerChild, oldInnerChild) || transitionKeyChanged)) {\n const leavingHooks = resolveTransitionHooks(\n oldInnerChild,\n rawProps,\n state,\n instance\n );\n setTransitionHooks(oldInnerChild, leavingHooks);\n if (mode === \"out-in\") {\n state.isLeaving = true;\n leavingHooks.afterLeave = () => {\n state.isLeaving = false;\n if (instance.update.active !== false) {\n instance.update();\n }\n };\n return emptyPlaceholder(child);\n } else if (mode === \"in-out\" && innerChild.type !== Comment) {\n leavingHooks.delayLeave = (el, earlyRemove, delayedLeave) => {\n const leavingVNodesCache = getLeavingNodesForType(\n state,\n oldInnerChild\n );\n leavingVNodesCache[String(oldInnerChild.key)] = oldInnerChild;\n el[leaveCbKey] = () => {\n earlyRemove();\n el[leaveCbKey] = void 0;\n delete enterHooks.delayedLeave;\n };\n enterHooks.delayedLeave = delayedLeave;\n };\n }\n }\n return child;\n };\n }\n};\nconst BaseTransition = BaseTransitionImpl;\nfunction getLeavingNodesForType(state, vnode) {\n const { leavingVNodes } = state;\n let leavingVNodesCache = leavingVNodes.get(vnode.type);\n if (!leavingVNodesCache) {\n leavingVNodesCache = /* @__PURE__ */ Object.create(null);\n leavingVNodes.set(vnode.type, leavingVNodesCache);\n }\n return leavingVNodesCache;\n}\nfunction resolveTransitionHooks(vnode, props, state, instance) {\n const {\n appear,\n mode,\n persisted = false,\n onBeforeEnter,\n onEnter,\n onAfterEnter,\n onEnterCancelled,\n onBeforeLeave,\n onLeave,\n onAfterLeave,\n onLeaveCancelled,\n onBeforeAppear,\n onAppear,\n onAfterAppear,\n onAppearCancelled\n } = props;\n const key = String(vnode.key);\n const leavingVNodesCache = getLeavingNodesForType(state, vnode);\n const callHook = (hook, args) => {\n hook && callWithAsyncErrorHandling(\n hook,\n instance,\n 9,\n args\n );\n };\n const callAsyncHook = (hook, args) => {\n const done = args[1];\n callHook(hook, args);\n if (isArray(hook)) {\n if (hook.every((hook2) => hook2.length <= 1))\n done();\n } else if (hook.length <= 1) {\n done();\n }\n };\n const hooks = {\n mode,\n persisted,\n beforeEnter(el) {\n let hook = onBeforeEnter;\n if (!state.isMounted) {\n if (appear) {\n hook = onBeforeAppear || onBeforeEnter;\n } else {\n return;\n }\n }\n if (el[leaveCbKey]) {\n el[leaveCbKey](\n true\n /* cancelled */\n );\n }\n const leavingVNode = leavingVNodesCache[key];\n if (leavingVNode && isSameVNodeType(vnode, leavingVNode) && leavingVNode.el[leaveCbKey]) {\n leavingVNode.el[leaveCbKey]();\n }\n callHook(hook, [el]);\n },\n enter(el) {\n let hook = onEnter;\n let afterHook = onAfterEnter;\n let cancelHook = onEnterCancelled;\n if (!state.isMounted) {\n if (appear) {\n hook = onAppear || onEnter;\n afterHook = onAfterAppear || onAfterEnter;\n cancelHook = onAppearCancelled || onEnterCancelled;\n } else {\n return;\n }\n }\n let called = false;\n const done = el[enterCbKey] = (cancelled) => {\n if (called)\n return;\n called = true;\n if (cancelled) {\n callHook(cancelHook, [el]);\n } else {\n callHook(afterHook, [el]);\n }\n if (hooks.delayedLeave) {\n hooks.delayedLeave();\n }\n el[enterCbKey] = void 0;\n };\n if (hook) {\n callAsyncHook(hook, [el, done]);\n } else {\n done();\n }\n },\n leave(el, remove) {\n const key2 = String(vnode.key);\n if (el[enterCbKey]) {\n el[enterCbKey](\n true\n /* cancelled */\n );\n }\n if (state.isUnmounting) {\n return remove();\n }\n callHook(onBeforeLeave, [el]);\n let called = false;\n const done = el[leaveCbKey] = (cancelled) => {\n if (called)\n return;\n called = true;\n remove();\n if (cancelled) {\n callHook(onLeaveCancelled, [el]);\n } else {\n callHook(onAfterLeave, [el]);\n }\n el[leaveCbKey] = void 0;\n if (leavingVNodesCache[key2] === vnode) {\n delete leavingVNodesCache[key2];\n }\n };\n leavingVNodesCache[key2] = vnode;\n if (onLeave) {\n callAsyncHook(onLeave, [el, done]);\n } else {\n done();\n }\n },\n clone(vnode2) {\n return resolveTransitionHooks(vnode2, props, state, instance);\n }\n };\n return hooks;\n}\nfunction emptyPlaceholder(vnode) {\n if (isKeepAlive(vnode)) {\n vnode = cloneVNode(vnode);\n vnode.children = null;\n return vnode;\n }\n}\nfunction getKeepAliveChild(vnode) {\n return isKeepAlive(vnode) ? vnode.children ? vnode.children[0] : void 0 : vnode;\n}\nfunction setTransitionHooks(vnode, hooks) {\n if (vnode.shapeFlag & 6 && vnode.component) {\n setTransitionHooks(vnode.component.subTree, hooks);\n } else if (vnode.shapeFlag & 128) {\n vnode.ssContent.transition = hooks.clone(vnode.ssContent);\n vnode.ssFallback.transition = hooks.clone(vnode.ssFallback);\n } else {\n vnode.transition = hooks;\n }\n}\nfunction getTransitionRawChildren(children, keepComment = false, parentKey) {\n let ret = [];\n let keyedFragmentCount = 0;\n for (let i = 0; i < children.length; i++) {\n let child = children[i];\n const key = parentKey == null ? child.key : String(parentKey) + String(child.key != null ? child.key : i);\n if (child.type === Fragment) {\n if (child.patchFlag & 128)\n keyedFragmentCount++;\n ret = ret.concat(\n getTransitionRawChildren(child.children, keepComment, key)\n );\n } else if (keepComment || child.type !== Comment) {\n ret.push(key != null ? cloneVNode(child, { key }) : child);\n }\n }\n if (keyedFragmentCount > 1) {\n for (let i = 0; i < ret.length; i++) {\n ret[i].patchFlag = -2;\n }\n }\n return ret;\n}\n\n/*! #__NO_SIDE_EFFECTS__ */\n// @__NO_SIDE_EFFECTS__\nfunction defineComponent(options, extraOptions) {\n return isFunction(options) ? (\n // #8326: extend call and options.name access are considered side-effects\n // by Rollup, so we have to wrap it in a pure-annotated IIFE.\n /* @__PURE__ */ (() => extend({ name: options.name }, extraOptions, { setup: options }))()\n ) : options;\n}\n\nconst isAsyncWrapper = (i) => !!i.type.__asyncLoader;\n/*! #__NO_SIDE_EFFECTS__ */\n// @__NO_SIDE_EFFECTS__\nfunction defineAsyncComponent(source) {\n if (isFunction(source)) {\n source = { loader: source };\n }\n const {\n loader,\n loadingComponent,\n errorComponent,\n delay = 200,\n timeout,\n // undefined = never times out\n suspensible = true,\n onError: userOnError\n } = source;\n let pendingRequest = null;\n let resolvedComp;\n let retries = 0;\n const retry = () => {\n retries++;\n pendingRequest = null;\n return load();\n };\n const load = () => {\n let thisRequest;\n return pendingRequest || (thisRequest = pendingRequest = loader().catch((err) => {\n err = err instanceof Error ? err : new Error(String(err));\n if (userOnError) {\n return new Promise((resolve, reject) => {\n const userRetry = () => resolve(retry());\n const userFail = () => reject(err);\n userOnError(err, userRetry, userFail, retries + 1);\n });\n } else {\n throw err;\n }\n }).then((comp) => {\n if (thisRequest !== pendingRequest && pendingRequest) {\n return pendingRequest;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && !comp) {\n warn(\n `Async component loader resolved to undefined. If you are using retry(), make sure to return its return value.`\n );\n }\n if (comp && (comp.__esModule || comp[Symbol.toStringTag] === \"Module\")) {\n comp = comp.default;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && comp && !isObject(comp) && !isFunction(comp)) {\n throw new Error(`Invalid async component load result: ${comp}`);\n }\n resolvedComp = comp;\n return comp;\n }));\n };\n return defineComponent({\n name: \"AsyncComponentWrapper\",\n __asyncLoader: load,\n get __asyncResolved() {\n return resolvedComp;\n },\n setup() {\n const instance = currentInstance;\n if (resolvedComp) {\n return () => createInnerComp(resolvedComp, instance);\n }\n const onError = (err) => {\n pendingRequest = null;\n handleError(\n err,\n instance,\n 13,\n !errorComponent\n /* do not throw in dev if user provided error component */\n );\n };\n if (suspensible && instance.suspense || isInSSRComponentSetup) {\n return load().then((comp) => {\n return () => createInnerComp(comp, instance);\n }).catch((err) => {\n onError(err);\n return () => errorComponent ? createVNode(errorComponent, {\n error: err\n }) : null;\n });\n }\n const loaded = ref(false);\n const error = ref();\n const delayed = ref(!!delay);\n if (delay) {\n setTimeout(() => {\n delayed.value = false;\n }, delay);\n }\n if (timeout != null) {\n setTimeout(() => {\n if (!loaded.value && !error.value) {\n const err = new Error(\n `Async component timed out after ${timeout}ms.`\n );\n onError(err);\n error.value = err;\n }\n }, timeout);\n }\n load().then(() => {\n loaded.value = true;\n if (instance.parent && isKeepAlive(instance.parent.vnode)) {\n queueJob(instance.parent.update);\n }\n }).catch((err) => {\n onError(err);\n error.value = err;\n });\n return () => {\n if (loaded.value && resolvedComp) {\n return createInnerComp(resolvedComp, instance);\n } else if (error.value && errorComponent) {\n return createVNode(errorComponent, {\n error: error.value\n });\n } else if (loadingComponent && !delayed.value) {\n return createVNode(loadingComponent);\n }\n };\n }\n });\n}\nfunction createInnerComp(comp, parent) {\n const { ref: ref2, props, children, ce } = parent.vnode;\n const vnode = createVNode(comp, props, children);\n vnode.ref = ref2;\n vnode.ce = ce;\n delete parent.vnode.ce;\n return vnode;\n}\n\nconst isKeepAlive = (vnode) => vnode.type.__isKeepAlive;\nconst KeepAliveImpl = {\n name: `KeepAlive`,\n // Marker for special handling inside the renderer. We are not using a ===\n // check directly on KeepAlive in the renderer, because importing it directly\n // would prevent it from being tree-shaken.\n __isKeepAlive: true,\n props: {\n include: [String, RegExp, Array],\n exclude: [String, RegExp, Array],\n max: [String, Number]\n },\n setup(props, { slots }) {\n const instance = getCurrentInstance();\n const sharedContext = instance.ctx;\n if (!sharedContext.renderer) {\n return () => {\n const children = slots.default && slots.default();\n return children && children.length === 1 ? children[0] : children;\n };\n }\n const cache = /* @__PURE__ */ new Map();\n const keys = /* @__PURE__ */ new Set();\n let current = null;\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n instance.__v_cache = cache;\n }\n const parentSuspense = instance.suspense;\n const {\n renderer: {\n p: patch,\n m: move,\n um: _unmount,\n o: { createElement }\n }\n } = sharedContext;\n const storageContainer = createElement(\"div\");\n sharedContext.activate = (vnode, container, anchor, isSVG, optimized) => {\n const instance2 = vnode.component;\n move(vnode, container, anchor, 0, parentSuspense);\n patch(\n instance2.vnode,\n vnode,\n container,\n anchor,\n instance2,\n parentSuspense,\n isSVG,\n vnode.slotScopeIds,\n optimized\n );\n queuePostRenderEffect(() => {\n instance2.isDeactivated = false;\n if (instance2.a) {\n invokeArrayFns(instance2.a);\n }\n const vnodeHook = vnode.props && vnode.props.onVnodeMounted;\n if (vnodeHook) {\n invokeVNodeHook(vnodeHook, instance2.parent, vnode);\n }\n }, parentSuspense);\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentAdded(instance2);\n }\n };\n sharedContext.deactivate = (vnode) => {\n const instance2 = vnode.component;\n move(vnode, storageContainer, null, 1, parentSuspense);\n queuePostRenderEffect(() => {\n if (instance2.da) {\n invokeArrayFns(instance2.da);\n }\n const vnodeHook = vnode.props && vnode.props.onVnodeUnmounted;\n if (vnodeHook) {\n invokeVNodeHook(vnodeHook, instance2.parent, vnode);\n }\n instance2.isDeactivated = true;\n }, parentSuspense);\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentAdded(instance2);\n }\n };\n function unmount(vnode) {\n resetShapeFlag(vnode);\n _unmount(vnode, instance, parentSuspense, true);\n }\n function pruneCache(filter) {\n cache.forEach((vnode, key) => {\n const name = getComponentName(vnode.type);\n if (name && (!filter || !filter(name))) {\n pruneCacheEntry(key);\n }\n });\n }\n function pruneCacheEntry(key) {\n const cached = cache.get(key);\n if (!current || !isSameVNodeType(cached, current)) {\n unmount(cached);\n } else if (current) {\n resetShapeFlag(current);\n }\n cache.delete(key);\n keys.delete(key);\n }\n watch(\n () => [props.include, props.exclude],\n ([include, exclude]) => {\n include && pruneCache((name) => matches(include, name));\n exclude && pruneCache((name) => !matches(exclude, name));\n },\n // prune post-render after `current` has been updated\n { flush: \"post\", deep: true }\n );\n let pendingCacheKey = null;\n const cacheSubtree = () => {\n if (pendingCacheKey != null) {\n cache.set(pendingCacheKey, getInnerChild(instance.subTree));\n }\n };\n onMounted(cacheSubtree);\n onUpdated(cacheSubtree);\n onBeforeUnmount(() => {\n cache.forEach((cached) => {\n const { subTree, suspense } = instance;\n const vnode = getInnerChild(subTree);\n if (cached.type === vnode.type && cached.key === vnode.key) {\n resetShapeFlag(vnode);\n const da = vnode.component.da;\n da && queuePostRenderEffect(da, suspense);\n return;\n }\n unmount(cached);\n });\n });\n return () => {\n pendingCacheKey = null;\n if (!slots.default) {\n return null;\n }\n const children = slots.default();\n const rawVNode = children[0];\n if (children.length > 1) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`KeepAlive should contain exactly one component child.`);\n }\n current = null;\n return children;\n } else if (!isVNode(rawVNode) || !(rawVNode.shapeFlag & 4) && !(rawVNode.shapeFlag & 128)) {\n current = null;\n return rawVNode;\n }\n let vnode = getInnerChild(rawVNode);\n const comp = vnode.type;\n const name = getComponentName(\n isAsyncWrapper(vnode) ? vnode.type.__asyncResolved || {} : comp\n );\n const { include, exclude, max } = props;\n if (include && (!name || !matches(include, name)) || exclude && name && matches(exclude, name)) {\n current = vnode;\n return rawVNode;\n }\n const key = vnode.key == null ? comp : vnode.key;\n const cachedVNode = cache.get(key);\n if (vnode.el) {\n vnode = cloneVNode(vnode);\n if (rawVNode.shapeFlag & 128) {\n rawVNode.ssContent = vnode;\n }\n }\n pendingCacheKey = key;\n if (cachedVNode) {\n vnode.el = cachedVNode.el;\n vnode.component = cachedVNode.component;\n if (vnode.transition) {\n setTransitionHooks(vnode, vnode.transition);\n }\n vnode.shapeFlag |= 512;\n keys.delete(key);\n keys.add(key);\n } else {\n keys.add(key);\n if (max && keys.size > parseInt(max, 10)) {\n pruneCacheEntry(keys.values().next().value);\n }\n }\n vnode.shapeFlag |= 256;\n current = vnode;\n return isSuspense(rawVNode.type) ? rawVNode : vnode;\n };\n }\n};\nconst KeepAlive = KeepAliveImpl;\nfunction matches(pattern, name) {\n if (isArray(pattern)) {\n return pattern.some((p) => matches(p, name));\n } else if (isString(pattern)) {\n return pattern.split(\",\").includes(name);\n } else if (isRegExp(pattern)) {\n return pattern.test(name);\n }\n return false;\n}\nfunction onActivated(hook, target) {\n registerKeepAliveHook(hook, \"a\", target);\n}\nfunction onDeactivated(hook, target) {\n registerKeepAliveHook(hook, \"da\", target);\n}\nfunction registerKeepAliveHook(hook, type, target = currentInstance) {\n const wrappedHook = hook.__wdc || (hook.__wdc = () => {\n let current = target;\n while (current) {\n if (current.isDeactivated) {\n return;\n }\n current = current.parent;\n }\n return hook();\n });\n injectHook(type, wrappedHook, target);\n if (target) {\n let current = target.parent;\n while (current && current.parent) {\n if (isKeepAlive(current.parent.vnode)) {\n injectToKeepAliveRoot(wrappedHook, type, target, current);\n }\n current = current.parent;\n }\n }\n}\nfunction injectToKeepAliveRoot(hook, type, target, keepAliveRoot) {\n const injected = injectHook(\n type,\n hook,\n keepAliveRoot,\n true\n /* prepend */\n );\n onUnmounted(() => {\n remove(keepAliveRoot[type], injected);\n }, target);\n}\nfunction resetShapeFlag(vnode) {\n vnode.shapeFlag &= ~256;\n vnode.shapeFlag &= ~512;\n}\nfunction getInnerChild(vnode) {\n return vnode.shapeFlag & 128 ? vnode.ssContent : vnode;\n}\n\nfunction injectHook(type, hook, target = currentInstance, prepend = false) {\n if (target) {\n const hooks = target[type] || (target[type] = []);\n const wrappedHook = hook.__weh || (hook.__weh = (...args) => {\n if (target.isUnmounted) {\n return;\n }\n pauseTracking();\n setCurrentInstance(target);\n const res = callWithAsyncErrorHandling(hook, target, type, args);\n unsetCurrentInstance();\n resetTracking();\n return res;\n });\n if (prepend) {\n hooks.unshift(wrappedHook);\n } else {\n hooks.push(wrappedHook);\n }\n return wrappedHook;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n const apiName = toHandlerKey(ErrorTypeStrings[type].replace(/ hook$/, \"\"));\n warn(\n `${apiName} is called when there is no active component instance to be associated with. Lifecycle injection APIs can only be used during execution of setup().` + (` If you are using async setup(), make sure to register lifecycle hooks before the first await statement.` )\n );\n }\n}\nconst createHook = (lifecycle) => (hook, target = currentInstance) => (\n // post-create lifecycle registrations are noops during SSR (except for serverPrefetch)\n (!isInSSRComponentSetup || lifecycle === \"sp\") && injectHook(lifecycle, (...args) => hook(...args), target)\n);\nconst onBeforeMount = createHook(\"bm\");\nconst onMounted = createHook(\"m\");\nconst onBeforeUpdate = createHook(\"bu\");\nconst onUpdated = createHook(\"u\");\nconst onBeforeUnmount = createHook(\"bum\");\nconst onUnmounted = createHook(\"um\");\nconst onServerPrefetch = createHook(\"sp\");\nconst onRenderTriggered = createHook(\n \"rtg\"\n);\nconst onRenderTracked = createHook(\n \"rtc\"\n);\nfunction onErrorCaptured(hook, target = currentInstance) {\n injectHook(\"ec\", hook, target);\n}\n\nconst COMPONENTS = \"components\";\nconst DIRECTIVES = \"directives\";\nfunction resolveComponent(name, maybeSelfReference) {\n return resolveAsset(COMPONENTS, name, true, maybeSelfReference) || name;\n}\nconst NULL_DYNAMIC_COMPONENT = Symbol.for(\"v-ndc\");\nfunction resolveDynamicComponent(component) {\n if (isString(component)) {\n return resolveAsset(COMPONENTS, component, false) || component;\n } else {\n return component || NULL_DYNAMIC_COMPONENT;\n }\n}\nfunction resolveDirective(name) {\n return resolveAsset(DIRECTIVES, name);\n}\nfunction resolveAsset(type, name, warnMissing = true, maybeSelfReference = false) {\n const instance = currentRenderingInstance || currentInstance;\n if (instance) {\n const Component = instance.type;\n if (type === COMPONENTS) {\n const selfName = getComponentName(\n Component,\n false\n /* do not include inferred name to avoid breaking existing code */\n );\n if (selfName && (selfName === name || selfName === camelize(name) || selfName === capitalize(camelize(name)))) {\n return Component;\n }\n }\n const res = (\n // local registration\n // check instance[type] first which is resolved for options API\n resolve(instance[type] || Component[type], name) || // global registration\n resolve(instance.appContext[type], name)\n );\n if (!res && maybeSelfReference) {\n return Component;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && warnMissing && !res) {\n const extra = type === COMPONENTS ? `\nIf this is a native custom element, make sure to exclude it from component resolution via compilerOptions.isCustomElement.` : ``;\n warn(`Failed to resolve ${type.slice(0, -1)}: ${name}${extra}`);\n }\n return res;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `resolve${capitalize(type.slice(0, -1))} can only be used in render() or setup().`\n );\n }\n}\nfunction resolve(registry, name) {\n return registry && (registry[name] || registry[camelize(name)] || registry[capitalize(camelize(name))]);\n}\n\nfunction renderList(source, renderItem, cache, index) {\n let ret;\n const cached = cache && cache[index];\n if (isArray(source) || isString(source)) {\n ret = new Array(source.length);\n for (let i = 0, l = source.length; i < l; i++) {\n ret[i] = renderItem(source[i], i, void 0, cached && cached[i]);\n }\n } else if (typeof source === \"number\") {\n if (!!(process.env.NODE_ENV !== \"production\") && !Number.isInteger(source)) {\n warn(`The v-for range expect an integer value but got ${source}.`);\n }\n ret = new Array(source);\n for (let i = 0; i < source; i++) {\n ret[i] = renderItem(i + 1, i, void 0, cached && cached[i]);\n }\n } else if (isObject(source)) {\n if (source[Symbol.iterator]) {\n ret = Array.from(\n source,\n (item, i) => renderItem(item, i, void 0, cached && cached[i])\n );\n } else {\n const keys = Object.keys(source);\n ret = new Array(keys.length);\n for (let i = 0, l = keys.length; i < l; i++) {\n const key = keys[i];\n ret[i] = renderItem(source[key], key, i, cached && cached[i]);\n }\n }\n } else {\n ret = [];\n }\n if (cache) {\n cache[index] = ret;\n }\n return ret;\n}\n\nfunction createSlots(slots, dynamicSlots) {\n for (let i = 0; i < dynamicSlots.length; i++) {\n const slot = dynamicSlots[i];\n if (isArray(slot)) {\n for (let j = 0; j < slot.length; j++) {\n slots[slot[j].name] = slot[j].fn;\n }\n } else if (slot) {\n slots[slot.name] = slot.key ? (...args) => {\n const res = slot.fn(...args);\n if (res)\n res.key = slot.key;\n return res;\n } : slot.fn;\n }\n }\n return slots;\n}\n\nfunction renderSlot(slots, name, props = {}, fallback, noSlotted) {\n if (currentRenderingInstance.isCE || currentRenderingInstance.parent && isAsyncWrapper(currentRenderingInstance.parent) && currentRenderingInstance.parent.isCE) {\n if (name !== \"default\")\n props.name = name;\n return createVNode(\"slot\", props, fallback && fallback());\n }\n let slot = slots[name];\n if (!!(process.env.NODE_ENV !== \"production\") && slot && slot.length > 1) {\n warn(\n `SSR-optimized slot function detected in a non-SSR-optimized render function. You need to mark this component with $dynamic-slots in the parent template.`\n );\n slot = () => [];\n }\n if (slot && slot._c) {\n slot._d = false;\n }\n openBlock();\n const validSlotContent = slot && ensureValidVNode(slot(props));\n const rendered = createBlock(\n Fragment,\n {\n key: props.key || // slot content array of a dynamic conditional slot may have a branch\n // key attached in the `createSlots` helper, respect that\n validSlotContent && validSlotContent.key || `_${name}`\n },\n validSlotContent || (fallback ? fallback() : []),\n validSlotContent && slots._ === 1 ? 64 : -2\n );\n if (!noSlotted && rendered.scopeId) {\n rendered.slotScopeIds = [rendered.scopeId + \"-s\"];\n }\n if (slot && slot._c) {\n slot._d = true;\n }\n return rendered;\n}\nfunction ensureValidVNode(vnodes) {\n return vnodes.some((child) => {\n if (!isVNode(child))\n return true;\n if (child.type === Comment)\n return false;\n if (child.type === Fragment && !ensureValidVNode(child.children))\n return false;\n return true;\n }) ? vnodes : null;\n}\n\nfunction toHandlers(obj, preserveCaseIfNecessary) {\n const ret = {};\n if (!!(process.env.NODE_ENV !== \"production\") && !isObject(obj)) {\n warn(`v-on with no argument expects an object value.`);\n return ret;\n }\n for (const key in obj) {\n ret[preserveCaseIfNecessary && /[A-Z]/.test(key) ? `on:${key}` : toHandlerKey(key)] = obj[key];\n }\n return ret;\n}\n\nconst getPublicInstance = (i) => {\n if (!i)\n return null;\n if (isStatefulComponent(i))\n return getExposeProxy(i) || i.proxy;\n return getPublicInstance(i.parent);\n};\nconst publicPropertiesMap = (\n // Move PURE marker to new line to workaround compiler discarding it\n // due to type annotation\n /* @__PURE__ */ extend(/* @__PURE__ */ Object.create(null), {\n $: (i) => i,\n $el: (i) => i.vnode.el,\n $data: (i) => i.data,\n $props: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.props) : i.props,\n $attrs: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.attrs) : i.attrs,\n $slots: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.slots) : i.slots,\n $refs: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.refs) : i.refs,\n $parent: (i) => getPublicInstance(i.parent),\n $root: (i) => getPublicInstance(i.root),\n $emit: (i) => i.emit,\n $options: (i) => __VUE_OPTIONS_API__ ? resolveMergedOptions(i) : i.type,\n $forceUpdate: (i) => i.f || (i.f = () => queueJob(i.update)),\n $nextTick: (i) => i.n || (i.n = nextTick.bind(i.proxy)),\n $watch: (i) => __VUE_OPTIONS_API__ ? instanceWatch.bind(i) : NOOP\n })\n);\nconst isReservedPrefix = (key) => key === \"_\" || key === \"$\";\nconst hasSetupBinding = (state, key) => state !== EMPTY_OBJ && !state.__isScriptSetup && hasOwn(state, key);\nconst PublicInstanceProxyHandlers = {\n get({ _: instance }, key) {\n const { ctx, setupState, data, props, accessCache, type, appContext } = instance;\n if (!!(process.env.NODE_ENV !== \"production\") && key === \"__isVue\") {\n return true;\n }\n let normalizedProps;\n if (key[0] !== \"$\") {\n const n = accessCache[key];\n if (n !== void 0) {\n switch (n) {\n case 1 /* SETUP */:\n return setupState[key];\n case 2 /* DATA */:\n return data[key];\n case 4 /* CONTEXT */:\n return ctx[key];\n case 3 /* PROPS */:\n return props[key];\n }\n } else if (hasSetupBinding(setupState, key)) {\n accessCache[key] = 1 /* SETUP */;\n return setupState[key];\n } else if (data !== EMPTY_OBJ && hasOwn(data, key)) {\n accessCache[key] = 2 /* DATA */;\n return data[key];\n } else if (\n // only cache other properties when instance has declared (thus stable)\n // props\n (normalizedProps = instance.propsOptions[0]) && hasOwn(normalizedProps, key)\n ) {\n accessCache[key] = 3 /* PROPS */;\n return props[key];\n } else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\n accessCache[key] = 4 /* CONTEXT */;\n return ctx[key];\n } else if (!__VUE_OPTIONS_API__ || shouldCacheAccess) {\n accessCache[key] = 0 /* OTHER */;\n }\n }\n const publicGetter = publicPropertiesMap[key];\n let cssModule, globalProperties;\n if (publicGetter) {\n if (key === \"$attrs\") {\n track(instance, \"get\", key);\n !!(process.env.NODE_ENV !== \"production\") && markAttrsAccessed();\n } else if (!!(process.env.NODE_ENV !== \"production\") && key === \"$slots\") {\n track(instance, \"get\", key);\n }\n return publicGetter(instance);\n } else if (\n // css module (injected by vue-loader)\n (cssModule = type.__cssModules) && (cssModule = cssModule[key])\n ) {\n return cssModule;\n } else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\n accessCache[key] = 4 /* CONTEXT */;\n return ctx[key];\n } else if (\n // global properties\n globalProperties = appContext.config.globalProperties, hasOwn(globalProperties, key)\n ) {\n {\n return globalProperties[key];\n }\n } else if (!!(process.env.NODE_ENV !== \"production\") && currentRenderingInstance && (!isString(key) || // #1091 avoid internal isRef/isVNode checks on component instance leading\n // to infinite warning loop\n key.indexOf(\"__v\") !== 0)) {\n if (data !== EMPTY_OBJ && isReservedPrefix(key[0]) && hasOwn(data, key)) {\n warn(\n `Property ${JSON.stringify(\n key\n )} must be accessed via $data because it starts with a reserved character (\"$\" or \"_\") and is not proxied on the render context.`\n );\n } else if (instance === currentRenderingInstance) {\n warn(\n `Property ${JSON.stringify(key)} was accessed during render but is not defined on instance.`\n );\n }\n }\n },\n set({ _: instance }, key, value) {\n const { data, setupState, ctx } = instance;\n if (hasSetupBinding(setupState, key)) {\n setupState[key] = value;\n return true;\n } else if (!!(process.env.NODE_ENV !== \"production\") && setupState.__isScriptSetup && hasOwn(setupState, key)) {\n warn(`Cannot mutate <script setup> binding \"${key}\" from Options API.`);\n return false;\n } else if (data !== EMPTY_OBJ && hasOwn(data, key)) {\n data[key] = value;\n return true;\n } else if (hasOwn(instance.props, key)) {\n !!(process.env.NODE_ENV !== \"production\") && warn(`Attempting to mutate prop \"${key}\". Props are readonly.`);\n return false;\n }\n if (key[0] === \"$\" && key.slice(1) in instance) {\n !!(process.env.NODE_ENV !== \"production\") && warn(\n `Attempting to mutate public property \"${key}\". Properties starting with $ are reserved and readonly.`\n );\n return false;\n } else {\n if (!!(process.env.NODE_ENV !== \"production\") && key in instance.appContext.config.globalProperties) {\n Object.defineProperty(ctx, key, {\n enumerable: true,\n configurable: true,\n value\n });\n } else {\n ctx[key] = value;\n }\n }\n return true;\n },\n has({\n _: { data, setupState, accessCache, ctx, appContext, propsOptions }\n }, key) {\n let normalizedProps;\n return !!accessCache[key] || data !== EMPTY_OBJ && hasOwn(data, key) || hasSetupBinding(setupState, key) || (normalizedProps = propsOptions[0]) && hasOwn(normalizedProps, key) || hasOwn(ctx, key) || hasOwn(publicPropertiesMap, key) || hasOwn(appContext.config.globalProperties, key);\n },\n defineProperty(target, key, descriptor) {\n if (descriptor.get != null) {\n target._.accessCache[key] = 0;\n } else if (hasOwn(descriptor, \"value\")) {\n this.set(target, key, descriptor.value, null);\n }\n return Reflect.defineProperty(target, key, descriptor);\n }\n};\nif (!!(process.env.NODE_ENV !== \"production\") && true) {\n PublicInstanceProxyHandlers.ownKeys = (target) => {\n warn(\n `Avoid app logic that relies on enumerating keys on a component instance. The keys will be empty in production mode to avoid performance overhead.`\n );\n return Reflect.ownKeys(target);\n };\n}\nconst RuntimeCompiledPublicInstanceProxyHandlers = /* @__PURE__ */ extend(\n {},\n PublicInstanceProxyHandlers,\n {\n get(target, key) {\n if (key === Symbol.unscopables) {\n return;\n }\n return PublicInstanceProxyHandlers.get(target, key, target);\n },\n has(_, key) {\n const has = key[0] !== \"_\" && !isGloballyAllowed(key);\n if (!!(process.env.NODE_ENV !== \"production\") && !has && PublicInstanceProxyHandlers.has(_, key)) {\n warn(\n `Property ${JSON.stringify(\n key\n )} should not start with _ which is a reserved prefix for Vue internals.`\n );\n }\n return has;\n }\n }\n);\nfunction createDevRenderContext(instance) {\n const target = {};\n Object.defineProperty(target, `_`, {\n configurable: true,\n enumerable: false,\n get: () => instance\n });\n Object.keys(publicPropertiesMap).forEach((key) => {\n Object.defineProperty(target, key, {\n configurable: true,\n enumerable: false,\n get: () => publicPropertiesMap[key](instance),\n // intercepted by the proxy so no need for implementation,\n // but needed to prevent set errors\n set: NOOP\n });\n });\n return target;\n}\nfunction exposePropsOnRenderContext(instance) {\n const {\n ctx,\n propsOptions: [propsOptions]\n } = instance;\n if (propsOptions) {\n Object.keys(propsOptions).forEach((key) => {\n Object.defineProperty(ctx, key, {\n enumerable: true,\n configurable: true,\n get: () => instance.props[key],\n set: NOOP\n });\n });\n }\n}\nfunction exposeSetupStateOnRenderContext(instance) {\n const { ctx, setupState } = instance;\n Object.keys(toRaw(setupState)).forEach((key) => {\n if (!setupState.__isScriptSetup) {\n if (isReservedPrefix(key[0])) {\n warn(\n `setup() return property ${JSON.stringify(\n key\n )} should not start with \"$\" or \"_\" which are reserved prefixes for Vue internals.`\n );\n return;\n }\n Object.defineProperty(ctx, key, {\n enumerable: true,\n configurable: true,\n get: () => setupState[key],\n set: NOOP\n });\n }\n });\n}\n\nconst warnRuntimeUsage = (method) => warn(\n `${method}() is a compiler-hint helper that is only usable inside <script setup> of a single file component. Its arguments should be compiled away and passing it at runtime has no effect.`\n);\nfunction defineProps() {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warnRuntimeUsage(`defineProps`);\n }\n return null;\n}\nfunction defineEmits() {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warnRuntimeUsage(`defineEmits`);\n }\n return null;\n}\nfunction defineExpose(exposed) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warnRuntimeUsage(`defineExpose`);\n }\n}\nfunction defineOptions(options) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warnRuntimeUsage(`defineOptions`);\n }\n}\nfunction defineSlots() {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warnRuntimeUsage(`defineSlots`);\n }\n return null;\n}\nfunction defineModel() {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warnRuntimeUsage(\"defineModel\");\n }\n}\nfunction withDefaults(props, defaults) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warnRuntimeUsage(`withDefaults`);\n }\n return null;\n}\nfunction useSlots() {\n return getContext().slots;\n}\nfunction useAttrs() {\n return getContext().attrs;\n}\nfunction useModel(props, name, options) {\n const i = getCurrentInstance();\n if (!!(process.env.NODE_ENV !== \"production\") && !i) {\n warn(`useModel() called without active instance.`);\n return ref();\n }\n if (!!(process.env.NODE_ENV !== \"production\") && !i.propsOptions[0][name]) {\n warn(`useModel() called with prop \"${name}\" which is not declared.`);\n return ref();\n }\n if (options && options.local) {\n const proxy = ref(props[name]);\n watch(\n () => props[name],\n (v) => proxy.value = v\n );\n watch(proxy, (value) => {\n if (value !== props[name]) {\n i.emit(`update:${name}`, value);\n }\n });\n return proxy;\n } else {\n return {\n __v_isRef: true,\n get value() {\n return props[name];\n },\n set value(value) {\n i.emit(`update:${name}`, value);\n }\n };\n }\n}\nfunction getContext() {\n const i = getCurrentInstance();\n if (!!(process.env.NODE_ENV !== \"production\") && !i) {\n warn(`useContext() called without active instance.`);\n }\n return i.setupContext || (i.setupContext = createSetupContext(i));\n}\nfunction normalizePropsOrEmits(props) {\n return isArray(props) ? props.reduce(\n (normalized, p) => (normalized[p] = null, normalized),\n {}\n ) : props;\n}\nfunction mergeDefaults(raw, defaults) {\n const props = normalizePropsOrEmits(raw);\n for (const key in defaults) {\n if (key.startsWith(\"__skip\"))\n continue;\n let opt = props[key];\n if (opt) {\n if (isArray(opt) || isFunction(opt)) {\n opt = props[key] = { type: opt, default: defaults[key] };\n } else {\n opt.default = defaults[key];\n }\n } else if (opt === null) {\n opt = props[key] = { default: defaults[key] };\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`props default key \"${key}\" has no corresponding declaration.`);\n }\n if (opt && defaults[`__skip_${key}`]) {\n opt.skipFactory = true;\n }\n }\n return props;\n}\nfunction mergeModels(a, b) {\n if (!a || !b)\n return a || b;\n if (isArray(a) && isArray(b))\n return a.concat(b);\n return extend({}, normalizePropsOrEmits(a), normalizePropsOrEmits(b));\n}\nfunction createPropsRestProxy(props, excludedKeys) {\n const ret = {};\n for (const key in props) {\n if (!excludedKeys.includes(key)) {\n Object.defineProperty(ret, key, {\n enumerable: true,\n get: () => props[key]\n });\n }\n }\n return ret;\n}\nfunction withAsyncContext(getAwaitable) {\n const ctx = getCurrentInstance();\n if (!!(process.env.NODE_ENV !== \"production\") && !ctx) {\n warn(\n `withAsyncContext called without active current instance. This is likely a bug.`\n );\n }\n let awaitable = getAwaitable();\n unsetCurrentInstance();\n if (isPromise(awaitable)) {\n awaitable = awaitable.catch((e) => {\n setCurrentInstance(ctx);\n throw e;\n });\n }\n return [awaitable, () => setCurrentInstance(ctx)];\n}\n\nfunction createDuplicateChecker() {\n const cache = /* @__PURE__ */ Object.create(null);\n return (type, key) => {\n if (cache[key]) {\n warn(`${type} property \"${key}\" is already defined in ${cache[key]}.`);\n } else {\n cache[key] = type;\n }\n };\n}\nlet shouldCacheAccess = true;\nfunction applyOptions(instance) {\n const options = resolveMergedOptions(instance);\n const publicThis = instance.proxy;\n const ctx = instance.ctx;\n shouldCacheAccess = false;\n if (options.beforeCreate) {\n callHook(options.beforeCreate, instance, \"bc\");\n }\n const {\n // state\n data: dataOptions,\n computed: computedOptions,\n methods,\n watch: watchOptions,\n provide: provideOptions,\n inject: injectOptions,\n // lifecycle\n created,\n beforeMount,\n mounted,\n beforeUpdate,\n updated,\n activated,\n deactivated,\n beforeDestroy,\n beforeUnmount,\n destroyed,\n unmounted,\n render,\n renderTracked,\n renderTriggered,\n errorCaptured,\n serverPrefetch,\n // public API\n expose,\n inheritAttrs,\n // assets\n components,\n directives,\n filters\n } = options;\n const checkDuplicateProperties = !!(process.env.NODE_ENV !== \"production\") ? createDuplicateChecker() : null;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const [propsOptions] = instance.propsOptions;\n if (propsOptions) {\n for (const key in propsOptions) {\n checkDuplicateProperties(\"Props\" /* PROPS */, key);\n }\n }\n }\n if (injectOptions) {\n resolveInjections(injectOptions, ctx, checkDuplicateProperties);\n }\n if (methods) {\n for (const key in methods) {\n const methodHandler = methods[key];\n if (isFunction(methodHandler)) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n Object.defineProperty(ctx, key, {\n value: methodHandler.bind(publicThis),\n configurable: true,\n enumerable: true,\n writable: true\n });\n } else {\n ctx[key] = methodHandler.bind(publicThis);\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n checkDuplicateProperties(\"Methods\" /* METHODS */, key);\n }\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `Method \"${key}\" has type \"${typeof methodHandler}\" in the component definition. Did you reference the function correctly?`\n );\n }\n }\n }\n if (dataOptions) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isFunction(dataOptions)) {\n warn(\n `The data option must be a function. Plain object usage is no longer supported.`\n );\n }\n const data = dataOptions.call(publicThis, publicThis);\n if (!!(process.env.NODE_ENV !== \"production\") && isPromise(data)) {\n warn(\n `data() returned a Promise - note data() cannot be async; If you intend to perform data fetching before component renders, use async setup() + <Suspense>.`\n );\n }\n if (!isObject(data)) {\n !!(process.env.NODE_ENV !== \"production\") && warn(`data() should return an object.`);\n } else {\n instance.data = reactive(data);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n for (const key in data) {\n checkDuplicateProperties(\"Data\" /* DATA */, key);\n if (!isReservedPrefix(key[0])) {\n Object.defineProperty(ctx, key, {\n configurable: true,\n enumerable: true,\n get: () => data[key],\n set: NOOP\n });\n }\n }\n }\n }\n }\n shouldCacheAccess = true;\n if (computedOptions) {\n for (const key in computedOptions) {\n const opt = computedOptions[key];\n const get = isFunction(opt) ? opt.bind(publicThis, publicThis) : isFunction(opt.get) ? opt.get.bind(publicThis, publicThis) : NOOP;\n if (!!(process.env.NODE_ENV !== \"production\") && get === NOOP) {\n warn(`Computed property \"${key}\" has no getter.`);\n }\n const set = !isFunction(opt) && isFunction(opt.set) ? opt.set.bind(publicThis) : !!(process.env.NODE_ENV !== \"production\") ? () => {\n warn(\n `Write operation failed: computed property \"${key}\" is readonly.`\n );\n } : NOOP;\n const c = computed({\n get,\n set\n });\n Object.defineProperty(ctx, key, {\n enumerable: true,\n configurable: true,\n get: () => c.value,\n set: (v) => c.value = v\n });\n if (!!(process.env.NODE_ENV !== \"production\")) {\n checkDuplicateProperties(\"Computed\" /* COMPUTED */, key);\n }\n }\n }\n if (watchOptions) {\n for (const key in watchOptions) {\n createWatcher(watchOptions[key], ctx, publicThis, key);\n }\n }\n if (provideOptions) {\n const provides = isFunction(provideOptions) ? provideOptions.call(publicThis) : provideOptions;\n Reflect.ownKeys(provides).forEach((key) => {\n provide(key, provides[key]);\n });\n }\n if (created) {\n callHook(created, instance, \"c\");\n }\n function registerLifecycleHook(register, hook) {\n if (isArray(hook)) {\n hook.forEach((_hook) => register(_hook.bind(publicThis)));\n } else if (hook) {\n register(hook.bind(publicThis));\n }\n }\n registerLifecycleHook(onBeforeMount, beforeMount);\n registerLifecycleHook(onMounted, mounted);\n registerLifecycleHook(onBeforeUpdate, beforeUpdate);\n registerLifecycleHook(onUpdated, updated);\n registerLifecycleHook(onActivated, activated);\n registerLifecycleHook(onDeactivated, deactivated);\n registerLifecycleHook(onErrorCaptured, errorCaptured);\n registerLifecycleHook(onRenderTracked, renderTracked);\n registerLifecycleHook(onRenderTriggered, renderTriggered);\n registerLifecycleHook(onBeforeUnmount, beforeUnmount);\n registerLifecycleHook(onUnmounted, unmounted);\n registerLifecycleHook(onServerPrefetch, serverPrefetch);\n if (isArray(expose)) {\n if (expose.length) {\n const exposed = instance.exposed || (instance.exposed = {});\n expose.forEach((key) => {\n Object.defineProperty(exposed, key, {\n get: () => publicThis[key],\n set: (val) => publicThis[key] = val\n });\n });\n } else if (!instance.exposed) {\n instance.exposed = {};\n }\n }\n if (render && instance.render === NOOP) {\n instance.render = render;\n }\n if (inheritAttrs != null) {\n instance.inheritAttrs = inheritAttrs;\n }\n if (components)\n instance.components = components;\n if (directives)\n instance.directives = directives;\n}\nfunction resolveInjections(injectOptions, ctx, checkDuplicateProperties = NOOP) {\n if (isArray(injectOptions)) {\n injectOptions = normalizeInject(injectOptions);\n }\n for (const key in injectOptions) {\n const opt = injectOptions[key];\n let injected;\n if (isObject(opt)) {\n if (\"default\" in opt) {\n injected = inject(\n opt.from || key,\n opt.default,\n true\n /* treat default function as factory */\n );\n } else {\n injected = inject(opt.from || key);\n }\n } else {\n injected = inject(opt);\n }\n if (isRef(injected)) {\n Object.defineProperty(ctx, key, {\n enumerable: true,\n configurable: true,\n get: () => injected.value,\n set: (v) => injected.value = v\n });\n } else {\n ctx[key] = injected;\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n checkDuplicateProperties(\"Inject\" /* INJECT */, key);\n }\n }\n}\nfunction callHook(hook, instance, type) {\n callWithAsyncErrorHandling(\n isArray(hook) ? hook.map((h) => h.bind(instance.proxy)) : hook.bind(instance.proxy),\n instance,\n type\n );\n}\nfunction createWatcher(raw, ctx, publicThis, key) {\n const getter = key.includes(\".\") ? createPathGetter(publicThis, key) : () => publicThis[key];\n if (isString(raw)) {\n const handler = ctx[raw];\n if (isFunction(handler)) {\n watch(getter, handler);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`Invalid watch handler specified by key \"${raw}\"`, handler);\n }\n } else if (isFunction(raw)) {\n watch(getter, raw.bind(publicThis));\n } else if (isObject(raw)) {\n if (isArray(raw)) {\n raw.forEach((r) => createWatcher(r, ctx, publicThis, key));\n } else {\n const handler = isFunction(raw.handler) ? raw.handler.bind(publicThis) : ctx[raw.handler];\n if (isFunction(handler)) {\n watch(getter, handler, raw);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`Invalid watch handler specified by key \"${raw.handler}\"`, handler);\n }\n }\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`Invalid watch option: \"${key}\"`, raw);\n }\n}\nfunction resolveMergedOptions(instance) {\n const base = instance.type;\n const { mixins, extends: extendsOptions } = base;\n const {\n mixins: globalMixins,\n optionsCache: cache,\n config: { optionMergeStrategies }\n } = instance.appContext;\n const cached = cache.get(base);\n let resolved;\n if (cached) {\n resolved = cached;\n } else if (!globalMixins.length && !mixins && !extendsOptions) {\n {\n resolved = base;\n }\n } else {\n resolved = {};\n if (globalMixins.length) {\n globalMixins.forEach(\n (m) => mergeOptions(resolved, m, optionMergeStrategies, true)\n );\n }\n mergeOptions(resolved, base, optionMergeStrategies);\n }\n if (isObject(base)) {\n cache.set(base, resolved);\n }\n return resolved;\n}\nfunction mergeOptions(to, from, strats, asMixin = false) {\n const { mixins, extends: extendsOptions } = from;\n if (extendsOptions) {\n mergeOptions(to, extendsOptions, strats, true);\n }\n if (mixins) {\n mixins.forEach(\n (m) => mergeOptions(to, m, strats, true)\n );\n }\n for (const key in from) {\n if (asMixin && key === \"expose\") {\n !!(process.env.NODE_ENV !== \"production\") && warn(\n `\"expose\" option is ignored when declared in mixins or extends. It should only be declared in the base component itself.`\n );\n } else {\n const strat = internalOptionMergeStrats[key] || strats && strats[key];\n to[key] = strat ? strat(to[key], from[key]) : from[key];\n }\n }\n return to;\n}\nconst internalOptionMergeStrats = {\n data: mergeDataFn,\n props: mergeEmitsOrPropsOptions,\n emits: mergeEmitsOrPropsOptions,\n // objects\n methods: mergeObjectOptions,\n computed: mergeObjectOptions,\n // lifecycle\n beforeCreate: mergeAsArray,\n created: mergeAsArray,\n beforeMount: mergeAsArray,\n mounted: mergeAsArray,\n beforeUpdate: mergeAsArray,\n updated: mergeAsArray,\n beforeDestroy: mergeAsArray,\n beforeUnmount: mergeAsArray,\n destroyed: mergeAsArray,\n unmounted: mergeAsArray,\n activated: mergeAsArray,\n deactivated: mergeAsArray,\n errorCaptured: mergeAsArray,\n serverPrefetch: mergeAsArray,\n // assets\n components: mergeObjectOptions,\n directives: mergeObjectOptions,\n // watch\n watch: mergeWatchOptions,\n // provide / inject\n provide: mergeDataFn,\n inject: mergeInject\n};\nfunction mergeDataFn(to, from) {\n if (!from) {\n return to;\n }\n if (!to) {\n return from;\n }\n return function mergedDataFn() {\n return (extend)(\n isFunction(to) ? to.call(this, this) : to,\n isFunction(from) ? from.call(this, this) : from\n );\n };\n}\nfunction mergeInject(to, from) {\n return mergeObjectOptions(normalizeInject(to), normalizeInject(from));\n}\nfunction normalizeInject(raw) {\n if (isArray(raw)) {\n const res = {};\n for (let i = 0; i < raw.length; i++) {\n res[raw[i]] = raw[i];\n }\n return res;\n }\n return raw;\n}\nfunction mergeAsArray(to, from) {\n return to ? [...new Set([].concat(to, from))] : from;\n}\nfunction mergeObjectOptions(to, from) {\n return to ? extend(/* @__PURE__ */ Object.create(null), to, from) : from;\n}\nfunction mergeEmitsOrPropsOptions(to, from) {\n if (to) {\n if (isArray(to) && isArray(from)) {\n return [.../* @__PURE__ */ new Set([...to, ...from])];\n }\n return extend(\n /* @__PURE__ */ Object.create(null),\n normalizePropsOrEmits(to),\n normalizePropsOrEmits(from != null ? from : {})\n );\n } else {\n return from;\n }\n}\nfunction mergeWatchOptions(to, from) {\n if (!to)\n return from;\n if (!from)\n return to;\n const merged = extend(/* @__PURE__ */ Object.create(null), to);\n for (const key in from) {\n merged[key] = mergeAsArray(to[key], from[key]);\n }\n return merged;\n}\n\nfunction createAppContext() {\n return {\n app: null,\n config: {\n isNativeTag: NO,\n performance: false,\n globalProperties: {},\n optionMergeStrategies: {},\n errorHandler: void 0,\n warnHandler: void 0,\n compilerOptions: {}\n },\n mixins: [],\n components: {},\n directives: {},\n provides: /* @__PURE__ */ Object.create(null),\n optionsCache: /* @__PURE__ */ new WeakMap(),\n propsCache: /* @__PURE__ */ new WeakMap(),\n emitsCache: /* @__PURE__ */ new WeakMap()\n };\n}\nlet uid$1 = 0;\nfunction createAppAPI(render, hydrate) {\n return function createApp(rootComponent, rootProps = null) {\n if (!isFunction(rootComponent)) {\n rootComponent = extend({}, rootComponent);\n }\n if (rootProps != null && !isObject(rootProps)) {\n !!(process.env.NODE_ENV !== \"production\") && warn(`root props passed to app.mount() must be an object.`);\n rootProps = null;\n }\n const context = createAppContext();\n if (!!(process.env.NODE_ENV !== \"production\")) {\n Object.defineProperty(context.config, \"unwrapInjectedRef\", {\n get() {\n return true;\n },\n set() {\n warn(\n `app.config.unwrapInjectedRef has been deprecated. 3.3 now always unwraps injected refs in Options API.`\n );\n }\n });\n }\n const installedPlugins = /* @__PURE__ */ new WeakSet();\n let isMounted = false;\n const app = context.app = {\n _uid: uid$1++,\n _component: rootComponent,\n _props: rootProps,\n _container: null,\n _context: context,\n _instance: null,\n version,\n get config() {\n return context.config;\n },\n set config(v) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `app.config cannot be replaced. Modify individual options instead.`\n );\n }\n },\n use(plugin, ...options) {\n if (installedPlugins.has(plugin)) {\n !!(process.env.NODE_ENV !== \"production\") && warn(`Plugin has already been applied to target app.`);\n } else if (plugin && isFunction(plugin.install)) {\n installedPlugins.add(plugin);\n plugin.install(app, ...options);\n } else if (isFunction(plugin)) {\n installedPlugins.add(plugin);\n plugin(app, ...options);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `A plugin must either be a function or an object with an \"install\" function.`\n );\n }\n return app;\n },\n mixin(mixin) {\n if (__VUE_OPTIONS_API__) {\n if (!context.mixins.includes(mixin)) {\n context.mixins.push(mixin);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n \"Mixin has already been applied to target app\" + (mixin.name ? `: ${mixin.name}` : \"\")\n );\n }\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\"Mixins are only available in builds supporting Options API\");\n }\n return app;\n },\n component(name, component) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n validateComponentName(name, context.config);\n }\n if (!component) {\n return context.components[name];\n }\n if (!!(process.env.NODE_ENV !== \"production\") && context.components[name]) {\n warn(`Component \"${name}\" has already been registered in target app.`);\n }\n context.components[name] = component;\n return app;\n },\n directive(name, directive) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n validateDirectiveName(name);\n }\n if (!directive) {\n return context.directives[name];\n }\n if (!!(process.env.NODE_ENV !== \"production\") && context.directives[name]) {\n warn(`Directive \"${name}\" has already been registered in target app.`);\n }\n context.directives[name] = directive;\n return app;\n },\n mount(rootContainer, isHydrate, isSVG) {\n if (!isMounted) {\n if (!!(process.env.NODE_ENV !== \"production\") && rootContainer.__vue_app__) {\n warn(\n `There is already an app instance mounted on the host container.\n If you want to mount another app on the same host container, you need to unmount the previous app by calling \\`app.unmount()\\` first.`\n );\n }\n const vnode = createVNode(rootComponent, rootProps);\n vnode.appContext = context;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n context.reload = () => {\n render(cloneVNode(vnode), rootContainer, isSVG);\n };\n }\n if (isHydrate && hydrate) {\n hydrate(vnode, rootContainer);\n } else {\n render(vnode, rootContainer, isSVG);\n }\n isMounted = true;\n app._container = rootContainer;\n rootContainer.__vue_app__ = app;\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n app._instance = vnode.component;\n devtoolsInitApp(app, version);\n }\n return getExposeProxy(vnode.component) || vnode.component.proxy;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `App has already been mounted.\nIf you want to remount the same app, move your app creation logic into a factory function and create fresh app instances for each mount - e.g. \\`const createMyApp = () => createApp(App)\\``\n );\n }\n },\n unmount() {\n if (isMounted) {\n render(null, app._container);\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n app._instance = null;\n devtoolsUnmountApp(app);\n }\n delete app._container.__vue_app__;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`Cannot unmount an app that is not mounted.`);\n }\n },\n provide(key, value) {\n if (!!(process.env.NODE_ENV !== \"production\") && key in context.provides) {\n warn(\n `App already provides property with key \"${String(key)}\". It will be overwritten with the new value.`\n );\n }\n context.provides[key] = value;\n return app;\n },\n runWithContext(fn) {\n currentApp = app;\n try {\n return fn();\n } finally {\n currentApp = null;\n }\n }\n };\n return app;\n };\n}\nlet currentApp = null;\n\nfunction provide(key, value) {\n if (!currentInstance) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`provide() can only be used inside setup().`);\n }\n } else {\n let provides = currentInstance.provides;\n const parentProvides = currentInstance.parent && currentInstance.parent.provides;\n if (parentProvides === provides) {\n provides = currentInstance.provides = Object.create(parentProvides);\n }\n provides[key] = value;\n }\n}\nfunction inject(key, defaultValue, treatDefaultAsFactory = false) {\n const instance = currentInstance || currentRenderingInstance;\n if (instance || currentApp) {\n const provides = instance ? instance.parent == null ? instance.vnode.appContext && instance.vnode.appContext.provides : instance.parent.provides : currentApp._context.provides;\n if (provides && key in provides) {\n return provides[key];\n } else if (arguments.length > 1) {\n return treatDefaultAsFactory && isFunction(defaultValue) ? defaultValue.call(instance && instance.proxy) : defaultValue;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`injection \"${String(key)}\" not found.`);\n }\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`inject() can only be used inside setup() or functional components.`);\n }\n}\nfunction hasInjectionContext() {\n return !!(currentInstance || currentRenderingInstance || currentApp);\n}\n\nfunction initProps(instance, rawProps, isStateful, isSSR = false) {\n const props = {};\n const attrs = {};\n def(attrs, InternalObjectKey, 1);\n instance.propsDefaults = /* @__PURE__ */ Object.create(null);\n setFullProps(instance, rawProps, props, attrs);\n for (const key in instance.propsOptions[0]) {\n if (!(key in props)) {\n props[key] = void 0;\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n validateProps(rawProps || {}, props, instance);\n }\n if (isStateful) {\n instance.props = isSSR ? props : shallowReactive(props);\n } else {\n if (!instance.type.props) {\n instance.props = attrs;\n } else {\n instance.props = props;\n }\n }\n instance.attrs = attrs;\n}\nfunction isInHmrContext(instance) {\n while (instance) {\n if (instance.type.__hmrId)\n return true;\n instance = instance.parent;\n }\n}\nfunction updateProps(instance, rawProps, rawPrevProps, optimized) {\n const {\n props,\n attrs,\n vnode: { patchFlag }\n } = instance;\n const rawCurrentProps = toRaw(props);\n const [options] = instance.propsOptions;\n let hasAttrsChanged = false;\n if (\n // always force full diff in dev\n // - #1942 if hmr is enabled with sfc component\n // - vite#872 non-sfc component used by sfc component\n !(!!(process.env.NODE_ENV !== \"production\") && isInHmrContext(instance)) && (optimized || patchFlag > 0) && !(patchFlag & 16)\n ) {\n if (patchFlag & 8) {\n const propsToUpdate = instance.vnode.dynamicProps;\n for (let i = 0; i < propsToUpdate.length; i++) {\n let key = propsToUpdate[i];\n if (isEmitListener(instance.emitsOptions, key)) {\n continue;\n }\n const value = rawProps[key];\n if (options) {\n if (hasOwn(attrs, key)) {\n if (value !== attrs[key]) {\n attrs[key] = value;\n hasAttrsChanged = true;\n }\n } else {\n const camelizedKey = camelize(key);\n props[camelizedKey] = resolvePropValue(\n options,\n rawCurrentProps,\n camelizedKey,\n value,\n instance,\n false\n /* isAbsent */\n );\n }\n } else {\n if (value !== attrs[key]) {\n attrs[key] = value;\n hasAttrsChanged = true;\n }\n }\n }\n }\n } else {\n if (setFullProps(instance, rawProps, props, attrs)) {\n hasAttrsChanged = true;\n }\n let kebabKey;\n for (const key in rawCurrentProps) {\n if (!rawProps || // for camelCase\n !hasOwn(rawProps, key) && // it's possible the original props was passed in as kebab-case\n // and converted to camelCase (#955)\n ((kebabKey = hyphenate(key)) === key || !hasOwn(rawProps, kebabKey))) {\n if (options) {\n if (rawPrevProps && // for camelCase\n (rawPrevProps[key] !== void 0 || // for kebab-case\n rawPrevProps[kebabKey] !== void 0)) {\n props[key] = resolvePropValue(\n options,\n rawCurrentProps,\n key,\n void 0,\n instance,\n true\n /* isAbsent */\n );\n }\n } else {\n delete props[key];\n }\n }\n }\n if (attrs !== rawCurrentProps) {\n for (const key in attrs) {\n if (!rawProps || !hasOwn(rawProps, key) && true) {\n delete attrs[key];\n hasAttrsChanged = true;\n }\n }\n }\n }\n if (hasAttrsChanged) {\n trigger(instance, \"set\", \"$attrs\");\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n validateProps(rawProps || {}, props, instance);\n }\n}\nfunction setFullProps(instance, rawProps, props, attrs) {\n const [options, needCastKeys] = instance.propsOptions;\n let hasAttrsChanged = false;\n let rawCastValues;\n if (rawProps) {\n for (let key in rawProps) {\n if (isReservedProp(key)) {\n continue;\n }\n const value = rawProps[key];\n let camelKey;\n if (options && hasOwn(options, camelKey = camelize(key))) {\n if (!needCastKeys || !needCastKeys.includes(camelKey)) {\n props[camelKey] = value;\n } else {\n (rawCastValues || (rawCastValues = {}))[camelKey] = value;\n }\n } else if (!isEmitListener(instance.emitsOptions, key)) {\n if (!(key in attrs) || value !== attrs[key]) {\n attrs[key] = value;\n hasAttrsChanged = true;\n }\n }\n }\n }\n if (needCastKeys) {\n const rawCurrentProps = toRaw(props);\n const castValues = rawCastValues || EMPTY_OBJ;\n for (let i = 0; i < needCastKeys.length; i++) {\n const key = needCastKeys[i];\n props[key] = resolvePropValue(\n options,\n rawCurrentProps,\n key,\n castValues[key],\n instance,\n !hasOwn(castValues, key)\n );\n }\n }\n return hasAttrsChanged;\n}\nfunction resolvePropValue(options, props, key, value, instance, isAbsent) {\n const opt = options[key];\n if (opt != null) {\n const hasDefault = hasOwn(opt, \"default\");\n if (hasDefault && value === void 0) {\n const defaultValue = opt.default;\n if (opt.type !== Function && !opt.skipFactory && isFunction(defaultValue)) {\n const { propsDefaults } = instance;\n if (key in propsDefaults) {\n value = propsDefaults[key];\n } else {\n setCurrentInstance(instance);\n value = propsDefaults[key] = defaultValue.call(\n null,\n props\n );\n unsetCurrentInstance();\n }\n } else {\n value = defaultValue;\n }\n }\n if (opt[0 /* shouldCast */]) {\n if (isAbsent && !hasDefault) {\n value = false;\n } else if (opt[1 /* shouldCastTrue */] && (value === \"\" || value === hyphenate(key))) {\n value = true;\n }\n }\n }\n return value;\n}\nfunction normalizePropsOptions(comp, appContext, asMixin = false) {\n const cache = appContext.propsCache;\n const cached = cache.get(comp);\n if (cached) {\n return cached;\n }\n const raw = comp.props;\n const normalized = {};\n const needCastKeys = [];\n let hasExtends = false;\n if (__VUE_OPTIONS_API__ && !isFunction(comp)) {\n const extendProps = (raw2) => {\n hasExtends = true;\n const [props, keys] = normalizePropsOptions(raw2, appContext, true);\n extend(normalized, props);\n if (keys)\n needCastKeys.push(...keys);\n };\n if (!asMixin && appContext.mixins.length) {\n appContext.mixins.forEach(extendProps);\n }\n if (comp.extends) {\n extendProps(comp.extends);\n }\n if (comp.mixins) {\n comp.mixins.forEach(extendProps);\n }\n }\n if (!raw && !hasExtends) {\n if (isObject(comp)) {\n cache.set(comp, EMPTY_ARR);\n }\n return EMPTY_ARR;\n }\n if (isArray(raw)) {\n for (let i = 0; i < raw.length; i++) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isString(raw[i])) {\n warn(`props must be strings when using array syntax.`, raw[i]);\n }\n const normalizedKey = camelize(raw[i]);\n if (validatePropName(normalizedKey)) {\n normalized[normalizedKey] = EMPTY_OBJ;\n }\n }\n } else if (raw) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isObject(raw)) {\n warn(`invalid props options`, raw);\n }\n for (const key in raw) {\n const normalizedKey = camelize(key);\n if (validatePropName(normalizedKey)) {\n const opt = raw[key];\n const prop = normalized[normalizedKey] = isArray(opt) || isFunction(opt) ? { type: opt } : extend({}, opt);\n if (prop) {\n const booleanIndex = getTypeIndex(Boolean, prop.type);\n const stringIndex = getTypeIndex(String, prop.type);\n prop[0 /* shouldCast */] = booleanIndex > -1;\n prop[1 /* shouldCastTrue */] = stringIndex < 0 || booleanIndex < stringIndex;\n if (booleanIndex > -1 || hasOwn(prop, \"default\")) {\n needCastKeys.push(normalizedKey);\n }\n }\n }\n }\n }\n const res = [normalized, needCastKeys];\n if (isObject(comp)) {\n cache.set(comp, res);\n }\n return res;\n}\nfunction validatePropName(key) {\n if (key[0] !== \"$\") {\n return true;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`Invalid prop name: \"${key}\" is a reserved property.`);\n }\n return false;\n}\nfunction getType(ctor) {\n const match = ctor && ctor.toString().match(/^\\s*(function|class) (\\w+)/);\n return match ? match[2] : ctor === null ? \"null\" : \"\";\n}\nfunction isSameType(a, b) {\n return getType(a) === getType(b);\n}\nfunction getTypeIndex(type, expectedTypes) {\n if (isArray(expectedTypes)) {\n return expectedTypes.findIndex((t) => isSameType(t, type));\n } else if (isFunction(expectedTypes)) {\n return isSameType(expectedTypes, type) ? 0 : -1;\n }\n return -1;\n}\nfunction validateProps(rawProps, props, instance) {\n const resolvedValues = toRaw(props);\n const options = instance.propsOptions[0];\n for (const key in options) {\n let opt = options[key];\n if (opt == null)\n continue;\n validateProp(\n key,\n resolvedValues[key],\n opt,\n !hasOwn(rawProps, key) && !hasOwn(rawProps, hyphenate(key))\n );\n }\n}\nfunction validateProp(name, value, prop, isAbsent) {\n const { type, required, validator, skipCheck } = prop;\n if (required && isAbsent) {\n warn('Missing required prop: \"' + name + '\"');\n return;\n }\n if (value == null && !required) {\n return;\n }\n if (type != null && type !== true && !skipCheck) {\n let isValid = false;\n const types = isArray(type) ? type : [type];\n const expectedTypes = [];\n for (let i = 0; i < types.length && !isValid; i++) {\n const { valid, expectedType } = assertType(value, types[i]);\n expectedTypes.push(expectedType || \"\");\n isValid = valid;\n }\n if (!isValid) {\n warn(getInvalidTypeMessage(name, value, expectedTypes));\n return;\n }\n }\n if (validator && !validator(value)) {\n warn('Invalid prop: custom validator check failed for prop \"' + name + '\".');\n }\n}\nconst isSimpleType = /* @__PURE__ */ makeMap(\n \"String,Number,Boolean,Function,Symbol,BigInt\"\n);\nfunction assertType(value, type) {\n let valid;\n const expectedType = getType(type);\n if (isSimpleType(expectedType)) {\n const t = typeof value;\n valid = t === expectedType.toLowerCase();\n if (!valid && t === \"object\") {\n valid = value instanceof type;\n }\n } else if (expectedType === \"Object\") {\n valid = isObject(value);\n } else if (expectedType === \"Array\") {\n valid = isArray(value);\n } else if (expectedType === \"null\") {\n valid = value === null;\n } else {\n valid = value instanceof type;\n }\n return {\n valid,\n expectedType\n };\n}\nfunction getInvalidTypeMessage(name, value, expectedTypes) {\n let message = `Invalid prop: type check failed for prop \"${name}\". Expected ${expectedTypes.map(capitalize).join(\" | \")}`;\n const expectedType = expectedTypes[0];\n const receivedType = toRawType(value);\n const expectedValue = styleValue(value, expectedType);\n const receivedValue = styleValue(value, receivedType);\n if (expectedTypes.length === 1 && isExplicable(expectedType) && !isBoolean(expectedType, receivedType)) {\n message += ` with value ${expectedValue}`;\n }\n message += `, got ${receivedType} `;\n if (isExplicable(receivedType)) {\n message += `with value ${receivedValue}.`;\n }\n return message;\n}\nfunction styleValue(value, type) {\n if (type === \"String\") {\n return `\"${value}\"`;\n } else if (type === \"Number\") {\n return `${Number(value)}`;\n } else {\n return `${value}`;\n }\n}\nfunction isExplicable(type) {\n const explicitTypes = [\"string\", \"number\", \"boolean\"];\n return explicitTypes.some((elem) => type.toLowerCase() === elem);\n}\nfunction isBoolean(...args) {\n return args.some((elem) => elem.toLowerCase() === \"boolean\");\n}\n\nconst isInternalKey = (key) => key[0] === \"_\" || key === \"$stable\";\nconst normalizeSlotValue = (value) => isArray(value) ? value.map(normalizeVNode) : [normalizeVNode(value)];\nconst normalizeSlot = (key, rawSlot, ctx) => {\n if (rawSlot._n) {\n return rawSlot;\n }\n const normalized = withCtx((...args) => {\n if (!!(process.env.NODE_ENV !== \"production\") && currentInstance) {\n warn(\n `Slot \"${key}\" invoked outside of the render function: this will not track dependencies used in the slot. Invoke the slot function inside the render function instead.`\n );\n }\n return normalizeSlotValue(rawSlot(...args));\n }, ctx);\n normalized._c = false;\n return normalized;\n};\nconst normalizeObjectSlots = (rawSlots, slots, instance) => {\n const ctx = rawSlots._ctx;\n for (const key in rawSlots) {\n if (isInternalKey(key))\n continue;\n const value = rawSlots[key];\n if (isFunction(value)) {\n slots[key] = normalizeSlot(key, value, ctx);\n } else if (value != null) {\n if (!!(process.env.NODE_ENV !== \"production\") && true) {\n warn(\n `Non-function value encountered for slot \"${key}\". Prefer function slots for better performance.`\n );\n }\n const normalized = normalizeSlotValue(value);\n slots[key] = () => normalized;\n }\n }\n};\nconst normalizeVNodeSlots = (instance, children) => {\n if (!!(process.env.NODE_ENV !== \"production\") && !isKeepAlive(instance.vnode) && true) {\n warn(\n `Non-function value encountered for default slot. Prefer function slots for better performance.`\n );\n }\n const normalized = normalizeSlotValue(children);\n instance.slots.default = () => normalized;\n};\nconst initSlots = (instance, children) => {\n if (instance.vnode.shapeFlag & 32) {\n const type = children._;\n if (type) {\n instance.slots = toRaw(children);\n def(children, \"_\", type);\n } else {\n normalizeObjectSlots(\n children,\n instance.slots = {});\n }\n } else {\n instance.slots = {};\n if (children) {\n normalizeVNodeSlots(instance, children);\n }\n }\n def(instance.slots, InternalObjectKey, 1);\n};\nconst updateSlots = (instance, children, optimized) => {\n const { vnode, slots } = instance;\n let needDeletionCheck = true;\n let deletionComparisonTarget = EMPTY_OBJ;\n if (vnode.shapeFlag & 32) {\n const type = children._;\n if (type) {\n if (!!(process.env.NODE_ENV !== \"production\") && isHmrUpdating) {\n extend(slots, children);\n trigger(instance, \"set\", \"$slots\");\n } else if (optimized && type === 1) {\n needDeletionCheck = false;\n } else {\n extend(slots, children);\n if (!optimized && type === 1) {\n delete slots._;\n }\n }\n } else {\n needDeletionCheck = !children.$stable;\n normalizeObjectSlots(children, slots);\n }\n deletionComparisonTarget = children;\n } else if (children) {\n normalizeVNodeSlots(instance, children);\n deletionComparisonTarget = { default: 1 };\n }\n if (needDeletionCheck) {\n for (const key in slots) {\n if (!isInternalKey(key) && deletionComparisonTarget[key] == null) {\n delete slots[key];\n }\n }\n }\n};\n\nfunction setRef(rawRef, oldRawRef, parentSuspense, vnode, isUnmount = false) {\n if (isArray(rawRef)) {\n rawRef.forEach(\n (r, i) => setRef(\n r,\n oldRawRef && (isArray(oldRawRef) ? oldRawRef[i] : oldRawRef),\n parentSuspense,\n vnode,\n isUnmount\n )\n );\n return;\n }\n if (isAsyncWrapper(vnode) && !isUnmount) {\n return;\n }\n const refValue = vnode.shapeFlag & 4 ? getExposeProxy(vnode.component) || vnode.component.proxy : vnode.el;\n const value = isUnmount ? null : refValue;\n const { i: owner, r: ref } = rawRef;\n if (!!(process.env.NODE_ENV !== \"production\") && !owner) {\n warn(\n `Missing ref owner context. ref cannot be used on hoisted vnodes. A vnode with ref must be created inside the render function.`\n );\n return;\n }\n const oldRef = oldRawRef && oldRawRef.r;\n const refs = owner.refs === EMPTY_OBJ ? owner.refs = {} : owner.refs;\n const setupState = owner.setupState;\n if (oldRef != null && oldRef !== ref) {\n if (isString(oldRef)) {\n refs[oldRef] = null;\n if (hasOwn(setupState, oldRef)) {\n setupState[oldRef] = null;\n }\n } else if (isRef(oldRef)) {\n oldRef.value = null;\n }\n }\n if (isFunction(ref)) {\n callWithErrorHandling(ref, owner, 12, [value, refs]);\n } else {\n const _isString = isString(ref);\n const _isRef = isRef(ref);\n if (_isString || _isRef) {\n const doSet = () => {\n if (rawRef.f) {\n const existing = _isString ? hasOwn(setupState, ref) ? setupState[ref] : refs[ref] : ref.value;\n if (isUnmount) {\n isArray(existing) && remove(existing, refValue);\n } else {\n if (!isArray(existing)) {\n if (_isString) {\n refs[ref] = [refValue];\n if (hasOwn(setupState, ref)) {\n setupState[ref] = refs[ref];\n }\n } else {\n ref.value = [refValue];\n if (rawRef.k)\n refs[rawRef.k] = ref.value;\n }\n } else if (!existing.includes(refValue)) {\n existing.push(refValue);\n }\n }\n } else if (_isString) {\n refs[ref] = value;\n if (hasOwn(setupState, ref)) {\n setupState[ref] = value;\n }\n } else if (_isRef) {\n ref.value = value;\n if (rawRef.k)\n refs[rawRef.k] = value;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\"Invalid template ref type:\", ref, `(${typeof ref})`);\n }\n };\n if (value) {\n doSet.id = -1;\n queuePostRenderEffect(doSet, parentSuspense);\n } else {\n doSet();\n }\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\"Invalid template ref type:\", ref, `(${typeof ref})`);\n }\n }\n}\n\nlet hasMismatch = false;\nconst isSVGContainer = (container) => /svg/.test(container.namespaceURI) && container.tagName !== \"foreignObject\";\nconst isComment = (node) => node.nodeType === 8 /* COMMENT */;\nfunction createHydrationFunctions(rendererInternals) {\n const {\n mt: mountComponent,\n p: patch,\n o: {\n patchProp,\n createText,\n nextSibling,\n parentNode,\n remove,\n insert,\n createComment\n }\n } = rendererInternals;\n const hydrate = (vnode, container) => {\n if (!container.hasChildNodes()) {\n !!(process.env.NODE_ENV !== \"production\") && warn(\n `Attempting to hydrate existing markup but container is empty. Performing full mount instead.`\n );\n patch(null, vnode, container);\n flushPostFlushCbs();\n container._vnode = vnode;\n return;\n }\n hasMismatch = false;\n hydrateNode(container.firstChild, vnode, null, null, null);\n flushPostFlushCbs();\n container._vnode = vnode;\n if (hasMismatch && true) {\n console.error(`Hydration completed but contains mismatches.`);\n }\n };\n const hydrateNode = (node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized = false) => {\n const isFragmentStart = isComment(node) && node.data === \"[\";\n const onMismatch = () => handleMismatch(\n node,\n vnode,\n parentComponent,\n parentSuspense,\n slotScopeIds,\n isFragmentStart\n );\n const { type, ref, shapeFlag, patchFlag } = vnode;\n let domType = node.nodeType;\n vnode.el = node;\n if (patchFlag === -2) {\n optimized = false;\n vnode.dynamicChildren = null;\n }\n let nextNode = null;\n switch (type) {\n case Text:\n if (domType !== 3 /* TEXT */) {\n if (vnode.children === \"\") {\n insert(vnode.el = createText(\"\"), parentNode(node), node);\n nextNode = node;\n } else {\n nextNode = onMismatch();\n }\n } else {\n if (node.data !== vnode.children) {\n hasMismatch = true;\n !!(process.env.NODE_ENV !== \"production\") && warn(\n `Hydration text mismatch:\n- Server rendered: ${JSON.stringify(\n node.data\n )}\n- Client rendered: ${JSON.stringify(vnode.children)}`\n );\n node.data = vnode.children;\n }\n nextNode = nextSibling(node);\n }\n break;\n case Comment:\n if (domType !== 8 /* COMMENT */ || isFragmentStart) {\n if (node.tagName.toLowerCase() === \"template\") {\n const content = vnode.el.content.firstChild;\n replaceNode(content, node, parentComponent);\n vnode.el = node = content;\n nextNode = nextSibling(node);\n } else {\n nextNode = onMismatch();\n }\n } else {\n nextNode = nextSibling(node);\n }\n break;\n case Static:\n if (isFragmentStart) {\n node = nextSibling(node);\n domType = node.nodeType;\n }\n if (domType === 1 /* ELEMENT */ || domType === 3 /* TEXT */) {\n nextNode = node;\n const needToAdoptContent = !vnode.children.length;\n for (let i = 0; i < vnode.staticCount; i++) {\n if (needToAdoptContent)\n vnode.children += nextNode.nodeType === 1 /* ELEMENT */ ? nextNode.outerHTML : nextNode.data;\n if (i === vnode.staticCount - 1) {\n vnode.anchor = nextNode;\n }\n nextNode = nextSibling(nextNode);\n }\n return isFragmentStart ? nextSibling(nextNode) : nextNode;\n } else {\n onMismatch();\n }\n break;\n case Fragment:\n if (!isFragmentStart) {\n nextNode = onMismatch();\n } else {\n nextNode = hydrateFragment(\n node,\n vnode,\n parentComponent,\n parentSuspense,\n slotScopeIds,\n optimized\n );\n }\n break;\n default:\n if (shapeFlag & 1) {\n if ((domType !== 1 /* ELEMENT */ || vnode.type.toLowerCase() !== node.tagName.toLowerCase()) && !isTemplateNode(node)) {\n nextNode = onMismatch();\n } else {\n nextNode = hydrateElement(\n node,\n vnode,\n parentComponent,\n parentSuspense,\n slotScopeIds,\n optimized\n );\n }\n } else if (shapeFlag & 6) {\n vnode.slotScopeIds = slotScopeIds;\n const container = parentNode(node);\n if (isFragmentStart) {\n nextNode = locateClosingAnchor(node);\n } else if (isComment(node) && node.data === \"teleport start\") {\n nextNode = locateClosingAnchor(node, node.data, \"teleport end\");\n } else {\n nextNode = nextSibling(node);\n }\n mountComponent(\n vnode,\n container,\n null,\n parentComponent,\n parentSuspense,\n isSVGContainer(container),\n optimized\n );\n if (isAsyncWrapper(vnode)) {\n let subTree;\n if (isFragmentStart) {\n subTree = createVNode(Fragment);\n subTree.anchor = nextNode ? nextNode.previousSibling : container.lastChild;\n } else {\n subTree = node.nodeType === 3 ? createTextVNode(\"\") : createVNode(\"div\");\n }\n subTree.el = node;\n vnode.component.subTree = subTree;\n }\n } else if (shapeFlag & 64) {\n if (domType !== 8 /* COMMENT */) {\n nextNode = onMismatch();\n } else {\n nextNode = vnode.type.hydrate(\n node,\n vnode,\n parentComponent,\n parentSuspense,\n slotScopeIds,\n optimized,\n rendererInternals,\n hydrateChildren\n );\n }\n } else if (shapeFlag & 128) {\n nextNode = vnode.type.hydrate(\n node,\n vnode,\n parentComponent,\n parentSuspense,\n isSVGContainer(parentNode(node)),\n slotScopeIds,\n optimized,\n rendererInternals,\n hydrateNode\n );\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\"Invalid HostVNode type:\", type, `(${typeof type})`);\n }\n }\n if (ref != null) {\n setRef(ref, null, parentSuspense, vnode);\n }\n return nextNode;\n };\n const hydrateElement = (el, vnode, parentComponent, parentSuspense, slotScopeIds, optimized) => {\n optimized = optimized || !!vnode.dynamicChildren;\n const { type, props, patchFlag, shapeFlag, dirs, transition } = vnode;\n const forcePatchValue = type === \"input\" && dirs || type === \"option\";\n if (!!(process.env.NODE_ENV !== \"production\") || forcePatchValue || patchFlag !== -1) {\n if (dirs) {\n invokeDirectiveHook(vnode, null, parentComponent, \"created\");\n }\n if (props) {\n if (forcePatchValue || !optimized || patchFlag & (16 | 32)) {\n for (const key in props) {\n if (forcePatchValue && key.endsWith(\"value\") || isOn(key) && !isReservedProp(key)) {\n patchProp(\n el,\n key,\n null,\n props[key],\n false,\n void 0,\n parentComponent\n );\n }\n }\n } else if (props.onClick) {\n patchProp(\n el,\n \"onClick\",\n null,\n props.onClick,\n false,\n void 0,\n parentComponent\n );\n }\n }\n let vnodeHooks;\n if (vnodeHooks = props && props.onVnodeBeforeMount) {\n invokeVNodeHook(vnodeHooks, parentComponent, vnode);\n }\n let needCallTransitionHooks = false;\n if (isTemplateNode(el)) {\n needCallTransitionHooks = needTransition(parentSuspense, transition) && parentComponent && parentComponent.vnode.props && parentComponent.vnode.props.appear;\n const content = el.content.firstChild;\n if (needCallTransitionHooks) {\n transition.beforeEnter(content);\n }\n replaceNode(content, el, parentComponent);\n vnode.el = el = content;\n }\n if (dirs) {\n invokeDirectiveHook(vnode, null, parentComponent, \"beforeMount\");\n }\n if ((vnodeHooks = props && props.onVnodeMounted) || dirs || needCallTransitionHooks) {\n queueEffectWithSuspense(() => {\n vnodeHooks && invokeVNodeHook(vnodeHooks, parentComponent, vnode);\n needCallTransitionHooks && transition.enter(el);\n dirs && invokeDirectiveHook(vnode, null, parentComponent, \"mounted\");\n }, parentSuspense);\n }\n if (shapeFlag & 16 && // skip if element has innerHTML / textContent\n !(props && (props.innerHTML || props.textContent))) {\n let next = hydrateChildren(\n el.firstChild,\n vnode,\n el,\n parentComponent,\n parentSuspense,\n slotScopeIds,\n optimized\n );\n let hasWarned = false;\n while (next) {\n hasMismatch = true;\n if (!!(process.env.NODE_ENV !== \"production\") && !hasWarned) {\n warn(\n `Hydration children mismatch in <${vnode.type}>: server rendered element contains more child nodes than client vdom.`\n );\n hasWarned = true;\n }\n const cur = next;\n next = next.nextSibling;\n remove(cur);\n }\n } else if (shapeFlag & 8) {\n if (el.textContent !== vnode.children) {\n hasMismatch = true;\n !!(process.env.NODE_ENV !== \"production\") && warn(\n `Hydration text content mismatch in <${vnode.type}>:\n- Server rendered: ${el.textContent}\n- Client rendered: ${vnode.children}`\n );\n el.textContent = vnode.children;\n }\n }\n }\n return el.nextSibling;\n };\n const hydrateChildren = (node, parentVNode, container, parentComponent, parentSuspense, slotScopeIds, optimized) => {\n optimized = optimized || !!parentVNode.dynamicChildren;\n const children = parentVNode.children;\n const l = children.length;\n let hasWarned = false;\n for (let i = 0; i < l; i++) {\n const vnode = optimized ? children[i] : children[i] = normalizeVNode(children[i]);\n if (node) {\n node = hydrateNode(\n node,\n vnode,\n parentComponent,\n parentSuspense,\n slotScopeIds,\n optimized\n );\n } else if (vnode.type === Text && !vnode.children) {\n continue;\n } else {\n hasMismatch = true;\n if (!!(process.env.NODE_ENV !== \"production\") && !hasWarned) {\n warn(\n `Hydration children mismatch in <${container.tagName.toLowerCase()}>: server rendered element contains fewer child nodes than client vdom.`\n );\n hasWarned = true;\n }\n patch(\n null,\n vnode,\n container,\n null,\n parentComponent,\n parentSuspense,\n isSVGContainer(container),\n slotScopeIds\n );\n }\n }\n return node;\n };\n const hydrateFragment = (node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized) => {\n const { slotScopeIds: fragmentSlotScopeIds } = vnode;\n if (fragmentSlotScopeIds) {\n slotScopeIds = slotScopeIds ? slotScopeIds.concat(fragmentSlotScopeIds) : fragmentSlotScopeIds;\n }\n const container = parentNode(node);\n const next = hydrateChildren(\n nextSibling(node),\n vnode,\n container,\n parentComponent,\n parentSuspense,\n slotScopeIds,\n optimized\n );\n if (next && isComment(next) && next.data === \"]\") {\n return nextSibling(vnode.anchor = next);\n } else {\n hasMismatch = true;\n insert(vnode.anchor = createComment(`]`), container, next);\n return next;\n }\n };\n const handleMismatch = (node, vnode, parentComponent, parentSuspense, slotScopeIds, isFragment) => {\n hasMismatch = true;\n !!(process.env.NODE_ENV !== \"production\") && warn(\n `Hydration node mismatch:\n- Client vnode:`,\n vnode.type,\n `\n- Server rendered DOM:`,\n node,\n node.nodeType === 3 /* TEXT */ ? `(text)` : isComment(node) && node.data === \"[\" ? `(start of fragment)` : ``\n );\n vnode.el = null;\n if (isFragment) {\n const end = locateClosingAnchor(node);\n while (true) {\n const next2 = nextSibling(node);\n if (next2 && next2 !== end) {\n remove(next2);\n } else {\n break;\n }\n }\n }\n const next = nextSibling(node);\n const container = parentNode(node);\n remove(node);\n patch(\n null,\n vnode,\n container,\n next,\n parentComponent,\n parentSuspense,\n isSVGContainer(container),\n slotScopeIds\n );\n return next;\n };\n const locateClosingAnchor = (node, open = \"[\", close = \"]\") => {\n let match = 0;\n while (node) {\n node = nextSibling(node);\n if (node && isComment(node)) {\n if (node.data === open)\n match++;\n if (node.data === close) {\n if (match === 0) {\n return nextSibling(node);\n } else {\n match--;\n }\n }\n }\n }\n return node;\n };\n const replaceNode = (newNode, oldNode, parentComponent) => {\n const parentNode2 = oldNode.parentNode;\n if (parentNode2) {\n parentNode2.replaceChild(newNode, oldNode);\n }\n let parent = parentComponent;\n while (parent) {\n if (parent.vnode.el === oldNode) {\n parent.vnode.el = newNode;\n parent.subTree.el = newNode;\n }\n parent = parent.parent;\n }\n };\n const isTemplateNode = (node) => {\n return node.nodeType === 1 /* ELEMENT */ && node.tagName.toLowerCase() === \"template\";\n };\n return [hydrate, hydrateNode];\n}\n\nlet supported;\nlet perf;\nfunction startMeasure(instance, type) {\n if (instance.appContext.config.performance && isSupported()) {\n perf.mark(`vue-${type}-${instance.uid}`);\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsPerfStart(instance, type, isSupported() ? perf.now() : Date.now());\n }\n}\nfunction endMeasure(instance, type) {\n if (instance.appContext.config.performance && isSupported()) {\n const startTag = `vue-${type}-${instance.uid}`;\n const endTag = startTag + `:end`;\n perf.mark(endTag);\n perf.measure(\n `<${formatComponentName(instance, instance.type)}> ${type}`,\n startTag,\n endTag\n );\n perf.clearMarks(startTag);\n perf.clearMarks(endTag);\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsPerfEnd(instance, type, isSupported() ? perf.now() : Date.now());\n }\n}\nfunction isSupported() {\n if (supported !== void 0) {\n return supported;\n }\n if (typeof window !== \"undefined\" && window.performance) {\n supported = true;\n perf = window.performance;\n } else {\n supported = false;\n }\n return supported;\n}\n\nfunction initFeatureFlags() {\n const needWarn = [];\n if (typeof __VUE_OPTIONS_API__ !== \"boolean\") {\n !!(process.env.NODE_ENV !== \"production\") && needWarn.push(`__VUE_OPTIONS_API__`);\n getGlobalThis().__VUE_OPTIONS_API__ = true;\n }\n if (typeof __VUE_PROD_DEVTOOLS__ !== \"boolean\") {\n !!(process.env.NODE_ENV !== \"production\") && needWarn.push(`__VUE_PROD_DEVTOOLS__`);\n getGlobalThis().__VUE_PROD_DEVTOOLS__ = false;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && needWarn.length) {\n const multi = needWarn.length > 1;\n console.warn(\n `Feature flag${multi ? `s` : ``} ${needWarn.join(\", \")} ${multi ? `are` : `is`} not explicitly defined. You are running the esm-bundler build of Vue, which expects these compile-time feature flags to be globally injected via the bundler config in order to get better tree-shaking in the production bundle.\n\nFor more details, see https://link.vuejs.org/feature-flags.`\n );\n }\n}\n\nconst queuePostRenderEffect = queueEffectWithSuspense ;\nfunction createRenderer(options) {\n return baseCreateRenderer(options);\n}\nfunction createHydrationRenderer(options) {\n return baseCreateRenderer(options, createHydrationFunctions);\n}\nfunction baseCreateRenderer(options, createHydrationFns) {\n {\n initFeatureFlags();\n }\n const target = getGlobalThis();\n target.__VUE__ = true;\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n setDevtoolsHook(target.__VUE_DEVTOOLS_GLOBAL_HOOK__, target);\n }\n const {\n insert: hostInsert,\n remove: hostRemove,\n patchProp: hostPatchProp,\n createElement: hostCreateElement,\n createText: hostCreateText,\n createComment: hostCreateComment,\n setText: hostSetText,\n setElementText: hostSetElementText,\n parentNode: hostParentNode,\n nextSibling: hostNextSibling,\n setScopeId: hostSetScopeId = NOOP,\n insertStaticContent: hostInsertStaticContent\n } = options;\n const patch = (n1, n2, container, anchor = null, parentComponent = null, parentSuspense = null, isSVG = false, slotScopeIds = null, optimized = !!(process.env.NODE_ENV !== \"production\") && isHmrUpdating ? false : !!n2.dynamicChildren) => {\n if (n1 === n2) {\n return;\n }\n if (n1 && !isSameVNodeType(n1, n2)) {\n anchor = getNextHostNode(n1);\n unmount(n1, parentComponent, parentSuspense, true);\n n1 = null;\n }\n if (n2.patchFlag === -2) {\n optimized = false;\n n2.dynamicChildren = null;\n }\n const { type, ref, shapeFlag } = n2;\n switch (type) {\n case Text:\n processText(n1, n2, container, anchor);\n break;\n case Comment:\n processCommentNode(n1, n2, container, anchor);\n break;\n case Static:\n if (n1 == null) {\n mountStaticNode(n2, container, anchor, isSVG);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n patchStaticNode(n1, n2, container, isSVG);\n }\n break;\n case Fragment:\n processFragment(\n n1,\n n2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n break;\n default:\n if (shapeFlag & 1) {\n processElement(\n n1,\n n2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n } else if (shapeFlag & 6) {\n processComponent(\n n1,\n n2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n } else if (shapeFlag & 64) {\n type.process(\n n1,\n n2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized,\n internals\n );\n } else if (shapeFlag & 128) {\n type.process(\n n1,\n n2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized,\n internals\n );\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\"Invalid VNode type:\", type, `(${typeof type})`);\n }\n }\n if (ref != null && parentComponent) {\n setRef(ref, n1 && n1.ref, parentSuspense, n2 || n1, !n2);\n }\n };\n const processText = (n1, n2, container, anchor) => {\n if (n1 == null) {\n hostInsert(\n n2.el = hostCreateText(n2.children),\n container,\n anchor\n );\n } else {\n const el = n2.el = n1.el;\n if (n2.children !== n1.children) {\n hostSetText(el, n2.children);\n }\n }\n };\n const processCommentNode = (n1, n2, container, anchor) => {\n if (n1 == null) {\n hostInsert(\n n2.el = hostCreateComment(n2.children || \"\"),\n container,\n anchor\n );\n } else {\n n2.el = n1.el;\n }\n };\n const mountStaticNode = (n2, container, anchor, isSVG) => {\n [n2.el, n2.anchor] = hostInsertStaticContent(\n n2.children,\n container,\n anchor,\n isSVG,\n n2.el,\n n2.anchor\n );\n };\n const patchStaticNode = (n1, n2, container, isSVG) => {\n if (n2.children !== n1.children) {\n const anchor = hostNextSibling(n1.anchor);\n removeStaticNode(n1);\n [n2.el, n2.anchor] = hostInsertStaticContent(\n n2.children,\n container,\n anchor,\n isSVG\n );\n } else {\n n2.el = n1.el;\n n2.anchor = n1.anchor;\n }\n };\n const moveStaticNode = ({ el, anchor }, container, nextSibling) => {\n let next;\n while (el && el !== anchor) {\n next = hostNextSibling(el);\n hostInsert(el, container, nextSibling);\n el = next;\n }\n hostInsert(anchor, container, nextSibling);\n };\n const removeStaticNode = ({ el, anchor }) => {\n let next;\n while (el && el !== anchor) {\n next = hostNextSibling(el);\n hostRemove(el);\n el = next;\n }\n hostRemove(anchor);\n };\n const processElement = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\n isSVG = isSVG || n2.type === \"svg\";\n if (n1 == null) {\n mountElement(\n n2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n } else {\n patchElement(\n n1,\n n2,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n }\n };\n const mountElement = (vnode, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\n let el;\n let vnodeHook;\n const { type, props, shapeFlag, transition, dirs } = vnode;\n el = vnode.el = hostCreateElement(\n vnode.type,\n isSVG,\n props && props.is,\n props\n );\n if (shapeFlag & 8) {\n hostSetElementText(el, vnode.children);\n } else if (shapeFlag & 16) {\n mountChildren(\n vnode.children,\n el,\n null,\n parentComponent,\n parentSuspense,\n isSVG && type !== \"foreignObject\",\n slotScopeIds,\n optimized\n );\n }\n if (dirs) {\n invokeDirectiveHook(vnode, null, parentComponent, \"created\");\n }\n setScopeId(el, vnode, vnode.scopeId, slotScopeIds, parentComponent);\n if (props) {\n for (const key in props) {\n if (key !== \"value\" && !isReservedProp(key)) {\n hostPatchProp(\n el,\n key,\n null,\n props[key],\n isSVG,\n vnode.children,\n parentComponent,\n parentSuspense,\n unmountChildren\n );\n }\n }\n if (\"value\" in props) {\n hostPatchProp(el, \"value\", null, props.value);\n }\n if (vnodeHook = props.onVnodeBeforeMount) {\n invokeVNodeHook(vnodeHook, parentComponent, vnode);\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n Object.defineProperty(el, \"__vnode\", {\n value: vnode,\n enumerable: false\n });\n Object.defineProperty(el, \"__vueParentComponent\", {\n value: parentComponent,\n enumerable: false\n });\n }\n if (dirs) {\n invokeDirectiveHook(vnode, null, parentComponent, \"beforeMount\");\n }\n const needCallTransitionHooks = needTransition(parentSuspense, transition);\n if (needCallTransitionHooks) {\n transition.beforeEnter(el);\n }\n hostInsert(el, container, anchor);\n if ((vnodeHook = props && props.onVnodeMounted) || needCallTransitionHooks || dirs) {\n queuePostRenderEffect(() => {\n vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, vnode);\n needCallTransitionHooks && transition.enter(el);\n dirs && invokeDirectiveHook(vnode, null, parentComponent, \"mounted\");\n }, parentSuspense);\n }\n };\n const setScopeId = (el, vnode, scopeId, slotScopeIds, parentComponent) => {\n if (scopeId) {\n hostSetScopeId(el, scopeId);\n }\n if (slotScopeIds) {\n for (let i = 0; i < slotScopeIds.length; i++) {\n hostSetScopeId(el, slotScopeIds[i]);\n }\n }\n if (parentComponent) {\n let subTree = parentComponent.subTree;\n if (!!(process.env.NODE_ENV !== \"production\") && subTree.patchFlag > 0 && subTree.patchFlag & 2048) {\n subTree = filterSingleRoot(subTree.children) || subTree;\n }\n if (vnode === subTree) {\n const parentVNode = parentComponent.vnode;\n setScopeId(\n el,\n parentVNode,\n parentVNode.scopeId,\n parentVNode.slotScopeIds,\n parentComponent.parent\n );\n }\n }\n };\n const mountChildren = (children, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, start = 0) => {\n for (let i = start; i < children.length; i++) {\n const child = children[i] = optimized ? cloneIfMounted(children[i]) : normalizeVNode(children[i]);\n patch(\n null,\n child,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n }\n };\n const patchElement = (n1, n2, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\n const el = n2.el = n1.el;\n let { patchFlag, dynamicChildren, dirs } = n2;\n patchFlag |= n1.patchFlag & 16;\n const oldProps = n1.props || EMPTY_OBJ;\n const newProps = n2.props || EMPTY_OBJ;\n let vnodeHook;\n parentComponent && toggleRecurse(parentComponent, false);\n if (vnodeHook = newProps.onVnodeBeforeUpdate) {\n invokeVNodeHook(vnodeHook, parentComponent, n2, n1);\n }\n if (dirs) {\n invokeDirectiveHook(n2, n1, parentComponent, \"beforeUpdate\");\n }\n parentComponent && toggleRecurse(parentComponent, true);\n if (!!(process.env.NODE_ENV !== \"production\") && isHmrUpdating) {\n patchFlag = 0;\n optimized = false;\n dynamicChildren = null;\n }\n const areChildrenSVG = isSVG && n2.type !== \"foreignObject\";\n if (dynamicChildren) {\n patchBlockChildren(\n n1.dynamicChildren,\n dynamicChildren,\n el,\n parentComponent,\n parentSuspense,\n areChildrenSVG,\n slotScopeIds\n );\n if (!!(process.env.NODE_ENV !== \"production\")) {\n traverseStaticChildren(n1, n2);\n }\n } else if (!optimized) {\n patchChildren(\n n1,\n n2,\n el,\n null,\n parentComponent,\n parentSuspense,\n areChildrenSVG,\n slotScopeIds,\n false\n );\n }\n if (patchFlag > 0) {\n if (patchFlag & 16) {\n patchProps(\n el,\n n2,\n oldProps,\n newProps,\n parentComponent,\n parentSuspense,\n isSVG\n );\n } else {\n if (patchFlag & 2) {\n if (oldProps.class !== newProps.class) {\n hostPatchProp(el, \"class\", null, newProps.class, isSVG);\n }\n }\n if (patchFlag & 4) {\n hostPatchProp(el, \"style\", oldProps.style, newProps.style, isSVG);\n }\n if (patchFlag & 8) {\n const propsToUpdate = n2.dynamicProps;\n for (let i = 0; i < propsToUpdate.length; i++) {\n const key = propsToUpdate[i];\n const prev = oldProps[key];\n const next = newProps[key];\n if (next !== prev || key === \"value\") {\n hostPatchProp(\n el,\n key,\n prev,\n next,\n isSVG,\n n1.children,\n parentComponent,\n parentSuspense,\n unmountChildren\n );\n }\n }\n }\n }\n if (patchFlag & 1) {\n if (n1.children !== n2.children) {\n hostSetElementText(el, n2.children);\n }\n }\n } else if (!optimized && dynamicChildren == null) {\n patchProps(\n el,\n n2,\n oldProps,\n newProps,\n parentComponent,\n parentSuspense,\n isSVG\n );\n }\n if ((vnodeHook = newProps.onVnodeUpdated) || dirs) {\n queuePostRenderEffect(() => {\n vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, n2, n1);\n dirs && invokeDirectiveHook(n2, n1, parentComponent, \"updated\");\n }, parentSuspense);\n }\n };\n const patchBlockChildren = (oldChildren, newChildren, fallbackContainer, parentComponent, parentSuspense, isSVG, slotScopeIds) => {\n for (let i = 0; i < newChildren.length; i++) {\n const oldVNode = oldChildren[i];\n const newVNode = newChildren[i];\n const container = (\n // oldVNode may be an errored async setup() component inside Suspense\n // which will not have a mounted element\n oldVNode.el && // - In the case of a Fragment, we need to provide the actual parent\n // of the Fragment itself so it can move its children.\n (oldVNode.type === Fragment || // - In the case of different nodes, there is going to be a replacement\n // which also requires the correct parent container\n !isSameVNodeType(oldVNode, newVNode) || // - In the case of a component, it could contain anything.\n oldVNode.shapeFlag & (6 | 64)) ? hostParentNode(oldVNode.el) : (\n // In other cases, the parent container is not actually used so we\n // just pass the block element here to avoid a DOM parentNode call.\n fallbackContainer\n )\n );\n patch(\n oldVNode,\n newVNode,\n container,\n null,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n true\n );\n }\n };\n const patchProps = (el, vnode, oldProps, newProps, parentComponent, parentSuspense, isSVG) => {\n if (oldProps !== newProps) {\n if (oldProps !== EMPTY_OBJ) {\n for (const key in oldProps) {\n if (!isReservedProp(key) && !(key in newProps)) {\n hostPatchProp(\n el,\n key,\n oldProps[key],\n null,\n isSVG,\n vnode.children,\n parentComponent,\n parentSuspense,\n unmountChildren\n );\n }\n }\n }\n for (const key in newProps) {\n if (isReservedProp(key))\n continue;\n const next = newProps[key];\n const prev = oldProps[key];\n if (next !== prev && key !== \"value\") {\n hostPatchProp(\n el,\n key,\n prev,\n next,\n isSVG,\n vnode.children,\n parentComponent,\n parentSuspense,\n unmountChildren\n );\n }\n }\n if (\"value\" in newProps) {\n hostPatchProp(el, \"value\", oldProps.value, newProps.value);\n }\n }\n };\n const processFragment = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\n const fragmentStartAnchor = n2.el = n1 ? n1.el : hostCreateText(\"\");\n const fragmentEndAnchor = n2.anchor = n1 ? n1.anchor : hostCreateText(\"\");\n let { patchFlag, dynamicChildren, slotScopeIds: fragmentSlotScopeIds } = n2;\n if (!!(process.env.NODE_ENV !== \"production\") && // #5523 dev root fragment may inherit directives\n (isHmrUpdating || patchFlag & 2048)) {\n patchFlag = 0;\n optimized = false;\n dynamicChildren = null;\n }\n if (fragmentSlotScopeIds) {\n slotScopeIds = slotScopeIds ? slotScopeIds.concat(fragmentSlotScopeIds) : fragmentSlotScopeIds;\n }\n if (n1 == null) {\n hostInsert(fragmentStartAnchor, container, anchor);\n hostInsert(fragmentEndAnchor, container, anchor);\n mountChildren(\n n2.children,\n container,\n fragmentEndAnchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n } else {\n if (patchFlag > 0 && patchFlag & 64 && dynamicChildren && // #2715 the previous fragment could've been a BAILed one as a result\n // of renderSlot() with no valid children\n n1.dynamicChildren) {\n patchBlockChildren(\n n1.dynamicChildren,\n dynamicChildren,\n container,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds\n );\n if (!!(process.env.NODE_ENV !== \"production\")) {\n traverseStaticChildren(n1, n2);\n } else if (\n // #2080 if the stable fragment has a key, it's a <template v-for> that may\n // get moved around. Make sure all root level vnodes inherit el.\n // #2134 or if it's a component root, it may also get moved around\n // as the component is being moved.\n n2.key != null || parentComponent && n2 === parentComponent.subTree\n ) {\n traverseStaticChildren(\n n1,\n n2,\n true\n /* shallow */\n );\n }\n } else {\n patchChildren(\n n1,\n n2,\n container,\n fragmentEndAnchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n }\n }\n };\n const processComponent = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\n n2.slotScopeIds = slotScopeIds;\n if (n1 == null) {\n if (n2.shapeFlag & 512) {\n parentComponent.ctx.activate(\n n2,\n container,\n anchor,\n isSVG,\n optimized\n );\n } else {\n mountComponent(\n n2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n optimized\n );\n }\n } else {\n updateComponent(n1, n2, optimized);\n }\n };\n const mountComponent = (initialVNode, container, anchor, parentComponent, parentSuspense, isSVG, optimized) => {\n const instance = (initialVNode.component = createComponentInstance(\n initialVNode,\n parentComponent,\n parentSuspense\n ));\n if (!!(process.env.NODE_ENV !== \"production\") && instance.type.__hmrId) {\n registerHMR(instance);\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n pushWarningContext(initialVNode);\n startMeasure(instance, `mount`);\n }\n if (isKeepAlive(initialVNode)) {\n instance.ctx.renderer = internals;\n }\n {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n startMeasure(instance, `init`);\n }\n setupComponent(instance);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n endMeasure(instance, `init`);\n }\n }\n if (instance.asyncDep) {\n parentSuspense && parentSuspense.registerDep(instance, setupRenderEffect);\n if (!initialVNode.el) {\n const placeholder = instance.subTree = createVNode(Comment);\n processCommentNode(null, placeholder, container, anchor);\n }\n return;\n }\n setupRenderEffect(\n instance,\n initialVNode,\n container,\n anchor,\n parentSuspense,\n isSVG,\n optimized\n );\n if (!!(process.env.NODE_ENV !== \"production\")) {\n popWarningContext();\n endMeasure(instance, `mount`);\n }\n };\n const updateComponent = (n1, n2, optimized) => {\n const instance = n2.component = n1.component;\n if (shouldUpdateComponent(n1, n2, optimized)) {\n if (instance.asyncDep && !instance.asyncResolved) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n pushWarningContext(n2);\n }\n updateComponentPreRender(instance, n2, optimized);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n popWarningContext();\n }\n return;\n } else {\n instance.next = n2;\n invalidateJob(instance.update);\n instance.update();\n }\n } else {\n n2.el = n1.el;\n instance.vnode = n2;\n }\n };\n const setupRenderEffect = (instance, initialVNode, container, anchor, parentSuspense, isSVG, optimized) => {\n const componentUpdateFn = () => {\n if (!instance.isMounted) {\n let vnodeHook;\n const { el, props } = initialVNode;\n const { bm, m, parent } = instance;\n const isAsyncWrapperVNode = isAsyncWrapper(initialVNode);\n toggleRecurse(instance, false);\n if (bm) {\n invokeArrayFns(bm);\n }\n if (!isAsyncWrapperVNode && (vnodeHook = props && props.onVnodeBeforeMount)) {\n invokeVNodeHook(vnodeHook, parent, initialVNode);\n }\n toggleRecurse(instance, true);\n if (el && hydrateNode) {\n const hydrateSubTree = () => {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n startMeasure(instance, `render`);\n }\n instance.subTree = renderComponentRoot(instance);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n endMeasure(instance, `render`);\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n startMeasure(instance, `hydrate`);\n }\n hydrateNode(\n el,\n instance.subTree,\n instance,\n parentSuspense,\n null\n );\n if (!!(process.env.NODE_ENV !== \"production\")) {\n endMeasure(instance, `hydrate`);\n }\n };\n if (isAsyncWrapperVNode) {\n initialVNode.type.__asyncLoader().then(\n // note: we are moving the render call into an async callback,\n // which means it won't track dependencies - but it's ok because\n // a server-rendered async wrapper is already in resolved state\n // and it will never need to change.\n () => !instance.isUnmounted && hydrateSubTree()\n );\n } else {\n hydrateSubTree();\n }\n } else {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n startMeasure(instance, `render`);\n }\n const subTree = instance.subTree = renderComponentRoot(instance);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n endMeasure(instance, `render`);\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n startMeasure(instance, `patch`);\n }\n patch(\n null,\n subTree,\n container,\n anchor,\n instance,\n parentSuspense,\n isSVG\n );\n if (!!(process.env.NODE_ENV !== \"production\")) {\n endMeasure(instance, `patch`);\n }\n initialVNode.el = subTree.el;\n }\n if (m) {\n queuePostRenderEffect(m, parentSuspense);\n }\n if (!isAsyncWrapperVNode && (vnodeHook = props && props.onVnodeMounted)) {\n const scopedInitialVNode = initialVNode;\n queuePostRenderEffect(\n () => invokeVNodeHook(vnodeHook, parent, scopedInitialVNode),\n parentSuspense\n );\n }\n if (initialVNode.shapeFlag & 256 || parent && isAsyncWrapper(parent.vnode) && parent.vnode.shapeFlag & 256) {\n instance.a && queuePostRenderEffect(instance.a, parentSuspense);\n }\n instance.isMounted = true;\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentAdded(instance);\n }\n initialVNode = container = anchor = null;\n } else {\n let { next, bu, u, parent, vnode } = instance;\n let originNext = next;\n let vnodeHook;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n pushWarningContext(next || instance.vnode);\n }\n toggleRecurse(instance, false);\n if (next) {\n next.el = vnode.el;\n updateComponentPreRender(instance, next, optimized);\n } else {\n next = vnode;\n }\n if (bu) {\n invokeArrayFns(bu);\n }\n if (vnodeHook = next.props && next.props.onVnodeBeforeUpdate) {\n invokeVNodeHook(vnodeHook, parent, next, vnode);\n }\n toggleRecurse(instance, true);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n startMeasure(instance, `render`);\n }\n const nextTree = renderComponentRoot(instance);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n endMeasure(instance, `render`);\n }\n const prevTree = instance.subTree;\n instance.subTree = nextTree;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n startMeasure(instance, `patch`);\n }\n patch(\n prevTree,\n nextTree,\n // parent may have changed if it's in a teleport\n hostParentNode(prevTree.el),\n // anchor may have changed if it's in a fragment\n getNextHostNode(prevTree),\n instance,\n parentSuspense,\n isSVG\n );\n if (!!(process.env.NODE_ENV !== \"production\")) {\n endMeasure(instance, `patch`);\n }\n next.el = nextTree.el;\n if (originNext === null) {\n updateHOCHostEl(instance, nextTree.el);\n }\n if (u) {\n queuePostRenderEffect(u, parentSuspense);\n }\n if (vnodeHook = next.props && next.props.onVnodeUpdated) {\n queuePostRenderEffect(\n () => invokeVNodeHook(vnodeHook, parent, next, vnode),\n parentSuspense\n );\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentUpdated(instance);\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n popWarningContext();\n }\n }\n };\n const effect = instance.effect = new ReactiveEffect(\n componentUpdateFn,\n () => queueJob(update),\n instance.scope\n // track it in component's effect scope\n );\n const update = instance.update = () => effect.run();\n update.id = instance.uid;\n toggleRecurse(instance, true);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n effect.onTrack = instance.rtc ? (e) => invokeArrayFns(instance.rtc, e) : void 0;\n effect.onTrigger = instance.rtg ? (e) => invokeArrayFns(instance.rtg, e) : void 0;\n update.ownerInstance = instance;\n }\n update();\n };\n const updateComponentPreRender = (instance, nextVNode, optimized) => {\n nextVNode.component = instance;\n const prevProps = instance.vnode.props;\n instance.vnode = nextVNode;\n instance.next = null;\n updateProps(instance, nextVNode.props, prevProps, optimized);\n updateSlots(instance, nextVNode.children, optimized);\n pauseTracking();\n flushPreFlushCbs();\n resetTracking();\n };\n const patchChildren = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized = false) => {\n const c1 = n1 && n1.children;\n const prevShapeFlag = n1 ? n1.shapeFlag : 0;\n const c2 = n2.children;\n const { patchFlag, shapeFlag } = n2;\n if (patchFlag > 0) {\n if (patchFlag & 128) {\n patchKeyedChildren(\n c1,\n c2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n return;\n } else if (patchFlag & 256) {\n patchUnkeyedChildren(\n c1,\n c2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n return;\n }\n }\n if (shapeFlag & 8) {\n if (prevShapeFlag & 16) {\n unmountChildren(c1, parentComponent, parentSuspense);\n }\n if (c2 !== c1) {\n hostSetElementText(container, c2);\n }\n } else {\n if (prevShapeFlag & 16) {\n if (shapeFlag & 16) {\n patchKeyedChildren(\n c1,\n c2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n } else {\n unmountChildren(c1, parentComponent, parentSuspense, true);\n }\n } else {\n if (prevShapeFlag & 8) {\n hostSetElementText(container, \"\");\n }\n if (shapeFlag & 16) {\n mountChildren(\n c2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n }\n }\n }\n };\n const patchUnkeyedChildren = (c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\n c1 = c1 || EMPTY_ARR;\n c2 = c2 || EMPTY_ARR;\n const oldLength = c1.length;\n const newLength = c2.length;\n const commonLength = Math.min(oldLength, newLength);\n let i;\n for (i = 0; i < commonLength; i++) {\n const nextChild = c2[i] = optimized ? cloneIfMounted(c2[i]) : normalizeVNode(c2[i]);\n patch(\n c1[i],\n nextChild,\n container,\n null,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n }\n if (oldLength > newLength) {\n unmountChildren(\n c1,\n parentComponent,\n parentSuspense,\n true,\n false,\n commonLength\n );\n } else {\n mountChildren(\n c2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized,\n commonLength\n );\n }\n };\n const patchKeyedChildren = (c1, c2, container, parentAnchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\n let i = 0;\n const l2 = c2.length;\n let e1 = c1.length - 1;\n let e2 = l2 - 1;\n while (i <= e1 && i <= e2) {\n const n1 = c1[i];\n const n2 = c2[i] = optimized ? cloneIfMounted(c2[i]) : normalizeVNode(c2[i]);\n if (isSameVNodeType(n1, n2)) {\n patch(\n n1,\n n2,\n container,\n null,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n } else {\n break;\n }\n i++;\n }\n while (i <= e1 && i <= e2) {\n const n1 = c1[e1];\n const n2 = c2[e2] = optimized ? cloneIfMounted(c2[e2]) : normalizeVNode(c2[e2]);\n if (isSameVNodeType(n1, n2)) {\n patch(\n n1,\n n2,\n container,\n null,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n } else {\n break;\n }\n e1--;\n e2--;\n }\n if (i > e1) {\n if (i <= e2) {\n const nextPos = e2 + 1;\n const anchor = nextPos < l2 ? c2[nextPos].el : parentAnchor;\n while (i <= e2) {\n patch(\n null,\n c2[i] = optimized ? cloneIfMounted(c2[i]) : normalizeVNode(c2[i]),\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n i++;\n }\n }\n } else if (i > e2) {\n while (i <= e1) {\n unmount(c1[i], parentComponent, parentSuspense, true);\n i++;\n }\n } else {\n const s1 = i;\n const s2 = i;\n const keyToNewIndexMap = /* @__PURE__ */ new Map();\n for (i = s2; i <= e2; i++) {\n const nextChild = c2[i] = optimized ? cloneIfMounted(c2[i]) : normalizeVNode(c2[i]);\n if (nextChild.key != null) {\n if (!!(process.env.NODE_ENV !== \"production\") && keyToNewIndexMap.has(nextChild.key)) {\n warn(\n `Duplicate keys found during update:`,\n JSON.stringify(nextChild.key),\n `Make sure keys are unique.`\n );\n }\n keyToNewIndexMap.set(nextChild.key, i);\n }\n }\n let j;\n let patched = 0;\n const toBePatched = e2 - s2 + 1;\n let moved = false;\n let maxNewIndexSoFar = 0;\n const newIndexToOldIndexMap = new Array(toBePatched);\n for (i = 0; i < toBePatched; i++)\n newIndexToOldIndexMap[i] = 0;\n for (i = s1; i <= e1; i++) {\n const prevChild = c1[i];\n if (patched >= toBePatched) {\n unmount(prevChild, parentComponent, parentSuspense, true);\n continue;\n }\n let newIndex;\n if (prevChild.key != null) {\n newIndex = keyToNewIndexMap.get(prevChild.key);\n } else {\n for (j = s2; j <= e2; j++) {\n if (newIndexToOldIndexMap[j - s2] === 0 && isSameVNodeType(prevChild, c2[j])) {\n newIndex = j;\n break;\n }\n }\n }\n if (newIndex === void 0) {\n unmount(prevChild, parentComponent, parentSuspense, true);\n } else {\n newIndexToOldIndexMap[newIndex - s2] = i + 1;\n if (newIndex >= maxNewIndexSoFar) {\n maxNewIndexSoFar = newIndex;\n } else {\n moved = true;\n }\n patch(\n prevChild,\n c2[newIndex],\n container,\n null,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n patched++;\n }\n }\n const increasingNewIndexSequence = moved ? getSequence(newIndexToOldIndexMap) : EMPTY_ARR;\n j = increasingNewIndexSequence.length - 1;\n for (i = toBePatched - 1; i >= 0; i--) {\n const nextIndex = s2 + i;\n const nextChild = c2[nextIndex];\n const anchor = nextIndex + 1 < l2 ? c2[nextIndex + 1].el : parentAnchor;\n if (newIndexToOldIndexMap[i] === 0) {\n patch(\n null,\n nextChild,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n } else if (moved) {\n if (j < 0 || i !== increasingNewIndexSequence[j]) {\n move(nextChild, container, anchor, 2);\n } else {\n j--;\n }\n }\n }\n }\n };\n const move = (vnode, container, anchor, moveType, parentSuspense = null) => {\n const { el, type, transition, children, shapeFlag } = vnode;\n if (shapeFlag & 6) {\n move(vnode.component.subTree, container, anchor, moveType);\n return;\n }\n if (shapeFlag & 128) {\n vnode.suspense.move(container, anchor, moveType);\n return;\n }\n if (shapeFlag & 64) {\n type.move(vnode, container, anchor, internals);\n return;\n }\n if (type === Fragment) {\n hostInsert(el, container, anchor);\n for (let i = 0; i < children.length; i++) {\n move(children[i], container, anchor, moveType);\n }\n hostInsert(vnode.anchor, container, anchor);\n return;\n }\n if (type === Static) {\n moveStaticNode(vnode, container, anchor);\n return;\n }\n const needTransition2 = moveType !== 2 && shapeFlag & 1 && transition;\n if (needTransition2) {\n if (moveType === 0) {\n transition.beforeEnter(el);\n hostInsert(el, container, anchor);\n queuePostRenderEffect(() => transition.enter(el), parentSuspense);\n } else {\n const { leave, delayLeave, afterLeave } = transition;\n const remove2 = () => hostInsert(el, container, anchor);\n const performLeave = () => {\n leave(el, () => {\n remove2();\n afterLeave && afterLeave();\n });\n };\n if (delayLeave) {\n delayLeave(el, remove2, performLeave);\n } else {\n performLeave();\n }\n }\n } else {\n hostInsert(el, container, anchor);\n }\n };\n const unmount = (vnode, parentComponent, parentSuspense, doRemove = false, optimized = false) => {\n const {\n type,\n props,\n ref,\n children,\n dynamicChildren,\n shapeFlag,\n patchFlag,\n dirs\n } = vnode;\n if (ref != null) {\n setRef(ref, null, parentSuspense, vnode, true);\n }\n if (shapeFlag & 256) {\n parentComponent.ctx.deactivate(vnode);\n return;\n }\n const shouldInvokeDirs = shapeFlag & 1 && dirs;\n const shouldInvokeVnodeHook = !isAsyncWrapper(vnode);\n let vnodeHook;\n if (shouldInvokeVnodeHook && (vnodeHook = props && props.onVnodeBeforeUnmount)) {\n invokeVNodeHook(vnodeHook, parentComponent, vnode);\n }\n if (shapeFlag & 6) {\n unmountComponent(vnode.component, parentSuspense, doRemove);\n } else {\n if (shapeFlag & 128) {\n vnode.suspense.unmount(parentSuspense, doRemove);\n return;\n }\n if (shouldInvokeDirs) {\n invokeDirectiveHook(vnode, null, parentComponent, \"beforeUnmount\");\n }\n if (shapeFlag & 64) {\n vnode.type.remove(\n vnode,\n parentComponent,\n parentSuspense,\n optimized,\n internals,\n doRemove\n );\n } else if (dynamicChildren && // #1153: fast path should not be taken for non-stable (v-for) fragments\n (type !== Fragment || patchFlag > 0 && patchFlag & 64)) {\n unmountChildren(\n dynamicChildren,\n parentComponent,\n parentSuspense,\n false,\n true\n );\n } else if (type === Fragment && patchFlag & (128 | 256) || !optimized && shapeFlag & 16) {\n unmountChildren(children, parentComponent, parentSuspense);\n }\n if (doRemove) {\n remove(vnode);\n }\n }\n if (shouldInvokeVnodeHook && (vnodeHook = props && props.onVnodeUnmounted) || shouldInvokeDirs) {\n queuePostRenderEffect(() => {\n vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, vnode);\n shouldInvokeDirs && invokeDirectiveHook(vnode, null, parentComponent, \"unmounted\");\n }, parentSuspense);\n }\n };\n const remove = (vnode) => {\n const { type, el, anchor, transition } = vnode;\n if (type === Fragment) {\n if (!!(process.env.NODE_ENV !== \"production\") && vnode.patchFlag > 0 && vnode.patchFlag & 2048 && transition && !transition.persisted) {\n vnode.children.forEach((child) => {\n if (child.type === Comment) {\n hostRemove(child.el);\n } else {\n remove(child);\n }\n });\n } else {\n removeFragment(el, anchor);\n }\n return;\n }\n if (type === Static) {\n removeStaticNode(vnode);\n return;\n }\n const performRemove = () => {\n hostRemove(el);\n if (transition && !transition.persisted && transition.afterLeave) {\n transition.afterLeave();\n }\n };\n if (vnode.shapeFlag & 1 && transition && !transition.persisted) {\n const { leave, delayLeave } = transition;\n const performLeave = () => leave(el, performRemove);\n if (delayLeave) {\n delayLeave(vnode.el, performRemove, performLeave);\n } else {\n performLeave();\n }\n } else {\n performRemove();\n }\n };\n const removeFragment = (cur, end) => {\n let next;\n while (cur !== end) {\n next = hostNextSibling(cur);\n hostRemove(cur);\n cur = next;\n }\n hostRemove(end);\n };\n const unmountComponent = (instance, parentSuspense, doRemove) => {\n if (!!(process.env.NODE_ENV !== \"production\") && instance.type.__hmrId) {\n unregisterHMR(instance);\n }\n const { bum, scope, update, subTree, um } = instance;\n if (bum) {\n invokeArrayFns(bum);\n }\n scope.stop();\n if (update) {\n update.active = false;\n unmount(subTree, instance, parentSuspense, doRemove);\n }\n if (um) {\n queuePostRenderEffect(um, parentSuspense);\n }\n queuePostRenderEffect(() => {\n instance.isUnmounted = true;\n }, parentSuspense);\n if (parentSuspense && parentSuspense.pendingBranch && !parentSuspense.isUnmounted && instance.asyncDep && !instance.asyncResolved && instance.suspenseId === parentSuspense.pendingId) {\n parentSuspense.deps--;\n if (parentSuspense.deps === 0) {\n parentSuspense.resolve();\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentRemoved(instance);\n }\n };\n const unmountChildren = (children, parentComponent, parentSuspense, doRemove = false, optimized = false, start = 0) => {\n for (let i = start; i < children.length; i++) {\n unmount(children[i], parentComponent, parentSuspense, doRemove, optimized);\n }\n };\n const getNextHostNode = (vnode) => {\n if (vnode.shapeFlag & 6) {\n return getNextHostNode(vnode.component.subTree);\n }\n if (vnode.shapeFlag & 128) {\n return vnode.suspense.next();\n }\n return hostNextSibling(vnode.anchor || vnode.el);\n };\n const render = (vnode, container, isSVG) => {\n if (vnode == null) {\n if (container._vnode) {\n unmount(container._vnode, null, null, true);\n }\n } else {\n patch(container._vnode || null, vnode, container, null, null, null, isSVG);\n }\n flushPreFlushCbs();\n flushPostFlushCbs();\n container._vnode = vnode;\n };\n const internals = {\n p: patch,\n um: unmount,\n m: move,\n r: remove,\n mt: mountComponent,\n mc: mountChildren,\n pc: patchChildren,\n pbc: patchBlockChildren,\n n: getNextHostNode,\n o: options\n };\n let hydrate;\n let hydrateNode;\n if (createHydrationFns) {\n [hydrate, hydrateNode] = createHydrationFns(\n internals\n );\n }\n return {\n render,\n hydrate,\n createApp: createAppAPI(render, hydrate)\n };\n}\nfunction toggleRecurse({ effect, update }, allowed) {\n effect.allowRecurse = update.allowRecurse = allowed;\n}\nfunction needTransition(parentSuspense, transition) {\n return (!parentSuspense || parentSuspense && !parentSuspense.pendingBranch) && transition && !transition.persisted;\n}\nfunction traverseStaticChildren(n1, n2, shallow = false) {\n const ch1 = n1.children;\n const ch2 = n2.children;\n if (isArray(ch1) && isArray(ch2)) {\n for (let i = 0; i < ch1.length; i++) {\n const c1 = ch1[i];\n let c2 = ch2[i];\n if (c2.shapeFlag & 1 && !c2.dynamicChildren) {\n if (c2.patchFlag <= 0 || c2.patchFlag === 32) {\n c2 = ch2[i] = cloneIfMounted(ch2[i]);\n c2.el = c1.el;\n }\n if (!shallow)\n traverseStaticChildren(c1, c2);\n }\n if (c2.type === Text) {\n c2.el = c1.el;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && c2.type === Comment && !c2.el) {\n c2.el = c1.el;\n }\n }\n }\n}\nfunction getSequence(arr) {\n const p = arr.slice();\n const result = [0];\n let i, j, u, v, c;\n const len = arr.length;\n for (i = 0; i < len; i++) {\n const arrI = arr[i];\n if (arrI !== 0) {\n j = result[result.length - 1];\n if (arr[j] < arrI) {\n p[i] = j;\n result.push(i);\n continue;\n }\n u = 0;\n v = result.length - 1;\n while (u < v) {\n c = u + v >> 1;\n if (arr[result[c]] < arrI) {\n u = c + 1;\n } else {\n v = c;\n }\n }\n if (arrI < arr[result[u]]) {\n if (u > 0) {\n p[i] = result[u - 1];\n }\n result[u] = i;\n }\n }\n }\n u = result.length;\n v = result[u - 1];\n while (u-- > 0) {\n result[u] = v;\n v = p[v];\n }\n return result;\n}\n\nconst isTeleport = (type) => type.__isTeleport;\nconst isTeleportDisabled = (props) => props && (props.disabled || props.disabled === \"\");\nconst isTargetSVG = (target) => typeof SVGElement !== \"undefined\" && target instanceof SVGElement;\nconst resolveTarget = (props, select) => {\n const targetSelector = props && props.to;\n if (isString(targetSelector)) {\n if (!select) {\n !!(process.env.NODE_ENV !== \"production\") && warn(\n `Current renderer does not support string target for Teleports. (missing querySelector renderer option)`\n );\n return null;\n } else {\n const target = select(targetSelector);\n if (!target) {\n !!(process.env.NODE_ENV !== \"production\") && warn(\n `Failed to locate Teleport target with selector \"${targetSelector}\". Note the target element must exist before the component is mounted - i.e. the target cannot be rendered by the component itself, and ideally should be outside of the entire Vue component tree.`\n );\n }\n return target;\n }\n } else {\n if (!!(process.env.NODE_ENV !== \"production\") && !targetSelector && !isTeleportDisabled(props)) {\n warn(`Invalid Teleport target: ${targetSelector}`);\n }\n return targetSelector;\n }\n};\nconst TeleportImpl = {\n __isTeleport: true,\n process(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, internals) {\n const {\n mc: mountChildren,\n pc: patchChildren,\n pbc: patchBlockChildren,\n o: { insert, querySelector, createText, createComment }\n } = internals;\n const disabled = isTeleportDisabled(n2.props);\n let { shapeFlag, children, dynamicChildren } = n2;\n if (!!(process.env.NODE_ENV !== \"production\") && isHmrUpdating) {\n optimized = false;\n dynamicChildren = null;\n }\n if (n1 == null) {\n const placeholder = n2.el = !!(process.env.NODE_ENV !== \"production\") ? createComment(\"teleport start\") : createText(\"\");\n const mainAnchor = n2.anchor = !!(process.env.NODE_ENV !== \"production\") ? createComment(\"teleport end\") : createText(\"\");\n insert(placeholder, container, anchor);\n insert(mainAnchor, container, anchor);\n const target = n2.target = resolveTarget(n2.props, querySelector);\n const targetAnchor = n2.targetAnchor = createText(\"\");\n if (target) {\n insert(targetAnchor, target);\n isSVG = isSVG || isTargetSVG(target);\n } else if (!!(process.env.NODE_ENV !== \"production\") && !disabled) {\n warn(\"Invalid Teleport target on mount:\", target, `(${typeof target})`);\n }\n const mount = (container2, anchor2) => {\n if (shapeFlag & 16) {\n mountChildren(\n children,\n container2,\n anchor2,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n }\n };\n if (disabled) {\n mount(container, mainAnchor);\n } else if (target) {\n mount(target, targetAnchor);\n }\n } else {\n n2.el = n1.el;\n const mainAnchor = n2.anchor = n1.anchor;\n const target = n2.target = n1.target;\n const targetAnchor = n2.targetAnchor = n1.targetAnchor;\n const wasDisabled = isTeleportDisabled(n1.props);\n const currentContainer = wasDisabled ? container : target;\n const currentAnchor = wasDisabled ? mainAnchor : targetAnchor;\n isSVG = isSVG || isTargetSVG(target);\n if (dynamicChildren) {\n patchBlockChildren(\n n1.dynamicChildren,\n dynamicChildren,\n currentContainer,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds\n );\n traverseStaticChildren(n1, n2, true);\n } else if (!optimized) {\n patchChildren(\n n1,\n n2,\n currentContainer,\n currentAnchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n false\n );\n }\n if (disabled) {\n if (!wasDisabled) {\n moveTeleport(\n n2,\n container,\n mainAnchor,\n internals,\n 1\n );\n } else {\n if (n2.props && n1.props && n2.props.to !== n1.props.to) {\n n2.props.to = n1.props.to;\n }\n }\n } else {\n if ((n2.props && n2.props.to) !== (n1.props && n1.props.to)) {\n const nextTarget = n2.target = resolveTarget(\n n2.props,\n querySelector\n );\n if (nextTarget) {\n moveTeleport(\n n2,\n nextTarget,\n null,\n internals,\n 0\n );\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n \"Invalid Teleport target on update:\",\n target,\n `(${typeof target})`\n );\n }\n } else if (wasDisabled) {\n moveTeleport(\n n2,\n target,\n targetAnchor,\n internals,\n 1\n );\n }\n }\n }\n updateCssVars(n2);\n },\n remove(vnode, parentComponent, parentSuspense, optimized, { um: unmount, o: { remove: hostRemove } }, doRemove) {\n const { shapeFlag, children, anchor, targetAnchor, target, props } = vnode;\n if (target) {\n hostRemove(targetAnchor);\n }\n doRemove && hostRemove(anchor);\n if (shapeFlag & 16) {\n const shouldRemove = doRemove || !isTeleportDisabled(props);\n for (let i = 0; i < children.length; i++) {\n const child = children[i];\n unmount(\n child,\n parentComponent,\n parentSuspense,\n shouldRemove,\n !!child.dynamicChildren\n );\n }\n }\n },\n move: moveTeleport,\n hydrate: hydrateTeleport\n};\nfunction moveTeleport(vnode, container, parentAnchor, { o: { insert }, m: move }, moveType = 2) {\n if (moveType === 0) {\n insert(vnode.targetAnchor, container, parentAnchor);\n }\n const { el, anchor, shapeFlag, children, props } = vnode;\n const isReorder = moveType === 2;\n if (isReorder) {\n insert(el, container, parentAnchor);\n }\n if (!isReorder || isTeleportDisabled(props)) {\n if (shapeFlag & 16) {\n for (let i = 0; i < children.length; i++) {\n move(\n children[i],\n container,\n parentAnchor,\n 2\n );\n }\n }\n }\n if (isReorder) {\n insert(anchor, container, parentAnchor);\n }\n}\nfunction hydrateTeleport(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized, {\n o: { nextSibling, parentNode, querySelector }\n}, hydrateChildren) {\n const target = vnode.target = resolveTarget(\n vnode.props,\n querySelector\n );\n if (target) {\n const targetNode = target._lpa || target.firstChild;\n if (vnode.shapeFlag & 16) {\n if (isTeleportDisabled(vnode.props)) {\n vnode.anchor = hydrateChildren(\n nextSibling(node),\n vnode,\n parentNode(node),\n parentComponent,\n parentSuspense,\n slotScopeIds,\n optimized\n );\n vnode.targetAnchor = targetNode;\n } else {\n vnode.anchor = nextSibling(node);\n let targetAnchor = targetNode;\n while (targetAnchor) {\n targetAnchor = nextSibling(targetAnchor);\n if (targetAnchor && targetAnchor.nodeType === 8 && targetAnchor.data === \"teleport anchor\") {\n vnode.targetAnchor = targetAnchor;\n target._lpa = vnode.targetAnchor && nextSibling(vnode.targetAnchor);\n break;\n }\n }\n hydrateChildren(\n targetNode,\n vnode,\n target,\n parentComponent,\n parentSuspense,\n slotScopeIds,\n optimized\n );\n }\n }\n updateCssVars(vnode);\n }\n return vnode.anchor && nextSibling(vnode.anchor);\n}\nconst Teleport = TeleportImpl;\nfunction updateCssVars(vnode) {\n const ctx = vnode.ctx;\n if (ctx && ctx.ut) {\n let node = vnode.children[0].el;\n while (node && node !== vnode.targetAnchor) {\n if (node.nodeType === 1)\n node.setAttribute(\"data-v-owner\", ctx.uid);\n node = node.nextSibling;\n }\n ctx.ut();\n }\n}\n\nconst Fragment = Symbol.for(\"v-fgt\");\nconst Text = Symbol.for(\"v-txt\");\nconst Comment = Symbol.for(\"v-cmt\");\nconst Static = Symbol.for(\"v-stc\");\nconst blockStack = [];\nlet currentBlock = null;\nfunction openBlock(disableTracking = false) {\n blockStack.push(currentBlock = disableTracking ? null : []);\n}\nfunction closeBlock() {\n blockStack.pop();\n currentBlock = blockStack[blockStack.length - 1] || null;\n}\nlet isBlockTreeEnabled = 1;\nfunction setBlockTracking(value) {\n isBlockTreeEnabled += value;\n}\nfunction setupBlock(vnode) {\n vnode.dynamicChildren = isBlockTreeEnabled > 0 ? currentBlock || EMPTY_ARR : null;\n closeBlock();\n if (isBlockTreeEnabled > 0 && currentBlock) {\n currentBlock.push(vnode);\n }\n return vnode;\n}\nfunction createElementBlock(type, props, children, patchFlag, dynamicProps, shapeFlag) {\n return setupBlock(\n createBaseVNode(\n type,\n props,\n children,\n patchFlag,\n dynamicProps,\n shapeFlag,\n true\n /* isBlock */\n )\n );\n}\nfunction createBlock(type, props, children, patchFlag, dynamicProps) {\n return setupBlock(\n createVNode(\n type,\n props,\n children,\n patchFlag,\n dynamicProps,\n true\n /* isBlock: prevent a block from tracking itself */\n )\n );\n}\nfunction isVNode(value) {\n return value ? value.__v_isVNode === true : false;\n}\nfunction isSameVNodeType(n1, n2) {\n if (!!(process.env.NODE_ENV !== \"production\") && n2.shapeFlag & 6 && hmrDirtyComponents.has(n2.type)) {\n n1.shapeFlag &= ~256;\n n2.shapeFlag &= ~512;\n return false;\n }\n return n1.type === n2.type && n1.key === n2.key;\n}\nlet vnodeArgsTransformer;\nfunction transformVNodeArgs(transformer) {\n vnodeArgsTransformer = transformer;\n}\nconst createVNodeWithArgsTransform = (...args) => {\n return _createVNode(\n ...vnodeArgsTransformer ? vnodeArgsTransformer(args, currentRenderingInstance) : args\n );\n};\nconst InternalObjectKey = `__vInternal`;\nconst normalizeKey = ({ key }) => key != null ? key : null;\nconst normalizeRef = ({\n ref,\n ref_key,\n ref_for\n}) => {\n if (typeof ref === \"number\") {\n ref = \"\" + ref;\n }\n return ref != null ? isString(ref) || isRef(ref) || isFunction(ref) ? { i: currentRenderingInstance, r: ref, k: ref_key, f: !!ref_for } : ref : null;\n};\nfunction createBaseVNode(type, props = null, children = null, patchFlag = 0, dynamicProps = null, shapeFlag = type === Fragment ? 0 : 1, isBlockNode = false, needFullChildrenNormalization = false) {\n const vnode = {\n __v_isVNode: true,\n __v_skip: true,\n type,\n props,\n key: props && normalizeKey(props),\n ref: props && normalizeRef(props),\n scopeId: currentScopeId,\n slotScopeIds: null,\n children,\n component: null,\n suspense: null,\n ssContent: null,\n ssFallback: null,\n dirs: null,\n transition: null,\n el: null,\n anchor: null,\n target: null,\n targetAnchor: null,\n staticCount: 0,\n shapeFlag,\n patchFlag,\n dynamicProps,\n dynamicChildren: null,\n appContext: null,\n ctx: currentRenderingInstance\n };\n if (needFullChildrenNormalization) {\n normalizeChildren(vnode, children);\n if (shapeFlag & 128) {\n type.normalize(vnode);\n }\n } else if (children) {\n vnode.shapeFlag |= isString(children) ? 8 : 16;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && vnode.key !== vnode.key) {\n warn(`VNode created with invalid key (NaN). VNode type:`, vnode.type);\n }\n if (isBlockTreeEnabled > 0 && // avoid a block node from tracking itself\n !isBlockNode && // has current parent block\n currentBlock && // presence of a patch flag indicates this node needs patching on updates.\n // component nodes also should always be patched, because even if the\n // component doesn't need to update, it needs to persist the instance on to\n // the next vnode so that it can be properly unmounted later.\n (vnode.patchFlag > 0 || shapeFlag & 6) && // the EVENTS flag is only for hydration and if it is the only flag, the\n // vnode should not be considered dynamic due to handler caching.\n vnode.patchFlag !== 32) {\n currentBlock.push(vnode);\n }\n return vnode;\n}\nconst createVNode = !!(process.env.NODE_ENV !== \"production\") ? createVNodeWithArgsTransform : _createVNode;\nfunction _createVNode(type, props = null, children = null, patchFlag = 0, dynamicProps = null, isBlockNode = false) {\n if (!type || type === NULL_DYNAMIC_COMPONENT) {\n if (!!(process.env.NODE_ENV !== \"production\") && !type) {\n warn(`Invalid vnode type when creating vnode: ${type}.`);\n }\n type = Comment;\n }\n if (isVNode(type)) {\n const cloned = cloneVNode(\n type,\n props,\n true\n /* mergeRef: true */\n );\n if (children) {\n normalizeChildren(cloned, children);\n }\n if (isBlockTreeEnabled > 0 && !isBlockNode && currentBlock) {\n if (cloned.shapeFlag & 6) {\n currentBlock[currentBlock.indexOf(type)] = cloned;\n } else {\n currentBlock.push(cloned);\n }\n }\n cloned.patchFlag |= -2;\n return cloned;\n }\n if (isClassComponent(type)) {\n type = type.__vccOpts;\n }\n if (props) {\n props = guardReactiveProps(props);\n let { class: klass, style } = props;\n if (klass && !isString(klass)) {\n props.class = normalizeClass(klass);\n }\n if (isObject(style)) {\n if (isProxy(style) && !isArray(style)) {\n style = extend({}, style);\n }\n props.style = normalizeStyle(style);\n }\n }\n const shapeFlag = isString(type) ? 1 : isSuspense(type) ? 128 : isTeleport(type) ? 64 : isObject(type) ? 4 : isFunction(type) ? 2 : 0;\n if (!!(process.env.NODE_ENV !== \"production\") && shapeFlag & 4 && isProxy(type)) {\n type = toRaw(type);\n warn(\n `Vue received a Component which was made a reactive object. This can lead to unnecessary performance overhead, and should be avoided by marking the component with \\`markRaw\\` or using \\`shallowRef\\` instead of \\`ref\\`.`,\n `\nComponent that was made reactive: `,\n type\n );\n }\n return createBaseVNode(\n type,\n props,\n children,\n patchFlag,\n dynamicProps,\n shapeFlag,\n isBlockNode,\n true\n );\n}\nfunction guardReactiveProps(props) {\n if (!props)\n return null;\n return isProxy(props) || InternalObjectKey in props ? extend({}, props) : props;\n}\nfunction cloneVNode(vnode, extraProps, mergeRef = false) {\n const { props, ref, patchFlag, children } = vnode;\n const mergedProps = extraProps ? mergeProps(props || {}, extraProps) : props;\n const cloned = {\n __v_isVNode: true,\n __v_skip: true,\n type: vnode.type,\n props: mergedProps,\n key: mergedProps && normalizeKey(mergedProps),\n ref: extraProps && extraProps.ref ? (\n // #2078 in the case of <component :is=\"vnode\" ref=\"extra\"/>\n // if the vnode itself already has a ref, cloneVNode will need to merge\n // the refs so the single vnode can be set on multiple refs\n mergeRef && ref ? isArray(ref) ? ref.concat(normalizeRef(extraProps)) : [ref, normalizeRef(extraProps)] : normalizeRef(extraProps)\n ) : ref,\n scopeId: vnode.scopeId,\n slotScopeIds: vnode.slotScopeIds,\n children: !!(process.env.NODE_ENV !== \"production\") && patchFlag === -1 && isArray(children) ? children.map(deepCloneVNode) : children,\n target: vnode.target,\n targetAnchor: vnode.targetAnchor,\n staticCount: vnode.staticCount,\n shapeFlag: vnode.shapeFlag,\n // if the vnode is cloned with extra props, we can no longer assume its\n // existing patch flag to be reliable and need to add the FULL_PROPS flag.\n // note: preserve flag for fragments since they use the flag for children\n // fast paths only.\n patchFlag: extraProps && vnode.type !== Fragment ? patchFlag === -1 ? 16 : patchFlag | 16 : patchFlag,\n dynamicProps: vnode.dynamicProps,\n dynamicChildren: vnode.dynamicChildren,\n appContext: vnode.appContext,\n dirs: vnode.dirs,\n transition: vnode.transition,\n // These should technically only be non-null on mounted VNodes. However,\n // they *should* be copied for kept-alive vnodes. So we just always copy\n // them since them being non-null during a mount doesn't affect the logic as\n // they will simply be overwritten.\n component: vnode.component,\n suspense: vnode.suspense,\n ssContent: vnode.ssContent && cloneVNode(vnode.ssContent),\n ssFallback: vnode.ssFallback && cloneVNode(vnode.ssFallback),\n el: vnode.el,\n anchor: vnode.anchor,\n ctx: vnode.ctx,\n ce: vnode.ce\n };\n return cloned;\n}\nfunction deepCloneVNode(vnode) {\n const cloned = cloneVNode(vnode);\n if (isArray(vnode.children)) {\n cloned.children = vnode.children.map(deepCloneVNode);\n }\n return cloned;\n}\nfunction createTextVNode(text = \" \", flag = 0) {\n return createVNode(Text, null, text, flag);\n}\nfunction createStaticVNode(content, numberOfNodes) {\n const vnode = createVNode(Static, null, content);\n vnode.staticCount = numberOfNodes;\n return vnode;\n}\nfunction createCommentVNode(text = \"\", asBlock = false) {\n return asBlock ? (openBlock(), createBlock(Comment, null, text)) : createVNode(Comment, null, text);\n}\nfunction normalizeVNode(child) {\n if (child == null || typeof child === \"boolean\") {\n return createVNode(Comment);\n } else if (isArray(child)) {\n return createVNode(\n Fragment,\n null,\n // #3666, avoid reference pollution when reusing vnode\n child.slice()\n );\n } else if (typeof child === \"object\") {\n return cloneIfMounted(child);\n } else {\n return createVNode(Text, null, String(child));\n }\n}\nfunction cloneIfMounted(child) {\n return child.el === null && child.patchFlag !== -1 || child.memo ? child : cloneVNode(child);\n}\nfunction normalizeChildren(vnode, children) {\n let type = 0;\n const { shapeFlag } = vnode;\n if (children == null) {\n children = null;\n } else if (isArray(children)) {\n type = 16;\n } else if (typeof children === \"object\") {\n if (shapeFlag & (1 | 64)) {\n const slot = children.default;\n if (slot) {\n slot._c && (slot._d = false);\n normalizeChildren(vnode, slot());\n slot._c && (slot._d = true);\n }\n return;\n } else {\n type = 32;\n const slotFlag = children._;\n if (!slotFlag && !(InternalObjectKey in children)) {\n children._ctx = currentRenderingInstance;\n } else if (slotFlag === 3 && currentRenderingInstance) {\n if (currentRenderingInstance.slots._ === 1) {\n children._ = 1;\n } else {\n children._ = 2;\n vnode.patchFlag |= 1024;\n }\n }\n }\n } else if (isFunction(children)) {\n children = { default: children, _ctx: currentRenderingInstance };\n type = 32;\n } else {\n children = String(children);\n if (shapeFlag & 64) {\n type = 16;\n children = [createTextVNode(children)];\n } else {\n type = 8;\n }\n }\n vnode.children = children;\n vnode.shapeFlag |= type;\n}\nfunction mergeProps(...args) {\n const ret = {};\n for (let i = 0; i < args.length; i++) {\n const toMerge = args[i];\n for (const key in toMerge) {\n if (key === \"class\") {\n if (ret.class !== toMerge.class) {\n ret.class = normalizeClass([ret.class, toMerge.class]);\n }\n } else if (key === \"style\") {\n ret.style = normalizeStyle([ret.style, toMerge.style]);\n } else if (isOn(key)) {\n const existing = ret[key];\n const incoming = toMerge[key];\n if (incoming && existing !== incoming && !(isArray(existing) && existing.includes(incoming))) {\n ret[key] = existing ? [].concat(existing, incoming) : incoming;\n }\n } else if (key !== \"\") {\n ret[key] = toMerge[key];\n }\n }\n }\n return ret;\n}\nfunction invokeVNodeHook(hook, instance, vnode, prevVNode = null) {\n callWithAsyncErrorHandling(hook, instance, 7, [\n vnode,\n prevVNode\n ]);\n}\n\nconst emptyAppContext = createAppContext();\nlet uid = 0;\nfunction createComponentInstance(vnode, parent, suspense) {\n const type = vnode.type;\n const appContext = (parent ? parent.appContext : vnode.appContext) || emptyAppContext;\n const instance = {\n uid: uid++,\n vnode,\n type,\n parent,\n appContext,\n root: null,\n // to be immediately set\n next: null,\n subTree: null,\n // will be set synchronously right after creation\n effect: null,\n update: null,\n // will be set synchronously right after creation\n scope: new EffectScope(\n true\n /* detached */\n ),\n render: null,\n proxy: null,\n exposed: null,\n exposeProxy: null,\n withProxy: null,\n provides: parent ? parent.provides : Object.create(appContext.provides),\n accessCache: null,\n renderCache: [],\n // local resolved assets\n components: null,\n directives: null,\n // resolved props and emits options\n propsOptions: normalizePropsOptions(type, appContext),\n emitsOptions: normalizeEmitsOptions(type, appContext),\n // emit\n emit: null,\n // to be set immediately\n emitted: null,\n // props default value\n propsDefaults: EMPTY_OBJ,\n // inheritAttrs\n inheritAttrs: type.inheritAttrs,\n // state\n ctx: EMPTY_OBJ,\n data: EMPTY_OBJ,\n props: EMPTY_OBJ,\n attrs: EMPTY_OBJ,\n slots: EMPTY_OBJ,\n refs: EMPTY_OBJ,\n setupState: EMPTY_OBJ,\n setupContext: null,\n attrsProxy: null,\n slotsProxy: null,\n // suspense related\n suspense,\n suspenseId: suspense ? suspense.pendingId : 0,\n asyncDep: null,\n asyncResolved: false,\n // lifecycle hooks\n // not using enums here because it results in computed properties\n isMounted: false,\n isUnmounted: false,\n isDeactivated: false,\n bc: null,\n c: null,\n bm: null,\n m: null,\n bu: null,\n u: null,\n um: null,\n bum: null,\n da: null,\n a: null,\n rtg: null,\n rtc: null,\n ec: null,\n sp: null\n };\n if (!!(process.env.NODE_ENV !== \"production\")) {\n instance.ctx = createDevRenderContext(instance);\n } else {\n instance.ctx = { _: instance };\n }\n instance.root = parent ? parent.root : instance;\n instance.emit = emit.bind(null, instance);\n if (vnode.ce) {\n vnode.ce(instance);\n }\n return instance;\n}\nlet currentInstance = null;\nconst getCurrentInstance = () => currentInstance || currentRenderingInstance;\nlet internalSetCurrentInstance;\nlet globalCurrentInstanceSetters;\nlet settersKey = \"__VUE_INSTANCE_SETTERS__\";\n{\n if (!(globalCurrentInstanceSetters = getGlobalThis()[settersKey])) {\n globalCurrentInstanceSetters = getGlobalThis()[settersKey] = [];\n }\n globalCurrentInstanceSetters.push((i) => currentInstance = i);\n internalSetCurrentInstance = (instance) => {\n if (globalCurrentInstanceSetters.length > 1) {\n globalCurrentInstanceSetters.forEach((s) => s(instance));\n } else {\n globalCurrentInstanceSetters[0](instance);\n }\n };\n}\nconst setCurrentInstance = (instance) => {\n internalSetCurrentInstance(instance);\n instance.scope.on();\n};\nconst unsetCurrentInstance = () => {\n currentInstance && currentInstance.scope.off();\n internalSetCurrentInstance(null);\n};\nconst isBuiltInTag = /* @__PURE__ */ makeMap(\"slot,component\");\nfunction validateComponentName(name, config) {\n const appIsNativeTag = config.isNativeTag || NO;\n if (isBuiltInTag(name) || appIsNativeTag(name)) {\n warn(\n \"Do not use built-in or reserved HTML elements as component id: \" + name\n );\n }\n}\nfunction isStatefulComponent(instance) {\n return instance.vnode.shapeFlag & 4;\n}\nlet isInSSRComponentSetup = false;\nfunction setupComponent(instance, isSSR = false) {\n isInSSRComponentSetup = isSSR;\n const { props, children } = instance.vnode;\n const isStateful = isStatefulComponent(instance);\n initProps(instance, props, isStateful, isSSR);\n initSlots(instance, children);\n const setupResult = isStateful ? setupStatefulComponent(instance, isSSR) : void 0;\n isInSSRComponentSetup = false;\n return setupResult;\n}\nfunction setupStatefulComponent(instance, isSSR) {\n var _a;\n const Component = instance.type;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n if (Component.name) {\n validateComponentName(Component.name, instance.appContext.config);\n }\n if (Component.components) {\n const names = Object.keys(Component.components);\n for (let i = 0; i < names.length; i++) {\n validateComponentName(names[i], instance.appContext.config);\n }\n }\n if (Component.directives) {\n const names = Object.keys(Component.directives);\n for (let i = 0; i < names.length; i++) {\n validateDirectiveName(names[i]);\n }\n }\n if (Component.compilerOptions && isRuntimeOnly()) {\n warn(\n `\"compilerOptions\" is only supported when using a build of Vue that includes the runtime compiler. Since you are using a runtime-only build, the options should be passed via your build tool config instead.`\n );\n }\n }\n instance.accessCache = /* @__PURE__ */ Object.create(null);\n instance.proxy = markRaw(new Proxy(instance.ctx, PublicInstanceProxyHandlers));\n if (!!(process.env.NODE_ENV !== \"production\")) {\n exposePropsOnRenderContext(instance);\n }\n const { setup } = Component;\n if (setup) {\n const setupContext = instance.setupContext = setup.length > 1 ? createSetupContext(instance) : null;\n setCurrentInstance(instance);\n pauseTracking();\n const setupResult = callWithErrorHandling(\n setup,\n instance,\n 0,\n [!!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(instance.props) : instance.props, setupContext]\n );\n resetTracking();\n unsetCurrentInstance();\n if (isPromise(setupResult)) {\n setupResult.then(unsetCurrentInstance, unsetCurrentInstance);\n if (isSSR) {\n return setupResult.then((resolvedResult) => {\n handleSetupResult(instance, resolvedResult, isSSR);\n }).catch((e) => {\n handleError(e, instance, 0);\n });\n } else {\n instance.asyncDep = setupResult;\n if (!!(process.env.NODE_ENV !== \"production\") && !instance.suspense) {\n const name = (_a = Component.name) != null ? _a : \"Anonymous\";\n warn(\n `Component <${name}>: setup function returned a promise, but no <Suspense> boundary was found in the parent component tree. A component with async setup() must be nested in a <Suspense> in order to be rendered.`\n );\n }\n }\n } else {\n handleSetupResult(instance, setupResult, isSSR);\n }\n } else {\n finishComponentSetup(instance, isSSR);\n }\n}\nfunction handleSetupResult(instance, setupResult, isSSR) {\n if (isFunction(setupResult)) {\n if (instance.type.__ssrInlineRender) {\n instance.ssrRender = setupResult;\n } else {\n instance.render = setupResult;\n }\n } else if (isObject(setupResult)) {\n if (!!(process.env.NODE_ENV !== \"production\") && isVNode(setupResult)) {\n warn(\n `setup() should not return VNodes directly - return a render function instead.`\n );\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n instance.devtoolsRawSetupState = setupResult;\n }\n instance.setupState = proxyRefs(setupResult);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n exposeSetupStateOnRenderContext(instance);\n }\n } else if (!!(process.env.NODE_ENV !== \"production\") && setupResult !== void 0) {\n warn(\n `setup() should return an object. Received: ${setupResult === null ? \"null\" : typeof setupResult}`\n );\n }\n finishComponentSetup(instance, isSSR);\n}\nlet compile;\nlet installWithProxy;\nfunction registerRuntimeCompiler(_compile) {\n compile = _compile;\n installWithProxy = (i) => {\n if (i.render._rc) {\n i.withProxy = new Proxy(i.ctx, RuntimeCompiledPublicInstanceProxyHandlers);\n }\n };\n}\nconst isRuntimeOnly = () => !compile;\nfunction finishComponentSetup(instance, isSSR, skipOptions) {\n const Component = instance.type;\n if (!instance.render) {\n if (!isSSR && compile && !Component.render) {\n const template = Component.template || resolveMergedOptions(instance).template;\n if (template) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n startMeasure(instance, `compile`);\n }\n const { isCustomElement, compilerOptions } = instance.appContext.config;\n const { delimiters, compilerOptions: componentCompilerOptions } = Component;\n const finalCompilerOptions = extend(\n extend(\n {\n isCustomElement,\n delimiters\n },\n compilerOptions\n ),\n componentCompilerOptions\n );\n Component.render = compile(template, finalCompilerOptions);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n endMeasure(instance, `compile`);\n }\n }\n }\n instance.render = Component.render || NOOP;\n if (installWithProxy) {\n installWithProxy(instance);\n }\n }\n if (__VUE_OPTIONS_API__ && true) {\n setCurrentInstance(instance);\n pauseTracking();\n try {\n applyOptions(instance);\n } finally {\n resetTracking();\n unsetCurrentInstance();\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\") && !Component.render && instance.render === NOOP && !isSSR) {\n if (!compile && Component.template) {\n warn(\n `Component provided template option but runtime compilation is not supported in this build of Vue.` + (` Configure your bundler to alias \"vue\" to \"vue/dist/vue.esm-bundler.js\".` )\n /* should not happen */\n );\n } else {\n warn(`Component is missing template or render function.`);\n }\n }\n}\nfunction getAttrsProxy(instance) {\n return instance.attrsProxy || (instance.attrsProxy = new Proxy(\n instance.attrs,\n !!(process.env.NODE_ENV !== \"production\") ? {\n get(target, key) {\n markAttrsAccessed();\n track(instance, \"get\", \"$attrs\");\n return target[key];\n },\n set() {\n warn(`setupContext.attrs is readonly.`);\n return false;\n },\n deleteProperty() {\n warn(`setupContext.attrs is readonly.`);\n return false;\n }\n } : {\n get(target, key) {\n track(instance, \"get\", \"$attrs\");\n return target[key];\n }\n }\n ));\n}\nfunction getSlotsProxy(instance) {\n return instance.slotsProxy || (instance.slotsProxy = new Proxy(instance.slots, {\n get(target, key) {\n track(instance, \"get\", \"$slots\");\n return target[key];\n }\n }));\n}\nfunction createSetupContext(instance) {\n const expose = (exposed) => {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n if (instance.exposed) {\n warn(`expose() should be called only once per setup().`);\n }\n if (exposed != null) {\n let exposedType = typeof exposed;\n if (exposedType === \"object\") {\n if (isArray(exposed)) {\n exposedType = \"array\";\n } else if (isRef(exposed)) {\n exposedType = \"ref\";\n }\n }\n if (exposedType !== \"object\") {\n warn(\n `expose() should be passed a plain object, received ${exposedType}.`\n );\n }\n }\n }\n instance.exposed = exposed || {};\n };\n if (!!(process.env.NODE_ENV !== \"production\")) {\n return Object.freeze({\n get attrs() {\n return getAttrsProxy(instance);\n },\n get slots() {\n return getSlotsProxy(instance);\n },\n get emit() {\n return (event, ...args) => instance.emit(event, ...args);\n },\n expose\n });\n } else {\n return {\n get attrs() {\n return getAttrsProxy(instance);\n },\n slots: instance.slots,\n emit: instance.emit,\n expose\n };\n }\n}\nfunction getExposeProxy(instance) {\n if (instance.exposed) {\n return instance.exposeProxy || (instance.exposeProxy = new Proxy(proxyRefs(markRaw(instance.exposed)), {\n get(target, key) {\n if (key in target) {\n return target[key];\n } else if (key in publicPropertiesMap) {\n return publicPropertiesMap[key](instance);\n }\n },\n has(target, key) {\n return key in target || key in publicPropertiesMap;\n }\n }));\n }\n}\nconst classifyRE = /(?:^|[-_])(\\w)/g;\nconst classify = (str) => str.replace(classifyRE, (c) => c.toUpperCase()).replace(/[-_]/g, \"\");\nfunction getComponentName(Component, includeInferred = true) {\n return isFunction(Component) ? Component.displayName || Component.name : Component.name || includeInferred && Component.__name;\n}\nfunction formatComponentName(instance, Component, isRoot = false) {\n let name = getComponentName(Component);\n if (!name && Component.__file) {\n const match = Component.__file.match(/([^/\\\\]+)\\.\\w+$/);\n if (match) {\n name = match[1];\n }\n }\n if (!name && instance && instance.parent) {\n const inferFromRegistry = (registry) => {\n for (const key in registry) {\n if (registry[key] === Component) {\n return key;\n }\n }\n };\n name = inferFromRegistry(\n instance.components || instance.parent.type.components\n ) || inferFromRegistry(instance.appContext.components);\n }\n return name ? classify(name) : isRoot ? `App` : `Anonymous`;\n}\nfunction isClassComponent(value) {\n return isFunction(value) && \"__vccOpts\" in value;\n}\n\nconst computed = (getterOrOptions, debugOptions) => {\n return computed$1(getterOrOptions, debugOptions, isInSSRComponentSetup);\n};\n\nfunction h(type, propsOrChildren, children) {\n const l = arguments.length;\n if (l === 2) {\n if (isObject(propsOrChildren) && !isArray(propsOrChildren)) {\n if (isVNode(propsOrChildren)) {\n return createVNode(type, null, [propsOrChildren]);\n }\n return createVNode(type, propsOrChildren);\n } else {\n return createVNode(type, null, propsOrChildren);\n }\n } else {\n if (l > 3) {\n children = Array.prototype.slice.call(arguments, 2);\n } else if (l === 3 && isVNode(children)) {\n children = [children];\n }\n return createVNode(type, propsOrChildren, children);\n }\n}\n\nconst ssrContextKey = Symbol.for(\"v-scx\");\nconst useSSRContext = () => {\n {\n const ctx = inject(ssrContextKey);\n if (!ctx) {\n !!(process.env.NODE_ENV !== \"production\") && warn(\n `Server rendering context not provided. Make sure to only call useSSRContext() conditionally in the server build.`\n );\n }\n return ctx;\n }\n};\n\nfunction isShallow(value) {\n return !!(value && value[\"__v_isShallow\"]);\n}\n\nfunction initCustomFormatter() {\n if (!!!(process.env.NODE_ENV !== \"production\") || typeof window === \"undefined\") {\n return;\n }\n const vueStyle = { style: \"color:#3ba776\" };\n const numberStyle = { style: \"color:#0b1bc9\" };\n const stringStyle = { style: \"color:#b62e24\" };\n const keywordStyle = { style: \"color:#9d288c\" };\n const formatter = {\n header(obj) {\n if (!isObject(obj)) {\n return null;\n }\n if (obj.__isVue) {\n return [\"div\", vueStyle, `VueInstance`];\n } else if (isRef(obj)) {\n return [\n \"div\",\n {},\n [\"span\", vueStyle, genRefFlag(obj)],\n \"<\",\n formatValue(obj.value),\n `>`\n ];\n } else if (isReactive(obj)) {\n return [\n \"div\",\n {},\n [\"span\", vueStyle, isShallow(obj) ? \"ShallowReactive\" : \"Reactive\"],\n \"<\",\n formatValue(obj),\n `>${isReadonly(obj) ? ` (readonly)` : ``}`\n ];\n } else if (isReadonly(obj)) {\n return [\n \"div\",\n {},\n [\"span\", vueStyle, isShallow(obj) ? \"ShallowReadonly\" : \"Readonly\"],\n \"<\",\n formatValue(obj),\n \">\"\n ];\n }\n return null;\n },\n hasBody(obj) {\n return obj && obj.__isVue;\n },\n body(obj) {\n if (obj && obj.__isVue) {\n return [\n \"div\",\n {},\n ...formatInstance(obj.$)\n ];\n }\n }\n };\n function formatInstance(instance) {\n const blocks = [];\n if (instance.type.props && instance.props) {\n blocks.push(createInstanceBlock(\"props\", toRaw(instance.props)));\n }\n if (instance.setupState !== EMPTY_OBJ) {\n blocks.push(createInstanceBlock(\"setup\", instance.setupState));\n }\n if (instance.data !== EMPTY_OBJ) {\n blocks.push(createInstanceBlock(\"data\", toRaw(instance.data)));\n }\n const computed = extractKeys(instance, \"computed\");\n if (computed) {\n blocks.push(createInstanceBlock(\"computed\", computed));\n }\n const injected = extractKeys(instance, \"inject\");\n if (injected) {\n blocks.push(createInstanceBlock(\"injected\", injected));\n }\n blocks.push([\n \"div\",\n {},\n [\n \"span\",\n {\n style: keywordStyle.style + \";opacity:0.66\"\n },\n \"$ (internal): \"\n ],\n [\"object\", { object: instance }]\n ]);\n return blocks;\n }\n function createInstanceBlock(type, target) {\n target = extend({}, target);\n if (!Object.keys(target).length) {\n return [\"span\", {}];\n }\n return [\n \"div\",\n { style: \"line-height:1.25em;margin-bottom:0.6em\" },\n [\n \"div\",\n {\n style: \"color:#476582\"\n },\n type\n ],\n [\n \"div\",\n {\n style: \"padding-left:1.25em\"\n },\n ...Object.keys(target).map((key) => {\n return [\n \"div\",\n {},\n [\"span\", keywordStyle, key + \": \"],\n formatValue(target[key], false)\n ];\n })\n ]\n ];\n }\n function formatValue(v, asRaw = true) {\n if (typeof v === \"number\") {\n return [\"span\", numberStyle, v];\n } else if (typeof v === \"string\") {\n return [\"span\", stringStyle, JSON.stringify(v)];\n } else if (typeof v === \"boolean\") {\n return [\"span\", keywordStyle, v];\n } else if (isObject(v)) {\n return [\"object\", { object: asRaw ? toRaw(v) : v }];\n } else {\n return [\"span\", stringStyle, String(v)];\n }\n }\n function extractKeys(instance, type) {\n const Comp = instance.type;\n if (isFunction(Comp)) {\n return;\n }\n const extracted = {};\n for (const key in instance.ctx) {\n if (isKeyOfType(Comp, key, type)) {\n extracted[key] = instance.ctx[key];\n }\n }\n return extracted;\n }\n function isKeyOfType(Comp, key, type) {\n const opts = Comp[type];\n if (isArray(opts) && opts.includes(key) || isObject(opts) && key in opts) {\n return true;\n }\n if (Comp.extends && isKeyOfType(Comp.extends, key, type)) {\n return true;\n }\n if (Comp.mixins && Comp.mixins.some((m) => isKeyOfType(m, key, type))) {\n return true;\n }\n }\n function genRefFlag(v) {\n if (isShallow(v)) {\n return `ShallowRef`;\n }\n if (v.effect) {\n return `ComputedRef`;\n }\n return `Ref`;\n }\n if (window.devtoolsFormatters) {\n window.devtoolsFormatters.push(formatter);\n } else {\n window.devtoolsFormatters = [formatter];\n }\n}\n\nfunction withMemo(memo, render, cache, index) {\n const cached = cache[index];\n if (cached && isMemoSame(cached, memo)) {\n return cached;\n }\n const ret = render();\n ret.memo = memo.slice();\n return cache[index] = ret;\n}\nfunction isMemoSame(cached, memo) {\n const prev = cached.memo;\n if (prev.length != memo.length) {\n return false;\n }\n for (let i = 0; i < prev.length; i++) {\n if (hasChanged(prev[i], memo[i])) {\n return false;\n }\n }\n if (isBlockTreeEnabled > 0 && currentBlock) {\n currentBlock.push(cached);\n }\n return true;\n}\n\nconst version = \"3.3.7\";\nconst _ssrUtils = {\n createComponentInstance,\n setupComponent,\n renderComponentRoot,\n setCurrentRenderingInstance,\n isVNode: isVNode,\n normalizeVNode\n};\nconst ssrUtils = _ssrUtils ;\nconst resolveFilter = null;\nconst compatUtils = null;\n\nexport { BaseTransition, BaseTransitionPropsValidators, Comment, Fragment, KeepAlive, Static, Suspense, Teleport, Text, assertNumber, callWithAsyncErrorHandling, callWithErrorHandling, cloneVNode, compatUtils, computed, createBlock, createCommentVNode, createElementBlock, createBaseVNode as createElementVNode, createHydrationRenderer, createPropsRestProxy, createRenderer, createSlots, createStaticVNode, createTextVNode, createVNode, defineAsyncComponent, defineComponent, defineEmits, defineExpose, defineModel, defineOptions, defineProps, defineSlots, devtools, getCurrentInstance, getTransitionRawChildren, guardReactiveProps, h, handleError, hasInjectionContext, initCustomFormatter, inject, isMemoSame, isRuntimeOnly, isVNode, mergeDefaults, mergeModels, mergeProps, nextTick, onActivated, onBeforeMount, onBeforeUnmount, onBeforeUpdate, onDeactivated, onErrorCaptured, onMounted, onRenderTracked, onRenderTriggered, onServerPrefetch, onUnmounted, onUpdated, openBlock, popScopeId, provide, pushScopeId, queuePostFlushCb, registerRuntimeCompiler, renderList, renderSlot, resolveComponent, resolveDirective, resolveDynamicComponent, resolveFilter, resolveTransitionHooks, setBlockTracking, setDevtoolsHook, setTransitionHooks, ssrContextKey, ssrUtils, toHandlers, transformVNodeArgs, useAttrs, useModel, useSSRContext, useSlots, useTransitionState, version, warn, watch, watchEffect, watchPostEffect, watchSyncEffect, withAsyncContext, withCtx, withDefaults, withDirectives, withMemo, withScopeId };\n", "import {cloneDeep} from 'lodash-es';\nimport {nanoid} from 'nanoid';\nimport {reactive, watch} from 'vue';\nimport diff from 'just-diff';\n\n/* globals globalThis */\n\n\n/**\n* Main Tera-Fy Client (class singleton) to be used in a frontend browser\n*\n* @class TeraFy\n*/\nexport default class TeraFy {\n\t/**\n\t* Various settings to configure behaviour\n\t*\n\t* @type {Object}\n\t* @property {Boolean} devMode Operate in devMode - i.e. force outer refresh when encountering an existing TeraFy instance\n\t* @property {String} siteUrl The TERA URL to connect to\n\t* @property {String} restrictOrigin URL to restrict communications to\n\t*/\n\tsettings = {\n\t\tdevMode: true,\n\t\tsiteUrl: 'http://localhost:5173/embed',\n\t\trestrictOrigin: '*', // DEBUG: Need to restrict this to TERA site\n\t};\n\n\n\t/**\n\t* DOMElements for this TeraFy instance\n\t*\n\t* @type {Object}\n\t* @property {DOMElement} el The main tera-fy div wrapper\n\t* @property {DOMElement} iframe The internal iFrame element\n\t* @property {DOMElement} stylesheet The corresponding stylesheet\n\t*/\n\tdom = {\n\t\tel: null,\n\t\tiframe: null,\n\t\tstylesheet: null,\n\t};\n\n\n\t/**\n\t* List of function stubs mapped here from the server\n\t* This array is forms the reference of `TeraFy.METHOD()` objects to provide locally which will be mapped via `TeraFy.rpc(METHOD, ...args)`\n\t*\n\t* @type {Array<String>}\n\t*/\n\tmethods = [\n\t\t// Messages\n\t\t'handshake',\n\n\t\t// Session\n\t\t'getUser',\n\n\t\t// Projects\n\t\t'bindProject', 'getProject', 'getProjects', 'setActiveProject', 'requireProject', 'selectProject',\n\n\t\t// Project state\n\t\t'getProjectStateSnapshot', 'applyProjectStatePatch',\n\t\t// bindProjectState() - See below\n\n\t\t// Project Libraries\n\t\t'getProjectLibrary', 'setProjectLibrary',\n\t];\n\n\n\t// Messages - send(), sendRaw(), rpc(), acceptMessage() {{{\n\n\t/**\n\t* Send a message + wait for a response object\n\t*\n\t* @param {Object} message Message object to send\n\t* @returns {Promise<*>} A promise which resolves when the operation has completed with the remote reply\n\t*/\n\tsend(message) {\n\t\tlet id = nanoid();\n\n\t\tthis.acceptPostboxes[id] = {}; // Stub for the deferred promise\n\t\tthis.acceptPostboxes[id].promise = new Promise((resolve, reject) => {\n\t\t\tObject.assign(this.acceptPostboxes[id], {\n\t\t\t\tresolve, reject,\n\t\t\t});\n\t\t\tthis.sendRaw({\n\t\t\t\tid,\n\t\t\t\t...message,\n\t\t\t});\n\t\t});\n\n\t\treturn this.acceptPostboxes[id].promise;\n\t}\n\n\n\t/**\n\t* Send raw message content to the server\n\t* This function does not return or wait for a reply - use `send()` for that\n\t*\n\t* @param {Object} message Message object to send\n\t*/\n\tsendRaw(message) {\n\t\tthis.dom.iframe.contentWindow.postMessage(\n\t\t\t{\n\t\t\t\tTERA: 1,\n\t\t\t\tid: message.id || nanoid(),\n\t\t\t\t...cloneDeep(message), // Need to clone to resolve promise nasties\n\t\t\t},\n\t\t\tthis.settings.restrictOrigin\n\t\t);\n\t}\n\n\n\t/**\n\t* Call an RPC function in the server instance\n\t*\n\t* @param {String} method The method name to call\n\t* @param {*} [...] Optional arguments to pass to the function\n\t*\n\t* @returns {Promise<*>} The resolved output of the server function\n\t*/\n\trpc(method, ...args) {\n\t\treturn this.send({\n\t\t\taction: 'rpc',\n\t\t\tmethod,\n\t\t\targs,\n\t\t});\n\t}\n\n\n\t/**\n\t* Accept an incoming message\n\t*\n\t* @param {MessageEvent} Raw message event to process\n\t*/\n\tacceptMessage(rawMessage) {\n\t\tlet message = rawMessage.data;\n\t\tif (!message.TERA || !message.id) return; // Ignore non-TERA signed messages\n\t\tthis.debug('Recieved', message);\n\n\t\tif (message?.action == 'response' && this.acceptPostboxes[message.id]) { // Postbox waiting for reply\n\t\t\tif (message.isError === true) {\n\t\t\t\tthis.acceptPostboxes[message.id].reject(message.response);\n\t\t\t} else {\n\t\t\t\tthis.acceptPostboxes[message.id].resolve(message.response);\n\t\t\t}\n\t\t} else if (message?.action == 'rpc') {\n\t\t\treturn Promise.resolve()\n\t\t\t\t.then(()=> this[message.method].apply(this, message.args))\n\t\t\t\t.then(res => this.sendRaw({\n\t\t\t\t\tid: message.id,\n\t\t\t\t\taction: 'response',\n\t\t\t\t\tresponse: res,\n\t\t\t\t}))\n\t\t\t\t.catch(e => {\n\t\t\t\t\tconsole.warn(`TERA-FY client threw on RPC:${message.method}:`, e);\n\t\t\t\t\tthis.sendRaw({\n\t\t\t\t\t\tid: message.id,\n\t\t\t\t\t\taction: 'response',\n\t\t\t\t\t\tisError: true,\n\t\t\t\t\t\tresponse: e.toString(),\n\t\t\t\t\t});\n\t\t\t\t})\n\t\t} else if (message?.id) {\n\t\t\tthis.debug(`Ignoring message ID ${message.id} - was meant for someone else?`);\n\t\t} else {\n\t\t\tthis.debug('Unexpected incoming TERA-FY CLIENT message', {message});\n\t\t}\n\t}\n\n\n\t/**\n\t* Listening postboxes, these correspond to outgoing message IDs that expect a response\n\t*/\n\tacceptPostboxes = {};\n\n\t// }}}\n\n\t// Init - constructor(), toggleDevMode(), init(), injectMain(), injectStylesheet(), injectMethods() {{{\n\n\t/**\n\t* Setup the TERA-fy client singleton\n\t*\n\t* @param {Object} [options] Additional options to merge into `settings`\n\t*/\n\tconstructor(options) {\n\t\tObject.assign(this.settings, options);\n\t}\n\n\n\t/**\n\t* Set or toggle devMode\n\t*\n\t* @param {String|Boolean} [devModeEnabled='toggle'] Optional boolean to force dev mode\n\t*\n\t* @returns {TeraFy} This chainable terafy instance\n\t*/\n\ttoggleDevMode(devModeEnabled = 'toggle') {\n\t\tthis.settings.devMode = devModeEnabled === 'toggle'\n\t\t\t? !this.settings.devMode\n\t\t\t: devModeEnabled;\n\n\t\tthis.dom.el.classList.toggle('dev-mode', this.settings.devMode);\n\t\treturn this;\n\t}\n\n\n\t/**\n\t* Initalize the TERA client singleton\n\t*/\n\tinit() {\n\t\twindow.addEventListener('message', this.acceptMessage.bind(this));\n\n\t\tthis.injectMain();\n\t\tthis.injectStylesheet();\n\t\tthis.injectMethods();\n\t}\n\n\n\t/**\n\t* Find an existing active TERA server OR initalize one\n\t*/\n\tinjectMain() {\n\t\tthis.dom.el = document.createElement('div')\n\t\tthis.dom.el.id = 'tera-fy';\n\t\tthis.dom.el.classList.toggle('dev-mode', this.settings.devMode);\n\t\tdocument.body.append(this.dom.el);\n\n\t\tthis.dom.iframe = document.createElement('iframe')\n\n\t\t// Queue up event chain when document loads\n\t\tthis.dom.iframe.setAttribute('sandbox', 'allow-downloads allow-scripts allow-same-origin');\n\t\tthis.dom.iframe.addEventListener('load', ()=> {\n\t\t\tthis.debug('TERA EMBED FRAME READY');\n\t\t});\n\n\t\t// Start document load sequence + append to DOM\n\t\tthis.dom.iframe.src = this.settings.siteUrl;\n\t\tthis.dom.el.append(this.dom.iframe);\n\t}\n\n\n\t/**\n\t* Inject a local stylesheet to handle TERA server functionality\n\t*/\n\tinjectStylesheet() {\n\t\tthis.dom.stylesheet = document.createElement('style');\n\t\tthis.dom.stylesheet.innerHTML = [\n\t\t\t':root {',\n\t\t\t\t'--TERA-accent: #4d659c;',\n\t\t\t'}',\n\n\t\t\t'#tera-fy {',\n\t\t\t\t'display: none;',\n\t\t\t\t'position: fixed;',\n\t\t\t\t'right: 50px;',\n\t\t\t\t'bottom: 50px;',\n\t\t\t\t'width: 300px;',\n\t\t\t\t'height: 150px;',\n\t\t\t\t'background: transparent;',\n\n\t\t\t\t'&.dev-mode {',\n\t\t\t\t\t'display: flex;',\n\t\t\t\t\t'border: 5px solid var(--TERA-accent);',\n\t\t\t\t\t'background: #FFF;',\n\t\t\t\t'}',\n\n\t\t\t\t'& > iframe {',\n\t\t\t\t\t'width: 100%;',\n\t\t\t\t\t'height: 100%;',\n\t\t\t\t'}',\n\t\t\t'}',\n\n\t\t\t// Fullscreen functionality {{{\n\t\t\t'body.tera-fy-focus {',\n\t\t\t\t'overflow: hidden;',\n\n\t\t\t\t'& #tera-fy {',\n\t\t\t\t\t'display: flex !important;',\n\t\t\t\t\t'position: fixed !important;',\n\t\t\t\t\t'top: 0px !important;',\n\t\t\t\t\t'width: 100vw !important;',\n\t\t\t\t\t'height: 100vh !important;',\n\t\t\t\t\t'left: 0px !important;',\n\t\t\t\t\t'z-index: 10000 !important;',\n\t\t\t\t'}',\n\t\t\t'}',\n\t\t\t// }}}\n\t\t].join('\\n');\n\t\tdocument.head.appendChild(this.dom.stylesheet);\n\t}\n\n\n\t/**\n\t* Inject all server methods defined in `methods` as local functions wrapped in the `rpc` function\n\t*/\n\tinjectMethods() {\n\t\tthis.methods.forEach(method =>\n\t\t\tthis[method] = this.rpc.bind(this, method)\n\t\t);\n\t}\n\t// }}}\n\n\t// Utility - debug(), bindProjectState(), toggleFullscreen() {{{\n\n\t/**\n\t* Debugging output function\n\t* This function will only act if `settings.devMode` is truthy\n\t*\n\t* @param {String} [msg...] Output to show\n\t*/\n\tdebug(...msg) {\n\t\tif (!this.settings.devMode) return;\n\t\tconsole.log(\n\t\t\t'%c[TERA-FY CLIENT]',\n\t\t\t'font-weight: bold; color: #ff5722;',\n\t\t\t...msg,\n\t\t);\n\t}\n\n\n\t/**\n\t* Return a Vue reactive object that can be read/written which whose changes will transparently be written back to the TERA server instance\n\t*\n\t* @param {Object} [options] Additional options to mutate behaviour\n\t* @param {Boolean} [options.autoRequire=true] Run `requireProject()` automatically before continuing\n\t* @param {Boolean} [options.write=true] Allow local reactivity to writes - send these to the server\n\t* @param {Array<String>} Paths to subscribe to e.g. ['/users/'],\n\t*\n\t* @returns {Promies<Reactive<Object>>} A reactive object representing the project state\n\t*/\n\tbindProjectState(options) {\n\t\tlet settings = {\n\t\t\tautoRequire: true,\n\t\t\twrite: true,\n\t\t\t...options,\n\t\t};\n\n\t\treturn Promise.resolve()\n\t\t\t.then(()=> settings.autoRequire && this.requireProject())\n\t\t\t.then(()=> this.getProjectStateSnapshot({\n\t\t\t\tautoRequire: false, // already handled this\n\t\t\t\tpaths: settings.paths,\n\t\t\t}))\n\t\t\t.then(snapshot => {\n\t\t\t\t// Create initial reactive\n\t\t\t\tlet stateReactive = reactive(snapshot);\n\n\t\t\t\t// Watch for remote changes and update\n\t\t\t\t// FIXME: Not yet supported\n\n\t\t\t\t// Watch for local writes and react\n\t\t\t\tif (settings.write) {\n\t\t\t\t\twatch(\n\t\t\t\t\t\tstateReactive,\n\t\t\t\t\t\t(newVal, oldVal) => {\n\t\t\t\t\t\t\tlet diff = diff(newVal, oldVal);\n\t\t\t\t\t\t\tthis.debug('APPLY DIFF', diff);\n\t\t\t\t\t\t\tthis.applyProjectStatePatch(diff);\n\t\t\t\t\t\t},\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdeep: true,\n\t\t\t\t\t\t},\n\t\t\t\t\t);\n\t\t\t\t}\n\n\t\t\t\t// Return Vue Reactive\n\t\t\t\treturn stateReactive;\n\t\t\t})\n\t}\n\n\n\t/**\n\t* Fit the nested TERA server to a full-screen\n\t* This is usually because the server component wants to perform some user activity like calling $prompt\n\t* @param {String|Boolean} [isFocused='toggle'] Whether to fullscreen the embedded component\n\t*/\n\ttoggleFocus(isFocused = 'toggle') {\n\t\tthis.debug('Request focus', {isFocused});\n\t\tglobalThis.document.body.classList.toggle('tera-fy-focus', isFocused === 'toggle' ? undefined : isFocused);\n\t}\n\n\t// }}}\n}\n"],
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4
+ "sourcesContent": ["/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n", "import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n", "import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n", "import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n", "import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n", "/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n", "/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n", "/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n", "import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n", "import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n", "import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n", "/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n", "import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n", "/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n", "import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n", "import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n", "/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n", "import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n", "/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n", "/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n", "import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n", "/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n", "import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n", "import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n", "/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n", "import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n", "/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n", "import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n", "import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n", "/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n", "import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n", "import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n", "/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n", "import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n", "import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n", "import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n", "/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n", "import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n", "import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n", "import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n", "/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n", "import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n", "import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n", "import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n", "import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n", "/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n", "import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n", "/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n", "import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n", "import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n", "import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n", "/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n", "import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n", "import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n", "/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n", "import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n", "import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n", "/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n", "/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n", "/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n", "import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n", "import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n", "import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n", "import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n", "import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n", "/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n", "/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n", "import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n", "import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n", "import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n", "import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n", "import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n", "import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n", "import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n", "import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n", "import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n", "import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n", "/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n", "import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n", "import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n", "import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n", "import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n", "import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n", "import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n", "import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n", "import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.clone` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 1.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @returns {*} Returns the deep cloned value.\n * @see _.clone\n * @example\n *\n * var objects = [{ 'a': 1 }, { 'b': 2 }];\n *\n * var deep = _.cloneDeep(objects);\n * console.log(deep[0] === objects[0]);\n * // => false\n */\nfunction cloneDeep(value) {\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG);\n}\n\nexport default cloneDeep;\n", "export { urlAlphabet } from './url-alphabet/index.js'\nexport let random = bytes => crypto.getRandomValues(new Uint8Array(bytes))\nexport let customRandom = (alphabet, defaultSize, getRandom) => {\n let mask = (2 << (Math.log(alphabet.length - 1) / Math.LN2)) - 1\n let step = -~((1.6 * mask * defaultSize) / alphabet.length)\n return (size = defaultSize) => {\n let id = ''\n while (true) {\n let bytes = getRandom(step)\n let j = step\n while (j--) {\n id += alphabet[bytes[j] & mask] || ''\n if (id.length === size) return id\n }\n }\n }\n}\nexport let customAlphabet = (alphabet, size = 21) =>\n customRandom(alphabet, size, random)\nexport let nanoid = (size = 21) =>\n crypto.getRandomValues(new Uint8Array(size)).reduce((id, byte) => {\n byte &= 63\n if (byte < 36) {\n id += byte.toString(36)\n } else if (byte < 62) {\n id += (byte - 26).toString(36).toUpperCase()\n } else if (byte > 62) {\n id += '-'\n } else {\n id += '_'\n }\n return id\n }, '')\n", "import {cloneDeep} from 'lodash-es';\nimport {nanoid} from 'nanoid';\n\n/* globals globalThis */\n\n\n/**\n* Main Tera-Fy Client (class singleton) to be used in a frontend browser\n*\n* @class TeraFy\n*/\nexport default class TeraFy {\n\t/**\n\t* Various settings to configure behaviour\n\t*\n\t* @type {Object}\n\t* @property {Boolean} devMode Operate in devMode - i.e. force outer refresh when encountering an existing TeraFy instance\n\t* @property {String} siteUrl The TERA URL to connect to\n\t* @property {String} restrictOrigin URL to restrict communications to\n\t*/\n\tsettings = {\n\t\tdevMode: true,\n\t\tsiteUrl: 'http://localhost:5173/embed',\n\t\trestrictOrigin: '*', // DEBUG: Need to restrict this to TERA site\n\t};\n\n\n\t/**\n\t* DOMElements for this TeraFy instance\n\t*\n\t* @type {Object}\n\t* @property {DOMElement} el The main tera-fy div wrapper\n\t* @property {DOMElement} iframe The internal iFrame element\n\t* @property {DOMElement} stylesheet The corresponding stylesheet\n\t*/\n\tdom = {\n\t\tel: null,\n\t\tiframe: null,\n\t\tstylesheet: null,\n\t};\n\n\n\t/**\n\t* List of function stubs mapped here from the server\n\t* This array is forms the reference of `TeraFy.METHOD()` objects to provide locally which will be mapped via `TeraFy.rpc(METHOD, ...args)`\n\t*\n\t* @type {Array<String>}\n\t*/\n\tmethods = [\n\t\t// Messages\n\t\t'handshake',\n\n\t\t// Session\n\t\t'getUser',\n\n\t\t// Projects\n\t\t'bindProject', 'getProject', 'getProjects', 'setActiveProject', 'requireProject', 'selectProject',\n\n\t\t// Project state\n\t\t'getProjectState', 'applyProjectStatePatch',\n\t\t// bindProjectState() - See below\n\n\t\t// Project Libraries\n\t\t'getProjectLibrary', 'setProjectLibrary',\n\t];\n\n\n\t/**\n\t* Loaded plugins via Use()\n\t* @type {Array<TeraFyPlugin>}\n\t*/\n\tplugins = [];\n\n\n\t// Messages - send(), sendRaw(), rpc(), acceptMessage() {{{\n\n\t/**\n\t* Send a message + wait for a response object\n\t*\n\t* @param {Object} message Message object to send\n\t* @returns {Promise<*>} A promise which resolves when the operation has completed with the remote reply\n\t*/\n\tsend(message) {\n\t\tlet id = nanoid();\n\n\t\tthis.acceptPostboxes[id] = {}; // Stub for the deferred promise\n\t\tthis.acceptPostboxes[id].promise = new Promise((resolve, reject) => {\n\t\t\tObject.assign(this.acceptPostboxes[id], {\n\t\t\t\tresolve, reject,\n\t\t\t});\n\t\t\tthis.sendRaw({\n\t\t\t\tid,\n\t\t\t\t...message,\n\t\t\t});\n\t\t});\n\n\t\treturn this.acceptPostboxes[id].promise;\n\t}\n\n\n\t/**\n\t* Send raw message content to the server\n\t* This function does not return or wait for a reply - use `send()` for that\n\t*\n\t* @param {Object} message Message object to send\n\t*/\n\tsendRaw(message) {\n\t\tthis.dom.iframe.contentWindow.postMessage(\n\t\t\t{\n\t\t\t\tTERA: 1,\n\t\t\t\tid: message.id || nanoid(),\n\t\t\t\t...cloneDeep(message), // Need to clone to resolve promise nasties\n\t\t\t},\n\t\t\tthis.settings.restrictOrigin\n\t\t);\n\t}\n\n\n\t/**\n\t* Call an RPC function in the server instance\n\t*\n\t* @param {String} method The method name to call\n\t* @param {*} [...] Optional arguments to pass to the function\n\t*\n\t* @returns {Promise<*>} The resolved output of the server function\n\t*/\n\trpc(method, ...args) {\n\t\treturn this.send({\n\t\t\taction: 'rpc',\n\t\t\tmethod,\n\t\t\targs,\n\t\t});\n\t}\n\n\n\t/**\n\t* Accept an incoming message\n\t*\n\t* @param {MessageEvent} Raw message event to process\n\t*/\n\tacceptMessage(rawMessage) {\n\t\tlet message = rawMessage.data;\n\t\tif (!message.TERA || !message.id) return; // Ignore non-TERA signed messages\n\t\tthis.debug('Recieved', message);\n\n\t\tif (message?.action == 'response' && this.acceptPostboxes[message.id]) { // Postbox waiting for reply\n\t\t\tif (message.isError === true) {\n\t\t\t\tthis.acceptPostboxes[message.id].reject(message.response);\n\t\t\t} else {\n\t\t\t\tthis.acceptPostboxes[message.id].resolve(message.response);\n\t\t\t}\n\t\t} else if (message?.action == 'rpc') {\n\t\t\treturn Promise.resolve()\n\t\t\t\t.then(()=> this[message.method].apply(this, message.args))\n\t\t\t\t.then(res => this.sendRaw({\n\t\t\t\t\tid: message.id,\n\t\t\t\t\taction: 'response',\n\t\t\t\t\tresponse: res,\n\t\t\t\t}))\n\t\t\t\t.catch(e => {\n\t\t\t\t\tconsole.warn(`TERA-FY client threw on RPC:${message.method}:`, e);\n\t\t\t\t\tthis.sendRaw({\n\t\t\t\t\t\tid: message.id,\n\t\t\t\t\t\taction: 'response',\n\t\t\t\t\t\tisError: true,\n\t\t\t\t\t\tresponse: e.toString(),\n\t\t\t\t\t});\n\t\t\t\t})\n\t\t} else if (message?.id) {\n\t\t\tthis.debug(`Ignoring message ID ${message.id} - was meant for someone else?`);\n\t\t} else {\n\t\t\tthis.debug('Unexpected incoming TERA-FY CLIENT message', {message});\n\t\t}\n\t}\n\n\n\t/**\n\t* Listening postboxes, these correspond to outgoing message IDs that expect a response\n\t*/\n\tacceptPostboxes = {};\n\n\t// }}}\n\n\t// Init - constructor(), toggleDevMode(), init(), injectMain(), injectStylesheet(), injectMethods() {{{\n\n\t/**\n\t* Setup the TERA-fy client singleton\n\t*\n\t* @param {Object} [options] Additional options to merge into `settings`\n\t*/\n\tconstructor(options) {\n\t\tObject.assign(this.settings, options);\n\t}\n\n\n\t/**\n\t* Set or toggle devMode\n\t*\n\t* @param {String|Boolean} [devModeEnabled='toggle'] Optional boolean to force dev mode\n\t*\n\t* @returns {TeraFy} This chainable terafy instance\n\t*/\n\ttoggleDevMode(devModeEnabled = 'toggle') {\n\t\tthis.settings.devMode = devModeEnabled === 'toggle'\n\t\t\t? !this.settings.devMode\n\t\t\t: devModeEnabled;\n\n\t\tthis.dom.el.classList.toggle('dev-mode', this.settings.devMode);\n\t\treturn this;\n\t}\n\n\n\t/**\n\t* Initalize the TERA client singleton\n\t*/\n\tinit() {\n\t\twindow.addEventListener('message', this.acceptMessage.bind(this));\n\n\t\tthis.injectMain();\n\t\tthis.injectStylesheet();\n\t\tthis.injectMethods();\n\t\treturn Promise.all(this.plugins\n\t\t\t.map(plugin => plugin.init())\n\t\t);\n\t}\n\n\n\t/**\n\t* Find an existing active TERA server OR initalize one\n\t*/\n\tinjectMain() {\n\t\tthis.dom.el = document.createElement('div')\n\t\tthis.dom.el.id = 'tera-fy';\n\t\tthis.dom.el.classList.toggle('dev-mode', this.settings.devMode);\n\t\tdocument.body.append(this.dom.el);\n\n\t\tthis.dom.iframe = document.createElement('iframe')\n\n\t\t// Queue up event chain when document loads\n\t\tthis.dom.iframe.setAttribute('sandbox', 'allow-downloads allow-scripts allow-same-origin');\n\t\tthis.dom.iframe.addEventListener('load', ()=> {\n\t\t\tthis.debug('TERA EMBED FRAME READY');\n\t\t});\n\n\t\t// Start document load sequence + append to DOM\n\t\tthis.dom.iframe.src = this.settings.siteUrl;\n\t\tthis.dom.el.append(this.dom.iframe);\n\t}\n\n\n\t/**\n\t* Inject a local stylesheet to handle TERA server functionality\n\t*/\n\tinjectStylesheet() {\n\t\tthis.dom.stylesheet = document.createElement('style');\n\t\tthis.dom.stylesheet.innerHTML = [\n\t\t\t':root {',\n\t\t\t\t'--TERA-accent: #4d659c;',\n\t\t\t'}',\n\n\t\t\t'#tera-fy {',\n\t\t\t\t'display: none;',\n\t\t\t\t'position: fixed;',\n\t\t\t\t'right: 50px;',\n\t\t\t\t'bottom: 50px;',\n\t\t\t\t'width: 300px;',\n\t\t\t\t'height: 150px;',\n\t\t\t\t'background: transparent;',\n\n\t\t\t\t'&.dev-mode {',\n\t\t\t\t\t'display: flex;',\n\t\t\t\t\t'border: 5px solid var(--TERA-accent);',\n\t\t\t\t\t'background: #FFF;',\n\t\t\t\t'}',\n\n\t\t\t\t'& > iframe {',\n\t\t\t\t\t'width: 100%;',\n\t\t\t\t\t'height: 100%;',\n\t\t\t\t'}',\n\t\t\t'}',\n\n\t\t\t// Fullscreen functionality {{{\n\t\t\t'body.tera-fy-focus {',\n\t\t\t\t'overflow: hidden;',\n\n\t\t\t\t'& #tera-fy {',\n\t\t\t\t\t'display: flex !important;',\n\t\t\t\t\t'position: fixed !important;',\n\t\t\t\t\t'top: 0px !important;',\n\t\t\t\t\t'width: 100vw !important;',\n\t\t\t\t\t'height: 100vh !important;',\n\t\t\t\t\t'left: 0px !important;',\n\t\t\t\t\t'z-index: 10000 !important;',\n\t\t\t\t'}',\n\t\t\t'}',\n\t\t\t// }}}\n\t\t].join('\\n');\n\t\tdocument.head.appendChild(this.dom.stylesheet);\n\t}\n\n\n\t/**\n\t* Inject all server methods defined in `methods` as local functions wrapped in the `rpc` function\n\t*/\n\tinjectMethods() {\n\t\tthis.methods.forEach(method =>\n\t\t\tthis[method] = this.rpc.bind(this, method)\n\t\t);\n\t}\n\t// }}}\n\n\t// Utility - 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"nativeCreate_default", "hashClear_default", "hashDelete", "key", "result", "hashDelete_default", "HASH_UNDEFINED", "objectProto", "hasOwnProperty", "hashGet", "key", "data", "nativeCreate_default", "result", "hashGet_default", "objectProto", "hasOwnProperty", "hashHas", "key", "data", "nativeCreate_default", "hashHas_default", "HASH_UNDEFINED", "hashSet", "key", "value", "data", "nativeCreate_default", "hashSet_default", "Hash", "entries", "index", "length", "entry", "hashClear_default", "hashDelete_default", "hashGet_default", "hashHas_default", "hashSet_default", "Hash_default", "listCacheClear", "listCacheClear_default", "assocIndexOf", "array", "key", "length", "eq_default", "assocIndexOf_default", "arrayProto", "splice", "listCacheDelete", "key", "data", "index", "assocIndexOf_default", "lastIndex", "listCacheDelete_default", "listCacheGet", "key", "data", "index", "assocIndexOf_default", "listCacheGet_default", "listCacheHas", "key", "assocIndexOf_default", "listCacheHas_default", "listCacheSet", "key", "value", "data", "index", "assocIndexOf_default", "listCacheSet_default", "ListCache", "entries", "index", "length", "entry", "listCacheClear_default", "listCacheDelete_default", "listCacheGet_default", "listCacheHas_default", "listCacheSet_default", "ListCache_default", "Map", "getNative_default", "root_default", "Map_default", "mapCacheClear", "Hash_default", "Map_default", "ListCache_default", "mapCacheClear_default", "isKeyable", "value", "type", "isKeyable_default", "getMapData", "map", "key", "data", "isKeyable_default", "getMapData_default", "mapCacheDelete", "key", "result", "getMapData_default", "mapCacheDelete_default", "mapCacheGet", "key", "getMapData_default", "mapCacheGet_default", "mapCacheHas", "key", "getMapData_default", "mapCacheHas_default", "mapCacheSet", "key", "value", "data", "getMapData_default", "size", "mapCacheSet_default", "MapCache", "entries", "index", "length", "entry", "mapCacheClear_default", "mapCacheDelete_default", "mapCacheGet_default", "mapCacheHas_default", "mapCacheSet_default", "MapCache_default", "arrayPush", "array", "values", "index", "length", "offset", "arrayPush_default", "getPrototype", "overArg_default", "getPrototype_default", "stackClear", "ListCache_default", "stackClear_default", "stackDelete", "key", "data", "result", "stackDelete_default", "stackGet", "key", "stackGet_default", "stackHas", "key", "stackHas_default", "LARGE_ARRAY_SIZE", "stackSet", "key", "value", "data", "ListCache_default", "pairs", "Map_default", "MapCache_default", "stackSet_default", "Stack", "entries", "data", "ListCache_default", "stackClear_default", "stackDelete_default", "stackGet_default", "stackHas_default", "stackSet_default", "Stack_default", "baseAssign", "object", "source", "copyObject_default", "keys_default", "baseAssign_default", "baseAssignIn", "object", "source", "copyObject_default", "keysIn_default", "baseAssignIn_default", "freeExports", "freeModule", "moduleExports", "Buffer", "root_default", "allocUnsafe", "cloneBuffer", "buffer", "isDeep", "length", "result", "cloneBuffer_default", "arrayFilter", "array", "predicate", "index", "length", "resIndex", "result", "value", "arrayFilter_default", "stubArray", "stubArray_default", "objectProto", "propertyIsEnumerable", "nativeGetSymbols", "getSymbols", "object", "arrayFilter_default", "symbol", "stubArray_default", "getSymbols_default", "copySymbols", "source", "object", "copyObject_default", "getSymbols_default", "copySymbols_default", "nativeGetSymbols", "getSymbolsIn", "object", "result", "arrayPush_default", "getSymbols_default", "getPrototype_default", "stubArray_default", "getSymbolsIn_default", "copySymbolsIn", "source", "object", "copyObject_default", "getSymbolsIn_default", "copySymbolsIn_default", "baseGetAllKeys", "object", "keysFunc", "symbolsFunc", "result", "isArray_default", "arrayPush_default", "baseGetAllKeys_default", "getAllKeys", "object", "baseGetAllKeys_default", "keys_default", "getSymbols_default", "getAllKeys_default", "getAllKeysIn", "object", "baseGetAllKeys_default", "keysIn_default", "getSymbolsIn_default", "getAllKeysIn_default", "DataView", "getNative_default", "root_default", "DataView_default", "Promise", "getNative_default", "root_default", "Promise_default", "Set", "getNative_default", "root_default", "Set_default", "mapTag", "objectTag", "promiseTag", "setTag", "weakMapTag", "dataViewTag", "dataViewCtorString", "toSource_default", "DataView_default", "mapCtorString", "Map_default", "promiseCtorString", "Promise_default", "setCtorString", "Set_default", "weakMapCtorString", "WeakMap_default", "getTag", "baseGetTag_default", "value", "result", "Ctor", "ctorString", "getTag_default", "objectProto", "hasOwnProperty", "initCloneArray", "array", "length", "result", "initCloneArray_default", "Uint8Array", "root_default", "Uint8Array_default", "cloneArrayBuffer", "arrayBuffer", "result", "Uint8Array_default", "cloneArrayBuffer_default", "cloneDataView", "dataView", "isDeep", "buffer", "cloneArrayBuffer_default", "cloneDataView_default", "reFlags", "cloneRegExp", "regexp", "result", "cloneRegExp_default", "symbolProto", "Symbol_default", "symbolValueOf", "cloneSymbol", "symbol", "cloneSymbol_default", "cloneTypedArray", "typedArray", "isDeep", "buffer", "cloneArrayBuffer_default", "cloneTypedArray_default", "boolTag", "dateTag", "mapTag", "numberTag", "regexpTag", "setTag", "stringTag", "symbolTag", "arrayBufferTag", "dataViewTag", "float32Tag", "float64Tag", "int8Tag", "int16Tag", "int32Tag", "uint8Tag", "uint8ClampedTag", "uint16Tag", "uint32Tag", "initCloneByTag", "object", "tag", "isDeep", "Ctor", "cloneArrayBuffer_default", "cloneDataView_default", "cloneTypedArray_default", "cloneRegExp_default", "cloneSymbol_default", "initCloneByTag_default", "initCloneObject", "object", "isPrototype_default", "baseCreate_default", "getPrototype_default", "initCloneObject_default", "mapTag", "baseIsMap", "value", "isObjectLike_default", "getTag_default", "baseIsMap_default", "nodeIsMap", "nodeUtil_default", "isMap", "baseUnary_default", "baseIsMap_default", "isMap_default", "setTag", "baseIsSet", "value", "isObjectLike_default", "getTag_default", "baseIsSet_default", "nodeIsSet", "nodeUtil_default", "isSet", "baseUnary_default", "baseIsSet_default", "isSet_default", "CLONE_DEEP_FLAG", "CLONE_FLAT_FLAG", "CLONE_SYMBOLS_FLAG", "argsTag", "arrayTag", "boolTag", "dateTag", "errorTag", "funcTag", "genTag", "mapTag", "numberTag", "objectTag", "regexpTag", "setTag", "stringTag", "symbolTag", "weakMapTag", "arrayBufferTag", "dataViewTag", "float32Tag", "float64Tag", "int8Tag", "int16Tag", "int32Tag", "uint8Tag", "uint8ClampedTag", "uint16Tag", "uint32Tag", "cloneableTags", "baseClone", "value", "bitmask", "customizer", "key", "object", "stack", "result", "isDeep", "isFlat", "isFull", "isObject_default", "isArr", "isArray_default", "initCloneArray_default", "copyArray_default", "tag", "getTag_default", "isFunc", "isBuffer_default", "cloneBuffer_default", "initCloneObject_default", "copySymbolsIn_default", "baseAssignIn_default", "copySymbols_default", "baseAssign_default", "initCloneByTag_default", "Stack_default", "stacked", "isSet_default", "subValue", "isMap_default", "keysFunc", "getAllKeysIn_default", "getAllKeys_default", "keysIn_default", "keys_default", "props", "arrayEach_default", "assignValue_default", "baseClone_default", "CLONE_DEEP_FLAG", "CLONE_SYMBOLS_FLAG", "cloneDeep", "value", "baseClone_default", "cloneDeep_default", "nanoid", "size", "id", "byte", "TeraFy", "message", "id", "nanoid", "resolve", "reject", "cloneDeep_default", "method", "args", "rawMessage", "res", "e", "options", "devModeEnabled", "plugin", "msg", "key", "value", "mod", "singleton", "isFocused"]
7
7
  }