@idosgames/mcp 0.1.28 → 0.1.29
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +1 -1
- package/package.json +1 -1
- package/registry/host.json +11 -71
- package/registry/index.json +109 -109
- package/registry/modules/ai.json +4 -4
- package/registry/modules/board-game.json +3 -3
- package/registry/modules/boosts.json +6 -6
- package/registry/modules/character.json +33 -5
- package/registry/modules/chat.json +25 -5
- package/registry/modules/collections.json +22 -6
- package/registry/modules/coop-events.json +6 -6
- package/registry/modules/craft.json +6 -6
- package/registry/modules/deals.json +2 -2
- package/registry/modules/events.json +5 -5
- package/registry/modules/friends.json +25 -5
- package/registry/modules/idle-rpg.json +2 -2
- package/registry/modules/inventory.json +2 -2
- package/registry/modules/invite.json +5 -5
- package/registry/modules/leaderboard.json +21 -5
- package/registry/modules/lootboxes.json +6 -6
- package/registry/modules/mailbox.json +33 -5
- package/registry/modules/marketplace.json +34 -6
- package/registry/modules/mini-game.json +2 -2
- package/registry/modules/multiplayer.json +34 -10
- package/registry/modules/premium.json +6 -6
- package/registry/modules/profile.json +4 -4
- package/registry/modules/pvp.json +33 -5
- package/registry/modules/quests.json +5 -5
- package/registry/modules/rewards.json +6 -6
- package/registry/modules/season.json +5 -5
- package/registry/modules/store.json +4 -4
- package/registry/modules/tutorials.json +2 -2
- package/registry/modules/voxelcraft.json +264 -12
- package/registry/modules/workshop.json +49 -5
- package/registry/skills/authentication.json +1 -1
- package/registry/skills/blockchain-system.json +1 -1
- package/registry/skills/checkout-system.json +1 -1
- package/registry/skills/cloud-code.json +2 -2
- package/registry/skills/currency-system.json +1 -1
- package/registry/skills/idosgames-compose-modules.json +1 -1
- package/registry/skills/idosgames-getting-started.json +1 -1
- package/registry/skills/idosgames-module-contract.json +2 -2
- package/registry/skills/idosgames-project-structure.json +1 -1
- package/registry/skills/idosgames-ui-kit.json +2 -2
- package/registry/skills/marketplace-system.json +1 -1
- package/registry/skills/match-system.json +1 -1
- package/registry/skills/multiplayer-realtime.json +2 -2
- package/registry/skills/voxelcraft-worlds.json +2 -2
- package/registry/skills/workshop-system.json +2 -2
package/registry/index.json
CHANGED
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{
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"generatedFromCommit": "
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"generatedFromCommit": "c225d46f7398559bc7edee7e12e3cd25ae652edf",
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"runtimePackages": {
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"@idosgames/core": "0.21.
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"@idosgames/wallet": "0.6.
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"@idosgames/core": "0.21.3",
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"@idosgames/wallet": "0.6.3",
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"@idosgames/module-sdk": "0.10.0",
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"@idosgames/react": "0.4.
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"@idosgames/app-shell": "0.12.
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"@idosgames/react": "0.4.5",
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"@idosgames/app-shell": "0.12.2"
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},
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"host": {
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"id": "base",
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"fileCount":
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"fileCount": 19
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"modules": [
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"version": "0.1.1",
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"dependencies": {
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"@idosgames/core": "0.21.
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"@idosgames/core": "0.21.3",
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"@idosgames/module-sdk": "0.10.0",
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"@idosgames/react": "0.4.
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"@idosgames/react": "0.4.5",
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"react": "19.2.7"
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"fileCount": 6,
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"contentHash": "
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"contentHash": "d83b947ca80dba4dea9a67182b0082880373e8ba7a6c713fd8b60bab0e62f561"
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},
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{
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"id": "premium",
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"version": "0.1.1",
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"dependencies": {
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"@idosgames/core": "0.21.
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"@idosgames/core": "0.21.3",
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"@idosgames/module-sdk": "0.10.0",
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"@idosgames/react": "0.4.
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"@idosgames/react": "0.4.5",
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"react": "19.2.7"
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"fileCount": 6,
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"contentHash": "
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"contentHash": "bcf4146fe3add36d45f473e188e49e111ce23469998afe380c362ae6c00d1236"
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"id": "character",
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]
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"dependencies": {
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"@idosgames/core": "0.21.
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"@idosgames/core": "0.21.3",
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"@idosgames/module-sdk": "0.10.0",
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"@idosgames/react": "0.4.
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"@idosgames/react": "0.4.5",
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"react": "19.2.7"
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"fileCount": 15,
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"contentHash": "52367cd725e76329264352e4e498cca75415e335d58a941e0cf4751e5f49d6a4"
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"id": "inventory",
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"version": "0.1.0",
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"dependencies": {
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"@idosgames/core": "0.21.
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"@idosgames/core": "0.21.3",
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"@idosgames/module-sdk": "0.10.0",
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"@idosgames/react": "0.4.
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"@idosgames/react": "0.4.5",
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"version": "0.1.0",
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"dependencies": {
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"@idosgames/core": "0.21.
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"@idosgames/core": "0.21.3",
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"@idosgames/module-sdk": "0.10.0",
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"@idosgames/react": "0.4.
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"@idosgames/react": "0.4.5",
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"contentHash": "f3a7b41d26e7401c7ccc3c891828bcc4068be53ebc63d0e144bf1fc1a6918cf4"
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"id": "boosts",
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"version": "0.1.0",
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"dependencies": {
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"@idosgames/core": "0.21.
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"@idosgames/core": "0.21.3",
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"@idosgames/module-sdk": "0.10.0",
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"@idosgames/react": "0.4.
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"@idosgames/react": "0.4.5",
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"react": "19.2.7"
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"contentHash": "b1e963d2fbf601f145048b02f5b484056aa493f256c64bfaa6db3cd96280122b"
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"id": "leaderboard",
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"version": "0.1.1",
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"dependencies": {
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"@idosgames/core": "0.21.3",
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"@idosgames/module-sdk": "0.10.0",
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"@idosgames/react": "0.4.5",
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"contentHash": "357adb096d2521d4641e52549fea0bfe116457f862975fcc645850c488084fd6"
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"id": "rewards",
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"version": "0.1.1",
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"@idosgames/react": "0.4.5",
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"contentHash": "9db6f1aa220a6ea86646a5973d683d7f032a4074e2323cf0c1eab73a4b2e537a"
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"id": "quests",
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"version": "0.1.0",
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"@idosgames/react": "0.4.5",
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"contentHash": "f6c5246128abcaeaa48f16f0ae9cd32ab4e8e7c97d1792f060b4c58b011d291f"
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"version": "0.1.1",
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"contentHash": "ab2815b81025407fcdcaa04e6a18b852646e2f19553390a9bd3f5ca153cee4fc"
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"contentHash": "5d1d1054efaabea1b9f64f0a70c0f8c9fa51f79662848757e1c137e844a58eee"
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"name": "iDos Games",
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"url": "https://idosgames.com"
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"version": "0.1.3",
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"version": "0.1.1",
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"react": "19.2.7"
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"version": "0.1.2",
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"id": "ai",
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},
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"version": "0.1.1",
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]
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},
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"dependencies": {
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"@idosgames/wallet": "0.6.
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"@idosgames/react": "0.4.5",
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"@idosgames/wallet": "0.6.3",
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"@tanstack/react-query": "5.101.2",
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"react": "19.2.7",
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"three": "0.185.1",
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]
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"@idosgames/react": "0.4.
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"@idosgames/react": "0.4.5",
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"phaser": "4.2.1",
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"react": "19.2.7"
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},
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{
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"id": "mini-game",
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"version": "0.1.1",
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"dependencies": {
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{
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"name": "cloud-code",
|
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-
"description": "Write and call custom server-side game logic on the iDosGames platform: author a CloudCode handler (sandboxed JavaScript with a server.* API) and invoke it from the game via client.cloudCode (CloudCodeService) with
|
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+
"description": "Write and call custom server-side game logic on the iDosGames platform: author a CloudCode handler (sandboxed JavaScript with a server.* API) and invoke it from the game via client.cloudCode (CloudCodeService) with a JSON payload. Use this whenever the user wants bespoke or authoritative server logic — a \"cloud script\" or \"server callable\", granting rewards, validating a reported result, anti-cheat, writes to protected player data (UserCustomData ReadOnly / Internal) or shared title state (TitleCustomData Runtime) — or touches client.cloudCode, handlers, server.SetUserCustomData, server.HttpRequest or ExecuteCloudCodeResponse, even without naming the module. Also covers third-party integrations (external APIs with a stored key, outgoing and incoming webhooks, the {{secret:NAME}} / {{var:NAME}} placeholders) and scheduled handlers (daily resets, auction settlement)."
|
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},
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},
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{
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"name": "idosgames-module-contract",
|
|
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-
"description": "Write or modify an iDosGames feature module against the module contract in @idosgames/module-sdk: the Module manifest, ModuleContext, EngineScene (Three/Phaser/vanilla), UiPanel (React), route registration, and the shared controller-box bridge between an imperative scene and React panels. Use this whenever a developer authors a NEW module, edits an existing one (board-game, idle-rpg, voxelcraft, mini-game, store, character, workshop…), or asks about defineModule, registerScene/registerPanel/registerRoute, ctx.features (register / open / setBadge / setAvailable), ctx.modes, activate/suspend, SceneMountContext, sharedUi / ctx.sharedUi.shouldDraw, ctx.events / defineTopic, ctx.content / ContentTypeHandler (letting the Workshop publish and open the game's content), ctx.multiplayer / registerGame (playing online through the lobby's rooms system), ctx.navigate, the --idos-safe-* layout variables, or the {camelCase(id)}Module export convention."
|
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+
"description": "Write or modify an iDosGames feature module against the module contract in @idosgames/module-sdk: the Module manifest, ModuleContext, EngineScene (Three/Phaser/vanilla), UiPanel (React), route registration, and the shared controller-box bridge between an imperative scene and React panels. Use this whenever a developer authors a NEW module, edits an existing one (board-game, idle-rpg, voxelcraft, mini-game, store, character, workshop…), or asks about defineModule, registerScene/registerPanel/registerRoute, ctx.effect / ctx.every (background work: badges, polling), ctx.features (register / open / setBadge / setAvailable), ctx.modes, activate/suspend, SceneMountContext, sharedUi / ctx.sharedUi.shouldDraw, ctx.events / defineTopic, ctx.content / ContentTypeHandler (letting the Workshop publish and open the game's content), ctx.multiplayer / registerGame (playing online through the lobby's rooms system), ctx.navigate, the --idos-safe-* layout variables, or the {camelCase(id)}Module export convention."
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},
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{
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"name": "idosgames-project-structure",
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},
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{
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"name": "idosgames-ui-kit",
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|
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"description": "Build and restyle game screens with the iDosGames UI kit (@idosgames/react/ui) and the ready system modules
|
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+
"description": "Build and restyle game screens with the iDosGames UI kit (@idosgames/react/ui) and the ready system modules: change colours, animations and sounds in ONE file (src/ui.config.ts), install a ready system (shop, VIP, heroes, inventory, chests, quests, leaderboard, daily rewards, season, friends, chat, profile, workshop, AI studio …) instead of writing it, open or register a screen (ctx.features.open / register, setAvailable), split a dense screen into popups, play UI sounds, celebrate a reward, mark tutorial anchors and read sound / motion prefs. Use this whenever the user asks to change how the game's interface looks, sounds or animates, or to add a screen, menu, popup, reward animation, bottom navigation or settings screen, or touches @idosgames/react/ui, defineUiConfig, ui.config.ts, ctx.features, useCelebrate, usePlayerPrefs, Popup, Tabs or ResourceList."
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},
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1397
1397
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{
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1398
1398
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"name": "item-system",
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@@ -1424,7 +1424,7 @@
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1424
1424
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},
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1425
1425
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{
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1426
1426
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"name": "multiplayer-realtime",
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1427
|
-
"description": "Build realtime peer-to-peer multiplayer in a game on the iDosGames TypeScript SDK
|
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1427
|
+
"description": "Build realtime peer-to-peer multiplayer in a game on the iDosGames TypeScript SDK via client.multiplayer (MultiplayerService): create, join, list and close rooms, relay WebRTC offers/answers and ICE candidates, poll for signal/chat/presence envelopes, in-room chat, ready/lobby state, host handover (claimHost), kick/ban; plus the ready WebRTC transport RealtimeSession from @idosgames/core/realtime. It is a signaling and room relay, not a gameplay or economy module. Use this whenever the user wants realtime rooms or lobbies, WebRTC signaling, peer-to-peer setup, in-room chat or ready-check UIs, or touches client.multiplayer, MultiplayerService, RoomSnapshotResponse, RealtimeEnvelope or RealtimeSession — even without naming the module. In an app with the base (lobby) a game does NOT open rooms: it registers in ctx.multiplayer (registerGame) and takes the room in start(room) — read the first section."
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1428
1428
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},
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1429
1429
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{
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"name": "premium-system",
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@@ -1492,11 +1492,11 @@
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1492
1492
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},
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1493
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{
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1494
1494
|
"name": "voxelcraft-worlds",
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1495
|
-
"description": "Build VoxelCraft worlds from a recipe (WorldSpec): from up to 4 reference pictures and a
|
|
1495
|
+
"description": "Build VoxelCraft worlds from a recipe (WorldSpec): from up to 4 reference pictures and a description, with InApp AI (client.ai, feature \"voxel-world\") or without it, or by hand. The AI recreates whatever the pictures show — objects built of coloured blocks (planes, cars, statues), landscapes (terrain sketches, rivers, biomes) and whole scenes. Covers the WorldSpec format, a project's start world (src/worlds/startWorld.ts), the \"Create world\" and \"My worlds\" screens, configuring the \"voxel-world\" AI feature, the agent actions generateWorld / loadWorldSpec, and sharing worlds through the Workshop. Use this whenever the user works on the voxelcraft module and wants a world or object from a picture, a generated or themed voxel map, a start world, or touches WorldSpec, SpecGenerator, VoxelModel, parseWorldSpec, buildSpecWithoutAI or CreateWorldUI — even without naming the module."
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1496
1496
|
},
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1497
1497
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{
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1498
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|
"name": "workshop-system",
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|
1499
|
-
"description": "Let players share what they make — maps, levels, worlds, skins, 3D models, any file — through the Workshop of the iDosGames TypeScript SDK (
|
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1499
|
+
"description": "Let players share what they make — maps, levels, worlds, skins, 3D models, any file — through the Workshop of the iDosGames TypeScript SDK (client.workshop, WorkshopService): content types for a title, publishing with files and a thumbnail, access rules (free, an in-game price, or holding resources to unlock), a catalog with filters and collections, acquiring and opening content, likes, favorites, following authors, reports, official content; plus plugging a game into the ready `workshop` module via ctx.content (listLocal / capture / open). Use this whenever the user wants user-generated content, level or map sharing, trading maps or skins between players, a creator catalog, or touches client.workshop, WorkshopService, publish, acquire, downloadFiles, WorkshopDefinitions or ctx.content — even without naming the module."
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1500
1500
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}
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1501
1501
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]
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1502
1502
|
}
|