@idosgames/core 0.9.0 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +53 -0
- package/dist/chunk-MEUEUF7D.js +1 -0
- package/dist/index.cjs +2 -2
- package/dist/index.d.cts +197 -8
- package/dist/index.d.ts +197 -8
- package/dist/index.js +2 -2
- package/dist/platform/index.cjs +1 -1
- package/dist/platform/index.d.cts +9 -0
- package/dist/platform/index.d.ts +9 -0
- package/dist/platform/index.js +1 -1
- package/package.json +1 -1
- package/dist/chunk-QJVWT32O.js +0 -1
package/dist/index.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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import { z } from 'zod';
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-
import {
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import { PlatformAdapter, KeyValueStorage } from './platform/index.js';
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export { BrowserPlatformAdapter, BrowserStorage, MemoryStorage, NoopPlatformAdapter, TelegramInitDataUnsafe, TelegramWebApp } from './platform/index.js';
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import Decimal from 'decimal.js';
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@@ -1529,13 +1529,34 @@ interface ReferralInviteRewardState {
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interface UserReferralState {
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SubscribedToUserID?: string | null;
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ActivationRewardGranted?: boolean;
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/**
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* This player's own SHORT invite code, e.g. `WDJBMJHT`. Show it, let them copy it, let them
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* dictate it.
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*
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* The server mints it LAZILY on the first `getUserState()` — most players never invite anyone,
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* so nobody gets a row in the code collection until they open the invite screen. Expect it to
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* be absent for a freshly registered player who has not opened that screen yet.
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*
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* NOT the player's `UserID`. It used to be, and a lot of older UI assumed so; a 24-character
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* id is not something a human dictates over voice chat.
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*/
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Code?: string | null;
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/**
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* The activation reward is owed but not yet paid.
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*
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* This is what a binding that happened AT LOGIN looks like — the player arrived through an
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* invite link or a Telegram `start_param` rather than typing a code. The login path has no
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* per-user lock, so the server only flags the debt there and settles it on the next
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* `getUserState()`. Nothing for you to call: reading the state IS the settlement.
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*/
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PendingActivationReward?: boolean;
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/** How many players activated this player's code. */
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FollowersCount?: number;
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InviteRewardStates?: Record<string, ReferralInviteRewardState>;
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UpdatedAt?: string;
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[key: string]: unknown;
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}
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-
type SpendRewardDefinition = { FeatureKey?: null | string; IsEnabled?: null | boolean;
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type SpendRewardDefinition = { FeatureKey?: null | string; IsEnabled?: null | boolean; Rate?: null | number; Basis?: null | string; SourceCurrencyID?: null | string; TargetCurrencyID?: null | string; MinSourceAmount?: null | number; MaxRewardPerOperation?: null | number; Limits?: null | LimitSpec; [key: string]: unknown; };
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interface ReferralDefinitions {
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IsEnabled?: boolean | null;
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/** One-time reward for the current user's first activation of another user's referral code. */
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@@ -1547,9 +1568,9 @@ interface ReferralDefinitions {
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interface ReferralDefinitionsResponse {
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ReferralDefinitions?: ReferralDefinitions | null;
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}
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type UserReferralStateResponse = { Referral?: null | UserReferralState; };
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type ActivateReferralCodeResponse = { ReferralCode?: null | string; IsFirstActivation?: null | boolean; Resources?: null | ResourceOperation; };
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-
type ClaimInviteRewardResponse = { RewardID?: null | string; Resources?: null | ResourceOperation; };
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type UserReferralStateResponse = { Referral?: null | UserReferralState; InviteUrl?: null | string; [key: string]: unknown; };
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type ActivateReferralCodeResponse = { ReferralCode?: null | string; ReferrerUserID?: null | string; IsFirstActivation?: null | boolean; Resources?: null | ResourceOperation; [key: string]: unknown; };
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type ClaimInviteRewardResponse = { RewardID?: null | string; Resources?: null | ResourceOperation; [key: string]: unknown; };
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type ClaimInviteRewardsBatchResponse = { ServerTimeUtc: string; Items: Array<{ Id: string; Success: boolean; Error?: null | string; Data?: null | ClaimInviteRewardResponse; }>; Resources?: null | ResourceOperation; };
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interface ReferralRequest extends BaseRequest {
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ReferralCode?: string;
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@@ -2822,7 +2843,13 @@ type PlatformLoginResponse = { TitleUserID: string; TitleClientSessionTicket: st
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type EmailRegistrationResponse = { CodeTtlMinutes?: null | number; ResendCooldownSeconds?: null | number; };
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type SuccessResponse = { IsCompleted?: null | boolean; ServerTime?: null | string; };
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type WalletChallengeResponse = { Message: string; ExpiresAt: string; };
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/**
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/**
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* Acquisition signal sent with every login/register (port of the server's `AttributionInput`).
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*
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* It carries more than marketing tags: the referral code and the deferred-click token travel in
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* the same field, because they answer one question — where did this player come from. The SDK
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* fills it automatically (see `AcquisitionCapture`); a game normally never touches it.
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*/
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interface AttributionInput {
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UtmSource?: string;
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UtmMedium?: string;
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@@ -2834,6 +2861,22 @@ interface AttributionInput {
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Referrer?: string;
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Country?: string;
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AppVersion?: string;
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/** Short invite code of the referrer (`WDJB-MJHT`). Ignored by the server on Telegram logins. */
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ReferralCode?: string;
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/** Handle of a click registered earlier via `Acquisition/RegisterClick` — an exact match. */
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ClaimToken?: string;
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/** Where the client took the signal from. A HINT for analytics; never raises server-side trust. */
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ChannelHint?: string;
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/**
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* OS version — part of the deferred-match fingerprint.
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*
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* IMPORTANT: send it on every first launch even when there are no marketing tags at all.
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* The click recorded it, and if the install omits it the fingerprints differ and no match
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* happens. Fields like this are not treated as a signal on their own.
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*/
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OsVersion?: string;
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/** Device model — reserved for the fingerprint; not part of the key yet. */
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DeviceModel?: string;
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}
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interface AuthenticationRequest extends BaseRequest {
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PlatformAuthToken?: string;
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@@ -3543,6 +3586,18 @@ interface IDosGamesSettings {
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* `client.localization.locale`, а не это поле.
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*/
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readonly locale: string;
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/**
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* Версия сборки игры — например `"1.4.2"`.
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*
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* Уезжает вместе с сигналом привлечения на входе и записывается в касание. Без неё когортный
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* анализ по релизам невозможен в принципе: сервер видит игрока, но не видит, какую сборку он
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* запустил.
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*
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* Пусто по умолчанию, потому что взять её самому неоткуда: у веб-сборки нет аналога
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* `Application.version`. Хост-приложение обычно подставляет сюда значение, которое сборщик
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* подмешал в бандл.
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*/
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readonly appVersion: string;
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}
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interface SettingsInput {
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titleID: string;
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@@ -3553,6 +3608,113 @@ interface SettingsInput {
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debugLogging?: boolean;
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configStorage?: ConfigStorage;
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locale?: string;
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appVersion?: string;
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}
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/**
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* Captures where the player came from and keeps it until they actually log in.
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*
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* WHY IT PERSISTS. The signal arrives once, in the URL that opened the page, but the login can
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* happen much later — after a redirect to the sign-in screen, after the e-mail confirmation step,
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* after a reload. Holding it in memory loses it for exactly the people who arrived through a
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* campaign or an invite, which is the only group that matters here.
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*
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* WHY IT IS AUTOMATIC. The signal is attached inside `AuthenticationService.baseRequest()`, so it
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* covers every sign-in method at once. A game does not have to remember to pass it, and cannot
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* forget to.
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*/
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declare class AcquisitionCapture {
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private readonly platform;
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constructor(platform: PlatformAdapter);
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/**
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* Read the launch URL (and Telegram launch parameters) and remember anything worth keeping.
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* Safe to call more than once: a launch without any signal never overwrites a stored one.
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*/
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capture(): void;
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/**
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* The signal to send with a login request: what was captured, plus the device facts the
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* deferred match needs.
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*
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* Returns `undefined` when there is nothing at all to report — an empty object would still be
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* serialised into every request for no reason.
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*/
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buildForLogin(appVersion?: string): AttributionInput | undefined;
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/** Forget the stored signal — call it once it has been delivered with a successful login. */
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clear(): void;
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/**
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* Platform to report when registering a CLICK that is expected to end in a native install.
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*
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* IMPORTANT: report the platform of the DEVICE (`Android` / `iOS`), not `Web`. The fingerprint
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* is compared between two different programs — this page and the installed game — and the game
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* will report `Android`. Send `Web` here and the two never line up, which quietly turns the
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* whole deferred match into dead code for its main use case: an ad clicked in a browser, an
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* install from the store.
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*/
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static detectDevicePlatform(userAgent: string): string;
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/** Pull a referral code out of whatever the player pasted: a bare code, or the whole link. */
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static parseReferralCode(input: string): string | null;
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private readFromEnvironment;
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private read;
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private store;
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}
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/**
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* Counts how long the player actually plays and reports it to the server.
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*
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* WHY THIS EXISTS AT ALL. Every engagement number a publisher sees — DAU, WAU, MAU, stickiness,
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* playtime, session counts, and the retention cohorts built on top of them — is derived from the
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* per-day usage records this call writes. Nothing else feeds them. The API had been there from the
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* start and nothing in the web SDK ever called it, so a web-only title reported zero active users
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* no matter how many people played it.
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*
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* WHY THE NUMBERS MATCH UNITY. Flush interval and idle threshold are copied from the Unity
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* tracker deliberately. Different constants would make the same behaviour produce different
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* session counts on different platforms, and a publisher comparing web against mobile would be
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* comparing two different definitions of "a session".
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*
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* The buffer survives a reload: seconds already counted but not yet delivered are kept in storage
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* and go out with the next flush, so closing a tab does not silently discard playtime.
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*/
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declare class PlaytimeTracker {
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private readonly ctx;
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private pendingSeconds;
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private currentSessionSeconds;
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private pendingClosedSessionSeconds;
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private isNewSessionPending;
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private lastTickAt;
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private suspendedAt;
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3686
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+
/**
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* Whether the stretch that is currently being measured counts as playtime.
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3688
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*
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3689
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* A flag rather than a live `visibilityState` read, and that is the whole point: the
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3690
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+
* `visibilitychange` event fires AFTER the state has already flipped, so a handler asking the
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3691
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* document gets "hidden" and throws away the visible seconds that led up to the switch — up to
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* a full flush interval of real playtime, lost every single time the player changes tab.
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*/
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private countingPaused;
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private timer;
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private started;
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private flushing;
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constructor(ctx: ClientContext);
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3699
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/** Begin counting. Called by the client once the player is authenticated. */
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start(): void;
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3701
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/** Stop counting and hand over whatever is left. */
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stop(): Promise<void>;
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3703
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private onVisibilityChange;
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3704
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+
/**
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3705
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* The tab is going away. This is the last moment anything can be sent, so the buffer is
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3706
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* persisted first — delivery may well not finish, and unsent seconds must survive to the next
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3707
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* launch rather than disappear with the tab.
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3708
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*/
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3709
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private onPageHide;
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3710
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private tick;
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3711
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private accumulate;
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private closeCurrentSession;
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private flush;
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3714
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private restore;
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3715
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private persist;
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private readNumber;
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private writeNumber;
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}
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/**
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@@ -3645,7 +3807,15 @@ declare class UserData {
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patchCoopEventActiveGroup(groupID: string | null, coopEventID: string | null, myObjectIndex: number): void;
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applyDealOffer(data: UserDealOffersState | null): void;
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3647
3809
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applyReferral(data: UserReferralState | null): void;
|
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3648
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-
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3810
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+
/**
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3811
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* Record who this player is now subscribed to, after a successful activation.
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3812
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*
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3813
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* Takes the referrer's ID, NOT the code they typed. While a code and a `UserID` were the same
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3814
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* string, passing the code back happened to be right; with a short human code that same move
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3815
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+
* writes a code into an id field and the cache disagrees with the server until the next
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3816
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* `getUserState()`.
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3817
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+
*/
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3818
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+
patchReferralSubscription(referrerUserID: string): void;
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3819
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patchReferralInviteRewardClaimed(rewardID: string): void;
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applySocialFriendsList(friends: FriendPublicProfile[] | null | undefined): void;
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applySocialIncomingRequests(profiles: FriendPublicProfile[] | null | undefined): void;
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@@ -3806,6 +3976,13 @@ declare class AuthenticationService {
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*/
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setRememberSession(remember: boolean): void;
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3978
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get remembersSession(): boolean;
|
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3979
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+
/**
|
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3980
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+
* The one place every sign-in method goes through — and therefore the one place the acquisition
|
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3981
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+
* signal is attached.
|
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3982
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+
*
|
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3983
|
+
* Attaching it per method would mean eight places to remember, and the one forgotten would fail
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3984
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+
* silently: the player logs in fine, they just never appear in any acquisition report.
|
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3985
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+
*/
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3809
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private baseRequest;
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3810
3987
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loginWithDeviceID(): Promise<OperationResult<ClientState>>;
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3811
3988
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loginWithTelegram(): Promise<OperationResult<ClientState>>;
|
|
@@ -5567,6 +5744,18 @@ declare class ClientContext {
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readonly settings: IDosGamesSettings;
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readonly emitter: TypedEmitter<SdkEvents>;
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5569
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readonly platform: PlatformAdapter;
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5747
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+
/**
|
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5748
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+
* Where the player came from. Captured on client creation, delivered with the first login.
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5749
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+
*
|
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5750
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+
* Reading it later would be too late: the launch URL is gone after the first redirect, and the
|
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5751
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+
* players it would lose are exactly the ones who arrived through a campaign or an invite.
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5752
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+
*/
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readonly acquisition: AcquisitionCapture;
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/**
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* Counts playtime and reports it. Every engagement number the publisher sees is derived from
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* what it sends — without it a web title reports zero active users.
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*/
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export { type AcceptTradeOfferResponse, type ActivateReferralCodeResponse, type ActivateTimedBoostResponse, type ActiveBoostWindowInfo, type ActiveCoopEventInfo, type ActiveDealSlotInfo, type ActiveEventInfo, type ActiveSeasonInfo, type ActiveTimedBoost, type AdConsentSettings, type AdConsentState, type AdCreditsData, type AdDailyData, type AdFraudFlags, type AdFrequencyCappingSettings, type AdPendingRequest, type AdPlacementDefinition, type AdPlacementUserState, type AdProviderDefinition, AdProviderKind, type AdSessionData, AdType, type AdUnitConfig, type AdVerificationSettings, type AddQuestProgressResponse, type AdvertisingDefinitions, type AppOpenSettings, AttackOutcome, type AttackResponse, type AttributionInput, type AuthContext, AuthType, AuthenticationAction, type AuthenticationRequest, AuthenticationService, BannerPosition, type BannerSettings, type BaseRequest, type BatchDeleteUserCustomDataResponse, type BatchGetPublicUserCustomDataResponse, type BatchItemResult, type BatchResponse, type BatchSetUserCustomDataResponse, type BattleResult, type BattleStepConfig, type BlockchainAccountSafetyPolicy, BlockchainAction, type BlockchainConfigResponse, type BlockchainDefinitions, type BlockchainNetworkDefinition, BlockchainNetworkType, type BlockchainNftCollectionBinding, BlockchainOperationCategory, type BlockchainRequest, BlockchainService, type BlockchainStats, type BlockchainSystemState, BlockchainTransactionStatus, BlockchainTransactionType, type BoardLoopDefinition, type BoardLoopState, type BoardPendingInteraction, type BoardRollResponse, BodyPart, type BoostTriggerCounter, BoostWindowKind, BroadcastStatus, type BuildResponse, type BuildingState, type CancelMatchResponse, type CancelTradeOfferResponse, type ChangeUsernameResponse, CharacterAction, type CharacterClassification, type CharacterDefinition, type CharacterDefinitions, type CharacterEquipment, type CharacterEquipmentSlot, type CharacterIdentity, type CharacterLevelRef, type CharacterModel, type CharacterRankLadder, type CharacterRequest, CharacterService, type CharacterStatRef, type CharacterUnequipResult, type CharacterUnlock, CheckoutService, type ClaimAllRewardsBatchResponse, type ClaimAllRewardsResult, type ClaimComebackRewardResponse, type ClaimCycleRewardResponse, type ClaimCycleRewardsBatchResponse, type ClaimDailyRewardResponse, type ClaimDealMilestoneResponse, type ClaimDealMilestonesBatchResponse, type ClaimGrandPrizeResponse, type ClaimGroupCompletionRewardResponse, type ClaimInviteRewardResponse, type ClaimInviteRewardsBatchResponse, type ClaimLeaderboardMilestoneResponse, type ClaimLeaderboardMilestonesBatchResponse, type ClaimMilestoneRewardResponse, type ClaimMilestoneRewardsBatchResponse, type ClaimMilestonesBatchResponse, type ClaimQuestRewardResponse, type ClaimQuestRewardsBatchResponse, type ClaimRewardResponse, type ClaimSetRewardResponse, type ClaimSetRewardsBatchResponse, type ClaimTierRewardResponse, type ClaimTierRewardsBatchResponse, ClientPlatform, type ClientState, CloudCodeAction, CloudCodeErrorCode, type CloudCodeLogEntry, CloudCodeLogLevel, type CloudCodeRequest, CloudCodeRevisionSelection, CloudCodeService, type CodeExecutionError, type CollectIdleAccrualResponse, CollectionAction, type CollectionDefinitions, type CollectionGlobalSettings, type CollectionRequest, CollectionService, type CollectionSetRef, type CollectionTradeOfferDocument, CommissionSink, type CommunityChestClaimResponse, type CommunityChestGroupDocument, type CommunityChestGroupStateResponse, type CommunityChestHistoryEntry, type CommunityChestLeaveResponse, type CommunityChestMember, CommunityChestMemberStatus, type CommunityChestSharedState, CommunityChestStatus, type CommunityChestUserStateResponse, type ConfirmWithdrawalResponse, type ConversionDailyCounter, ConversionRateMode, type ConversionTarget, type ConvertResponse, type CoopBuildObjectsMemberState, type CoopBuildObjectsState, type CoopClaimRewardResponse, CoopEventAction, type CoopEventDefinitions, type CoopEventRequest, CoopEventService, type CoopGroupDocument, type CoopGroupMember, type CoopGroupStateResponse, CoopGroupStatus, type CoopLeaveGroupResponse, CoopMemberStatus, type CoopPartnerObjectState, type CoopSpinResponse, type CoopUserStateResponse, CraftAction, type CraftDefinitions, type CraftDefinitionsResponse, type CraftRequest, type CraftResponse, CraftService, type CraftSingleResult, CraftType, type CreateMatchResponse, type CryptoConvertResponse, type CryptoCurrencyDefinition, type CryptoCurrencyPermissions, type CryptoLimits, type CryptoNetworkBinding, type CryptoShortfall, CurrencyAction, type CurrencyAudit, type CurrencyConversion, type CurrencyDefinitions, type CurrencyRequest, CurrencyService, CurrencyStatus, CurrencyType, CurveInterpolation, type CurvePoint, CurveShape, CustomDataBucket, CustomDataValueType, CustomDataWriter, type CyclicSchedule, DEFAULT_BASE_URL, type DailyUsageRecord, type DealMilestoneProgressInfo, DealNodeRuntimeStatus, DealOfferAction, DealOfferActivationStatus, type DealOfferDefinitions, type DealOfferRequest, DealOfferService, type DealOffersDefinitionResponse, type DeclineTradeOfferResponse, type DepositNFTResponse, type DepositTokenResponse, type DismissDealResponse, type DonationResponse, EnvelopeType, type EquipItemsResponse, type EquipSlotPair, type EquipmentPreset, type EquipmentSlot, type EquippedItem, type EventMap, type EventMilestoneClaimResponse, type EventTokenAddress, type EventTokenConversion, type EventTokenDefinition, type EventTokenGrantResponse, type EventTokenMilestoneData, type EventTokenOperation, type EventTokenSpendResponse, EventTokenType, type ExecuteCloudCodeResponse, type ExecuteNodeResponse, type ExperimentDefinition, type ExperimentDefinitions, type ExperimentVariant, type ExperimentVariantCondition, type FodderConsumedEntry, FodderSelectionMode, FodderValuationMode, type FriendActionResponse, FriendActionStatus, type FriendPublicProfile, type FriendsListResponse, GameLoopAction, type GameLoopDefinitions, type GameLoopRequest, GameLoopService, type GetActiveBoostWindowsResponse, type GetActiveDealsResponse, type GetActiveEventsResponse, type GetActiveTimedBoostsResponse, type GetCharactersResponse, type GetLeaderboardResponse, type GetLeaderboardsBatchResponse, type GetMatchDefinitionsResponse, type GetMilestoneRewardMultiplierResponse, type GetMyProgressResponse, type GetMyUserCustomDataResponse, type GetOverviewBatchResponse, type GetProgressBatchResponse, type GetPublicTitleDataResponse, type GetPublicUserCustomDataResponse, type GetTradeOffersResponse, type GetUserQuestStateResponse, type GetUserTutorialStateResponse, type GrantStatusTokensResponse, type GrantTokensBatchResponse, type GrantedCollectible, type HeistCell, IDosGamesClient, type IDosGamesClientConfig, IDosGamesData, type IDosGamesSettings, type IapProductDefinition, type IapProductPurchaseState, type IapProductRules, IapProductType, IapPurchaseStatus, type IapStore, IapStore$1 as IapStoreValues, type IceServer, type InstantBattleDefinitions, type InstantBattleResponse, type InstantBattleRule, type InterstitialSettings, type InventoryDelta, ItemAction, type ItemCatalog, type ItemDefinition, type ItemDefinitions, type ItemEquipment, type ItemMetadata, type ItemRequest, ItemService, type ItemStats, type ItemTotals, type ItemUpgrade, type ItemUpgradeFodder, type ItemUpgradeRef, type JsonValue, KeyValueStorage, KycStatus, KycTier, LeaderboardAction, type LeaderboardDefinitions, type LeaderboardMilestoneRef, type LeaderboardOverview, type LeaderboardRequest, type LeaderboardScoreRef, LeaderboardService, type LeaderboardUserEntry, type LeaveRoomResponse, type LevelsPreset, type LimitSpec, type LinkedWalletInfo, type Listener, LocalizationAction, LocalizationCache, type LocalizationDefinitions, type LocalizationLocaleDefinition, type LocalizationLocaleInfo, type LocalizationManifestResponse, LocalizationMissingKeyMode, type LocalizationParams, type LocalizationRequest, LocalizationService, type LocalizationState, type LocalizationTableRef, type LocalizationTableResponse, LootboxAction, type LootboxAmountRange, type LootboxDefinitions, type LootboxDefinitionsResponse, type LootboxGlobalSettings, type LootboxOpenResponse, type LootboxPityRule, type LootboxPityTriggerResponse, type LootboxRequest, type LootboxRewardRoll, type LootboxRewardSlot, LootboxService, type LootboxSupplyRule, type MailboxBroadcastDocument, type MailboxDefinition, type MailboxMessageDocument, MailboxMessageSource, MailboxMessageStatus, type MailboxMessageTypeDefinition, type MailboxSegmentDefinition, MarketGoodsType, MarketOfferStatus, MarketOfferType, MarketplaceAction, type MarketplaceActionCounter, type MarketplaceAuctionSettings, type MarketplaceAuctionState, type MarketplaceBidRefund, type MarketplaceBrowseResponse, type MarketplaceBuyOrderSettings, type MarketplaceCommissionOverride, type MarketplaceCommissionPolicy, type MarketplaceCreateOfferResponse, type MarketplaceDefinitions, type MarketplaceDirectTradeSettings, type MarketplaceGetDefinitionsResponse, type MarketplaceGroupedOfferView, type MarketplaceGroupedOffersResponse, type MarketplaceHistoryEntryView, type MarketplaceHistoryResponse, type MarketplaceListingSettings, type MarketplaceMatchingSettings, type MarketplaceMyStateResponse, type MarketplaceOfferResponse, type MarketplaceOfferView, type MarketplacePlaceBidResponse, type MarketplacePricePolicy, type MarketplaceRequest, MarketplaceService, type MarketplaceSettlementResponse, type MarketplaceTradabilityPolicy, MatchAction, type MatchDefinitions, type MatchRequest, MatchService, MatchStatus, type MatchesPageResponse, type MilestoneClaimEntry, type MilestoneClaimRef, type MilestoneDefinition, MultiplayerAction, MultiplayerChatMode, type MultiplayerDefinitions, type MultiplayerRequest, MultiplayerService, type MultiplayerSystemState, MultiplayerTopology, type NFTModel, type NFTNetworkBinding, type NFTTransactionDocument, type NFTWithdrawalResponse, type NftCollectionStats, type NftStatsContainer, type OpenCollectionChestResponse, type OpenPackResponse, type OperationFailure, type OperationFailureReason, type OperationResult, type OperationSuccess, type PackOpenResult, type PaymentProof, type PaymentRequirement, type PendingWithdrawalRef, PlatformAdapter, type PlatformBlockchainState, type PlatformLoginResponse, type PlayerEconomyTuningState, type PollResponse, PremiumAction, type PremiumAdReduction, type PremiumDefinitions, type PremiumDefinitionsResponse, type PremiumPurchaseResponse, type PremiumRequest, PremiumService, type PremiumStateResponse, type PremiumSubscription, type PriceOption, type PriceOptions, type PublishResponse, PurchaseAction, type PurchaseBatchResponse, type PurchaseDefinitions, type PurchaseReceiptRef, type PurchaseRequest, PurchaseService, type PurchaseValidationBatchResponse, type PurchaseValidationResponse, type PvPMatch, QuestAction, type QuestAvailability, type QuestClaimRef, type QuestCycleDefinition, type QuestDefinition, type QuestDefinitions, type QuestGroupCompletionDefinition, type QuestIdentity, type QuestLinking, type QuestObjectiveDefinition, QuestObjectiveSource, type QuestPhaseDefinition, type QuestPointsTrackView, QuestPrerequisiteMode, type QuestPresetBindings, type QuestPresetRegistry, type QuestProgressUpdate, type QuestRequest, type QuestReward, QuestService, QuestStatus, RaidMode, type RaidResponse, type RealtimeEnvelope, type RechargeConfig, type RecordShowResponse, ReferralAction, type ReferralDefinitions, type ReferralDefinitionsResponse, type ReferralInviteRewardState, type ReferralRequest, ReferralService, type RelativeWindow, type ResourceBundle, type ResourceConsume, type ResourceDualPartyResult, type ResourceEntry, ResourceEntryType, type ResourceGrant, type ResourceOperation, type ResourceTransferResult, type RetryWithdrawalResponse, RewardAction, type RewardDefinitions, type RewardDefinitionsResponse, type RewardRequest, RewardService, type RewardedVideoSettings, type RollActionData, type RoomListItem, type RoomMemberView, type RoomSnapshotResponse, RoomVisibility, type RoomsPageResponse, type ScalarCurveSpec, type ScheduleChain, type ScheduleChainPhase, ScheduleMode, type ScheduleSpec, type ScheduledWindow, type SdkEvents, SeasonAction, type SeasonDefinitions, type SeasonRequest, SeasonService, type SeasonTierRewardBundle, type SeasonTierRewardMultiplier, type SeasonTierRewardSet, type SegmentGate, type SendTradeOfferResponse, type SetUserCustomDataResponse, type SettingsInput, SocialAction, type SocialCounters, type SocialRequest, SocialService, type SocialTimelineEvent, type SolanaWithdrawalSignature, type SpecialApplyMultiplierResponse, SpecialChoiceMode, type SpecialChooseResponse, type SpecialClaimResponse, type SpecialModeOfferData, type SpecialPendingState, type SpendRewardDefinition, type SpendTokensBatchResponse, type SsoCodeFromUrl, type StatDefinition, type StatRequirement, type StatsPreset, StoreAction, type StoreDefinitions, type StorePurchaseRef, type StorePurchaseResponse, type StorePurchaseState, type StoreRequest, StoreService, StoreType, type StoredLocalizationTable, type SubmitScoreResponse, type SubmitScoresBatchResponse, type SuccessResponse, TimedBoostAction, type TimedBoostDefinitions, type TimedBoostRequest, TimedBoostService, TimedBoostStackingPolicy, TimedEventAction, type TimedEventDefinitions, type TimedEventGrantRef, type TimedEventInstanceRef, type TimedEventMilestoneRef, type TimedEventRequest, TimedEventService, type TimedEventSpendRef, TimelineEventType, type TimelineResponse, TitleAction, TitleConfig, TitleCustomDataAction, type TitleCustomDataDefinitions, type TitleCustomDataKeyDefinition, type TitleCustomDataRecord, type TitleCustomDataRequest, TitleCustomDataService, TitleDataBucket, TitleDataScope, type TitlePublicConfigurationModel, type TitleRequest, TitleService, type TokenCurrencyStats, type TokenStatsContainer, type TokenTransactionDocument, type TokenWithdrawalResponse, TradeOfferStatus, TransactionDirection, type TransactionHistoryResponse, type TriggerContext, type TriggerSource, TutorialAction, type TutorialAvailability, type TutorialBlockingPolicy, TutorialBoardAction, type TutorialBoardScript, type TutorialClaimResponse, type TutorialDefinitions, type TutorialFlowBatchResponse, type TutorialFlowDefinition, type TutorialFlowPolicy, type TutorialFlowResponse, TutorialFlowStatus, type TutorialFlowView, type TutorialGateCondition, TutorialGateMode, type TutorialGlobalSettings, type TutorialIdentity, type TutorialPresetBindings, type TutorialPresetRegistry, type TutorialRequest, TutorialRestartPolicy, type TutorialReward, TutorialScriptModule, type TutorialScriptedOutcome, type TutorialStepCompletion, TutorialStepCompletionMode, type TutorialStepDefinition, type TutorialStepEffects, type TutorialStepIdentity, type TutorialStepPolicy, type TutorialStepProgress, TypedEmitter, type UnequipAllCharactersResponse, type UnequipItemsResponse, type UnlockCharacterResponse, type UnlockCharactersBatchResponse, type UnstackableItemInstanceState, type Unsubscribe, type UpdateMatchResponse, type UpgradeCharacterLevelResponse, type UpgradeCharacterLevelsBatchResponse, type UpgradeItemLevelResponse, type UpgradeLevelsBatchResponse, type UpgradeLevelsOptions, type UpgradeStatLevelResponse, type UpgradeStatLevelsBatchResponse, type UsagePeriodRecord, type UsageReactivationEvent, type UsageTimeStats, type UseCollectibleJokerResponse, UserAction, type UserAdvertisingState, type UserBlockchainState, type UserBlockchainStateResponse, type UserCharactersState, type UserClaimRewardState, type UserCollectionState, type UserComebackState, type UserCommunityChestState, type UserCoopEventState, type UserCryptoComplianceCounters, type UserCryptoCurrencyState, UserCustomDataAction, type UserCustomDataBatchDeleteItem, type UserCustomDataBatchSetItem, type UserCustomDataDefinitions, type UserCustomDataKeyDefinition, type UserCustomDataRecord, type UserCustomDataRequest, UserCustomDataService, type UserCustomDataState, type UserDailyCalendarState, type UserDailyCounters, UserData, type UserDealNodeLifetimeCounts, type UserDealNodeState, type UserDealOfferActivationState, type UserDealOfferHistory, type UserDealOffersState, type UserDealOffersStateResponse, type UserDealSlotState, type UserDealTrackState, type UserDepositAddress, type UserEventTokenProgress, type UserEventTokensState, type UserGameLoopsState, type UserIdleAccrualState, type UserInventoryState, type UserKycState, type UserLeaderboardProgress, type UserLeaderboardsState, type UserLootboxPityCounter, type UserLootboxState, type UserMailboxState, type UserMarketplaceState, type UserMatchCreationLimitState, type UserMatchState, type UserPremiumState, type UserPublicDataModel, type UserPurchaseState, type UserQuestCycleState, type UserQuestObjectiveProgress, type UserQuestProgress, type UserQuestState, type UserReferralState, type UserReferralStateResponse, type UserRequest, type UserRewardState, type UserRewardsStateResponse, type UserSeasonState, type UserSeasonStateResponse, type UserSeasonsState, UserService, type UserSocialState, type UserState, type UserStateSlice, type UserStateVersions, type UserStoreState, type UserTimedBoostsState, type UserTimedEventStateResponse, type UserTutorialFlowState, type UserTutorialState, type UserTutorialStepState, type UserUsageState, type UserVirtualCurrencyState, type VirtualCurrencyDefinition, type VirtualCurrencyEconomy, type VirtualCurrencyPermissions, type WalletChallengeResponse, WalletLinkType, type WithdrawalSignatureResponse, type WithdrawalSplit, beginSsoRedirect, claimedMilestoneIDs, createIDosGamesClient, curveMultiplier, evaluateCurve, grantedPremiumTiers, isCurveConfigured, isFail, isMilestoneClaimed, isOk, normalizeBlockchainCategory, readSsoCodeFromUrl, roundAmount, zPaymentProof, zPriceOption, zPriceOptions };
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export { type AcceptTradeOfferResponse, AcquisitionCapture, type ActivateReferralCodeResponse, type ActivateTimedBoostResponse, type ActiveBoostWindowInfo, type ActiveCoopEventInfo, type ActiveDealSlotInfo, type ActiveEventInfo, type ActiveSeasonInfo, type ActiveTimedBoost, type AdConsentSettings, type AdConsentState, type AdCreditsData, type AdDailyData, type AdFraudFlags, type AdFrequencyCappingSettings, type AdPendingRequest, type AdPlacementDefinition, type AdPlacementUserState, type AdProviderDefinition, AdProviderKind, type AdSessionData, AdType, type AdUnitConfig, type AdVerificationSettings, type AddQuestProgressResponse, type AdvertisingDefinitions, type AppOpenSettings, AttackOutcome, type AttackResponse, type AttributionInput, type AuthContext, AuthType, AuthenticationAction, type AuthenticationRequest, AuthenticationService, BannerPosition, type BannerSettings, type BaseRequest, type BatchDeleteUserCustomDataResponse, type BatchGetPublicUserCustomDataResponse, type BatchItemResult, type BatchResponse, type BatchSetUserCustomDataResponse, type BattleResult, type BattleStepConfig, type BlockchainAccountSafetyPolicy, BlockchainAction, type BlockchainConfigResponse, type BlockchainDefinitions, type BlockchainNetworkDefinition, BlockchainNetworkType, type BlockchainNftCollectionBinding, BlockchainOperationCategory, type BlockchainRequest, BlockchainService, type BlockchainStats, type BlockchainSystemState, BlockchainTransactionStatus, BlockchainTransactionType, type BoardLoopDefinition, type BoardLoopState, type BoardPendingInteraction, type BoardRollResponse, BodyPart, type BoostTriggerCounter, BoostWindowKind, BroadcastStatus, type BuildResponse, type BuildingState, type CancelMatchResponse, type CancelTradeOfferResponse, type ChangeUsernameResponse, CharacterAction, type CharacterClassification, type CharacterDefinition, type CharacterDefinitions, type CharacterEquipment, type CharacterEquipmentSlot, type CharacterIdentity, type CharacterLevelRef, type CharacterModel, type CharacterRankLadder, type CharacterRequest, CharacterService, type CharacterStatRef, type CharacterUnequipResult, type CharacterUnlock, CheckoutService, type ClaimAllRewardsBatchResponse, type ClaimAllRewardsResult, type ClaimComebackRewardResponse, type ClaimCycleRewardResponse, type ClaimCycleRewardsBatchResponse, type ClaimDailyRewardResponse, type ClaimDealMilestoneResponse, type ClaimDealMilestonesBatchResponse, type ClaimGrandPrizeResponse, type ClaimGroupCompletionRewardResponse, type ClaimInviteRewardResponse, type ClaimInviteRewardsBatchResponse, type ClaimLeaderboardMilestoneResponse, type ClaimLeaderboardMilestonesBatchResponse, type ClaimMilestoneRewardResponse, type ClaimMilestoneRewardsBatchResponse, type ClaimMilestonesBatchResponse, type ClaimQuestRewardResponse, type ClaimQuestRewardsBatchResponse, type ClaimRewardResponse, type ClaimSetRewardResponse, type ClaimSetRewardsBatchResponse, type ClaimTierRewardResponse, type ClaimTierRewardsBatchResponse, ClientPlatform, type ClientState, CloudCodeAction, CloudCodeErrorCode, type CloudCodeLogEntry, CloudCodeLogLevel, type CloudCodeRequest, CloudCodeRevisionSelection, CloudCodeService, type CodeExecutionError, type CollectIdleAccrualResponse, CollectionAction, type CollectionDefinitions, type CollectionGlobalSettings, type CollectionRequest, CollectionService, type CollectionSetRef, type CollectionTradeOfferDocument, CommissionSink, type CommunityChestClaimResponse, type CommunityChestGroupDocument, type CommunityChestGroupStateResponse, type CommunityChestHistoryEntry, type CommunityChestLeaveResponse, type CommunityChestMember, CommunityChestMemberStatus, type CommunityChestSharedState, CommunityChestStatus, type CommunityChestUserStateResponse, type ConfirmWithdrawalResponse, type ConversionDailyCounter, ConversionRateMode, type ConversionTarget, type ConvertResponse, type CoopBuildObjectsMemberState, type CoopBuildObjectsState, type CoopClaimRewardResponse, CoopEventAction, type CoopEventDefinitions, type CoopEventRequest, CoopEventService, type CoopGroupDocument, type CoopGroupMember, type CoopGroupStateResponse, CoopGroupStatus, type CoopLeaveGroupResponse, CoopMemberStatus, type CoopPartnerObjectState, type CoopSpinResponse, type CoopUserStateResponse, CraftAction, type CraftDefinitions, type CraftDefinitionsResponse, type CraftRequest, type CraftResponse, CraftService, type CraftSingleResult, CraftType, type CreateMatchResponse, type CryptoConvertResponse, type CryptoCurrencyDefinition, type CryptoCurrencyPermissions, type CryptoLimits, type CryptoNetworkBinding, type CryptoShortfall, CurrencyAction, type CurrencyAudit, type CurrencyConversion, type CurrencyDefinitions, type CurrencyRequest, CurrencyService, CurrencyStatus, CurrencyType, CurveInterpolation, type CurvePoint, CurveShape, CustomDataBucket, CustomDataValueType, CustomDataWriter, type CyclicSchedule, DEFAULT_BASE_URL, type DailyUsageRecord, type DealMilestoneProgressInfo, DealNodeRuntimeStatus, DealOfferAction, DealOfferActivationStatus, type DealOfferDefinitions, type DealOfferRequest, DealOfferService, type DealOffersDefinitionResponse, type DeclineTradeOfferResponse, type DepositNFTResponse, type DepositTokenResponse, type DismissDealResponse, type DonationResponse, EnvelopeType, type EquipItemsResponse, type EquipSlotPair, type EquipmentPreset, type EquipmentSlot, type EquippedItem, type EventMap, type EventMilestoneClaimResponse, type EventTokenAddress, type EventTokenConversion, type EventTokenDefinition, type EventTokenGrantResponse, type EventTokenMilestoneData, type EventTokenOperation, type EventTokenSpendResponse, EventTokenType, type ExecuteCloudCodeResponse, type ExecuteNodeResponse, type ExperimentDefinition, type ExperimentDefinitions, type ExperimentVariant, type ExperimentVariantCondition, type FodderConsumedEntry, FodderSelectionMode, FodderValuationMode, type FriendActionResponse, FriendActionStatus, type FriendPublicProfile, type FriendsListResponse, GameLoopAction, type GameLoopDefinitions, type GameLoopRequest, GameLoopService, type GetActiveBoostWindowsResponse, type GetActiveDealsResponse, type GetActiveEventsResponse, type GetActiveTimedBoostsResponse, type GetCharactersResponse, type GetLeaderboardResponse, type GetLeaderboardsBatchResponse, type GetMatchDefinitionsResponse, type GetMilestoneRewardMultiplierResponse, type GetMyProgressResponse, type GetMyUserCustomDataResponse, type GetOverviewBatchResponse, type GetProgressBatchResponse, type GetPublicTitleDataResponse, type GetPublicUserCustomDataResponse, type GetTradeOffersResponse, type GetUserQuestStateResponse, type GetUserTutorialStateResponse, type GrantStatusTokensResponse, type GrantTokensBatchResponse, type GrantedCollectible, type HeistCell, IDosGamesClient, type IDosGamesClientConfig, IDosGamesData, type IDosGamesSettings, type IapProductDefinition, type IapProductPurchaseState, type IapProductRules, IapProductType, IapPurchaseStatus, type IapStore, IapStore$1 as IapStoreValues, type IceServer, type InstantBattleDefinitions, type InstantBattleResponse, type InstantBattleRule, type InterstitialSettings, type InventoryDelta, ItemAction, type ItemCatalog, type ItemDefinition, type ItemDefinitions, type ItemEquipment, type ItemMetadata, type ItemRequest, ItemService, type ItemStats, type ItemTotals, type ItemUpgrade, type ItemUpgradeFodder, type ItemUpgradeRef, type JsonValue, KeyValueStorage, KycStatus, KycTier, LeaderboardAction, type LeaderboardDefinitions, type LeaderboardMilestoneRef, type LeaderboardOverview, type LeaderboardRequest, type LeaderboardScoreRef, LeaderboardService, type LeaderboardUserEntry, type LeaveRoomResponse, type LevelsPreset, type LimitSpec, type LinkedWalletInfo, type Listener, LocalizationAction, LocalizationCache, type LocalizationDefinitions, type LocalizationLocaleDefinition, type LocalizationLocaleInfo, type LocalizationManifestResponse, LocalizationMissingKeyMode, type LocalizationParams, type LocalizationRequest, LocalizationService, type LocalizationState, type LocalizationTableRef, type LocalizationTableResponse, LootboxAction, type LootboxAmountRange, type LootboxDefinitions, type LootboxDefinitionsResponse, type LootboxGlobalSettings, type LootboxOpenResponse, type LootboxPityRule, type LootboxPityTriggerResponse, type LootboxRequest, type LootboxRewardRoll, type LootboxRewardSlot, LootboxService, type LootboxSupplyRule, type MailboxBroadcastDocument, type MailboxDefinition, type MailboxMessageDocument, MailboxMessageSource, MailboxMessageStatus, type MailboxMessageTypeDefinition, type MailboxSegmentDefinition, MarketGoodsType, MarketOfferStatus, MarketOfferType, MarketplaceAction, type MarketplaceActionCounter, type MarketplaceAuctionSettings, type MarketplaceAuctionState, type MarketplaceBidRefund, type MarketplaceBrowseResponse, type MarketplaceBuyOrderSettings, type MarketplaceCommissionOverride, type MarketplaceCommissionPolicy, type MarketplaceCreateOfferResponse, type MarketplaceDefinitions, type MarketplaceDirectTradeSettings, type MarketplaceGetDefinitionsResponse, type MarketplaceGroupedOfferView, type MarketplaceGroupedOffersResponse, type MarketplaceHistoryEntryView, type MarketplaceHistoryResponse, type MarketplaceListingSettings, type MarketplaceMatchingSettings, type MarketplaceMyStateResponse, type MarketplaceOfferResponse, type MarketplaceOfferView, type MarketplacePlaceBidResponse, type MarketplacePricePolicy, type MarketplaceRequest, MarketplaceService, type MarketplaceSettlementResponse, type MarketplaceTradabilityPolicy, MatchAction, type MatchDefinitions, type MatchRequest, MatchService, MatchStatus, type MatchesPageResponse, type MilestoneClaimEntry, type MilestoneClaimRef, type MilestoneDefinition, MultiplayerAction, MultiplayerChatMode, type MultiplayerDefinitions, type MultiplayerRequest, MultiplayerService, type MultiplayerSystemState, MultiplayerTopology, type NFTModel, type NFTNetworkBinding, type NFTTransactionDocument, type NFTWithdrawalResponse, type NftCollectionStats, type NftStatsContainer, type OpenCollectionChestResponse, type OpenPackResponse, type OperationFailure, type OperationFailureReason, type OperationResult, type OperationSuccess, type PackOpenResult, type PaymentProof, type PaymentRequirement, type PendingWithdrawalRef, PlatformAdapter, type PlatformBlockchainState, type PlatformLoginResponse, type PlayerEconomyTuningState, PlaytimeTracker, type PollResponse, PremiumAction, type PremiumAdReduction, type PremiumDefinitions, type PremiumDefinitionsResponse, type PremiumPurchaseResponse, type PremiumRequest, PremiumService, type PremiumStateResponse, type PremiumSubscription, type PriceOption, type PriceOptions, type PublishResponse, PurchaseAction, type PurchaseBatchResponse, type PurchaseDefinitions, type PurchaseReceiptRef, type PurchaseRequest, PurchaseService, type PurchaseValidationBatchResponse, type PurchaseValidationResponse, type PvPMatch, QuestAction, type QuestAvailability, type QuestClaimRef, type QuestCycleDefinition, type QuestDefinition, type QuestDefinitions, type QuestGroupCompletionDefinition, type QuestIdentity, type QuestLinking, type QuestObjectiveDefinition, QuestObjectiveSource, type QuestPhaseDefinition, type QuestPointsTrackView, QuestPrerequisiteMode, type QuestPresetBindings, type QuestPresetRegistry, type QuestProgressUpdate, type QuestRequest, type QuestReward, QuestService, QuestStatus, RaidMode, type RaidResponse, type RealtimeEnvelope, type RechargeConfig, type RecordShowResponse, ReferralAction, type ReferralDefinitions, type ReferralDefinitionsResponse, type ReferralInviteRewardState, type ReferralRequest, ReferralService, type RelativeWindow, type ResourceBundle, type ResourceConsume, type ResourceDualPartyResult, type ResourceEntry, ResourceEntryType, type ResourceGrant, type ResourceOperation, type ResourceTransferResult, type RetryWithdrawalResponse, RewardAction, type RewardDefinitions, type RewardDefinitionsResponse, type RewardRequest, RewardService, type RewardedVideoSettings, type RollActionData, type RoomListItem, type RoomMemberView, type RoomSnapshotResponse, RoomVisibility, type RoomsPageResponse, type ScalarCurveSpec, type ScheduleChain, type ScheduleChainPhase, ScheduleMode, type ScheduleSpec, type ScheduledWindow, type SdkEvents, SeasonAction, type SeasonDefinitions, type SeasonRequest, SeasonService, type SeasonTierRewardBundle, type SeasonTierRewardMultiplier, type SeasonTierRewardSet, type SegmentGate, type SendTradeOfferResponse, type SetUserCustomDataResponse, type SettingsInput, SocialAction, type SocialCounters, type SocialRequest, SocialService, type SocialTimelineEvent, type SolanaWithdrawalSignature, type SpecialApplyMultiplierResponse, SpecialChoiceMode, type SpecialChooseResponse, type SpecialClaimResponse, type SpecialModeOfferData, type SpecialPendingState, type SpendRewardDefinition, type SpendTokensBatchResponse, type SsoCodeFromUrl, type StatDefinition, type StatRequirement, type StatsPreset, StoreAction, type StoreDefinitions, type StorePurchaseRef, type StorePurchaseResponse, type StorePurchaseState, type StoreRequest, StoreService, StoreType, type StoredLocalizationTable, type SubmitScoreResponse, type SubmitScoresBatchResponse, type SuccessResponse, TimedBoostAction, type TimedBoostDefinitions, type TimedBoostRequest, TimedBoostService, TimedBoostStackingPolicy, TimedEventAction, type TimedEventDefinitions, type TimedEventGrantRef, type TimedEventInstanceRef, type TimedEventMilestoneRef, type TimedEventRequest, TimedEventService, type TimedEventSpendRef, TimelineEventType, type TimelineResponse, TitleAction, TitleConfig, TitleCustomDataAction, type TitleCustomDataDefinitions, type TitleCustomDataKeyDefinition, type TitleCustomDataRecord, type TitleCustomDataRequest, TitleCustomDataService, TitleDataBucket, TitleDataScope, type TitlePublicConfigurationModel, type TitleRequest, TitleService, type TokenCurrencyStats, type TokenStatsContainer, type TokenTransactionDocument, type TokenWithdrawalResponse, TradeOfferStatus, TransactionDirection, type TransactionHistoryResponse, type TriggerContext, type TriggerSource, TutorialAction, type TutorialAvailability, type TutorialBlockingPolicy, TutorialBoardAction, type TutorialBoardScript, type TutorialClaimResponse, type TutorialDefinitions, type TutorialFlowBatchResponse, type TutorialFlowDefinition, type TutorialFlowPolicy, type TutorialFlowResponse, TutorialFlowStatus, type TutorialFlowView, type TutorialGateCondition, TutorialGateMode, type TutorialGlobalSettings, type TutorialIdentity, type TutorialPresetBindings, type TutorialPresetRegistry, type TutorialRequest, TutorialRestartPolicy, type TutorialReward, TutorialScriptModule, type TutorialScriptedOutcome, type TutorialStepCompletion, TutorialStepCompletionMode, type TutorialStepDefinition, type TutorialStepEffects, type TutorialStepIdentity, type TutorialStepPolicy, type TutorialStepProgress, TypedEmitter, type UnequipAllCharactersResponse, type UnequipItemsResponse, type UnlockCharacterResponse, type UnlockCharactersBatchResponse, type UnstackableItemInstanceState, type Unsubscribe, type UpdateMatchResponse, type UpgradeCharacterLevelResponse, type UpgradeCharacterLevelsBatchResponse, type UpgradeItemLevelResponse, type UpgradeLevelsBatchResponse, type UpgradeLevelsOptions, type UpgradeStatLevelResponse, type UpgradeStatLevelsBatchResponse, type UsagePeriodRecord, type UsageReactivationEvent, type UsageTimeStats, type UseCollectibleJokerResponse, UserAction, type UserAdvertisingState, type UserBlockchainState, type UserBlockchainStateResponse, type UserCharactersState, type UserClaimRewardState, type UserCollectionState, type UserComebackState, type UserCommunityChestState, type UserCoopEventState, type UserCryptoComplianceCounters, type UserCryptoCurrencyState, UserCustomDataAction, type UserCustomDataBatchDeleteItem, type UserCustomDataBatchSetItem, type UserCustomDataDefinitions, type UserCustomDataKeyDefinition, type UserCustomDataRecord, type UserCustomDataRequest, UserCustomDataService, type UserCustomDataState, type UserDailyCalendarState, type UserDailyCounters, UserData, type UserDealNodeLifetimeCounts, type UserDealNodeState, type UserDealOfferActivationState, type UserDealOfferHistory, type UserDealOffersState, type UserDealOffersStateResponse, type UserDealSlotState, type UserDealTrackState, type UserDepositAddress, type UserEventTokenProgress, type UserEventTokensState, type UserGameLoopsState, type UserIdleAccrualState, type UserInventoryState, type UserKycState, type UserLeaderboardProgress, type UserLeaderboardsState, type UserLootboxPityCounter, type UserLootboxState, type UserMailboxState, type UserMarketplaceState, type UserMatchCreationLimitState, type UserMatchState, type UserPremiumState, type UserPublicDataModel, type UserPurchaseState, type UserQuestCycleState, type UserQuestObjectiveProgress, type UserQuestProgress, type UserQuestState, type UserReferralState, type UserReferralStateResponse, type UserRequest, type UserRewardState, type UserRewardsStateResponse, type UserSeasonState, type UserSeasonStateResponse, type UserSeasonsState, UserService, type UserSocialState, type UserState, type UserStateSlice, type UserStateVersions, type UserStoreState, type UserTimedBoostsState, type UserTimedEventStateResponse, type UserTutorialFlowState, type UserTutorialState, type UserTutorialStepState, type UserUsageState, type UserVirtualCurrencyState, type VirtualCurrencyDefinition, type VirtualCurrencyEconomy, type VirtualCurrencyPermissions, type WalletChallengeResponse, WalletLinkType, type WithdrawalSignatureResponse, type WithdrawalSplit, beginSsoRedirect, claimedMilestoneIDs, createIDosGamesClient, curveMultiplier, evaluateCurve, grantedPremiumTiers, isCurveConfigured, isFail, isMilestoneClaimed, isOk, normalizeBlockchainCategory, readSsoCodeFromUrl, roundAmount, zPaymentProof, zPriceOption, zPriceOptions };
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