@idlekit/cli 0.5.1 → 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -0
- package/dist/main.js +1220 -639
- package/dist/main.js.map +49 -42
- package/dist/runtime/workers/entry.js +758 -269
- package/dist/runtime/workers/entry.js.map +25 -19
- package/package.json +2 -2
package/README.md
CHANGED
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@@ -55,6 +55,31 @@ bun run --cwd packages/cli dev -- experience ../../examples/tutorials/14-orbital
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--format json
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```
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## Large monetary values
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`compare`, `tune` and `balance` support `--engine breakInfinity`, alongside the
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existing simulation commands. Number remains the default; `scenario.engine`
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does not choose the runtime. Use the explicit flag when scenario amounts exceed
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Number's range, and use engine operations in custom models and objectives.
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Construct plugin amounts with the supplied `ctx.E`. When adapting a game that
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uses its own Decimal library, convert amounts through decimal text with
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`ctx.E.from(text)` at the boundary, including costs, rewards and returned state.
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Separate game SDK and CLI bundles can contain different Decimal constructors.
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```sh
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idk compare ./a.json ./b.json --engine breakInfinity --metric endNetWorth
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idk tune ./a.json --tune ./tune.json --engine breakInfinity
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idk balance ./workflow.json --engine breakInfinity --format md
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```
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Compare preserves monetary text, while tuning objectives such as
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`endNetWorthLog10` produce finite logarithmic scores. Replay artifacts retain the
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selected engine. Balance supports decimal-string currency targets and results;
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CSV parameter edits, time/count metrics and sensitivity knobs remain finite
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Numbers. See the [balance guide](https://github.com/imjlk/idlekit/blob/main/docs/balance-sheets.md)
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for target syntax and engine-specific freshness checks. breakEternity remains experimental.
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## Runtime
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`@idlekit/cli` is maintained as a Bun-first CLI package.
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