@idetik/core 0.37.1 → 0.39.0

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Files changed (30) hide show
  1. package/dist/index.d.ts +11 -3
  2. package/dist/index.js +1181 -1004
  3. package/dist/index.js.map +1 -1
  4. package/dist/index.umd.cjs +66 -30
  5. package/dist/index.umd.cjs.map +1 -1
  6. package/dist/types/src/core/layer.d.ts +6 -2
  7. package/dist/types/src/core/layer.d.ts.map +1 -1
  8. package/dist/types/src/core/renderable_object.d.ts +3 -0
  9. package/dist/types/src/core/renderable_object.d.ts.map +1 -1
  10. package/dist/types/src/layers/volume_layer.d.ts +1 -0
  11. package/dist/types/src/layers/volume_layer.d.ts.map +1 -1
  12. package/dist/types/src/objects/renderable/image_renderable.d.ts.map +1 -1
  13. package/dist/types/src/objects/renderable/label_image_renderable.d.ts.map +1 -1
  14. package/dist/types/src/objects/renderable/points_renderable.d.ts.map +1 -1
  15. package/dist/types/src/objects/renderable/projected_line_renderable.d.ts.map +1 -1
  16. package/dist/types/src/renderers/shaders/index.d.ts +1 -1
  17. package/dist/types/src/renderers/shaders/index.d.ts.map +1 -1
  18. package/dist/types/src/renderers/webgl_depth_target.d.ts +16 -0
  19. package/dist/types/src/renderers/webgl_depth_target.d.ts.map +1 -0
  20. package/dist/types/src/renderers/webgl_renderer.d.ts +8 -3
  21. package/dist/types/src/renderers/webgl_renderer.d.ts.map +1 -1
  22. package/dist/types/src/renderers/webgl_state.d.ts +7 -1
  23. package/dist/types/src/renderers/webgl_state.d.ts.map +1 -1
  24. package/dist/types/src/renderers/webgl_textures.d.ts +2 -0
  25. package/dist/types/src/renderers/webgl_textures.d.ts.map +1 -1
  26. package/package.json +1 -1
  27. package/dist/types/src/math/sort_by_distance.d.ts +0 -13
  28. package/dist/types/src/math/sort_by_distance.d.ts.map +0 -1
  29. package/dist/types/test/sort_by_distance.test.d.ts +0 -2
  30. package/dist/types/test/sort_by_distance.test.d.ts.map +0 -1
package/dist/index.d.ts CHANGED
@@ -395,7 +395,7 @@ declare class WireframeGeometry extends Geometry {
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  constructor(geometry: Geometry);
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  }
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- type Shader = "floatScalarImage" | "floatVolume" | "intLabelImage" | "intScalarImage" | "intVolume" | "labelImage" | "points" | "projectedLine" | "uintScalarImage" | "uintVolume" | "wireframe";
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+ type Shader = "floatScalarImage" | "floatVolume" | "intLabelImage" | "intScalarImage" | "intVolume" | "labelImage" | "points" | "projectedLine" | "uintScalarImage" | "uintVolume" | "wireframe" | "meshDepth" | "pointsDepth" | "projectedLineDepth";
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  /** @group Layer Configuration */
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  type ColorLike = Color | vec3 | vec4 | string;
@@ -437,6 +437,7 @@ declare abstract class RenderableObject extends Node {
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  private geometry_;
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  private wireframeGeometry_;
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  private programName_;
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+ private depthProgramName_;
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  private cullFaceMode_;
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  setTexture(index: number, texture: Texture): void;
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  protected clearTextures(): void;
@@ -448,8 +449,10 @@ declare abstract class RenderableObject extends Node {
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  get transform(): TrsTransform;
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  set geometry(geometry: Geometry);
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  get programName(): Shader | null;
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+ get depthProgramName(): Shader | null;
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  get boundingBox(): Box3;
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  protected set programName(programName: Shader);
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+ protected set depthProgramName(programName: Shader);
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  get cullFaceMode(): CullingMode;
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  set cullFaceMode(mode: CullingMode);
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  /**
@@ -504,11 +507,12 @@ declare class EventDispatcher {
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  /** @group Layers */
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  type LayerState = "initialized" | "loading" | "ready";
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- type BlendMode = "none" | "normal" | "additive" | "subtractive" | "multiply" | "premultiplied";
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+ type BlendMode = "none" | "normal" | "additive" | "subtractive" | "multiply" | "premultipliedOver";
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  type StateChangeCallback = (newState: LayerState, prevState?: LayerState) => void;
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  interface LayerProps {
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  opacity?: number;
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  blendMode?: BlendMode;
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+ occludes?: boolean;
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  }
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  /**
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  * Abstract base class for everything that can be added to a viewport.
@@ -534,7 +538,10 @@ declare abstract class Layer {
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  private readonly callbacks_;
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  private opacity_;
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  blendMode: BlendMode;
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- constructor({ opacity, blendMode }?: LayerProps);
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+ occludes: boolean;
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+ protected requiresSceneDepth_: boolean;
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+ constructor({ opacity, blendMode, occludes, }?: LayerProps);
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+ get requiresSceneDepth(): boolean;
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  get opacity(): number;
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  set opacity(value: number);
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  abstract update(viewport?: Viewport): void;
@@ -1569,6 +1576,7 @@ type VolumeLayerProps = {
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  /** @group Layers */
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  declare class VolumeLayer extends Layer implements ChannelsEnabled {
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  readonly type = "VolumeLayer";
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+ protected requiresSceneDepth_: boolean;
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  private readonly source_;
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  private readonly sliceCoords_;
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  private readonly currentVolumes_;