@ian2018cs/agenthub 0.1.34 → 0.1.36
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/index-BFl_Dhvn.css +32 -0
- package/dist/assets/index-IiiL0NTz.js +151 -0
- package/dist/assets/{vendor-icons-CX_nKP5H.js → vendor-icons-CDkQcAKw.js} +1 -1
- package/dist/index.html +3 -3
- package/package.json +1 -1
- package/server/cli.js +44 -5
- package/server/index.js +4 -0
- package/server/middleware/auth.js +14 -1
- package/server/routes/auth.js +3 -3
- package/server/routes/mcp-repos.js +630 -0
- package/server/routes/mcp.js +11 -0
- package/server/routes/skills.js +20 -11
- package/server/services/codex-mcp.js +148 -0
- package/server/services/feishu/command-handler.js +2 -2
- package/server/services/feishu/feishu-engine.js +2 -2
- package/server/services/system-mcp-repo.js +105 -0
- package/server/services/system-repo.js +116 -0
- package/server/services/user-directories.js +25 -6
- package/dist/assets/index-Cuc7jDbP.css +0 -32
- package/dist/assets/index-Dtp8bFzY.js +0 -151
- package/server/builtin-skills/.gitkeep +0 -0
- package/server/builtin-skills/html-deploy/SKILL.md +0 -40
- package/server/builtin-skills/html-deploy/scripts/delete.py +0 -31
- package/server/builtin-skills/html-deploy/scripts/deploy.py +0 -36
- package/server/builtin-skills/html-deploy/scripts/update.py +0 -38
- package/server/services/builtin-skills.js +0 -182
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---
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name: html-deploy
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description: 将 HTML 内容部署为可访问的网页。使用场景:(1) 用户要求将生成的 HTML/网页部署上线或发布,(2) 用户要求更新已部署的页面内容,(3) 用户要求删除已部署的页面,(4) 用户提到"部署"、"发布"、"上线"HTML 页面,(5) 用户要求预览生成的网页效果。
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---
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# HTML Deploy
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将 HTML 内容部署到远程服务,生成可访问的 URL。
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## 使用流程
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1. 根据用户需求生成完整的 HTML 页面,写入文件
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2. 调用脚本部署、更新或删除,传入相应参数
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3. 将结果告知用户
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### 部署新页面
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```bash
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python3 skills/html-deploy/scripts/deploy.py <html_file>
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```
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### 更新已有页面
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从之前的部署 URL 中提取 page_id(UUID 部分):
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```bash
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python3 skills/html-deploy/scripts/update.py <page_id> <html_file>
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```
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page_id 不存在时会报 404 错误。
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### 删除已有页面
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从之前的部署 URL 中提取 page_id(UUID 部分):
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```bash
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python3 skills/html-deploy/scripts/delete.py <page_id>
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```
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page_id 不存在时会报 404 错误。
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#!/usr/bin/env python3
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"""删除已部署的页面。
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用法: delete.py <page_id>
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输出: 删除结果
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"""
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import sys
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import json
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import urllib.request
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API_BASE = "http://10.0.0.252:11004"
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def main():
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if len(sys.argv) != 2:
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print(f"用法: {sys.argv[0]} <page_id>", file=sys.stderr)
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sys.exit(1)
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page_id = sys.argv[1]
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req = urllib.request.Request(
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f"{API_BASE}/deploy/{page_id}",
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method="DELETE",
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)
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with urllib.request.urlopen(req) as resp:
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result = json.loads(resp.read())
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print(result["detail"])
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if __name__ == "__main__":
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main()
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#!/usr/bin/env python3
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"""部署 HTML 文件为网页。
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用法: deploy.py <html_file>
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输出: 部署成功后的访问 URL
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"""
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import sys
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import json
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import urllib.request
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API_BASE = "http://10.0.0.252:11004"
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def main():
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if len(sys.argv) != 2:
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print(f"用法: {sys.argv[0]} <html_file>", file=sys.stderr)
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sys.exit(1)
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with open(sys.argv[1], "r", encoding="utf-8") as f:
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html = f.read()
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data = json.dumps({"html": html}).encode("utf-8")
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req = urllib.request.Request(
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f"{API_BASE}/deploy",
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data=data,
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headers={"Content-Type": "application/json"},
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method="POST",
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)
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with urllib.request.urlopen(req) as resp:
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result = json.loads(resp.read())
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print(result["url"])
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if __name__ == "__main__":
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main()
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#!/usr/bin/env python3
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"""更新已部署的页面内容。
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用法: update.py <page_id> <html_file>
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输出: 更新成功后的访问 URL
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"""
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import sys
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import json
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import urllib.request
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API_BASE = "http://10.0.0.252:11004"
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def main():
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if len(sys.argv) != 3:
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print(f"用法: {sys.argv[0]} <page_id> <html_file>", file=sys.stderr)
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sys.exit(1)
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page_id = sys.argv[1]
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with open(sys.argv[2], "r", encoding="utf-8") as f:
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html = f.read()
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data = json.dumps({"html": html}).encode("utf-8")
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req = urllib.request.Request(
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f"{API_BASE}/deploy/{page_id}",
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data=data,
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headers={"Content-Type": "application/json"},
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method="PUT",
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)
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with urllib.request.urlopen(req) as resp:
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result = json.loads(resp.read())
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print(result["url"])
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if __name__ == "__main__":
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main()
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import { promises as fs } from 'fs';
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import path from 'path';
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import { fileURLToPath } from 'url';
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import { getUserPaths } from './user-directories.js';
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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// Path to built-in skills directory
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const BUILTIN_SKILLS_DIR = path.join(__dirname, '../builtin-skills');
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// State file version for future migrations
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const STATE_VERSION = 1;
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/**
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* Get list of all available built-in skills
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*/
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export async function getBuiltinSkills() {
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const skills = [];
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try {
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const entries = await fs.readdir(BUILTIN_SKILLS_DIR, { withFileTypes: true });
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for (const entry of entries) {
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if (entry.isDirectory() && !entry.name.startsWith('.')) {
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const skillPath = path.join(BUILTIN_SKILLS_DIR, entry.name);
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// Check for SKILLS.md or SKILL.md
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const skillsFile = path.join(skillPath, 'SKILLS.md');
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const skillFile = path.join(skillPath, 'SKILL.md');
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try {
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// Try SKILLS.md first, then SKILL.md
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let found = false;
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try {
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await fs.access(skillsFile);
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found = true;
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} catch {
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await fs.access(skillFile);
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found = true;
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}
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if (found) {
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skills.push({
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name: entry.name,
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path: skillPath
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});
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}
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} catch {
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// Skip if neither file exists
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}
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}
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}
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} catch (err) {
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if (err.code !== 'ENOENT') {
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console.error('Error reading builtin skills:', err);
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}
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}
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return skills;
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}
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/**
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* Get path to user's builtin skills state file
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*/
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function getStatePath(userUuid) {
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const userPaths = getUserPaths(userUuid);
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return path.join(userPaths.claudeDir, '.builtin-skills-state.json');
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}
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/**
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* Load user's builtin skills state
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*/
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export async function loadBuiltinSkillsState(userUuid) {
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try {
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const statePath = getStatePath(userUuid);
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const content = await fs.readFile(statePath, 'utf-8');
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return JSON.parse(content);
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} catch {
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return {
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version: STATE_VERSION,
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removedSkills: []
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};
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}
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}
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/**
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* Save user's builtin skills state
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*/
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export async function saveBuiltinSkillsState(userUuid, state) {
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const statePath = getStatePath(userUuid);
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await fs.writeFile(statePath, JSON.stringify(state, null, 2));
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}
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/**
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* Initialize built-in skills for a user
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* Creates symlinks for all built-in skills not in user's removed list
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* Also cleans up dangling symlinks from deleted built-in skills
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*/
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export async function initBuiltinSkills(userUuid) {
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const userPaths = getUserPaths(userUuid);
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const builtinSkills = await getBuiltinSkills();
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const state = await loadBuiltinSkillsState(userUuid);
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// Clean up dangling symlinks pointing to removed built-in skills
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try {
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const entries = await fs.readdir(userPaths.skillsDir, { withFileTypes: true });
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for (const entry of entries) {
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const entryPath = path.join(userPaths.skillsDir, entry.name);
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try {
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const stat = await fs.lstat(entryPath);
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if (!stat.isSymbolicLink()) continue;
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const target = await fs.readlink(entryPath);
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const realBuiltinDir = await fs.realpath(BUILTIN_SKILLS_DIR);
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const resolvedTarget = path.resolve(path.dirname(entryPath), target);
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// Only clean up symlinks that point into builtin-skills directory
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if (!resolvedTarget.startsWith(realBuiltinDir)) continue;
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// Check if the symlink target still exists
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try {
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await fs.access(resolvedTarget);
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} catch {
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// Target no longer exists, remove the dangling symlink
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await fs.unlink(entryPath);
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console.log(`Removed dangling builtin skill symlink: ${entry.name}`);
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}
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} catch (err) {
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// Ignore errors on individual entries
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}
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}
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} catch (err) {
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if (err.code !== 'ENOENT') {
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console.error('Error cleaning up builtin skill symlinks:', err);
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}
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}
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// Create symlinks for new built-in skills
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for (const skill of builtinSkills) {
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// Skip if user has explicitly removed this skill
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if (state.removedSkills.includes(skill.name)) {
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continue;
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}
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const linkPath = path.join(userPaths.skillsDir, skill.name);
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try {
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// Check if link already exists
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await fs.lstat(linkPath);
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// Link exists, skip
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} catch {
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// Link doesn't exist, create it
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try {
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await fs.symlink(skill.path, linkPath);
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console.log(`Created builtin skill symlink: ${skill.name}`);
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} catch (err) {
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console.error(`Error creating builtin skill symlink ${skill.name}:`, err);
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}
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}
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}
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}
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/**
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* Mark a built-in skill as removed by user
|
|
165
|
-
*/
|
|
166
|
-
export async function markBuiltinSkillRemoved(userUuid, skillName) {
|
|
167
|
-
const state = await loadBuiltinSkillsState(userUuid);
|
|
168
|
-
|
|
169
|
-
if (!state.removedSkills.includes(skillName)) {
|
|
170
|
-
state.removedSkills.push(skillName);
|
|
171
|
-
await saveBuiltinSkillsState(userUuid, state);
|
|
172
|
-
}
|
|
173
|
-
}
|
|
174
|
-
|
|
175
|
-
/**
|
|
176
|
-
* Check if a path is a built-in skill
|
|
177
|
-
*/
|
|
178
|
-
export function isBuiltinSkillPath(realPath) {
|
|
179
|
-
return realPath?.includes('/builtin-skills/') ?? false;
|
|
180
|
-
}
|
|
181
|
-
|
|
182
|
-
export { BUILTIN_SKILLS_DIR };
|