@iam-protocol/pulse-sdk 0.1.0 → 0.1.1

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package/dist/index.d.mts CHANGED
@@ -50,6 +50,8 @@ interface CaptureOptions {
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  minDurationMs?: number;
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  /** Maximum capture duration in ms. Auto-stops if signal hasn't fired. Default: 60000 */
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  maxDurationMs?: number;
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+ /** Called with RMS audio level (0-1) on each buffer during audio capture (~4x per second). */
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+ onAudioLevel?: (rms: number) => void;
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  }
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  /** Stage of a capture session */
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  type CaptureStage = "audio" | "motion" | "touch";
@@ -118,7 +120,7 @@ declare class PulseSession {
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  private motionData;
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  private touchData;
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  constructor(config: ResolvedConfig, touchElement?: HTMLElement);
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- startAudio(): Promise<void>;
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+ startAudio(onAudioLevel?: (rms: number) => void): Promise<void>;
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  stopAudio(): Promise<AudioCapture | null>;
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  skipAudio(): void;
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  startMotion(): Promise<void>;
package/dist/index.d.ts CHANGED
@@ -50,6 +50,8 @@ interface CaptureOptions {
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  minDurationMs?: number;
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  /** Maximum capture duration in ms. Auto-stops if signal hasn't fired. Default: 60000 */
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  maxDurationMs?: number;
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+ /** Called with RMS audio level (0-1) on each buffer during audio capture (~4x per second). */
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+ onAudioLevel?: (rms: number) => void;
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  }
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  /** Stage of a capture session */
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  type CaptureStage = "audio" | "motion" | "touch";
@@ -118,7 +120,7 @@ declare class PulseSession {
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  private motionData;
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  private touchData;
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  constructor(config: ResolvedConfig, touchElement?: HTMLElement);
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- startAudio(): Promise<void>;
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+ startAudio(onAudioLevel?: (rms: number) => void): Promise<void>;
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  stopAudio(): Promise<AudioCapture | null>;
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  skipAudio(): void;
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  startMotion(): Promise<void>;
package/dist/index.js CHANGED
@@ -13043,7 +13043,8 @@ async function captureAudio(options = {}) {
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  const {
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  signal,
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  minDurationMs = MIN_CAPTURE_MS,
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- maxDurationMs = MAX_CAPTURE_MS
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+ maxDurationMs = MAX_CAPTURE_MS,
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+ onAudioLevel
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  } = options;
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  const stream = await navigator.mediaDevices.getUserMedia({
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  audio: {
@@ -13063,7 +13064,13 @@ async function captureAudio(options = {}) {
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  const bufferSize = 4096;
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  const processor = ctx.createScriptProcessor(bufferSize, 1, 1);
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  processor.onaudioprocess = (e2) => {
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- chunks.push(new Float32Array(e2.inputBuffer.getChannelData(0)));
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+ const data = e2.inputBuffer.getChannelData(0);
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+ chunks.push(new Float32Array(data));
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+ if (onAudioLevel) {
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+ let sum = 0;
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+ for (let i = 0; i < data.length; i++) sum += data[i] * data[i];
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+ onAudioLevel(Math.sqrt(sum / data.length));
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+ }
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  };
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  source.connect(processor);
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  processor.connect(ctx.destination);
@@ -13880,13 +13887,14 @@ var PulseSession = class {
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  this.touchElement = touchElement;
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  }
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  // --- Audio ---
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- async startAudio() {
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+ async startAudio(onAudioLevel) {
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  if (this.audioStageState !== "idle")
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  throw new Error("Audio capture already started");
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  this.audioStageState = "capturing";
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  this.audioController = new AbortController();
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  this.audioPromise = captureAudio({
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- signal: this.audioController.signal
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+ signal: this.audioController.signal,
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+ onAudioLevel
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  }).catch(() => null);
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  }
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  async stopAudio() {