@ia-ccun/code-agent-cli 0.0.2 → 0.0.4-8.beta.1

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Files changed (189) hide show
  1. package/README.md +92 -11
  2. package/bin/cli.js +212 -59
  3. package/config/agent/APPEND_SYSTEM.md +46 -5
  4. package/config/agent/bin/fd +0 -0
  5. package/config/agent/bin/rg +0 -0
  6. package/config/agent/dangerous-patterns.json +106 -0
  7. package/config/agent/extensions/aicode-tips.ts +191 -0
  8. package/config/agent/extensions/bash-check.ts +227 -0
  9. package/config/agent/extensions/context-monitor.ts +275 -0
  10. package/config/agent/extensions/context.ts +1 -0
  11. package/config/agent/extensions/custom-footer.ts +33 -2
  12. package/config/agent/extensions/custom.ts +24 -91
  13. package/config/agent/extensions/error-monitor.ts +142 -0
  14. package/config/agent/extensions/msg-debug.ts +185 -0
  15. package/config/agent/extensions/review.ts +4 -0
  16. package/config/agent/extensions/working-msg.ts +39 -20
  17. package/config/agent/mcp.json +4 -0
  18. package/config/agent/models.json +16 -43
  19. package/config/agent/prompts/code-simplifier.md +51 -0
  20. package/config/agent/prompts/feat.md +2 -2
  21. package/config/agent/prompts/git-commit.md +9 -15
  22. package/config/agent/prompts/init-project.md +2 -1
  23. package/config/agent/prompts/workflow.md +3 -2
  24. package/config/agent/settings.json +17 -5
  25. package/config/agent/skills/brainstorming/SKILL.md +167 -0
  26. package/config/agent/skills/brainstorming/scripts/frame-template.html +214 -0
  27. package/config/agent/skills/brainstorming/scripts/helper.js +88 -0
  28. package/config/agent/skills/brainstorming/scripts/server.cjs +338 -0
  29. package/config/agent/skills/brainstorming/scripts/start-server.sh +153 -0
  30. package/config/agent/skills/brainstorming/scripts/stop-server.sh +55 -0
  31. package/config/agent/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
  32. package/config/agent/skills/brainstorming/visual-companion.md +286 -0
  33. package/config/agent/skills/code-review/SKILL.md +4 -2
  34. package/config/agent/skills/commit/SKILL.md +10 -5
  35. package/config/agent/skills/csv-data-summarizer/SKILL.md +2 -1
  36. package/config/agent/skills/design-md/README.md +34 -0
  37. package/config/agent/skills/design-md/SKILL.md +172 -0
  38. package/config/agent/skills/design-md/examples/DESIGN.md +154 -0
  39. package/config/agent/skills/dispatching-parallel-agents/SKILL.md +185 -0
  40. package/config/agent/skills/executing-plans/SKILL.md +73 -0
  41. package/config/agent/skills/find-skills/SKILL.md +5 -1
  42. package/config/agent/skills/finishing-a-development-branch/SKILL.md +204 -0
  43. package/config/agent/skills/fireworks-tech-graph/LICENSE +21 -0
  44. package/config/agent/skills/fireworks-tech-graph/README.md +528 -0
  45. package/config/agent/skills/fireworks-tech-graph/README.zh.md +499 -0
  46. package/config/agent/skills/fireworks-tech-graph/SKILL.md +537 -0
  47. package/config/agent/skills/fireworks-tech-graph/agentloop-core.svg +101 -0
  48. package/config/agent/skills/fireworks-tech-graph/agents/openai.yaml +4 -0
  49. package/config/agent/skills/fireworks-tech-graph/assets/samples/sample-style1-flat.png +0 -0
  50. package/config/agent/skills/fireworks-tech-graph/assets/samples/sample-style2-dark.png +0 -0
  51. package/config/agent/skills/fireworks-tech-graph/assets/samples/sample-style3-blueprint.png +0 -0
  52. package/config/agent/skills/fireworks-tech-graph/assets/samples/sample-style4-notion.png +0 -0
  53. package/config/agent/skills/fireworks-tech-graph/assets/samples/sample-style5-glass.png +0 -0
  54. package/config/agent/skills/fireworks-tech-graph/assets/samples/sample-style6-claude.png +0 -0
  55. package/config/agent/skills/fireworks-tech-graph/assets/samples/sample-style7-openai.png +0 -0
  56. package/config/agent/skills/fireworks-tech-graph/fixtures/agent-memory-types-style4.json +181 -0
  57. package/config/agent/skills/fireworks-tech-graph/fixtures/api-flow-style7.json +40 -0
  58. package/config/agent/skills/fireworks-tech-graph/fixtures/mem0-style1.json +297 -0
  59. package/config/agent/skills/fireworks-tech-graph/fixtures/microservices-style3.json +64 -0
  60. package/config/agent/skills/fireworks-tech-graph/fixtures/multi-agent-style5.json +45 -0
  61. package/config/agent/skills/fireworks-tech-graph/fixtures/system-architecture-style6.json +48 -0
  62. package/config/agent/skills/fireworks-tech-graph/fixtures/tool-call-style2.json +182 -0
  63. package/config/agent/skills/fireworks-tech-graph/package.json +42 -0
  64. package/config/agent/skills/fireworks-tech-graph/references/icons.md +406 -0
  65. package/config/agent/skills/fireworks-tech-graph/references/style-1-flat-icon.md +108 -0
  66. package/config/agent/skills/fireworks-tech-graph/references/style-2-dark-terminal.md +107 -0
  67. package/config/agent/skills/fireworks-tech-graph/references/style-3-blueprint.md +113 -0
  68. package/config/agent/skills/fireworks-tech-graph/references/style-4-notion-clean.md +94 -0
  69. package/config/agent/skills/fireworks-tech-graph/references/style-5-glassmorphism.md +125 -0
  70. package/config/agent/skills/fireworks-tech-graph/references/style-6-claude-official.md +209 -0
  71. package/config/agent/skills/fireworks-tech-graph/references/style-7-openai.md +215 -0
  72. package/config/agent/skills/fireworks-tech-graph/references/style-diagram-matrix.md +135 -0
  73. package/config/agent/skills/fireworks-tech-graph/references/svg-layout-best-practices.md +100 -0
  74. package/config/agent/skills/fireworks-tech-graph/scripts/README.md +244 -0
  75. package/config/agent/skills/fireworks-tech-graph/scripts/generate-diagram.sh +157 -0
  76. package/config/agent/skills/fireworks-tech-graph/scripts/generate-from-template.py +1556 -0
  77. package/config/agent/skills/fireworks-tech-graph/scripts/test-all-styles.sh +135 -0
  78. package/config/agent/skills/fireworks-tech-graph/scripts/validate-svg.sh +292 -0
  79. package/config/agent/skills/fireworks-tech-graph/templates/agent-architecture.svg +28 -0
  80. package/config/agent/skills/fireworks-tech-graph/templates/architecture.svg +23 -0
  81. package/config/agent/skills/fireworks-tech-graph/templates/comparison-matrix.svg +14 -0
  82. package/config/agent/skills/fireworks-tech-graph/templates/data-flow.svg +28 -0
  83. package/config/agent/skills/fireworks-tech-graph/templates/er-diagram.svg +21 -0
  84. package/config/agent/skills/fireworks-tech-graph/templates/flowchart.svg +21 -0
  85. package/config/agent/skills/fireworks-tech-graph/templates/sequence.svg +20 -0
  86. package/config/agent/skills/fireworks-tech-graph/templates/state-machine.svg +20 -0
  87. package/config/agent/skills/fireworks-tech-graph/templates/timeline.svg +19 -0
  88. package/config/agent/skills/fireworks-tech-graph/templates/use-case.svg +21 -0
  89. package/config/agent/skills/frontend-design/SKILL.md +4 -1
  90. package/config/agent/skills/hello/SKILL.md +5 -2
  91. package/config/agent/skills/impeccable/adapt/SKILL.md +204 -0
  92. package/config/agent/skills/impeccable/animate/SKILL.md +177 -0
  93. package/config/agent/skills/impeccable/arrange/SKILL.md +127 -0
  94. package/config/agent/skills/impeccable/audit/SKILL.md +128 -0
  95. package/config/agent/skills/impeccable/bolder/SKILL.md +119 -0
  96. package/config/agent/skills/impeccable/clarify/SKILL.md +185 -0
  97. package/config/agent/skills/impeccable/colorize/SKILL.md +145 -0
  98. package/config/agent/skills/impeccable/critique/SKILL.md +122 -0
  99. package/config/agent/skills/impeccable/delight/SKILL.md +306 -0
  100. package/config/agent/skills/impeccable/distill/SKILL.md +124 -0
  101. package/config/agent/skills/impeccable/extract/SKILL.md +94 -0
  102. package/config/agent/skills/impeccable/frontend-design/reference/color-and-contrast.md +132 -0
  103. package/config/agent/skills/impeccable/frontend-design/reference/interaction-design.md +123 -0
  104. package/config/agent/skills/impeccable/frontend-design/reference/motion-design.md +99 -0
  105. package/config/agent/skills/impeccable/frontend-design/reference/responsive-design.md +114 -0
  106. package/config/agent/skills/impeccable/frontend-design/reference/spatial-design.md +100 -0
  107. package/config/agent/skills/impeccable/frontend-design/reference/typography.md +133 -0
  108. package/config/agent/skills/impeccable/frontend-design/reference/ux-writing.md +107 -0
  109. package/config/agent/skills/impeccable/harden/SKILL.md +357 -0
  110. package/config/agent/skills/impeccable/normalize/SKILL.md +73 -0
  111. package/config/agent/skills/impeccable/onboard/SKILL.md +248 -0
  112. package/config/agent/skills/impeccable/optimize/SKILL.md +268 -0
  113. package/config/agent/skills/impeccable/overdrive/SKILL.md +144 -0
  114. package/config/agent/skills/impeccable/polish/SKILL.md +205 -0
  115. package/config/agent/skills/impeccable/quieter/SKILL.md +105 -0
  116. package/config/agent/skills/impeccable/teach-impeccable/SKILL.md +71 -0
  117. package/config/agent/skills/impeccable/typeset/SKILL.md +118 -0
  118. package/config/agent/skills/librarian/SKILL.md +5 -1
  119. package/config/agent/skills/markdown-to-html/SKILL.md +5 -2
  120. package/config/agent/skills/owasp-security/SKILL.md +539 -0
  121. package/config/agent/skills/pr/SKILL.md +5 -2
  122. package/config/agent/skills/receiving-code-review/SKILL.md +216 -0
  123. package/config/agent/skills/refactor/SKILL.md +5 -2
  124. package/config/agent/skills/requesting-code-review/SKILL.md +108 -0
  125. package/config/agent/skills/requesting-code-review/code-reviewer.md +146 -0
  126. package/config/agent/skills/session-learning/SKILL.md +185 -0
  127. package/config/agent/skills/skill-creator/SKILL.md +339 -213
  128. package/config/agent/skills/skill-creator/agents/analyzer.md +274 -0
  129. package/config/agent/skills/skill-creator/agents/comparator.md +202 -0
  130. package/config/agent/skills/skill-creator/agents/grader.md +223 -0
  131. package/config/agent/skills/skill-creator/assets/eval_review.html +146 -0
  132. package/config/agent/skills/skill-creator/eval-viewer/generate_review.py +471 -0
  133. package/config/agent/skills/skill-creator/eval-viewer/viewer.html +1325 -0
  134. package/config/agent/skills/skill-creator/references/schemas.md +430 -0
  135. package/config/agent/skills/skill-creator/scripts/__init__.py +0 -0
  136. package/config/agent/skills/skill-creator/scripts/aggregate_benchmark.py +401 -0
  137. package/config/agent/skills/skill-creator/scripts/generate_report.py +326 -0
  138. package/config/agent/skills/skill-creator/scripts/improve_description.py +248 -0
  139. package/config/agent/skills/skill-creator/scripts/package_skill.py +33 -7
  140. package/config/agent/skills/skill-creator/scripts/quick_validate.py +11 -3
  141. package/config/agent/skills/skill-creator/scripts/run_eval.py +310 -0
  142. package/config/agent/skills/skill-creator/scripts/run_loop.py +332 -0
  143. package/config/agent/skills/skill-creator/scripts/utils.py +47 -0
  144. package/config/agent/skills/subagent-driven-development/SKILL.md +280 -0
  145. package/config/agent/skills/subagent-driven-development/code-quality-reviewer-prompt.md +26 -0
  146. package/config/agent/skills/subagent-driven-development/implementer-prompt.md +113 -0
  147. package/config/agent/skills/subagent-driven-development/spec-reviewer-prompt.md +61 -0
  148. package/config/agent/skills/systematic-debugging/CREATION-LOG.md +119 -0
  149. package/config/agent/skills/systematic-debugging/SKILL.md +300 -0
  150. package/config/agent/skills/systematic-debugging/condition-based-waiting-example.ts +158 -0
  151. package/config/agent/skills/systematic-debugging/condition-based-waiting.md +115 -0
  152. package/config/agent/skills/systematic-debugging/defense-in-depth.md +122 -0
  153. package/config/agent/skills/systematic-debugging/find-polluter.sh +63 -0
  154. package/config/agent/skills/systematic-debugging/root-cause-tracing.md +169 -0
  155. package/config/agent/skills/systematic-debugging/test-academic.md +14 -0
  156. package/config/agent/skills/systematic-debugging/test-pressure-1.md +58 -0
  157. package/config/agent/skills/systematic-debugging/test-pressure-2.md +68 -0
  158. package/config/agent/skills/systematic-debugging/test-pressure-3.md +69 -0
  159. package/config/agent/skills/test-driven-development/SKILL.md +375 -0
  160. package/config/agent/skills/test-driven-development/testing-anti-patterns.md +299 -0
  161. package/config/agent/skills/ui-ux-pro-max/SKILL.md +4 -1
  162. package/config/agent/skills/unit-test/SKILL.md +4 -2
  163. package/config/agent/skills/using-git-worktrees/SKILL.md +222 -0
  164. package/config/agent/skills/using-superpowers/SKILL.md +118 -0
  165. package/config/agent/skills/using-superpowers/references/codex-tools.md +25 -0
  166. package/config/agent/skills/using-superpowers/references/gemini-tools.md +33 -0
  167. package/config/agent/skills/verification-before-completion/SKILL.md +142 -0
  168. package/config/agent/skills/writing-plans/SKILL.md +148 -0
  169. package/config/agent/skills/writing-plans/plan-document-reviewer-prompt.md +49 -0
  170. package/config/agent/skills/writing-skills/SKILL.md +669 -0
  171. package/config/agent/skills/writing-skills/anthropic-best-practices.md +1150 -0
  172. package/config/agent/skills/writing-skills/examples/CLAUDE_MD_TESTING.md +189 -0
  173. package/config/agent/skills/writing-skills/graphviz-conventions.dot +172 -0
  174. package/config/agent/skills/writing-skills/persuasion-principles.md +187 -0
  175. package/config/agent/skills/writing-skills/render-graphs.js +168 -0
  176. package/config/agent/skills/writing-skills/testing-skills-with-subagents.md +384 -0
  177. package/config.json +23 -2
  178. package/dist/banner.js +3 -3
  179. package/dist/banner.js.map +1 -1
  180. package/package.json +20 -15
  181. package/scripts/banner.txt +6 -0
  182. package/scripts/postinstall.js +203 -11
  183. package/config/agent/prompts/git-rollback.md +0 -91
  184. package/config/agent/prompts/git-worktree.md +0 -277
  185. package/config/agent/prompts/help.md +0 -10
  186. package/config/agent/skills/github/SKILL.md +0 -47
  187. package/config/agent/skills/skill-creator/references/output-patterns.md +0 -82
  188. package/config/agent/skills/skill-creator/references/workflows.md +0 -28
  189. package/config/agent/skills/skill-creator/scripts/init_skill.py +0 -303
@@ -0,0 +1,306 @@
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+ ---
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+ name: delight
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+ description: Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful.
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+ user-invocable: true
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+ args:
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+ - name: target
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+ description: The feature or area to add delight to (optional)
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+ required: false
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+ ---
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+
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+ Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.
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+
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+ ## MANDATORY PREPARATION
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+
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+ Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
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+
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+ ---
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+
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+ ## Assess Delight Opportunities
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+
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+ Identify where delight would enhance (not distract from) the experience:
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+
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+ 1. **Find natural delight moments**:
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+ - **Success states**: Completed actions (save, send, publish)
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+ - **Empty states**: First-time experiences, onboarding
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+ - **Loading states**: Waiting periods that could be entertaining
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+ - **Achievements**: Milestones, streaks, completions
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+ - **Interactions**: Hover states, clicks, drags
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+ - **Errors**: Softening frustrating moments
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+ - **Easter eggs**: Hidden discoveries for curious users
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+
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+ 2. **Understand the context**:
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+ - What's the brand personality? (Playful? Professional? Quirky? Elegant?)
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+ - Who's the audience? (Tech-savvy? Creative? Corporate?)
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+ - What's the emotional context? (Accomplishment? Exploration? Frustration?)
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+ - What's appropriate? (Banking app ≠ gaming app)
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+
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+ 3. **Define delight strategy**:
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+ - **Subtle sophistication**: Refined micro-interactions (luxury brands)
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+ - **Playful personality**: Whimsical illustrations and copy (consumer apps)
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+ - **Helpful surprises**: Anticipating needs before users ask (productivity tools)
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+ - **Sensory richness**: Satisfying sounds, smooth animations (creative tools)
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+
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+ If any of these are unclear from the codebase, STOP and call the AskUserQuestion tool to clarify.
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+
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+ **CRITICAL**: Delight should enhance usability, never obscure it. If users notice the delight more than accomplishing their goal, you've gone too far.
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+
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+ ## Delight Principles
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+
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+ Follow these guidelines:
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+
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+ ### Delight Amplifies, Never Blocks
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+ - Delight moments should be quick (< 1 second)
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+ - Never delay core functionality for delight
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+ - Make delight skippable or subtle
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+ - Respect user's time and task focus
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+
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+ ### Surprise and Discovery
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+ - Hide delightful details for users to discover
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+ - Reward exploration and curiosity
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+ - Don't announce every delight moment
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+ - Let users share discoveries with others
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+
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+ ### Appropriate to Context
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+ - Match delight to emotional moment (celebrate success, empathize with errors)
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+ - Respect the user's state (don't be playful during critical errors)
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+ - Match brand personality and audience expectations
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+ - Cultural sensitivity (what's delightful varies by culture)
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+
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+ ### Compound Over Time
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+ - Delight should remain fresh with repeated use
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+ - Vary responses (not same animation every time)
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+ - Reveal deeper layers with continued use
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+ - Build anticipation through patterns
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+
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+ ## Delight Techniques
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+
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+ Add personality and joy through these methods:
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+
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+ ### Micro-interactions & Animation
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+
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+ **Button delight**:
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+ ```css
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+ /* Satisfying button press */
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+ .button {
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+ transition: transform 0.1s, box-shadow 0.1s;
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+ }
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+ .button:active {
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+ transform: translateY(2px);
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+ box-shadow: 0 2px 4px rgba(0,0,0,0.2);
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+ }
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+
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+ /* Ripple effect on click */
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+ /* Smooth lift on hover */
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+ .button:hover {
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+ transform: translateY(-2px);
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+ transition: transform 0.2s cubic-bezier(0.25, 1, 0.5, 1); /* ease-out-quart */
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+ }
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+ ```
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+
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+ **Loading delight**:
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+ - Playful loading animations (not just spinners)
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+ - Personality in loading messages (write product-specific ones, not generic AI filler)
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+ - Progress indication with encouraging messages
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+ - Skeleton screens with subtle animations
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+
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+ **Success animations**:
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+ - Checkmark draw animation
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+ - Confetti burst for major achievements
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+ - Gentle scale + fade for confirmation
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+ - Satisfying sound effects (subtle)
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+
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+ **Hover surprises**:
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+ - Icons that animate on hover
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+ - Color shifts or glow effects
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+ - Tooltip reveals with personality
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+ - Cursor changes (custom cursors for branded experiences)
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+
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+ ### Personality in Copy
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+
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+ **Playful error messages**:
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+ ```
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+ "Error 404"
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+ "This page is playing hide and seek. (And winning)"
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+
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+ "Connection failed"
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+ "Looks like the internet took a coffee break. Want to retry?"
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+ ```
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+
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+ **Encouraging empty states**:
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+ ```
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+ "No projects"
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+ "Your canvas awaits. Create something amazing."
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+
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+ "No messages"
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+ "Inbox zero! You're crushing it today."
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+ ```
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+
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+ **Playful labels & tooltips**:
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+ ```
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+ "Delete"
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+ "Send to void" (for playful brand)
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+
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+ "Help"
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+ "Rescue me" (tooltip)
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+ ```
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+
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+ **IMPORTANT**: Match copy personality to brand. Banks shouldn't be wacky, but they can be warm.
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+
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+ ### Illustrations & Visual Personality
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+
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+ **Custom illustrations**:
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+ - Empty state illustrations (not stock icons)
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+ - Error state illustrations (friendly monsters, quirky characters)
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+ - Loading state illustrations (animated characters)
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+ - Success state illustrations (celebrations)
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+
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+ **Icon personality**:
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+ - Custom icon set matching brand personality
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+ - Animated icons (subtle motion on hover/click)
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+ - Illustrative icons (more detailed than generic)
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+ - Consistent style across all icons
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+
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+ **Background effects**:
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+ - Subtle particle effects
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+ - Gradient mesh backgrounds
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+ - Geometric patterns
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+ - Parallax depth
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+ - Time-of-day themes (morning vs night)
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+
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+ ### Satisfying Interactions
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+
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+ **Drag and drop delight**:
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+ - Lift effect on drag (shadow, scale)
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+ - Snap animation when dropped
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+ - Satisfying placement sound
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+ - Undo toast ("Dropped in wrong place? [Undo]")
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+
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+ **Toggle switches**:
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+ - Smooth slide with spring physics
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+ - Color transition
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+ - Haptic feedback on mobile
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+ - Optional sound effect
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+
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+ **Progress & achievements**:
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+ - Streak counters with celebratory milestones
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+ - Progress bars that "celebrate" at 100%
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+ - Badge unlocks with animation
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+ - Playful stats ("You're on fire! 5 days in a row")
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+
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+ **Form interactions**:
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+ - Input fields that animate on focus
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+ - Checkboxes with a satisfying scale pulse when checked
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+ - Success state that celebrates valid input
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+ - Auto-grow textareas
196
+
197
+ ### Sound Design
198
+
199
+ **Subtle audio cues** (when appropriate):
200
+ - Notification sounds (distinctive but not annoying)
201
+ - Success sounds (satisfying "ding")
202
+ - Error sounds (empathetic, not harsh)
203
+ - Typing sounds for chat/messaging
204
+ - Ambient background audio (very subtle)
205
+
206
+ **IMPORTANT**:
207
+ - Respect system sound settings
208
+ - Provide mute option
209
+ - Keep volumes quiet (subtle cues, not alarms)
210
+ - Don't play on every interaction (sound fatigue is real)
211
+
212
+ ### Easter Eggs & Hidden Delights
213
+
214
+ **Discovery rewards**:
215
+ - Konami code unlocks special theme
216
+ - Hidden keyboard shortcuts (Cmd+K for special features)
217
+ - Hover reveals on logos or illustrations
218
+ - Alt text jokes on images (for screen reader users too!)
219
+ - Console messages for developers ("Like what you see? We're hiring!")
220
+
221
+ **Seasonal touches**:
222
+ - Holiday themes (subtle, tasteful)
223
+ - Seasonal color shifts
224
+ - Weather-based variations
225
+ - Time-based changes (dark at night, light during day)
226
+
227
+ **Contextual personality**:
228
+ - Different messages based on time of day
229
+ - Responses to specific user actions
230
+ - Randomized variations (not same every time)
231
+ - Progressive reveals with continued use
232
+
233
+ ### Loading & Waiting States
234
+
235
+ **Make waiting engaging**:
236
+ - Interesting loading messages that rotate
237
+ - Progress bars with personality
238
+ - Mini-games during long loads
239
+ - Fun facts or tips while waiting
240
+ - Countdown with encouraging messages
241
+
242
+ ```
243
+ Loading messages — write ones specific to your product, not generic AI filler:
244
+ - "Crunching your latest numbers..."
245
+ - "Syncing with your team's changes..."
246
+ - "Preparing your dashboard..."
247
+ - "Checking for updates since yesterday..."
248
+ ```
249
+
250
+ **WARNING**: Avoid cliched loading messages like "Herding pixels", "Teaching robots to dance", "Consulting the magic 8-ball", "Counting backwards from infinity". These are AI-slop copy — instantly recognizable as machine-generated. Write messages that are specific to what your product actually does.
251
+
252
+ ### Celebration Moments
253
+
254
+ **Success celebrations**:
255
+ - Confetti for major milestones
256
+ - Animated checkmarks for completions
257
+ - Progress bar celebrations at 100%
258
+ - "Achievement unlocked" style notifications
259
+ - Personalized messages ("You published your 10th article!")
260
+
261
+ **Milestone recognition**:
262
+ - First-time actions get special treatment
263
+ - Streak tracking and celebration
264
+ - Progress toward goals
265
+ - Anniversary celebrations
266
+
267
+ ## Implementation Patterns
268
+
269
+ **Animation libraries**:
270
+ - Framer Motion (React)
271
+ - GSAP (universal)
272
+ - Lottie (After Effects animations)
273
+ - Canvas confetti (party effects)
274
+
275
+ **Sound libraries**:
276
+ - Howler.js (audio management)
277
+ - Use-sound (React hook)
278
+
279
+ **Physics libraries**:
280
+ - React Spring (spring physics)
281
+ - Popmotion (animation primitives)
282
+
283
+ **IMPORTANT**: File size matters. Compress images, optimize animations, lazy load delight features.
284
+
285
+ **NEVER**:
286
+ - Delay core functionality for delight
287
+ - Force users through delightful moments (make skippable)
288
+ - Use delight to hide poor UX
289
+ - Overdo it (less is more)
290
+ - Ignore accessibility (animate responsibly, provide alternatives)
291
+ - Make every interaction delightful (special moments should be special)
292
+ - Sacrifice performance for delight
293
+ - Be inappropriate for context (read the room)
294
+
295
+ ## Verify Delight Quality
296
+
297
+ Test that delight actually delights:
298
+
299
+ - **User reactions**: Do users smile? Share screenshots?
300
+ - **Doesn't annoy**: Still pleasant after 100th time?
301
+ - **Doesn't block**: Can users opt out or skip?
302
+ - **Performant**: No jank, no slowdown
303
+ - **Appropriate**: Matches brand and context
304
+ - **Accessible**: Works with reduced motion, screen readers
305
+
306
+ Remember: Delight is the difference between a tool and an experience. Add personality, surprise users positively, and create moments worth sharing. But always respect usability - delight should enhance, never obstruct.
@@ -0,0 +1,124 @@
1
+ ---
2
+ name: distill
3
+ description: Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
4
+ user-invocable: true
5
+ args:
6
+ - name: target
7
+ description: The feature or component to distill (optional)
8
+ required: false
9
+ ---
10
+
11
+ Remove unnecessary complexity from designs, revealing the essential elements and creating clarity through ruthless simplification.
12
+
13
+ ## MANDATORY PREPARATION
14
+
15
+ Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
16
+
17
+ ---
18
+
19
+ ## Assess Current State
20
+
21
+ Analyze what makes the design feel complex or cluttered:
22
+
23
+ 1. **Identify complexity sources**:
24
+ - **Too many elements**: Competing buttons, redundant information, visual clutter
25
+ - **Excessive variation**: Too many colors, fonts, sizes, styles without purpose
26
+ - **Information overload**: Everything visible at once, no progressive disclosure
27
+ - **Visual noise**: Unnecessary borders, shadows, backgrounds, decorations
28
+ - **Confusing hierarchy**: Unclear what matters most
29
+ - **Feature creep**: Too many options, actions, or paths forward
30
+
31
+ 2. **Find the essence**:
32
+ - What's the primary user goal? (There should be ONE)
33
+ - What's actually necessary vs nice-to-have?
34
+ - What can be removed, hidden, or combined?
35
+ - What's the 20% that delivers 80% of value?
36
+
37
+ If any of these are unclear from the codebase, STOP and call the AskUserQuestion tool to clarify.
38
+
39
+ **CRITICAL**: Simplicity is not about removing features - it's about removing obstacles between users and their goals. Every element should justify its existence.
40
+
41
+ ## Plan Simplification
42
+
43
+ Create a ruthless editing strategy:
44
+
45
+ - **Core purpose**: What's the ONE thing this should accomplish?
46
+ - **Essential elements**: What's truly necessary to achieve that purpose?
47
+ - **Progressive disclosure**: What can be hidden until needed?
48
+ - **Consolidation opportunities**: What can be combined or integrated?
49
+
50
+ **IMPORTANT**: Simplification is hard. It requires saying no to good ideas to make room for great execution. Be ruthless.
51
+
52
+ ## Simplify the Design
53
+
54
+ Systematically remove complexity across these dimensions:
55
+
56
+ ### Information Architecture
57
+ - **Reduce scope**: Remove secondary actions, optional features, redundant information
58
+ - **Progressive disclosure**: Hide complexity behind clear entry points (accordions, modals, step-through flows)
59
+ - **Combine related actions**: Merge similar buttons, consolidate forms, group related content
60
+ - **Clear hierarchy**: ONE primary action, few secondary actions, everything else tertiary or hidden
61
+ - **Remove redundancy**: If it's said elsewhere, don't repeat it here
62
+
63
+ ### Visual Simplification
64
+ - **Reduce color palette**: Use 1-2 colors plus neutrals, not 5-7 colors
65
+ - **Limit typography**: One font family, 3-4 sizes maximum, 2-3 weights
66
+ - **Remove decorations**: Eliminate borders, shadows, backgrounds that don't serve hierarchy or function
67
+ - **Flatten structure**: Reduce nesting, remove unnecessary containers—never nest cards inside cards
68
+ - **Remove unnecessary cards**: Cards aren't needed for basic layout; use spacing and alignment instead
69
+ - **Consistent spacing**: Use one spacing scale, remove arbitrary gaps
70
+
71
+ ### Layout Simplification
72
+ - **Linear flow**: Replace complex grids with simple vertical flow where possible
73
+ - **Remove sidebars**: Move secondary content inline or hide it
74
+ - **Full-width**: Use available space generously instead of complex multi-column layouts
75
+ - **Consistent alignment**: Pick left or center, stick with it
76
+ - **Generous white space**: Let content breathe, don't pack everything tight
77
+
78
+ ### Interaction Simplification
79
+ - **Reduce choices**: Fewer buttons, fewer options, clearer path forward (paradox of choice is real)
80
+ - **Smart defaults**: Make common choices automatic, only ask when necessary
81
+ - **Inline actions**: Replace modal flows with inline editing where possible
82
+ - **Remove steps**: Can signup be one step instead of three? Can checkout be simplified?
83
+ - **Clear CTAs**: ONE obvious next step, not five competing actions
84
+
85
+ ### Content Simplification
86
+ - **Shorter copy**: Cut every sentence in half, then do it again
87
+ - **Active voice**: "Save changes" not "Changes will be saved"
88
+ - **Remove jargon**: Plain language always wins
89
+ - **Scannable structure**: Short paragraphs, bullet points, clear headings
90
+ - **Essential information only**: Remove marketing fluff, legalese, hedging
91
+ - **Remove redundant copy**: No headers restating intros, no repeated explanations, say it once
92
+
93
+ ### Code Simplification
94
+ - **Remove unused code**: Dead CSS, unused components, orphaned files
95
+ - **Flatten component trees**: Reduce nesting depth
96
+ - **Consolidate styles**: Merge similar styles, use utilities consistently
97
+ - **Reduce variants**: Does that component need 12 variations, or can 3 cover 90% of cases?
98
+
99
+ **NEVER**:
100
+ - Remove necessary functionality (simplicity ≠ feature-less)
101
+ - Sacrifice accessibility for simplicity (clear labels and ARIA still required)
102
+ - Make things so simple they're unclear (mystery ≠ minimalism)
103
+ - Remove information users need to make decisions
104
+ - Eliminate hierarchy completely (some things should stand out)
105
+ - Oversimplify complex domains (match complexity to actual task complexity)
106
+
107
+ ## Verify Simplification
108
+
109
+ Ensure simplification improves usability:
110
+
111
+ - **Faster task completion**: Can users accomplish goals more quickly?
112
+ - **Reduced cognitive load**: Is it easier to understand what to do?
113
+ - **Still complete**: Are all necessary features still accessible?
114
+ - **Clearer hierarchy**: Is it obvious what matters most?
115
+ - **Better performance**: Does simpler design load faster?
116
+
117
+ ## Document Removed Complexity
118
+
119
+ If you removed features or options:
120
+ - Document why they were removed
121
+ - Consider if they need alternative access points
122
+ - Note any user feedback to monitor
123
+
124
+ Remember: You have great taste and judgment. Simplification is an act of confidence - knowing what to keep and courage to remove the rest. As Antoine de Saint-Exupéry said: "Perfection is achieved not when there is nothing more to add, but when there is nothing left to take away."
@@ -0,0 +1,94 @@
1
+ ---
2
+ name: extract
3
+ description: Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library.
4
+ user-invocable: true
5
+ args:
6
+ - name: target
7
+ description: The feature, component, or area to extract from (optional)
8
+ required: false
9
+ ---
10
+
11
+ Identify reusable patterns, components, and design tokens, then extract and consolidate them into the design system for systematic reuse.
12
+
13
+ ## Discover
14
+
15
+ Analyze the target area to identify extraction opportunities:
16
+
17
+ 1. **Find the design system**: Locate your design system, component library, or shared UI directory (grep for "design system", "ui", "components", etc.). Understand its structure:
18
+ - Component organization and naming conventions
19
+ - Design token structure (if any)
20
+ - Documentation patterns
21
+ - Import/export conventions
22
+
23
+ **CRITICAL**: If no design system exists, ask before creating one. Understand the preferred location and structure first.
24
+
25
+ 2. **Identify patterns**: Look for:
26
+ - **Repeated components**: Similar UI patterns used multiple times (buttons, cards, inputs, etc.)
27
+ - **Hard-coded values**: Colors, spacing, typography, shadows that should be tokens
28
+ - **Inconsistent variations**: Multiple implementations of the same concept (3 different button styles)
29
+ - **Reusable patterns**: Layout patterns, composition patterns, interaction patterns worth systematizing
30
+
31
+ 3. **Assess value**: Not everything should be extracted. Consider:
32
+ - Is this used 3+ times, or likely to be reused?
33
+ - Would systematizing this improve consistency?
34
+ - Is this a general pattern or context-specific?
35
+ - What's the maintenance cost vs benefit?
36
+
37
+ ## Plan Extraction
38
+
39
+ Create a systematic extraction plan:
40
+
41
+ - **Components to extract**: Which UI elements become reusable components?
42
+ - **Tokens to create**: Which hard-coded values become design tokens?
43
+ - **Variants to support**: What variations does each component need?
44
+ - **Naming conventions**: Component names, token names, prop names that match existing patterns
45
+ - **Migration path**: How to refactor existing uses to consume the new shared versions
46
+
47
+ **IMPORTANT**: Design systems grow incrementally. Extract what's clearly reusable now, not everything that might someday be reusable.
48
+
49
+ ## Extract & Enrich
50
+
51
+ Build improved, reusable versions:
52
+
53
+ - **Components**: Create well-designed components with:
54
+ - Clear props API with sensible defaults
55
+ - Proper variants for different use cases
56
+ - Accessibility built in (ARIA, keyboard navigation, focus management)
57
+ - Documentation and usage examples
58
+
59
+ - **Design tokens**: Create tokens with:
60
+ - Clear naming (primitive vs semantic)
61
+ - Proper hierarchy and organization
62
+ - Documentation of when to use each token
63
+
64
+ - **Patterns**: Document patterns with:
65
+ - When to use this pattern
66
+ - Code examples
67
+ - Variations and combinations
68
+
69
+ **NEVER**:
70
+ - Extract one-off, context-specific implementations without generalization
71
+ - Create components so generic they're useless
72
+ - Extract without considering existing design system conventions
73
+ - Skip proper TypeScript types or prop documentation
74
+ - Create tokens for every single value (tokens should have semantic meaning)
75
+
76
+ ## Migrate
77
+
78
+ Replace existing uses with the new shared versions:
79
+
80
+ - **Find all instances**: Search for the patterns you've extracted
81
+ - **Replace systematically**: Update each use to consume the shared version
82
+ - **Test thoroughly**: Ensure visual and functional parity
83
+ - **Delete dead code**: Remove the old implementations
84
+
85
+ ## Document
86
+
87
+ Update design system documentation:
88
+
89
+ - Add new components to the component library
90
+ - Document token usage and values
91
+ - Add examples and guidelines
92
+ - Update any Storybook or component catalog
93
+
94
+ Remember: A good design system is a living system. Extract patterns as they emerge, enrich them thoughtfully, and maintain them consistently.
@@ -0,0 +1,132 @@
1
+ # Color & Contrast
2
+
3
+ ## Color Spaces: Use OKLCH
4
+
5
+ **Stop using HSL.** Use OKLCH (or LCH) instead. It's perceptually uniform, meaning equal steps in lightness *look* equal—unlike HSL where 50% lightness in yellow looks bright while 50% in blue looks dark.
6
+
7
+ ```css
8
+ /* OKLCH: lightness (0-100%), chroma (0-0.4+), hue (0-360) */
9
+ --color-primary: oklch(60% 0.15 250); /* Blue */
10
+ --color-primary-light: oklch(85% 0.08 250); /* Same hue, lighter */
11
+ --color-primary-dark: oklch(35% 0.12 250); /* Same hue, darker */
12
+ ```
13
+
14
+ **Key insight**: As you move toward white or black, reduce chroma (saturation). High chroma at extreme lightness looks garish. A light blue at 85% lightness needs ~0.08 chroma, not the 0.15 of your base color.
15
+
16
+ ## Building Functional Palettes
17
+
18
+ ### The Tinted Neutral Trap
19
+
20
+ **Pure gray is dead.** Add a subtle hint of your brand hue to all neutrals:
21
+
22
+ ```css
23
+ /* Dead grays */
24
+ --gray-100: oklch(95% 0 0); /* No personality */
25
+ --gray-900: oklch(15% 0 0);
26
+
27
+ /* Warm-tinted grays (add brand warmth) */
28
+ --gray-100: oklch(95% 0.01 60); /* Hint of warmth */
29
+ --gray-900: oklch(15% 0.01 60);
30
+
31
+ /* Cool-tinted grays (tech, professional) */
32
+ --gray-100: oklch(95% 0.01 250); /* Hint of blue */
33
+ --gray-900: oklch(15% 0.01 250);
34
+ ```
35
+
36
+ The chroma is tiny (0.01) but perceptible. It creates subconscious cohesion between your brand color and your UI.
37
+
38
+ ### Palette Structure
39
+
40
+ A complete system needs:
41
+
42
+ | Role | Purpose | Example |
43
+ |------|---------|---------|
44
+ | **Primary** | Brand, CTAs, key actions | 1 color, 3-5 shades |
45
+ | **Neutral** | Text, backgrounds, borders | 9-11 shade scale |
46
+ | **Semantic** | Success, error, warning, info | 4 colors, 2-3 shades each |
47
+ | **Surface** | Cards, modals, overlays | 2-3 elevation levels |
48
+
49
+ **Skip secondary/tertiary unless you need them.** Most apps work fine with one accent color. Adding more creates decision fatigue and visual noise.
50
+
51
+ ### The 60-30-10 Rule (Applied Correctly)
52
+
53
+ This rule is about **visual weight**, not pixel count:
54
+
55
+ - **60%**: Neutral backgrounds, white space, base surfaces
56
+ - **30%**: Secondary colors—text, borders, inactive states
57
+ - **10%**: Accent—CTAs, highlights, focus states
58
+
59
+ The common mistake: using the accent color everywhere because it's "the brand color." Accent colors work *because* they're rare. Overuse kills their power.
60
+
61
+ ## Contrast & Accessibility
62
+
63
+ ### WCAG Requirements
64
+
65
+ | Content Type | AA Minimum | AAA Target |
66
+ |--------------|------------|------------|
67
+ | Body text | 4.5:1 | 7:1 |
68
+ | Large text (18px+ or 14px bold) | 3:1 | 4.5:1 |
69
+ | UI components, icons | 3:1 | 4.5:1 |
70
+ | Non-essential decorations | None | None |
71
+
72
+ **The gotcha**: Placeholder text still needs 4.5:1. That light gray placeholder you see everywhere? Usually fails WCAG.
73
+
74
+ ### Dangerous Color Combinations
75
+
76
+ These commonly fail contrast or cause readability issues:
77
+
78
+ - Light gray text on white (the #1 accessibility fail)
79
+ - **Gray text on any colored background**—gray looks washed out and dead on color. Use a darker shade of the background color, or transparency
80
+ - Red text on green background (or vice versa)—8% of men can't distinguish these
81
+ - Blue text on red background (vibrates visually)
82
+ - Yellow text on white (almost always fails)
83
+ - Thin light text on images (unpredictable contrast)
84
+
85
+ ### Never Use Pure Gray or Pure Black
86
+
87
+ Pure gray (`oklch(50% 0 0)`) and pure black (`#000`) don't exist in nature—real shadows and surfaces always have a color cast. Even a chroma of 0.005-0.01 is enough to feel natural without being obviously tinted. (See tinted neutrals example above.)
88
+
89
+ ### Testing
90
+
91
+ Don't trust your eyes. Use tools:
92
+
93
+ - [WebAIM Contrast Checker](https://webaim.org/resources/contrastchecker/)
94
+ - Browser DevTools → Rendering → Emulate vision deficiencies
95
+ - [Polypane](https://polypane.app/) for real-time testing
96
+
97
+ ## Theming: Light & Dark Mode
98
+
99
+ ### Dark Mode Is Not Inverted Light Mode
100
+
101
+ You can't just swap colors. Dark mode requires different design decisions:
102
+
103
+ | Light Mode | Dark Mode |
104
+ |------------|-----------|
105
+ | Shadows for depth | Lighter surfaces for depth (no shadows) |
106
+ | Dark text on light | Light text on dark (reduce font weight) |
107
+ | Vibrant accents | Desaturate accents slightly |
108
+ | White backgrounds | Never pure black—use dark gray (oklch 12-18%) |
109
+
110
+ ```css
111
+ /* Dark mode depth via surface color, not shadow */
112
+ :root[data-theme="dark"] {
113
+ --surface-1: oklch(15% 0.01 250);
114
+ --surface-2: oklch(20% 0.01 250); /* "Higher" = lighter */
115
+ --surface-3: oklch(25% 0.01 250);
116
+
117
+ /* Reduce text weight slightly */
118
+ --body-weight: 350; /* Instead of 400 */
119
+ }
120
+ ```
121
+
122
+ ### Token Hierarchy
123
+
124
+ Use two layers: primitive tokens (`--blue-500`) and semantic tokens (`--color-primary: var(--blue-500)`). For dark mode, only redefine the semantic layer—primitives stay the same.
125
+
126
+ ## Alpha Is A Design Smell
127
+
128
+ Heavy use of transparency (rgba, hsla) usually means an incomplete palette. Alpha creates unpredictable contrast, performance overhead, and inconsistency. Define explicit overlay colors for each context instead. Exception: focus rings and interactive states where see-through is needed.
129
+
130
+ ---
131
+
132
+ **Avoid**: Relying on color alone to convey information. Creating palettes without clear roles for each color. Using pure black (#000) for large areas. Skipping color blindness testing (8% of men affected).