@hztxi/cesium-engine 26.2.1 → 26.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (115) hide show
  1. package/Build/Workers/chunk-2FNKHQL3.js +754 -0
  2. package/Build/Workers/chunk-3JZXI44G.js +3822 -0
  3. package/Build/Workers/chunk-3N2UNLWJ.js +101 -0
  4. package/Build/Workers/chunk-3NCG2YYR.js +58 -0
  5. package/Build/Workers/chunk-4FFIJ7ZV.js +56 -0
  6. package/Build/Workers/chunk-4XR3K4GD.js +280 -0
  7. package/Build/Workers/chunk-4Z2JINRS.js +519 -0
  8. package/Build/Workers/chunk-6SEICASZ.js +241 -0
  9. package/Build/Workers/chunk-7C2D3DTI.js +959 -0
  10. package/Build/Workers/chunk-7T4MW2W4.js +368 -0
  11. package/Build/Workers/chunk-7UXZUGUZ.js +82 -0
  12. package/Build/Workers/chunk-A2UHPWPL.js +38 -0
  13. package/Build/Workers/chunk-AS2QC7H2.js +219 -0
  14. package/Build/Workers/chunk-AVOLMIGJ.js +57 -0
  15. package/Build/Workers/chunk-BHRHMUDM.js +147 -0
  16. package/Build/Workers/chunk-BUWAHRK5.js +672 -0
  17. package/Build/Workers/chunk-C5ET5HON.js +198 -0
  18. package/Build/Workers/chunk-C7B672RR.js +73 -0
  19. package/Build/Workers/chunk-DCMOBPLG.js +352 -0
  20. package/Build/Workers/chunk-E6IPM6HP.js +56 -0
  21. package/Build/Workers/chunk-EB2HAHRY.js +1054 -0
  22. package/Build/Workers/chunk-ECDCQXCO.js +1992 -0
  23. package/Build/Workers/chunk-EIENGLA5.js +278 -0
  24. package/Build/Workers/chunk-EK5CWDW2.js +476 -0
  25. package/Build/Workers/chunk-EUCUBIEZ.js +97 -0
  26. package/Build/Workers/chunk-FM6EQUFX.js +1800 -0
  27. package/Build/Workers/chunk-FPFGGQ4X.js +301 -0
  28. package/Build/Workers/chunk-FQTV6W3I.js +973 -0
  29. package/Build/Workers/chunk-GTA727KQ.js +140 -0
  30. package/Build/Workers/chunk-GXTM7AG3.js +1483 -0
  31. package/Build/Workers/chunk-HAXQB2FS.js +2719 -0
  32. package/Build/Workers/chunk-IEPPOHF3.js +44 -0
  33. package/Build/Workers/chunk-J3AXZ4WC.js +124 -0
  34. package/Build/Workers/chunk-KBNW776Q.js +305 -0
  35. package/Build/Workers/chunk-KBSWXVSY.js +837 -0
  36. package/Build/Workers/chunk-KEYTLNVK.js +1067 -0
  37. package/Build/Workers/chunk-KN3RQWUA.js +3201 -0
  38. package/Build/Workers/chunk-L2TFZKN6.js +455 -0
  39. package/Build/Workers/chunk-LHKE2VUR.js +945 -0
  40. package/Build/Workers/chunk-MICPAD7R.js +398 -0
  41. package/Build/Workers/chunk-MPJ73WMH.js +138 -0
  42. package/Build/Workers/chunk-MUTHG7T7.js +171 -0
  43. package/Build/Workers/chunk-PHUELDXQ.js +76 -0
  44. package/Build/Workers/chunk-PQZW2QZG.js +163 -0
  45. package/Build/Workers/chunk-R2JQAAU7.js +630 -0
  46. package/Build/Workers/chunk-RUOETBWP.js +288 -0
  47. package/Build/Workers/chunk-RV4EPLBO.js +2342 -0
  48. package/Build/Workers/chunk-SBEQLEO5.js +352 -0
  49. package/Build/Workers/chunk-SGC2GT3Y.js +1284 -0
  50. package/Build/Workers/chunk-SKLK4CBL.js +162 -0
  51. package/Build/Workers/chunk-TNDQT5AB.js +682 -0
  52. package/Build/Workers/chunk-VDBQVKTF.js +387 -0
  53. package/Build/Workers/chunk-VJLDRHKN.js +511 -0
  54. package/Build/Workers/chunk-W3X2ZAEJ.js +52 -0
  55. package/Build/Workers/chunk-X4VZ33YL.js +454 -0
  56. package/Build/Workers/chunk-XDM5A6C4.js +102 -0
  57. package/Build/Workers/chunk-Y6AQK4FY.js +1344 -0
  58. package/Build/Workers/chunk-YJBPRW4A.js +415 -0
  59. package/Build/Workers/chunk-YX2FOQMF.js +9237 -0
  60. package/Build/Workers/combineGeometry.js +24 -24
  61. package/Build/Workers/createBoxGeometry.js +18 -18
  62. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  63. package/Build/Workers/createCircleGeometry.js +26 -26
  64. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  65. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
  66. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  67. package/Build/Workers/createCorridorGeometry.js +30 -30
  68. package/Build/Workers/createCorridorOutlineGeometry.js +29 -29
  69. package/Build/Workers/createCylinderGeometry.js +20 -20
  70. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  71. package/Build/Workers/createEllipseGeometry.js +26 -26
  72. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  73. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  74. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  75. package/Build/Workers/createFrustumGeometry.js +18 -18
  76. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  77. package/Build/Workers/createGeometry.js +24 -24
  78. package/Build/Workers/createGroundPolylineGeometry.js +23 -23
  79. package/Build/Workers/createMvtTile.js +17 -17
  80. package/Build/Workers/createPlaneGeometry.js +16 -16
  81. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  82. package/Build/Workers/createPolygonGeometry.js +32 -32
  83. package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
  84. package/Build/Workers/createPolylineGeometry.js +25 -25
  85. package/Build/Workers/createPolylineVolumeGeometry.js +32 -32
  86. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +28 -28
  87. package/Build/Workers/createRectangleGeometry.js +27 -27
  88. package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
  89. package/Build/Workers/createSimplePolylineGeometry.js +23 -23
  90. package/Build/Workers/createSphereGeometry.js +19 -19
  91. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  92. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  93. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  94. package/Build/Workers/createVectorTileGeometries.js +24 -24
  95. package/Build/Workers/createVectorTilePoints.js +13 -13
  96. package/Build/Workers/createVectorTilePolygons.js +22 -22
  97. package/Build/Workers/createVectorTilePolylines.js +14 -14
  98. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +26 -26
  99. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +23 -23
  100. package/Build/Workers/createVerticesFromHeightmap.js +23 -23
  101. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +21 -21
  102. package/Build/Workers/createWallGeometry.js +24 -24
  103. package/Build/Workers/createWallOutlineGeometry.js +23 -23
  104. package/Build/Workers/decodeDraco.js +10 -10
  105. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  106. package/Build/Workers/decodeI3S.js +10 -10
  107. package/Build/Workers/gaussianSplatSorter.js +4 -4
  108. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  109. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  110. package/Build/Workers/transcodeKTX2.js +6 -6
  111. package/Build/Workers/transferTypedArrayTest.js +1 -1
  112. package/Build/Workers/upsampleQuantizedTerrainMesh.js +23 -23
  113. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +26 -26
  114. package/index.js +266 -266
  115. package/package.json +1 -1
@@ -0,0 +1,368 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.144.2
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ GeometryOffsetAttribute_default
28
+ } from "./chunk-A2UHPWPL.js";
29
+ import {
30
+ IndexDatatype_default
31
+ } from "./chunk-GTA727KQ.js";
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+ import {
33
+ GeometryAttributes_default
34
+ } from "./chunk-IEPPOHF3.js";
35
+ import {
36
+ BoundingSphere_default
37
+ } from "./chunk-SGC2GT3Y.js";
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+ import {
39
+ GeometryAttribute_default,
40
+ Geometry_default,
41
+ PrimitiveType_default
42
+ } from "./chunk-FPFGGQ4X.js";
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+ import {
44
+ ComponentDatatype_default
45
+ } from "./chunk-EIENGLA5.js";
46
+ import {
47
+ Ellipsoid_default
48
+ } from "./chunk-ECDCQXCO.js";
49
+ import {
50
+ Cartesian3_default,
51
+ Frozen_default
52
+ } from "./chunk-RV4EPLBO.js";
53
+ import {
54
+ Math_default
55
+ } from "./chunk-4Z2JINRS.js";
56
+ import {
57
+ DeveloperError_default
58
+ } from "./chunk-PQZW2QZG.js";
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+ import {
60
+ defined_default
61
+ } from "./chunk-7UXZUGUZ.js";
62
+
63
+ // packages/engine/Source/Core/EllipsoidOutlineGeometry.js
64
+ var defaultRadii = new Cartesian3_default(1, 1, 1);
65
+ var cos = Math.cos;
66
+ var sin = Math.sin;
67
+ function EllipsoidOutlineGeometry(options) {
68
+ options = options ?? Frozen_default.EMPTY_OBJECT;
69
+ const radii = options.radii ?? defaultRadii;
70
+ const innerRadii = options.innerRadii ?? radii;
71
+ const minimumClock = options.minimumClock ?? 0;
72
+ const maximumClock = options.maximumClock ?? Math_default.TWO_PI;
73
+ const minimumCone = options.minimumCone ?? 0;
74
+ const maximumCone = options.maximumCone ?? Math_default.PI;
75
+ const stackPartitions = Math.round(options.stackPartitions ?? 10);
76
+ const slicePartitions = Math.round(options.slicePartitions ?? 8);
77
+ const subdivisions = Math.round(options.subdivisions ?? 128);
78
+ if (stackPartitions < 1) {
79
+ throw new DeveloperError_default("options.stackPartitions cannot be less than 1");
80
+ }
81
+ if (slicePartitions < 0) {
82
+ throw new DeveloperError_default("options.slicePartitions cannot be less than 0");
83
+ }
84
+ if (subdivisions < 0) {
85
+ throw new DeveloperError_default(
86
+ "options.subdivisions must be greater than or equal to zero."
87
+ );
88
+ }
89
+ if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
90
+ throw new DeveloperError_default(
91
+ "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
92
+ );
93
+ }
94
+ this._radii = Cartesian3_default.clone(radii);
95
+ this._innerRadii = Cartesian3_default.clone(innerRadii);
96
+ this._minimumClock = minimumClock;
97
+ this._maximumClock = maximumClock;
98
+ this._minimumCone = minimumCone;
99
+ this._maximumCone = maximumCone;
100
+ this._stackPartitions = stackPartitions;
101
+ this._slicePartitions = slicePartitions;
102
+ this._subdivisions = subdivisions;
103
+ this._offsetAttribute = options.offsetAttribute;
104
+ this._workerName = "createEllipsoidOutlineGeometry";
105
+ }
106
+ EllipsoidOutlineGeometry.packedLength = 2 * Cartesian3_default.packedLength + 8;
107
+ EllipsoidOutlineGeometry.pack = function(value, array, startingIndex) {
108
+ if (!defined_default(value)) {
109
+ throw new DeveloperError_default("value is required");
110
+ }
111
+ if (!defined_default(array)) {
112
+ throw new DeveloperError_default("array is required");
113
+ }
114
+ startingIndex = startingIndex ?? 0;
115
+ Cartesian3_default.pack(value._radii, array, startingIndex);
116
+ startingIndex += Cartesian3_default.packedLength;
117
+ Cartesian3_default.pack(value._innerRadii, array, startingIndex);
118
+ startingIndex += Cartesian3_default.packedLength;
119
+ array[startingIndex++] = value._minimumClock;
120
+ array[startingIndex++] = value._maximumClock;
121
+ array[startingIndex++] = value._minimumCone;
122
+ array[startingIndex++] = value._maximumCone;
123
+ array[startingIndex++] = value._stackPartitions;
124
+ array[startingIndex++] = value._slicePartitions;
125
+ array[startingIndex++] = value._subdivisions;
126
+ array[startingIndex] = value._offsetAttribute ?? -1;
127
+ return array;
128
+ };
129
+ var scratchRadii = new Cartesian3_default();
130
+ var scratchInnerRadii = new Cartesian3_default();
131
+ var scratchOptions = {
132
+ radii: scratchRadii,
133
+ innerRadii: scratchInnerRadii,
134
+ minimumClock: void 0,
135
+ maximumClock: void 0,
136
+ minimumCone: void 0,
137
+ maximumCone: void 0,
138
+ stackPartitions: void 0,
139
+ slicePartitions: void 0,
140
+ subdivisions: void 0,
141
+ offsetAttribute: void 0
142
+ };
143
+ EllipsoidOutlineGeometry.unpack = function(array, startingIndex, result) {
144
+ if (!defined_default(array)) {
145
+ throw new DeveloperError_default("array is required");
146
+ }
147
+ startingIndex = startingIndex ?? 0;
148
+ const radii = Cartesian3_default.unpack(array, startingIndex, scratchRadii);
149
+ startingIndex += Cartesian3_default.packedLength;
150
+ const innerRadii = Cartesian3_default.unpack(array, startingIndex, scratchInnerRadii);
151
+ startingIndex += Cartesian3_default.packedLength;
152
+ const minimumClock = array[startingIndex++];
153
+ const maximumClock = array[startingIndex++];
154
+ const minimumCone = array[startingIndex++];
155
+ const maximumCone = array[startingIndex++];
156
+ const stackPartitions = array[startingIndex++];
157
+ const slicePartitions = array[startingIndex++];
158
+ const subdivisions = array[startingIndex++];
159
+ const offsetAttribute = array[startingIndex];
160
+ if (!defined_default(result)) {
161
+ scratchOptions.minimumClock = minimumClock;
162
+ scratchOptions.maximumClock = maximumClock;
163
+ scratchOptions.minimumCone = minimumCone;
164
+ scratchOptions.maximumCone = maximumCone;
165
+ scratchOptions.stackPartitions = stackPartitions;
166
+ scratchOptions.slicePartitions = slicePartitions;
167
+ scratchOptions.subdivisions = subdivisions;
168
+ scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
169
+ return new EllipsoidOutlineGeometry(scratchOptions);
170
+ }
171
+ result._radii = Cartesian3_default.clone(radii, result._radii);
172
+ result._innerRadii = Cartesian3_default.clone(innerRadii, result._innerRadii);
173
+ result._minimumClock = minimumClock;
174
+ result._maximumClock = maximumClock;
175
+ result._minimumCone = minimumCone;
176
+ result._maximumCone = maximumCone;
177
+ result._stackPartitions = stackPartitions;
178
+ result._slicePartitions = slicePartitions;
179
+ result._subdivisions = subdivisions;
180
+ result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
181
+ return result;
182
+ };
183
+ EllipsoidOutlineGeometry.createGeometry = function(ellipsoidGeometry) {
184
+ const radii = ellipsoidGeometry._radii;
185
+ if (radii.x <= 0 || radii.y <= 0 || radii.z <= 0) {
186
+ return;
187
+ }
188
+ const innerRadii = ellipsoidGeometry._innerRadii;
189
+ if (innerRadii.x <= 0 || innerRadii.y <= 0 || innerRadii.z <= 0) {
190
+ return;
191
+ }
192
+ const minimumClock = ellipsoidGeometry._minimumClock;
193
+ const maximumClock = ellipsoidGeometry._maximumClock;
194
+ const minimumCone = ellipsoidGeometry._minimumCone;
195
+ const maximumCone = ellipsoidGeometry._maximumCone;
196
+ const subdivisions = ellipsoidGeometry._subdivisions;
197
+ const ellipsoid = Ellipsoid_default.fromCartesian3(radii);
198
+ let slicePartitions = ellipsoidGeometry._slicePartitions + 1;
199
+ let stackPartitions = ellipsoidGeometry._stackPartitions + 1;
200
+ slicePartitions = Math.round(
201
+ slicePartitions * Math.abs(maximumClock - minimumClock) / Math_default.TWO_PI
202
+ );
203
+ stackPartitions = Math.round(
204
+ stackPartitions * Math.abs(maximumCone - minimumCone) / Math_default.PI
205
+ );
206
+ if (slicePartitions < 2) {
207
+ slicePartitions = 2;
208
+ }
209
+ if (stackPartitions < 2) {
210
+ stackPartitions = 2;
211
+ }
212
+ let extraIndices = 0;
213
+ let vertexMultiplier = 1;
214
+ const hasInnerSurface = innerRadii.x !== radii.x || innerRadii.y !== radii.y || innerRadii.z !== radii.z;
215
+ let isTopOpen = false;
216
+ let isBotOpen = false;
217
+ if (hasInnerSurface) {
218
+ vertexMultiplier = 2;
219
+ if (minimumCone > 0) {
220
+ isTopOpen = true;
221
+ extraIndices += slicePartitions;
222
+ }
223
+ if (maximumCone < Math.PI) {
224
+ isBotOpen = true;
225
+ extraIndices += slicePartitions;
226
+ }
227
+ }
228
+ const vertexCount = subdivisions * vertexMultiplier * (stackPartitions + slicePartitions);
229
+ const positions = new Float64Array(vertexCount * 3);
230
+ const numIndices = 2 * (vertexCount + extraIndices - (slicePartitions + stackPartitions) * vertexMultiplier);
231
+ const indices = IndexDatatype_default.createTypedArray(vertexCount, numIndices);
232
+ let i;
233
+ let j;
234
+ let theta;
235
+ let phi;
236
+ let index = 0;
237
+ const sinPhi = new Array(stackPartitions);
238
+ const cosPhi = new Array(stackPartitions);
239
+ for (i = 0; i < stackPartitions; i++) {
240
+ phi = minimumCone + i * (maximumCone - minimumCone) / (stackPartitions - 1);
241
+ sinPhi[i] = sin(phi);
242
+ cosPhi[i] = cos(phi);
243
+ }
244
+ const sinTheta = new Array(subdivisions);
245
+ const cosTheta = new Array(subdivisions);
246
+ for (i = 0; i < subdivisions; i++) {
247
+ theta = minimumClock + i * (maximumClock - minimumClock) / (subdivisions - 1);
248
+ sinTheta[i] = sin(theta);
249
+ cosTheta[i] = cos(theta);
250
+ }
251
+ for (i = 0; i < stackPartitions; i++) {
252
+ for (j = 0; j < subdivisions; j++) {
253
+ positions[index++] = radii.x * sinPhi[i] * cosTheta[j];
254
+ positions[index++] = radii.y * sinPhi[i] * sinTheta[j];
255
+ positions[index++] = radii.z * cosPhi[i];
256
+ }
257
+ }
258
+ if (hasInnerSurface) {
259
+ for (i = 0; i < stackPartitions; i++) {
260
+ for (j = 0; j < subdivisions; j++) {
261
+ positions[index++] = innerRadii.x * sinPhi[i] * cosTheta[j];
262
+ positions[index++] = innerRadii.y * sinPhi[i] * sinTheta[j];
263
+ positions[index++] = innerRadii.z * cosPhi[i];
264
+ }
265
+ }
266
+ }
267
+ sinPhi.length = subdivisions;
268
+ cosPhi.length = subdivisions;
269
+ for (i = 0; i < subdivisions; i++) {
270
+ phi = minimumCone + i * (maximumCone - minimumCone) / (subdivisions - 1);
271
+ sinPhi[i] = sin(phi);
272
+ cosPhi[i] = cos(phi);
273
+ }
274
+ sinTheta.length = slicePartitions;
275
+ cosTheta.length = slicePartitions;
276
+ for (i = 0; i < slicePartitions; i++) {
277
+ theta = minimumClock + i * (maximumClock - minimumClock) / (slicePartitions - 1);
278
+ sinTheta[i] = sin(theta);
279
+ cosTheta[i] = cos(theta);
280
+ }
281
+ for (i = 0; i < subdivisions; i++) {
282
+ for (j = 0; j < slicePartitions; j++) {
283
+ positions[index++] = radii.x * sinPhi[i] * cosTheta[j];
284
+ positions[index++] = radii.y * sinPhi[i] * sinTheta[j];
285
+ positions[index++] = radii.z * cosPhi[i];
286
+ }
287
+ }
288
+ if (hasInnerSurface) {
289
+ for (i = 0; i < subdivisions; i++) {
290
+ for (j = 0; j < slicePartitions; j++) {
291
+ positions[index++] = innerRadii.x * sinPhi[i] * cosTheta[j];
292
+ positions[index++] = innerRadii.y * sinPhi[i] * sinTheta[j];
293
+ positions[index++] = innerRadii.z * cosPhi[i];
294
+ }
295
+ }
296
+ }
297
+ index = 0;
298
+ for (i = 0; i < stackPartitions * vertexMultiplier; i++) {
299
+ const topOffset = i * subdivisions;
300
+ for (j = 0; j < subdivisions - 1; j++) {
301
+ indices[index++] = topOffset + j;
302
+ indices[index++] = topOffset + j + 1;
303
+ }
304
+ }
305
+ let offset = stackPartitions * subdivisions * vertexMultiplier;
306
+ for (i = 0; i < slicePartitions; i++) {
307
+ for (j = 0; j < subdivisions - 1; j++) {
308
+ indices[index++] = offset + i + j * slicePartitions;
309
+ indices[index++] = offset + i + (j + 1) * slicePartitions;
310
+ }
311
+ }
312
+ if (hasInnerSurface) {
313
+ offset = stackPartitions * subdivisions * vertexMultiplier + slicePartitions * subdivisions;
314
+ for (i = 0; i < slicePartitions; i++) {
315
+ for (j = 0; j < subdivisions - 1; j++) {
316
+ indices[index++] = offset + i + j * slicePartitions;
317
+ indices[index++] = offset + i + (j + 1) * slicePartitions;
318
+ }
319
+ }
320
+ }
321
+ if (hasInnerSurface) {
322
+ let outerOffset = stackPartitions * subdivisions * vertexMultiplier;
323
+ let innerOffset = outerOffset + subdivisions * slicePartitions;
324
+ if (isTopOpen) {
325
+ for (i = 0; i < slicePartitions; i++) {
326
+ indices[index++] = outerOffset + i;
327
+ indices[index++] = innerOffset + i;
328
+ }
329
+ }
330
+ if (isBotOpen) {
331
+ outerOffset += subdivisions * slicePartitions - slicePartitions;
332
+ innerOffset += subdivisions * slicePartitions - slicePartitions;
333
+ for (i = 0; i < slicePartitions; i++) {
334
+ indices[index++] = outerOffset + i;
335
+ indices[index++] = innerOffset + i;
336
+ }
337
+ }
338
+ }
339
+ const attributes = new GeometryAttributes_default({
340
+ position: new GeometryAttribute_default({
341
+ componentDatatype: ComponentDatatype_default.DOUBLE,
342
+ componentsPerAttribute: 3,
343
+ values: positions
344
+ })
345
+ });
346
+ if (defined_default(ellipsoidGeometry._offsetAttribute)) {
347
+ const length = positions.length;
348
+ const offsetValue = ellipsoidGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
349
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
350
+ attributes.applyOffset = new GeometryAttribute_default({
351
+ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
352
+ componentsPerAttribute: 1,
353
+ values: applyOffset
354
+ });
355
+ }
356
+ return new Geometry_default({
357
+ attributes,
358
+ indices,
359
+ primitiveType: PrimitiveType_default.LINES,
360
+ boundingSphere: BoundingSphere_default.fromEllipsoid(ellipsoid),
361
+ offsetAttribute: ellipsoidGeometry._offsetAttribute
362
+ });
363
+ };
364
+ var EllipsoidOutlineGeometry_default = EllipsoidOutlineGeometry;
365
+
366
+ export {
367
+ EllipsoidOutlineGeometry_default
368
+ };
@@ -0,0 +1,82 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.144.2
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ var __create = Object.create;
27
+ var __defProp = Object.defineProperty;
28
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
29
+ var __getOwnPropNames = Object.getOwnPropertyNames;
30
+ var __getProtoOf = Object.getPrototypeOf;
31
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
32
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
33
+ var __require = /* @__PURE__ */ ((x) => typeof require !== "undefined" ? require : typeof Proxy !== "undefined" ? new Proxy(x, {
34
+ get: (a, b) => (typeof require !== "undefined" ? require : a)[b]
35
+ }) : x)(function(x) {
36
+ if (typeof require !== "undefined") return require.apply(this, arguments);
37
+ throw Error('Dynamic require of "' + x + '" is not supported');
38
+ });
39
+ var __glob = (map) => (path) => {
40
+ var fn = map[path];
41
+ if (fn) return fn();
42
+ throw new Error("Module not found in bundle: " + path);
43
+ };
44
+ var __commonJS = (cb, mod) => function __require2() {
45
+ try {
46
+ return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;
47
+ } catch (e) {
48
+ throw mod = 0, e;
49
+ }
50
+ };
51
+ var __copyProps = (to, from, except, desc) => {
52
+ if (from && typeof from === "object" || typeof from === "function") {
53
+ for (let key of __getOwnPropNames(from))
54
+ if (!__hasOwnProp.call(to, key) && key !== except)
55
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
56
+ }
57
+ return to;
58
+ };
59
+ var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
60
+ // If the importer is in node compatibility mode or this is not an ESM
61
+ // file that has been converted to a CommonJS file using a Babel-
62
+ // compatible transform (i.e. "__esModule" has not been set), then set
63
+ // "default" to the CommonJS "module.exports" for node compatibility.
64
+ isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
65
+ mod
66
+ ));
67
+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
68
+
69
+ // packages/engine/Source/Core/defined.js
70
+ function defined(value) {
71
+ return value !== void 0 && value !== null;
72
+ }
73
+ var defined_default = defined;
74
+
75
+ export {
76
+ __require,
77
+ __glob,
78
+ __commonJS,
79
+ __toESM,
80
+ __publicField,
81
+ defined_default
82
+ };
@@ -0,0 +1,38 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.144.2
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+
27
+ // packages/engine/Source/Core/GeometryOffsetAttribute.js
28
+ var GeometryOffsetAttribute = {
29
+ NONE: 0,
30
+ TOP: 1,
31
+ ALL: 2
32
+ };
33
+ Object.freeze(GeometryOffsetAttribute);
34
+ var GeometryOffsetAttribute_default = GeometryOffsetAttribute;
35
+
36
+ export {
37
+ GeometryOffsetAttribute_default
38
+ };
@@ -0,0 +1,219 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.144.2
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ GeographicProjection_default
28
+ } from "./chunk-SGC2GT3Y.js";
29
+ import {
30
+ Intersect_default
31
+ } from "./chunk-4FFIJ7ZV.js";
32
+ import {
33
+ Rectangle_default
34
+ } from "./chunk-YX2FOQMF.js";
35
+ import {
36
+ Cartesian2_default,
37
+ Cartographic_default,
38
+ Ellipsoid_default
39
+ } from "./chunk-ECDCQXCO.js";
40
+ import {
41
+ Check_default
42
+ } from "./chunk-PQZW2QZG.js";
43
+ import {
44
+ defined_default
45
+ } from "./chunk-7UXZUGUZ.js";
46
+
47
+ // packages/engine/Source/Core/BoundingRectangle.js
48
+ function BoundingRectangle(x, y, width, height) {
49
+ this.x = x ?? 0;
50
+ this.y = y ?? 0;
51
+ this.width = width ?? 0;
52
+ this.height = height ?? 0;
53
+ }
54
+ BoundingRectangle.packedLength = 4;
55
+ BoundingRectangle.pack = function(value, array, startingIndex) {
56
+ Check_default.typeOf.object("value", value);
57
+ Check_default.defined("array", array);
58
+ startingIndex = startingIndex ?? 0;
59
+ array[startingIndex++] = value.x;
60
+ array[startingIndex++] = value.y;
61
+ array[startingIndex++] = value.width;
62
+ array[startingIndex] = value.height;
63
+ return array;
64
+ };
65
+ BoundingRectangle.unpack = function(array, startingIndex, result) {
66
+ Check_default.defined("array", array);
67
+ startingIndex = startingIndex ?? 0;
68
+ if (!defined_default(result)) {
69
+ result = new BoundingRectangle();
70
+ }
71
+ result.x = array[startingIndex++];
72
+ result.y = array[startingIndex++];
73
+ result.width = array[startingIndex++];
74
+ result.height = array[startingIndex];
75
+ return result;
76
+ };
77
+ BoundingRectangle.fromPoints = function(positions, result) {
78
+ if (!defined_default(result)) {
79
+ result = new BoundingRectangle();
80
+ }
81
+ if (!defined_default(positions) || positions.length === 0) {
82
+ result.x = 0;
83
+ result.y = 0;
84
+ result.width = 0;
85
+ result.height = 0;
86
+ return result;
87
+ }
88
+ const length = positions.length;
89
+ let minimumX = positions[0].x;
90
+ let minimumY = positions[0].y;
91
+ let maximumX = positions[0].x;
92
+ let maximumY = positions[0].y;
93
+ for (let i = 1; i < length; i++) {
94
+ const p = positions[i];
95
+ const x = p.x;
96
+ const y = p.y;
97
+ minimumX = Math.min(x, minimumX);
98
+ maximumX = Math.max(x, maximumX);
99
+ minimumY = Math.min(y, minimumY);
100
+ maximumY = Math.max(y, maximumY);
101
+ }
102
+ result.x = minimumX;
103
+ result.y = minimumY;
104
+ result.width = maximumX - minimumX;
105
+ result.height = maximumY - minimumY;
106
+ return result;
107
+ };
108
+ var defaultProjection = new GeographicProjection_default();
109
+ var fromRectangleLowerLeft = new Cartographic_default();
110
+ var fromRectangleUpperRight = new Cartographic_default();
111
+ BoundingRectangle.fromRectangle = function(rectangle, projection, result) {
112
+ if (!defined_default(result)) {
113
+ result = new BoundingRectangle();
114
+ }
115
+ if (!defined_default(rectangle)) {
116
+ result.x = 0;
117
+ result.y = 0;
118
+ result.width = 0;
119
+ result.height = 0;
120
+ return result;
121
+ }
122
+ defaultProjection._ellipsoid = Ellipsoid_default.default;
123
+ projection = projection ?? defaultProjection;
124
+ const lowerLeft = projection.project(
125
+ Rectangle_default.southwest(rectangle, fromRectangleLowerLeft)
126
+ );
127
+ const upperRight = projection.project(
128
+ Rectangle_default.northeast(rectangle, fromRectangleUpperRight)
129
+ );
130
+ Cartesian2_default.subtract(upperRight, lowerLeft, upperRight);
131
+ result.x = lowerLeft.x;
132
+ result.y = lowerLeft.y;
133
+ result.width = upperRight.x;
134
+ result.height = upperRight.y;
135
+ return result;
136
+ };
137
+ BoundingRectangle.clone = function(rectangle, result) {
138
+ if (!defined_default(rectangle)) {
139
+ return void 0;
140
+ }
141
+ if (!defined_default(result)) {
142
+ return new BoundingRectangle(
143
+ rectangle.x,
144
+ rectangle.y,
145
+ rectangle.width,
146
+ rectangle.height
147
+ );
148
+ }
149
+ result.x = rectangle.x;
150
+ result.y = rectangle.y;
151
+ result.width = rectangle.width;
152
+ result.height = rectangle.height;
153
+ return result;
154
+ };
155
+ BoundingRectangle.union = function(left, right, result) {
156
+ Check_default.typeOf.object("left", left);
157
+ Check_default.typeOf.object("right", right);
158
+ if (!defined_default(result)) {
159
+ result = new BoundingRectangle();
160
+ }
161
+ const lowerLeftX = Math.min(left.x, right.x);
162
+ const lowerLeftY = Math.min(left.y, right.y);
163
+ const upperRightX = Math.max(left.x + left.width, right.x + right.width);
164
+ const upperRightY = Math.max(left.y + left.height, right.y + right.height);
165
+ result.x = lowerLeftX;
166
+ result.y = lowerLeftY;
167
+ result.width = upperRightX - lowerLeftX;
168
+ result.height = upperRightY - lowerLeftY;
169
+ return result;
170
+ };
171
+ BoundingRectangle.expand = function(rectangle, point, result) {
172
+ Check_default.typeOf.object("rectangle", rectangle);
173
+ Check_default.typeOf.object("point", point);
174
+ result = BoundingRectangle.clone(rectangle, result);
175
+ const width = point.x - result.x;
176
+ const height = point.y - result.y;
177
+ if (width > result.width) {
178
+ result.width = width;
179
+ } else if (width < 0) {
180
+ result.width -= width;
181
+ result.x = point.x;
182
+ }
183
+ if (height > result.height) {
184
+ result.height = height;
185
+ } else if (height < 0) {
186
+ result.height -= height;
187
+ result.y = point.y;
188
+ }
189
+ return result;
190
+ };
191
+ BoundingRectangle.intersect = function(left, right) {
192
+ Check_default.typeOf.object("left", left);
193
+ Check_default.typeOf.object("right", right);
194
+ const leftX = left.x;
195
+ const leftY = left.y;
196
+ const rightX = right.x;
197
+ const rightY = right.y;
198
+ if (!(leftX > rightX + right.width || leftX + left.width < rightX || leftY + left.height < rightY || leftY > rightY + right.height)) {
199
+ return Intersect_default.INTERSECTING;
200
+ }
201
+ return Intersect_default.OUTSIDE;
202
+ };
203
+ BoundingRectangle.equals = function(left, right) {
204
+ return left === right || defined_default(left) && defined_default(right) && left.x === right.x && left.y === right.y && left.width === right.width && left.height === right.height;
205
+ };
206
+ BoundingRectangle.prototype.clone = function(result) {
207
+ return BoundingRectangle.clone(this, result);
208
+ };
209
+ BoundingRectangle.prototype.intersect = function(right) {
210
+ return BoundingRectangle.intersect(this, right);
211
+ };
212
+ BoundingRectangle.prototype.equals = function(right) {
213
+ return BoundingRectangle.equals(this, right);
214
+ };
215
+ var BoundingRectangle_default = BoundingRectangle;
216
+
217
+ export {
218
+ BoundingRectangle_default
219
+ };