@hztxi/cesium-engine 25.0.6 → 25.0.7

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Files changed (136) hide show
  1. package/Build/Workers/chunk-2GJAWJJT.js +1344 -0
  2. package/Build/Workers/chunk-2J2VS5RI.js +288 -0
  3. package/Build/Workers/chunk-375SHKGW.js +44 -0
  4. package/Build/Workers/chunk-5FYUSABU.js +945 -0
  5. package/Build/Workers/chunk-5WU37CUJ.js +630 -0
  6. package/Build/Workers/chunk-6EBDN5WS.js +97 -0
  7. package/Build/Workers/chunk-75HIWCEV.js +301 -0
  8. package/Build/Workers/chunk-7AMVPXZY.js +1992 -0
  9. package/Build/Workers/chunk-7BMDD6SM.js +124 -0
  10. package/Build/Workers/chunk-7OME2OKM.js +171 -0
  11. package/Build/Workers/chunk-A2BROW3D.js +352 -0
  12. package/Build/Workers/chunk-B4XOVZGA.js +476 -0
  13. package/Build/Workers/chunk-CDLPLYLV.js +1287 -0
  14. package/Build/Workers/chunk-CEKCKPFN.js +368 -0
  15. package/Build/Workers/chunk-CHMDKP5L.js +2342 -0
  16. package/Build/Workers/chunk-CWGB3D4Z.js +257 -0
  17. package/Build/Workers/chunk-DQEUGBGA.js +2719 -0
  18. package/Build/Workers/chunk-DUBE5G2H.js +497 -0
  19. package/Build/Workers/chunk-E4PBNWWK.js +58 -0
  20. package/Build/Workers/chunk-E5MWOMVC.js +57 -0
  21. package/Build/Workers/chunk-EE3XBOQI.js +1483 -0
  22. package/Build/Workers/chunk-EHA2ZDPZ.js +415 -0
  23. package/Build/Workers/chunk-EKEKPAJF.js +454 -0
  24. package/Build/Workers/chunk-EOHKUXPX.js +198 -0
  25. package/Build/Workers/chunk-ERENMHG2.js +754 -0
  26. package/Build/Workers/chunk-ESQGFRLZ.js +163 -0
  27. package/Build/Workers/chunk-FV4OWDV4.js +9230 -0
  28. package/Build/Workers/chunk-FYRNNQSL.js +280 -0
  29. package/Build/Workers/chunk-JMF4ATAS.js +3794 -0
  30. package/Build/Workers/chunk-KEJKMITY.js +82 -0
  31. package/Build/Workers/chunk-KW2QZDUS.js +147 -0
  32. package/Build/Workers/chunk-L6B5XPBL.js +73 -0
  33. package/Build/Workers/chunk-LGJXN2VP.js +352 -0
  34. package/Build/Workers/chunk-LY2UG3HV.js +38 -0
  35. package/Build/Workers/chunk-NCPJBP24.js +140 -0
  36. package/Build/Workers/chunk-NFY5V6MR.js +102 -0
  37. package/Build/Workers/chunk-OYPSUED3.js +1067 -0
  38. package/Build/Workers/chunk-QIOOTLWN.js +56 -0
  39. package/Build/Workers/chunk-QUPRALOD.js +101 -0
  40. package/Build/Workers/chunk-RBEVHHXK.js +3201 -0
  41. package/Build/Workers/chunk-RHO5HV52.js +305 -0
  42. package/Build/Workers/chunk-SVCZUP5R.js +837 -0
  43. package/Build/Workers/chunk-TBHW5UME.js +973 -0
  44. package/Build/Workers/chunk-TPOX6IOR.js +1054 -0
  45. package/Build/Workers/chunk-ULNBTI6R.js +138 -0
  46. package/Build/Workers/chunk-UMUS2AQQ.js +398 -0
  47. package/Build/Workers/chunk-UZ7GTP2L.js +162 -0
  48. package/Build/Workers/chunk-W3C7OHXF.js +387 -0
  49. package/Build/Workers/chunk-WB5GWYDP.js +455 -0
  50. package/Build/Workers/chunk-WN6MAL25.js +682 -0
  51. package/Build/Workers/chunk-WTR7KMQA.js +693 -0
  52. package/Build/Workers/chunk-WTTFMU3P.js +241 -0
  53. package/Build/Workers/chunk-WULONJZC.js +1800 -0
  54. package/Build/Workers/chunk-WZPMAVTV.js +511 -0
  55. package/Build/Workers/chunk-Y7KVUJEB.js +219 -0
  56. package/Build/Workers/chunk-Z6JV4DZG.js +1046 -0
  57. package/Build/Workers/chunk-ZTK5EBUI.js +76 -0
  58. package/Build/Workers/chunk-ZZPDORJK.js +56 -0
  59. package/Build/Workers/combineGeometry.js +24 -24
  60. package/Build/Workers/createBoxGeometry.js +18 -18
  61. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  62. package/Build/Workers/createCircleGeometry.js +26 -26
  63. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  64. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
  65. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  66. package/Build/Workers/createCorridorGeometry.js +29 -29
  67. package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
  68. package/Build/Workers/createCylinderGeometry.js +20 -20
  69. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  70. package/Build/Workers/createEllipseGeometry.js +26 -26
  71. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  72. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  73. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  74. package/Build/Workers/createFrustumGeometry.js +18 -18
  75. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  76. package/Build/Workers/createGeometry.js +24 -24
  77. package/Build/Workers/createGroundPolylineGeometry.js +95 -31
  78. package/Build/Workers/createPlaneGeometry.js +16 -16
  79. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  80. package/Build/Workers/createPolygonGeometry.js +32 -32
  81. package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
  82. package/Build/Workers/createPolylineGeometry.js +25 -25
  83. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  84. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  85. package/Build/Workers/createRectangleGeometry.js +27 -27
  86. package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
  87. package/Build/Workers/createSimplePolylineGeometry.js +23 -23
  88. package/Build/Workers/createSphereGeometry.js +19 -19
  89. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  90. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  91. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  92. package/Build/Workers/createVectorTileGeometries.js +24 -24
  93. package/Build/Workers/createVectorTilePoints.js +13 -13
  94. package/Build/Workers/createVectorTilePolygons.js +22 -22
  95. package/Build/Workers/createVectorTilePolylines.js +14 -14
  96. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +26 -26
  97. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +23 -23
  98. package/Build/Workers/createVerticesFromHeightmap.js +23 -23
  99. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +21 -21
  100. package/Build/Workers/createWallGeometry.js +24 -24
  101. package/Build/Workers/createWallOutlineGeometry.js +23 -23
  102. package/Build/Workers/decodeDraco.js +10 -10
  103. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  104. package/Build/Workers/decodeI3S.js +10 -10
  105. package/Build/Workers/gaussianSplatSorter.js +4 -4
  106. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  107. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  108. package/Build/Workers/transcodeKTX2.js +6 -6
  109. package/Build/Workers/transferTypedArrayTest.js +1 -1
  110. package/Build/Workers/upsampleQuantizedTerrainMesh.js +23 -23
  111. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +26 -26
  112. package/Source/Core/GroundPolylineGeometry.js +99 -4
  113. package/Source/Core/PolylinePipeline.js +9 -2
  114. package/Source/DataSources/PolylineGeometryUpdater.js +125 -7
  115. package/Source/Scene/Camera.js +56 -3
  116. package/Source/Scene/CameraFlightPath.js +14 -0
  117. package/Source/Scene/ColumbusWorlds.js +190 -0
  118. package/Source/Scene/FrameState.js +10 -0
  119. package/Source/Scene/Globe.js +89 -22
  120. package/Source/Scene/GlobeDepth.js +216 -5
  121. package/Source/Scene/GlobeSurfaceTileProvider.js +897 -678
  122. package/Source/Scene/GroundPolylinePrimitive.js +2 -1
  123. package/Source/Scene/Polyline.js +32 -5
  124. package/Source/Scene/PolylineCollection.js +37 -0
  125. package/Source/Scene/Primitive.js +12 -13
  126. package/Source/Scene/PrimitivePipeline.js +158 -28
  127. package/Source/Scene/Scene.js +428 -5
  128. package/Source/Scene/SceneTransforms.js +17 -0
  129. package/Source/Scene/ScreenSpaceCameraController.js +12 -3
  130. package/Source/Shaders/PolylineShadowVolumeFS.glsl +14 -0
  131. package/Source/Shaders/PolylineShadowVolumeFS.js +14 -0
  132. package/Source/Shaders/RestoreDepth.glsl +8 -0
  133. package/Source/Shaders/RestoreDepth.js +10 -0
  134. package/index.d.ts +535 -1393
  135. package/index.js +138 -136
  136. package/package.json +1 -1
package/index.js CHANGED
@@ -1,51 +1,4 @@
1
- globalThis.CESIUM_VERSION = "1.141.6";
2
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
- export { default as Buffer } from './Source/Renderer/Buffer.js';
4
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
5
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
6
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
7
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
8
- export { default as Context } from './Source/Renderer/Context.js';
9
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
10
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
11
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
12
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
13
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
14
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
15
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
16
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
17
- export { default as Pass } from './Source/Renderer/Pass.js';
18
- export { default as PassState } from './Source/Renderer/PassState.js';
19
- export { default as PickId } from './Source/Renderer/PickId.js';
20
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
21
- export { default as RenderState } from './Source/Renderer/RenderState.js';
22
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
23
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
24
- export { default as Sampler } from './Source/Renderer/Sampler.js';
25
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
26
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
27
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
28
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
29
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
30
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
31
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
32
- export { default as SharedContext } from './Source/Renderer/SharedContext.js';
33
- export { default as Sync } from './Source/Renderer/Sync.js';
34
- export { default as Texture } from './Source/Renderer/Texture.js';
35
- export { default as Texture3D } from './Source/Renderer/Texture3D.js';
36
- export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
37
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
38
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
39
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
40
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
41
- export { default as UniformState } from './Source/Renderer/UniformState.js';
42
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
43
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
44
- export { default as createUniform } from './Source/Renderer/createUniform.js';
45
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
46
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
47
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
48
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
1
+ globalThis.CESIUM_VERSION = "1.141.7";
49
2
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
50
3
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
51
4
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -154,68 +107,54 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
154
107
  export { default as exportKml } from './Source/DataSources/exportKml.js';
155
108
  export { default as getElement } from './Source/DataSources/getElement.js';
156
109
  export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
110
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
111
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
112
+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
113
+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
114
+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
115
+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
116
+ export { default as Context } from './Source/Renderer/Context.js';
117
+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
118
+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
119
+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
120
+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
121
+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
122
+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
123
+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
124
+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
125
+ export { default as Pass } from './Source/Renderer/Pass.js';
126
+ export { default as PassState } from './Source/Renderer/PassState.js';
127
+ export { default as PickId } from './Source/Renderer/PickId.js';
128
+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
129
+ export { default as RenderState } from './Source/Renderer/RenderState.js';
130
+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
131
+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
132
+ export { default as Sampler } from './Source/Renderer/Sampler.js';
133
+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
134
+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
135
+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
136
+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
137
+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
138
+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
139
+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
140
+ export { default as SharedContext } from './Source/Renderer/SharedContext.js';
141
+ export { default as Sync } from './Source/Renderer/Sync.js';
142
+ export { default as Texture } from './Source/Renderer/Texture.js';
143
+ export { default as Texture3D } from './Source/Renderer/Texture3D.js';
144
+ export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
145
+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
146
+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
147
+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
148
+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
149
+ export { default as UniformState } from './Source/Renderer/UniformState.js';
150
+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
151
+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
152
+ export { default as createUniform } from './Source/Renderer/createUniform.js';
153
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
154
+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
155
+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
156
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
157
157
  export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
158
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
159
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
160
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
161
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
162
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
163
- export { default as _shadersBufferPointMaterialFS } from './Source/Shaders/BufferPointMaterialFS.js';
164
- export { default as _shadersBufferPointMaterialVS } from './Source/Shaders/BufferPointMaterialVS.js';
165
- export { default as _shadersBufferPolygonMaterialFS } from './Source/Shaders/BufferPolygonMaterialFS.js';
166
- export { default as _shadersBufferPolygonMaterialVS } from './Source/Shaders/BufferPolygonMaterialVS.js';
167
- export { default as _shadersBufferPolylineMaterialFS } from './Source/Shaders/BufferPolylineMaterialFS.js';
168
- export { default as _shadersBufferPolylineMaterialVS } from './Source/Shaders/BufferPolylineMaterialVS.js';
169
- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
170
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
171
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
172
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
173
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
174
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
175
- export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
176
- export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
177
- export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
178
- export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
179
- export { default as _shadersCubeMapPanoramaVS } from './Source/Shaders/CubeMapPanoramaVS.js';
180
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
181
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
182
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
183
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
184
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
185
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
186
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
187
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
188
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
189
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
190
- export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
191
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
192
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
193
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
194
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
195
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
196
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
197
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
198
- export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
199
- export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
200
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
201
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
202
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
203
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
204
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
205
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
206
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
207
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
208
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
209
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
210
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
211
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
212
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
213
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
214
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
215
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
216
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
217
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
218
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
219
158
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
220
159
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
221
160
  export { default as ArcType } from './Source/Core/ArcType.js';
@@ -504,6 +443,68 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
504
443
  export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
505
444
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
506
445
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
446
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
447
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
448
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
449
+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
450
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
451
+ export { default as _shadersBufferPointMaterialFS } from './Source/Shaders/BufferPointMaterialFS.js';
452
+ export { default as _shadersBufferPointMaterialVS } from './Source/Shaders/BufferPointMaterialVS.js';
453
+ export { default as _shadersBufferPolygonMaterialFS } from './Source/Shaders/BufferPolygonMaterialFS.js';
454
+ export { default as _shadersBufferPolygonMaterialVS } from './Source/Shaders/BufferPolygonMaterialVS.js';
455
+ export { default as _shadersBufferPolylineMaterialFS } from './Source/Shaders/BufferPolylineMaterialFS.js';
456
+ export { default as _shadersBufferPolylineMaterialVS } from './Source/Shaders/BufferPolylineMaterialVS.js';
457
+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
458
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
459
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
460
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
461
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
462
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
463
+ export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
464
+ export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
465
+ export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
466
+ export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
467
+ export { default as _shadersCubeMapPanoramaVS } from './Source/Shaders/CubeMapPanoramaVS.js';
468
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
469
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
470
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
471
+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
472
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
473
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
474
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
475
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
476
+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
477
+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
478
+ export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
479
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
480
+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
481
+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
482
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
483
+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
484
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
485
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
486
+ export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
487
+ export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
488
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
489
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
490
+ export { default as _shadersRestoreDepth } from './Source/Shaders/RestoreDepth.js';
491
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
492
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
493
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
494
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
495
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
496
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
497
+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
498
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
499
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
500
+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
501
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
502
+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
503
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
504
+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
505
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
506
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
507
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
507
508
  export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
508
509
  export { default as Appearance } from './Source/Scene/Appearance.js';
509
510
  export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
@@ -587,6 +588,7 @@ export { default as ClippingPolygonCollection } from './Source/Scene/ClippingPol
587
588
  export { default as CloudCollection } from './Source/Scene/CloudCollection.js';
588
589
  export { default as CloudType } from './Source/Scene/CloudType.js';
589
590
  export { default as ColorBlendMode } from './Source/Scene/ColorBlendMode.js';
591
+ export { default as ColumbusWorlds } from './Source/Scene/ColumbusWorlds.js';
590
592
  export { default as Composite3DTileContent } from './Source/Scene/Composite3DTileContent.js';
591
593
  export { default as ConditionsExpression } from './Source/Scene/ConditionsExpression.js';
592
594
  export { default as ConeEmitter } from './Source/Scene/ConeEmitter.js';
@@ -881,6 +883,7 @@ export { default as processVoxelProperties } from './Source/Scene/processVoxelPr
881
883
  export { default as renderBufferPointCollection } from './Source/Scene/renderBufferPointCollection.js';
882
884
  export { default as renderBufferPolygonCollection } from './Source/Scene/renderBufferPolygonCollection.js';
883
885
  export { default as renderBufferPolylineCollection } from './Source/Scene/renderBufferPolylineCollection.js';
886
+ export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
884
887
  export { default as _shadersAllMaterialAppearanceFS } from './Source/Shaders/Appearances/AllMaterialAppearanceFS.js';
885
888
  export { default as _shadersAllMaterialAppearanceVS } from './Source/Shaders/Appearances/AllMaterialAppearanceVS.js';
886
889
  export { default as _shadersBasicMaterialAppearanceFS } from './Source/Shaders/Appearances/BasicMaterialAppearanceFS.js';
@@ -895,7 +898,6 @@ export { default as _shadersPolylineColorAppearanceVS } from './Source/Shaders/A
895
898
  export { default as _shadersPolylineMaterialAppearanceVS } from './Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js';
896
899
  export { default as _shadersTexturedMaterialAppearanceFS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js';
897
900
  export { default as _shadersTexturedMaterialAppearanceVS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js';
898
- export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
899
901
  export { default as _shadersAspectRampMaterial } from './Source/Shaders/Materials/AspectRampMaterial.js';
900
902
  export { default as _shadersBumpMapMaterial } from './Source/Shaders/Materials/BumpMapMaterial.js';
901
903
  export { default as _shadersCheckerboardMaterial } from './Source/Shaders/Materials/CheckerboardMaterial.js';
@@ -915,6 +917,32 @@ export { default as _shadersSlopeRampMaterial } from './Source/Shaders/Materials
915
917
  export { default as _shadersStripeMaterial } from './Source/Shaders/Materials/StripeMaterial.js';
916
918
  export { default as _shadersWater } from './Source/Shaders/Materials/Water.js';
917
919
  export { default as _shadersWaterMaskMaterial } from './Source/Shaders/Materials/WaterMaskMaterial.js';
920
+ export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
921
+ export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
922
+ export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
923
+ export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
924
+ export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
925
+ export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
926
+ export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
927
+ export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
928
+ export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
929
+ export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
930
+ export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
931
+ export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
932
+ export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
933
+ export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
934
+ export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
935
+ export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
936
+ export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
937
+ export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
938
+ export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
939
+ export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
940
+ export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
941
+ export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
942
+ export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
943
+ export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
944
+ export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
945
+ export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
918
946
  export { default as _shadersAtmosphereStageFS } from './Source/Shaders/Model/AtmosphereStageFS.js';
919
947
  export { default as _shadersAtmosphereStageVS } from './Source/Shaders/Model/AtmosphereStageVS.js';
920
948
  export { default as _shadersCPUStylingStageFS } from './Source/Shaders/Model/CPUStylingStageFS.js';
@@ -954,32 +982,6 @@ export { default as _shadersPrimitiveOutlineStageVS } from './Source/Shaders/Mod
954
982
  export { default as _shadersSelectedFeatureIdStageCommon } from './Source/Shaders/Model/SelectedFeatureIdStageCommon.js';
955
983
  export { default as _shadersSkinningStageVS } from './Source/Shaders/Model/SkinningStageVS.js';
956
984
  export { default as _shadersVerticalExaggerationStageVS } from './Source/Shaders/Model/VerticalExaggerationStageVS.js';
957
- export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
958
- export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
959
- export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
960
- export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
961
- export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
962
- export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
963
- export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
964
- export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
965
- export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
966
- export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
967
- export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
968
- export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
969
- export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
970
- export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
971
- export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
972
- export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
973
- export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
974
- export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
975
- export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
976
- export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
977
- export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
978
- export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
979
- export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
980
- export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
981
- export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
982
- export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
983
985
  export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
984
986
  export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
985
987
  export { default as _shadersIntersectDepth } from './Source/Shaders/Voxels/IntersectDepth.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@hztxi/cesium-engine",
3
- "version": "25.0.6",
3
+ "version": "25.0.7",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",