@hyve-sdk/js 2.13.0 → 2.14.0-canary.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -1201,6 +1201,7 @@ var PlaygamaService = class {
1201
1201
  var CRAZYGAMES_SDK_CDN = "https://sdk.crazygames.com/crazygames-sdk-v2.js";
1202
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  var CrazyGamesService = class {
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  initialized = false;
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+ environment = null;
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  /**
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  * Detects if the game is running on the CrazyGames platform.
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  * Games on CrazyGames run inside an iframe, so we check document.referrer
@@ -1242,6 +1243,7 @@ var CrazyGamesService = class {
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  logger.warn("[CrazyGamesService] Unexpected environment:", env);
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  return false;
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  }
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+ this.environment = env;
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  this.initialized = true;
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  return true;
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  } catch (error) {
@@ -1352,6 +1354,88 @@ var CrazyGamesService = class {
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  if (!this.initialized) return;
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  window.CrazyGames?.SDK.game.happytime();
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  }
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+ /**
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+ * Returns the resolved CrazyGames environment ('crazygames' | 'local' |
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+ * 'disabled'), or null if the SDK has not initialized yet. Used to
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+ * auto-select the CrazyGames storage adapter.
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+ */
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+ getEnvironment() {
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+ return this.environment;
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+ }
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+ /**
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+ * Whether the CrazyGames account system is present (sync). When false,
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+ * there is no logged-in user concept and telemetry falls back to guests.
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+ */
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+ isUserAccountAvailable() {
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+ if (!this.initialized) return false;
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+ return window.CrazyGames?.SDK.user.isUserAccountAvailable ?? false;
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+ }
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+ /**
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+ * Fetches the current CrazyGames user, or null if the player is not logged
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+ * in (guest). The returned `__dangerousUserId` is client-asserted and used
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+ * only as a telemetry attribution label.
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+ */
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+ async getUser() {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk || !this.isUserAccountAvailable()) {
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+ return null;
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+ }
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+ try {
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+ return await sdk.user.getUser() ?? null;
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+ } catch (error) {
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+ logger.warn("[CrazyGamesService] getUser failed:", error);
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+ return null;
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+ }
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+ }
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+ /**
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+ * Registers a listener that fires when a guest logs in mid-session.
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+ * No-op if the SDK or account system is unavailable.
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+ */
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+ addAuthListener(callback) {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk || !this.isUserAccountAvailable()) return;
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+ try {
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+ sdk.user.addAuthListener(callback);
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+ } catch (error) {
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+ logger.warn("[CrazyGamesService] addAuthListener failed:", error);
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+ }
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+ }
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+ /** Removes a previously registered auth listener. */
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+ removeAuthListener(callback) {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk) return;
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+ try {
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+ sdk.user.removeAuthListener(callback);
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+ } catch (error) {
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+ logger.warn("[CrazyGamesService] removeAuthListener failed:", error);
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+ }
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+ }
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+ /**
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+ * Reads a value from the CrazyGames data store. Returns null when the SDK
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+ * is unavailable or the key is absent.
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+ */
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+ async dataGetItem(key) {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk) return null;
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+ const value = await sdk.data.getItem(key);
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+ return value ?? null;
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+ }
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+ /** Writes a value to the CrazyGames data store. */
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+ async dataSetItem(key, value) {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk) {
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+ throw new Error("CrazyGames SDK not initialized");
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+ }
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+ await sdk.data.setItem(key, value);
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+ }
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+ /** Removes a value from the CrazyGames data store. */
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+ async dataRemoveItem(key) {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk) {
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+ throw new Error("CrazyGames SDK not initialized");
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+ }
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+ await sdk.data.removeItem(key);
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+ }
1355
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  loadScript() {
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1440
  return new Promise((resolve, reject) => {
1357
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  if (window.CrazyGames?.SDK) {
@@ -2019,6 +2103,162 @@ var LocalStorageAdapter = class {
2019
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  return count;
2020
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  }
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  };
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+ function isGameDataObject(value) {
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+ return typeof value === "object" && value !== null && !Array.isArray(value);
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+ }
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+ function toNumber(value) {
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+ return typeof value === "number" ? value : 0;
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+ }
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+ function applyOperation(operation, current, operand) {
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+ switch (operation) {
2114
+ case "set":
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+ return operand;
2116
+ case "add":
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+ return toNumber(current) + toNumber(operand);
2118
+ case "subtract":
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+ return toNumber(current) - toNumber(operand);
2120
+ case "multiply":
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+ return toNumber(current) * toNumber(operand);
2122
+ case "divide": {
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+ const divisor = toNumber(operand);
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+ if (divisor === 0) throw new Error("Cannot divide by zero");
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+ return toNumber(current) / divisor;
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+ }
2127
+ case "modulo": {
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+ const divisor = toNumber(operand);
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+ if (divisor === 0) throw new Error("Cannot modulo by zero");
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+ return toNumber(current) % divisor;
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+ }
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+ // For min/max, a missing current has nothing to compare against — adopt the operand.
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+ case "min":
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+ return typeof current === "number" ? Math.min(current, toNumber(operand)) : operand;
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+ case "max":
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+ return typeof current === "number" ? Math.max(current, toNumber(operand)) : operand;
2137
+ case "append": {
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+ const base = Array.isArray(current) ? [...current] : current === void 0 || current === null ? [] : [current];
2139
+ if (Array.isArray(operand)) {
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+ base.push(...operand);
2141
+ } else {
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+ base.push(operand);
2143
+ }
2144
+ return base;
2145
+ }
2146
+ default:
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+ return operand;
2148
+ }
2149
+ }
2150
+ function getAtPath(value, path) {
2151
+ let current = value;
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+ for (const segment of path.split(".")) {
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+ if (!isGameDataObject(current)) return void 0;
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+ current = current[segment];
2155
+ }
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+ return current;
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+ }
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+ function setAtPath(value, path, newValue) {
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+ const segments = path.split(".");
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+ const root = isGameDataObject(value) ? { ...value } : {};
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+ let cursor = root;
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+ for (let i = 0; i < segments.length - 1; i++) {
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+ const segment = segments[i];
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+ const existing = cursor[segment];
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+ const next = isGameDataObject(existing) ? { ...existing } : {};
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+ cursor[segment] = next;
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+ cursor = next;
2168
+ }
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+ cursor[segments[segments.length - 1]] = newValue;
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+ return root;
2171
+ }
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+ var CrazyGamesStorageAdapter = class {
2173
+ constructor(service) {
2174
+ this.service = service;
2175
+ }
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+ getStorageKey(gameId, key) {
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+ return `${gameId}:${key}`;
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+ }
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+ async saveGameData(gameId, key, value, operation, path) {
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+ const storageKey = this.getStorageKey(gameId, key);
2181
+ const now = (/* @__PURE__ */ new Date()).toISOString();
2182
+ const existingRaw = await this.service.dataGetItem(storageKey);
2183
+ const existing = existingRaw ? JSON.parse(existingRaw) : null;
2184
+ const createdAt = existing?.created_at ?? now;
2185
+ const useOperation = operation !== void 0;
2186
+ let storedValue;
2187
+ let opResult;
2188
+ if (path) {
2189
+ const current = getAtPath(existing?.value, path);
2190
+ const next = useOperation ? applyOperation(operation, current, value) : value;
2191
+ storedValue = setAtPath(existing?.value, path, next);
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+ opResult = next;
2193
+ } else {
2194
+ const current = existing?.value;
2195
+ const next = useOperation ? applyOperation(operation, current, value) : value;
2196
+ storedValue = next;
2197
+ opResult = next;
2198
+ }
2199
+ const item = {
2200
+ key,
2201
+ value: storedValue,
2202
+ created_at: createdAt,
2203
+ updated_at: now
2204
+ };
2205
+ await this.service.dataSetItem(storageKey, JSON.stringify(item));
2206
+ const response = { success: true, message: "Data saved successfully" };
2207
+ if (useOperation && operation !== "set") {
2208
+ response.result = opResult;
2209
+ }
2210
+ return response;
2211
+ }
2212
+ async batchSaveGameData(gameId, items) {
2213
+ const results = [];
2214
+ let usedOperation = false;
2215
+ for (const item of items) {
2216
+ if (item.operation !== void 0) usedOperation = true;
2217
+ try {
2218
+ const saved = await this.saveGameData(gameId, item.key, item.value, item.operation, item.path);
2219
+ results.push({ key: item.key, success: true, ...saved.result !== void 0 && { result: saved.result } });
2220
+ } catch (error) {
2221
+ results.push({
2222
+ key: item.key,
2223
+ success: false,
2224
+ error: error instanceof Error ? error.message : "Unknown error"
2225
+ });
2226
+ }
2227
+ }
2228
+ const allSucceeded = results.every((r) => r.success);
2229
+ return {
2230
+ success: allSucceeded,
2231
+ message: `${results.filter((r) => r.success).length}/${items.length} items saved`,
2232
+ ...usedOperation && { results }
2233
+ };
2234
+ }
2235
+ async getGameData(gameId, key) {
2236
+ const raw = await this.service.dataGetItem(this.getStorageKey(gameId, key));
2237
+ return raw ? JSON.parse(raw) : null;
2238
+ }
2239
+ async getMultipleGameData(gameId, keys) {
2240
+ const items = [];
2241
+ for (const key of keys) {
2242
+ const item = await this.getGameData(gameId, key);
2243
+ if (item) items.push(item);
2244
+ }
2245
+ return items;
2246
+ }
2247
+ async deleteGameData(gameId, key) {
2248
+ const storageKey = this.getStorageKey(gameId, key);
2249
+ const existing = await this.service.dataGetItem(storageKey);
2250
+ if (existing === null) return false;
2251
+ await this.service.dataRemoveItem(storageKey);
2252
+ return true;
2253
+ }
2254
+ async deleteMultipleGameData(gameId, keys) {
2255
+ let count = 0;
2256
+ for (const key of keys) {
2257
+ if (await this.deleteGameData(gameId, key)) count++;
2258
+ }
2259
+ return count;
2260
+ }
2261
+ };
2022
2262
 
2023
2263
  // src/core/client.ts
2024
2264
  function determineEnvironmentFromParentUrl() {
@@ -2065,6 +2305,11 @@ var HyveClient = class {
2065
2305
  storageMode;
2066
2306
  cloudStorageAdapter;
2067
2307
  localStorageAdapter;
2308
+ crazyGamesStorageAdapter = null;
2309
+ partnerApiKey = null;
2310
+ partnerApiBaseUrl = null;
2311
+ /** Raw (unprefixed) CrazyGames __dangerousUserId, seeded at init and on login. */
2312
+ crazyGamesUserId = null;
2068
2313
  /**
2069
2314
  * Creates a new HyveClient instance
2070
2315
  * @param config Optional configuration including telemetry and ads
@@ -2092,10 +2337,17 @@ var HyveClient = class {
2092
2337
  return success;
2093
2338
  });
2094
2339
  }
2340
+ this.partnerApiKey = config?.partnerApiKey ?? null;
2341
+ this.partnerApiBaseUrl = config?.partnerApiBaseUrl ?? null;
2342
+ this.gameId = config?.gameId ?? null;
2095
2343
  if (typeof window !== "undefined" && CrazyGamesService.isCrazyGamesDomain()) {
2096
2344
  this.crazyGamesService = new CrazyGamesService();
2097
- this.crazyGamesInitPromise = this.crazyGamesService.initialize().then((success) => {
2345
+ this.crazyGamesStorageAdapter = new CrazyGamesStorageAdapter(this.crazyGamesService);
2346
+ this.crazyGamesInitPromise = this.crazyGamesService.initialize().then(async (success) => {
2098
2347
  logger.info("CrazyGames SDK initialized:", success);
2348
+ if (success) {
2349
+ await this.seedCrazyGamesUser();
2350
+ }
2099
2351
  return success;
2100
2352
  });
2101
2353
  }
@@ -2132,6 +2384,7 @@ var HyveClient = class {
2132
2384
  !!config?.billing && Object.keys(config.billing).length > 0
2133
2385
  );
2134
2386
  logger.info("Storage mode:", this.storageMode);
2387
+ logger.info("Game ID:", this.gameId ?? "not set");
2135
2388
  logger.info("Authenticated:", this.jwtToken !== null);
2136
2389
  logger.debug("Config:", {
2137
2390
  isDev: this.telemetryConfig.isDev,
@@ -2191,6 +2444,16 @@ var HyveClient = class {
2191
2444
  * @returns Promise resolving to boolean indicating success
2192
2445
  */
2193
2446
  async sendTelemetry(eventLocation, eventCategory, eventAction, eventSubCategory, eventSubAction, eventDetails, platformId) {
2447
+ if (this.partnerApiKey) {
2448
+ return this.sendPartnerTelemetry(
2449
+ eventLocation,
2450
+ eventCategory,
2451
+ eventAction,
2452
+ eventSubCategory,
2453
+ eventSubAction,
2454
+ eventDetails
2455
+ );
2456
+ }
2194
2457
  if (!this.jwtToken) {
2195
2458
  logger.error("JWT token required. Ensure hyve-access and game-id are present in the URL.");
2196
2459
  return false;
@@ -2200,42 +2463,11 @@ var HyveClient = class {
2200
2463
  return false;
2201
2464
  }
2202
2465
  try {
2203
- if (eventDetails) {
2204
- try {
2205
- if (typeof eventDetails === "string") {
2206
- JSON.parse(eventDetails);
2207
- } else if (typeof eventDetails === "object") {
2208
- JSON.stringify(eventDetails);
2209
- }
2210
- } catch (validationError) {
2211
- logger.error("Invalid JSON in eventDetails:", validationError);
2212
- logger.error("eventDetails value:", eventDetails);
2213
- return false;
2214
- }
2215
- }
2216
- let parsedEventDetails = {};
2217
- if (eventDetails) {
2218
- if (typeof eventDetails === "string") {
2219
- try {
2220
- parsedEventDetails = JSON.parse(eventDetails);
2221
- } catch {
2222
- }
2223
- } else {
2224
- parsedEventDetails = eventDetails;
2225
- }
2466
+ const enrichedEventDetails = this.enrichEventDetails(eventDetails);
2467
+ if (enrichedEventDetails === null) {
2468
+ return false;
2226
2469
  }
2227
2470
  const attribution = getAttributionData();
2228
- const enrichedEventDetails = {
2229
- // Device info
2230
- ...getEssentialDeviceInfo(),
2231
- // Attribution data
2232
- ...attribution,
2233
- // Timestamp and session context
2234
- timestamp: (/* @__PURE__ */ new Date()).toISOString(),
2235
- session_id: this.sessionId,
2236
- // Event-specific details can override any of the above
2237
- ...parsedEventDetails
2238
- };
2239
2471
  const telemetryEvent = {
2240
2472
  game_id: this.gameId,
2241
2473
  session_id: this.sessionId,
@@ -2274,6 +2506,122 @@ var HyveClient = class {
2274
2506
  return false;
2275
2507
  }
2276
2508
  }
2509
+ /**
2510
+ * Validates and enriches user-provided event details with device info,
2511
+ * attribution data, and session context — matching the enrichment
2512
+ * platform-v2 applies in sendAnalyticsEvent. Shared by the JWT and partner
2513
+ * telemetry paths.
2514
+ * @returns Enriched details object, or null if eventDetails is not valid JSON.
2515
+ */
2516
+ enrichEventDetails(eventDetails) {
2517
+ let parsedEventDetails = {};
2518
+ if (eventDetails) {
2519
+ try {
2520
+ if (typeof eventDetails === "string") {
2521
+ parsedEventDetails = JSON.parse(eventDetails);
2522
+ } else if (typeof eventDetails === "object") {
2523
+ JSON.stringify(eventDetails);
2524
+ parsedEventDetails = eventDetails;
2525
+ }
2526
+ } catch (validationError) {
2527
+ logger.error("Invalid JSON in eventDetails:", validationError);
2528
+ logger.error("eventDetails value:", eventDetails);
2529
+ return null;
2530
+ }
2531
+ }
2532
+ const attribution = getAttributionData();
2533
+ return {
2534
+ // Device info
2535
+ ...getEssentialDeviceInfo(),
2536
+ // Attribution data
2537
+ ...attribution,
2538
+ // Timestamp and session context
2539
+ timestamp: (/* @__PURE__ */ new Date()).toISOString(),
2540
+ session_id: this.sessionId,
2541
+ // Event-specific details can override any of the above
2542
+ ...parsedEventDetails
2543
+ };
2544
+ }
2545
+ /**
2546
+ * Sends a telemetry event via the partner analytics endpoint using a partner
2547
+ * API key (x-api-key) instead of a hyve JWT. Used by externally-hosted games
2548
+ * such as CrazyGames. game_id is derived from the API key server-side and is
2549
+ * therefore not sent. hyve_user_id carries the `cg:`-prefixed CrazyGames id,
2550
+ * or a guest sentinel when the player is not logged in.
2551
+ */
2552
+ async sendPartnerTelemetry(eventLocation, eventCategory, eventAction, eventSubCategory, eventSubAction, eventDetails) {
2553
+ if (!this.partnerApiKey) {
2554
+ logger.error("Partner API key required for partner telemetry path.");
2555
+ return false;
2556
+ }
2557
+ if (this.crazyGamesService && this.crazyGamesInitPromise) {
2558
+ await this.crazyGamesInitPromise;
2559
+ }
2560
+ try {
2561
+ const enrichedEventDetails = this.enrichEventDetails(eventDetails);
2562
+ if (enrichedEventDetails === null) {
2563
+ return false;
2564
+ }
2565
+ const hyveUserId = this.crazyGamesUserId ? `cg:${this.crazyGamesUserId}` : "cg:guest";
2566
+ const partnerEvent = {
2567
+ session_id: this.sessionId,
2568
+ hyve_user_id: hyveUserId,
2569
+ event_location: eventLocation,
2570
+ event_category: eventCategory,
2571
+ event_sub_category: eventSubCategory || null,
2572
+ event_action: eventAction,
2573
+ event_sub_action: eventSubAction || null,
2574
+ event_details: enrichedEventDetails
2575
+ };
2576
+ logger.debug("Sending partner telemetry event:", partnerEvent);
2577
+ const base = this.partnerApiBaseUrl || this.apiBaseUrl;
2578
+ const telemetryUrl = `${base}/api/v1/partners/analytics/events`;
2579
+ const response = await fetch(telemetryUrl, {
2580
+ method: "POST",
2581
+ headers: {
2582
+ "Content-Type": "application/json",
2583
+ "x-api-key": this.partnerApiKey
2584
+ },
2585
+ body: JSON.stringify(partnerEvent)
2586
+ });
2587
+ if (response.ok) {
2588
+ logger.info("Partner telemetry event sent successfully:", response.status);
2589
+ return true;
2590
+ } else {
2591
+ const errorText = await response.text();
2592
+ logger.error(
2593
+ "Failed to send partner telemetry event:",
2594
+ response.status,
2595
+ errorText
2596
+ );
2597
+ return false;
2598
+ }
2599
+ } catch (error) {
2600
+ logger.error("Error sending partner telemetry event:", error);
2601
+ return false;
2602
+ }
2603
+ }
2604
+ /**
2605
+ * Seeds the CrazyGames user id used for telemetry attribution and registers
2606
+ * an auth listener so the id updates if a guest logs in mid-session.
2607
+ * The id is client-asserted (spoofable) and used only as an attribution label.
2608
+ */
2609
+ async seedCrazyGamesUser() {
2610
+ if (!this.crazyGamesService) return;
2611
+ if (!this.crazyGamesService.isUserAccountAvailable()) {
2612
+ logger.info("CrazyGames account system unavailable \u2014 telemetry attributed by session only");
2613
+ return;
2614
+ }
2615
+ const user = await this.crazyGamesService.getUser();
2616
+ this.crazyGamesUserId = user?.__dangerousUserId ?? null;
2617
+ if (this.crazyGamesUserId) {
2618
+ logger.info("CrazyGames user id seeded for telemetry attribution");
2619
+ }
2620
+ this.crazyGamesService.addAuthListener((updatedUser) => {
2621
+ this.crazyGamesUserId = updatedUser?.__dangerousUserId ?? null;
2622
+ logger.info("CrazyGames auth state changed; telemetry user id updated");
2623
+ });
2624
+ }
2277
2625
  /**
2278
2626
  * Required lifecycle telemetry — Session start.
2279
2627
  * See https://docs.hyve.gg/docs/telemetry#required-lifecycle-events
@@ -2494,12 +2842,28 @@ var HyveClient = class {
2494
2842
  logger.info("Client reset with new sessionId:", this.sessionId);
2495
2843
  }
2496
2844
  /**
2497
- * Get the storage adapter based on mode
2845
+ * Get the storage adapter based on mode.
2846
+ *
2847
+ * Selection order:
2848
+ * 1. An explicit `mode` override ('cloud' | 'local') always wins.
2849
+ * 2. On the CrazyGames platform, the CrazyGames data store is auto-selected
2850
+ * (D3 — public storageMode type is preserved; this is chosen internally).
2851
+ * 3. Otherwise the configured storageMode is used.
2852
+ *
2853
+ * Awaits CrazyGames SDK initialization so the data store is ready before use.
2498
2854
  * @param mode Storage mode override (cloud or local)
2499
2855
  */
2500
- getStorageAdapter(mode) {
2501
- const storageMode = mode || this.storageMode;
2502
- return storageMode === "local" ? this.localStorageAdapter : this.cloudStorageAdapter;
2856
+ async getStorageAdapter(mode) {
2857
+ if (mode) {
2858
+ return mode === "local" ? this.localStorageAdapter : this.cloudStorageAdapter;
2859
+ }
2860
+ if (this.crazyGamesService && this.crazyGamesStorageAdapter) {
2861
+ if (this.crazyGamesInitPromise) await this.crazyGamesInitPromise;
2862
+ if (this.crazyGamesService.getEnvironment() === "crazygames") {
2863
+ return this.crazyGamesStorageAdapter;
2864
+ }
2865
+ }
2866
+ return this.storageMode === "local" ? this.localStorageAdapter : this.cloudStorageAdapter;
2503
2867
  }
2504
2868
  /**
2505
2869
  * Returns the current game ID or throws if not available.
@@ -2523,7 +2887,7 @@ var HyveClient = class {
2523
2887
  const gameId = this.requireGameId();
2524
2888
  const storageMode = storage || this.storageMode;
2525
2889
  logger.debug(`Saving game data to ${storageMode}: ${gameId}/${key}`);
2526
- const adapter = this.getStorageAdapter(storage);
2890
+ const adapter = await this.getStorageAdapter(storage);
2527
2891
  const response = await adapter.saveGameData(gameId, key, value, operation, path);
2528
2892
  logger.info(`Game data saved successfully to ${storageMode}: ${gameId}/${key}`);
2529
2893
  return response;
@@ -2538,7 +2902,7 @@ var HyveClient = class {
2538
2902
  const gameId = this.requireGameId();
2539
2903
  const storageMode = storage || this.storageMode;
2540
2904
  logger.debug(`Batch saving ${items.length} game data entries to ${storageMode} for game: ${gameId}`);
2541
- const adapter = this.getStorageAdapter(storage);
2905
+ const adapter = await this.getStorageAdapter(storage);
2542
2906
  const response = await adapter.batchSaveGameData(gameId, items);
2543
2907
  logger.info(`Batch saved ${items.length} game data entries successfully to ${storageMode}`);
2544
2908
  return response;
@@ -2553,7 +2917,7 @@ var HyveClient = class {
2553
2917
  const gameId = this.requireGameId();
2554
2918
  const storageMode = storage || this.storageMode;
2555
2919
  logger.debug(`Getting game data from ${storageMode}: ${gameId}/${key}`);
2556
- const adapter = this.getStorageAdapter(storage);
2920
+ const adapter = await this.getStorageAdapter(storage);
2557
2921
  const data = await adapter.getGameData(gameId, key);
2558
2922
  if (data) {
2559
2923
  logger.info(`Game data retrieved successfully from ${storageMode}: ${gameId}/${key}`);
@@ -2572,7 +2936,7 @@ var HyveClient = class {
2572
2936
  const gameId = this.requireGameId();
2573
2937
  const storageMode = storage || this.storageMode;
2574
2938
  logger.debug(`Getting ${keys.length} game data entries from ${storageMode} for game: ${gameId}`);
2575
- const adapter = this.getStorageAdapter(storage);
2939
+ const adapter = await this.getStorageAdapter(storage);
2576
2940
  const data = await adapter.getMultipleGameData(gameId, keys);
2577
2941
  logger.info(`Retrieved ${data.length} game data entries from ${storageMode}`);
2578
2942
  return data;
@@ -2587,7 +2951,7 @@ var HyveClient = class {
2587
2951
  const gameId = this.requireGameId();
2588
2952
  const storageMode = storage || this.storageMode;
2589
2953
  logger.debug(`Deleting game data from ${storageMode}: ${gameId}/${key}`);
2590
- const adapter = this.getStorageAdapter(storage);
2954
+ const adapter = await this.getStorageAdapter(storage);
2591
2955
  const deleted = await adapter.deleteGameData(gameId, key);
2592
2956
  if (deleted) {
2593
2957
  logger.info(`Game data deleted successfully from ${storageMode}: ${gameId}/${key}`);
@@ -2606,7 +2970,7 @@ var HyveClient = class {
2606
2970
  const gameId = this.requireGameId();
2607
2971
  const storageMode = storage || this.storageMode;
2608
2972
  logger.debug(`Deleting ${keys.length} game data entries from ${storageMode} for game: ${gameId}`);
2609
- const adapter = this.getStorageAdapter(storage);
2973
+ const adapter = await this.getStorageAdapter(storage);
2610
2974
  const deletedCount = await adapter.deleteMultipleGameData(gameId, keys);
2611
2975
  logger.info(`Deleted ${deletedCount} game data entries from ${storageMode}`);
2612
2976
  return deletedCount;
@@ -2824,6 +3188,7 @@ export {
2824
3188
  BillingService,
2825
3189
  CloudStorageAdapter,
2826
3190
  CrazyGamesService,
3191
+ CrazyGamesStorageAdapter,
2827
3192
  HyveClient,
2828
3193
  LocalStorageAdapter,
2829
3194
  Logger,
package/dist/react.d.mts CHANGED
@@ -256,6 +256,25 @@ interface HyveClientConfig extends TelemetryConfig {
256
256
  billing?: BillingConfig;
257
257
  /** Storage mode for persistent game data - 'cloud' (default) or 'local' */
258
258
  storageMode?: 'cloud' | 'local';
259
+ /**
260
+ * Partner API key for externally-hosted games (e.g. CrazyGames) that cannot
261
+ * carry a hyve JWT. When set, telemetry is sent to the partner analytics
262
+ * endpoint with an `x-api-key` header instead of the JWT path. The key is
263
+ * scoped to the `analytics` domain and bound to a game_id server-side.
264
+ * NOTE: this key ships in client-side game code and is therefore public.
265
+ */
266
+ partnerApiKey?: string;
267
+ /**
268
+ * Optional base URL for partner analytics requests. Defaults to apiBaseUrl
269
+ * when omitted.
270
+ */
271
+ partnerApiBaseUrl?: string;
272
+ /**
273
+ * Game ID for externally-hosted builds (e.g. CrazyGames) whose URL carries
274
+ * no `game-id` parameter or hyve JWT. Used for storage key namespacing and
275
+ * telemetry. A `game-id` URL parameter still takes precedence when present.
276
+ */
277
+ gameId?: string;
259
278
  }
260
279
  /**
261
280
  * HyveClient provides telemetry and authentication functionality for Hyve games
@@ -276,6 +295,11 @@ declare class HyveClient {
276
295
  private storageMode;
277
296
  private cloudStorageAdapter;
278
297
  private localStorageAdapter;
298
+ private crazyGamesStorageAdapter;
299
+ private partnerApiKey;
300
+ private partnerApiBaseUrl;
301
+ /** Raw (unprefixed) CrazyGames __dangerousUserId, seeded at init and on login. */
302
+ private crazyGamesUserId;
279
303
  /**
280
304
  * Creates a new HyveClient instance
281
305
  * @param config Optional configuration including telemetry and ads
@@ -299,6 +323,28 @@ declare class HyveClient {
299
323
  * @returns Promise resolving to boolean indicating success
300
324
  */
301
325
  sendTelemetry(eventLocation: string, eventCategory: string, eventAction: string, eventSubCategory?: string | null, eventSubAction?: string | null, eventDetails?: Record<string, any> | string | null, platformId?: string | null): Promise<boolean>;
326
+ /**
327
+ * Validates and enriches user-provided event details with device info,
328
+ * attribution data, and session context — matching the enrichment
329
+ * platform-v2 applies in sendAnalyticsEvent. Shared by the JWT and partner
330
+ * telemetry paths.
331
+ * @returns Enriched details object, or null if eventDetails is not valid JSON.
332
+ */
333
+ private enrichEventDetails;
334
+ /**
335
+ * Sends a telemetry event via the partner analytics endpoint using a partner
336
+ * API key (x-api-key) instead of a hyve JWT. Used by externally-hosted games
337
+ * such as CrazyGames. game_id is derived from the API key server-side and is
338
+ * therefore not sent. hyve_user_id carries the `cg:`-prefixed CrazyGames id,
339
+ * or a guest sentinel when the player is not logged in.
340
+ */
341
+ private sendPartnerTelemetry;
342
+ /**
343
+ * Seeds the CrazyGames user id used for telemetry attribution and registers
344
+ * an auth listener so the id updates if a guest logs in mid-session.
345
+ * The id is client-asserted (spoofable) and used only as an attribution label.
346
+ */
347
+ private seedCrazyGamesUser;
302
348
  /**
303
349
  * Required lifecycle telemetry — Session start.
304
350
  * See https://docs.hyve.gg/docs/telemetry#required-lifecycle-events
@@ -419,7 +465,15 @@ declare class HyveClient {
419
465
  */
420
466
  reset(): void;
421
467
  /**
422
- * Get the storage adapter based on mode
468
+ * Get the storage adapter based on mode.
469
+ *
470
+ * Selection order:
471
+ * 1. An explicit `mode` override ('cloud' | 'local') always wins.
472
+ * 2. On the CrazyGames platform, the CrazyGames data store is auto-selected
473
+ * (D3 — public storageMode type is preserved; this is chosen internally).
474
+ * 3. Otherwise the configured storageMode is used.
475
+ *
476
+ * Awaits CrazyGames SDK initialization so the data store is ready before use.
423
477
  * @param mode Storage mode override (cloud or local)
424
478
  */
425
479
  private getStorageAdapter;