@hyve-sdk/js 2.13.0 → 2.14.0-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -1201,6 +1201,7 @@ var PlaygamaService = class {
1201
1201
  var CRAZYGAMES_SDK_CDN = "https://sdk.crazygames.com/crazygames-sdk-v2.js";
1202
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  var CrazyGamesService = class {
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  initialized = false;
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+ environment = null;
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  /**
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  * Detects if the game is running on the CrazyGames platform.
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  * Games on CrazyGames run inside an iframe, so we check document.referrer
@@ -1242,6 +1243,7 @@ var CrazyGamesService = class {
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  logger.warn("[CrazyGamesService] Unexpected environment:", env);
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  return false;
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  }
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+ this.environment = env;
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  this.initialized = true;
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  return true;
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  } catch (error) {
@@ -1352,6 +1354,88 @@ var CrazyGamesService = class {
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  if (!this.initialized) return;
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  window.CrazyGames?.SDK.game.happytime();
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  }
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+ /**
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+ * Returns the resolved CrazyGames environment ('crazygames' | 'local' |
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+ * 'disabled'), or null if the SDK has not initialized yet. Used to
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+ * auto-select the CrazyGames storage adapter.
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+ */
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+ getEnvironment() {
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+ return this.environment;
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+ }
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+ /**
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+ * Whether the CrazyGames account system is present (sync). When false,
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+ * there is no logged-in user concept and telemetry falls back to guests.
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+ */
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+ isUserAccountAvailable() {
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+ if (!this.initialized) return false;
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+ return window.CrazyGames?.SDK.user.isUserAccountAvailable ?? false;
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+ }
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+ /**
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+ * Fetches the current CrazyGames user, or null if the player is not logged
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+ * in (guest). The returned `__dangerousUserId` is client-asserted and used
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+ * only as a telemetry attribution label.
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+ */
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+ async getUser() {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk || !this.isUserAccountAvailable()) {
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+ return null;
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+ }
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+ try {
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+ return await sdk.user.getUser() ?? null;
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+ } catch (error) {
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+ logger.warn("[CrazyGamesService] getUser failed:", error);
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+ return null;
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+ }
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+ }
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+ /**
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+ * Registers a listener that fires when a guest logs in mid-session.
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+ * No-op if the SDK or account system is unavailable.
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+ */
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+ addAuthListener(callback) {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk || !this.isUserAccountAvailable()) return;
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+ try {
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+ sdk.user.addAuthListener(callback);
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+ } catch (error) {
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+ logger.warn("[CrazyGamesService] addAuthListener failed:", error);
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+ }
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+ }
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+ /** Removes a previously registered auth listener. */
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+ removeAuthListener(callback) {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk) return;
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+ try {
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+ sdk.user.removeAuthListener(callback);
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+ } catch (error) {
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+ logger.warn("[CrazyGamesService] removeAuthListener failed:", error);
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+ }
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+ }
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+ /**
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+ * Reads a value from the CrazyGames data store. Returns null when the SDK
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+ * is unavailable or the key is absent.
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+ */
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+ async dataGetItem(key) {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk) return null;
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+ const value = await sdk.data.getItem(key);
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+ return value ?? null;
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+ }
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+ /** Writes a value to the CrazyGames data store. */
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+ async dataSetItem(key, value) {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk) {
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+ throw new Error("CrazyGames SDK not initialized");
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+ }
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+ await sdk.data.setItem(key, value);
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+ }
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+ /** Removes a value from the CrazyGames data store. */
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+ async dataRemoveItem(key) {
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+ const sdk = window.CrazyGames?.SDK;
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+ if (!this.initialized || !sdk) {
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+ throw new Error("CrazyGames SDK not initialized");
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+ }
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+ await sdk.data.removeItem(key);
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+ }
1355
1439
  loadScript() {
1356
1440
  return new Promise((resolve, reject) => {
1357
1441
  if (window.CrazyGames?.SDK) {
@@ -2019,6 +2103,162 @@ var LocalStorageAdapter = class {
2019
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  return count;
2020
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  }
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  };
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+ function isGameDataObject(value) {
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+ return typeof value === "object" && value !== null && !Array.isArray(value);
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+ }
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+ function toNumber(value) {
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+ return typeof value === "number" ? value : 0;
2111
+ }
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+ function applyOperation(operation, current, operand) {
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+ switch (operation) {
2114
+ case "set":
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+ return operand;
2116
+ case "add":
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+ return toNumber(current) + toNumber(operand);
2118
+ case "subtract":
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+ return toNumber(current) - toNumber(operand);
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+ case "multiply":
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+ return toNumber(current) * toNumber(operand);
2122
+ case "divide": {
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+ const divisor = toNumber(operand);
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+ if (divisor === 0) throw new Error("Cannot divide by zero");
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+ return toNumber(current) / divisor;
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+ }
2127
+ case "modulo": {
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+ const divisor = toNumber(operand);
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+ if (divisor === 0) throw new Error("Cannot modulo by zero");
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+ return toNumber(current) % divisor;
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+ }
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+ // For min/max, a missing current has nothing to compare against — adopt the operand.
2133
+ case "min":
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+ return typeof current === "number" ? Math.min(current, toNumber(operand)) : operand;
2135
+ case "max":
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+ return typeof current === "number" ? Math.max(current, toNumber(operand)) : operand;
2137
+ case "append": {
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+ const base = Array.isArray(current) ? [...current] : current === void 0 || current === null ? [] : [current];
2139
+ if (Array.isArray(operand)) {
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+ base.push(...operand);
2141
+ } else {
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+ base.push(operand);
2143
+ }
2144
+ return base;
2145
+ }
2146
+ default:
2147
+ return operand;
2148
+ }
2149
+ }
2150
+ function getAtPath(value, path) {
2151
+ let current = value;
2152
+ for (const segment of path.split(".")) {
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+ if (!isGameDataObject(current)) return void 0;
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+ current = current[segment];
2155
+ }
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+ return current;
2157
+ }
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+ function setAtPath(value, path, newValue) {
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+ const segments = path.split(".");
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+ const root = isGameDataObject(value) ? { ...value } : {};
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+ let cursor = root;
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+ for (let i = 0; i < segments.length - 1; i++) {
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+ const segment = segments[i];
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+ const existing = cursor[segment];
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+ const next = isGameDataObject(existing) ? { ...existing } : {};
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+ cursor[segment] = next;
2167
+ cursor = next;
2168
+ }
2169
+ cursor[segments[segments.length - 1]] = newValue;
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+ return root;
2171
+ }
2172
+ var CrazyGamesStorageAdapter = class {
2173
+ constructor(service) {
2174
+ this.service = service;
2175
+ }
2176
+ getStorageKey(gameId, key) {
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+ return `${gameId}:${key}`;
2178
+ }
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+ async saveGameData(gameId, key, value, operation, path) {
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+ const storageKey = this.getStorageKey(gameId, key);
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+ const now = (/* @__PURE__ */ new Date()).toISOString();
2182
+ const existingRaw = await this.service.dataGetItem(storageKey);
2183
+ const existing = existingRaw ? JSON.parse(existingRaw) : null;
2184
+ const createdAt = existing?.created_at ?? now;
2185
+ const useOperation = operation !== void 0;
2186
+ let storedValue;
2187
+ let opResult;
2188
+ if (path) {
2189
+ const current = getAtPath(existing?.value, path);
2190
+ const next = useOperation ? applyOperation(operation, current, value) : value;
2191
+ storedValue = setAtPath(existing?.value, path, next);
2192
+ opResult = next;
2193
+ } else {
2194
+ const current = existing?.value;
2195
+ const next = useOperation ? applyOperation(operation, current, value) : value;
2196
+ storedValue = next;
2197
+ opResult = next;
2198
+ }
2199
+ const item = {
2200
+ key,
2201
+ value: storedValue,
2202
+ created_at: createdAt,
2203
+ updated_at: now
2204
+ };
2205
+ await this.service.dataSetItem(storageKey, JSON.stringify(item));
2206
+ const response = { success: true, message: "Data saved successfully" };
2207
+ if (useOperation && operation !== "set") {
2208
+ response.result = opResult;
2209
+ }
2210
+ return response;
2211
+ }
2212
+ async batchSaveGameData(gameId, items) {
2213
+ const results = [];
2214
+ let usedOperation = false;
2215
+ for (const item of items) {
2216
+ if (item.operation !== void 0) usedOperation = true;
2217
+ try {
2218
+ const saved = await this.saveGameData(gameId, item.key, item.value, item.operation, item.path);
2219
+ results.push({ key: item.key, success: true, ...saved.result !== void 0 && { result: saved.result } });
2220
+ } catch (error) {
2221
+ results.push({
2222
+ key: item.key,
2223
+ success: false,
2224
+ error: error instanceof Error ? error.message : "Unknown error"
2225
+ });
2226
+ }
2227
+ }
2228
+ const allSucceeded = results.every((r) => r.success);
2229
+ return {
2230
+ success: allSucceeded,
2231
+ message: `${results.filter((r) => r.success).length}/${items.length} items saved`,
2232
+ ...usedOperation && { results }
2233
+ };
2234
+ }
2235
+ async getGameData(gameId, key) {
2236
+ const raw = await this.service.dataGetItem(this.getStorageKey(gameId, key));
2237
+ return raw ? JSON.parse(raw) : null;
2238
+ }
2239
+ async getMultipleGameData(gameId, keys) {
2240
+ const items = [];
2241
+ for (const key of keys) {
2242
+ const item = await this.getGameData(gameId, key);
2243
+ if (item) items.push(item);
2244
+ }
2245
+ return items;
2246
+ }
2247
+ async deleteGameData(gameId, key) {
2248
+ const storageKey = this.getStorageKey(gameId, key);
2249
+ const existing = await this.service.dataGetItem(storageKey);
2250
+ if (existing === null) return false;
2251
+ await this.service.dataRemoveItem(storageKey);
2252
+ return true;
2253
+ }
2254
+ async deleteMultipleGameData(gameId, keys) {
2255
+ let count = 0;
2256
+ for (const key of keys) {
2257
+ if (await this.deleteGameData(gameId, key)) count++;
2258
+ }
2259
+ return count;
2260
+ }
2261
+ };
2022
2262
 
2023
2263
  // src/core/client.ts
2024
2264
  function determineEnvironmentFromParentUrl() {
@@ -2065,6 +2305,11 @@ var HyveClient = class {
2065
2305
  storageMode;
2066
2306
  cloudStorageAdapter;
2067
2307
  localStorageAdapter;
2308
+ crazyGamesStorageAdapter = null;
2309
+ partnerApiKey = null;
2310
+ partnerApiBaseUrl = null;
2311
+ /** Raw (unprefixed) CrazyGames __dangerousUserId, seeded at init and on login. */
2312
+ crazyGamesUserId = null;
2068
2313
  /**
2069
2314
  * Creates a new HyveClient instance
2070
2315
  * @param config Optional configuration including telemetry and ads
@@ -2092,10 +2337,16 @@ var HyveClient = class {
2092
2337
  return success;
2093
2338
  });
2094
2339
  }
2340
+ this.partnerApiKey = config?.partnerApiKey ?? null;
2341
+ this.partnerApiBaseUrl = config?.partnerApiBaseUrl ?? null;
2095
2342
  if (typeof window !== "undefined" && CrazyGamesService.isCrazyGamesDomain()) {
2096
2343
  this.crazyGamesService = new CrazyGamesService();
2097
- this.crazyGamesInitPromise = this.crazyGamesService.initialize().then((success) => {
2344
+ this.crazyGamesStorageAdapter = new CrazyGamesStorageAdapter(this.crazyGamesService);
2345
+ this.crazyGamesInitPromise = this.crazyGamesService.initialize().then(async (success) => {
2098
2346
  logger.info("CrazyGames SDK initialized:", success);
2347
+ if (success) {
2348
+ await this.seedCrazyGamesUser();
2349
+ }
2099
2350
  return success;
2100
2351
  });
2101
2352
  }
@@ -2191,6 +2442,16 @@ var HyveClient = class {
2191
2442
  * @returns Promise resolving to boolean indicating success
2192
2443
  */
2193
2444
  async sendTelemetry(eventLocation, eventCategory, eventAction, eventSubCategory, eventSubAction, eventDetails, platformId) {
2445
+ if (this.partnerApiKey) {
2446
+ return this.sendPartnerTelemetry(
2447
+ eventLocation,
2448
+ eventCategory,
2449
+ eventAction,
2450
+ eventSubCategory,
2451
+ eventSubAction,
2452
+ eventDetails
2453
+ );
2454
+ }
2194
2455
  if (!this.jwtToken) {
2195
2456
  logger.error("JWT token required. Ensure hyve-access and game-id are present in the URL.");
2196
2457
  return false;
@@ -2200,42 +2461,11 @@ var HyveClient = class {
2200
2461
  return false;
2201
2462
  }
2202
2463
  try {
2203
- if (eventDetails) {
2204
- try {
2205
- if (typeof eventDetails === "string") {
2206
- JSON.parse(eventDetails);
2207
- } else if (typeof eventDetails === "object") {
2208
- JSON.stringify(eventDetails);
2209
- }
2210
- } catch (validationError) {
2211
- logger.error("Invalid JSON in eventDetails:", validationError);
2212
- logger.error("eventDetails value:", eventDetails);
2213
- return false;
2214
- }
2215
- }
2216
- let parsedEventDetails = {};
2217
- if (eventDetails) {
2218
- if (typeof eventDetails === "string") {
2219
- try {
2220
- parsedEventDetails = JSON.parse(eventDetails);
2221
- } catch {
2222
- }
2223
- } else {
2224
- parsedEventDetails = eventDetails;
2225
- }
2464
+ const enrichedEventDetails = this.enrichEventDetails(eventDetails);
2465
+ if (enrichedEventDetails === null) {
2466
+ return false;
2226
2467
  }
2227
2468
  const attribution = getAttributionData();
2228
- const enrichedEventDetails = {
2229
- // Device info
2230
- ...getEssentialDeviceInfo(),
2231
- // Attribution data
2232
- ...attribution,
2233
- // Timestamp and session context
2234
- timestamp: (/* @__PURE__ */ new Date()).toISOString(),
2235
- session_id: this.sessionId,
2236
- // Event-specific details can override any of the above
2237
- ...parsedEventDetails
2238
- };
2239
2469
  const telemetryEvent = {
2240
2470
  game_id: this.gameId,
2241
2471
  session_id: this.sessionId,
@@ -2274,6 +2504,122 @@ var HyveClient = class {
2274
2504
  return false;
2275
2505
  }
2276
2506
  }
2507
+ /**
2508
+ * Validates and enriches user-provided event details with device info,
2509
+ * attribution data, and session context — matching the enrichment
2510
+ * platform-v2 applies in sendAnalyticsEvent. Shared by the JWT and partner
2511
+ * telemetry paths.
2512
+ * @returns Enriched details object, or null if eventDetails is not valid JSON.
2513
+ */
2514
+ enrichEventDetails(eventDetails) {
2515
+ let parsedEventDetails = {};
2516
+ if (eventDetails) {
2517
+ try {
2518
+ if (typeof eventDetails === "string") {
2519
+ parsedEventDetails = JSON.parse(eventDetails);
2520
+ } else if (typeof eventDetails === "object") {
2521
+ JSON.stringify(eventDetails);
2522
+ parsedEventDetails = eventDetails;
2523
+ }
2524
+ } catch (validationError) {
2525
+ logger.error("Invalid JSON in eventDetails:", validationError);
2526
+ logger.error("eventDetails value:", eventDetails);
2527
+ return null;
2528
+ }
2529
+ }
2530
+ const attribution = getAttributionData();
2531
+ return {
2532
+ // Device info
2533
+ ...getEssentialDeviceInfo(),
2534
+ // Attribution data
2535
+ ...attribution,
2536
+ // Timestamp and session context
2537
+ timestamp: (/* @__PURE__ */ new Date()).toISOString(),
2538
+ session_id: this.sessionId,
2539
+ // Event-specific details can override any of the above
2540
+ ...parsedEventDetails
2541
+ };
2542
+ }
2543
+ /**
2544
+ * Sends a telemetry event via the partner analytics endpoint using a partner
2545
+ * API key (x-api-key) instead of a hyve JWT. Used by externally-hosted games
2546
+ * such as CrazyGames. game_id is derived from the API key server-side and is
2547
+ * therefore not sent. hyve_user_id carries the `cg:`-prefixed CrazyGames id,
2548
+ * or a guest sentinel when the player is not logged in.
2549
+ */
2550
+ async sendPartnerTelemetry(eventLocation, eventCategory, eventAction, eventSubCategory, eventSubAction, eventDetails) {
2551
+ if (!this.partnerApiKey) {
2552
+ logger.error("Partner API key required for partner telemetry path.");
2553
+ return false;
2554
+ }
2555
+ if (this.crazyGamesService && this.crazyGamesInitPromise) {
2556
+ await this.crazyGamesInitPromise;
2557
+ }
2558
+ try {
2559
+ const enrichedEventDetails = this.enrichEventDetails(eventDetails);
2560
+ if (enrichedEventDetails === null) {
2561
+ return false;
2562
+ }
2563
+ const hyveUserId = this.crazyGamesUserId ? `cg:${this.crazyGamesUserId}` : "cg:guest";
2564
+ const partnerEvent = {
2565
+ session_id: this.sessionId,
2566
+ hyve_user_id: hyveUserId,
2567
+ event_location: eventLocation,
2568
+ event_category: eventCategory,
2569
+ event_sub_category: eventSubCategory || null,
2570
+ event_action: eventAction,
2571
+ event_sub_action: eventSubAction || null,
2572
+ event_details: enrichedEventDetails
2573
+ };
2574
+ logger.debug("Sending partner telemetry event:", partnerEvent);
2575
+ const base = this.partnerApiBaseUrl || this.apiBaseUrl;
2576
+ const telemetryUrl = `${base}/api/v1/partners/analytics/events`;
2577
+ const response = await fetch(telemetryUrl, {
2578
+ method: "POST",
2579
+ headers: {
2580
+ "Content-Type": "application/json",
2581
+ "x-api-key": this.partnerApiKey
2582
+ },
2583
+ body: JSON.stringify(partnerEvent)
2584
+ });
2585
+ if (response.ok) {
2586
+ logger.info("Partner telemetry event sent successfully:", response.status);
2587
+ return true;
2588
+ } else {
2589
+ const errorText = await response.text();
2590
+ logger.error(
2591
+ "Failed to send partner telemetry event:",
2592
+ response.status,
2593
+ errorText
2594
+ );
2595
+ return false;
2596
+ }
2597
+ } catch (error) {
2598
+ logger.error("Error sending partner telemetry event:", error);
2599
+ return false;
2600
+ }
2601
+ }
2602
+ /**
2603
+ * Seeds the CrazyGames user id used for telemetry attribution and registers
2604
+ * an auth listener so the id updates if a guest logs in mid-session.
2605
+ * The id is client-asserted (spoofable) and used only as an attribution label.
2606
+ */
2607
+ async seedCrazyGamesUser() {
2608
+ if (!this.crazyGamesService) return;
2609
+ if (!this.crazyGamesService.isUserAccountAvailable()) {
2610
+ logger.info("CrazyGames account system unavailable \u2014 telemetry attributed by session only");
2611
+ return;
2612
+ }
2613
+ const user = await this.crazyGamesService.getUser();
2614
+ this.crazyGamesUserId = user?.__dangerousUserId ?? null;
2615
+ if (this.crazyGamesUserId) {
2616
+ logger.info("CrazyGames user id seeded for telemetry attribution");
2617
+ }
2618
+ this.crazyGamesService.addAuthListener((updatedUser) => {
2619
+ this.crazyGamesUserId = updatedUser?.__dangerousUserId ?? null;
2620
+ logger.info("CrazyGames auth state changed; telemetry user id updated");
2621
+ });
2622
+ }
2277
2623
  /**
2278
2624
  * Required lifecycle telemetry — Session start.
2279
2625
  * See https://docs.hyve.gg/docs/telemetry#required-lifecycle-events
@@ -2494,12 +2840,28 @@ var HyveClient = class {
2494
2840
  logger.info("Client reset with new sessionId:", this.sessionId);
2495
2841
  }
2496
2842
  /**
2497
- * Get the storage adapter based on mode
2843
+ * Get the storage adapter based on mode.
2844
+ *
2845
+ * Selection order:
2846
+ * 1. An explicit `mode` override ('cloud' | 'local') always wins.
2847
+ * 2. On the CrazyGames platform, the CrazyGames data store is auto-selected
2848
+ * (D3 — public storageMode type is preserved; this is chosen internally).
2849
+ * 3. Otherwise the configured storageMode is used.
2850
+ *
2851
+ * Awaits CrazyGames SDK initialization so the data store is ready before use.
2498
2852
  * @param mode Storage mode override (cloud or local)
2499
2853
  */
2500
- getStorageAdapter(mode) {
2501
- const storageMode = mode || this.storageMode;
2502
- return storageMode === "local" ? this.localStorageAdapter : this.cloudStorageAdapter;
2854
+ async getStorageAdapter(mode) {
2855
+ if (mode) {
2856
+ return mode === "local" ? this.localStorageAdapter : this.cloudStorageAdapter;
2857
+ }
2858
+ if (this.crazyGamesService && this.crazyGamesStorageAdapter) {
2859
+ if (this.crazyGamesInitPromise) await this.crazyGamesInitPromise;
2860
+ if (this.crazyGamesService.getEnvironment() === "crazygames") {
2861
+ return this.crazyGamesStorageAdapter;
2862
+ }
2863
+ }
2864
+ return this.storageMode === "local" ? this.localStorageAdapter : this.cloudStorageAdapter;
2503
2865
  }
2504
2866
  /**
2505
2867
  * Returns the current game ID or throws if not available.
@@ -2523,7 +2885,7 @@ var HyveClient = class {
2523
2885
  const gameId = this.requireGameId();
2524
2886
  const storageMode = storage || this.storageMode;
2525
2887
  logger.debug(`Saving game data to ${storageMode}: ${gameId}/${key}`);
2526
- const adapter = this.getStorageAdapter(storage);
2888
+ const adapter = await this.getStorageAdapter(storage);
2527
2889
  const response = await adapter.saveGameData(gameId, key, value, operation, path);
2528
2890
  logger.info(`Game data saved successfully to ${storageMode}: ${gameId}/${key}`);
2529
2891
  return response;
@@ -2538,7 +2900,7 @@ var HyveClient = class {
2538
2900
  const gameId = this.requireGameId();
2539
2901
  const storageMode = storage || this.storageMode;
2540
2902
  logger.debug(`Batch saving ${items.length} game data entries to ${storageMode} for game: ${gameId}`);
2541
- const adapter = this.getStorageAdapter(storage);
2903
+ const adapter = await this.getStorageAdapter(storage);
2542
2904
  const response = await adapter.batchSaveGameData(gameId, items);
2543
2905
  logger.info(`Batch saved ${items.length} game data entries successfully to ${storageMode}`);
2544
2906
  return response;
@@ -2553,7 +2915,7 @@ var HyveClient = class {
2553
2915
  const gameId = this.requireGameId();
2554
2916
  const storageMode = storage || this.storageMode;
2555
2917
  logger.debug(`Getting game data from ${storageMode}: ${gameId}/${key}`);
2556
- const adapter = this.getStorageAdapter(storage);
2918
+ const adapter = await this.getStorageAdapter(storage);
2557
2919
  const data = await adapter.getGameData(gameId, key);
2558
2920
  if (data) {
2559
2921
  logger.info(`Game data retrieved successfully from ${storageMode}: ${gameId}/${key}`);
@@ -2572,7 +2934,7 @@ var HyveClient = class {
2572
2934
  const gameId = this.requireGameId();
2573
2935
  const storageMode = storage || this.storageMode;
2574
2936
  logger.debug(`Getting ${keys.length} game data entries from ${storageMode} for game: ${gameId}`);
2575
- const adapter = this.getStorageAdapter(storage);
2937
+ const adapter = await this.getStorageAdapter(storage);
2576
2938
  const data = await adapter.getMultipleGameData(gameId, keys);
2577
2939
  logger.info(`Retrieved ${data.length} game data entries from ${storageMode}`);
2578
2940
  return data;
@@ -2587,7 +2949,7 @@ var HyveClient = class {
2587
2949
  const gameId = this.requireGameId();
2588
2950
  const storageMode = storage || this.storageMode;
2589
2951
  logger.debug(`Deleting game data from ${storageMode}: ${gameId}/${key}`);
2590
- const adapter = this.getStorageAdapter(storage);
2952
+ const adapter = await this.getStorageAdapter(storage);
2591
2953
  const deleted = await adapter.deleteGameData(gameId, key);
2592
2954
  if (deleted) {
2593
2955
  logger.info(`Game data deleted successfully from ${storageMode}: ${gameId}/${key}`);
@@ -2606,7 +2968,7 @@ var HyveClient = class {
2606
2968
  const gameId = this.requireGameId();
2607
2969
  const storageMode = storage || this.storageMode;
2608
2970
  logger.debug(`Deleting ${keys.length} game data entries from ${storageMode} for game: ${gameId}`);
2609
- const adapter = this.getStorageAdapter(storage);
2971
+ const adapter = await this.getStorageAdapter(storage);
2610
2972
  const deletedCount = await adapter.deleteMultipleGameData(gameId, keys);
2611
2973
  logger.info(`Deleted ${deletedCount} game data entries from ${storageMode}`);
2612
2974
  return deletedCount;
@@ -2824,6 +3186,7 @@ export {
2824
3186
  BillingService,
2825
3187
  CloudStorageAdapter,
2826
3188
  CrazyGamesService,
3189
+ CrazyGamesStorageAdapter,
2827
3190
  HyveClient,
2828
3191
  LocalStorageAdapter,
2829
3192
  Logger,
package/dist/react.d.mts CHANGED
@@ -256,6 +256,19 @@ interface HyveClientConfig extends TelemetryConfig {
256
256
  billing?: BillingConfig;
257
257
  /** Storage mode for persistent game data - 'cloud' (default) or 'local' */
258
258
  storageMode?: 'cloud' | 'local';
259
+ /**
260
+ * Partner API key for externally-hosted games (e.g. CrazyGames) that cannot
261
+ * carry a hyve JWT. When set, telemetry is sent to the partner analytics
262
+ * endpoint with an `x-api-key` header instead of the JWT path. The key is
263
+ * scoped to the `analytics` domain and bound to a game_id server-side.
264
+ * NOTE: this key ships in client-side game code and is therefore public.
265
+ */
266
+ partnerApiKey?: string;
267
+ /**
268
+ * Optional base URL for partner analytics requests. Defaults to apiBaseUrl
269
+ * when omitted.
270
+ */
271
+ partnerApiBaseUrl?: string;
259
272
  }
260
273
  /**
261
274
  * HyveClient provides telemetry and authentication functionality for Hyve games
@@ -276,6 +289,11 @@ declare class HyveClient {
276
289
  private storageMode;
277
290
  private cloudStorageAdapter;
278
291
  private localStorageAdapter;
292
+ private crazyGamesStorageAdapter;
293
+ private partnerApiKey;
294
+ private partnerApiBaseUrl;
295
+ /** Raw (unprefixed) CrazyGames __dangerousUserId, seeded at init and on login. */
296
+ private crazyGamesUserId;
279
297
  /**
280
298
  * Creates a new HyveClient instance
281
299
  * @param config Optional configuration including telemetry and ads
@@ -299,6 +317,28 @@ declare class HyveClient {
299
317
  * @returns Promise resolving to boolean indicating success
300
318
  */
301
319
  sendTelemetry(eventLocation: string, eventCategory: string, eventAction: string, eventSubCategory?: string | null, eventSubAction?: string | null, eventDetails?: Record<string, any> | string | null, platformId?: string | null): Promise<boolean>;
320
+ /**
321
+ * Validates and enriches user-provided event details with device info,
322
+ * attribution data, and session context — matching the enrichment
323
+ * platform-v2 applies in sendAnalyticsEvent. Shared by the JWT and partner
324
+ * telemetry paths.
325
+ * @returns Enriched details object, or null if eventDetails is not valid JSON.
326
+ */
327
+ private enrichEventDetails;
328
+ /**
329
+ * Sends a telemetry event via the partner analytics endpoint using a partner
330
+ * API key (x-api-key) instead of a hyve JWT. Used by externally-hosted games
331
+ * such as CrazyGames. game_id is derived from the API key server-side and is
332
+ * therefore not sent. hyve_user_id carries the `cg:`-prefixed CrazyGames id,
333
+ * or a guest sentinel when the player is not logged in.
334
+ */
335
+ private sendPartnerTelemetry;
336
+ /**
337
+ * Seeds the CrazyGames user id used for telemetry attribution and registers
338
+ * an auth listener so the id updates if a guest logs in mid-session.
339
+ * The id is client-asserted (spoofable) and used only as an attribution label.
340
+ */
341
+ private seedCrazyGamesUser;
302
342
  /**
303
343
  * Required lifecycle telemetry — Session start.
304
344
  * See https://docs.hyve.gg/docs/telemetry#required-lifecycle-events
@@ -419,7 +459,15 @@ declare class HyveClient {
419
459
  */
420
460
  reset(): void;
421
461
  /**
422
- * Get the storage adapter based on mode
462
+ * Get the storage adapter based on mode.
463
+ *
464
+ * Selection order:
465
+ * 1. An explicit `mode` override ('cloud' | 'local') always wins.
466
+ * 2. On the CrazyGames platform, the CrazyGames data store is auto-selected
467
+ * (D3 — public storageMode type is preserved; this is chosen internally).
468
+ * 3. Otherwise the configured storageMode is used.
469
+ *
470
+ * Awaits CrazyGames SDK initialization so the data store is ready before use.
423
471
  * @param mode Storage mode override (cloud or local)
424
472
  */
425
473
  private getStorageAdapter;