@hytopia.com/server-protocol 1.4.52 → 1.4.54

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@hytopia.com/server-protocol",
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- "version": "1.4.52",
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+ "version": "1.4.54",
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  "main": "index.js",
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  "scripts": {
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  "test": "echo \"Error: no test specified\" && exit 1"
package/schemas/Camera.ts CHANGED
@@ -3,6 +3,7 @@ import { vectorSchema } from './Vector';
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  import type { VectorSchema } from './Vector';
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  export type CameraSchema = {
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+ cb?: boolean // collides with blocks
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  m?: number // camera mode - 0: first person, 1: third person
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  e?: number // entity id to attach camera to
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  et?: number // entity id to track
@@ -10,6 +11,8 @@ export type CameraSchema = {
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  ffo?: number // first person forward offset, moves camera in (+) or out (-) relative to camera position
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  fv?: number // field of view
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  h?: string[] // player model nodes to hide by partial case insensitive match of gltf node names
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+ mp?: boolean // model pitches with camera
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+ my?: boolean // model yaws with camera
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  o?: VectorSchema // offset - positional relative to target
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  p?: VectorSchema // position to attach camera to
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  pt?: VectorSchema // position to track
@@ -22,6 +25,7 @@ export type CameraSchema = {
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  export const cameraSchema: JSONSchemaType<CameraSchema> = {
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  type: 'object',
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  properties: {
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+ cb: { type: 'boolean', nullable: true },
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  m: { type: 'number', nullable: true },
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  e: { type: 'number', nullable: true },
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  et: { type: 'number', nullable: true },
@@ -29,6 +33,8 @@ export const cameraSchema: JSONSchemaType<CameraSchema> = {
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  ffo: { type: 'number', nullable: true },
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  fv: { type: 'number', nullable: true },
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  h: { type: 'array', items: { type: 'string' }, nullable: true },
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+ mp: { type: 'boolean', nullable: true },
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+ my: { type: 'boolean', nullable: true },
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  o: { ...vectorSchema, nullable: true },
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  p: { ...vectorSchema, nullable: true },
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  pt: { ...vectorSchema, nullable: true },