@hytopia.com/server-protocol 1.4.3 → 1.4.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/schemas/Camera.ts +3 -1
- package/schemas/Entity.ts +6 -2
package/package.json
CHANGED
package/schemas/Camera.ts
CHANGED
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@@ -9,11 +9,12 @@ export type CameraSchema = {
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fo?: number // film offset, + value shifts right, - shifts left
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ffo?: number // first person forward offset, moves camera in (+) or out (-) relative to camera position
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fv?: number // field of view
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12
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-
h?: string[] // player model
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+
h?: string[] // player model nodes to hide by partial case insensitive match of gltf node names
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o?: VectorSchema // offset - positional relative to target
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p?: VectorSchema // position to attach camera to
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pt?: VectorSchema // position to track
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pl?: VectorSchema // position to look at
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+
s?: string[] // player model nodes to show by partial case insensitive match of gltf node names
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sa?: number // shoulder angle
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z?: number // zoom
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}
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@@ -32,6 +33,7 @@ export const cameraSchema: JSONSchemaType<CameraSchema> = {
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p: { ...vectorSchema, nullable: true },
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pt: { ...vectorSchema, nullable: true },
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pl: { ...vectorSchema, nullable: true },
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+
s: { type: 'array', items: { type: 'string' }, nullable: true },
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sa: { type: 'number', nullable: true },
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z: { type: 'number', nullable: true },
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},
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package/schemas/Entity.ts
CHANGED
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@@ -16,9 +16,10 @@ export type EntitySchema = {
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as?: string[]; // model animations stop
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bh?: VectorSchema; // block half extents
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bt?: string; // block texture uri
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-
h?: string[]; // model
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h?: string[]; // model nodes to hide by partial case insensitive match of gltf node names
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m?: string; // model uri
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-
mo?: ModelNodeOverrideSchema[]; // model node overrides
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mo?: ModelNodeOverrideSchema[]; // model node overrides, (not implemented yet)
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mt?: string; // model texture uri (custom override)
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n?: string; // name
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o?: number; // opacity
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p?: VectorSchema; // position
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@@ -27,6 +28,7 @@ export type EntitySchema = {
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r?: QuaternionSchema; // rotation
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rm?: boolean; // removed/remove
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s?: number; // model scale
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sn?: string[]; // model nodes to show by partial case insensitive match of gltf node names
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t?: RgbColorSchema; // tint color
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}
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@@ -43,6 +45,7 @@ export const entitySchema: JSONSchemaType<EntitySchema> = {
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h: { type: 'array', items: { type: 'string' }, nullable: true },
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m: { type: 'string', nullable: true },
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mo: { type: 'array', items: { ...modelNodeOverrideSchema }, nullable: true },
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mt: { type: 'string', nullable: true },
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n: { type: 'string', nullable: true },
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o: { type: 'number', nullable: true },
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p: { ...vectorSchema, nullable: true },
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@@ -51,6 +54,7 @@ export const entitySchema: JSONSchemaType<EntitySchema> = {
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r: { ...quaternionSchema, nullable: true },
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rm: { type: 'boolean', nullable: true },
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s: { type: 'number', nullable: true },
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+
sn: { type: 'array', items: { type: 'string' }, nullable: true },
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t: { ...rgbColorSchema, nullable: true },
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},
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required: [ 'i' ],
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