@hytopia.com/server-protocol 1.3.7 → 1.3.8

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@hytopia.com/server-protocol",
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- "version": "1.3.7",
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+ "version": "1.3.8",
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  "main": "index.js",
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  "scripts": {
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  "test": "echo \"Error: no test specified\" && exit 1"
@@ -0,0 +1,12 @@
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+ import { definePacket, PacketId } from '../PacketCore';
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+ import type { IPacket } from '../PacketCore';
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+ import { cameraSchema } from '../../schemas';
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+ import type { CameraSchema } from '../../schemas';
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+ import type { WorldTick } from '../PacketCore';
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+
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+ export type CameraPacket = IPacket<typeof PacketId.CAMERA, CameraSchema> & [WorldTick];
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+
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+ export const cameraPacketDefinition = definePacket(
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+ PacketId.CAMERA,
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+ cameraSchema,
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+ )
package/schemas/Camera.ts CHANGED
@@ -6,13 +6,13 @@ export type CameraSchema = {
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  f?: boolean // first person mode
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  t?: boolean // third person mode
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  e?: number // entity id to fix camera to
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- el?: number // entity id to look at
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+ et?: number // entity id to track
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  fo?: number // film offset, + value shifts right, - shifts left
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  ffo?: number // first person forward offset, moves camera in (+) or out (-) relative to camera position
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  fv?: number // field of view
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  p?: VectorSchema // position to fix camera at
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- pl?: VectorSchema // position to look at
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- h?: string[] // player model parts to hide by partial case insensitive match of gltf children names
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+ pt?: VectorSchema // position to track
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+ h?: string[] // player model parts to hide by partial case insensitive match of gltf node names
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  o?: VectorSchema // offset - positional relative to target
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  z?: number // zoom
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  }
@@ -23,12 +23,12 @@ export const cameraSchema: JSONSchemaType<CameraSchema> = {
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  f: { type: 'boolean', nullable: true },
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  t: { type: 'boolean', nullable: true },
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  e: { type: 'number', nullable: true },
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- el: { type: 'number', nullable: true },
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+ et: { type: 'number', nullable: true },
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  fo: { type: 'number', nullable: true },
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  ffo: { type: 'number', nullable: true },
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  fv: { type: 'number', nullable: true },
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  p: { ...vectorSchema, nullable: true },
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- pl: { ...vectorSchema, nullable: true },
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+ pt: { ...vectorSchema, nullable: true },
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  h: { type: 'array', items: { type: 'string' }, nullable: true },
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  o: { ...vectorSchema, nullable: true },
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  z: { type: 'number', nullable: true },