@hytopia.com/examples 1.0.55 → 1.0.56
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@@ -195,7 +195,8 @@ class BotStubPlayer extends EventRouter {
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195
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export default class BotPlayerEntity extends GamePlayerEntity {
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private static readonly _botsByWorld: Map<number, Set<BotPlayerEntity>> = new Map();
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private static readonly _activeWorlds: Set<number> = new Set();
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198
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-
private static readonly _maxBots =
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198
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private static readonly _maxBots = 3;
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199
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+
private static readonly _humanPlayersBeforeBotRemoval = 5;
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public static ensureForWorld(world: World): void {
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const bots = this._botsByWorld.get(world.id) ?? new Set<BotPlayerEntity>();
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@@ -204,7 +205,13 @@ export default class BotPlayerEntity extends GamePlayerEntity {
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this._botsByWorld.set(world.id, bots);
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}
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-
const
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const humanPlayers = world.entityManager
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.getAllPlayerEntities()
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.filter(entity => !(entity instanceof BotPlayerEntity))
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.length;
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const playersAboveThreshold = Math.max(0, humanPlayers - this._humanPlayersBeforeBotRemoval);
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const desiredBots = Math.max(0, Math.min(this._maxBots, this._maxBots - playersAboveThreshold));
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while (bots.size < desiredBots) {
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const botName = this._generateRandomBotName();
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