@hytopia.com/examples 1.0.31 → 1.0.32
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@@ -51,7 +51,7 @@ export default class GameManager {
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const hearthwildsRegion = new HearthwildsRegion();
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this._regions.set(hearthwildsRegion.id, hearthwildsRegion);
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GameClock.instance.addRegionClockCycle(hearthwildsRegion);
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this._startRegion = hearthwildsRegion;
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// this._startRegion = hearthwildsRegion;
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// Ratkin Nest
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const ratkinNestRegion = new RatkinNestRegion();
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@@ -67,7 +67,7 @@ export default class GameManager {
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const stalkhavenPortRegion = new StalkhavenPortRegion();
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this._regions.set(stalkhavenPortRegion.id, stalkhavenPortRegion);
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GameClock.instance.addRegionClockCycle(stalkhavenPortRegion);
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-
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+
this._startRegion = stalkhavenPortRegion;
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// Weaver's Hollow
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const weaversHollowRegion = new WeaversHollowRegion();
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