@hytopia.com/examples 1.0.19 → 1.0.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -2824,7 +2824,7 @@ window.ItemTooltips = (function() {
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body.mobile .dialogue-content * {
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overflow-y: scroll;
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}
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body.mobile .dialogue-message {
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@@ -2832,6 +2832,7 @@ window.ItemTooltips = (function() {
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font-size: 11px;
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margin-bottom: 8px;
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border-radius: 4px;
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touch-action: pan-y;
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}
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body.mobile .dialogue-option {
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@@ -2844,6 +2845,33 @@ window.ItemTooltips = (function() {
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width: 14px;
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height: 14px;
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}
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/* Override global touch-action: none for dialogue interactions */
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body.mobile .dialogue-option,
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body.mobile .dialogue-close,
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body.mobile .dialogue-option *,
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body.mobile .dialogue-close * {
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touch-action: manipulation !important;
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pointer-events: auto !important;
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}
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/* Ensure dialogue containers allow touch events */
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body.mobile .dialogue-panel,
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body.mobile .dialogue-container,
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body.mobile .dialogue-content,
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body.mobile .dialogue-options {
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touch-action: manipulation !important;
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}
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/* Override global mobile touch rules specifically for dialogue */
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body.mobile .dialogue-panel *:not(.dialogue-message) {
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touch-action: manipulation !important;
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}
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/* Allow scrolling only on message content */
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body.mobile .dialogue-message {
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touch-action: pan-y !important;
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}
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</style>
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<!-- Included from: ./menus/quests.html -->
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@@ -3761,7 +3789,6 @@ window.ItemTooltips = (function() {
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}
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body.mobile .quests-list * {
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touch-action: pan-y !important;
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overflow-y: scroll;
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}
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@@ -3790,7 +3817,6 @@ window.ItemTooltips = (function() {
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}
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body.mobile .quests-details-content * {
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touch-action: pan-y !important;
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overflow-y: scroll;
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}
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@@ -3929,6 +3955,27 @@ window.ItemTooltips = (function() {
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transform: translateX(-50%) !important;
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}
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/* Override global touch-action: none for quest interactions */
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body.mobile .quests-close,
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body.mobile .quests-item {
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touch-action: manipulation !important;
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pointer-events: auto !important;
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}
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/* Ensure quest containers allow touch events */
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body.mobile .quests-container,
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body.mobile .quests-sidebar,
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body.mobile .quests-details-panel,
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body.mobile .quests-list,
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body.mobile .quests-section {
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touch-action: manipulation !important;
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}
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/* Override global mobile touch rules for interactive quest elements */
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body.mobile .quests-sidebar *:not(.quests-section-title):not(.quests-empty-section) {
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touch-action: manipulation !important;
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}
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</style>
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@@ -422,7 +422,7 @@
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body.mobile .dialogue-content * {
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overflow-y: scroll;
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}
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body.mobile .dialogue-message {
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@@ -430,6 +430,7 @@
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font-size: 11px;
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margin-bottom: 8px;
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border-radius: 4px;
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touch-action: pan-y;
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}
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body.mobile .dialogue-option {
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@@ -442,4 +443,31 @@
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width: 14px;
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height: 14px;
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}
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/* Override global touch-action: none for dialogue interactions */
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body.mobile .dialogue-option,
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body.mobile .dialogue-close,
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body.mobile .dialogue-option *,
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body.mobile .dialogue-close * {
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touch-action: manipulation !important;
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pointer-events: auto !important;
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}
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/* Ensure dialogue containers allow touch events */
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body.mobile .dialogue-panel,
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body.mobile .dialogue-container,
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body.mobile .dialogue-content,
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body.mobile .dialogue-options {
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touch-action: manipulation !important;
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}
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/* Override global mobile touch rules specifically for dialogue */
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body.mobile .dialogue-panel *:not(.dialogue-message) {
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touch-action: manipulation !important;
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}
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/* Allow scrolling only on message content */
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body.mobile .dialogue-message {
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touch-action: pan-y !important;
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}
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</style>
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@@ -912,7 +912,6 @@
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}
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body.mobile .quests-list * {
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touch-action: pan-y !important;
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overflow-y: scroll;
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}
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@@ -941,7 +940,6 @@
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}
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body.mobile .quests-details-content * {
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touch-action: pan-y !important;
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overflow-y: scroll;
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}
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@@ -1080,5 +1078,26 @@
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transform: translateX(-50%) !important;
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}
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/* Override global touch-action: none for quest interactions */
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body.mobile .quests-close,
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body.mobile .quests-item {
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touch-action: manipulation !important;
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pointer-events: auto !important;
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}
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/* Ensure quest containers allow touch events */
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body.mobile .quests-container,
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body.mobile .quests-sidebar,
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body.mobile .quests-details-panel,
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body.mobile .quests-list,
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body.mobile .quests-section {
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touch-action: manipulation !important;
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}
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/* Override global mobile touch rules for interactive quest elements */
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body.mobile .quests-sidebar *:not(.quests-section-title):not(.quests-empty-section) {
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touch-action: manipulation !important;
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}
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</style>
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@@ -1,12 +1,13 @@
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import BaseQuest, { QuestObjective, QuestNpcDialogueInteraction } from '../BaseQuest';
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import { SkillId } from '../../config';
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import type GamePlayer from '../../GamePlayer';
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import type GamePlayerEntity from '../../GamePlayerEntity';
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import { BaseItemPlayerEvent } from '../../items/BaseItem';
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import type { BaseItemPlayerEventPayloads } from '../../items/BaseItem';
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import BlightedRootItem from '../../items/materials/BlightedRootItem';
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import HealerMycelisEntity from '../../regions/stalkhaven/npcs/HealerMycelisEntity';
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export default class BlightedHarvestQuest extends BaseQuest {
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static readonly id = 'blighted-harvest';
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@@ -36,7 +37,26 @@ export default class BlightedHarvestQuest extends BaseQuest {
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];
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static readonly dialogueInteractions: QuestNpcDialogueInteraction[] = [
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{
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npcClass: HealerMycelisEntity,
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dialogueOption: {
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text: 'Scout Morel asked me to bring you these... things. What are they?',
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nextDialogue: {
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text: '[Frontiers Developers]: Well, this is embarrassing.. You reached the end of the v0.1.0 early alpha content! But have no fear, we will release a another big content update next week, with weekly content updates to follow. With the next update, you can come back and talk to Healer Mycelis and progress!',
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options: [
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{
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text: `I see, I'll be back next week for the update!`,
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dismiss: true,
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pureExit: true,
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}
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]
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},
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},
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enabledForInteractor: (interactor: GamePlayerEntity) => {
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return interactor.gamePlayer.questLog.isQuestActive(this.id) &&
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interactor.gamePlayer.questLog.isQuestObjectiveCompleted(this.id, 'collect-blighted-roots');
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}
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}
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];
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public static setupForPlayer(gamePlayer: GamePlayer): () => void {
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