@hypersoniclabs/helix-cli 0.1.25-helix3.481 → 0.1.25-helix3.482
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -0
- package/dist/index.js +4 -2
- package/dist/index.js.map +1 -1
- package/dist/sceneSplit/chunk.d.ts +55 -0
- package/dist/sceneSplit/chunk.js +202 -0
- package/dist/sceneSplit/chunk.js.map +1 -0
- package/dist/sceneSplit/clip.d.ts +37 -0
- package/dist/sceneSplit/clip.js +154 -0
- package/dist/sceneSplit/clip.js.map +1 -0
- package/dist/sceneSplit/commands.d.ts +3 -0
- package/dist/sceneSplit/commands.js +115 -0
- package/dist/sceneSplit/commands.js.map +1 -0
- package/dist/sceneSplit/fragments.d.ts +15 -0
- package/dist/sceneSplit/fragments.js +155 -0
- package/dist/sceneSplit/fragments.js.map +1 -0
- package/dist/sceneSplit/geometryQueries.d.ts +9 -0
- package/dist/sceneSplit/geometryQueries.js +63 -0
- package/dist/sceneSplit/geometryQueries.js.map +1 -0
- package/dist/sceneSplit/gltfIo.d.ts +13 -0
- package/dist/sceneSplit/gltfIo.js +24 -0
- package/dist/sceneSplit/gltfIo.js.map +1 -0
- package/dist/sceneSplit/ktx2.d.ts +9 -0
- package/dist/sceneSplit/ktx2.js +80 -0
- package/dist/sceneSplit/ktx2.js.map +1 -0
- package/dist/sceneSplit/math.d.ts +48 -0
- package/dist/sceneSplit/math.js +221 -0
- package/dist/sceneSplit/math.js.map +1 -0
- package/dist/sceneSplit/plan.d.ts +37 -0
- package/dist/sceneSplit/plan.js +152 -0
- package/dist/sceneSplit/plan.js.map +1 -0
- package/dist/sceneSplit/source.d.ts +30 -0
- package/dist/sceneSplit/source.js +180 -0
- package/dist/sceneSplit/source.js.map +1 -0
- package/dist/sceneSplit/split.d.ts +29 -0
- package/dist/sceneSplit/split.js +969 -0
- package/dist/sceneSplit/split.js.map +1 -0
- package/dist/sceneSplit/testutil/fixtures.d.ts +17 -0
- package/dist/sceneSplit/testutil/fixtures.js +223 -0
- package/dist/sceneSplit/testutil/fixtures.js.map +1 -0
- package/dist/sceneSplit/types.d.ts +175 -0
- package/dist/sceneSplit/types.js +3 -0
- package/dist/sceneSplit/types.js.map +1 -0
- package/dist/tsconfig.build.tsbuildinfo +1 -1
- package/docs/scene-split.md +97 -0
- package/package.json +2 -1
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_abs.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_audio.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_engine.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_expression.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_jbeam.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_materials.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_stock_events.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/fmod_studio.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/fsb5.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/sim_audio.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/sim_audio_ac.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/sim_audio_beamng.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/sim_audio_fixtures.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/test_beamng_engine.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/test_sim_audio.cpython-312.pyc +0 -0
package/README.md
CHANGED
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@@ -106,6 +106,7 @@ The token is stored in `~/.helix/credentials.json` (mode `600`). It's sent as
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| `helix world scene-source inventory\|compile <helsinki\|bistro> <archive>` | Verify and safely inventory a known CC BY source archive, then compile deterministic local proxy/detail GLBs and an existing-schema Scene v2 package. |
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| `helix world scene-source publish <world-id> <package-dir> [--publish]` | Validate the Scene v2 package, refuse it if it breaks the open-world performance rules (docs/scene-perf.md; no override), and print its multipart build receipt. Execution remains dry-run-only until backend private-pin entitlement lands; `--publish` currently fails closed, and access control never changes CC BY rights. |
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| `helix scene validate <dir\|file> [--perf] [--tier desktop\|mobile\|desktop,mobile] [--out <report.json>]` | Check a Scene v2 package against the shared validator and, with `--perf`, the 14 open-world performance rules (textures, geometry, cells, draws, budget, first-playable bytes). Exit 0 pass, 1 refused, 2 cannot be judged. See `docs/scene-perf.md`. |
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| `helix scene split <input> -o <dir> [--cell-size m] [--core-radius m] [--spawn x,y,z] [--textures ktx2\|keep]` | Split a monolithic environment (one big shell GLB, or a Scene v2 document with an eager shell) into a small eager spawn core plus distance-streamed cells on a fixed, content-addressed grid. Writes a validated Scene v2 package with per-cell bounds, priority and an honest memory budget, plus a report of eager bytes before and after. Deterministic and byte-identical on a rerun; never publishes. See [`docs/scene-split.md`](docs/scene-split.md). |
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| `helix continuum publish-source-map\|publish-scratch\|publish-package\|publish-glb\|make-item\|publish-owned-item` | Resume exact-CID object adoption/ingestion, Package lease/seal, optional explicitly authorized Listing, and WorldRelease publication through one creator-owned pipeline. |
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| `helix continuum receipt <job-id>` | Read the sanitized durable receipt for a completed Continuum publication. |
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| `helix unreal init\|validate\|doctor\|package [project]` | Create and gate a shared-runtime or native-game publish manifest, check optional editor MCP, and assemble a local upload-shaped package. |
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package/dist/index.js
CHANGED
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@@ -42,7 +42,8 @@ const validate_1 = require("./vehicle/validate");
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const commander_1 = require("commander");
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const commands_1 = require("./sceneHlod/commands");
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const commands_2 = require("./scenePerf/commands");
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const commands_3 = require("./
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const commands_3 = require("./sceneSplit/commands");
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const commands_4 = require("./city/source/commands");
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const command_1 = require("./city/import/osm/command");
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const command_2 = require("./city/buildings/command");
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const placementRequest_1 = require("./placementRequest");
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@@ -6022,10 +6023,11 @@ const scene = program
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.description('Bring a captured world into the scene sources a HELIX world streams');
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(0, commands_1.registerSceneHlodCommands)(scene, fail);
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(0, commands_2.registerScenePerfCommands)(scene);
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(0, commands_3.registerSceneSplitCommands)(scene, fail);
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const city = program
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.command('city')
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.description('City pipelines: the neutral city source every importer writes and every generator reads');
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(0,
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(0, commands_4.registerCitySourceCommands)(city, fail);
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(0, command_1.registerCityImportOsm)(city, fail);
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(0, command_2.registerCityBuildings)(city, fail);
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const sceneImport = scene
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