@hyperframes/studio 0.6.5 → 0.6.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/{hyperframes-player-CzwFysqv.js → hyperframes-player-T-ME1rqL.js} +2 -2
- package/dist/assets/index-Bne9FFeo.css +1 -0
- package/dist/assets/index-DYqqzECY.js +117 -0
- package/dist/index.html +2 -2
- package/package.json +4 -4
- package/src/components/StudioHeader.tsx +128 -3
- package/src/player/components/PlayerControls.tsx +286 -56
- package/src/player/hooks/usePlaybackKeyboard.ts +25 -1
- package/src/player/hooks/useTimelinePlayer.ts +21 -10
- package/src/player/store/playerStore.ts +27 -0
- package/dist/assets/index-Bs6NmE0o.js +0 -117
- package/dist/assets/index-Dswa2GJ2.css +0 -1
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@@ -185,15 +185,21 @@ export function useTimelinePlayer() {
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const time = adapter.getTime();
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const dur = adapter.getDuration();
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liveTime.notify(time); // direct DOM updates, no React re-render
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-
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const { inPoint, outPoint } = usePlayerStore.getState();
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const rawLoopEnd = outPoint !== null ? outPoint : dur;
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const rawLoopStart = inPoint !== null ? inPoint : 0;
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const loopEnd = rawLoopStart < rawLoopEnd ? rawLoopEnd : dur;
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const loopStart = rawLoopStart < rawLoopEnd ? rawLoopStart : 0;
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if (time >= loopEnd) {
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if (usePlayerStore.getState().loopEnabled && dur > 0) {
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adapter.seek(
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liveTime.notify(
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adapter.seek(loopStart);
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liveTime.notify(loopStart);
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adapter.play();
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setIsPlaying(true);
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rafRef.current = requestAnimationFrame(tick);
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return;
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}
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if (adapter.isPlaying()) adapter.pause();
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setCurrentTime(time); // sync Zustand once at end
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setIsPlaying(false);
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cancelAnimationFrame(rafRef.current);
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@@ -241,7 +247,7 @@ export function useTimelinePlayer() {
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const adapter = getAdapter();
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if (!adapter) return;
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if (adapter.getTime() >= adapter.getDuration()) {
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adapter.seek(0);
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adapter.seek(usePlayerStore.getState().inPoint ?? 0);
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}
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unmutePreviewMedia(iframeRef.current);
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applyPlaybackRate(usePlayerStore.getState().playbackRate);
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@@ -269,15 +275,20 @@ export function useTimelinePlayer() {
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const tick = (now: number) => {
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const elapsed = ((now - startedAt) / 1000) * speed;
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let nextTime = startTime - elapsed;
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-
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const { inPoint, outPoint } = usePlayerStore.getState();
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const rawLoopEnd = outPoint !== null ? outPoint : duration;
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const rawLoopStart = inPoint !== null ? inPoint : 0;
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const loopEnd = rawLoopStart < rawLoopEnd ? rawLoopEnd : duration;
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const loopStart = rawLoopStart < rawLoopEnd ? rawLoopStart : 0;
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if (nextTime <= loopStart) {
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if (usePlayerStore.getState().loopEnabled && duration > 0) {
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startTime =
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startTime = loopEnd;
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startedAt = now;
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nextTime =
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nextTime = loopEnd;
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} else {
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adapter.seek(
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liveTime.notify(
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setCurrentTime(
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adapter.seek(loopStart);
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liveTime.notify(loopStart);
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setCurrentTime(loopStart);
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setIsPlaying(false);
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shuttleDirectionRef.current = null;
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reverseRafRef.current = 0;
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@@ -43,6 +43,10 @@ interface PlayerState {
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zoomMode: ZoomMode;
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/** Timeline zoom percent relative to the fit width when in manual mode */
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manualZoomPercent: number;
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/** Work-area in-point (seconds). When set, loop starts here and A jumps here. */
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inPoint: number | null;
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/** Work-area out-point (seconds). When set, loop ends here and E jumps here. */
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outPoint: number | null;
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setIsPlaying: (playing: boolean) => void;
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setCurrentTime: (time: number) => void;
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@@ -58,6 +62,8 @@ interface PlayerState {
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) => void;
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setZoomMode: (mode: ZoomMode) => void;
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setManualZoomPercent: (percent: number) => void;
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setInPoint: (time: number | null) => void;
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setOutPoint: (time: number | null) => void;
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reset: () => void;
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/**
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@@ -93,6 +99,8 @@ export const usePlayerStore = create<PlayerState>((set) => ({
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loopEnabled: false,
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zoomMode: "fit",
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manualZoomPercent: 100,
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inPoint: null,
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outPoint: null,
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requestedSeekTime: null,
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requestSeek: (time) => set({ requestedSeekTime: time }),
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@@ -105,6 +113,23 @@ export const usePlayerStore = create<PlayerState>((set) => ({
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},
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setLoopEnabled: (enabled) => set({ loopEnabled: enabled }),
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setZoomMode: (mode) => set({ zoomMode: mode }),
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setInPoint: (time) =>
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set((state) => {
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const t = time !== null && Number.isFinite(time) ? time : null;
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return {
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inPoint: t,
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outPoint:
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t !== null && state.outPoint !== null && t >= state.outPoint ? null : state.outPoint,
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};
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}),
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setOutPoint: (time) =>
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set((state) => {
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const t = time !== null && Number.isFinite(time) ? time : null;
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return {
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outPoint: t,
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inPoint: t !== null && state.inPoint !== null && t <= state.inPoint ? null : state.inPoint,
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};
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}),
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setManualZoomPercent: (percent) =>
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set({ manualZoomPercent: Math.max(10, Math.min(2000, Math.round(percent))) }),
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setCurrentTime: (time) => set({ currentTime: Number.isFinite(time) ? time : 0 }),
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@@ -129,5 +154,7 @@ export const usePlayerStore = create<PlayerState>((set) => ({
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timelineReady: false,
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elements: [],
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selectedElementId: null,
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inPoint: null,
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outPoint: null,
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}),
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}));
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