@hypen-space/web 0.2.12 → 0.3.0

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Files changed (39) hide show
  1. package/dist/src/dom/applicators/effects.js +38 -2
  2. package/dist/src/dom/applicators/effects.js.map +3 -3
  3. package/dist/src/dom/applicators/events.js +280 -397
  4. package/dist/src/dom/applicators/events.js.map +5 -4
  5. package/dist/src/dom/applicators/font.js +94 -5
  6. package/dist/src/dom/applicators/font.js.map +3 -3
  7. package/dist/src/dom/applicators/index.js +590 -425
  8. package/dist/src/dom/applicators/index.js.map +10 -9
  9. package/dist/src/dom/applicators/layout.js +33 -5
  10. package/dist/src/dom/applicators/layout.js.map +3 -3
  11. package/dist/src/dom/applicators/size.js +81 -16
  12. package/dist/src/dom/applicators/size.js.map +3 -3
  13. package/dist/src/dom/components/hypenapp.js +296 -0
  14. package/dist/src/dom/components/hypenapp.js.map +10 -0
  15. package/dist/src/dom/components/index.js +263 -1
  16. package/dist/src/dom/components/index.js.map +5 -4
  17. package/dist/src/dom/element-data.js +140 -0
  18. package/dist/src/dom/element-data.js.map +10 -0
  19. package/dist/src/dom/index.js +857 -430
  20. package/dist/src/dom/index.js.map +13 -11
  21. package/dist/src/dom/renderer.js +857 -430
  22. package/dist/src/dom/renderer.js.map +13 -11
  23. package/dist/src/hypen.js +857 -430
  24. package/dist/src/hypen.js.map +13 -11
  25. package/dist/src/index.js +862 -430
  26. package/dist/src/index.js.map +15 -12
  27. package/package.json +3 -3
  28. package/src/canvas/QUICKSTART.md +2 -4
  29. package/src/dom/applicators/effects.ts +45 -1
  30. package/src/dom/applicators/events.ts +348 -537
  31. package/src/dom/applicators/font.ts +127 -2
  32. package/src/dom/applicators/index.ts +117 -7
  33. package/src/dom/applicators/layout.ts +40 -4
  34. package/src/dom/applicators/size.ts +101 -16
  35. package/src/dom/components/hypenapp.ts +348 -0
  36. package/src/dom/components/index.ts +2 -0
  37. package/src/dom/element-data.ts +234 -0
  38. package/src/dom/renderer.ts +8 -5
  39. package/src/index.ts +3 -0
@@ -36,7 +36,43 @@ var effectsHandlers;
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  var init_effects = __esm(() => {
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  effectsHandlers = {
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  boxShadow: (el, value) => {
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- el.style.boxShadow = String(value);
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+ if (typeof value === "string") {
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+ el.style.boxShadow = value;
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+ } else if (typeof value === "object" && value !== null) {
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+ const obj = value;
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+ const x = typeof obj.x === "number" ? `${obj.x}px` : obj.x ?? obj.offsetX ?? "0px";
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+ const y = typeof obj.y === "number" ? `${obj.y}px` : obj.y ?? obj.offsetY ?? "0px";
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+ const blur = typeof obj.blur === "number" ? `${obj.blur}px` : obj.blur ?? obj.radius ?? "0px";
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+ const spread = typeof obj.spread === "number" ? `${obj.spread}px` : obj.spread ?? "0px";
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+ const color = obj.color ?? "rgba(0,0,0,0.2)";
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+ const inset = obj.inset ? "inset " : "";
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+ el.style.boxShadow = `${inset}${x} ${y} ${blur} ${spread} ${color}`;
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+ } else if (typeof value === "number") {
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+ el.style.boxShadow = `0 ${value}px ${value * 2}px rgba(0,0,0,0.2)`;
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+ }
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+ },
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+ shadow: (el, value) => {
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+ if (typeof value === "object" && value !== null) {
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+ const obj = value;
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+ const x = typeof obj.x === "number" ? `${obj.x}px` : obj.x ?? obj.offsetX ?? "0px";
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+ const y = typeof obj.y === "number" ? `${obj.y}px` : obj.y ?? obj.offsetY ?? "0px";
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+ const blur = typeof obj.blur === "number" ? `${obj.blur}px` : obj.blur ?? obj.radius ?? "4px";
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+ const color = obj.color ?? "rgba(0,0,0,0.2)";
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+ el.style.boxShadow = `${x} ${y} ${blur} ${color}`;
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+ } else if (typeof value === "number") {
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+ el.style.boxShadow = `0 ${value}px ${value * 2}px rgba(0,0,0,0.2)`;
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+ } else {
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+ el.style.boxShadow = String(value);
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+ }
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+ },
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+ elevation: (el, value) => {
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+ const level = typeof value === "number" ? value : parseInt(String(value), 10);
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+ if (!isNaN(level) && level >= 0) {
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+ const y = level * 0.5;
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+ const blur = level * 1.5;
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+ const opacity = Math.min(0.1 + level * 0.02, 0.4);
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+ el.style.boxShadow = `0 ${y}px ${blur}px rgba(0,0,0,${opacity})`;
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+ }
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  },
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  textShadow: (el, value) => {
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  el.style.textShadow = String(value);
@@ -108,4 +144,4 @@ export {
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  effectsHandlers
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  };
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- //# debugId=F77A90F9B32405B164756E2164756E21
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+ //# debugId=0F5BA22BBF40ACCD64756E2164756E21
@@ -2,9 +2,9 @@
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  "version": 3,
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  "sources": ["../src/dom/applicators/effects.ts"],
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  "sourcesContent": [
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- "/**\n * Visual Effects Applicators (Shadows, Filters, Blend Modes)\n */\n\nimport type { ApplicatorHandler } from \"./index.js\";\n\nexport const effectsHandlers: Record<string, ApplicatorHandler> = {\n // Shadow effects\n boxShadow: (el, value) => {\n el.style.boxShadow = String(value);\n },\n\n textShadow: (el, value) => {\n el.style.textShadow = String(value);\n },\n\n // Filter effects\n filter: (el, value) => {\n el.style.filter = String(value);\n },\n\n backdropFilter: (el, value) => {\n el.style.backdropFilter = String(value);\n },\n\n // Individual filter functions\n blur: (el, value) => {\n const val = typeof value === \"number\" ? `${value}px` : String(value);\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} blur(${val})` : `blur(${val})`;\n },\n\n brightness: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} brightness(${value})` : `brightness(${value})`;\n },\n\n contrast: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} contrast(${value})` : `contrast(${value})`;\n },\n\n grayscale: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} grayscale(${value})` : `grayscale(${value})`;\n },\n\n hueRotate: (el, value) => {\n const val = String(value);\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} hue-rotate(${val})` : `hue-rotate(${val})`;\n },\n\n invert: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} invert(${value})` : `invert(${value})`;\n },\n\n saturate: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} saturate(${value})` : `saturate(${value})`;\n },\n\n sepia: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} sepia(${value})` : `sepia(${value})`;\n },\n\n dropShadow: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} drop-shadow(${value})` : `drop-shadow(${value})`;\n },\n\n // Blend modes\n mixBlendMode: (el, value) => {\n el.style.mixBlendMode = String(value);\n },\n\n backgroundBlendMode: (el, value) => {\n el.style.backgroundBlendMode = String(value);\n },\n\n // Clip and mask\n clipPath: (el, value) => {\n el.style.clipPath = String(value);\n },\n\n mask: (el, value) => {\n el.style.mask = String(value);\n },\n\n maskImage: (el, value) => {\n el.style.maskImage = String(value);\n },\n};\n\n\n"
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+ "/**\n * Visual Effects Applicators (Shadows, Filters, Blend Modes)\n */\n\nimport type { ApplicatorHandler } from \"./index.js\";\n\nexport const effectsHandlers: Record<string, ApplicatorHandler> = {\n // Shadow effects\n boxShadow: (el, value) => {\n if (typeof value === \"string\") {\n el.style.boxShadow = value;\n } else if (typeof value === \"object\" && value !== null) {\n // Object format: { x, y, blur, spread, color, inset }\n const obj = value as Record<string, any>;\n const x = typeof obj.x === \"number\" ? `${obj.x}px` : (obj.x ?? obj.offsetX ?? \"0px\");\n const y = typeof obj.y === \"number\" ? `${obj.y}px` : (obj.y ?? obj.offsetY ?? \"0px\");\n const blur = typeof obj.blur === \"number\" ? `${obj.blur}px` : (obj.blur ?? obj.radius ?? \"0px\");\n const spread = typeof obj.spread === \"number\" ? `${obj.spread}px` : (obj.spread ?? \"0px\");\n const color = obj.color ?? \"rgba(0,0,0,0.2)\";\n const inset = obj.inset ? \"inset \" : \"\";\n el.style.boxShadow = `${inset}${x} ${y} ${blur} ${spread} ${color}`;\n } else if (typeof value === \"number\") {\n // Just blur/elevation as number\n el.style.boxShadow = `0 ${value}px ${value * 2}px rgba(0,0,0,0.2)`;\n }\n },\n\n // Compound shadow with explicit offset support\n shadow: (el, value) => {\n if (typeof value === \"object\" && value !== null) {\n const obj = value as Record<string, any>;\n const x = typeof obj.x === \"number\" ? `${obj.x}px` : (obj.x ?? obj.offsetX ?? \"0px\");\n const y = typeof obj.y === \"number\" ? `${obj.y}px` : (obj.y ?? obj.offsetY ?? \"0px\");\n const blur = typeof obj.blur === \"number\" ? `${obj.blur}px` : (obj.blur ?? obj.radius ?? \"4px\");\n const color = obj.color ?? \"rgba(0,0,0,0.2)\";\n el.style.boxShadow = `${x} ${y} ${blur} ${color}`;\n } else if (typeof value === \"number\") {\n // Elevation-style: shadow grows with value\n el.style.boxShadow = `0 ${value}px ${value * 2}px rgba(0,0,0,0.2)`;\n } else {\n el.style.boxShadow = String(value);\n }\n },\n\n // Elevation (Material Design style)\n elevation: (el, value) => {\n const level = typeof value === \"number\" ? value : parseInt(String(value), 10);\n if (!isNaN(level) && level >= 0) {\n // Map elevation to box-shadow similar to Material Design\n const y = level * 0.5;\n const blur = level * 1.5;\n const opacity = Math.min(0.1 + level * 0.02, 0.4);\n el.style.boxShadow = `0 ${y}px ${blur}px rgba(0,0,0,${opacity})`;\n }\n },\n\n textShadow: (el, value) => {\n el.style.textShadow = String(value);\n },\n\n // Filter effects\n filter: (el, value) => {\n el.style.filter = String(value);\n },\n\n backdropFilter: (el, value) => {\n el.style.backdropFilter = String(value);\n },\n\n // Individual filter functions\n blur: (el, value) => {\n const val = typeof value === \"number\" ? `${value}px` : String(value);\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} blur(${val})` : `blur(${val})`;\n },\n\n brightness: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} brightness(${value})` : `brightness(${value})`;\n },\n\n contrast: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} contrast(${value})` : `contrast(${value})`;\n },\n\n grayscale: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} grayscale(${value})` : `grayscale(${value})`;\n },\n\n hueRotate: (el, value) => {\n const val = String(value);\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} hue-rotate(${val})` : `hue-rotate(${val})`;\n },\n\n invert: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} invert(${value})` : `invert(${value})`;\n },\n\n saturate: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} saturate(${value})` : `saturate(${value})`;\n },\n\n sepia: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} sepia(${value})` : `sepia(${value})`;\n },\n\n dropShadow: (el, value) => {\n const current = el.style.filter || \"\";\n el.style.filter = current ? `${current} drop-shadow(${value})` : `drop-shadow(${value})`;\n },\n\n // Blend modes\n mixBlendMode: (el, value) => {\n el.style.mixBlendMode = String(value);\n },\n\n backgroundBlendMode: (el, value) => {\n el.style.backgroundBlendMode = String(value);\n },\n\n // Clip and mask\n clipPath: (el, value) => {\n el.style.clipPath = String(value);\n },\n\n mask: (el, value) => {\n el.style.mask = String(value);\n },\n\n maskImage: (el, value) => {\n el.style.maskImage = String(value);\n },\n};\n\n\n"
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  ],
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