@hylithiumjs.com/core 1.4.3 → 1.4.4

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package/dist/types.d.ts CHANGED
@@ -1528,7 +1528,25 @@ export interface DefaultAssetMap {
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  export interface AssetStore {
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  getAssetMap(): DefaultAssetMap;
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  }
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- export type EventType = "BootEvent" | "ShutdownEvent" | "PrepareUniverseEvent" | "PlayerConnectEvent" | "PlayerDisconnectEvent" | "PlayerChatEvent" | "PlayerReadyEvent" | "PlayerInteractEvent" | "PlayerCraftEvent" | "PlayerMouseButtonEvent" | "PlayerMouseMotionEvent" | "PlayerSetupConnectEvent" | "PlayerSetupDisconnectEvent" | "AddPlayerToWorldEvent" | "DrainPlayerFromWorldEvent" | "PlayerRefEvent" | "PlayerEvent" | "EntityEvent" | "EntityRemoveEvent" | "LivingEntityInventoryChangeEvent" | "LivingEntityUseBlockEvent" | "BreakBlockEvent" | "PlaceBlockEvent" | "DamageBlockEvent" | "UseBlockEvent" | "DropItemEvent" | "InteractivelyPickupItemEvent" | "ChangeGameModeEvent" | "CraftRecipeEvent" | "DiscoverZoneEvent" | "SwitchActiveSlotEvent" | "PlayerPermissionChangeEvent" | "GroupPermissionChangeEvent" | "PlayerGroupEvent" | "NPCSpawnEvent" | "NPCDespawnEvent" | "NPCRoleChangeEvent" | "NPCDamageEvent" | "NPCDeathEvent" | "PlayerDeathEvent";
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+ export type EventType = "BootEvent" | "ShutdownEvent" | "PrepareUniverseEvent" | "PlayerConnectEvent" | "PlayerDisconnectEvent" | "PlayerChatEvent" | "PlayerReadyEvent" | "PlayerInteractEvent" | "PlayerCraftEvent" | "PlayerMouseButtonEvent" | "PlayerMouseMotionEvent" | "PlayerSetupConnectEvent" | "PlayerSetupDisconnectEvent" | "AddPlayerToWorldEvent" | "DrainPlayerFromWorldEvent" | "PlayerRefEvent" | "PlayerEvent" | "EntityEvent" | "EntityRemoveEvent" | "LivingEntityInventoryChangeEvent" | "LivingEntityUseBlockEvent" | "BreakBlockEvent" | "PlaceBlockEvent" | "DamageBlockEvent" | "UseBlockEvent" | "DropItemEvent" | "InteractivelyPickupItemEvent" | "ChangeGameModeEvent" | "CraftRecipeEvent" | "DiscoverZoneEvent" | "SwitchActiveSlotEvent" | "PlayerPermissionChangeEvent" | "GroupPermissionChangeEvent" | "PlayerGroupEvent" | "NPCSpawnEvent" | "NPCDespawnEvent" | "NPCRoleChangeEvent" | "NPCDamageEvent" | "NPCDeathEvent" | "PlayerDeathEvent" | "NPCInteractEvent";
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+ /**
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+ * Event dispatched when a player interacts with an NPC using the F key.
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+ * This event is generated by HyLithiumJS's ScriptableUseNPCInteraction.
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+ */
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+ export interface NPCInteractEvent {
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+ /** Gets the player who initiated the interaction */
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+ getPlayer(): Player;
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+ /** Gets the NPC role name (e.g., "Kweebec_Elder") */
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+ getNPCRole(): string;
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+ /** Gets the reference to the NPC entity */
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+ getNPCRef(): Ref<EntityStore>;
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+ /** Gets the interaction type */
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+ getInteractionType(): unknown;
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+ /** Cancels the default NPC interaction behavior */
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+ setCancelled(cancelled: boolean): void;
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+ /** Returns whether the event was cancelled */
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+ isCancelled(): boolean;
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+ }
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  export type HexColor = `#${string}`;
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  export declare const Colors: {
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  readonly RED: HexColor;