@humanspeak/svelte-motion 0.5.2 → 0.5.3

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@@ -0,0 +1,392 @@
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+ /**
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+ * Projection layout system — minimal foundation for cross-element layout
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+ * coordination during gestures (drag, layoutId, future shared-element).
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+ *
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+ * Direct port of the surface area framer-motion's projection system
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+ * exposes to consumers, slimmed down to what we actually need for the
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+ * acceptance criteria of #379:
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+ *
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+ * - Per-element `ProjectionNode`s with parent/child wiring through the
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+ * Svelte component tree (via `projection.context.ts`).
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+ * - `willUpdate()` / `didUpdate()` lifecycle around layout-mutating
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+ * operations: caller snapshots before the mutation, re-measures
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+ * after, fan-outs a `didUpdate` event with the computed delta.
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+ * - Transform-stripping `measure()` — the load-bearing read primitive.
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+ * A child's `getBoundingClientRect()` is contaminated by every
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+ * ancestor's transform, so while measuring we temporarily reset the
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+ * whole ancestor chain to each node's mount-time `baseTransform`,
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+ * then restore in reverse order. Resetting to the captured base
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+ * (rather than `'none'`) strips the motion-applied portion of each
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+ * transform while preserving the user-authored one — mirroring
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+ * framer-motion's `removeBoxTransforms`, which only subtracts
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+ * motion-tracked `latestValues`. Generalises what
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+ * `layout.ts:measureRect` does for the single-element case across
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+ * the projection chain.
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+ *
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+ * Math helpers (`createBox`, `createDelta`, `calcBoxDelta`,
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+ * `isDeltaZero`) are imported directly from `motion-dom` — no need to
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+ * re-port what upstream already re-exports.
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+ *
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+ * KNOWN_LIMITATIONS (deferred to follow-up PRs, see #379):
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+ * - No depth-sorted FlatTree / `path` array. We walk via `parent`
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+ * pointers from leaves; siblings under one parent is sufficient for
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+ * the Reorder use case and the rest of the projection tree workflows
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+ * this PR enables.
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+ * - No 4-phase tree walk (propagateDirty → resolveTarget →
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+ * calcProjection → cleanDirty). Projection-transform *inheritance*
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+ * (parent target deltas affecting child positioning) is not implemented
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+ * yet. The ancestor-zeroing measure is independent of this — it's a
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+ * read-time concern, not a projection-compose concern.
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+ * - No scale-correction utilities (border-radius / box-shadow). Visual
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+ * polish; defer.
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+ * - No `relativeTarget` / `projectionDelta` with transform inheritance.
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+ * Only matters for full shared-element morphing through nested
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+ * transforms; current `layoutId.ts` registry handles the simple case.
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+ * - No `layoutId` registry migration onto projection nodes. The
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+ * one-shot pattern in `layoutId.ts` keeps working; future PR can
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+ * route through projection nodes for richer coordination.
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+ */
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+ import { measureRect } from './layout';
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+ import { calcBoxDelta, createDelta, isDeltaZero } from 'motion-dom';
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+ /**
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+ * Convert a `DOMRect` to our `Box` shape. Inline because `motion-dom`'s
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+ * `convertBoundingBoxToBox` works on a BoundingBox (already-derived
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+ * `top`/`bottom`/`left`/`right`) rather than the DOMRect we get from
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+ * `getBoundingClientRect`. Same math, just one less indirection.
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+ */
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+ const rectToBox = (rect) => ({
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+ x: { min: rect.left, max: rect.right },
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+ y: { min: rect.top, max: rect.bottom }
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+ });
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+ /** Deep-copy a Box so subsequent measurements don't mutate snapshots. */
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+ const cloneBox = (box) => ({
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+ x: { min: box.x.min, max: box.x.max },
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+ y: { min: box.y.min, max: box.y.max }
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+ });
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+ /**
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+ * Per-element node in the projection tree. Created at component setup
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+ * time in `_MotionContainer.svelte`, mounted when the element ref
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+ * binds, unmounted on cleanup.
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+ *
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+ * Lifecycle:
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+ * 1. `new ProjectionNode({ parent, getScrollContainers })` at setup.
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+ * 2. `node.mount(element)` once the element ref binds.
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+ * 3. `node.willUpdate()` before any layout-mutating state change (e.g.
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+ * a `values` reassign that reorders DOM children).
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+ * 4. State mutates → Svelte commits the DOM update.
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+ * 5. `node.didUpdate()` after the DOM update is flushed — fires
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+ * `didUpdate` listeners with the snapshot→current delta.
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+ * 6. `node.unmount()` on cleanup.
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+ */
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+ export class ProjectionNode {
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+ /** The mounted element. `null` until `mount()` runs. */
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+ element = null;
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+ /**
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+ * Parent node in the projection tree. Captured at construction
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+ * from the Svelte context. Set to `null` for root-level motion
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+ * elements that have no motion ancestor.
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+ */
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+ parent = null;
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+ /**
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+ * Descendant nodes registered via `mount()`. Iterated when we
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+ * need to broadcast to the subtree (none in this PR; reserved
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+ * for follow-up work).
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+ */
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+ children = new Set();
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+ /** Most-recent post-mutation measurement, or `null` before first measure. */
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+ latestLayout = null;
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+ /**
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+ * Pre-mutation snapshot captured by `willUpdate`. Cleared by
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+ * `didUpdate` after the delta has been computed. Idempotent for
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+ * repeat `willUpdate` calls in the same frame — only the first
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+ * snapshots; subsequent calls no-op so a parent broadcasting
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+ * `willUpdate` to its children doesn't clobber a child's own
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+ * earlier snapshot.
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+ */
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+ snapshot = null;
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+ /** Whether `mount()` has been called and `unmount()` has not. */
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+ isMounted = false;
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+ /**
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+ * Fallback user-authored base transform, captured from
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+ * `element.style.transform` at `mount()` time. Used only when no
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+ * `getBaseTransform` thunk was provided (e.g. unit tests that
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+ * construct a bare node and set the transform before mounting).
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+ *
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+ * For real `motion.*` elements the `getBaseTransform` thunk is
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+ * preferred: capturing at mount is unsafe because a transform-type
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+ * `initial` keyframe is serialized into the inline `style.transform`
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+ * BEFORE effects run, so the mount-time value can be a motion
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+ * transform rather than the user's. `resolveBaseTransform()` picks
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+ * the thunk first.
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+ *
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+ * `measure()` resets ancestors (and self, via `measureRect`) to this
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+ * base rather than to `'none'`, removing the motion-applied portion
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+ * while leaving the user-authored part intact — the same distinction
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+ * framer-motion draws by only subtracting motion-tracked
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+ * `latestValues` in `removeBoxTransforms`.
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+ */
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+ baseTransform = '';
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+ listeners = new Map();
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+ getScrollContainers;
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+ getBaseTransform;
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+ constructor(options = {}) {
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+ this.parent = options.parent ?? null;
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+ this.getScrollContainers = options.getScrollContainers;
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+ this.getBaseTransform = options.getBaseTransform;
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+ }
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+ /**
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+ * The transform `measure()` resets this node's element to while
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+ * reading. Prefers the `getBaseTransform` thunk (the user's authored
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+ * `style` transform, motion-independent); falls back to the
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+ * mount-captured `baseTransform`. See `getBaseTransform` /
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+ * `baseTransform` for why the thunk is the safe source.
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+ */
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+ resolveBaseTransform() {
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+ return this.getBaseTransform?.() ?? this.baseTransform;
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+ }
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+ /**
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+ * Register this node with its parent + bind to a DOM element.
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+ * Idempotent — calling `mount()` twice on the same element is a
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+ * no-op for the registration steps.
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+ *
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+ * Re-mounting onto a DIFFERENT element swaps the element in place
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+ * WITHOUT a full `unmount()`. A full unmount would `children.clear()`,
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+ * orphaning still-mounted descendants that registered themselves in
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+ * this node's `children` (they keep their `parent` pointer but the
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+ * set would never be repopulated). Listeners and children are
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+ * therefore preserved across an element swap.
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+ *
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+ * @param element The DOM element this node represents.
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+ */
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+ mount(element) {
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+ if (this.isMounted && this.element === element)
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+ return;
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+ this.element = element;
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+ // Fallback base capture (the consumer's getBaseTransform thunk is
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+ // preferred — see `baseTransform`).
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+ this.baseTransform = element.style.transform;
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+ // Stale measurement from a previous element; refreshed on next measure.
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+ this.latestLayout = null;
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+ if (!this.isMounted) {
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+ this.isMounted = true;
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+ this.parent?.children.add(this);
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+ }
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+ }
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+ /**
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+ * Tear down. Detaches from parent, clears children references,
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+ * drops all listeners. Safe to call on a never-mounted node and
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+ * safe to call twice.
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+ */
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+ unmount() {
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+ if (!this.isMounted)
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+ return;
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+ this.parent?.children.delete(this);
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+ this.children.clear();
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+ this.listeners.clear();
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+ this.element = null;
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+ this.latestLayout = null;
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+ this.snapshot = null;
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+ this.baseTransform = '';
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+ this.isMounted = false;
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+ }
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+ /**
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+ * Read the element's layout box with every ancestor's
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+ * motion-applied transform temporarily removed, while preserving
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+ * each ancestor's user-authored base transform.
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+ *
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+ * Mechanism:
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+ * 1. Walk `this.parent` chain bottom-up, collecting every
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+ * mounted ancestor node (excludes self — `measureRect`
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+ * handles self's transform internally).
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+ * 2. Snapshot each ancestor's current `el.style.transform`.
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+ * 3. Set each to its node's resolved base transform (the
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+ * user-authored value, via `resolveBaseTransform`). This strips
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+ * any FLIP/drag/initial transform while keeping the user's static
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+ * one — see `getBaseTransform` / `baseTransform`.
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+ * 4. Delegate to `measureRect(self.element, scrollContainers,
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+ * self base)`, which applies self's base transform inside its own
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+ * try/finally and returns the scroll-compensated DOMRect.
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+ * 5. Restore ancestor transforms in reverse order inside a
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+ * `finally` block — guarantees restoration even if measure
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+ * throws.
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+ * 6. Convert DOMRect → Box and cache as `latestLayout`.
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+ *
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+ * Returns `null` when `element` is not mounted.
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+ */
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+ measure() {
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+ if (!this.element)
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+ return null;
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+ // Collect ancestor nodes bottom-up. Skips ancestors that
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+ // haven't bound yet (`element === null`).
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+ const ancestors = [];
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+ let cursor = this.parent;
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+ while (cursor) {
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+ if (cursor.element)
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+ ancestors.push(cursor);
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+ cursor = cursor.parent;
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+ }
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+ // Snapshot current transform; reset each ancestor to its
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+ // user-authored base for the duration of the measure.
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+ const restoreList = ancestors.map((node) => ({
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+ el: node.element,
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+ prev: node.element.style.transform,
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+ base: node.resolveBaseTransform()
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+ }));
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+ try {
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+ for (const { el, base } of restoreList)
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+ el.style.transform = base;
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+ // measureRect applies self's base transform + scroll-container offset.
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+ const rect = measureRect(this.element, this.getScrollContainers?.() ?? [], this.resolveBaseTransform());
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+ const box = rectToBox(rect);
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+ this.latestLayout = box;
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+ // Clone for the event: `box` aliases `this.latestLayout`, so a
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+ // listener mutating it would corrupt the cached layout.
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+ this.notify('measure', cloneBox(box));
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+ return box;
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+ }
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+ finally {
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+ // Reverse-order restore — important because ancestor
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+ // composition cascades from outer-most down; restoring
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+ // bottom-up matches the snapshot order.
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+ for (let i = restoreList.length - 1; i >= 0; i--) {
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+ restoreList[i].el.style.transform = restoreList[i].prev;
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+ }
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+ }
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+ }
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+ /**
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+ * Snapshot the current layout box for use by the next
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+ * `didUpdate()`. Caller's contract: invoke this BEFORE the
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+ * layout-mutating state change so the snapshot reflects the
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+ * pre-mutation position.
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+ *
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+ * Idempotent within a frame — once a snapshot exists, subsequent
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+ * `willUpdate()` calls are no-ops until `didUpdate()` consumes it.
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+ * This means a parent that broadcasts `willUpdate` to its
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+ * children before its own snapshot is fine: children snapshot
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+ * themselves first via their own willUpdate, parent's broadcast
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+ * is a no-op.
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+ */
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+ willUpdate() {
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+ if (!this.element || this.snapshot)
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+ return;
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+ const measured = this.measure();
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+ if (!measured)
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+ return;
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+ this.snapshot = cloneBox(measured);
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+ // Clone for the event: emitting `this.snapshot` by reference would
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+ // let a listener mutate the stored snapshot.
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+ this.notify('willUpdate', cloneBox(this.snapshot));
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+ }
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+ /**
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+ * Re-measure post-mutation, compute the delta against the
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+ * snapshot, fire `didUpdate` listeners. No-op when there's no
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+ * snapshot (matches upstream — `willUpdate` MUST precede
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+ * `didUpdate` for the cycle to fire).
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+ *
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+ * Always clears the snapshot at the end so the next gesture's
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+ * `willUpdate`/`didUpdate` cycle starts fresh.
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+ */
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+ didUpdate() {
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+ if (!this.element || !this.snapshot) {
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+ this.snapshot = null;
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+ return;
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+ }
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+ const layout = this.measure();
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+ if (!layout) {
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+ this.snapshot = null;
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+ return;
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+ }
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+ const delta = createDelta();
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+ calcBoxDelta(delta, this.snapshot, layout);
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+ const hasLayoutChanged = !isDeltaZero(delta);
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+ const payload = {
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+ // Clone the layout box: it aliases `this.latestLayout`, so
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+ // handing the live reference out would let a listener mutate
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+ // the node's cached layout and poison the next diff.
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+ layout: cloneBox(layout),
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+ snapshot: this.snapshot,
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+ delta,
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+ hasLayoutChanged
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+ };
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+ this.snapshot = null;
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+ this.notify('didUpdate', payload);
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+ }
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+ /**
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+ * Observer-driven layout-change commit. Unlike the explicit
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+ * `willUpdate()` → mutate → `didUpdate()` cycle (used when a
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+ * consumer controls the exact mutation moment, e.g. Reorder.Group
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+ * before a `values` reassign), this is for the reactive path where
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+ * a layout change has ALREADY happened and we only learn about it
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+ * after the fact (the existing `observeLayoutChanges` FLIP loop in
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+ * `_MotionContainer`).
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+ *
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+ * Uses the cached `latestLayout` (the pre-change position from
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+ * mount or the previous commit) as the snapshot, re-measures the
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+ * post-change position, and fires `didUpdate` with the delta.
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+ *
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+ * First call after mount just seeds `latestLayout` (no prior
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+ * position to diff against) and fires nothing.
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+ *
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+ * Returns the freshly-measured `Box` (or `null` when unmounted) so
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+ * the caller can reuse it — the FLIP loop in `_MotionContainer` uses
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+ * this as its `next` rect instead of measuring a second time per
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+ * frame.
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+ *
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+ * The `didUpdate` fan-out is gated on a non-zero delta. The FLIP
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+ * animation this commit runs alongside writes its own inverse
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+ * `transform` to the element every frame, and those writes re-trigger
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+ * the same `observeLayoutChanges` signal that drives this method.
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+ * Those re-fires carry no real layout change (the ancestor-stripped
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+ * measure is identical to the previous one), so without the
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+ * `isDeltaZero` gate every animation frame would fan out a `delta: 0`
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+ * event and clobber the genuine delta from the originating change.
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+ */
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+ commitLayoutChange() {
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+ if (!this.element)
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+ return null;
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+ const previous = this.latestLayout;
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+ const layout = this.measure();
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+ if (!layout)
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+ return null;
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+ if (previous) {
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+ const delta = createDelta();
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+ calcBoxDelta(delta, previous, layout);
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+ // Skip the no-op re-fires from our own FLIP transform writes.
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+ if (!isDeltaZero(delta)) {
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+ this.notify('didUpdate', {
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+ // Clone: `layout` aliases `this.latestLayout`.
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+ layout: cloneBox(layout),
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+ snapshot: previous,
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+ delta,
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+ hasLayoutChanged: true
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+ });
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+ }
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+ }
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+ return layout;
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+ }
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+ /**
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+ * Subscribe to a projection event. Returns an unsubscribe
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+ * function. Safe to call after `unmount()` (becomes a no-op).
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+ */
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+ addEventListener(name, cb) {
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+ let bucket = this.listeners.get(name);
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+ if (!bucket) {
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+ bucket = new Set();
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+ this.listeners.set(name, bucket);
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+ }
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+ const wrapped = cb;
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+ bucket.add(wrapped);
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+ return () => {
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+ this.listeners.get(name)?.delete(wrapped);
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+ };
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+ }
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+ notify(name, payload) {
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+ const bucket = this.listeners.get(name);
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+ if (!bucket || bucket.size === 0)
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+ return;
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+ // Snapshot the bucket so unsubscribes inside a listener don't
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+ // skip the next listener in the iteration.
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+ for (const cb of [...bucket])
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+ cb(payload);
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+ }
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+ }
@@ -3,3 +3,26 @@
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  * This is used during SSR to reflect the initial state in server-rendered markup.
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  */
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  export declare const mergeInlineStyles: (existingStyle: unknown, initial: Record<string, unknown> | null | undefined, animateFallback?: Record<string, unknown> | null | undefined) => string;
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+ /**
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+ * Extract the user-authored `transform` declaration from a `style` prop.
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+ *
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+ * Used by the projection system as the "base" transform a node resets to
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+ * while measuring — the value the user wrote, independent of any
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+ * motion-applied transform (`initial`/`animate`/FLIP/drag) that lands on
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+ * `element.style.transform` after mount. Reading it from the `style` prop
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+ * rather than the live inline style is what keeps an `initial={{ x }}` (or
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+ * any transform-type initial/animate) from being mistaken for the base.
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+ *
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+ * Returns `''` when the prop is not a string or carries no transform.
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+ *
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+ * @param style The component's `style` prop.
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+ * @returns The user's `transform` value, or `''`.
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+ * @example
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+ * ```ts
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+ * extractTransform('opacity: 0.5; transform: translateX(10px) scale(2)')
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+ * // => 'translateX(10px) scale(2)'
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+ * extractTransform('color: red') // => ''
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+ * extractTransform({ color: 'red' }) // => '' (non-string)
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+ * ```
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+ */
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+ export declare const extractTransform: (style: unknown) => string;
@@ -117,6 +117,33 @@ export const mergeInlineStyles = (existingStyle, initial, animateFallback) => {
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  }
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  return stringifyStyleObject(base);
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  };
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+ /**
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+ * Extract the user-authored `transform` declaration from a `style` prop.
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+ *
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+ * Used by the projection system as the "base" transform a node resets to
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+ * while measuring — the value the user wrote, independent of any
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+ * motion-applied transform (`initial`/`animate`/FLIP/drag) that lands on
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+ * `element.style.transform` after mount. Reading it from the `style` prop
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+ * rather than the live inline style is what keeps an `initial={{ x }}` (or
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+ * any transform-type initial/animate) from being mistaken for the base.
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+ *
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+ * Returns `''` when the prop is not a string or carries no transform.
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+ *
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+ * @param style The component's `style` prop.
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+ * @returns The user's `transform` value, or `''`.
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+ * @example
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+ * ```ts
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+ * extractTransform('opacity: 0.5; transform: translateX(10px) scale(2)')
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+ * // => 'translateX(10px) scale(2)'
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+ * extractTransform('color: red') // => ''
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+ * extractTransform({ color: 'red' }) // => '' (non-string)
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+ * ```
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+ */
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+ export const extractTransform = (style) => {
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+ if (typeof style !== 'string')
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+ return '';
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+ return parseStyleString(style).transform ?? '';
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+ };
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  const parseStyleString = (style) => {
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  const out = {};
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  style
@@ -148,3 +148,29 @@ export declare const resolveExit: (exit: MotionExit, variants: Variants | undefi
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  * ```
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  */
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  export declare const resolveWhile: (value: MotionWhileTap | MotionWhileHover | MotionWhileFocus | MotionWhileDrag | MotionWhileInView, variants: Variants | undefined, custom?: unknown) => DOMKeyframesDefinition | undefined;
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+ /**
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+ * Collapse each keyframe value to the value the element comes to REST at
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+ * — the last element of a keyframe array, or the value itself otherwise.
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+ *
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+ * Used when deriving the post-animation inline style baseline: an
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+ * `animate={{ x: [0, 100, 50] }}` settles at `50`, so the resting inline
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+ * transform must reflect `50`, not the first keyframe. Mirrors
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+ * framer-motion, whose `buildTransform` reads the motion value as a
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+ * scalar that has already settled at the final keyframe
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+ * (`motion-dom/.../build-transform.ts`).
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+ *
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+ * @param keyframes - Resolved animate keyframes (scalars and/or arrays),
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+ * or `undefined`.
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+ * @returns A new object with each value collapsed to its resting scalar,
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+ * or `undefined` when given `undefined`. Keys whose value is an empty
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+ * array are omitted (no resting value).
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+ *
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+ * @example
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+ * ```ts
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+ * resolveRestingValues({ x: [0, 100, 50], scaleX: 1 }) // { x: 50, scaleX: 1 }
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+ * resolveRestingValues({ opacity: 0.5 }) // { opacity: 0.5 }
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+ * resolveRestingValues({ x: [], y: 5 }) // { y: 5 } (empty array dropped)
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+ * resolveRestingValues(undefined) // undefined
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+ * ```
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+ */
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+ export declare const resolveRestingValues: (keyframes: DOMKeyframesDefinition | undefined) => DOMKeyframesDefinition | undefined;
@@ -210,3 +210,45 @@ export const resolveWhile = (value, variants, custom) => {
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  return resolveVariantList(variants, value, custom);
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  return value;
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  };
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+ /**
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+ * Collapse each keyframe value to the value the element comes to REST at
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+ * — the last element of a keyframe array, or the value itself otherwise.
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+ *
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+ * Used when deriving the post-animation inline style baseline: an
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+ * `animate={{ x: [0, 100, 50] }}` settles at `50`, so the resting inline
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+ * transform must reflect `50`, not the first keyframe. Mirrors
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+ * framer-motion, whose `buildTransform` reads the motion value as a
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+ * scalar that has already settled at the final keyframe
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+ * (`motion-dom/.../build-transform.ts`).
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+ *
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+ * @param keyframes - Resolved animate keyframes (scalars and/or arrays),
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+ * or `undefined`.
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+ * @returns A new object with each value collapsed to its resting scalar,
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+ * or `undefined` when given `undefined`. Keys whose value is an empty
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+ * array are omitted (no resting value).
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+ *
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+ * @example
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+ * ```ts
232
+ * resolveRestingValues({ x: [0, 100, 50], scaleX: 1 }) // { x: 50, scaleX: 1 }
233
+ * resolveRestingValues({ opacity: 0.5 }) // { opacity: 0.5 }
234
+ * resolveRestingValues({ x: [], y: 5 }) // { y: 5 } (empty array dropped)
235
+ * resolveRestingValues(undefined) // undefined
236
+ * ```
237
+ */
238
+ export const resolveRestingValues = (keyframes) => {
239
+ if (keyframes === undefined)
240
+ return undefined;
241
+ const out = {};
242
+ for (const [key, value] of Object.entries(keyframes)) {
243
+ if (Array.isArray(value)) {
244
+ // An empty array has no resting value — omit the key rather than
245
+ // emitting `value[-1]` (undefined).
246
+ if (value.length > 0)
247
+ out[key] = value[value.length - 1];
248
+ }
249
+ else {
250
+ out[key] = value;
251
+ }
252
+ }
253
+ return out;
254
+ };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@humanspeak/svelte-motion",
3
- "version": "0.5.2",
3
+ "version": "0.5.3",
4
4
  "description": "Framer Motion for Svelte 5. Declarative motion.<tag> components with AnimatePresence exit animations, gestures (hover, tap, drag, focus, in-view), variants, FLIP layout animations, shared-layout transitions, spring physics, and scroll-linked motion values. The drop-in Framer Motion alternative for Svelte and SvelteKit.",
5
5
  "keywords": [
6
6
  "svelte",
@@ -119,7 +119,7 @@
119
119
  "eslint": "^10.4.0",
120
120
  "eslint-config-prettier": "10.1.8",
121
121
  "eslint-plugin-import": "2.32.0",
122
- "eslint-plugin-svelte": "3.17.1",
122
+ "eslint-plugin-svelte": "3.18.0",
123
123
  "eslint-plugin-unused-imports": "4.4.1",
124
124
  "esm-env": "^1.2.2",
125
125
  "globals": "^17.6.0",