@huh-david/bmp-js 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +78 -0
- package/dist/index.cjs +569 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.cts +106 -0
- package/dist/index.d.ts +106 -0
- package/dist/index.js +539 -0
- package/dist/index.js.map +1 -0
- package/package.json +79 -0
package/dist/index.js
ADDED
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@@ -0,0 +1,539 @@
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// src/decoder.ts
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var BmpDecoder = class {
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pos = 0;
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buffer;
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isWithAlpha;
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bottomUp = true;
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maskRed = 0;
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maskGreen = 0;
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maskBlue = 0;
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mask0 = 0;
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fileSize;
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reserved;
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offset;
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headerSize;
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width;
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height;
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planes;
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bitPP;
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compress;
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rawSize;
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hr;
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vr;
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colors;
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importantColors;
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palette;
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data;
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constructor(buffer, isWithAlpha = false) {
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this.buffer = buffer;
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this.isWithAlpha = isWithAlpha;
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const flag = this.buffer.toString("utf-8", 0, this.pos += 2);
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if (flag !== "BM") {
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throw new Error("Invalid BMP File");
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}
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this.parseHeader();
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this.parseRGBA();
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}
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parseHeader() {
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this.fileSize = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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this.reserved = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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this.offset = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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this.headerSize = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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this.width = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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this.height = this.buffer.readInt32LE(this.pos);
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this.pos += 4;
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this.planes = this.buffer.readUInt16LE(this.pos);
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this.pos += 2;
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this.bitPP = this.buffer.readUInt16LE(this.pos);
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this.pos += 2;
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this.compress = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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this.rawSize = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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this.hr = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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this.vr = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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this.colors = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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this.importantColors = this.buffer.readUInt32LE(this.pos);
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this.pos += 4;
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if (this.bitPP === 16 && this.isWithAlpha) {
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this.bitPP = 15;
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}
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if (this.bitPP < 15) {
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const len = this.colors === 0 ? 1 << this.bitPP : this.colors;
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this.palette = new Array(len);
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for (let i = 0; i < len; i += 1) {
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const blue = this.buffer.readUInt8(this.pos++);
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const green = this.buffer.readUInt8(this.pos++);
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const red = this.buffer.readUInt8(this.pos++);
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const quad = this.buffer.readUInt8(this.pos++);
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this.palette[i] = { red, green, blue, quad };
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}
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}
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if (this.height < 0) {
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this.height *= -1;
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this.bottomUp = false;
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}
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}
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parseRGBA() {
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const len = this.width * this.height * 4;
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this.data = Buffer.alloc(len);
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switch (this.bitPP) {
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case 1:
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this.bit1();
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return;
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case 4:
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this.bit4();
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return;
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case 8:
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this.bit8();
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return;
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case 15:
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this.bit15();
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return;
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case 16:
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this.bit16();
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return;
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case 24:
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this.bit24();
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return;
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case 32:
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this.bit32();
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return;
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default:
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throw new Error(`Unsupported BMP bit depth: ${this.bitPP}`);
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}
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}
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getPaletteColor(index) {
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const color = this.palette?.[index];
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if (color) {
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return color;
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}
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return {
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red: 255,
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green: 255,
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blue: 255,
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quad: 0
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};
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}
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bit1() {
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const xLen = Math.ceil(this.width / 8);
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const mode = xLen % 4;
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for (let y = this.height - 1; y >= 0; y -= 1) {
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const line = this.bottomUp ? y : this.height - 1 - y;
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for (let x = 0; x < xLen; x += 1) {
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const b = this.buffer.readUInt8(this.pos++);
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const location = line * this.width * 4 + x * 8 * 4;
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for (let i = 0; i < 8; i += 1) {
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if (x * 8 + i >= this.width) {
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break;
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}
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const rgb = this.getPaletteColor(b >> 7 - i & 1);
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this.data[location + i * 4] = 0;
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this.data[location + i * 4 + 1] = rgb.blue;
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this.data[location + i * 4 + 2] = rgb.green;
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this.data[location + i * 4 + 3] = rgb.red;
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}
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}
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if (mode !== 0) {
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this.pos += 4 - mode;
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}
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}
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}
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bit4() {
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if (this.compress === 2) {
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let setPixelData2 = function(rgbIndex) {
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const rgb = this.getPaletteColor(rgbIndex);
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this.data[location] = 0;
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this.data[location + 1] = rgb.blue;
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this.data[location + 2] = rgb.green;
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this.data[location + 3] = rgb.red;
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location += 4;
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};
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var setPixelData = setPixelData2;
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this.data.fill(255);
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let location = 0;
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let lines = this.bottomUp ? this.height - 1 : 0;
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let lowNibble = false;
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while (location < this.data.length) {
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const a = this.buffer.readUInt8(this.pos++);
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const b = this.buffer.readUInt8(this.pos++);
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if (a === 0) {
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if (b === 0) {
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lines += this.bottomUp ? -1 : 1;
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location = lines * this.width * 4;
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lowNibble = false;
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continue;
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}
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if (b === 1) {
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break;
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}
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if (b === 2) {
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const x = this.buffer.readUInt8(this.pos++);
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const y = this.buffer.readUInt8(this.pos++);
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lines += this.bottomUp ? -y : y;
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location += y * this.width * 4 + x * 4;
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continue;
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}
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let c = this.buffer.readUInt8(this.pos++);
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for (let i = 0; i < b; i += 1) {
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if (lowNibble) {
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setPixelData2.call(this, c & 15);
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} else {
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setPixelData2.call(this, (c & 240) >> 4);
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}
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if ((i & 1) === 1 && i + 1 < b) {
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c = this.buffer.readUInt8(this.pos++);
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}
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lowNibble = !lowNibble;
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}
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if ((b + 1 >> 1 & 1) === 1) {
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this.pos += 1;
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}
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} else {
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for (let i = 0; i < a; i += 1) {
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if (lowNibble) {
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setPixelData2.call(this, b & 15);
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} else {
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setPixelData2.call(this, (b & 240) >> 4);
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}
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lowNibble = !lowNibble;
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}
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}
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}
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return;
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}
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const xLen = Math.ceil(this.width / 2);
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const mode = xLen % 4;
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for (let y = this.height - 1; y >= 0; y -= 1) {
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const line = this.bottomUp ? y : this.height - 1 - y;
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for (let x = 0; x < xLen; x += 1) {
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const b = this.buffer.readUInt8(this.pos++);
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const location = line * this.width * 4 + x * 2 * 4;
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const before = b >> 4;
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const after = b & 15;
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let rgb = this.getPaletteColor(before);
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this.data[location] = 0;
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this.data[location + 1] = rgb.blue;
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this.data[location + 2] = rgb.green;
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this.data[location + 3] = rgb.red;
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if (x * 2 + 1 >= this.width) {
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break;
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}
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rgb = this.getPaletteColor(after);
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this.data[location + 4] = 0;
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this.data[location + 5] = rgb.blue;
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this.data[location + 6] = rgb.green;
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this.data[location + 7] = rgb.red;
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}
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if (mode !== 0) {
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this.pos += 4 - mode;
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}
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}
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240
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}
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bit8() {
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242
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if (this.compress === 1) {
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243
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let setPixelData2 = function(rgbIndex) {
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244
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const rgb = this.getPaletteColor(rgbIndex);
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this.data[location] = 0;
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this.data[location + 1] = rgb.blue;
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this.data[location + 2] = rgb.green;
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this.data[location + 3] = rgb.red;
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location += 4;
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};
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var setPixelData = setPixelData2;
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252
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this.data.fill(255);
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253
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let location = 0;
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254
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let lines = this.bottomUp ? this.height - 1 : 0;
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255
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while (location < this.data.length) {
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256
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const a = this.buffer.readUInt8(this.pos++);
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257
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const b = this.buffer.readUInt8(this.pos++);
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if (a === 0) {
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if (b === 0) {
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260
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lines += this.bottomUp ? -1 : 1;
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location = lines * this.width * 4;
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continue;
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263
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}
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264
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if (b === 1) {
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break;
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}
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267
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if (b === 2) {
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268
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const x = this.buffer.readUInt8(this.pos++);
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const y = this.buffer.readUInt8(this.pos++);
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lines += this.bottomUp ? -y : y;
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location += y * this.width * 4 + x * 4;
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continue;
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}
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for (let i = 0; i < b; i += 1) {
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const c = this.buffer.readUInt8(this.pos++);
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276
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setPixelData2.call(this, c);
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}
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278
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if ((b & 1) === 1) {
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279
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this.pos += 1;
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280
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}
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281
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} else {
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282
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for (let i = 0; i < a; i += 1) {
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283
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setPixelData2.call(this, b);
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284
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}
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285
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}
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286
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}
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287
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return;
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288
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}
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289
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const mode = this.width % 4;
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290
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for (let y = this.height - 1; y >= 0; y -= 1) {
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291
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const line = this.bottomUp ? y : this.height - 1 - y;
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292
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for (let x = 0; x < this.width; x += 1) {
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293
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const b = this.buffer.readUInt8(this.pos++);
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294
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const location = line * this.width * 4 + x * 4;
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295
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const rgb = this.getPaletteColor(b);
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296
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this.data[location] = 0;
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297
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this.data[location + 1] = rgb.blue;
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298
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this.data[location + 2] = rgb.green;
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299
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this.data[location + 3] = rgb.red;
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300
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}
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301
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if (mode !== 0) {
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302
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this.pos += 4 - mode;
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303
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}
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304
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}
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305
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}
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306
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bit15() {
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307
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const difW = this.width % 3;
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308
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const m = 31;
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309
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for (let y = this.height - 1; y >= 0; y -= 1) {
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310
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const line = this.bottomUp ? y : this.height - 1 - y;
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311
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for (let x = 0; x < this.width; x += 1) {
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312
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const value = this.buffer.readUInt16LE(this.pos);
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313
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this.pos += 2;
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314
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const blue = (value & m) / m * 255;
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315
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const green = (value >> 5 & m) / m * 255;
|
|
316
|
+
const red = (value >> 10 & m) / m * 255;
|
|
317
|
+
const alpha = value >> 15 !== 0 ? 255 : 0;
|
|
318
|
+
const location = line * this.width * 4 + x * 4;
|
|
319
|
+
this.data[location] = alpha;
|
|
320
|
+
this.data[location + 1] = blue | 0;
|
|
321
|
+
this.data[location + 2] = green | 0;
|
|
322
|
+
this.data[location + 3] = red | 0;
|
|
323
|
+
}
|
|
324
|
+
this.pos += difW;
|
|
325
|
+
}
|
|
326
|
+
}
|
|
327
|
+
bit16() {
|
|
328
|
+
const difW = this.width % 2 * 2;
|
|
329
|
+
this.maskRed = 31744;
|
|
330
|
+
this.maskGreen = 992;
|
|
331
|
+
this.maskBlue = 31;
|
|
332
|
+
this.mask0 = 0;
|
|
333
|
+
if (this.compress === 3) {
|
|
334
|
+
this.maskRed = this.buffer.readUInt32LE(this.pos);
|
|
335
|
+
this.pos += 4;
|
|
336
|
+
this.maskGreen = this.buffer.readUInt32LE(this.pos);
|
|
337
|
+
this.pos += 4;
|
|
338
|
+
this.maskBlue = this.buffer.readUInt32LE(this.pos);
|
|
339
|
+
this.pos += 4;
|
|
340
|
+
this.mask0 = this.buffer.readUInt32LE(this.pos);
|
|
341
|
+
this.pos += 4;
|
|
342
|
+
}
|
|
343
|
+
const ns = [0, 0, 0];
|
|
344
|
+
for (let i = 0; i < 16; i += 1) {
|
|
345
|
+
if ((this.maskRed >> i & 1) !== 0) ns[0] += 1;
|
|
346
|
+
if ((this.maskGreen >> i & 1) !== 0) ns[1] += 1;
|
|
347
|
+
if ((this.maskBlue >> i & 1) !== 0) ns[2] += 1;
|
|
348
|
+
}
|
|
349
|
+
ns[1] += ns[0];
|
|
350
|
+
ns[2] += ns[1];
|
|
351
|
+
ns[0] = 8 - ns[0];
|
|
352
|
+
ns[1] -= 8;
|
|
353
|
+
ns[2] -= 8;
|
|
354
|
+
for (let y = this.height - 1; y >= 0; y -= 1) {
|
|
355
|
+
const line = this.bottomUp ? y : this.height - 1 - y;
|
|
356
|
+
for (let x = 0; x < this.width; x += 1) {
|
|
357
|
+
const value = this.buffer.readUInt16LE(this.pos);
|
|
358
|
+
this.pos += 2;
|
|
359
|
+
const blue = (value & this.maskBlue) << ns[0];
|
|
360
|
+
const green = (value & this.maskGreen) >> ns[1];
|
|
361
|
+
const red = (value & this.maskRed) >> ns[2];
|
|
362
|
+
const location = line * this.width * 4 + x * 4;
|
|
363
|
+
this.data[location] = 0;
|
|
364
|
+
this.data[location + 1] = blue;
|
|
365
|
+
this.data[location + 2] = green;
|
|
366
|
+
this.data[location + 3] = red;
|
|
367
|
+
}
|
|
368
|
+
this.pos += difW;
|
|
369
|
+
}
|
|
370
|
+
}
|
|
371
|
+
bit24() {
|
|
372
|
+
for (let y = this.height - 1; y >= 0; y -= 1) {
|
|
373
|
+
const line = this.bottomUp ? y : this.height - 1 - y;
|
|
374
|
+
for (let x = 0; x < this.width; x += 1) {
|
|
375
|
+
const blue = this.buffer.readUInt8(this.pos++);
|
|
376
|
+
const green = this.buffer.readUInt8(this.pos++);
|
|
377
|
+
const red = this.buffer.readUInt8(this.pos++);
|
|
378
|
+
const location = line * this.width * 4 + x * 4;
|
|
379
|
+
this.data[location] = 0;
|
|
380
|
+
this.data[location + 1] = blue;
|
|
381
|
+
this.data[location + 2] = green;
|
|
382
|
+
this.data[location + 3] = red;
|
|
383
|
+
}
|
|
384
|
+
this.pos += this.width % 4;
|
|
385
|
+
}
|
|
386
|
+
}
|
|
387
|
+
bit32() {
|
|
388
|
+
if (this.compress === 3) {
|
|
389
|
+
this.maskRed = this.buffer.readUInt32LE(this.pos);
|
|
390
|
+
this.pos += 4;
|
|
391
|
+
this.maskGreen = this.buffer.readUInt32LE(this.pos);
|
|
392
|
+
this.pos += 4;
|
|
393
|
+
this.maskBlue = this.buffer.readUInt32LE(this.pos);
|
|
394
|
+
this.pos += 4;
|
|
395
|
+
this.mask0 = this.buffer.readUInt32LE(this.pos);
|
|
396
|
+
this.pos += 4;
|
|
397
|
+
for (let y = this.height - 1; y >= 0; y -= 1) {
|
|
398
|
+
const line = this.bottomUp ? y : this.height - 1 - y;
|
|
399
|
+
for (let x = 0; x < this.width; x += 1) {
|
|
400
|
+
const alpha = this.buffer.readUInt8(this.pos++);
|
|
401
|
+
const blue = this.buffer.readUInt8(this.pos++);
|
|
402
|
+
const green = this.buffer.readUInt8(this.pos++);
|
|
403
|
+
const red = this.buffer.readUInt8(this.pos++);
|
|
404
|
+
const location = line * this.width * 4 + x * 4;
|
|
405
|
+
this.data[location] = alpha;
|
|
406
|
+
this.data[location + 1] = blue;
|
|
407
|
+
this.data[location + 2] = green;
|
|
408
|
+
this.data[location + 3] = red;
|
|
409
|
+
}
|
|
410
|
+
}
|
|
411
|
+
return;
|
|
412
|
+
}
|
|
413
|
+
for (let y = this.height - 1; y >= 0; y -= 1) {
|
|
414
|
+
const line = this.bottomUp ? y : this.height - 1 - y;
|
|
415
|
+
for (let x = 0; x < this.width; x += 1) {
|
|
416
|
+
const blue = this.buffer.readUInt8(this.pos++);
|
|
417
|
+
const green = this.buffer.readUInt8(this.pos++);
|
|
418
|
+
const red = this.buffer.readUInt8(this.pos++);
|
|
419
|
+
const alpha = this.buffer.readUInt8(this.pos++);
|
|
420
|
+
const location = line * this.width * 4 + x * 4;
|
|
421
|
+
this.data[location] = alpha;
|
|
422
|
+
this.data[location + 1] = blue;
|
|
423
|
+
this.data[location + 2] = green;
|
|
424
|
+
this.data[location + 3] = red;
|
|
425
|
+
}
|
|
426
|
+
}
|
|
427
|
+
}
|
|
428
|
+
getData() {
|
|
429
|
+
return this.data;
|
|
430
|
+
}
|
|
431
|
+
};
|
|
432
|
+
function decode(bmpData) {
|
|
433
|
+
return new BmpDecoder(bmpData);
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
// src/encoder.ts
|
|
437
|
+
var BmpEncoder = class {
|
|
438
|
+
buffer;
|
|
439
|
+
width;
|
|
440
|
+
height;
|
|
441
|
+
extraBytes;
|
|
442
|
+
rgbSize;
|
|
443
|
+
headerInfoSize;
|
|
444
|
+
flag = "BM";
|
|
445
|
+
reserved = 0;
|
|
446
|
+
offset = 54;
|
|
447
|
+
fileSize;
|
|
448
|
+
planes = 1;
|
|
449
|
+
bitPP = 24;
|
|
450
|
+
compress = 0;
|
|
451
|
+
hr = 0;
|
|
452
|
+
vr = 0;
|
|
453
|
+
colors = 0;
|
|
454
|
+
importantColors = 0;
|
|
455
|
+
pos = 0;
|
|
456
|
+
constructor(imgData) {
|
|
457
|
+
this.buffer = imgData.data;
|
|
458
|
+
this.width = imgData.width;
|
|
459
|
+
this.height = imgData.height;
|
|
460
|
+
this.extraBytes = this.width % 4;
|
|
461
|
+
this.rgbSize = this.height * (3 * this.width + this.extraBytes);
|
|
462
|
+
this.headerInfoSize = 40;
|
|
463
|
+
this.fileSize = this.rgbSize + this.offset;
|
|
464
|
+
}
|
|
465
|
+
encode() {
|
|
466
|
+
const tempBuffer = Buffer.alloc(this.offset + this.rgbSize);
|
|
467
|
+
tempBuffer.write(this.flag, this.pos, 2);
|
|
468
|
+
this.pos += 2;
|
|
469
|
+
tempBuffer.writeUInt32LE(this.fileSize, this.pos);
|
|
470
|
+
this.pos += 4;
|
|
471
|
+
tempBuffer.writeUInt32LE(this.reserved, this.pos);
|
|
472
|
+
this.pos += 4;
|
|
473
|
+
tempBuffer.writeUInt32LE(this.offset, this.pos);
|
|
474
|
+
this.pos += 4;
|
|
475
|
+
tempBuffer.writeUInt32LE(this.headerInfoSize, this.pos);
|
|
476
|
+
this.pos += 4;
|
|
477
|
+
tempBuffer.writeUInt32LE(this.width, this.pos);
|
|
478
|
+
this.pos += 4;
|
|
479
|
+
tempBuffer.writeInt32LE(-this.height, this.pos);
|
|
480
|
+
this.pos += 4;
|
|
481
|
+
tempBuffer.writeUInt16LE(this.planes, this.pos);
|
|
482
|
+
this.pos += 2;
|
|
483
|
+
tempBuffer.writeUInt16LE(this.bitPP, this.pos);
|
|
484
|
+
this.pos += 2;
|
|
485
|
+
tempBuffer.writeUInt32LE(this.compress, this.pos);
|
|
486
|
+
this.pos += 4;
|
|
487
|
+
tempBuffer.writeUInt32LE(this.rgbSize, this.pos);
|
|
488
|
+
this.pos += 4;
|
|
489
|
+
tempBuffer.writeUInt32LE(this.hr, this.pos);
|
|
490
|
+
this.pos += 4;
|
|
491
|
+
tempBuffer.writeUInt32LE(this.vr, this.pos);
|
|
492
|
+
this.pos += 4;
|
|
493
|
+
tempBuffer.writeUInt32LE(this.colors, this.pos);
|
|
494
|
+
this.pos += 4;
|
|
495
|
+
tempBuffer.writeUInt32LE(this.importantColors, this.pos);
|
|
496
|
+
this.pos += 4;
|
|
497
|
+
let i = 0;
|
|
498
|
+
const rowBytes = 3 * this.width + this.extraBytes;
|
|
499
|
+
for (let y = 0; y < this.height; y += 1) {
|
|
500
|
+
for (let x = 0; x < this.width; x += 1) {
|
|
501
|
+
const p = this.pos + y * rowBytes + x * 3;
|
|
502
|
+
i += 1;
|
|
503
|
+
tempBuffer[p] = this.buffer.readUInt8(i++);
|
|
504
|
+
tempBuffer[p + 1] = this.buffer.readUInt8(i++);
|
|
505
|
+
tempBuffer[p + 2] = this.buffer.readUInt8(i++);
|
|
506
|
+
}
|
|
507
|
+
if (this.extraBytes > 0) {
|
|
508
|
+
const fillOffset = this.pos + y * rowBytes + this.width * 3;
|
|
509
|
+
tempBuffer.fill(0, fillOffset, fillOffset + this.extraBytes);
|
|
510
|
+
}
|
|
511
|
+
}
|
|
512
|
+
return tempBuffer;
|
|
513
|
+
}
|
|
514
|
+
};
|
|
515
|
+
function encode(imgData, quality = 100) {
|
|
516
|
+
void quality;
|
|
517
|
+
const encoder = new BmpEncoder(imgData);
|
|
518
|
+
const data = encoder.encode();
|
|
519
|
+
return {
|
|
520
|
+
data,
|
|
521
|
+
width: imgData.width,
|
|
522
|
+
height: imgData.height
|
|
523
|
+
};
|
|
524
|
+
}
|
|
525
|
+
|
|
526
|
+
// src/index.ts
|
|
527
|
+
var bmp = {
|
|
528
|
+
encode,
|
|
529
|
+
decode
|
|
530
|
+
};
|
|
531
|
+
var index_default = bmp;
|
|
532
|
+
export {
|
|
533
|
+
BmpDecoder,
|
|
534
|
+
BmpEncoder,
|
|
535
|
+
decode,
|
|
536
|
+
index_default as default,
|
|
537
|
+
encode
|
|
538
|
+
};
|
|
539
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../src/decoder.ts","../src/encoder.ts","../src/index.ts"],"sourcesContent":["import type { BmpPaletteColor, DecodedBmp } from \"./types\";\n\nclass BmpDecoder implements DecodedBmp {\n private pos = 0;\n private readonly buffer: Buffer;\n private readonly isWithAlpha: boolean;\n private bottomUp = true;\n\n private maskRed = 0;\n private maskGreen = 0;\n private maskBlue = 0;\n private mask0 = 0;\n\n fileSize!: number;\n reserved!: number;\n offset!: number;\n headerSize!: number;\n width!: number;\n height!: number;\n planes!: number;\n bitPP!: number;\n compress!: number;\n rawSize!: number;\n hr!: number;\n vr!: number;\n colors!: number;\n importantColors!: number;\n palette?: BmpPaletteColor[];\n data!: Buffer;\n\n constructor(buffer: Buffer, isWithAlpha = false) {\n this.buffer = buffer;\n this.isWithAlpha = isWithAlpha;\n\n const flag = this.buffer.toString(\"utf-8\", 0, (this.pos += 2));\n if (flag !== \"BM\") {\n throw new Error(\"Invalid BMP File\");\n }\n\n this.parseHeader();\n this.parseRGBA();\n }\n\n private parseHeader(): void {\n this.fileSize = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n this.reserved = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n this.offset = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n this.headerSize = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n this.width = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n this.height = this.buffer.readInt32LE(this.pos);\n this.pos += 4;\n this.planes = this.buffer.readUInt16LE(this.pos);\n this.pos += 2;\n this.bitPP = this.buffer.readUInt16LE(this.pos);\n this.pos += 2;\n this.compress = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n this.rawSize = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n this.hr = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n this.vr = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n this.colors = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n this.importantColors = this.buffer.readUInt32LE(this.pos);\n this.pos += 4;\n\n if (this.bitPP === 16 && this.isWithAlpha) {\n this.bitPP = 15;\n }\n\n if (this.bitPP < 15) {\n const len = this.colors === 0 ? 1 << this.bitPP : this.colors;\n this.palette = new Array(len);\n for (let i = 0; i < len; i += 1) {\n const blue = this.buffer.readUInt8(this.pos++);\n const green = this.buffer.readUInt8(this.pos++);\n const red = this.buffer.readUInt8(this.pos++);\n const quad = this.buffer.readUInt8(this.pos++);\n this.palette[i] = { red, green, blue, quad };\n }\n }\n\n if (this.height < 0) {\n this.height *= -1;\n this.bottomUp = false;\n }\n }\n\n private parseRGBA(): void {\n const len = this.width * this.height * 4;\n this.data = Buffer.alloc(len);\n\n switch (this.bitPP) {\n case 1:\n this.bit1();\n return;\n case 4:\n this.bit4();\n return;\n case 8:\n this.bit8();\n return;\n case 15:\n this.bit15();\n return;\n case 16:\n this.bit16();\n return;\n case 24:\n this.bit24();\n return;\n case 32:\n this.bit32();\n return;\n default:\n throw new Error(`Unsupported BMP bit depth: ${this.bitPP}`);\n }\n }\n\n private getPaletteColor(index: number): BmpPaletteColor {\n const color = this.palette?.[index];\n if (color) {\n return color;\n }\n\n return {\n red: 0xff,\n green: 0xff,\n blue: 0xff,\n quad: 0x00,\n };\n }\n\n private bit1(): void {\n const xLen = Math.ceil(this.width / 8);\n const mode = xLen % 4;\n\n for (let y = this.height - 1; y >= 0; y -= 1) {\n const line = this.bottomUp ? y : this.height - 1 - y;\n for (let x = 0; x < xLen; x += 1) {\n const b = this.buffer.readUInt8(this.pos++);\n const location = line * this.width * 4 + x * 8 * 4;\n\n for (let i = 0; i < 8; i += 1) {\n if (x * 8 + i >= this.width) {\n break;\n }\n\n const rgb = this.getPaletteColor((b >> (7 - i)) & 0x1);\n this.data[location + i * 4] = 0;\n this.data[location + i * 4 + 1] = rgb.blue;\n this.data[location + i * 4 + 2] = rgb.green;\n this.data[location + i * 4 + 3] = rgb.red;\n }\n }\n\n if (mode !== 0) {\n this.pos += 4 - mode;\n }\n }\n }\n\n private bit4(): void {\n if (this.compress === 2) {\n this.data.fill(0xff);\n\n let location = 0;\n let lines = this.bottomUp ? this.height - 1 : 0;\n let lowNibble = false;\n\n while (location < this.data.length) {\n const a = this.buffer.readUInt8(this.pos++);\n const b = this.buffer.readUInt8(this.pos++);\n\n if (a === 0) {\n if (b === 0) {\n lines += this.bottomUp ? -1 : 1;\n location = lines * this.width * 4;\n lowNibble = false;\n continue;\n }\n\n if (b === 1) {\n break;\n }\n\n if (b === 2) {\n const x = this.buffer.readUInt8(this.pos++);\n const y = this.buffer.readUInt8(this.pos++);\n lines += this.bottomUp ? -y : y;\n location += y * this.width * 4 + x * 4;\n continue;\n }\n\n let c = this.buffer.readUInt8(this.pos++);\n for (let i = 0; i < b; i += 1) {\n if (lowNibble) {\n setPixelData.call(this, c & 0x0f);\n } else {\n setPixelData.call(this, (c & 0xf0) >> 4);\n }\n\n if ((i & 1) === 1 && i + 1 < b) {\n c = this.buffer.readUInt8(this.pos++);\n }\n\n lowNibble = !lowNibble;\n }\n\n if ((((b + 1) >> 1) & 1) === 1) {\n this.pos += 1;\n }\n } else {\n for (let i = 0; i < a; i += 1) {\n if (lowNibble) {\n setPixelData.call(this, b & 0x0f);\n } else {\n setPixelData.call(this, (b & 0xf0) >> 4);\n }\n lowNibble = !lowNibble;\n }\n }\n }\n\n function setPixelData(this: BmpDecoder, rgbIndex: number): void {\n const rgb = this.getPaletteColor(rgbIndex);\n this.data[location] = 0;\n this.data[location + 1] = rgb.blue;\n this.data[location + 2] = rgb.green;\n this.data[location + 3] = rgb.red;\n location += 4;\n }\n return;\n }\n\n const xLen = Math.ceil(this.width / 2);\n const mode = xLen % 4;\n\n for (let y = this.height - 1; y >= 0; y -= 1) {\n const line = this.bottomUp ? y : this.height - 1 - y;\n for (let x = 0; x < xLen; x += 1) {\n const b = this.buffer.readUInt8(this.pos++);\n const location = line * this.width * 4 + x * 2 * 4;\n\n const before = b >> 4;\n const after = b & 0x0f;\n\n let 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this.buffer.readUInt8(i++); // red\n }\n\n if (this.extraBytes > 0) {\n const fillOffset = this.pos + y * rowBytes + this.width * 3;\n tempBuffer.fill(0, fillOffset, fillOffset + this.extraBytes);\n }\n }\n\n return tempBuffer;\n }\n}\n\nexport function encode(imgData: BmpImageData, quality = 100): EncodedBmp {\n void quality;\n const encoder = new BmpEncoder(imgData);\n const data = encoder.encode();\n\n return {\n data,\n width: imgData.width,\n height: imgData.height,\n };\n}\n\nexport { BmpEncoder };\n","import { decode } from \"./decoder\";\nimport { encode } from \"./encoder\";\n\nexport type { BmpImageData, BmpPaletteColor, DecodedBmp, EncodedBmp } from \"./types\";\nexport { BmpDecoder } from \"./decoder\";\nexport { BmpEncoder } from \"./encoder\";\nexport { encode, decode };\n\nconst bmp = {\n encode,\n decode,\n};\n\nexport default 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|
package/package.json
ADDED
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@huh-david/bmp-js",
|
|
3
|
+
"version": "0.3.0",
|
|
4
|
+
"description": "A pure TypeScript BMP encoder and decoder for Node.js",
|
|
5
|
+
"keywords": [
|
|
6
|
+
"bmp",
|
|
7
|
+
"cjs",
|
|
8
|
+
"decoder",
|
|
9
|
+
"encoder",
|
|
10
|
+
"esm",
|
|
11
|
+
"image",
|
|
12
|
+
"typescript"
|
|
13
|
+
],
|
|
14
|
+
"homepage": "https://github.com/Huh-David/bmp-js#readme",
|
|
15
|
+
"bugs": {
|
|
16
|
+
"url": "https://github.com/Huh-David/bmp-js/issues"
|
|
17
|
+
},
|
|
18
|
+
"license": "MIT",
|
|
19
|
+
"repository": {
|
|
20
|
+
"type": "git",
|
|
21
|
+
"url": "https://github.com/Huh-David/bmp-js.git"
|
|
22
|
+
},
|
|
23
|
+
"funding": {
|
|
24
|
+
"type": "github",
|
|
25
|
+
"url": "https://github.com/sponsors/Huh-David"
|
|
26
|
+
},
|
|
27
|
+
"files": [
|
|
28
|
+
"dist",
|
|
29
|
+
"LICENSE",
|
|
30
|
+
"README.md"
|
|
31
|
+
],
|
|
32
|
+
"type": "module",
|
|
33
|
+
"sideEffects": false,
|
|
34
|
+
"main": "./dist/index.cjs",
|
|
35
|
+
"module": "./dist/index.js",
|
|
36
|
+
"types": "./dist/index.d.ts",
|
|
37
|
+
"exports": {
|
|
38
|
+
".": {
|
|
39
|
+
"types": "./dist/index.d.ts",
|
|
40
|
+
"import": "./dist/index.js",
|
|
41
|
+
"require": "./dist/index.cjs",
|
|
42
|
+
"default": "./dist/index.js"
|
|
43
|
+
},
|
|
44
|
+
"./package.json": "./package.json"
|
|
45
|
+
},
|
|
46
|
+
"publishConfig": {
|
|
47
|
+
"access": "public",
|
|
48
|
+
"provenance": true
|
|
49
|
+
},
|
|
50
|
+
"scripts": {
|
|
51
|
+
"clean": "rimraf dist coverage",
|
|
52
|
+
"build": "tsup --config tsup.config.ts",
|
|
53
|
+
"test": "pnpm build && vitest run",
|
|
54
|
+
"test:watch": "vitest",
|
|
55
|
+
"lint": "oxlint --import-plugin --vitest-plugin src test",
|
|
56
|
+
"format": "oxfmt --write .",
|
|
57
|
+
"format:check": "oxfmt --check .",
|
|
58
|
+
"typecheck": "tsc --project tsconfig.json --noEmit && tsc --project tsconfig.test.json --noEmit",
|
|
59
|
+
"check": "pnpm format:check && pnpm lint && pnpm typecheck && pnpm test",
|
|
60
|
+
"changeset": "changeset",
|
|
61
|
+
"version-packages": "changeset version",
|
|
62
|
+
"release": "changeset publish",
|
|
63
|
+
"prepack": "pnpm clean && pnpm build"
|
|
64
|
+
},
|
|
65
|
+
"devDependencies": {
|
|
66
|
+
"@changesets/cli": "^2.30.0",
|
|
67
|
+
"@types/node": "^24.6.0",
|
|
68
|
+
"oxfmt": "^0.42.0",
|
|
69
|
+
"oxlint": "^1.57.0",
|
|
70
|
+
"rimraf": "^6.0.1",
|
|
71
|
+
"tsup": "^8.5.1",
|
|
72
|
+
"typescript": "^5.9.3",
|
|
73
|
+
"vitest": "^3.2.4"
|
|
74
|
+
},
|
|
75
|
+
"engines": {
|
|
76
|
+
"node": ">=22"
|
|
77
|
+
},
|
|
78
|
+
"packageManager": "pnpm@10.22.0"
|
|
79
|
+
}
|