@hueyexe/opencode-ensemble 0.11.0 → 0.12.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -2,7 +2,7 @@
2
2
 
3
3
  [![npm version](https://img.shields.io/npm/v/@hueyexe/opencode-ensemble.svg)](https://www.npmjs.com/package/@hueyexe/opencode-ensemble)
4
4
  [![npm downloads](https://img.shields.io/npm/dm/@hueyexe/opencode-ensemble.svg)](https://www.npmjs.com/package/@hueyexe/opencode-ensemble)
5
- [![tests](https://img.shields.io/badge/tests-471%20passing-brightgreen.svg)]()
5
+ [![tests](https://img.shields.io/badge/tests-482%20passing-brightgreen.svg)]()
6
6
  [![TypeScript](https://img.shields.io/badge/TypeScript-strict-blue.svg)]()
7
7
  [![OpenCode SDK](https://img.shields.io/badge/deps-OpenCode%20SDK%20only-blue.svg)]()
8
8
  [![license](https://img.shields.io/badge/license-MIT-blue.svg)](./LICENSE)
@@ -11,6 +11,16 @@ Run parallel AI agents in OpenCode. Each agent gets its own session, context win
11
11
 
12
12
  Plugin built on the public OpenCode SDK. No internal dependencies.
13
13
 
14
+ ## Quick Start
15
+
16
+ ```json
17
+ {
18
+ "plugin": ["@hueyexe/opencode-ensemble@0.12.1"]
19
+ }
20
+ ```
21
+
22
+ Add to your `opencode.json`, restart OpenCode, and ask it to do something that benefits from parallel work. The agent handles the rest. See [Install](#install) for full setup including worktree permissions.
23
+
14
24
  ## What actually happens
15
25
 
16
26
  You ask the agent to do something complex. It creates a team, spawns teammates, and they work in parallel. Each teammate runs in its own OpenCode session with a fresh context window.
@@ -126,7 +136,7 @@ Add to your OpenCode config with a pinned version. Project-level or global.
126
136
 
127
137
  ```json
128
138
  {
129
- "plugin": ["@hueyexe/opencode-ensemble@0.11.0"]
139
+ "plugin": ["@hueyexe/opencode-ensemble@0.12.1"]
130
140
  }
131
141
  ```
132
142
 
@@ -134,7 +144,7 @@ Add to your OpenCode config with a pinned version. Project-level or global.
134
144
 
135
145
  ```json
136
146
  {
137
- "plugin": ["@hueyexe/opencode-ensemble@0.11.0"]
147
+ "plugin": ["@hueyexe/opencode-ensemble@0.12.1"]
138
148
  }
139
149
  ```
140
150
 
@@ -170,17 +180,15 @@ This is required. Without it, you'll see "Permission required — Access externa
170
180
 
171
181
  ### Local development
172
182
 
173
- For working on the plugin itself, create `.opencode/plugins/ensemble.ts` in your project:
183
+ To test a local build, point your plugin config at the built output:
174
184
 
175
- ```ts
176
- export { default } from "@hueyexe/opencode-ensemble"
185
+ ```json
186
+ {
187
+ "plugin": ["/path/to/opencode-ensemble/dist/index.js"]
188
+ }
177
189
  ```
178
190
 
179
- Or point directly at the source checkout:
180
-
181
- ```ts
182
- export { default } from "/path/to/opencode-ensemble/src/index.ts"
183
- ```
191
+ Build with `bun run build`, then restart OpenCode to pick up changes.
184
192
 
185
193
  ## Tools
186
194
 
@@ -193,7 +201,7 @@ export { default } from "/path/to/opencode-ensemble/src/index.ts"
193
201
  | `team_create` | Create a team. Caller becomes the lead. |
194
202
  | `team_spawn` | Start a new teammate with a task. Supports `plan_approval` mode. |
195
203
  | `team_shutdown` | Ask a teammate to stop. Preserves their branch before aborting. Supports `force` flag. |
196
- | `team_merge` | Merge a shutdown teammate's branch into working directory (unstaged). |
204
+ | `team_merge` | Merge a shutdown teammate's branch into working directory (unstaged). Blocks if you have local changes to overlapping files. |
197
205
  | `team_cleanup` | Remove the team when done. Safety-net merges any forgotten branches. |
198
206
  | `team_status` | See all members, their status, and a task summary. |
199
207
  | `team_view` | Switch the TUI to a teammate's session. |
@@ -217,7 +225,7 @@ export { default } from "/path/to/opencode-ensemble/src/index.ts"
217
225
 
218
226
  ## What you see in the TUI
219
227
 
220
- The plugin works within OpenCode's existing TUI. No custom team panel (that requires core TUI changes, which are [in progress upstream](https://github.com/sst/opencode)).
228
+ The plugin works within OpenCode's existing TUI. For deeper visibility, open the [dashboard](#dashboard) at `http://localhost:4747`.
221
229
 
222
230
  What you get:
223
231
 
@@ -244,10 +252,61 @@ Teammate messages arrive in the lead's session as `[Team message from alice]: ..
244
252
  - **Stall detection**: detects teammates making no progress (low output tokens or no communication) and escalates to the lead
245
253
  - **Peer-to-peer communication**: teammates can message each other directly, with idle-flush delivery and chatty agent detection
246
254
  - **Auto-merge on cleanup**: worktree branches are squash-merged into your working directory as unstaged changes for review
255
+ - **Overlap detection**: `team_merge` blocks when you have local changes to files the agent also modified, preventing silent overwrites
247
256
  - **Spawn circuit breaker**: stops retrying after 3 consecutive spawn failures
248
257
  - **Graceful shutdown**: busy teammates receive a shutdown message and finish their current work. Use `force: true` to abort immediately.
249
258
  - **Rate limiting**: token bucket (configurable via config file or `OPENCODE_ENSEMBLE_RATE_LIMIT`, default 10 tokens/sec)
250
259
 
260
+ ## Model Selection
261
+
262
+ Control which AI models your agents use. By default, agents use whatever model OpenCode is configured with. You can override this per-agent, per-agent-type, or with automatic rotation.
263
+
264
+ **All agents use the same model:**
265
+ ```json
266
+ {
267
+ "defaultModel": "anthropic/claude-sonnet-4-6"
268
+ }
269
+ ```
270
+
271
+ **Different models for different agent types:**
272
+ ```json
273
+ {
274
+ "modelsByAgent": {
275
+ "build": "anthropic/claude-opus-4-6",
276
+ "explore": "opencode/gpt-5-nano"
277
+ }
278
+ }
279
+ ```
280
+
281
+ **Rotate through a pool for diverse perspectives:**
282
+ ```json
283
+ {
284
+ "modelPool": ["anthropic/claude-opus-4-6", "anthropic/claude-sonnet-4-6", "openai/gpt-5.4"],
285
+ "modelAssignment": "rotate"
286
+ }
287
+ ```
288
+
289
+ **Ask the user before spawning:**
290
+ ```json
291
+ {
292
+ "promptForModels": true,
293
+ "modelPool": ["anthropic/claude-opus-4-6", "opencode/big-pickle", "opencode/gpt-5-nano"]
294
+ }
295
+ ```
296
+
297
+ When `promptForModels` is true, the lead uses the question tool to ask which models to use before spawning any agents. The user can pick the same model for all agents, mix from the pool, or choose per agent.
298
+
299
+ **Resolution order** — when an agent is spawned, the model is determined by:
300
+ 1. Explicit `model` param on `team_spawn` (lead or user chose it)
301
+ 2. `modelsByAgent` mapping for this agent type
302
+ 3. `modelAssignment` strategy (`rotate` or `random` from `modelPool`)
303
+ 4. `defaultModel`
304
+ 5. OpenCode's default model
305
+
306
+ The lead can always override by passing `model` directly on `team_spawn`, regardless of config.
307
+
308
+ Model IDs use the `provider/model` format from [models.dev](https://models.dev) (e.g. `anthropic/claude-opus-4-6`, `openai/gpt-5.4`). For OpenCode Zen models, use the `opencode/` prefix (e.g. `opencode/big-pickle`).
309
+
251
310
  ## Configuration
252
311
 
253
312
  Configure via JSON files, environment variables, or both. Project config overrides global config. Env vars override everything.
@@ -259,12 +318,17 @@ Configure via JSON files, environment variables, or both. Project config overrid
259
318
  ```json
260
319
  {
261
320
  "mergeOnCleanup": true,
262
- "stallThresholdMs": 180000,
263
- "stallMinSteps": 3,
264
- "stallTokenThreshold": 500,
321
+ "stallThresholdMs": 300000,
322
+ "stallMinSteps": 5,
323
+ "stallTokenThreshold": 200,
265
324
  "timeoutMs": 1800000,
266
325
  "rateLimitCapacity": 10,
267
- "dashboardPort": 4747
326
+ "dashboardPort": 4747,
327
+ "defaultModel": "anthropic/claude-sonnet-4-6",
328
+ "modelPool": ["anthropic/claude-opus-4-6", "anthropic/claude-sonnet-4-6", "openai/gpt-5.4"],
329
+ "modelsByAgent": {},
330
+ "modelAssignment": "default",
331
+ "promptForModels": false
268
332
  }
269
333
  ```
270
334
 
@@ -275,12 +339,17 @@ All fields are optional. Missing fields use defaults.
275
339
  | Key | Default | Description |
276
340
  |-----|---------|-------------|
277
341
  | `mergeOnCleanup` | `true` | Auto-merge worktree branches on cleanup (squash + unstage) |
278
- | `stallThresholdMs` | `180000` (3 min) | Time without communication before stall escalation. `0` disables. |
279
- | `stallMinSteps` | `3` | Min model steps before token-based stall check kicks in |
280
- | `stallTokenThreshold` | `500` | Output tokens per step below which the agent is considered stalled |
342
+ | `stallThresholdMs` | `300000` (5 min) | Time without communication before stall escalation. `0` disables. |
343
+ | `stallMinSteps` | `5` | Min model steps before token-based stall check kicks in |
344
+ | `stallTokenThreshold` | `200` | Output tokens per step below which the agent is considered stalled |
281
345
  | `timeoutMs` | `1800000` (30 min) | Hard timeout for busy teammates. `0` disables. |
282
346
  | `rateLimitCapacity` | `10` | Token bucket capacity for team tool calls. `0` disables. |
283
347
  | `dashboardPort` | `4747` | Dashboard server port. `0` disables. |
348
+ | `defaultModel` | `""` | Default model for all agents (e.g. `"anthropic/claude-sonnet-4-6"`). Empty = OpenCode's default. |
349
+ | `modelPool` | `[]` | List of models for rotation/random assignment. |
350
+ | `modelsByAgent` | `{}` | Map agent type to model (e.g. `{"build": "anthropic/claude-opus-4-6"}`). |
351
+ | `modelAssignment` | `"default"` | How to assign models: `"default"`, `"rotate"`, or `"random"`. |
352
+ | `promptForModels` | `false` | Lead asks user about model preferences before spawning. |
284
353
 
285
354
  ### Environment variables
286
355
 
@@ -299,7 +368,7 @@ OPENCODE_ENSEMBLE_RATE_LIMIT=20
299
368
  # Disable rate limiting
300
369
  OPENCODE_ENSEMBLE_RATE_LIMIT=0
301
370
 
302
- # Adjust stall detection threshold (default: 180000ms = 3 minutes)
371
+ # Adjust stall detection threshold (default: 300000ms = 5 minutes)
303
372
  STALL_THRESHOLD_MS=300000
304
373
 
305
374
  # Disable stall detection
@@ -337,7 +406,7 @@ Same coordination model (shared tasks, peer messaging, lead coordination) with s
337
406
  ```bash
338
407
  bun install
339
408
  bun run typecheck
340
- bun test # 471 tests
409
+ bun test # 482 tests
341
410
  bun run build
342
411
  ```
343
412
 
package/dist/index.js CHANGED
@@ -36,6 +36,7 @@ __export(exports_merge_helper, {
36
36
  gitStashPop: () => gitStashPop,
37
37
  gitStash: () => gitStash,
38
38
  gitReset: () => gitReset,
39
+ getOverlappingFiles: () => getOverlappingFiles,
39
40
  deleteBranch: () => deleteBranch
40
41
  });
41
42
  async function preserveBranch(sourceBranch, targetBranch, cwd) {
@@ -112,6 +113,22 @@ async function mergeBranch(branch, cwd) {
112
113
  }
113
114
  return { ok: true };
114
115
  }
116
+ async function getOverlappingFiles(branch, cwd) {
117
+ const run = async (args) => {
118
+ const proc = Bun.spawn(["git", ...args], { cwd, stdout: "pipe", stderr: "pipe" });
119
+ const out = await new Response(proc.stdout).text();
120
+ const exit = await proc.exited;
121
+ if (exit !== 0)
122
+ throw new Error(`git ${args.join(" ")} failed with exit code ${exit}`);
123
+ return out.split(`
124
+ `).filter(Boolean);
125
+ };
126
+ const agentFiles = new Set(await run(["diff", "--name-only", "HEAD", branch]));
127
+ const localChanged = await run(["diff", "--name-only", "HEAD"]);
128
+ const localUntracked = await run(["ls-files", "--others", "--exclude-standard"]);
129
+ const localFiles = [...new Set([...localChanged, ...localUntracked])];
130
+ return localFiles.filter((f) => agentFiles.has(f));
131
+ }
115
132
  function preservedBranchName(teamName, memberName) {
116
133
  return `ensemble/preserved/${teamName}/${memberName}`;
117
134
  }
@@ -15927,7 +15944,7 @@ var STATUS_DISPLAY = {
15927
15944
  shutdown: "shut down",
15928
15945
  error: "error"
15929
15946
  };
15930
- function buildLeadSystemPrompt(db, teamId) {
15947
+ function buildLeadSystemPrompt(db, teamId, config2) {
15931
15948
  const team = db.query("SELECT name FROM team WHERE id = ?").get(teamId);
15932
15949
  if (!team)
15933
15950
  return "";
@@ -15979,6 +15996,15 @@ function buildLeadSystemPrompt(db, teamId) {
15979
15996
  }
15980
15997
  lines.push("--- End Messages ---");
15981
15998
  }
15999
+ if (config2?.promptForModels) {
16000
+ const poolOptions = config2.modelPool && config2.modelPool.length > 0 ? config2.modelPool.map((m) => ` { label: "${m}", description: "" }`).join(`,
16001
+ `) : "";
16002
+ lines.push("", "MODEL SELECTION:", "Before spawning teammates, use the question tool to ask the user about model preferences.", "Do NOT spawn any agents until the user confirms their model preference.", "Keep descriptions simple and clear \u2014 explain what each option means in plain language.", "Example question tool call:", ' question({ questions: [{ question: "Which AI models should your team agents use?", header: "Agent models", options: [', ` { label: "Same as me (Recommended)", description: "Every agent uses the same model I'm running on. Simplest option \u2014 no extra setup needed." },`, ' { label: "Mix of models", description: "Each agent gets a different model from your configured pool. Useful for getting diverse perspectives on the same problem." },', ` { label: "I'll choose per agent", description: "You pick the exact model for each agent as I spawn them. Most control, but requires a choice per agent." }`, " ]}]})");
16003
+ if (poolOptions) {
16004
+ lines.push('If user picks "Mix of models", ask which models with multiple: true:', ' question({ questions: [{ question: "Which models should agents rotate through? Pick all that apply.", header: "Model pool", multiple: true, options: [', poolOptions, " ]}]})");
16005
+ }
16006
+ lines.push(`If user picks "I'll choose per agent", ask for each agent's model individually before each team_spawn call.`, "Pass the chosen model via the model parameter on each team_spawn call.");
16007
+ }
15982
16008
  lines.push("", "CRITICAL: Spawn teammates ONE AT A TIME. Send only ONE team_spawn call per response.", "Wait for the tool result before spawning the next teammate.", "Multiple team_spawn calls in a single response will cause timeouts.", "", "Teammates work asynchronously and message you when done.", "Do NOT poll team_status or team_tasks_list repeatedly \u2014 wait for messages.", "After spawning all teammates, tell the user what you've set up and wait.", "When all teammates finish, summarize results and suggest next steps.", "", "MERGE WORKFLOW:", "After a teammate finishes and you shut them down, use team_merge to merge their branch.", "Do NOT tell teammates to commit \u2014 they handle that themselves.", "Do NOT run git merge manually \u2014 use team_merge which handles stashing and unstaging.", "team_cleanup will safety-net merge any branches you forgot, but prefer explicit team_merge.", "", "Before calling team_cleanup, verify teammates have committed their work.", "team_shutdown will warn you if a teammate has uncommitted changes.", "team_cleanup will block if any worktree has uncommitted changes \u2014 merge or commit first.");
15983
16009
  return lines.join(`
15984
16010
  `);
@@ -16086,14 +16112,19 @@ import { readFileSync } from "fs";
16086
16112
  import path2 from "path";
16087
16113
  var DEFAULT_CONFIG = {
16088
16114
  mergeOnCleanup: true,
16089
- stallThresholdMs: 180000,
16090
- stallMinSteps: 3,
16091
- stallTokenThreshold: 500,
16115
+ stallThresholdMs: 300000,
16116
+ stallMinSteps: 5,
16117
+ stallTokenThreshold: 200,
16092
16118
  timeoutMs: 30 * 60 * 1000,
16093
16119
  rateLimitCapacity: 10,
16094
16120
  dashboardPort: 4747,
16095
16121
  peerMessageLimit: 5,
16096
- peerMessageWindowMs: 300000
16122
+ peerMessageWindowMs: 300000,
16123
+ defaultModel: "",
16124
+ modelPool: [],
16125
+ modelsByAgent: {},
16126
+ modelAssignment: "default",
16127
+ promptForModels: false
16097
16128
  };
16098
16129
  function readConfigFile(filePath) {
16099
16130
  try {
@@ -16118,6 +16149,19 @@ function readConfigFile(filePath) {
16118
16149
  result.peerMessageLimit = raw.peerMessageLimit;
16119
16150
  if (typeof raw.peerMessageWindowMs === "number")
16120
16151
  result.peerMessageWindowMs = raw.peerMessageWindowMs;
16152
+ if (typeof raw.defaultModel === "string")
16153
+ result.defaultModel = raw.defaultModel;
16154
+ if (Array.isArray(raw.modelPool) && raw.modelPool.every((m) => typeof m === "string"))
16155
+ result.modelPool = raw.modelPool;
16156
+ if (typeof raw.modelsByAgent === "object" && raw.modelsByAgent !== null && !Array.isArray(raw.modelsByAgent)) {
16157
+ const valid = Object.entries(raw.modelsByAgent).every(([, v]) => typeof v === "string");
16158
+ if (valid)
16159
+ result.modelsByAgent = raw.modelsByAgent;
16160
+ }
16161
+ if (typeof raw.modelAssignment === "string" && ["default", "rotate", "random"].includes(raw.modelAssignment))
16162
+ result.modelAssignment = raw.modelAssignment;
16163
+ if (typeof raw.promptForModels === "boolean")
16164
+ result.promptForModels = raw.promptForModels;
16121
16165
  return result;
16122
16166
  } catch (err) {
16123
16167
  if (err && typeof err === "object" && "code" in err && err.code === "ENOENT")
@@ -16489,6 +16533,7 @@ function rAgents(t){
16489
16533
  '<span class="text-[10px] px-1.5 py-[1px] rounded '+s.t+' bg-base-800/80 shrink-0">'+s.l+'</span>'+
16490
16534
  spark+
16491
16535
  '<span class="text-[10px] text-txt-500 ml-auto shrink-0">'+E(m.agent)+'</span>'+
16536
+ (m.model?chip(E(m.model),'muted'):'')+
16492
16537
  '</div>'+
16493
16538
  (tr?'<div class="mt-2 text-[13px] text-txt-200 leading-snug truncate">'+E(tr)+'</div>':'')+
16494
16539
  '<div class="mt-2 flex items-center gap-1.5 flex-wrap">'+
@@ -16861,6 +16906,27 @@ function requireTeamMember(deps, sessionId) {
16861
16906
 
16862
16907
  // src/tools/team-spawn.ts
16863
16908
  var spawnFailures = new Map;
16909
+ function parseModelId(model) {
16910
+ const slash = model.indexOf("/");
16911
+ if (slash <= 0 || slash === model.length - 1)
16912
+ return;
16913
+ return { providerID: model.slice(0, slash), modelID: model.slice(slash + 1) };
16914
+ }
16915
+ function resolveModel(explicitModel, agentType, teamMemberCount, config2) {
16916
+ if (explicitModel)
16917
+ return explicitModel;
16918
+ if (config2.modelsByAgent[agentType])
16919
+ return config2.modelsByAgent[agentType];
16920
+ if (config2.modelAssignment === "rotate" && config2.modelPool.length > 0) {
16921
+ return config2.modelPool[teamMemberCount % config2.modelPool.length];
16922
+ }
16923
+ if (config2.modelAssignment === "random" && config2.modelPool.length > 0) {
16924
+ return config2.modelPool[Math.floor(Math.random() * config2.modelPool.length)];
16925
+ }
16926
+ if (config2.defaultModel)
16927
+ return config2.defaultModel;
16928
+ return;
16929
+ }
16864
16930
  function getSpawnTimeout() {
16865
16931
  return Number(process.env.SPAWN_TIMEOUT_MS) || 120000;
16866
16932
  }
@@ -16984,8 +17050,12 @@ async function executeTeamSpawn(deps, args, sessionId) {
16984
17050
  }
16985
17051
  const planApproval = usePlanApproval ? "pending" : "none";
16986
17052
  const now = Date.now();
17053
+ const memberCount = deps.db.query("SELECT COUNT(*) as c FROM team_member WHERE team_id = ?").get(teamInfo.teamId).c;
17054
+ const resolvedModel = resolveModel(args.model, args.agent, memberCount, deps.config);
17055
+ if (resolvedModel)
17056
+ log(`spawn:model name=${args.name} model=${resolvedModel}`);
16987
17057
  deps.db.run(`INSERT INTO team_member (team_id, name, session_id, agent, status, execution_status, model, prompt, worktree_dir, worktree_branch, workspace_id, plan_approval, time_created, time_updated)
16988
- VALUES (?, ?, ?, ?, 'busy', 'starting', ?, ?, ?, ?, ?, ?, ?, ?)`, [teamInfo.teamId, args.name, childSessionId, args.agent, args.model ?? null, args.prompt, worktreeDir, worktreeBranch, workspaceId, planApproval, now, now]);
17058
+ VALUES (?, ?, ?, ?, 'busy', 'starting', ?, ?, ?, ?, ?, ?, ?, ?)`, [teamInfo.teamId, args.name, childSessionId, args.agent, resolvedModel ?? null, args.prompt, worktreeDir, worktreeBranch, workspaceId, planApproval, now, now]);
16989
17059
  deps.registry.register(teamInfo.teamId, args.name, childSessionId);
16990
17060
  const context = [
16991
17061
  `You are "${args.name}", a teammate in team "${teamInfo.teamName}".`,
@@ -17037,13 +17107,19 @@ async function executeTeamSpawn(deps, args, sessionId) {
17037
17107
  }
17038
17108
  const contextStr = context.join(`
17039
17109
  `);
17110
+ const modelParam = resolvedModel ? parseModelId(resolvedModel) : undefined;
17111
+ if (resolvedModel && !modelParam) {
17112
+ log(`spawn:model:invalid name=${args.name} model=${resolvedModel} \u2014 expected "provider/model" format, falling back to default`);
17113
+ }
17040
17114
  log(`spawn:promptAsync:fire name=${args.name} sessionId=${childSessionId}`);
17041
17115
  deps.client.session.promptAsync({
17042
17116
  sessionID: childSessionId,
17043
17117
  parts: [{ type: "text", text: contextStr }],
17044
- agent: args.agent
17045
- }).catch(() => {
17046
- log(`spawn:promptAsync:failed name=${args.name} \u2014 rolling back`);
17118
+ agent: args.agent,
17119
+ ...modelParam ? { model: modelParam } : {}
17120
+ }).catch((err) => {
17121
+ const errMsg = err instanceof Error ? err.message : String(err);
17122
+ log(`spawn:promptAsync:failed name=${args.name} err=${errMsg} \u2014 rolling back`);
17047
17123
  try {
17048
17124
  deps.db.run("DELETE FROM team_member WHERE team_id = ? AND session_id = ?", [teamInfo.teamId, childSessionId]);
17049
17125
  deps.registry.unregister(childSessionId);
@@ -17054,17 +17130,18 @@ async function executeTeamSpawn(deps, args, sessionId) {
17054
17130
  if (worktreeDir) {
17055
17131
  deps.client.worktree.remove({ worktreeRemoveInput: { directory: worktreeDir } }).catch(() => {});
17056
17132
  }
17133
+ const modelInfo = resolvedModel ? ` (model: ${resolvedModel})` : "";
17057
17134
  deps.client.tui.showToast({
17058
17135
  title: "Team",
17059
- message: `Teammate "${args.name}" failed to start and was removed`,
17136
+ message: `Teammate "${args.name}" failed to start${modelInfo}: ${errMsg}`,
17060
17137
  variant: "error",
17061
- duration: 5000
17138
+ duration: 8000
17062
17139
  }).catch(() => {});
17063
17140
  sendMessage(deps.db, {
17064
17141
  teamId: teamInfo.teamId,
17065
17142
  from: "system",
17066
17143
  to: "lead",
17067
- content: `Teammate "${args.name}" failed to start and was removed. You may retry the spawn.`
17144
+ content: `Teammate "${args.name}" failed to start and was removed${modelInfo}. Error: ${errMsg}. You may retry the spawn.`
17068
17145
  });
17069
17146
  } catch {}
17070
17147
  });
@@ -17264,7 +17341,7 @@ Warning: ${memberName} has uncommitted changes in their worktree. Commit or merg
17264
17341
 
17265
17342
  // src/tools/team-cleanup.ts
17266
17343
  init_merge_helper();
17267
- async function executeTeamCleanup(deps, args, sessionId, isDirty = checkWorktreeDirty, merge2 = mergeBranch, delBranch = deleteBranch, mergeOnCleanup = true) {
17344
+ async function executeTeamCleanup(deps, args, sessionId, isDirty = checkWorktreeDirty, merge2 = mergeBranch, delBranch = deleteBranch, mergeOnCleanup = true, overlapCheck = getOverlappingFiles) {
17268
17345
  const teamInfo = requireLead(deps, sessionId);
17269
17346
  const members = deps.db.query("SELECT name, session_id, status, worktree_dir, worktree_branch, workspace_id FROM team_member WHERE team_id = ?").all(teamInfo.teamId);
17270
17347
  const active = members.filter((m) => m.status !== "shutdown" && m.status !== "shutdown_requested" && m.status !== "error");
@@ -17312,9 +17389,16 @@ Commit or merge their work first, then call team_cleanup with acknowledge_uncomm
17312
17389
  const unmerged = members.filter((m) => m.worktree_branch !== null);
17313
17390
  const merged = [];
17314
17391
  const conflicted = [];
17392
+ const overlapWarnings = [];
17315
17393
  if (unmerged.length > 0 && mergeOnCleanup) {
17316
17394
  for (const member of unmerged) {
17317
17395
  const branch = member.worktree_branch;
17396
+ try {
17397
+ const overlap = await overlapCheck(branch, deps.directory);
17398
+ if (overlap.length > 0) {
17399
+ overlapWarnings.push(`${member.name}: ${overlap.join(", ")}`);
17400
+ }
17401
+ } catch {}
17318
17402
  const result = await merge2(branch, deps.directory);
17319
17403
  if (result.ok) {
17320
17404
  await delBranch(branch, deps.directory);
@@ -17350,13 +17434,19 @@ Commit or merge their work first, then call team_cleanup with acknowledge_uncomm
17350
17434
  if (conflicted.length > 0) {
17351
17435
  parts.push(`Could not auto-merge: ${conflicted.join(", ")}. Merge manually.`);
17352
17436
  }
17437
+ if (overlapWarnings.length > 0) {
17438
+ parts.push(`Warning: safety-net merge overwrote local changes to overlapping files:
17439
+ ${overlapWarnings.map((w) => ` - ${w}`).join(`
17440
+ `)}
17441
+ Check git stash list or git diff to recover.`);
17442
+ }
17353
17443
  return parts.join(`
17354
17444
  `);
17355
17445
  }
17356
17446
 
17357
17447
  // src/tools/team-merge.ts
17358
17448
  init_merge_helper();
17359
- async function executeTeamMerge(deps, args, sessionId, merge2 = mergeBranch, delBranch = deleteBranch) {
17449
+ async function executeTeamMerge(deps, args, sessionId, merge2 = mergeBranch, delBranch = deleteBranch, overlapCheck = getOverlappingFiles) {
17360
17450
  const teamInfo = requireLead(deps, sessionId);
17361
17451
  const member = deps.db.query("SELECT status, worktree_branch FROM team_member WHERE team_id = ? AND name = ?").get(teamInfo.teamId, args.member);
17362
17452
  if (!member)
@@ -17369,6 +17459,20 @@ async function executeTeamMerge(deps, args, sessionId, merge2 = mergeBranch, del
17369
17459
  }
17370
17460
  const branch = member.worktree_branch;
17371
17461
  log(`merge:start member=${args.member} branch=${branch}`);
17462
+ try {
17463
+ const overlap = await overlapCheck(branch, deps.directory);
17464
+ if (overlap.length > 0) {
17465
+ const files = overlap.map((f) => ` - ${f}`).join(`
17466
+ `);
17467
+ return `Cannot merge ${args.member}'s branch \u2014 you have local changes to files that ${args.member} also modified:
17468
+ ${files}
17469
+
17470
+ Commit or stash your changes to these files first, then retry team_merge.
17471
+ Branch preserved: ${branch}`;
17472
+ }
17473
+ } catch {
17474
+ log(`merge:overlap-check:failed member=${args.member} branch=${branch}`);
17475
+ }
17372
17476
  const result = await merge2(branch, deps.directory);
17373
17477
  if (!result.ok) {
17374
17478
  return `Merge conflict with ${args.member}'s branch (${branch}). Resolve manually:
@@ -17379,7 +17483,10 @@ Error: ${result.error}`;
17379
17483
  await delBranch(branch, deps.directory);
17380
17484
  deps.db.run("UPDATE team_member SET worktree_branch = NULL WHERE team_id = ? AND name = ?", [teamInfo.teamId, args.member]);
17381
17485
  log(`merge:done member=${args.member} branch=${branch}`);
17382
- return `Merged ${args.member}'s changes into working directory (unstaged). Review with: git diff`;
17486
+ const msg = `Merged ${args.member}'s changes into working directory (unstaged). Review with: git diff`;
17487
+ return result.error ? `${msg}
17488
+
17489
+ Warning: ${result.error}` : msg;
17383
17490
  }
17384
17491
 
17385
17492
  // src/tools/team-tasks-list.ts
@@ -17821,7 +17928,7 @@ var plugin = async (input) => {
17821
17928
  const rawClient = new OpencodeClient({ client: pluginTransport });
17822
17929
  initLog(rawClient);
17823
17930
  const client3 = wrapThrowingClient(rawClient);
17824
- const deps = { db, registry: registry2, tracker, client: client3, directory: input.directory };
17931
+ const deps = { db, registry: registry2, tracker, client: client3, directory: input.directory, config: config2 };
17825
17932
  if (!isWorktreeInstance(input.directory)) {
17826
17933
  log("init:recovery:start (main instance)");
17827
17934
  const recovery = await recoverStaleMembers(db, client3, input.directory);
@@ -17881,6 +17988,31 @@ var plugin = async (input) => {
17881
17988
  notifyTeamEvent(client3, "shutdown", { memberName: transition.memberName });
17882
17989
  } else if (transition.to === "ready" && transition.from === "busy") {
17883
17990
  notifyTeamEvent(client3, "completed", { memberName: transition.memberName });
17991
+ const fastIdleKey = `fastidle:${transition.teamId}:${transition.memberName}`;
17992
+ if (!nudgedMembers.has(fastIdleKey)) {
17993
+ const memberInfo = db.query("SELECT time_created, model FROM team_member WHERE team_id = ? AND name = ?").get(transition.teamId, transition.memberName);
17994
+ if (memberInfo) {
17995
+ const spawnAge = Date.now() - memberInfo.time_created;
17996
+ const msgCount = db.query("SELECT COUNT(*) as c FROM team_message WHERE team_id = ? AND from_name = ?").get(transition.teamId, transition.memberName).c;
17997
+ if (spawnAge < 15000 && msgCount === 0) {
17998
+ nudgedMembers.add(fastIdleKey);
17999
+ const modelInfo = memberInfo.model ? ` (model: ${memberInfo.model})` : "";
18000
+ log(`fast-idle: ${transition.memberName} went idle ${Math.round(spawnAge / 1000)}s after spawn with 0 messages${modelInfo}`);
18001
+ sendMessage(db, {
18002
+ teamId: transition.teamId,
18003
+ from: "system",
18004
+ to: "lead",
18005
+ content: `Warning: Teammate "${transition.memberName}" went idle immediately after spawning with no output${modelInfo}. This usually means the model failed to start (authentication error, invalid model, or provider issue). Check your API key and model configuration, then retry the spawn.`
18006
+ });
18007
+ client3.tui.showToast({
18008
+ title: "Team",
18009
+ message: `${transition.memberName} failed to produce output${modelInfo}`,
18010
+ variant: "warning",
18011
+ duration: 8000
18012
+ }).catch(() => {});
18013
+ }
18014
+ }
18015
+ }
17884
18016
  const nudgeKey = `${transition.teamId}:${transition.memberName}`;
17885
18017
  if (!nudgedMembers.has(nudgeKey) && shouldNudgeIdleMember(db, transition.teamId, transition.memberName)) {
17886
18018
  nudgedMembers.add(nudgeKey);
@@ -17983,7 +18115,7 @@ var plugin = async (input) => {
17983
18115
  if (!teamInfo)
17984
18116
  return;
17985
18117
  log(`system-prompt:transform role=${teamInfo.role} session=${input2.sessionID}`);
17986
- const prompt = teamInfo.role === "lead" ? buildLeadSystemPrompt(db, teamInfo.teamId) : buildTeammateSystemPrompt(db, teamInfo.teamId, teamInfo.memberName ?? "unknown");
18118
+ const prompt = teamInfo.role === "lead" ? buildLeadSystemPrompt(db, teamInfo.teamId, config2) : buildTeammateSystemPrompt(db, teamInfo.teamId, teamInfo.memberName ?? "unknown");
17987
18119
  log(`system-prompt:injected role=${teamInfo.role} len=${prompt.length}`);
17988
18120
  output.system.push(prompt);
17989
18121
  },
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@hueyexe/opencode-ensemble",
3
- "version": "0.11.0",
3
+ "version": "0.12.1",
4
4
  "description": "Agent teams for OpenCode — parallel agents with peer-to-peer communication, shared tasks, and coordinated execution",
5
5
  "module": "src/index.ts",
6
6
  "main": "dist/index.js",
package/src/config.ts CHANGED
@@ -21,19 +21,34 @@ export interface EnsembleConfig {
21
21
  peerMessageLimit?: number
22
22
  /** Time window for peer message rate limiting in ms (default: 300000 = 5 min) */
23
23
  peerMessageWindowMs?: number
24
+ /** Default model for all agents (e.g. "opencode/zen-sonnet-4-6") */
25
+ defaultModel?: string
26
+ /** Pool of models for rotation/random assignment */
27
+ modelPool?: string[]
28
+ /** Map agent type to specific model e.g. {"build": "anthropic/claude-opus-4-6"} */
29
+ modelsByAgent?: Record<string, string>
30
+ /** How to assign models: "default" | "rotate" | "random" (default: "default") */
31
+ modelAssignment?: "default" | "rotate" | "random"
32
+ /** Lead asks user about model preferences before spawning (default: false) */
33
+ promptForModels?: boolean
24
34
  }
25
35
 
26
36
  /** Default configuration values. */
27
37
  export const DEFAULT_CONFIG: Required<EnsembleConfig> = {
28
38
  mergeOnCleanup: true,
29
- stallThresholdMs: 180_000,
30
- stallMinSteps: 3,
31
- stallTokenThreshold: 500,
39
+ stallThresholdMs: 300_000,
40
+ stallMinSteps: 5,
41
+ stallTokenThreshold: 200,
32
42
  timeoutMs: 30 * 60 * 1000,
33
43
  rateLimitCapacity: 10,
34
44
  dashboardPort: 4747,
35
45
  peerMessageLimit: 5,
36
46
  peerMessageWindowMs: 300_000,
47
+ defaultModel: "",
48
+ modelPool: [],
49
+ modelsByAgent: {},
50
+ modelAssignment: "default",
51
+ promptForModels: false,
37
52
  }
38
53
 
39
54
  /** Read a JSON config file, returning an empty object on missing/invalid. */
@@ -52,6 +67,14 @@ function readConfigFile(filePath: string): Partial<EnsembleConfig> {
52
67
  if (typeof raw.dashboardPort === "number") result.dashboardPort = raw.dashboardPort
53
68
  if (typeof raw.peerMessageLimit === "number") result.peerMessageLimit = raw.peerMessageLimit
54
69
  if (typeof raw.peerMessageWindowMs === "number") result.peerMessageWindowMs = raw.peerMessageWindowMs
70
+ if (typeof raw.defaultModel === "string") result.defaultModel = raw.defaultModel
71
+ if (Array.isArray(raw.modelPool) && raw.modelPool.every((m: unknown) => typeof m === "string")) result.modelPool = raw.modelPool as string[]
72
+ if (typeof raw.modelsByAgent === "object" && raw.modelsByAgent !== null && !Array.isArray(raw.modelsByAgent)) {
73
+ const valid = Object.entries(raw.modelsByAgent as Record<string, unknown>).every(([, v]) => typeof v === "string")
74
+ if (valid) result.modelsByAgent = raw.modelsByAgent as Record<string, string>
75
+ }
76
+ if (typeof raw.modelAssignment === "string" && ["default", "rotate", "random"].includes(raw.modelAssignment)) result.modelAssignment = raw.modelAssignment as "default" | "rotate" | "random"
77
+ if (typeof raw.promptForModels === "boolean") result.promptForModels = raw.promptForModels
55
78
  return result
56
79
  } catch (err) {
57
80
  if (err && typeof err === "object" && "code" in err && err.code === "ENOENT") return {}
@@ -64,6 +64,7 @@ function rAgents(t){
64
64
  '<span class="text-[10px] px-1.5 py-[1px] rounded '+s.t+' bg-base-800/80 shrink-0">'+s.l+'</span>'+
65
65
  spark+
66
66
  '<span class="text-[10px] text-txt-500 ml-auto shrink-0">'+E(m.agent)+'</span>'+
67
+ (m.model?chip(E(m.model),'muted'):'')+
67
68
  '</div>'+
68
69
  (tr?'<div class="mt-2 text-[13px] text-txt-200 leading-snug truncate">'+E(tr)+'</div>':'')+
69
70
  '<div class="mt-2 flex items-center gap-1.5 flex-wrap">'+
package/src/index.ts CHANGED
@@ -10,6 +10,7 @@ import { MemberRegistry, DescendantTracker } from "./state"
10
10
  import { isWorktreeInstance } from "./util"
11
11
  import { handleSessionStatusEvent, handleSessionCreatedEvent, checkToolIsolation, shouldNudgeIdleMember } from "./hooks"
12
12
  import { notifyTeamEvent, notifyWorkingProgress } from "./notify"
13
+ import { sendMessage } from "./messaging"
13
14
  import { buildLeadSystemPrompt, buildTeammateSystemPrompt, buildTeamCompactionContext } from "./system-prompt"
14
15
  import { log, initLog } from "./log"
15
16
  import { findTeamBySession } from "./types"
@@ -66,7 +67,7 @@ const plugin: Plugin = async (input) => {
66
67
  const rawClient = new OpencodeClient({ client: pluginTransport })
67
68
  initLog(rawClient)
68
69
  const client = wrapThrowingClient(rawClient)
69
- const deps: ToolDeps = { db, registry, tracker, client, directory: input.directory }
70
+ const deps: ToolDeps = { db, registry, tracker, client, directory: input.directory, config }
70
71
 
71
72
  // Recovery only runs for the main project instance — NOT for teammate worktree instances.
72
73
  // Worktree instances are created during session.create. Running recovery there makes HTTP
@@ -141,6 +142,39 @@ const plugin: Plugin = async (input) => {
141
142
  notifyTeamEvent(client, "shutdown", { memberName: transition.memberName })
142
143
  } else if (transition.to === "ready" && transition.from === "busy") {
143
144
  notifyTeamEvent(client, "completed", { memberName: transition.memberName })
145
+
146
+ // Fast-idle detection: if agent went idle within 15s of spawn with zero messages,
147
+ // the model likely failed silently (auth error, invalid model, etc.)
148
+ const fastIdleKey = `fastidle:${transition.teamId}:${transition.memberName}`
149
+ if (!nudgedMembers.has(fastIdleKey)) {
150
+ const memberInfo = db.query(
151
+ "SELECT time_created, model FROM team_member WHERE team_id = ? AND name = ?"
152
+ ).get(transition.teamId, transition.memberName) as { time_created: number; model: string | null } | null
153
+ if (memberInfo) {
154
+ const spawnAge = Date.now() - memberInfo.time_created
155
+ const msgCount = (db.query(
156
+ "SELECT COUNT(*) as c FROM team_message WHERE team_id = ? AND from_name = ?"
157
+ ).get(transition.teamId, transition.memberName) as { c: number }).c
158
+ if (spawnAge < 15_000 && msgCount === 0) {
159
+ nudgedMembers.add(fastIdleKey)
160
+ const modelInfo = memberInfo.model ? ` (model: ${memberInfo.model})` : ""
161
+ log(`fast-idle: ${transition.memberName} went idle ${Math.round(spawnAge / 1000)}s after spawn with 0 messages${modelInfo}`)
162
+ sendMessage(db, {
163
+ teamId: transition.teamId,
164
+ from: "system",
165
+ to: "lead",
166
+ content: `Warning: Teammate "${transition.memberName}" went idle immediately after spawning with no output${modelInfo}. This usually means the model failed to start (authentication error, invalid model, or provider issue). Check your API key and model configuration, then retry the spawn.`,
167
+ })
168
+ client.tui.showToast({
169
+ title: "Team",
170
+ message: `${transition.memberName} failed to produce output${modelInfo}`,
171
+ variant: "warning",
172
+ duration: 8000,
173
+ }).catch(() => { /* TUI may not be available */ })
174
+ }
175
+ }
176
+ }
177
+
144
178
  // Nudge teammate if they went idle without reporting to the lead (once only)
145
179
  const nudgeKey = `${transition.teamId}:${transition.memberName}`
146
180
  if (!nudgedMembers.has(nudgeKey) && shouldNudgeIdleMember(db, transition.teamId, transition.memberName)) {
@@ -270,7 +304,7 @@ const plugin: Plugin = async (input) => {
270
304
  if (!teamInfo) return
271
305
  log(`system-prompt:transform role=${teamInfo.role} session=${input.sessionID}`)
272
306
  const prompt = teamInfo.role === "lead"
273
- ? buildLeadSystemPrompt(db, teamInfo.teamId)
307
+ ? buildLeadSystemPrompt(db, teamInfo.teamId, config)
274
308
  : buildTeammateSystemPrompt(db, teamInfo.teamId, teamInfo.memberName ?? "unknown")
275
309
  log(`system-prompt:injected role=${teamInfo.role} len=${prompt.length}`)
276
310
  output.system.push(prompt)
@@ -1,6 +1,7 @@
1
1
  import type { Database } from "bun:sqlite"
2
2
  import { markDelivered } from "./messaging"
3
3
  import { parseTaskResult, formatTaskResult } from "./result-parser"
4
+ import type { EnsembleConfig } from "./config"
4
5
 
5
6
  /** Truncate a string to maxLen chars, appending "..." if truncated. */
6
7
  function truncate(s: string, maxLen: number): string {
@@ -20,7 +21,7 @@ const STATUS_DISPLAY: Record<string, string> = {
20
21
  * Build the system prompt injected into the lead's session.
21
22
  * Includes team name, member statuses, task counts, and anti-polling guidance.
22
23
  */
23
- export function buildLeadSystemPrompt(db: Database, teamId: string): string {
24
+ export function buildLeadSystemPrompt(db: Database, teamId: string, config?: Required<EnsembleConfig>): string {
24
25
  const team = db.query("SELECT name FROM team WHERE id = ?").get(teamId) as { name: string } | null
25
26
  if (!team) return ""
26
27
 
@@ -98,6 +99,38 @@ export function buildLeadSystemPrompt(db: Database, teamId: string): string {
98
99
  lines.push("--- End Messages ---")
99
100
  }
100
101
 
102
+ // Model selection guidance (only when promptForModels is enabled)
103
+ if (config?.promptForModels) {
104
+ const poolOptions = (config.modelPool && config.modelPool.length > 0)
105
+ ? config.modelPool.map(m => ` { label: "${m}", description: "" }`).join(",\n")
106
+ : ""
107
+ lines.push(
108
+ "",
109
+ "MODEL SELECTION:",
110
+ "Before spawning teammates, use the question tool to ask the user about model preferences.",
111
+ "Do NOT spawn any agents until the user confirms their model preference.",
112
+ "Keep descriptions simple and clear — explain what each option means in plain language.",
113
+ "Example question tool call:",
114
+ ' question({ questions: [{ question: "Which AI models should your team agents use?", header: "Agent models", options: [',
115
+ ' { label: "Same as me (Recommended)", description: "Every agent uses the same model I\'m running on. Simplest option — no extra setup needed." },',
116
+ ' { label: "Mix of models", description: "Each agent gets a different model from your configured pool. Useful for getting diverse perspectives on the same problem." },',
117
+ ' { label: "I\'ll choose per agent", description: "You pick the exact model for each agent as I spawn them. Most control, but requires a choice per agent." }',
118
+ " ]}]})",
119
+ )
120
+ if (poolOptions) {
121
+ lines.push(
122
+ 'If user picks "Mix of models", ask which models with multiple: true:',
123
+ " question({ questions: [{ question: \"Which models should agents rotate through? Pick all that apply.\", header: \"Model pool\", multiple: true, options: [",
124
+ poolOptions,
125
+ " ]}]})",
126
+ )
127
+ }
128
+ lines.push(
129
+ 'If user picks "I\'ll choose per agent", ask for each agent\'s model individually before each team_spawn call.',
130
+ "Pass the chosen model via the model parameter on each team_spawn call.",
131
+ )
132
+ }
133
+
101
134
  lines.push(
102
135
  "",
103
136
  "CRITICAL: Spawn teammates ONE AT A TIME. Send only ONE team_spawn call per response.",
@@ -9,6 +9,9 @@ export interface MergeResult {
9
9
  /** Injectable function for testing. */
10
10
  export type MergeBranchFn = (branch: string, cwd: string) => Promise<MergeResult>
11
11
 
12
+ /** Injectable function for overlap detection before merge. */
13
+ export type OverlapCheckFn = (branch: string, cwd: string) => Promise<string[]>
14
+
12
15
  /** Injectable function for preserving a branch before worktree deletion. */
13
16
  export type PreserveBranchFn = (sourceBranch: string, targetBranch: string, cwd: string) => Promise<boolean>
14
17
 
@@ -118,6 +121,25 @@ export async function mergeBranch(branch: string, cwd: string): Promise<MergeRes
118
121
  return { ok: true }
119
122
  }
120
123
 
124
+ /**
125
+ * Detect files that both the lead (local changes) and the agent (branch) modified.
126
+ * Returns the list of overlapping file paths, or empty if safe to merge.
127
+ */
128
+ export async function getOverlappingFiles(branch: string, cwd: string): Promise<string[]> {
129
+ const run = async (args: string[]) => {
130
+ const proc = Bun.spawn(["git", ...args], { cwd, stdout: "pipe", stderr: "pipe" })
131
+ const out = await new Response(proc.stdout).text()
132
+ const exit = await proc.exited
133
+ if (exit !== 0) throw new Error(`git ${args.join(" ")} failed with exit code ${exit}`)
134
+ return out.split("\n").filter(Boolean)
135
+ }
136
+ const agentFiles = new Set(await run(["diff", "--name-only", "HEAD", branch]))
137
+ const localChanged = await run(["diff", "--name-only", "HEAD"])
138
+ const localUntracked = await run(["ls-files", "--others", "--exclude-standard"])
139
+ const localFiles = [...new Set([...localChanged, ...localUntracked])]
140
+ return localFiles.filter(f => agentFiles.has(f))
141
+ }
142
+
121
143
  /**
122
144
  * Build the preserved branch name for a team member.
123
145
  */
@@ -2,8 +2,8 @@ import type { ToolDeps } from "../types"
2
2
  import { requireLead, checkWorktreeDirty } from "./shared"
3
3
  import type { IsDirtyFn } from "./shared"
4
4
  import { spawnFailures } from "./team-spawn"
5
- import { mergeBranch, deleteBranch, preserveBranch, preservedBranchName } from "./merge-helper"
6
- import type { MergeBranchFn, DeleteBranchFn, PreserveBranchFn } from "./merge-helper"
5
+ import { mergeBranch, deleteBranch, preserveBranch, preservedBranchName, getOverlappingFiles } from "./merge-helper"
6
+ import type { MergeBranchFn, DeleteBranchFn, PreserveBranchFn, OverlapCheckFn } from "./merge-helper"
7
7
  import { log } from "../log"
8
8
 
9
9
  /**
@@ -19,6 +19,7 @@ export async function executeTeamCleanup(
19
19
  merge: MergeBranchFn = mergeBranch,
20
20
  delBranch: DeleteBranchFn = deleteBranch,
21
21
  mergeOnCleanup = true,
22
+ overlapCheck: OverlapCheckFn = getOverlappingFiles,
22
23
  ): Promise<string> {
23
24
  const teamInfo = requireLead(deps, sessionId)
24
25
 
@@ -75,10 +76,18 @@ export async function executeTeamCleanup(
75
76
  const unmerged = members.filter(m => m.worktree_branch !== null)
76
77
  const merged: string[] = []
77
78
  const conflicted: string[] = []
79
+ const overlapWarnings: string[] = []
78
80
 
79
81
  if (unmerged.length > 0 && mergeOnCleanup) {
80
82
  for (const member of unmerged) {
81
83
  const branch = member.worktree_branch!
84
+ // Warn (but don't block) if lead has local changes to overlapping files
85
+ try {
86
+ const overlap = await overlapCheck(branch, deps.directory)
87
+ if (overlap.length > 0) {
88
+ overlapWarnings.push(`${member.name}: ${overlap.join(", ")}`)
89
+ }
90
+ } catch { /* best effort */ }
82
91
  const result = await merge(branch, deps.directory)
83
92
  if (result.ok) {
84
93
  await delBranch(branch, deps.directory)
@@ -122,5 +131,8 @@ export async function executeTeamCleanup(
122
131
  if (conflicted.length > 0) {
123
132
  parts.push(`Could not auto-merge: ${conflicted.join(", ")}. Merge manually.`)
124
133
  }
134
+ if (overlapWarnings.length > 0) {
135
+ parts.push(`Warning: safety-net merge overwrote local changes to overlapping files:\n${overlapWarnings.map(w => ` - ${w}`).join("\n")}\nCheck git stash list or git diff to recover.`)
136
+ }
125
137
  return parts.join("\n")
126
138
  }
@@ -1,7 +1,7 @@
1
1
  import type { ToolDeps } from "../types"
2
2
  import { requireLead } from "./shared"
3
- import { mergeBranch, deleteBranch } from "./merge-helper"
4
- import type { MergeBranchFn, DeleteBranchFn } from "./merge-helper"
3
+ import { mergeBranch, deleteBranch, getOverlappingFiles } from "./merge-helper"
4
+ import type { MergeBranchFn, DeleteBranchFn, OverlapCheckFn } from "./merge-helper"
5
5
  import { log } from "../log"
6
6
 
7
7
  /**
@@ -14,6 +14,7 @@ export async function executeTeamMerge(
14
14
  sessionId: string,
15
15
  merge: MergeBranchFn = mergeBranch,
16
16
  delBranch: DeleteBranchFn = deleteBranch,
17
+ overlapCheck: OverlapCheckFn = getOverlappingFiles,
17
18
  ): Promise<string> {
18
19
  const teamInfo = requireLead(deps, sessionId)
19
20
 
@@ -32,6 +33,17 @@ export async function executeTeamMerge(
32
33
  const branch = member.worktree_branch
33
34
  log(`merge:start member=${args.member} branch=${branch}`)
34
35
 
36
+ // Block merge if lead has local changes to files the agent also modified
37
+ try {
38
+ const overlap = await overlapCheck(branch, deps.directory)
39
+ if (overlap.length > 0) {
40
+ const files = overlap.map(f => ` - ${f}`).join("\n")
41
+ return `Cannot merge ${args.member}'s branch — you have local changes to files that ${args.member} also modified:\n${files}\n\nCommit or stash your changes to these files first, then retry team_merge.\nBranch preserved: ${branch}`
42
+ }
43
+ } catch {
44
+ log(`merge:overlap-check:failed member=${args.member} branch=${branch}`)
45
+ }
46
+
35
47
  const result = await merge(branch, deps.directory)
36
48
  if (!result.ok) {
37
49
  return `Merge conflict with ${args.member}'s branch (${branch}). Resolve manually:\n git merge --squash ${branch}\n\nError: ${result.error}`
@@ -45,5 +57,6 @@ export async function executeTeamMerge(
45
57
  )
46
58
 
47
59
  log(`merge:done member=${args.member} branch=${branch}`)
48
- return `Merged ${args.member}'s changes into working directory (unstaged). Review with: git diff`
60
+ const msg = `Merged ${args.member}'s changes into working directory (unstaged). Review with: git diff`
61
+ return result.error ? `${msg}\n\nWarning: ${result.error}` : msg
49
62
  }
@@ -3,10 +3,40 @@ import { validateMemberName } from "../util"
3
3
  import { requireLead } from "./shared"
4
4
  import { sendMessage } from "../messaging"
5
5
  import { log } from "../log"
6
+ import type { EnsembleConfig } from "../config"
6
7
 
7
8
  /** Tracks consecutive spawn failures per team for circuit breaker. */
8
9
  export const spawnFailures = new Map<string, { count: number; lastError: string }>()
9
10
 
11
+ /** Parse "provider/model" string into { providerID, modelID } for the SDK. */
12
+ function parseModelId(model: string): { providerID: string; modelID: string } | undefined {
13
+ const slash = model.indexOf("/")
14
+ if (slash <= 0 || slash === model.length - 1) return undefined
15
+ return { providerID: model.slice(0, slash), modelID: model.slice(slash + 1) }
16
+ }
17
+
18
+ /**
19
+ * Resolve which model to use for a spawned agent.
20
+ * Priority: explicit arg > modelsByAgent > rotation/random > defaultModel > undefined.
21
+ */
22
+ export function resolveModel(
23
+ explicitModel: string | undefined,
24
+ agentType: string,
25
+ teamMemberCount: number,
26
+ config: Required<EnsembleConfig>,
27
+ ): string | undefined {
28
+ if (explicitModel) return explicitModel
29
+ if (config.modelsByAgent[agentType]) return config.modelsByAgent[agentType]
30
+ if (config.modelAssignment === "rotate" && config.modelPool.length > 0) {
31
+ return config.modelPool[teamMemberCount % config.modelPool.length]
32
+ }
33
+ if (config.modelAssignment === "random" && config.modelPool.length > 0) {
34
+ return config.modelPool[Math.floor(Math.random() * config.modelPool.length)]
35
+ }
36
+ if (config.defaultModel) return config.defaultModel
37
+ return undefined
38
+ }
39
+
10
40
  /** Timeout for worktree.create and session.create to prevent hanging on git lock contention. */
11
41
  function getSpawnTimeout(): number {
12
42
  return Number(process.env.SPAWN_TIMEOUT_MS) || 120_000
@@ -182,10 +212,15 @@ export async function executeTeamSpawn(
182
212
  // Register in DB
183
213
  const planApproval = usePlanApproval ? "pending" : "none"
184
214
  const now = Date.now()
215
+ // Resolve model before DB insert so the stored value matches what promptAsync uses
216
+ const memberCount = (deps.db.query("SELECT COUNT(*) as c FROM team_member WHERE team_id = ?").get(teamInfo.teamId) as { c: number }).c
217
+ const resolvedModel = resolveModel(args.model, args.agent, memberCount, deps.config)
218
+ if (resolvedModel) log(`spawn:model name=${args.name} model=${resolvedModel}`)
219
+
185
220
  deps.db.run(
186
221
  `INSERT INTO team_member (team_id, name, session_id, agent, status, execution_status, model, prompt, worktree_dir, worktree_branch, workspace_id, plan_approval, time_created, time_updated)
187
222
  VALUES (?, ?, ?, ?, 'busy', 'starting', ?, ?, ?, ?, ?, ?, ?, ?)`,
188
- [teamInfo.teamId, args.name, childSessionId, args.agent, args.model ?? null, args.prompt, worktreeDir, worktreeBranch, workspaceId, planApproval, now, now]
223
+ [teamInfo.teamId, args.name, childSessionId, args.agent, resolvedModel ?? null, args.prompt, worktreeDir, worktreeBranch, workspaceId, planApproval, now, now]
189
224
  )
190
225
 
191
226
  // Register in memory
@@ -316,16 +351,23 @@ export async function executeTeamSpawn(
316
351
 
317
352
  const contextStr = context.join("\n")
318
353
 
354
+ // Model was already resolved before DB insert — just parse for promptAsync
355
+ const modelParam = resolvedModel ? parseModelId(resolvedModel) : undefined
356
+ if (resolvedModel && !modelParam) {
357
+ log(`spawn:model:invalid name=${args.name} model=${resolvedModel} — expected "provider/model" format, falling back to default`)
358
+ }
359
+
319
360
  // Fire-and-forget: send prompt to teammate session.
320
361
  log(`spawn:promptAsync:fire name=${args.name} sessionId=${childSessionId}`)
321
362
  deps.client.session.promptAsync({
322
363
  sessionID: childSessionId,
323
364
  parts: [{ type: "text", text: contextStr }],
324
365
  agent: args.agent,
325
- }).catch(() => {
326
- log(`spawn:promptAsync:failed name=${args.name} — rolling back`)
366
+ ...(modelParam ? { model: modelParam } : {}),
367
+ }).catch((err) => {
368
+ const errMsg = err instanceof Error ? err.message : String(err)
369
+ log(`spawn:promptAsync:failed name=${args.name} err=${errMsg} — rolling back`)
327
370
  try {
328
- // Async rollback: clean up DB (by session_id to avoid deleting a re-spawned member with the same name), registry, session, and worktree
329
371
  deps.db.run("DELETE FROM team_member WHERE team_id = ? AND session_id = ?", [teamInfo.teamId, childSessionId])
330
372
  deps.registry.unregister(childSessionId)
331
373
  deps.client.session.abort({ sessionID: childSessionId }).catch(() => { /* best effort */ })
@@ -335,20 +377,18 @@ export async function executeTeamSpawn(
335
377
  if (worktreeDir) {
336
378
  deps.client.worktree.remove({ worktreeRemoveInput: { directory: worktreeDir } }).catch(() => { /* best effort */ })
337
379
  }
338
- // Notify user that spawn failed so the lead doesn't think the teammate is active
380
+ const modelInfo = resolvedModel ? ` (model: ${resolvedModel})` : ""
339
381
  deps.client.tui.showToast({
340
382
  title: "Team",
341
- message: `Teammate "${args.name}" failed to start and was removed`,
383
+ message: `Teammate "${args.name}" failed to start${modelInfo}: ${errMsg}`,
342
384
  variant: "error",
343
- duration: 5000,
385
+ duration: 8000,
344
386
  }).catch(() => { /* TUI may not be available */ })
345
- // Notify the lead model so it can react (retry, adjust plan, etc.)
346
- // Message delivered via system prompt transform on the lead's next turn.
347
387
  sendMessage(deps.db, {
348
388
  teamId: teamInfo.teamId,
349
389
  from: "system",
350
390
  to: "lead",
351
- content: `Teammate "${args.name}" failed to start and was removed. You may retry the spawn.`,
391
+ content: `Teammate "${args.name}" failed to start and was removed${modelInfo}. Error: ${errMsg}. You may retry the spawn.`,
352
392
  })
353
393
  } catch { /* rollback failed — watchdog will clean up stale member */ }
354
394
  })
package/src/types.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  import type { Database } from "bun:sqlite"
2
2
  import type { MemberRegistry, DescendantTracker } from "./state"
3
+ import type { EnsembleConfig } from "./config"
3
4
 
4
5
  /**
5
6
  * Shared dependencies injected into every tool's execute function.
@@ -13,6 +14,8 @@ export interface ToolDeps {
13
14
  client: PluginClient
14
15
  /** The project root directory — used for reading AGENTS.md and other project files. */
15
16
  directory: string
17
+ /** Plugin configuration. */
18
+ config: Required<EnsembleConfig>
16
19
  }
17
20
 
18
21
  /** A single permission rule for session-level enforcement. */