@hueyexe/opencode-ensemble 0.10.0 → 0.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -2,7 +2,7 @@
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  [![npm version](https://img.shields.io/npm/v/@hueyexe/opencode-ensemble.svg)](https://www.npmjs.com/package/@hueyexe/opencode-ensemble)
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  [![npm downloads](https://img.shields.io/npm/dm/@hueyexe/opencode-ensemble.svg)](https://www.npmjs.com/package/@hueyexe/opencode-ensemble)
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- [![tests](https://img.shields.io/badge/tests-460%20passing-brightgreen.svg)]()
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+ [![tests](https://img.shields.io/badge/tests-477%20passing-brightgreen.svg)]()
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  [![TypeScript](https://img.shields.io/badge/TypeScript-strict-blue.svg)]()
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  [![OpenCode SDK](https://img.shields.io/badge/deps-OpenCode%20SDK%20only-blue.svg)]()
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  [![license](https://img.shields.io/badge/license-MIT-blue.svg)](./LICENSE)
@@ -11,6 +11,16 @@ Run parallel AI agents in OpenCode. Each agent gets its own session, context win
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  Plugin built on the public OpenCode SDK. No internal dependencies.
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+ ## Quick Start
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+
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+ ```json
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+ {
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+ "plugin": ["@hueyexe/opencode-ensemble@0.12.0"]
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+ }
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+ ```
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+
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+ Add to your `opencode.json`, restart OpenCode, and ask it to do something that benefits from parallel work. The agent handles the rest. See [Install](#install) for full setup including worktree permissions.
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+
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  ## What actually happens
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  You ask the agent to do something complex. It creates a team, spawns teammates, and they work in parallel. Each teammate runs in its own OpenCode session with a fresh context window.
@@ -126,7 +136,7 @@ Add to your OpenCode config with a pinned version. Project-level or global.
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  ```json
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  {
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- "plugin": ["@hueyexe/opencode-ensemble@0.10.0"]
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+ "plugin": ["@hueyexe/opencode-ensemble@0.12.0"]
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  }
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  ```
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@@ -134,7 +144,7 @@ Add to your OpenCode config with a pinned version. Project-level or global.
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  ```json
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  {
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- "plugin": ["@hueyexe/opencode-ensemble@0.10.0"]
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+ "plugin": ["@hueyexe/opencode-ensemble@0.12.0"]
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  }
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  ```
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@@ -170,17 +180,15 @@ This is required. Without it, you'll see "Permission required — Access externa
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  ### Local development
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- For working on the plugin itself, create `.opencode/plugins/ensemble.ts` in your project:
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+ To test a local build, point your plugin config at the built output:
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- ```ts
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- export { default } from "@hueyexe/opencode-ensemble"
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+ ```json
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+ {
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+ "plugin": ["/path/to/opencode-ensemble/dist/index.js"]
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+ }
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  ```
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- Or point directly at the source checkout:
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-
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- ```ts
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- export { default } from "/path/to/opencode-ensemble/src/index.ts"
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- ```
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+ Build with `bun run build`, then restart OpenCode to pick up changes.
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  ## Tools
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@@ -217,7 +225,7 @@ export { default } from "/path/to/opencode-ensemble/src/index.ts"
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  ## What you see in the TUI
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- The plugin works within OpenCode's existing TUI. No custom team panel (that requires core TUI changes, which are [in progress upstream](https://github.com/sst/opencode)).
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+ The plugin works within OpenCode's existing TUI. For deeper visibility, open the [dashboard](#dashboard) at `http://localhost:4747`.
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  What you get:
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@@ -242,11 +250,62 @@ Teammate messages arrive in the lead's session as `[Team message from alice]: ..
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  - **Spawn rollback**: if the initial prompt fails, the member, session, and worktree are all cleaned up
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  - **Timeout watchdog**: teammates stuck busy beyond the TTL are automatically timed out and aborted
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  - **Stall detection**: detects teammates making no progress (low output tokens or no communication) and escalates to the lead
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+ - **Peer-to-peer communication**: teammates can message each other directly, with idle-flush delivery and chatty agent detection
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  - **Auto-merge on cleanup**: worktree branches are squash-merged into your working directory as unstaged changes for review
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  - **Spawn circuit breaker**: stops retrying after 3 consecutive spawn failures
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  - **Graceful shutdown**: busy teammates receive a shutdown message and finish their current work. Use `force: true` to abort immediately.
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  - **Rate limiting**: token bucket (configurable via config file or `OPENCODE_ENSEMBLE_RATE_LIMIT`, default 10 tokens/sec)
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+ ## Model Selection
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+
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+ Control which AI models your agents use. By default, agents use whatever model OpenCode is configured with. You can override this per-agent, per-agent-type, or with automatic rotation.
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+
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+ **All agents use the same model:**
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+ ```json
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+ {
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+ "defaultModel": "anthropic/claude-sonnet-4-6"
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+ }
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+ ```
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+
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+ **Different models for different agent types:**
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+ ```json
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+ {
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+ "modelsByAgent": {
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+ "build": "anthropic/claude-opus-4-6",
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+ "explore": "opencode/gpt-5-nano"
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+ }
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+ }
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+ ```
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+
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+ **Rotate through a pool for diverse perspectives:**
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+ ```json
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+ {
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+ "modelPool": ["anthropic/claude-opus-4-6", "anthropic/claude-sonnet-4-6", "openai/gpt-5.4"],
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+ "modelAssignment": "rotate"
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+ }
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+ ```
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+
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+ **Ask the user before spawning:**
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+ ```json
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+ {
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+ "promptForModels": true,
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+ "modelPool": ["anthropic/claude-opus-4-6", "opencode/big-pickle", "opencode/gpt-5-nano"]
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+ }
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+ ```
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+
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+ When `promptForModels` is true, the lead uses the question tool to ask which models to use before spawning any agents. The user can pick the same model for all agents, mix from the pool, or choose per agent.
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+
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+ **Resolution order** — when an agent is spawned, the model is determined by:
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+ 1. Explicit `model` param on `team_spawn` (lead or user chose it)
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+ 2. `modelsByAgent` mapping for this agent type
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+ 3. `modelAssignment` strategy (`rotate` or `random` from `modelPool`)
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+ 4. `defaultModel`
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+ 5. OpenCode's default model
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+
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+ The lead can always override by passing `model` directly on `team_spawn`, regardless of config.
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+
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+ Model IDs use the `provider/model` format from [models.dev](https://models.dev) (e.g. `anthropic/claude-opus-4-6`, `openai/gpt-5.4`). For OpenCode Zen models, use the `opencode/` prefix (e.g. `opencode/big-pickle`).
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+
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  ## Configuration
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  Configure via JSON files, environment variables, or both. Project config overrides global config. Env vars override everything.
@@ -258,12 +317,17 @@ Configure via JSON files, environment variables, or both. Project config overrid
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  ```json
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  {
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  "mergeOnCleanup": true,
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- "stallThresholdMs": 180000,
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- "stallMinSteps": 3,
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- "stallTokenThreshold": 500,
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+ "stallThresholdMs": 300000,
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+ "stallMinSteps": 5,
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+ "stallTokenThreshold": 200,
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  "timeoutMs": 1800000,
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  "rateLimitCapacity": 10,
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- "dashboardPort": 4747
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+ "dashboardPort": 4747,
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+ "defaultModel": "anthropic/claude-sonnet-4-6",
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+ "modelPool": ["anthropic/claude-opus-4-6", "anthropic/claude-sonnet-4-6", "openai/gpt-5.4"],
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+ "modelsByAgent": {},
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+ "modelAssignment": "default",
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+ "promptForModels": false
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  }
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  ```
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@@ -274,12 +338,17 @@ All fields are optional. Missing fields use defaults.
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  | Key | Default | Description |
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  |-----|---------|-------------|
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  | `mergeOnCleanup` | `true` | Auto-merge worktree branches on cleanup (squash + unstage) |
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- | `stallThresholdMs` | `180000` (3 min) | Time without communication before stall escalation. `0` disables. |
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- | `stallMinSteps` | `3` | Min model steps before token-based stall check kicks in |
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- | `stallTokenThreshold` | `500` | Output tokens per step below which the agent is considered stalled |
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+ | `stallThresholdMs` | `300000` (5 min) | Time without communication before stall escalation. `0` disables. |
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+ | `stallMinSteps` | `5` | Min model steps before token-based stall check kicks in |
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+ | `stallTokenThreshold` | `200` | Output tokens per step below which the agent is considered stalled |
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  | `timeoutMs` | `1800000` (30 min) | Hard timeout for busy teammates. `0` disables. |
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  | `rateLimitCapacity` | `10` | Token bucket capacity for team tool calls. `0` disables. |
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  | `dashboardPort` | `4747` | Dashboard server port. `0` disables. |
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+ | `defaultModel` | `""` | Default model for all agents (e.g. `"anthropic/claude-sonnet-4-6"`). Empty = OpenCode's default. |
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+ | `modelPool` | `[]` | List of models for rotation/random assignment. |
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+ | `modelsByAgent` | `{}` | Map agent type to model (e.g. `{"build": "anthropic/claude-opus-4-6"}`). |
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+ | `modelAssignment` | `"default"` | How to assign models: `"default"`, `"rotate"`, or `"random"`. |
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+ | `promptForModels` | `false` | Lead asks user about model preferences before spawning. |
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  ### Environment variables
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@@ -298,7 +367,7 @@ OPENCODE_ENSEMBLE_RATE_LIMIT=20
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  # Disable rate limiting
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  OPENCODE_ENSEMBLE_RATE_LIMIT=0
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- # Adjust stall detection threshold (default: 180000ms = 3 minutes)
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+ # Adjust stall detection threshold (default: 300000ms = 5 minutes)
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  STALL_THRESHOLD_MS=300000
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  # Disable stall detection
@@ -336,7 +405,7 @@ Same coordination model (shared tasks, peer messaging, lead coordination) with s
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  ```bash
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  bun install
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  bun run typecheck
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- bun test # 460 tests
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+ bun test # 477 tests
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  bun run build
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  ```
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package/dist/index.js CHANGED
@@ -15927,7 +15927,7 @@ var STATUS_DISPLAY = {
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  shutdown: "shut down",
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  error: "error"
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  };
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- function buildLeadSystemPrompt(db, teamId) {
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+ function buildLeadSystemPrompt(db, teamId, config2) {
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  const team = db.query("SELECT name FROM team WHERE id = ?").get(teamId);
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  if (!team)
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  return "";
@@ -15979,6 +15979,15 @@ function buildLeadSystemPrompt(db, teamId) {
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  }
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  lines.push("--- End Messages ---");
15981
15981
  }
15982
+ if (config2?.promptForModels) {
15983
+ const poolOptions = config2.modelPool && config2.modelPool.length > 0 ? config2.modelPool.map((m) => ` { label: "${m}", description: "" }`).join(`,
15984
+ `) : "";
15985
+ lines.push("", "MODEL SELECTION:", "Before spawning teammates, use the question tool to ask the user about model preferences.", "Do NOT spawn any agents until the user confirms their model preference.", "Keep descriptions simple and clear \u2014 explain what each option means in plain language.", "Example question tool call:", ' question({ questions: [{ question: "Which AI models should your team agents use?", header: "Agent models", options: [', ` { label: "Same as me (Recommended)", description: "Every agent uses the same model I'm running on. Simplest option \u2014 no extra setup needed." },`, ' { label: "Mix of models", description: "Each agent gets a different model from your configured pool. Useful for getting diverse perspectives on the same problem." },', ` { label: "I'll choose per agent", description: "You pick the exact model for each agent as I spawn them. Most control, but requires a choice per agent." }`, " ]}]})");
15986
+ if (poolOptions) {
15987
+ lines.push('If user picks "Mix of models", ask which models with multiple: true:', ' question({ questions: [{ question: "Which models should agents rotate through? Pick all that apply.", header: "Model pool", multiple: true, options: [', poolOptions, " ]}]})");
15988
+ }
15989
+ lines.push(`If user picks "I'll choose per agent", ask for each agent's model individually before each team_spawn call.`, "Pass the chosen model via the model parameter on each team_spawn call.");
15990
+ }
15982
15991
  lines.push("", "CRITICAL: Spawn teammates ONE AT A TIME. Send only ONE team_spawn call per response.", "Wait for the tool result before spawning the next teammate.", "Multiple team_spawn calls in a single response will cause timeouts.", "", "Teammates work asynchronously and message you when done.", "Do NOT poll team_status or team_tasks_list repeatedly \u2014 wait for messages.", "After spawning all teammates, tell the user what you've set up and wait.", "When all teammates finish, summarize results and suggest next steps.", "", "MERGE WORKFLOW:", "After a teammate finishes and you shut them down, use team_merge to merge their branch.", "Do NOT tell teammates to commit \u2014 they handle that themselves.", "Do NOT run git merge manually \u2014 use team_merge which handles stashing and unstaging.", "team_cleanup will safety-net merge any branches you forgot, but prefer explicit team_merge.", "", "Before calling team_cleanup, verify teammates have committed their work.", "team_shutdown will warn you if a teammate has uncommitted changes.", "team_cleanup will block if any worktree has uncommitted changes \u2014 merge or commit first.");
15983
15992
  return lines.join(`
15984
15993
  `);
@@ -15987,7 +15996,28 @@ function buildTeammateSystemPrompt(db, teamId, memberName) {
15987
15996
  const team = db.query("SELECT name FROM team WHERE id = ?").get(teamId);
15988
15997
  if (!team)
15989
15998
  return "";
15990
- return `You are "${memberName}", a teammate in team "${team.name}". Use team_message to communicate. You MUST send your results to the lead via team_message before stopping.`;
15999
+ const lines = [
16000
+ `You are "${memberName}", a teammate in team "${team.name}". Use team_message to communicate. You MUST send your results to the lead via team_message before stopping.`
16001
+ ];
16002
+ const pendingMessages = db.query("SELECT id, from_name, content FROM team_message WHERE team_id = ? AND to_name = ? AND delivered = 0 ORDER BY time_created ASC").all(teamId, memberName);
16003
+ if (pendingMessages.length > 0) {
16004
+ lines.push("", "--- Messages for you ---");
16005
+ const MAX_MSG = 500;
16006
+ for (const msg of pendingMessages) {
16007
+ const parsed = parseTaskResult(msg.content);
16008
+ if (parsed) {
16009
+ lines.push(formatTaskResult(msg.from_name, { ...parsed, details: truncate(parsed.details, MAX_MSG) }));
16010
+ } else if (msg.content.length > MAX_MSG) {
16011
+ lines.push(`[From ${msg.from_name}]: ${msg.content.slice(0, MAX_MSG)}... (truncated)`);
16012
+ } else {
16013
+ lines.push(`[From ${msg.from_name}]: ${msg.content}`);
16014
+ }
16015
+ markDelivered(db, msg.id);
16016
+ }
16017
+ lines.push("--- End Messages ---");
16018
+ }
16019
+ return lines.join(`
16020
+ `);
15991
16021
  }
15992
16022
  function buildTeamCompactionContext(db, teamId, role, memberName) {
15993
16023
  const team = db.query("SELECT name FROM team WHERE id = ?").get(teamId);
@@ -16065,12 +16095,19 @@ import { readFileSync } from "fs";
16065
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  import path2 from "path";
16066
16096
  var DEFAULT_CONFIG = {
16067
16097
  mergeOnCleanup: true,
16068
- stallThresholdMs: 180000,
16069
- stallMinSteps: 3,
16070
- stallTokenThreshold: 500,
16098
+ stallThresholdMs: 300000,
16099
+ stallMinSteps: 5,
16100
+ stallTokenThreshold: 200,
16071
16101
  timeoutMs: 30 * 60 * 1000,
16072
16102
  rateLimitCapacity: 10,
16073
- dashboardPort: 4747
16103
+ dashboardPort: 4747,
16104
+ peerMessageLimit: 5,
16105
+ peerMessageWindowMs: 300000,
16106
+ defaultModel: "",
16107
+ modelPool: [],
16108
+ modelsByAgent: {},
16109
+ modelAssignment: "default",
16110
+ promptForModels: false
16074
16111
  };
16075
16112
  function readConfigFile(filePath) {
16076
16113
  try {
@@ -16091,6 +16128,23 @@ function readConfigFile(filePath) {
16091
16128
  result.rateLimitCapacity = raw.rateLimitCapacity;
16092
16129
  if (typeof raw.dashboardPort === "number")
16093
16130
  result.dashboardPort = raw.dashboardPort;
16131
+ if (typeof raw.peerMessageLimit === "number")
16132
+ result.peerMessageLimit = raw.peerMessageLimit;
16133
+ if (typeof raw.peerMessageWindowMs === "number")
16134
+ result.peerMessageWindowMs = raw.peerMessageWindowMs;
16135
+ if (typeof raw.defaultModel === "string")
16136
+ result.defaultModel = raw.defaultModel;
16137
+ if (Array.isArray(raw.modelPool) && raw.modelPool.every((m) => typeof m === "string"))
16138
+ result.modelPool = raw.modelPool;
16139
+ if (typeof raw.modelsByAgent === "object" && raw.modelsByAgent !== null && !Array.isArray(raw.modelsByAgent)) {
16140
+ const valid = Object.entries(raw.modelsByAgent).every(([, v]) => typeof v === "string");
16141
+ if (valid)
16142
+ result.modelsByAgent = raw.modelsByAgent;
16143
+ }
16144
+ if (typeof raw.modelAssignment === "string" && ["default", "rotate", "random"].includes(raw.modelAssignment))
16145
+ result.modelAssignment = raw.modelAssignment;
16146
+ if (typeof raw.promptForModels === "boolean")
16147
+ result.promptForModels = raw.promptForModels;
16094
16148
  return result;
16095
16149
  } catch (err) {
16096
16150
  if (err && typeof err === "object" && "code" in err && err.code === "ENOENT")
@@ -16123,7 +16177,9 @@ class ProgressTracker {
16123
16177
  steps = new Map;
16124
16178
  lastMessageAt = new Map;
16125
16179
  lastTaskAt = new Map;
16180
+ peerMessages = new Map;
16126
16181
  reported = new Set;
16182
+ chattyReported = new Set;
16127
16183
  maxSteps;
16128
16184
  constructor(maxSteps = 10) {
16129
16185
  this.maxSteps = maxSteps;
@@ -16135,6 +16191,31 @@ class ProgressTracker {
16135
16191
  records.shift();
16136
16192
  this.steps.set(sessionId, records);
16137
16193
  }
16194
+ recordPeerMessage(sessionId) {
16195
+ const timestamps = this.peerMessages.get(sessionId) ?? [];
16196
+ timestamps.push(Date.now());
16197
+ this.peerMessages.set(sessionId, timestamps);
16198
+ }
16199
+ isChatty(sessionId, limit, windowMs) {
16200
+ if (limit === 0)
16201
+ return false;
16202
+ const timestamps = this.peerMessages.get(sessionId);
16203
+ if (!timestamps)
16204
+ return false;
16205
+ const cutoff = Date.now() - windowMs;
16206
+ const recent = timestamps.filter((t) => t >= cutoff);
16207
+ this.peerMessages.set(sessionId, recent);
16208
+ return recent.length >= limit;
16209
+ }
16210
+ markChattyReported(sessionId) {
16211
+ this.chattyReported.add(sessionId);
16212
+ }
16213
+ isChattyReported(sessionId) {
16214
+ return this.chattyReported.has(sessionId);
16215
+ }
16216
+ clearChattyReport(sessionId) {
16217
+ this.chattyReported.delete(sessionId);
16218
+ }
16138
16219
  recordMessage(sessionId) {
16139
16220
  this.lastMessageAt.set(sessionId, Date.now());
16140
16221
  this.clearReport(sessionId);
@@ -16173,7 +16254,9 @@ class ProgressTracker {
16173
16254
  this.steps.delete(sessionId);
16174
16255
  this.lastMessageAt.delete(sessionId);
16175
16256
  this.lastTaskAt.delete(sessionId);
16257
+ this.peerMessages.delete(sessionId);
16176
16258
  this.reported.delete(sessionId);
16259
+ this.chattyReported.delete(sessionId);
16177
16260
  }
16178
16261
  }
16179
16262
 
@@ -16433,6 +16516,7 @@ function rAgents(t){
16433
16516
  '<span class="text-[10px] px-1.5 py-[1px] rounded '+s.t+' bg-base-800/80 shrink-0">'+s.l+'</span>'+
16434
16517
  spark+
16435
16518
  '<span class="text-[10px] text-txt-500 ml-auto shrink-0">'+E(m.agent)+'</span>'+
16519
+ (m.model?chip(E(m.model),'muted'):'')+
16436
16520
  '</div>'+
16437
16521
  (tr?'<div class="mt-2 text-[13px] text-txt-200 leading-snug truncate">'+E(tr)+'</div>':'')+
16438
16522
  '<div class="mt-2 flex items-center gap-1.5 flex-wrap">'+
@@ -16558,16 +16642,17 @@ function rActivity(t){
16558
16642
  const p=parseR(m.content);
16559
16643
  const deliv=m.delivered?(m.read?'\\u2713\\u2713':'\\u2713'):'';
16560
16644
  const isFromAgent=m.fromName!=='lead'&&m.fromName!=='system';
16645
+ const isPeer=isFromAgent&&m.toName&&m.toName!=='lead'&&m.toName!=='all';
16561
16646
  const align=isFromAgent?'mr-6':'ml-6';
16562
- const bubbleBg=isFromAgent?'bg-blue-500/[0.06] border-blue-500/15':'bg-base-800/40 border-base-700/30';
16647
+ const bubbleBg=isPeer?'bg-violet-500/[0.06] border-violet-500/15':isFromAgent?'bg-blue-500/[0.06] border-blue-500/15':'bg-base-800/40 border-base-700/30';
16563
16648
  const initial=m.fromName.charAt(0).toUpperCase();
16564
- const avatarColor=m.fromName==='system'?'bg-amber-500/20 text-amber-400':isFromAgent?'bg-blue-500/20 text-blue-400':'bg-emerald-500/20 text-emerald-400';
16649
+ const avatarColor=m.fromName==='system'?'bg-amber-500/20 text-amber-400':isPeer?'bg-violet-500/20 text-violet-400':isFromAgent?'bg-blue-500/20 text-blue-400':'bg-emerald-500/20 text-emerald-400';
16565
16650
  html+='<div class="'+align+(isNew?' hl':'')+' cursor-pointer" data-msg="'+E(m.id)+'" onclick="toggleMsg(\\''+E(m.id)+'\\')">';
16566
16651
  html+='<div class="flex items-start gap-2">';
16567
16652
  html+='<span class="w-5 h-5 rounded-full '+avatarColor+' flex items-center justify-center text-[9px] font-semibold shrink-0 mt-0.5">'+E(initial)+'</span>';
16568
16653
  html+='<div class="flex-1 min-w-0 rounded-xl border '+bubbleBg+' px-3 py-2">';
16569
16654
  html+='<div class="flex items-center gap-1.5 mb-1">';
16570
- html+='<span class="text-[11px] font-medium '+(isFromAgent?'text-blue-400':'text-txt-300')+'">'+E(m.fromName)+'</span>';
16655
+ html+='<span class="text-[11px] font-medium '+(isPeer?'text-violet-400':isFromAgent?'text-blue-400':'text-txt-300')+'">'+E(m.fromName)+'</span>';
16571
16656
  if(m.toName)html+=chip('\\u2192 '+E(m.toName),'muted');
16572
16657
  html+=chip(relT(m.timeCreated),'muted');
16573
16658
  if(deliv)html+='<span class="text-txt-500 text-[10px] ml-auto">'+deliv+'</span>';
@@ -16804,6 +16889,27 @@ function requireTeamMember(deps, sessionId) {
16804
16889
 
16805
16890
  // src/tools/team-spawn.ts
16806
16891
  var spawnFailures = new Map;
16892
+ function parseModelId(model) {
16893
+ const slash = model.indexOf("/");
16894
+ if (slash <= 0 || slash === model.length - 1)
16895
+ return;
16896
+ return { providerID: model.slice(0, slash), modelID: model.slice(slash + 1) };
16897
+ }
16898
+ function resolveModel(explicitModel, agentType, teamMemberCount, config2) {
16899
+ if (explicitModel)
16900
+ return explicitModel;
16901
+ if (config2.modelsByAgent[agentType])
16902
+ return config2.modelsByAgent[agentType];
16903
+ if (config2.modelAssignment === "rotate" && config2.modelPool.length > 0) {
16904
+ return config2.modelPool[teamMemberCount % config2.modelPool.length];
16905
+ }
16906
+ if (config2.modelAssignment === "random" && config2.modelPool.length > 0) {
16907
+ return config2.modelPool[Math.floor(Math.random() * config2.modelPool.length)];
16908
+ }
16909
+ if (config2.defaultModel)
16910
+ return config2.defaultModel;
16911
+ return;
16912
+ }
16807
16913
  function getSpawnTimeout() {
16808
16914
  return Number(process.env.SPAWN_TIMEOUT_MS) || 120000;
16809
16915
  }
@@ -16927,8 +17033,12 @@ async function executeTeamSpawn(deps, args, sessionId) {
16927
17033
  }
16928
17034
  const planApproval = usePlanApproval ? "pending" : "none";
16929
17035
  const now = Date.now();
17036
+ const memberCount = deps.db.query("SELECT COUNT(*) as c FROM team_member WHERE team_id = ?").get(teamInfo.teamId).c;
17037
+ const resolvedModel = resolveModel(args.model, args.agent, memberCount, deps.config);
17038
+ if (resolvedModel)
17039
+ log(`spawn:model name=${args.name} model=${resolvedModel}`);
16930
17040
  deps.db.run(`INSERT INTO team_member (team_id, name, session_id, agent, status, execution_status, model, prompt, worktree_dir, worktree_branch, workspace_id, plan_approval, time_created, time_updated)
16931
- VALUES (?, ?, ?, ?, 'busy', 'starting', ?, ?, ?, ?, ?, ?, ?, ?)`, [teamInfo.teamId, args.name, childSessionId, args.agent, args.model ?? null, args.prompt, worktreeDir, worktreeBranch, workspaceId, planApproval, now, now]);
17041
+ VALUES (?, ?, ?, ?, 'busy', 'starting', ?, ?, ?, ?, ?, ?, ?, ?)`, [teamInfo.teamId, args.name, childSessionId, args.agent, resolvedModel ?? null, args.prompt, worktreeDir, worktreeBranch, workspaceId, planApproval, now, now]);
16932
17042
  deps.registry.register(teamInfo.teamId, args.name, childSessionId);
16933
17043
  const context = [
16934
17044
  `You are "${args.name}", a teammate in team "${teamInfo.teamName}".`,
@@ -16953,6 +17063,9 @@ async function executeTeamSpawn(deps, args, sessionId) {
16953
17063
  } else {
16954
17064
  context.push("", "Tools available to you:", "- team_message: send a message to the lead or another teammate", "- team_broadcast: send a message to all team members", "- team_tasks_list: view the shared team task board", "- team_tasks_add: add tasks to the shared board", "- team_tasks_complete: mark a task complete on the shared board", "- team_claim: claim a pending task from the shared board");
16955
17065
  }
17066
+ if (otherMembers.length > 0) {
17067
+ context.push("", "Collaboration:", "- Check team_tasks_list to see what other teammates are working on.", "- If you need information another teammate has, message them directly via team_message.", "- If you discover something relevant to another teammate's task, share it with them.", "- Use team_broadcast for updates that affect the whole team.", "- Keep peer messages focused and actionable \u2014 coordinate, don't chat.");
17068
+ }
16956
17069
  context.push("", "When you finish your task:");
16957
17070
  if (!isReadOnly && worktreeBranch) {
16958
17071
  context.push(`1. Commit your changes: git add -A && git commit -m "your summary"`);
@@ -16977,13 +17090,19 @@ async function executeTeamSpawn(deps, args, sessionId) {
16977
17090
  }
16978
17091
  const contextStr = context.join(`
16979
17092
  `);
17093
+ const modelParam = resolvedModel ? parseModelId(resolvedModel) : undefined;
17094
+ if (resolvedModel && !modelParam) {
17095
+ log(`spawn:model:invalid name=${args.name} model=${resolvedModel} \u2014 expected "provider/model" format, falling back to default`);
17096
+ }
16980
17097
  log(`spawn:promptAsync:fire name=${args.name} sessionId=${childSessionId}`);
16981
17098
  deps.client.session.promptAsync({
16982
17099
  sessionID: childSessionId,
16983
17100
  parts: [{ type: "text", text: contextStr }],
16984
- agent: args.agent
16985
- }).catch(() => {
16986
- log(`spawn:promptAsync:failed name=${args.name} \u2014 rolling back`);
17101
+ agent: args.agent,
17102
+ ...modelParam ? { model: modelParam } : {}
17103
+ }).catch((err) => {
17104
+ const errMsg = err instanceof Error ? err.message : String(err);
17105
+ log(`spawn:promptAsync:failed name=${args.name} err=${errMsg} \u2014 rolling back`);
16987
17106
  try {
16988
17107
  deps.db.run("DELETE FROM team_member WHERE team_id = ? AND session_id = ?", [teamInfo.teamId, childSessionId]);
16989
17108
  deps.registry.unregister(childSessionId);
@@ -16994,17 +17113,18 @@ async function executeTeamSpawn(deps, args, sessionId) {
16994
17113
  if (worktreeDir) {
16995
17114
  deps.client.worktree.remove({ worktreeRemoveInput: { directory: worktreeDir } }).catch(() => {});
16996
17115
  }
17116
+ const modelInfo = resolvedModel ? ` (model: ${resolvedModel})` : "";
16997
17117
  deps.client.tui.showToast({
16998
17118
  title: "Team",
16999
- message: `Teammate "${args.name}" failed to start and was removed`,
17119
+ message: `Teammate "${args.name}" failed to start${modelInfo}: ${errMsg}`,
17000
17120
  variant: "error",
17001
- duration: 5000
17121
+ duration: 8000
17002
17122
  }).catch(() => {});
17003
17123
  sendMessage(deps.db, {
17004
17124
  teamId: teamInfo.teamId,
17005
17125
  from: "system",
17006
17126
  to: "lead",
17007
- content: `Teammate "${args.name}" failed to start and was removed. You may retry the spawn.`
17127
+ content: `Teammate "${args.name}" failed to start and was removed${modelInfo}. Error: ${errMsg}. You may retry the spawn.`
17008
17128
  });
17009
17129
  } catch {}
17010
17130
  });
@@ -17020,6 +17140,19 @@ async function executeTeamMessage(deps, args, sessionId) {
17020
17140
  const teamInfo = requireTeamMember(deps, sessionId);
17021
17141
  const senderName = teamInfo.role === "lead" ? "lead" : teamInfo.memberName ?? "unknown";
17022
17142
  const recipientSessionId = resolveRecipientSession(deps.db, deps.registry, teamInfo.teamId, args.to);
17143
+ if (!recipientSessionId && args.to !== "lead") {
17144
+ if (args.approve || args.reject) {
17145
+ throw new Error(`Cannot approve/reject plan for "${args.to}" \u2014 they haven't been spawned yet.`);
17146
+ }
17147
+ sendMessage(deps.db, {
17148
+ teamId: teamInfo.teamId,
17149
+ from: senderName,
17150
+ to: args.to,
17151
+ content: args.text
17152
+ });
17153
+ log(`team_message:queued from=${senderName} to=${args.to} (recipient not yet spawned)`);
17154
+ return `Message queued for ${args.to} \u2014 they haven't been spawned yet. It will be delivered when they join the team.`;
17155
+ }
17023
17156
  if (!recipientSessionId)
17024
17157
  throw new Error(`Recipient "${args.to}" not found in team "${teamInfo.teamName}"`);
17025
17158
  let messageText = args.text;
@@ -17580,6 +17713,8 @@ class Watchdog {
17580
17713
  stallMinSteps;
17581
17714
  stallTokenThreshold;
17582
17715
  cwd;
17716
+ peerMessageLimit;
17717
+ peerMessageWindowMs;
17583
17718
  timer;
17584
17719
  constructor(opts) {
17585
17720
  this.db = opts.db;
@@ -17592,6 +17727,8 @@ class Watchdog {
17592
17727
  this.stallMinSteps = opts.stallMinSteps ?? 3;
17593
17728
  this.stallTokenThreshold = opts.stallTokenThreshold ?? 500;
17594
17729
  this.cwd = opts.cwd;
17730
+ this.peerMessageLimit = opts.peerMessageLimit ?? 0;
17731
+ this.peerMessageWindowMs = opts.peerMessageWindowMs ?? 300000;
17595
17732
  }
17596
17733
  static STALE_THRESHOLD_MS = Number(process.env.STALE_WORKTREE_THRESHOLD_MS) || 300000;
17597
17734
  async cleanupStaleWorktrees() {
@@ -17649,9 +17786,36 @@ class Watchdog {
17649
17786
  } catch {}
17650
17787
  }
17651
17788
  }
17789
+ async checkChatty() {
17790
+ if (!this.progressTracker || this.peerMessageLimit === 0)
17791
+ return;
17792
+ const busy = this.db.query(`SELECT tm.team_id, tm.name, tm.session_id
17793
+ FROM team_member tm
17794
+ JOIN team t ON tm.team_id = t.id
17795
+ WHERE t.status = 'active' AND tm.status = 'busy'`).all();
17796
+ for (const member of busy) {
17797
+ if (this.progressTracker.isChattyReported(member.session_id))
17798
+ continue;
17799
+ if (!this.progressTracker.isChatty(member.session_id, this.peerMessageLimit, this.peerMessageWindowMs))
17800
+ continue;
17801
+ this.progressTracker.markChattyReported(member.session_id);
17802
+ this.client.session.promptAsync({
17803
+ sessionID: member.session_id,
17804
+ parts: [{ type: "text", text: "[System]: You've sent several messages to teammates. Focus on completing your task and send your results to the lead via team_message." }]
17805
+ }).catch(() => {});
17806
+ sendMessage(this.db, {
17807
+ teamId: member.team_id,
17808
+ from: "system",
17809
+ to: "lead",
17810
+ content: `Agent "${member.name}" is sending many peer messages and may be over-coordinating. Consider checking on them.`
17811
+ });
17812
+ log(`watchdog:chatty member=${member.name} limit=${this.peerMessageLimit}`);
17813
+ }
17814
+ }
17652
17815
  async check() {
17653
17816
  await this.cleanupStaleWorktrees();
17654
17817
  await this.checkStalled();
17818
+ await this.checkChatty();
17655
17819
  if (this.ttlMs === 0)
17656
17820
  return;
17657
17821
  const cutoff = Date.now() - this.ttlMs;
@@ -17717,7 +17881,7 @@ var plugin = async (input) => {
17717
17881
  const rawClient = new OpencodeClient({ client: pluginTransport });
17718
17882
  initLog(rawClient);
17719
17883
  const client3 = wrapThrowingClient(rawClient);
17720
- const deps = { db, registry: registry2, tracker, client: client3, directory: input.directory };
17884
+ const deps = { db, registry: registry2, tracker, client: client3, directory: input.directory, config: config2 };
17721
17885
  if (!isWorktreeInstance(input.directory)) {
17722
17886
  log("init:recovery:start (main instance)");
17723
17887
  const recovery = await recoverStaleMembers(db, client3, input.directory);
@@ -17761,7 +17925,9 @@ var plugin = async (input) => {
17761
17925
  stallThresholdMs: config2.stallThresholdMs,
17762
17926
  stallMinSteps: config2.stallMinSteps,
17763
17927
  stallTokenThreshold: config2.stallTokenThreshold,
17764
- cwd: input.directory
17928
+ cwd: input.directory,
17929
+ peerMessageLimit: config2.peerMessageLimit,
17930
+ peerMessageWindowMs: config2.peerMessageWindowMs
17765
17931
  });
17766
17932
  watchdog.start();
17767
17933
  return {
@@ -17775,6 +17941,31 @@ var plugin = async (input) => {
17775
17941
  notifyTeamEvent(client3, "shutdown", { memberName: transition.memberName });
17776
17942
  } else if (transition.to === "ready" && transition.from === "busy") {
17777
17943
  notifyTeamEvent(client3, "completed", { memberName: transition.memberName });
17944
+ const fastIdleKey = `fastidle:${transition.teamId}:${transition.memberName}`;
17945
+ if (!nudgedMembers.has(fastIdleKey)) {
17946
+ const memberInfo = db.query("SELECT time_created, model FROM team_member WHERE team_id = ? AND name = ?").get(transition.teamId, transition.memberName);
17947
+ if (memberInfo) {
17948
+ const spawnAge = Date.now() - memberInfo.time_created;
17949
+ const msgCount = db.query("SELECT COUNT(*) as c FROM team_message WHERE team_id = ? AND from_name = ?").get(transition.teamId, transition.memberName).c;
17950
+ if (spawnAge < 15000 && msgCount === 0) {
17951
+ nudgedMembers.add(fastIdleKey);
17952
+ const modelInfo = memberInfo.model ? ` (model: ${memberInfo.model})` : "";
17953
+ log(`fast-idle: ${transition.memberName} went idle ${Math.round(spawnAge / 1000)}s after spawn with 0 messages${modelInfo}`);
17954
+ sendMessage(db, {
17955
+ teamId: transition.teamId,
17956
+ from: "system",
17957
+ to: "lead",
17958
+ content: `Warning: Teammate "${transition.memberName}" went idle immediately after spawning with no output${modelInfo}. This usually means the model failed to start (authentication error, invalid model, or provider issue). Check your API key and model configuration, then retry the spawn.`
17959
+ });
17960
+ client3.tui.showToast({
17961
+ title: "Team",
17962
+ message: `${transition.memberName} failed to produce output${modelInfo}`,
17963
+ variant: "warning",
17964
+ duration: 8000
17965
+ }).catch(() => {});
17966
+ }
17967
+ }
17968
+ }
17778
17969
  const nudgeKey = `${transition.teamId}:${transition.memberName}`;
17779
17970
  if (!nudgedMembers.has(nudgeKey) && shouldNudgeIdleMember(db, transition.teamId, transition.memberName)) {
17780
17971
  nudgedMembers.add(nudgeKey);
@@ -17829,6 +18020,22 @@ var plugin = async (input) => {
17829
18020
  });
17830
18021
  }
17831
18022
  }
18023
+ const member = db.query(`SELECT tm.team_id, tm.name FROM team_member tm
18024
+ JOIN team t ON tm.team_id = t.id
18025
+ WHERE tm.session_id = ? AND t.status = 'active'`).get(sessionID);
18026
+ if (member) {
18027
+ const staleThreshold = Date.now() - 5000;
18028
+ const peerMsgs = db.query("SELECT COUNT(*) as c FROM team_message WHERE team_id = ? AND to_name = ? AND delivered = 0 AND time_created < ?").get(member.team_id, member.name, staleThreshold);
18029
+ if (peerMsgs.c > 0) {
18030
+ log(`wake-peer: ${member.name} has ${peerMsgs.c} pending peer messages`);
18031
+ client3.session.promptAsync({
18032
+ sessionID,
18033
+ parts: [{ type: "text", text: `[System: ${peerMsgs.c} new message(s) from teammates]` }]
18034
+ }).catch((err) => {
18035
+ log(`wake-peer:failed err=${err instanceof Error ? err.message : String(err)}`);
18036
+ });
18037
+ }
18038
+ }
17832
18039
  }
17833
18040
  }
17834
18041
  if (event.type === "session.created") {
@@ -17861,7 +18068,7 @@ var plugin = async (input) => {
17861
18068
  if (!teamInfo)
17862
18069
  return;
17863
18070
  log(`system-prompt:transform role=${teamInfo.role} session=${input2.sessionID}`);
17864
- const prompt = teamInfo.role === "lead" ? buildLeadSystemPrompt(db, teamInfo.teamId) : buildTeammateSystemPrompt(db, teamInfo.teamId, teamInfo.memberName ?? "unknown");
18071
+ const prompt = teamInfo.role === "lead" ? buildLeadSystemPrompt(db, teamInfo.teamId, config2) : buildTeammateSystemPrompt(db, teamInfo.teamId, teamInfo.memberName ?? "unknown");
17865
18072
  log(`system-prompt:injected role=${teamInfo.role} len=${prompt.length}`);
17866
18073
  output.system.push(prompt);
17867
18074
  },
@@ -17931,6 +18138,8 @@ var plugin = async (input) => {
17931
18138
  async execute(args, ctx) {
17932
18139
  const result = await executeTeamMessage(deps, args, ctx.sessionID);
17933
18140
  progressTracker.recordMessage(ctx.sessionID);
18141
+ if (args.to !== "lead")
18142
+ progressTracker.recordPeerMessage(ctx.sessionID);
17934
18143
  ctx.metadata({ title: `Message \u2192 ${args.to}` });
17935
18144
  return result;
17936
18145
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@hueyexe/opencode-ensemble",
3
- "version": "0.10.0",
3
+ "version": "0.12.0",
4
4
  "description": "Agent teams for OpenCode — parallel agents with peer-to-peer communication, shared tasks, and coordinated execution",
5
5
  "module": "src/index.ts",
6
6
  "main": "dist/index.js",
package/src/config.ts CHANGED
@@ -17,17 +17,38 @@ export interface EnsembleConfig {
17
17
  rateLimitCapacity?: number
18
18
  /** Dashboard server port (default: 4747, 0 to disable) */
19
19
  dashboardPort?: number
20
+ /** Max peer messages per agent per window before nudge (default: 5, 0 to disable) */
21
+ peerMessageLimit?: number
22
+ /** Time window for peer message rate limiting in ms (default: 300000 = 5 min) */
23
+ peerMessageWindowMs?: number
24
+ /** Default model for all agents (e.g. "opencode/zen-sonnet-4-6") */
25
+ defaultModel?: string
26
+ /** Pool of models for rotation/random assignment */
27
+ modelPool?: string[]
28
+ /** Map agent type to specific model e.g. {"build": "anthropic/claude-opus-4-6"} */
29
+ modelsByAgent?: Record<string, string>
30
+ /** How to assign models: "default" | "rotate" | "random" (default: "default") */
31
+ modelAssignment?: "default" | "rotate" | "random"
32
+ /** Lead asks user about model preferences before spawning (default: false) */
33
+ promptForModels?: boolean
20
34
  }
21
35
 
22
36
  /** Default configuration values. */
23
37
  export const DEFAULT_CONFIG: Required<EnsembleConfig> = {
24
38
  mergeOnCleanup: true,
25
- stallThresholdMs: 180_000,
26
- stallMinSteps: 3,
27
- stallTokenThreshold: 500,
39
+ stallThresholdMs: 300_000,
40
+ stallMinSteps: 5,
41
+ stallTokenThreshold: 200,
28
42
  timeoutMs: 30 * 60 * 1000,
29
43
  rateLimitCapacity: 10,
30
44
  dashboardPort: 4747,
45
+ peerMessageLimit: 5,
46
+ peerMessageWindowMs: 300_000,
47
+ defaultModel: "",
48
+ modelPool: [],
49
+ modelsByAgent: {},
50
+ modelAssignment: "default",
51
+ promptForModels: false,
31
52
  }
32
53
 
33
54
  /** Read a JSON config file, returning an empty object on missing/invalid. */
@@ -44,6 +65,16 @@ function readConfigFile(filePath: string): Partial<EnsembleConfig> {
44
65
  if (typeof raw.timeoutMs === "number") result.timeoutMs = raw.timeoutMs
45
66
  if (typeof raw.rateLimitCapacity === "number") result.rateLimitCapacity = raw.rateLimitCapacity
46
67
  if (typeof raw.dashboardPort === "number") result.dashboardPort = raw.dashboardPort
68
+ if (typeof raw.peerMessageLimit === "number") result.peerMessageLimit = raw.peerMessageLimit
69
+ if (typeof raw.peerMessageWindowMs === "number") result.peerMessageWindowMs = raw.peerMessageWindowMs
70
+ if (typeof raw.defaultModel === "string") result.defaultModel = raw.defaultModel
71
+ if (Array.isArray(raw.modelPool) && raw.modelPool.every((m: unknown) => typeof m === "string")) result.modelPool = raw.modelPool as string[]
72
+ if (typeof raw.modelsByAgent === "object" && raw.modelsByAgent !== null && !Array.isArray(raw.modelsByAgent)) {
73
+ const valid = Object.entries(raw.modelsByAgent as Record<string, unknown>).every(([, v]) => typeof v === "string")
74
+ if (valid) result.modelsByAgent = raw.modelsByAgent as Record<string, string>
75
+ }
76
+ if (typeof raw.modelAssignment === "string" && ["default", "rotate", "random"].includes(raw.modelAssignment)) result.modelAssignment = raw.modelAssignment as "default" | "rotate" | "random"
77
+ if (typeof raw.promptForModels === "boolean") result.promptForModels = raw.promptForModels
47
78
  return result
48
79
  } catch (err) {
49
80
  if (err && typeof err === "object" && "code" in err && err.code === "ENOENT") return {}
@@ -64,6 +64,7 @@ function rAgents(t){
64
64
  '<span class="text-[10px] px-1.5 py-[1px] rounded '+s.t+' bg-base-800/80 shrink-0">'+s.l+'</span>'+
65
65
  spark+
66
66
  '<span class="text-[10px] text-txt-500 ml-auto shrink-0">'+E(m.agent)+'</span>'+
67
+ (m.model?chip(E(m.model),'muted'):'')+
67
68
  '</div>'+
68
69
  (tr?'<div class="mt-2 text-[13px] text-txt-200 leading-snug truncate">'+E(tr)+'</div>':'')+
69
70
  '<div class="mt-2 flex items-center gap-1.5 flex-wrap">'+
@@ -189,16 +190,17 @@ function rActivity(t){
189
190
  const p=parseR(m.content);
190
191
  const deliv=m.delivered?(m.read?'\\u2713\\u2713':'\\u2713'):'';
191
192
  const isFromAgent=m.fromName!=='lead'&&m.fromName!=='system';
193
+ const isPeer=isFromAgent&&m.toName&&m.toName!=='lead'&&m.toName!=='all';
192
194
  const align=isFromAgent?'mr-6':'ml-6';
193
- const bubbleBg=isFromAgent?'bg-blue-500/[0.06] border-blue-500/15':'bg-base-800/40 border-base-700/30';
195
+ const bubbleBg=isPeer?'bg-violet-500/[0.06] border-violet-500/15':isFromAgent?'bg-blue-500/[0.06] border-blue-500/15':'bg-base-800/40 border-base-700/30';
194
196
  const initial=m.fromName.charAt(0).toUpperCase();
195
- const avatarColor=m.fromName==='system'?'bg-amber-500/20 text-amber-400':isFromAgent?'bg-blue-500/20 text-blue-400':'bg-emerald-500/20 text-emerald-400';
197
+ const avatarColor=m.fromName==='system'?'bg-amber-500/20 text-amber-400':isPeer?'bg-violet-500/20 text-violet-400':isFromAgent?'bg-blue-500/20 text-blue-400':'bg-emerald-500/20 text-emerald-400';
196
198
  html+='<div class="'+align+(isNew?' hl':'')+' cursor-pointer" data-msg="'+E(m.id)+'" onclick="toggleMsg(\\''+E(m.id)+'\\')">';
197
199
  html+='<div class="flex items-start gap-2">';
198
200
  html+='<span class="w-5 h-5 rounded-full '+avatarColor+' flex items-center justify-center text-[9px] font-semibold shrink-0 mt-0.5">'+E(initial)+'</span>';
199
201
  html+='<div class="flex-1 min-w-0 rounded-xl border '+bubbleBg+' px-3 py-2">';
200
202
  html+='<div class="flex items-center gap-1.5 mb-1">';
201
- html+='<span class="text-[11px] font-medium '+(isFromAgent?'text-blue-400':'text-txt-300')+'">'+E(m.fromName)+'</span>';
203
+ html+='<span class="text-[11px] font-medium '+(isPeer?'text-violet-400':isFromAgent?'text-blue-400':'text-txt-300')+'">'+E(m.fromName)+'</span>';
202
204
  if(m.toName)html+=chip('\\u2192 '+E(m.toName),'muted');
203
205
  html+=chip(relT(m.timeCreated),'muted');
204
206
  if(deliv)html+='<span class="text-txt-500 text-[10px] ml-auto">'+deliv+'</span>';
package/src/index.ts CHANGED
@@ -10,6 +10,7 @@ import { MemberRegistry, DescendantTracker } from "./state"
10
10
  import { isWorktreeInstance } from "./util"
11
11
  import { handleSessionStatusEvent, handleSessionCreatedEvent, checkToolIsolation, shouldNudgeIdleMember } from "./hooks"
12
12
  import { notifyTeamEvent, notifyWorkingProgress } from "./notify"
13
+ import { sendMessage } from "./messaging"
13
14
  import { buildLeadSystemPrompt, buildTeammateSystemPrompt, buildTeamCompactionContext } from "./system-prompt"
14
15
  import { log, initLog } from "./log"
15
16
  import { findTeamBySession } from "./types"
@@ -66,7 +67,7 @@ const plugin: Plugin = async (input) => {
66
67
  const rawClient = new OpencodeClient({ client: pluginTransport })
67
68
  initLog(rawClient)
68
69
  const client = wrapThrowingClient(rawClient)
69
- const deps: ToolDeps = { db, registry, tracker, client, directory: input.directory }
70
+ const deps: ToolDeps = { db, registry, tracker, client, directory: input.directory, config }
70
71
 
71
72
  // Recovery only runs for the main project instance — NOT for teammate worktree instances.
72
73
  // Worktree instances are created during session.create. Running recovery there makes HTTP
@@ -122,6 +123,8 @@ const plugin: Plugin = async (input) => {
122
123
  stallMinSteps: config.stallMinSteps,
123
124
  stallTokenThreshold: config.stallTokenThreshold,
124
125
  cwd: input.directory,
126
+ peerMessageLimit: config.peerMessageLimit,
127
+ peerMessageWindowMs: config.peerMessageWindowMs,
125
128
  })
126
129
  watchdog.start()
127
130
 
@@ -139,6 +142,39 @@ const plugin: Plugin = async (input) => {
139
142
  notifyTeamEvent(client, "shutdown", { memberName: transition.memberName })
140
143
  } else if (transition.to === "ready" && transition.from === "busy") {
141
144
  notifyTeamEvent(client, "completed", { memberName: transition.memberName })
145
+
146
+ // Fast-idle detection: if agent went idle within 15s of spawn with zero messages,
147
+ // the model likely failed silently (auth error, invalid model, etc.)
148
+ const fastIdleKey = `fastidle:${transition.teamId}:${transition.memberName}`
149
+ if (!nudgedMembers.has(fastIdleKey)) {
150
+ const memberInfo = db.query(
151
+ "SELECT time_created, model FROM team_member WHERE team_id = ? AND name = ?"
152
+ ).get(transition.teamId, transition.memberName) as { time_created: number; model: string | null } | null
153
+ if (memberInfo) {
154
+ const spawnAge = Date.now() - memberInfo.time_created
155
+ const msgCount = (db.query(
156
+ "SELECT COUNT(*) as c FROM team_message WHERE team_id = ? AND from_name = ?"
157
+ ).get(transition.teamId, transition.memberName) as { c: number }).c
158
+ if (spawnAge < 15_000 && msgCount === 0) {
159
+ nudgedMembers.add(fastIdleKey)
160
+ const modelInfo = memberInfo.model ? ` (model: ${memberInfo.model})` : ""
161
+ log(`fast-idle: ${transition.memberName} went idle ${Math.round(spawnAge / 1000)}s after spawn with 0 messages${modelInfo}`)
162
+ sendMessage(db, {
163
+ teamId: transition.teamId,
164
+ from: "system",
165
+ to: "lead",
166
+ content: `Warning: Teammate "${transition.memberName}" went idle immediately after spawning with no output${modelInfo}. This usually means the model failed to start (authentication error, invalid model, or provider issue). Check your API key and model configuration, then retry the spawn.`,
167
+ })
168
+ client.tui.showToast({
169
+ title: "Team",
170
+ message: `${transition.memberName} failed to produce output${modelInfo}`,
171
+ variant: "warning",
172
+ duration: 8000,
173
+ }).catch(() => { /* TUI may not be available */ })
174
+ }
175
+ }
176
+ }
177
+
142
178
  // Nudge teammate if they went idle without reporting to the lead (once only)
143
179
  const nudgeKey = `${transition.teamId}:${transition.memberName}`
144
180
  if (!nudgedMembers.has(nudgeKey) && shouldNudgeIdleMember(db, transition.teamId, transition.memberName)) {
@@ -206,6 +242,29 @@ const plugin: Plugin = async (input) => {
206
242
  })
207
243
  }
208
244
  }
245
+
246
+ // Also flush peer messages for teammates that just went idle
247
+ // Only flush messages older than 5s to avoid double-delivery with the direct promptAsync path
248
+ const member = db.query(
249
+ `SELECT tm.team_id, tm.name FROM team_member tm
250
+ JOIN team t ON tm.team_id = t.id
251
+ WHERE tm.session_id = ? AND t.status = 'active'`
252
+ ).get(sessionID) as { team_id: string; name: string } | null
253
+ if (member) {
254
+ const staleThreshold = Date.now() - 5000
255
+ const peerMsgs = db.query(
256
+ "SELECT COUNT(*) as c FROM team_message WHERE team_id = ? AND to_name = ? AND delivered = 0 AND time_created < ?"
257
+ ).get(member.team_id, member.name, staleThreshold) as { c: number }
258
+ if (peerMsgs.c > 0) {
259
+ log(`wake-peer: ${member.name} has ${peerMsgs.c} pending peer messages`)
260
+ client.session.promptAsync({
261
+ sessionID,
262
+ parts: [{ type: "text", text: `[System: ${peerMsgs.c} new message(s) from teammates]` }],
263
+ }).catch((err) => {
264
+ log(`wake-peer:failed err=${err instanceof Error ? err.message : String(err)}`)
265
+ })
266
+ }
267
+ }
209
268
  }
210
269
  }
211
270
 
@@ -245,7 +304,7 @@ const plugin: Plugin = async (input) => {
245
304
  if (!teamInfo) return
246
305
  log(`system-prompt:transform role=${teamInfo.role} session=${input.sessionID}`)
247
306
  const prompt = teamInfo.role === "lead"
248
- ? buildLeadSystemPrompt(db, teamInfo.teamId)
307
+ ? buildLeadSystemPrompt(db, teamInfo.teamId, config)
249
308
  : buildTeammateSystemPrompt(db, teamInfo.teamId, teamInfo.memberName ?? "unknown")
250
309
  log(`system-prompt:injected role=${teamInfo.role} len=${prompt.length}`)
251
310
  output.system.push(prompt)
@@ -325,6 +384,8 @@ const plugin: Plugin = async (input) => {
325
384
  const result = await executeTeamMessage(deps, args, ctx.sessionID)
326
385
  // Track message activity for stall detection
327
386
  progressTracker.recordMessage(ctx.sessionID)
387
+ // Track peer messages for chatty detection
388
+ if (args.to !== "lead") progressTracker.recordPeerMessage(ctx.sessionID)
328
389
  ctx.metadata({ title: `Message → ${args.to}` })
329
390
  return result
330
391
  },
package/src/progress.ts CHANGED
@@ -12,7 +12,9 @@ export class ProgressTracker {
12
12
  private steps = new Map<string, StepRecord[]>()
13
13
  private lastMessageAt = new Map<string, number>()
14
14
  private lastTaskAt = new Map<string, number>()
15
+ private peerMessages = new Map<string, number[]>()
15
16
  private reported = new Set<string>()
17
+ private chattyReported = new Set<string>()
16
18
  private readonly maxSteps: number
17
19
 
18
20
  constructor(maxSteps = 10) {
@@ -27,6 +29,40 @@ export class ProgressTracker {
27
29
  this.steps.set(sessionId, records)
28
30
  }
29
31
 
32
+ /** Record a peer message (not to lead). Used for chatty detection. */
33
+ recordPeerMessage(sessionId: string): void {
34
+ const timestamps = this.peerMessages.get(sessionId) ?? []
35
+ timestamps.push(Date.now())
36
+ this.peerMessages.set(sessionId, timestamps)
37
+ }
38
+
39
+ /** Check if agent is chatty: more than `limit` peer messages within `windowMs`. */
40
+ isChatty(sessionId: string, limit: number, windowMs: number): boolean {
41
+ if (limit === 0) return false
42
+ const timestamps = this.peerMessages.get(sessionId)
43
+ if (!timestamps) return false
44
+ const cutoff = Date.now() - windowMs
45
+ const recent = timestamps.filter(t => t >= cutoff)
46
+ // Prune old timestamps
47
+ this.peerMessages.set(sessionId, recent)
48
+ return recent.length >= limit
49
+ }
50
+
51
+ /** Mark chatty as reported (avoid spam). */
52
+ markChattyReported(sessionId: string): void {
53
+ this.chattyReported.add(sessionId)
54
+ }
55
+
56
+ /** Check if chatty already reported. */
57
+ isChattyReported(sessionId: string): boolean {
58
+ return this.chattyReported.has(sessionId)
59
+ }
60
+
61
+ /** Clear chatty report (e.g., when agent sends result to lead). */
62
+ clearChattyReport(sessionId: string): void {
63
+ this.chattyReported.delete(sessionId)
64
+ }
65
+
30
66
  /** Record that this member sent a team_message. Clears stall report. */
31
67
  recordMessage(sessionId: string): void {
32
68
  this.lastMessageAt.set(sessionId, Date.now())
@@ -80,6 +116,8 @@ export class ProgressTracker {
80
116
  this.steps.delete(sessionId)
81
117
  this.lastMessageAt.delete(sessionId)
82
118
  this.lastTaskAt.delete(sessionId)
119
+ this.peerMessages.delete(sessionId)
83
120
  this.reported.delete(sessionId)
121
+ this.chattyReported.delete(sessionId)
84
122
  }
85
123
  }
@@ -1,6 +1,7 @@
1
1
  import type { Database } from "bun:sqlite"
2
2
  import { markDelivered } from "./messaging"
3
3
  import { parseTaskResult, formatTaskResult } from "./result-parser"
4
+ import type { EnsembleConfig } from "./config"
4
5
 
5
6
  /** Truncate a string to maxLen chars, appending "..." if truncated. */
6
7
  function truncate(s: string, maxLen: number): string {
@@ -20,7 +21,7 @@ const STATUS_DISPLAY: Record<string, string> = {
20
21
  * Build the system prompt injected into the lead's session.
21
22
  * Includes team name, member statuses, task counts, and anti-polling guidance.
22
23
  */
23
- export function buildLeadSystemPrompt(db: Database, teamId: string): string {
24
+ export function buildLeadSystemPrompt(db: Database, teamId: string, config?: Required<EnsembleConfig>): string {
24
25
  const team = db.query("SELECT name FROM team WHERE id = ?").get(teamId) as { name: string } | null
25
26
  if (!team) return ""
26
27
 
@@ -98,6 +99,38 @@ export function buildLeadSystemPrompt(db: Database, teamId: string): string {
98
99
  lines.push("--- End Messages ---")
99
100
  }
100
101
 
102
+ // Model selection guidance (only when promptForModels is enabled)
103
+ if (config?.promptForModels) {
104
+ const poolOptions = (config.modelPool && config.modelPool.length > 0)
105
+ ? config.modelPool.map(m => ` { label: "${m}", description: "" }`).join(",\n")
106
+ : ""
107
+ lines.push(
108
+ "",
109
+ "MODEL SELECTION:",
110
+ "Before spawning teammates, use the question tool to ask the user about model preferences.",
111
+ "Do NOT spawn any agents until the user confirms their model preference.",
112
+ "Keep descriptions simple and clear — explain what each option means in plain language.",
113
+ "Example question tool call:",
114
+ ' question({ questions: [{ question: "Which AI models should your team agents use?", header: "Agent models", options: [',
115
+ ' { label: "Same as me (Recommended)", description: "Every agent uses the same model I\'m running on. Simplest option — no extra setup needed." },',
116
+ ' { label: "Mix of models", description: "Each agent gets a different model from your configured pool. Useful for getting diverse perspectives on the same problem." },',
117
+ ' { label: "I\'ll choose per agent", description: "You pick the exact model for each agent as I spawn them. Most control, but requires a choice per agent." }',
118
+ " ]}]})",
119
+ )
120
+ if (poolOptions) {
121
+ lines.push(
122
+ 'If user picks "Mix of models", ask which models with multiple: true:',
123
+ " question({ questions: [{ question: \"Which models should agents rotate through? Pick all that apply.\", header: \"Model pool\", multiple: true, options: [",
124
+ poolOptions,
125
+ " ]}]})",
126
+ )
127
+ }
128
+ lines.push(
129
+ 'If user picks "I\'ll choose per agent", ask for each agent\'s model individually before each team_spawn call.',
130
+ "Pass the chosen model via the model parameter on each team_spawn call.",
131
+ )
132
+ }
133
+
101
134
  lines.push(
102
135
  "",
103
136
  "CRITICAL: Spawn teammates ONE AT A TIME. Send only ONE team_spawn call per response.",
@@ -125,13 +158,39 @@ export function buildLeadSystemPrompt(db: Database, teamId: string): string {
125
158
 
126
159
  /**
127
160
  * Build the system prompt injected into a teammate's session.
128
- * Short role reminder with name, team name, and communication tool.
161
+ * Includes role reminder and delivers any pending peer messages.
129
162
  */
130
163
  export function buildTeammateSystemPrompt(db: Database, teamId: string, memberName: string): string {
131
164
  const team = db.query("SELECT name FROM team WHERE id = ?").get(teamId) as { name: string } | null
132
165
  if (!team) return ""
133
166
 
134
- return `You are "${memberName}", a teammate in team "${team.name}". Use team_message to communicate. You MUST send your results to the lead via team_message before stopping.`
167
+ const lines = [
168
+ `You are "${memberName}", a teammate in team "${team.name}". Use team_message to communicate. You MUST send your results to the lead via team_message before stopping.`,
169
+ ]
170
+
171
+ // Deliver pending peer messages addressed to this teammate
172
+ const pendingMessages = db.query(
173
+ "SELECT id, from_name, content FROM team_message WHERE team_id = ? AND to_name = ? AND delivered = 0 ORDER BY time_created ASC"
174
+ ).all(teamId, memberName) as Array<{ id: string; from_name: string; content: string }>
175
+
176
+ if (pendingMessages.length > 0) {
177
+ lines.push("", "--- Messages for you ---")
178
+ const MAX_MSG = 500
179
+ for (const msg of pendingMessages) {
180
+ const parsed = parseTaskResult(msg.content)
181
+ if (parsed) {
182
+ lines.push(formatTaskResult(msg.from_name, { ...parsed, details: truncate(parsed.details, MAX_MSG) }))
183
+ } else if (msg.content.length > MAX_MSG) {
184
+ lines.push(`[From ${msg.from_name}]: ${msg.content.slice(0, MAX_MSG)}... (truncated)`)
185
+ } else {
186
+ lines.push(`[From ${msg.from_name}]: ${msg.content}`)
187
+ }
188
+ markDelivered(db, msg.id)
189
+ }
190
+ lines.push("--- End Messages ---")
191
+ }
192
+
193
+ return lines.join("\n")
135
194
  }
136
195
 
137
196
  /**
@@ -18,6 +18,22 @@ export async function executeTeamMessage(
18
18
  const senderName = teamInfo.role === "lead" ? "lead" : (teamInfo.memberName ?? "unknown")
19
19
 
20
20
  const recipientSessionId = resolveRecipientSession(deps.db, deps.registry, teamInfo.teamId, args.to)
21
+
22
+ // If recipient not found, store the message for later delivery (they may not be spawned yet)
23
+ // Reject approve/reject flags for unspawned recipients — plan approval requires the member to exist
24
+ if (!recipientSessionId && args.to !== "lead") {
25
+ if (args.approve || args.reject) {
26
+ throw new Error(`Cannot approve/reject plan for "${args.to}" — they haven't been spawned yet.`)
27
+ }
28
+ sendMessage(deps.db, {
29
+ teamId: teamInfo.teamId,
30
+ from: senderName,
31
+ to: args.to,
32
+ content: args.text,
33
+ })
34
+ log(`team_message:queued from=${senderName} to=${args.to} (recipient not yet spawned)`)
35
+ return `Message queued for ${args.to} — they haven't been spawned yet. It will be delivered when they join the team.`
36
+ }
21
37
  if (!recipientSessionId) throw new Error(`Recipient "${args.to}" not found in team "${teamInfo.teamName}"`)
22
38
 
23
39
  // Handle plan approval/rejection
@@ -3,10 +3,40 @@ import { validateMemberName } from "../util"
3
3
  import { requireLead } from "./shared"
4
4
  import { sendMessage } from "../messaging"
5
5
  import { log } from "../log"
6
+ import type { EnsembleConfig } from "../config"
6
7
 
7
8
  /** Tracks consecutive spawn failures per team for circuit breaker. */
8
9
  export const spawnFailures = new Map<string, { count: number; lastError: string }>()
9
10
 
11
+ /** Parse "provider/model" string into { providerID, modelID } for the SDK. */
12
+ function parseModelId(model: string): { providerID: string; modelID: string } | undefined {
13
+ const slash = model.indexOf("/")
14
+ if (slash <= 0 || slash === model.length - 1) return undefined
15
+ return { providerID: model.slice(0, slash), modelID: model.slice(slash + 1) }
16
+ }
17
+
18
+ /**
19
+ * Resolve which model to use for a spawned agent.
20
+ * Priority: explicit arg > modelsByAgent > rotation/random > defaultModel > undefined.
21
+ */
22
+ export function resolveModel(
23
+ explicitModel: string | undefined,
24
+ agentType: string,
25
+ teamMemberCount: number,
26
+ config: Required<EnsembleConfig>,
27
+ ): string | undefined {
28
+ if (explicitModel) return explicitModel
29
+ if (config.modelsByAgent[agentType]) return config.modelsByAgent[agentType]
30
+ if (config.modelAssignment === "rotate" && config.modelPool.length > 0) {
31
+ return config.modelPool[teamMemberCount % config.modelPool.length]
32
+ }
33
+ if (config.modelAssignment === "random" && config.modelPool.length > 0) {
34
+ return config.modelPool[Math.floor(Math.random() * config.modelPool.length)]
35
+ }
36
+ if (config.defaultModel) return config.defaultModel
37
+ return undefined
38
+ }
39
+
10
40
  /** Timeout for worktree.create and session.create to prevent hanging on git lock contention. */
11
41
  function getSpawnTimeout(): number {
12
42
  return Number(process.env.SPAWN_TIMEOUT_MS) || 120_000
@@ -182,10 +212,15 @@ export async function executeTeamSpawn(
182
212
  // Register in DB
183
213
  const planApproval = usePlanApproval ? "pending" : "none"
184
214
  const now = Date.now()
215
+ // Resolve model before DB insert so the stored value matches what promptAsync uses
216
+ const memberCount = (deps.db.query("SELECT COUNT(*) as c FROM team_member WHERE team_id = ?").get(teamInfo.teamId) as { c: number }).c
217
+ const resolvedModel = resolveModel(args.model, args.agent, memberCount, deps.config)
218
+ if (resolvedModel) log(`spawn:model name=${args.name} model=${resolvedModel}`)
219
+
185
220
  deps.db.run(
186
221
  `INSERT INTO team_member (team_id, name, session_id, agent, status, execution_status, model, prompt, worktree_dir, worktree_branch, workspace_id, plan_approval, time_created, time_updated)
187
222
  VALUES (?, ?, ?, ?, 'busy', 'starting', ?, ?, ?, ?, ?, ?, ?, ?)`,
188
- [teamInfo.teamId, args.name, childSessionId, args.agent, args.model ?? null, args.prompt, worktreeDir, worktreeBranch, workspaceId, planApproval, now, now]
223
+ [teamInfo.teamId, args.name, childSessionId, args.agent, resolvedModel ?? null, args.prompt, worktreeDir, worktreeBranch, workspaceId, planApproval, now, now]
189
224
  )
190
225
 
191
226
  // Register in memory
@@ -253,6 +288,19 @@ export async function executeTeamSpawn(
253
288
  )
254
289
  }
255
290
 
291
+ // Collaboration guidance for peer-to-peer communication
292
+ if (otherMembers.length > 0) {
293
+ context.push(
294
+ "",
295
+ "Collaboration:",
296
+ "- Check team_tasks_list to see what other teammates are working on.",
297
+ "- If you need information another teammate has, message them directly via team_message.",
298
+ "- If you discover something relevant to another teammate's task, share it with them.",
299
+ "- Use team_broadcast for updates that affect the whole team.",
300
+ "- Keep peer messages focused and actionable — coordinate, don't chat.",
301
+ )
302
+ }
303
+
256
304
  context.push("", "When you finish your task:")
257
305
  if (!isReadOnly && worktreeBranch) {
258
306
  context.push(`1. Commit your changes: git add -A && git commit -m "your summary"`)
@@ -303,16 +351,23 @@ export async function executeTeamSpawn(
303
351
 
304
352
  const contextStr = context.join("\n")
305
353
 
354
+ // Model was already resolved before DB insert — just parse for promptAsync
355
+ const modelParam = resolvedModel ? parseModelId(resolvedModel) : undefined
356
+ if (resolvedModel && !modelParam) {
357
+ log(`spawn:model:invalid name=${args.name} model=${resolvedModel} — expected "provider/model" format, falling back to default`)
358
+ }
359
+
306
360
  // Fire-and-forget: send prompt to teammate session.
307
361
  log(`spawn:promptAsync:fire name=${args.name} sessionId=${childSessionId}`)
308
362
  deps.client.session.promptAsync({
309
363
  sessionID: childSessionId,
310
364
  parts: [{ type: "text", text: contextStr }],
311
365
  agent: args.agent,
312
- }).catch(() => {
313
- log(`spawn:promptAsync:failed name=${args.name} — rolling back`)
366
+ ...(modelParam ? { model: modelParam } : {}),
367
+ }).catch((err) => {
368
+ const errMsg = err instanceof Error ? err.message : String(err)
369
+ log(`spawn:promptAsync:failed name=${args.name} err=${errMsg} — rolling back`)
314
370
  try {
315
- // Async rollback: clean up DB (by session_id to avoid deleting a re-spawned member with the same name), registry, session, and worktree
316
371
  deps.db.run("DELETE FROM team_member WHERE team_id = ? AND session_id = ?", [teamInfo.teamId, childSessionId])
317
372
  deps.registry.unregister(childSessionId)
318
373
  deps.client.session.abort({ sessionID: childSessionId }).catch(() => { /* best effort */ })
@@ -322,20 +377,18 @@ export async function executeTeamSpawn(
322
377
  if (worktreeDir) {
323
378
  deps.client.worktree.remove({ worktreeRemoveInput: { directory: worktreeDir } }).catch(() => { /* best effort */ })
324
379
  }
325
- // Notify user that spawn failed so the lead doesn't think the teammate is active
380
+ const modelInfo = resolvedModel ? ` (model: ${resolvedModel})` : ""
326
381
  deps.client.tui.showToast({
327
382
  title: "Team",
328
- message: `Teammate "${args.name}" failed to start and was removed`,
383
+ message: `Teammate "${args.name}" failed to start${modelInfo}: ${errMsg}`,
329
384
  variant: "error",
330
- duration: 5000,
385
+ duration: 8000,
331
386
  }).catch(() => { /* TUI may not be available */ })
332
- // Notify the lead model so it can react (retry, adjust plan, etc.)
333
- // Message delivered via system prompt transform on the lead's next turn.
334
387
  sendMessage(deps.db, {
335
388
  teamId: teamInfo.teamId,
336
389
  from: "system",
337
390
  to: "lead",
338
- content: `Teammate "${args.name}" failed to start and was removed. You may retry the spawn.`,
391
+ content: `Teammate "${args.name}" failed to start and was removed${modelInfo}. Error: ${errMsg}. You may retry the spawn.`,
339
392
  })
340
393
  } catch { /* rollback failed — watchdog will clean up stale member */ }
341
394
  })
package/src/types.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  import type { Database } from "bun:sqlite"
2
2
  import type { MemberRegistry, DescendantTracker } from "./state"
3
+ import type { EnsembleConfig } from "./config"
3
4
 
4
5
  /**
5
6
  * Shared dependencies injected into every tool's execute function.
@@ -13,6 +14,8 @@ export interface ToolDeps {
13
14
  client: PluginClient
14
15
  /** The project root directory — used for reading AGENTS.md and other project files. */
15
16
  directory: string
17
+ /** Plugin configuration. */
18
+ config: Required<EnsembleConfig>
16
19
  }
17
20
 
18
21
  /** A single permission rule for session-level enforcement. */
package/src/watchdog.ts CHANGED
@@ -24,6 +24,10 @@ interface WatchdogOpts {
24
24
  stallTokenThreshold?: number
25
25
  /** Project directory for git operations. */
26
26
  cwd?: string
27
+ /** Max peer messages per agent per window before nudge. 0 disables. */
28
+ peerMessageLimit?: number
29
+ /** Time window for peer message rate limiting in ms. */
30
+ peerMessageWindowMs?: number
27
31
  }
28
32
 
29
33
  /**
@@ -41,6 +45,8 @@ export class Watchdog {
41
45
  private readonly stallMinSteps: number
42
46
  private readonly stallTokenThreshold: number
43
47
  private readonly cwd?: string
48
+ private readonly peerMessageLimit: number
49
+ private readonly peerMessageWindowMs: number
44
50
  private timer: ReturnType<typeof setInterval> | undefined
45
51
 
46
52
  constructor(opts: WatchdogOpts) {
@@ -54,6 +60,8 @@ export class Watchdog {
54
60
  this.stallMinSteps = opts.stallMinSteps ?? 3
55
61
  this.stallTokenThreshold = opts.stallTokenThreshold ?? 500
56
62
  this.cwd = opts.cwd
63
+ this.peerMessageLimit = opts.peerMessageLimit ?? 0
64
+ this.peerMessageWindowMs = opts.peerMessageWindowMs ?? 300_000
57
65
  }
58
66
 
59
67
  private static STALE_THRESHOLD_MS = Number(process.env.STALE_WORKTREE_THRESHOLD_MS) || 300_000
@@ -133,10 +141,46 @@ export class Watchdog {
133
141
  }
134
142
  }
135
143
 
144
+ /** Check for chatty agents sending too many peer messages. */
145
+ async checkChatty(): Promise<void> {
146
+ if (!this.progressTracker || this.peerMessageLimit === 0) return
147
+
148
+ const busy = this.db.query(
149
+ `SELECT tm.team_id, tm.name, tm.session_id
150
+ FROM team_member tm
151
+ JOIN team t ON tm.team_id = t.id
152
+ WHERE t.status = 'active' AND tm.status = 'busy'`
153
+ ).all() as Array<{ team_id: string; name: string; session_id: string }>
154
+
155
+ for (const member of busy) {
156
+ if (this.progressTracker.isChattyReported(member.session_id)) continue
157
+ if (!this.progressTracker.isChatty(member.session_id, this.peerMessageLimit, this.peerMessageWindowMs)) continue
158
+
159
+ this.progressTracker.markChattyReported(member.session_id)
160
+
161
+ // Nudge the agent
162
+ this.client.session.promptAsync({
163
+ sessionID: member.session_id,
164
+ parts: [{ type: "text", text: "[System]: You've sent several messages to teammates. Focus on completing your task and send your results to the lead via team_message." }],
165
+ }).catch(() => { /* best effort */ })
166
+
167
+ // Notify the lead
168
+ sendMessage(this.db, {
169
+ teamId: member.team_id,
170
+ from: "system",
171
+ to: "lead",
172
+ content: `Agent "${member.name}" is sending many peer messages and may be over-coordinating. Consider checking on them.`,
173
+ })
174
+
175
+ log(`watchdog:chatty member=${member.name} limit=${this.peerMessageLimit}`)
176
+ }
177
+ }
178
+
136
179
  /** Run a single check for stale busy members. */
137
180
  async check(): Promise<void> {
138
181
  await this.cleanupStaleWorktrees()
139
182
  await this.checkStalled()
183
+ await this.checkChatty()
140
184
  if (this.ttlMs === 0) return
141
185
 
142
186
  const cutoff = Date.now() - this.ttlMs