@hueyexe/opencode-ensemble 0.1.1 → 0.1.2

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package/dist/index.js CHANGED
@@ -12633,6 +12633,30 @@ async function notifyTeamEvent(client, type, data) {
12633
12633
  });
12634
12634
  } catch {}
12635
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  }
12636
+ async function notifyWorkingProgress(client, db, teamId) {
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+ const members = db.query("SELECT name, status FROM team_member WHERE team_id = ? ORDER BY time_created ASC").all(teamId);
12638
+ if (members.length === 0)
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+ return;
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+ const busy = members.filter((m) => m.status === "busy");
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+ try {
12642
+ if (busy.length === 0) {
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+ await client.tui.showToast({
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+ title: "Team",
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+ message: "All teammates finished",
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+ variant: "success",
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+ duration: 4000
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+ });
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+ } else {
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+ const names = busy.map((m) => m.name).join(", ");
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+ await client.tui.showToast({
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+ title: "Team",
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+ message: `Working: ${names} (${busy.length}/${members.length})`,
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+ variant: "info",
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+ duration: 5000
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+ });
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+ }
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+ } catch {}
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+ }
12636
12660
 
12637
12661
  // src/types.ts
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  function findTeamBySession(db, registry2, sessionId) {
@@ -12670,7 +12694,7 @@ async function executeTeamCreate(deps, args, sessionId) {
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  const id = generateId("team");
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  const now = Date.now();
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  deps.db.run("INSERT INTO team (id, name, lead_session_id, status, delegate, time_created, time_updated) VALUES (?, ?, ?, 'active', 0, ?, ?)", [id, args.name, sessionId, now, now]);
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- return `Team "${args.name}" created (ID: ${id}). You are the lead. Use team_spawn to add teammates.`;
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+ return `Team "${args.name}" created (ID: ${id}). You are the lead. Use team_spawn to add teammates. Teammates will message you when done \u2014 do not poll team_status repeatedly.`;
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  }
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12699
 
12676
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  // src/tools/team-spawn.ts
@@ -12709,8 +12733,9 @@ async function executeTeamSpawn(deps, args, sessionId) {
12709
12733
  "- team_claim: claim a pending task from the shared board",
12710
12734
  "",
12711
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  "When you finish your task:",
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- "1. Send ONE message to the lead with your findings using team_message.",
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- "2. STOP. Do not send follow-up confirmations, status updates, or 'standing by' messages.",
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+ "1. If you claimed a task, mark it complete using team_tasks_complete.",
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+ "2. Send ONE message to the lead with your findings using team_message.",
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+ "3. STOP. Do not send follow-up confirmations, status updates, or 'standing by' messages.",
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  "",
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  "If you are blocked, send ONE message to the lead describing the specific blocker.",
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  "",
@@ -12718,13 +12743,17 @@ async function executeTeamSpawn(deps, args, sessionId) {
12718
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  "",
12719
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  "Your task:",
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  args.prompt
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- ].join(`
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+ ];
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+ if (args.claim_task) {
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+ context.push("", `You have been assigned task ${args.claim_task}. Mark it complete when done.`);
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+ }
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+ const contextStr = context.join(`
12722
12751
  `);
12723
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  await deps.client.session.promptAsync({
12724
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  path: { id: childSessionId },
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- body: { parts: [{ type: "text", text: context }] }
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+ body: { parts: [{ type: "text", text: contextStr }] }
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  });
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- return `Teammate "${args.name}" spawned (session: ${childSessionId}, agent: ${args.agent}). Working on: ${args.prompt.slice(0, 100)}${args.prompt.length > 100 ? "..." : ""}`;
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+ return `Teammate "${args.name}" spawned (session: ${childSessionId}, agent: ${args.agent}). Working on: ${args.prompt.slice(0, 100)}${args.prompt.length > 100 ? "..." : ""} Teammates will message you when done. Do not poll team_status to check.`;
12728
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  }
12729
12758
 
12730
12759
  // src/tools/team-message.ts
@@ -12820,7 +12849,7 @@ async function executeTeamCleanup(deps, args, sessionId) {
12820
12849
  if (teamInfo.role !== "lead")
12821
12850
  throw new Error("Only the team lead can clean up the team.");
12822
12851
  const members = deps.db.query("SELECT name, session_id, status FROM team_member WHERE team_id = ?").all(teamInfo.teamId);
12823
- const active = members.filter((m) => m.status !== "shutdown");
12852
+ const active = members.filter((m) => m.status !== "shutdown" && m.status !== "shutdown_requested" && m.status !== "error");
12824
12853
  if (active.length > 0 && !args.force) {
12825
12854
  const names = active.map((m) => m.name).join(", ");
12826
12855
  throw new Error(`Cannot clean up team "${teamInfo.teamName}": ${active.length} member(s) still active: ${names}. Use team_shutdown on each member first, or call team_cleanup with force: true to abort them immediately.`);
@@ -12982,6 +13011,25 @@ async function executeTeamStatus(deps, sessionId) {
12982
13011
  lines.push("");
12983
13012
  lines.push(`Tasks: ${tasks.length} total (${parts.join(", ")})`);
12984
13013
  }
13014
+ if (members.length > 0) {
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+ const memberParts = members.map((m) => {
13016
+ const label = m.status === "busy" ? "working" : m.status === "ready" ? "idle" : m.status;
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+ return `${m.name} [${label}]`;
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+ });
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+ let toastMsg = memberParts.join(", ");
13020
+ if (tasks.length > 0) {
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+ const completed = tasks.filter((t) => t.status === "completed").length;
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+ toastMsg += ` | Tasks: ${completed}/${tasks.length} done`;
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+ }
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+ try {
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+ await deps.client.tui.showToast({
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+ title: "Team",
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+ message: toastMsg,
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+ variant: "info",
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+ duration: 4000
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+ });
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+ } catch {}
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+ }
12985
13033
  return lines.join(`
12986
13034
  `);
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  }
@@ -13101,6 +13149,7 @@ var plugin = async (input) => {
13101
13149
  } else if (transition.to === "error") {
13102
13150
  notifyTeamEvent(client, "error", { memberName: transition.memberName });
13103
13151
  }
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+ await notifyWorkingProgress(client, db, transition.teamId);
13104
13153
  }
13105
13154
  }
13106
13155
  if (event.type === "session.created") {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@hueyexe/opencode-ensemble",
3
- "version": "0.1.1",
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+ "version": "0.1.2",
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  "description": "Agent teams for OpenCode — parallel agents with peer-to-peer communication, shared tasks, and coordinated execution",
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  "module": "src/index.ts",
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  "main": "dist/index.js",
package/src/index.ts CHANGED
@@ -6,7 +6,7 @@ import { createDb, getDbPath } from "./db"
6
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  import { recoverStaleMembers } from "./recovery"
7
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  import { MemberRegistry, DescendantTracker } from "./state"
8
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  import { handleSessionStatusEvent, handleSessionCreatedEvent, checkToolIsolation } from "./hooks"
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- import { notifyTeamEvent } from "./notify"
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+ import { notifyTeamEvent, notifyWorkingProgress } from "./notify"
10
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  import { executeTeamCreate } from "./tools/team-create"
11
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  import { executeTeamSpawn } from "./tools/team-spawn"
12
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  import { executeTeamMessage } from "./tools/team-message"
@@ -85,6 +85,9 @@ const plugin: Plugin = async (input) => {
85
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  } else if (transition.to === "error") {
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  notifyTeamEvent(client, "error", { memberName: transition.memberName })
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  }
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+
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+ // Show working progress after every transition so the user sees who's still active
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+ await notifyWorkingProgress(client, db, transition.teamId)
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  }
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  }
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93
 
package/src/notify.ts CHANGED
@@ -1,3 +1,4 @@
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+ import type { Database } from "bun:sqlite"
1
2
  import type { PluginClient } from "./types"
2
3
 
3
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  type TeamEventType = "spawn" | "message" | "completed" | "error" | "shutdown"
@@ -52,3 +53,43 @@ export async function notifyTeamEvent(
52
53
  // TUI may not be available — silently ignore
53
54
  }
54
55
  }
56
+
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+ /**
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+ * Fire a toast showing which teammates are still working.
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+ * Called on every session.status transition so the user sees live progress.
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+ * Does nothing if the team has no members.
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+ */
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+ export async function notifyWorkingProgress(
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+ client: PluginClient,
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+ db: Database,
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+ teamId: string,
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+ ): Promise<void> {
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+ const members = db.query(
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+ "SELECT name, status FROM team_member WHERE team_id = ? ORDER BY time_created ASC"
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+ ).all(teamId) as Array<{ name: string; status: string }>
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+
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+ if (members.length === 0) return
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+
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+ const busy = members.filter(m => m.status === "busy")
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+
75
+ try {
76
+ if (busy.length === 0) {
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+ await client.tui.showToast({
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+ title: "Team",
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+ message: "All teammates finished",
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+ variant: "success",
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+ duration: 4000,
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+ })
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+ } else {
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+ const names = busy.map(m => m.name).join(", ")
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+ await client.tui.showToast({
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+ title: "Team",
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+ message: `Working: ${names} (${busy.length}/${members.length})`,
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+ variant: "info",
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+ duration: 5000,
90
+ })
91
+ }
92
+ } catch {
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+ // TUI may not be available — silently ignore
94
+ }
95
+ }
@@ -17,7 +17,7 @@ export async function executeTeamCleanup(
17
17
  const members = deps.db.query("SELECT name, session_id, status FROM team_member WHERE team_id = ?")
18
18
  .all(teamInfo.teamId) as Array<{ name: string; session_id: string; status: string }>
19
19
 
20
- const active = members.filter(m => m.status !== "shutdown")
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+ const active = members.filter(m => m.status !== "shutdown" && m.status !== "shutdown_requested" && m.status !== "error")
21
21
 
22
22
  if (active.length > 0 && !args.force) {
23
23
  const names = active.map(m => m.name).join(", ")
@@ -28,5 +28,5 @@ export async function executeTeamCreate(
28
28
  [id, args.name, sessionId, now, now]
29
29
  )
30
30
 
31
- return `Team "${args.name}" created (ID: ${id}). You are the lead. Use team_spawn to add teammates.`
31
+ return `Team "${args.name}" created (ID: ${id}). You are the lead. Use team_spawn to add teammates. Teammates will message you when done — do not poll team_status repeatedly.`
32
32
  }
@@ -54,8 +54,9 @@ export async function executeTeamSpawn(
54
54
  "- team_claim: claim a pending task from the shared board",
55
55
  "",
56
56
  "When you finish your task:",
57
- "1. Send ONE message to the lead with your findings using team_message.",
58
- "2. STOP. Do not send follow-up confirmations, status updates, or 'standing by' messages.",
57
+ "1. If you claimed a task, mark it complete using team_tasks_complete.",
58
+ "2. Send ONE message to the lead with your findings using team_message.",
59
+ "3. STOP. Do not send follow-up confirmations, status updates, or 'standing by' messages.",
59
60
  "",
60
61
  "If you are blocked, send ONE message to the lead describing the specific blocker.",
61
62
  "",
@@ -63,15 +64,21 @@ export async function executeTeamSpawn(
63
64
  "",
64
65
  "Your task:",
65
66
  args.prompt,
66
- ].join("\n")
67
+ ]
68
+
69
+ if (args.claim_task) {
70
+ context.push("", `You have been assigned task ${args.claim_task}. Mark it complete when done.`)
71
+ }
72
+
73
+ const contextStr = context.join("\n")
67
74
 
68
75
  // Fire-and-forget: send prompt to teammate session
69
76
  // OQ-1: assuming promptAsync queues when session is busy
70
77
  // OQ-10: assuming fresh session accepts promptAsync without session.init()
71
78
  await deps.client.session.promptAsync({
72
79
  path: { id: childSessionId },
73
- body: { parts: [{ type: "text", text: context }] },
80
+ body: { parts: [{ type: "text", text: contextStr }] },
74
81
  })
75
82
 
76
- return `Teammate "${args.name}" spawned (session: ${childSessionId}, agent: ${args.agent}). Working on: ${args.prompt.slice(0, 100)}${args.prompt.length > 100 ? "..." : ""}`
83
+ return `Teammate "${args.name}" spawned (session: ${childSessionId}, agent: ${args.agent}). Working on: ${args.prompt.slice(0, 100)}${args.prompt.length > 100 ? "..." : ""} Teammates will message you when done. Do not poll team_status to check.`
77
84
  }
@@ -45,5 +45,28 @@ export async function executeTeamStatus(
45
45
  lines.push(`Tasks: ${tasks.length} total (${parts.join(", ")})`)
46
46
  }
47
47
 
48
+ // Fire a toast so the user (not just the model) sees the status summary
49
+ if (members.length > 0) {
50
+ const memberParts = members.map(m => {
51
+ const label = m.status === "busy" ? "working" : m.status === "ready" ? "idle" : m.status
52
+ return `${m.name} [${label}]`
53
+ })
54
+ let toastMsg = memberParts.join(", ")
55
+ if (tasks.length > 0) {
56
+ const completed = tasks.filter(t => t.status === "completed").length
57
+ toastMsg += ` | Tasks: ${completed}/${tasks.length} done`
58
+ }
59
+ try {
60
+ await deps.client.tui.showToast({
61
+ title: "Team",
62
+ message: toastMsg,
63
+ variant: "info",
64
+ duration: 4000,
65
+ })
66
+ } catch {
67
+ // TUI may not be available — silently ignore
68
+ }
69
+ }
70
+
48
71
  return lines.join("\n")
49
72
  }